Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 16:57:08 Player: Selene Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (203) 1015 Value Destroyed (8187) 8187 Prototype IDs (44) 880 Alien Tech Used (1) 200 Bonus (2868) 2868 TOTAL SCORE: 19150 Bonus ------- High Alert Combat Kills 1316 Follower Combat Kills 1484 Met Zhirov 300 Friendly Fire -232 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 169/170 System Corruption 16% Temperature Cool (-189) Movement Walking (134) Location -4/Factory Parts ------- > --- POWER (2) -------- Multi-Antimatter Reactor > --- PROPULSION (5) --- Impulse-Myomer Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Cryofiber Web (fused) Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Advanced Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Centrium Wheel Advanced Heat Sink Advanced Heat Sink Advanced Energy Well (500) Advanced Matter Compressor (155) Makeshift Trap Scanner Enhanced Optical Array Advanced Sensor Array Advanced Terrain Scan Processor ECM Suite Improved Focal Shield Advanced Shield Generator Improved Point Defense System Advanced Trap Extractor (7/8 Dirty Bomb) Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Impulse-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Advanced Shield Generator > --- WEAPON ----------- KE Penetrator Hvy. KE Penetrator Construct/C Energy Phase Construct/G > --- INVENTORY -------- Centrium Wheel Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Advanced Matter Compressor Makeshift Trap Scanner Enhanced Optical Array Advanced Sensor Array Advanced Terrain Scan Processor Improved Target Analyzer Advanced Transmission Jammer ECM Suite Improved Reaction Control System Improved Utility Shielding Improved Focal Shield Advanced Thermal Shield Advanced Shield Generator Improved Point Defense System Long-range Tractor Beam Advanced Trap Extractor Transdimensional Reconstructor Matter Neutralizer KE Penetrator Missile Launcher Heavy Rocket Launcher [Rating: 133] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Constructs Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Missile Launcher Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . 4 . . 4 . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . 1 . . 1 . . . . . . . 1 Utility 6 | . . . . 2 . . 2 . . 1 . . . . 1 Weapon 2 | . . . . 1 . . 1 . . . . . . . . Parts Attached 122 | 7 7 5 11 39 6 1 6 . 3 3 2 1 1 2 28 Power 11 | 1 2 . 2 6 . . . . . . . . . . . Engine 8 | 1 2 . 2 3 . . . . . . . . . . . Core 3 | . . . . 3 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | 2 2 . 4 9 2 . . . . . . . . . 1 Treads 2 | . . . . 1 1 . . . . . . . . . . Leg 2 | . . . . 2 . . . . . . . . . . . Wheel 14 | 2 2 . 4 5 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 1 | . . . . 1 . . . . . . . . . . . Utility 53 | 2 1 2 1 10 1 1 3 . 3 3 2 . 1 2 21 Device 30 | 1 . 1 . 6 . 1 1 . 3 . 1 . . 2 14 Storage 8 | 1 1 . . 1 . . 1 . . 2 . . 1 . 1 Processor 6 | . . . . . . . . . . 1 1 . . . 4 Hackware 3 | . . . . 1 . . 1 . . . . . . . 1 Protection 6 | . . 1 1 2 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 2 2 3 4 14 3 . 3 . . . . 1 . . 6 Energy Gun 16 | 1 2 3 2 5 3 . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . Ballistic Gun 8 | 1 . . . 