Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 23:15:41 Player: FlyingLemon Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (2011) 2011 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 7866 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/1300 Matter 42/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Flying (30) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Diametric Drive > --- UTILITY (8) ------ Advanced Coolant Injector Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Antimissile System Plasma Rifle Quantum Rifle Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core Light Particle Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Thermal Generator Advanced Coolant Injector Advanced Signal Interpreter Advanced Signal Interpreter Improved Focal Shield Force Field Improved Field Recycling Unit > --- WEAPON ----------- Heavy Proton Missile Launcher Maul > --- INVENTORY -------- Q-thruster Antimissile System Plasma Rifle Quantum Rifle Long-range Proton Cannon [Rating: 126] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Improved Gyrokinetic Inverter Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Core Shielding Device Transmission Jammer Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 2 Power 2 | . . . . 1 . . 1 . . Propulsion 6 | . . 1 . . 1 2 . 1 1 Utility 6 | . . 1 . 1 1 . 1 1 1 Weapon . | . . . . . . . . . . Parts Attached 139 | 6 2 20 14 21 20 10 5 18 23 Power 21 | 1 . 5 3 3 3 1 1 . 4 Engine 12 | 1 . 5 3 2 1 . . . . Core 7 | . . . . 1 2 1 1 . 2 Reactor 2 | . . . . . . . . . 2 Propulsion 51 | 2 . 8 4 7 8 . 1 10 11 Treads 16 | 2 . 7 2 . 3 . . . 2 Leg 11 | . . 1 2 6 2 . . . . Wheel . | . . . . . . . . . . Hover 8 | . . . . . . . . 6 2 Flight 16 | . . . . 1 3 . 1 4 7 Utility 35 | 1 2 3 . 4 6 5 3 5 6 Device 22 | . 1 . . 1 4 4 3 4 5 Storage 3 | 1 . 2 . . . . . . . Processor 7 | . 1 . . 2 1 1 . 1 1 Hackware 1 | . . . . . 1 . . . . Protection 2 | . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 32 | 2 . 4 7 7 3 4 . 3 2 Energy Gun 9 | . . . 3 4 1 . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | 2 . 4 2 1 1 . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . Launcher 4 | . . . 1 1 . . . . 2 Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 5 | . . . . . . 4 . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 7 | . . 1 . 2 . . . . 4 Parts Lost 58 | . . 1 5 2 8 6 1 12 23 Power 8 | . . 1 1 . 1 1 . . 4 Propulsion 26 | . . . 3 1 3 3 . 6 10 Utility 17 | . . . . 1 1 2 1 5 7 Weapon 7 | . . . 1 . 3 . . 1 2 Highest Loss Streak 15 | . . 1 5 1 6 5 1 6 15 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 87 | . 98 98 84 98 97 58 38 74 65 Engine 6 | . 14 10 10 12 2 . . . . Core 4 | . . . . 4 11 5 4 5 7 Treads 10 | . 28 27 19 1 11 . . . . Leg 8 | . . 3 . 25 16 . . . . Hover 4 | . . . . . . . . 22 22 Flight 2 | . . . . . . 15 . 5 2 Device 9 | . 7 . . 7 12 15 19 24 15 Storage 5 | . 14 11 11 8 . . . . . Processor 10 | . 4 11 11 9 19 9 5 7 8 Protection 5 | . . 11 11 10 2 . . . . Energy Gun 3 | . . . 6 11 3 . . 1 . Ballistic Gun 8 | . 28 22 12 4 7 . . . . Impact Weapon 1 | . . . . . . 4 1 4 2 Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 12 13 19 20 31 28 13 11 20 87 Greatest Support 81 | 40 40 60 60 37 50 14 13 54 81 Greatest Overweight (x) 4 | . . . 4 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 8 8 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 7 5 5 5 5 5 Most Carried 9 | 7 8 9 8 8 5 5 4 5 5 Average Carried 5 | 3 6 7 7 7 4 2 2 2 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 5 1 2 2 2 5 Class Distribution -------------------- 61% | Mutant 28% | Scavenger-Mutant 8% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Matter Collected 2031 | 199 161 385 329 462 243 . 90 111 51 Remotely . | . . . . . . . . . . Salvage Created 2306 | . 157 485 196 952 316 . . 183 17 Parts 143 | . 8 38 3 56 27 . . 10 1 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled 6 | . . . . . . . . . 6 Retrieved Matter 18 | . . . . . . . . . 18 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 55 | . 4 15 11 15 5 . . 