Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 17:52:02 Player: Copyrite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (262) 262 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-71) -71 TOTAL SCORE: 1261 Bonus ------- Friendly Fire -71 Cogmind --------- Core Integrity 351/400 Matter 135/300 Energy 231/250 System Corruption 0% Temperature Cool (6) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heavy Ion Engine Flight Unit Medium Matter Pod (100) Signal Interpreter Tractor Beam Rocket Launcher Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Flight Unit Medium Matter Pod Signal Interpreter Tractor Beam [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 6 6 9 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 3 | . . 3 Utility 4 | 1 3 . Device 2 | . 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon 1 | . . 1 Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . 1 1 Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 93 67 Engine 13 | . 14 11 Treads 20 | . 22 . Flight 3 | . . 33 Device 12 | . 12 11 Storage 13 | . 14 11 Ballistic Gun 20 | . 22 . Launcher 5 | . 5 . Naked Turns . | . . . Heaviest Build 19 | 13 19 12 Greatest Support 40 | 40 40 12 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 6 8 8 Average Carried 7 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 433 | 217 216 . Remotely 103 | . 103 . Salvage Created 458 | . 458 . Parts 34 | . 34 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 12 . Guns 10 | . 10 . AOE 2 | . 2 . Classes Destroyed 6 | . 6 . Worker 2 | . 2 . Recycler 2 | . 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 3 | . 3 . Best Kill Streak 4 | . 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 89 | . 69 20 Missed 23 | . 13 10 Damage Taken 609 | . 478 131 Core 161 | . 112 49 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 55 . Volleys Fired 36 | . 36 . Largest 2 | . 2 . Hottest 66 | . 66 . Shots Fired 71 | . 71 . Gun 64 | . 64 . Cannon . | . . . Launcher 7 | . 7 . Special . | . . . Kinetic 64 | . 64 . Thermal . | . . . Explosive 7 | . 7 . Electromagnetic . | . . . Robot Hit Streak 5 | . 5 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 33 | . 33 . Core Hits 21 | . 21 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 648 | . 648 . Guns 384 | . 384 . Cannons . | . . . Explosions 255 | . 255 . Melee . | . . . Ramming 9 | . 9 . Kinetic 384 | . 384 . Thermal . | . . . Explosive 255 | . 255 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 36 4 Average Temperature 12 | . 13 4 Received Heat Transfer 81 | . 36 45 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 229 | . 228 229 Initial 67 | . . 67 Average 86 | . 89 122 Maximum Alert Level 1 | . 1 1 Low Security (%) 93 | 100 93 83 Level 1 6 | . 6 16 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 24 15 Peak Tracking Total 10 | . 3 10 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 7 6 Terminals 12 | . 7 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 42 | . 21 21 Successful 27 | . 15 12 Failed 15 | . 6 9 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 31 | . 16 15 Terminals 39 | . 21 18 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 8 4 Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 3 | . 2 1 Unreport Threat 1 | . . 1 Locate Traps 2 | . . 2 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 7 6 Terminals 13 | . 7 6 Assimilate 2 | . 1 1 Botnet 10 | . 6 4 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 12 | . 6 6 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . . 2 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1292 | 80 1094 118 Spaces Moved 925 | 44 593 288 Core 4 | 4 . . Treads 633 | 40 593 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 288 | . . 288 Fastest Speed 34 | 50 160 34 Average Speed 120 | 150 160 34 Slowest Speed 160 | 160 160 34 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 93 39 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . 29 . Melee . | . . . Projectile . | . . . AOE 29 | . 29 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1037 | 55 676 306 Wait 17 | . 17 . Move 923 | 43 592 288 Hop . | . . . Pick Up 19 | 6 11 2 Fast Attach 11 | 6 3 2 Attach 3 | . . 3 Detach 3 | . . 3 Swap 7 | . 3 4 Drop 15 | . 12 3 Fire 36 | . 36 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 11) 476 | -10/Materials | Identified exit to Mines 678 | -10/Materials | Discovered new exit (range 16) 1041 | -10/Materials | Discovered new exit (range 8) 1175 | -10/Materials | Entered another Materials area 1175 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1293 | -9/Materials | Self-destructed Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. K-01 Serf cleans the Terminal. Dropped Ion Engine. Acquired Prototype Engine. Identified Hvy. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | #########????????????????????????? | | #########??????????#######???????? | | ## #########################?? | | ## """ ############## ######### | | ## """ + + | | ## """ # ######### ######?## | | ## """ # ########## #######???? | | ## """ # ##??######+###?####### | | ## # ##??## ##?####### | | #####/## ##??## // *##?## | | ##### ##??## // ##?## """ | | ???## ##??## / ##?## """ | | ???## """ !##??## ##?## """ | | ???## """ ##??## ##?## | | ???## """ #########/####### | | ???## ######## ###### | | ???## T + | | ???#####+########### ########### | | ???### ######### ############ | | ????## @ ##????### #########??? | | ????## k ##?????## #########??? | | ????## ##?????## | | ????## ##???#### #########??? | | ????## k ##???#### #### ??? | | ????##########???## ##???????? | | ????##########???## ##???????? | | ?????????????????## T ##????o??? | | ?????????????????## ##???????? | | ?????????????????## ##???????? | | ?????????????????### ###???????? | | ?????????????????### ###???????? | | ??????????########## ##????????? | | ??????????########## ###???????? | | ?????????? ## ### # | | ?????????? """ # #######+## | | ?????????|[ """ # | | ???????##|! """ " | | ???????##[ # | | ???????## # ########## | | ???????## ###+############ | | ???????## ### + | | ???????######/###??## """ "" # | | ???????###### ###??## """ ""S # | | ???????????## ?????##/ """ "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeBiocellFlakker Manual? 0 Play Time 00:16:35 Cumulative 40.0 hours Start 2024.04.23 @ 17:36:49 End 2024.04.23 @ 17:52:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 09221246-82aa-494d-a201-44ba59fec918