5 . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 9 | . . . 2 2 . . 2 . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 15 | . . 1 . 4 1 1 1 . . 1 1 . 2 . 3 Corrupted Parts 2 | . . . . . . . . . . . . . . 1 1 System Corruption 17 | . . . . . . . . . . . . . . 8 9 Parts Lost 52 | . 2 1 5 17 1 . . . 1 . 2 . . . 23 Power 9 | . 1 . 2 2 . . . . . . . . . . 4 Propulsion 8 | . . . 3 3 1 . . . . . . . . . 1 Utility 15 | . . 1 . 5 . . . . 1 . 2 . . . 6 Weapon 20 | . 1 . . 7 . . . . . . . . . . 12 Highest Loss Streak 15 | . 2 1 3 15 1 . . . 1 . 2 . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 21 | 1 9 14 13 16 24 23 24 24 23 24 22 22 25 25 23 Power . | . . . . 1 3 1 . . . . . . . . . Propulsion 1 | 1 1 2 1 2 6 2 . 1 1 1 . . . 1 . Utility 14 | . 4 8 6 7 7 12 18 19 18 20 18 19 21 20 19 Weapon 3 | . 2 3 5 4 7 5 2 3 3 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 85 | . 4 5 3 10 5 13 10 . 2 8 3 . 4 2 16 Power 7 | . 1 . . 2 1 2 1 . . . . . . . . Propulsion 14 | . 2 . . 1 1 6 1 . . . 1 . . 1 1 Utility 49 | . . 2 2 7 2 1 6 . 2 8 2 . 3 1 13 Weapon 12 | . 1 2 1 . 1 4 2 . . . . . . . 1 Tool/Special 3 | . . 1 . . . . . . . . . . 1 . 1 Average Slot Usage (%) 75 | . 98 100 99 89 99 73 60 60 62 65 62 64 64 64 61 Engine 4 | . 13 14 13 2 . . 3 . . 4 4 . . . . Core 3 | . . . . 4 9 8 1 . . 1 . 5 4 5 1 Treads 1 | . . . . 1 3 2 . 6 5 . 1 . . . . Leg 1 | . . . . 4 . . . . . . 2 5 5 3 3 Wheel 10 | . 27 28 27 17 23 10 4 . . . . . . . . Device 16 | . 13 9 11 15 18 18 19 20 20 17 19 17 17 17 15 Storage 8 | . 14 14 14 9 9 9 6 6 6 5 5 5 5 5 5 Processor 3 | . . . . . . . . . . 5 7 11 11 11 11 Hackware 1 | . . . . 1 . . 6 6 6 5 . . . . 2 Protection 1 | . . 4 2 9 9 2 . . . . . . . . . Energy Gun 9 | . 13 20 27 15 18 9 . . 2 4 1 5 5 3 2 Energy Cannon 2 | . . . . 2 . 1 1 4 6 5 8 5 5 5 2 Ballistic Gun 1 | . 13 7 . 5 . . . . . . . . . 1 1 Ballistic Cannon 1 | . . . . . . . 4 2 . . . . . . 4 Slashing Weapon 2 | . . . . . 9 9 5 . . . . . . . . Piercing Weapon 1 | . . . . . . . . 6 6 5 5 4 5 5 1 Peak Build Rating 133 | 7 9 17 31 39 41 58 86 82 92 101 109 107 111 114 133 Average Rating 68 | 5 8 14 28 27 37 49 76 81 88 97 103 105 108 111 120 On Entrance 61 | . 7 9 15 26 35 41 58 81 82 90 101 105 107 111 113 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 128 | 13 27 34 38 104 102 101 107 106 113 121 126 125 125 128 124 Greatest Support 166 | 32 32 26 40 52 36 48 116 116 124 124 130 114 114 114 166 Greatest Overweight (x) 11 | . 2 1 1 11 5 9 2 . . 1 1 1 1 1 1 Average Overweight (x) 1 | . . . . 1 2 3 1 . . . . 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 11 15 15 18 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 1 9 14 14 16 24 23 24 25 24 24 22 22 24 24 23 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 15 14 15 25 25 23 25 25 25 25 21 25 25 25 15 Scrap Engine Consumption 262 | . . . . . . 40 47 8 12 25 8 11 3 9 99 Constructs Created 8 | . . . . . . 3 . . 1 . . . . . 4 Constructs Modified 108 | . . . . . . 13 22 4 2 9 10 1 2 4 41 Class Distribution -------------------- 44% | Construct 17% | Trapper-Construct 16% | Mutant 8% | Scavenger-Mutant 6% | Derelict-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Derelict-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Trapper-Construct | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Matter Collected 6030 | 270 97 191 285 480 274 208 185 48 143 432 85 98 . 