5 . Guns 45 | . 4 15 10 11 4 . . 1 . Cannons 4 | . . . . 3 1 . . . . AOE 6 | . . . 1 1 . . . 4 . Classes Destroyed 14 | . 1 3 4 5 1 . . . . Worker 4 | . . . . 3 1 . . . . Tunneler 1 | . . . . 1 . . . . . Recycler 3 | . . . 1 1 . . . 1 . Operator 2 | . . 1 . . . . . . 1 Watcher 4 | . . . . 3 1 . . . . Swarmer 14 | . . 9 . . . . . 5 . Grunt 17 | . 4 . 1 9 3 . . . . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 10 | . . 6 . 4 . . . . . Demolisher 2 | . . . 2 . . . . . . Hunter 1 | . . . . 1 . . . . . Programmer 2 | . . . . . 2 . . . . Assembled 7 | . . . 7 . . . . . . Best Kill Streak 11 | . 3 6 11 4 2 . . 6 1 Combat Bots Only 9 | . 3 6 9 3 2 . . 5 . Max Kills in Single Turn 5 | . 1 2 1 3 1 . . 5 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 4 | . . . 1 1 . . . 4 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 949 | . 14 101 49 76 77 63 2 110 457 Missed 367 | . 2 29 12 18 26 23 . 52 205 Damage Taken 9086 | . 131 879 859 867 1220 456 45 1141 3488 Core 2554 | . 32 35 140 146 184 254 . 439 1324 Absorbed by Shields 759 | . . . . . . 39 . 105 615 Redirected to Shielding 66 | . . 5 28 31 2 . . . . Ignored by Resistances 371 | . . . . . . . . 120 251 Regen/Repaired (Parts) 449 | . . 366 . . 83 . . . . Core Remaining (%) 77 | 100 87 . 56 73 73 70 100 61 . Volleys Fired 184 | . 15 50 23 55 33 . . 5 3 Largest 2 | . 2 2 2 2 2 . . 1 1 Hottest 135 | . 40 43 135 135 83 . . 75 40 Shots Fired 357 | . 30 100 45 110 64 . . 5 3 Gun 323 | . 30 100 41 97 50 . . 5 . Cannon 26 | . . . . 12 14 . . . . Launcher 8 | . . . 4 1 . . . . 3 Special . | . . . . . . . . . . Kinetic 265 | . 30 100 35 50 50 . . . . Thermal 25 | . . . 3 17 . . . 5 . Explosive 5 | . . . 4 1 . . . . . Electromagnetic 62 | . . . 3 42 14 . . . 3 Robot Hit Streak 17 | . 4 16 13 17 12 . . 1 3 Robot Miss Streak 6 | . 4 6 3 4 3 . . 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . 1 4 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . Shots Hit Robots 247 | . 15 69 34 80 45 . . 2 2 Core Hits 138 | . 8 25 28 47 20 . . 4 6 Critical Kills 3 | . . . 1 . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . 1 . 4 . . . . Destroy 3 | . . . 1 . 2 . . . . Blast 2 | . . . . . 2 . . . . Melee Attacks 32 | . . . . . . 19 . 4 9 Impact 30 | . . . . . . 19 . 2 9 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5413 | . 192 842 751 1831 945 . . 468 384 Guns 3668 | . 192 842 592 1383 617 . . 42 . Cannons 607 | . . . . 279 328 . . . . Explosions 1078 | . . . 159 167 . . . 426 326 Melee . | . . . . . . . . . . Ramming 60 | . . . . 2 . . . . 58 Kinetic 2944 | . 192 842 468 674 768 . . . . Thermal 1063 | . . . 101 494 . . . 468 . Explosive 247 | . . . 159 88 . . . . . Electromagnetic 1099 | . . . 23 573 177 . . . 326 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 . 4 . Average Corruption 1 | . . . . . 1 1 . 3 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . 4 . . 1 . Message Errors 1 | . . . . . . . . 1 . Matter Fused 2 | . . . . . 2 . . . . Energy Discharges 1 | . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 186 | . . . 1 4 . . . 174 7 Projectiles . | . . . . . . . . . . Explosions 186 | . . . 1 4 . . . 174 7 Melee . | . . . . . . . . . . Knockbacks 3 | . . . . 2 1 . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . 2 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 192 | . . . . 54 . . . 74 64 Shots 4 | . . . . 1 . . . 1 2 Rammed 2 | . . . . . . . . . 2 Targets Rammed 3 | . . . . 1 . . . . 2 Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 531 | . . 17 175 531 30 . . 78 199 Average Temperature 112 | . . 7 87 141 11 . . 32 103 Received Heat Transfer 1554 | . 72 270 . 351 315 62 9 149 326 Effects 18 | . . . . 18 . . . . . Shutdowns 7 | . . . . 7 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 2 | . . . . 2 . . . . . Damage (minor) 4 | . . . . 4 . . . . . Damage (major) 4 | . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . 1 . Heat Transferred 1600 | . . . 225 1025 . . . 350 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Peak Influence 478 | . 143 386 172 302 142 240 105 352 478 Initial 117 | . . . 