201 3033 Remotely 407 | . . . . . . . . . . . . . . . 407 Salvage Created 9194 | 34 415 12 273 923 754 334 1247 285 220 211 64 364 . 163 3895 Parts 443 | 4 28 . 19 52 43 18 54 2 6 6 5 11 . 5 190 Haulers Intercepted 12 | . 1 . . 4 3 . 2 . . 2 . . . . . Recyclers Shooed 11 | . 4 . . 1 . . 2 . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . 13 . . . . . . . 11 2 . 3 . Prevented 7 | . . . . . . . . . . . . 7 . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 137 | . 8 1 11 16 11 4 12 1 4 1 1 8 . 2 57 Melee 3 | . . . . . . . 3 . . . . . . . . Guns 53 | . 8 1 5 8 11 4 . . 2 . . 2 . . 12 Cannons 44 | . . . . 2 . . 5 1 1 1 1 . . 1 32 AOE 29 | . . . 6 6 . . 3 . . . . 4 . . 10 Classes Destroyed 21 | 1 6 . 3 3 . . 1 1 . . 1 . . 2 3 Worker 10 | . . . . 1 1 . 3 . . . . . . . 5 Builder 9 | . . . . 1 . . . . . . . . . . 8 Tunneler 3 | 2 . . . . . . . . . . . . . . 1 Hauler 12 | . 1 . . 4 3 . 2 . . 2 . . . . . Recycler 9 | . 1 . . 1 . . 4 . . . . . . . 3 Minesweeper 1 | . . . . . . . . . . . . . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . 2 Operator 5 | . 1 . . . 1 . 1 . . . . . . . 2 Turret 2 | . . . 2 . . . . . . . . . . . . Watcher 12 | . 2 . . 2 . . 2 . 1 1 . . . . 4 Swarmer 27 | . 3 1 4 4 1 . 6 . . . . . . . 8 Cutter 2 | . . . . . . . . . . . . . . . 2 Grunt 52 | . 5 . 3 9 7 . 1 . 2 1 . 4 . . 20 Brawler 2 | . . . . 1 . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . . . . . . 2 Sentry 20 | . . . 1 2 4 3 1 . 2 . . . . . 7 Hunter 7 | . . . . . . . . . . . 1 4 . . 2 Programmer 18 | . . . . . . . 4 . . . . . . 1 13 Behemoth 3 | . . . . . . . . . . . . . . 1 2 Compactor 1 | . . . . . . . . 1 . . . . . . . Subdweller 4 | . . . 3 . . 1 . . . . . . . . . Best Kill Streak 8 | 2 4 1 8 6 3 2 4 1 2 1 1 4 . 1 6 Combat Bots Only 6 | . 3 1 6 5 3 2 3 1 1 1 1 4 . 1 6 Max Kills in Single Turn 3 | 1 1 1 3 3 2 1 2 1 1 1 1 2 . 1 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 3 | . . . 3 3 . . 2 . . . . 2 . . 2 Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1365 | . 31 10 86 123 33 13 83 . 46 17 53 21 . 25 824 Missed 462 | . 6 3 38 34 11 3 34 . 18 4 17 5 . 7 282 Hits 903 | . 25 7 48 89 22 10 49 . 28 13 36 16 . 18 542 Melee 42 | . . . . 1 . . . . . . . . . . 41 Projectile 861 | . 25 7 48 88 22 10 49 . 28 13 36 16 . 18 501 AOE 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 54 | . . . . 5 . 1 2 . . 1 1 1 . 2 41 Damage Taken 16777 | . 317 85 654 1412 412 157 682 36 446 391 816 356 . 515 10498 Core 1947 | . 103 6 133 203 109 16 82 6 58 . 17 . . 51 1163 Absorbed by Shields 640 | . . . . . . . . . . . 51 . . . 589 Redirected to Shielding 107 | . . . . . . . . . . . . . . . 107 Ignored by Resistances 251 | . . . . . . . . . . . . . . . 251 Regen/Repaired (Parts) 6011 | . . . . . 24 93 388 14 164 284 736 103 112 337 3756 Core Remaining (%) 63 | 100 . . 3 . . 40 . . 82 . . . . 93 . Volleys Fired 605 | 6 43 5 72 79 40 10 41 8 17 23 15 12 . 10 224 Largest 3 | 2 2 2 2 3 2 2 1 1 2 2 2 2 . 2 3 Hottest 215 | 60 70 140 140 155 130 130 87 127 178 178 178 148 . 148 215 Shots Fired 1057 | 12 85 10 124 135 74 13 41 8 30 46 30 21 . 20 408 Gun 588 | 12 85 10 114 115 74 13 . . 14 21 4 9 . 10 107 Cannon 433 | . . . . 12 . . 38 8 16 25 26 9 . 10 289 Launcher 36 | . . . 10 8 . . 3 . . . . 3 . . 12 Special . | . . . . . . . . . . . . . . . . Kinetic 409 | 6 43 4 . 31 . . 5 7 14 21 1 . . . 277 Thermal 467 | 6 42 6 114 93 74 13 9 . . 21 24 9 . 10 46 Explosive 32 | . . . 10 8 . . 3 . . . . 3 . . 8 Electromagnetic 149 | . . . . 3 . . 24 1 16 4 5 9 . 10 77 Robot Hit Streak 15 | 6 15 8 14 7 9 12 11 3 5 8 4 5 . 8 11 Robot Miss Streak 6 | 2 3 1 3 3 3 . 4 2 6 4 5 3 . 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . . . 1 2 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . Shots Hit Robots 645 | 8 59 8 35 75 56 14 46 4 14 27 15 10 . 18 256 Core Hits 349 | 3 28 3 20 40 29 8 31 1 7 8 4 13 . 3 151 Critical Kills 9 | . . . . . . . . . . . . 1 . . 8 Critical Parts Destroyed 20 | . . . . . . . . 1 1 . . . . 2 16 Critical Strikes 54 | . 2 . 3 4 7 2 1 1 3 . . 1 . 3 27 Burn 20 | . 2 . 3 4 7 2 . . . . . . . . 2 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 28 | . . . . . . . . 1 1 . . 1 . 2 23 Blast 3 | . . . . . . . . . 2 . . . . . 1 Sever 1 | . . . . . . . 1 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 60 | . . . . . 15 3 25 3 2 1 . . . 2 9 Impact . | . . . . . . . . . . . . . . . . Slashing 46 | . . . . . 15 3 25 . . . . . . . 3 Piercing 10 | . . . . . . . . 3 2 1 . . . 2 2 Sneak Attacks 20 | . . . . . 4 . 10 . . . . . . 2 4 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24254 | 74 581 88 1115 2016 1363 305 2353 255 552 1521 718 996 . 686 11631 Guns 6403 | 74 581 88 498 1141 1066 181 . . 174 270 46 115 . 161 2008 Cannons 10449 | . . . . 186 . . 1067 255 327 756 672 281 . 352 6553 Explosions 5851 | . . . 617 689 . . 346 . 51 495 . 600 . 22 3031 Melee 1512 | . . . . . 297 124 940 . . . . . . 151 . Ramming 39 | . . . . . . . . . . . . . . . 39 Kinetic 7527 | 32 247 35 . 204 . . 120 255 174 270 . . . . 6190 Thermal 7828 | 42 334 53 498 1123 1066 181 379 . . 1167 662 159 . 183 1981 Explosive 3402 | . . . 617 689 . . 346 . . . . 556 . . 1194 Electromagnetic 3946 | . . . . . . . 568 . 378 84 56 281 . 352 2227 Impact . | . . . . . . . . . . . . . . . . Slashing 1361 | . . . . . 297 124 940 . . . . . . . . Piercing 151 | . . . . . . . . . . . . . . 151 . Highest Corruption 18 | . . . . 3 1 1 3 18 18 1 1 1 1 10 17 Average Corruption 4 | . . . . 2 1 1 1 14 18 1 1 1 1 5 8 Corruption Purged 17 | . . . . 3 . . . . . . . . . . 14 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 189 | . . . . 15 5 16 13 10 24 5 6 2 3 15 75 Message Errors 49 | . . . . 4 1 7 1 2 7 3 4 1 . 5 14 Matter Fused 48 | . . . . 4 3 1 3 4 5 . . . 2 4 22 Heat Flow Errors 23 | . . . . 1 . 2 5 2 4 1 1 . . 2 5 Energy Discharges 16 | . . . . 3 1 1 1 1 2 . . . . . 7 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . 1 . . . 1 . . . . 1 Data Loss (minor) 23 | . . . . 1 . 1 2 1 3 . . . 1 3 11 Data Loss (major) 8 | . . . . . . 1 1 . 1 . . 1 . 1 3 Misfires 3 | . . . . 1 . 2 . . . . . . . . . Alerts 7 | . . . . 1 . . . . 1 . 1 . . . 4 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . 1 . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1205 | . . . 18 74 37 69 189 . . 192 30 65 . 179 352 Projectiles 423 | . . . . 21 . . 