117 31 112 7 100 51 84 Average 131 | . 104 198 101 129 80 115 100 110 229 Maximum Alert Level 2 | . . 1 . 1 . 1 . 1 2 Low Security (%) 77 | 100 100 37 100 70 100 84 100 99 37 Level 1 21 | . . 62 . 29 . 15 . . 53 Level 2 1 | . . . . . . . . . 9 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 2 . 1 2 4 3 . . 5 Investigation 3 | . 1 . 1 . . 1 . . . Extermination 4 | . . . . . 2 1 . . 1 Reinforcement 10 | . 1 . . 2 2 1 . . 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Distress Signals 6 | . . 1 . 3 . . . . 2 Communications Jammed 1 | . . . . 1 . . . . . Distress Signals 1 | . . . . 1 . . . . . Times Spotted 179 | . 6 21 14 25 17 11 1 20 64 Peak Tracking Total 20 | . 2 5 7 4 7 5 4 8 20 Tactical Retreats 26 | . 1 1 . 3 2 4 . 5 10 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Traps Triggered 7 | . 1 . . . . . . 3 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Machines Disabled 9 | . . . 3 . 2 . . 2 2 Max in Single Turn 2 | . . . 2 . 1 . . 2 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Machines Accessed 18 | . 2 4 1 1 3 6 . . 1 Terminals 14 | . 2 2 . 1 2 6 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 37 | . 3 16 1 2 4 10 . . 1 Successful 22 | . 1 10 1 1 4 5 . . . Failed 15 | . 2 6 . 1 . 5 . . 1 Catastrophic 7 | . 1 1 . 1 . 4 . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 1 7 . 1 . 5 . . . Terminals 27 | . 3 9 . 2 2 10 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 8 | . . 6 . . 2 . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 1 1 1 1 2 5 . . . Record 2 | . . . . . . 2 . . . Prototype ID Bank 2 | . . 1 . . 1 . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 2 | . . . . . 1 1 . . . Branch Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . Dispatch Records 1 | . . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . 6 . . 2 . . . . Scan Component 4 | . . 3 . . 1 . . . . Repair 4 | . . 3 . . 1 . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . Terminals 2 | . . 2 . . . . . . . Track 1 | . . 1 . . . . . . . Botnet 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 3 . 1 2 6 . . 1 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . 3 . . 1 . . . . Time 104 | . . 78 . . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 1 . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . 4 . . . . . . Total Damage 43 | . . . 43 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Turns Passed 5242 | 60 413 714 578 1010 936 353 61 524 593 Spaces Moved 4402 | 31 225 273 298 606 540 700 64 640 1025 Core 115 | 4 . . 6 . . 42 63 . . Treads 1123 | 27 225 273 288 . 310 . . . . Legs 793 | . . . 4 606 183 . . . . Wheels . | . . . . . . . . . . Hover 1175 | . . . . . . . . 460 715 Flight 1196 | . . . . . 47 658 1 180 310 Fastest Speed 20 | 50 160 160 120 120 34 34 45 39 20 Average Speed 90 | 145 160 160 161 123 131 38 49 59 49 Slowest Speed 250 | 160 160 160 250 190 160 120 50 110 106 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 36 29 58 45 16 20 2 19 39 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 28 | . . . . . . 19 . 2 7 Terrain Destroyed 114 | . . . 25 20 1 19 . 42 7 Melee 28 | . . . . . . 19 . 2 7 Projectile 3 | . . . . 2 1 . . . . AOE 83 | . . . 25 18 . . . 40 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Total 5267 | 46 248 460 348 760 706 751 92 776 1080 Wait 349 | . . 92 1 58 89 9 19 76 5 Move 4389 | 30 224 272 297 605 539 699 63 639 1021 Hop 2 | . . . . . . . . . 2 Pick Up 85 | 10 6 11 5 5 10 6 4 16 12 Fast Attach 36 | . . 3 5 9 4 . . 2 13 Attach 69 | 6 1 6 2 2 12 10 5 16 9 Detach 9 | . . 1 . . . 5 1 1 1 Swap 34 | . 1 11 7 10 4 . . . 1 Drop 59 | . 1 14 8 15 15 3 . 1 2 Fire 184 | . 15 50 23 55 33 . . 5 3 Melee 32 | . . . . . . 19 . 4 9 Ram 2 | . . . . . . . . . 