39 . . 93 30 65 . . 175 Explosions 339 | . . . 18 53 . . . . . 99 . . . . 169 Melee 443 | . . . . . 37 69 150 . . . . . . 179 8 Knockbacks 46 | . . . . . . . . 1 . . . . . . 45 Impact . | . . . . . . . . . . . . . . . . Kinetic 42 | . . . . . . . . 1 . . . . . . 41 Secondary 4 | . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 311 | . . . . 48 . . 89 . . 141 . . . . 33 Shots 8 | . . . . 1 . . 2 . . 3 . . . . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . 4 Kicked 4 | . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 648 | 20 70 87 228 648 107 238 217 181 449 305 289 88 . 400 483 Average Temperature 92 | 9 22 33 37 134 26 48 47 75 141 96 102 35 . 90 125 Received Heat Transfer 4701 | . 141 30 261 783 162 63 36 9 192 72 156 93 . 385 2318 Effects 18 | . . . . 14 . . . . 1 . . . . 1 2 Shutdowns 7 | . . . . 5 . . . . 1 . . . . 1 . Energy Bleed 2 | . . . . 1 . . . . . . . . . . 1 Interference 1 | . . . . 1 . . . . . . . . . . . Matter Decay 2 | . . . . 2 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . 3 . . . . . . . . . . . Damage (major) 2 | . . . . 2 . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . 3 Total Turns 47 | . . . . . . . . . . . . . . . 47 Longest Duration 34 | . . . . . . . . . . . . . . . 34 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 1 . 1 . . 2 . 1 2 Combat Hostiles 7 | . . . . . . . 1 . 1 . . 2 . 1 2 Parts Fried 14 | . . . . . . . 3 . . 1 . 4 . . 6 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 17 | . 1 . . . 5 . 3 . . 1 . 3 . . 4 Heat Transferred 11845 | 100 1040 112 1221 2479 2590 592 374 . . 437 296 185 . 309 2110 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . 1 . 1 . 1 3 Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 4 | . . . . . 2 1 1 . 3 2 . . . . 4 Low Security (%) 65 | 100 100 100 . 100 50 92 71 100 45 . . . . . 31 Level 1 17 | . . . . . 5 7 28 . 18 73 . . . . 23 Level 2 8 | . . . . . 44 . . . 27 26 . . . . 12 Level 3 4 | . . . . . . . . . 8 . . . . . 19 Level 4 2 | . . . . . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1549 | 10 88 64 . 125 695 263 250 22 736 471 . . . . 1549 Initial 352 | . . 19 . 18 43 233 250 21 . 352 . . . . . Average 212 | 1 35 11 . 25 335 34 161 4 280 364 . . . . 506 Influence Increases 8151 | 10 330 122 255 538 1140 232 808 42 948 499 300 373 . 139 2415 Destroy 0b10 Robot/C 3500 | . 160 100 200 320 540 60 240 . 280 100 120 180 . 60 1140 Destroy 0b10 Robot/NC 345 | 10 25 . . 45 40 10 60 . 10 15 . . . 5 125 Destroy Leader 812 | . 36 10 10 72 170 . 78 . 82 26 30 30 . 20 248 Allied During Kill 1067 | . . 12 . . 248 . . . 296 141 150 163 . 54 3 Successful Hack 202 | . 19 . . 17 31 26 28 . 30 14 . . . . 37 Select Force Hacks 180 | . 30 . . . 30 120 . . . . . . . . . Disable Machine 645 | . . . . 15 60 15 90 . 45 90 . . . . 330 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . Destroy Structure 700 | . . . . 54 6 1 62 42 25 98 . . . . 412 Advance Influence 250 | . . . . . . . 250 . . . . . . . . Lose Combat Pursuer 300 | . 60 . 45 15 15 . . . 30 15 . . . . 120 Influence Decreases 6623 | 10 279 173 220 469 645 831 748 102 228 808 547 294 243 139 887 Entered New Map 1311 | . . 32 . 17 61 366 . 39 . 368 153 32 243 . . Time Decay 4163 | 10 259 111 200 316 374 315 598 39 178 380 374 222 . 