2 Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 427 | -10/Materials | Identified exit to Mines 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 887 | -9/Materials | Discovered new exit (range 14) 956 | -9/Materials | Repaired Lgt. Treads 983 | -9/Materials | Repaired Lgt. Treads 1011 | -9/Materials | Repaired Lgt. Treads 1095 | -9/Materials | Discovered new exit (range 7) 1188 | -9/Materials | Discovered new exit (range 15) 1188 | -9/Materials | Entered Mines 1316 | -9/Mines | Assembled infested the area 1321 | -9/Mines | Build established: Scavenger-Mutant 1329 | -9/Mines | Met a Derelict shopkeep closing up shop 1444 | -9/Mines | Destroyed 9 combat bots 1453 | -9/Mines | Lost 5 parts (1p3n1w) 1562 | -9/Mines | Received a Mining Laser from a helpful Derelict 1615 | -9/Mines | Learned 8 Materials zone layouts 1696 | -9/Mines | Build established: Mutant 1717 | -9/Mines | Discovered new exit (range 11) 1766 | -9/Mines | Entered Materials 1766 | -8/Materials | Accompanied by 1 ally 1766 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1767 | -8/Materials | Identified exit to Factory 2418 | -8/Materials | Discovered exit to Factory (range 10) 2548 | -8/Materials | Build established: Scavenger-Mutant 2776 | -8/Materials | Entered Factory 2776 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2952 | -7/Factory | Build established: Mutant 2965 | -7/Factory | Repaired Aluminum Leg 3563 | -7/Factory | Build established: Scavenger-Mutant 3709 | -7/Factory | Discovered new exit (range 9) 3712 | -7/Factory | Entered another Factory area 3712 | -6/Factory | Evolved 2 slots: Propulsion x2 3716 | -6/Factory | Lost 6 parts (1p2n1u2w) 3931 | -6/Factory | Build established: Mutant 4058 | -6/Factory | Discovered new exit (range 11) 4064 | -6/Factory | Identified exit to Factory 4065 | -6/Factory | Entered another Factory area 4065 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4095 | -5/Factory | Lost 5 parts (1p2n2u) 4108 | -5/Factory | Discovered new exit (range 16) 4120 | -5/Factory | Identified exit to Factory 4126 | -5/Factory | Entered another Factory area 4126 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4347 | -4/Factory | Discovered new exit (range 16) 4405 | -4/Factory | Build established: Infiltrator-Mutant 4553 | -4/Factory | Lost 6 parts (2n3u1w) 4646 | -4/Factory | Discovered new exit (range 7) 4649 | -4/Factory | Identified exit to Research 4650 | -4/Factory | Entered Research 4650 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4667 | -3/Research | Lost 5 parts (4n1u) 4741 | -3/Research | Spotted B-86 Titan 4831 | -3/Research | Build established: Mutant 4933 | -3/Research | Spotted B-86 Titan 4981 | -3/Research | Lost 3 parts (1p2u) 5130 | -3/Research | Discovered new exit (range 9) 5134 | -3/Research | Core integrity fell below 50% 5135 | -3/Research | Identified exit to Armory 5185 | -3/Research | Lost 15 parts (3p5n5u2w) 5198 | -3/Research | Core integrity fell below 20% 5243 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Slug penetrates Meson Extractor. Imp. Diametric Drive destroyed. Slug penetrates Wave Intensifier. Penetrated by Slug. Imp. Diametric Drive destroyed. Slug penetrates Scanalyzer. Penetrated by Slug. Slug penetrates Wall. G-67 Veteran destroyed. Slug penetrates Drone. Drone destroyed. Slug penetrates Y-72 Warden. Penetrated by Slug. Xenon Bombardment Thruster destroyed. Penetrated by Slug. G-67 Veteran destroyed. Penetrated by Slug. Biometal Medium Treads destroyed. Penetrated by Slug. Slug penetrates Wall. 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""" #???????????????? | | ????????????????????#S """ #???????????????? | | ????????????????????#"" """ #???????????????? | | ????????????????????#"" Y""" #???????????????? | | ????????????????????#"" """ #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# ! #???????????????? | | ????????????????????######## #####???????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 100 Energy Generation 55 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Resistance: KI 25 Resistance: EX 50 Core Shielding 20 Evasion (%) 71 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed CentriumReactionStripper Manual? 0 Play Time 01:30:22 Cumulative 13.0 hours Start 2024.04.14 @ 22:14:10 End 2024.04.17 @ 23:15:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3f01cce-5e78-4f39-af0a-ab996adef671