139 648 Lost Part 456 | . 20 10 20 136 10 . . . 10 . 20 . . . 230 Lost Ally 393 | . . 20 . . 200 . . 24 40 60 . 40 . . 9 Purge Threat 300 | . . . . . . 150 150 . . . . . . . . Squads Dispatched 38 | . 1 . . 1 9 . 4 . 6 2 . . . . 15 Investigation 8 | . 1 . . . 3 . . . 2 . . . . . 2 Extermination 12 | . . . . . . . 3 . 1 2 . . . . 6 Reinforcement 8 | . . . . 1 1 . 1 . 1 . . . . . 4 Assault 6 | . . . . . 1 . . . 2 . . . . . 3 Garrison 4 | . . . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Distress Signals 3 | . . . . 1 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 249 | . 19 5 16 26 30 4 17 5 14 5 6 9 . 3 90 Peak Tracking Total 10 | . 5 3 5 6 8 2 3 2 4 2 2 5 . 2 10 Tactical Retreats 16 | . 4 . 2 1 1 . . . 1 1 . . . . 6 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . 4 . 1 . . . 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . . . . . . . . . . . . 5 . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . . . . . 7 7 Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 47 | . . . 3 1 4 1 6 . 4 6 . . . . 22 Max in Single Turn 12 | . . . 2 1 1 1 2 . 1 5 . . . . 12 Garrison Access 4 | . . . . . . . 1 . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 76 | . 7 . . 5 13 12 10 . 8 2 1 . 4 . 14 Terminals 35 | . 5 . . 3 10 6 3 . 2 . . . . . 6 Fabricators 3 | . . . . . . . 1 . 1 1 . . . . . Repair Stations 7 | . . . . 1 1 . 1 . 2 . . . . . 2 Recycling Units 16 | . 2 . . 1 1 5 3 . 1 1 . . . . 2 Scanalyzers 3 | . . . . . . . . . 1 . . . . . 2 Garrison Access 6 | . . . . . 1 . 2 . 1 . . . . . 2 Total Hacks 220 | . 22 . . 25 38 42 24 . 19 5 1 . 17 . 27 Successful 115 | . 9 . . 16 20 21 10 . 6 1 1 . 17 . 14 Failed 104 | . 13 . . 8 18 21 14 . 13 4 . . . . 13 Catastrophic 20 | . 1 . . 1 1 5 3 . 4 1 . . . . 4 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . Manual 76 | . 9 . . 12 15 16 9 . 4 . . . . . 11 Terminals 109 | . 16 . . 20 29 21 6 . 8 . . . . . 9 Fabricators 8 | . . . . . . . 2 . 2 4 . . . . . Repair Stations 15 | . . . . 3 3 . 1 . 3 . . . . . 5 Recycling Units 42 | . 6 . . 2 2 13 10 . 1 1 . . . . 7 Scanalyzers 5 | . . . . . . . . . 1 . . . . . 4 Garrison Access 15 | . . . . . 4 . 5 . 4 . . . . . 2 Terminal Hacks 62 | . 5 . . 9 12 12 1 . 4 . 1 . 17 . 1 Record 11 | . . . . . . 6 . . . . . . 5 . . Part Schematic 7 | . . . . . 2 1 . . . . . . 4 . . Robot Analysis 8 | . 2 . . 1 1 . . . . . . . 4 . . Prototype ID Bank 12 | . 2 . . 1 1 2 . . 2 . . . 4 . . Open Door 4 | . . . . . 3 . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . . . . Locate Traps 6 | . . . . 1 3 . . . 1 . . . . . 1 Hauler Manifests 4 | . 1 . . 1 2 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . 1 . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . 1 2 . . . 1 . . . . . 2 Scan Component 4 | . . . . 1 1 . . . 1 . . . . . 1 Repair 1 | . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 11 | . 1 . . 1 1 3 4 . . . . . . . 1 Retrieve Components 11 | . 1 . . 1 1 3 4 . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . . . . . . . 2 Insert Component 2 | . . . . . . . . . . . . . . . 2 Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . 2 Seal Access 3 | . . . . . . . 1 . . . . . . . 2 Unauthorized Hacks 30 | . 3 . . 5 5 6 4 . 1 . . . . . 6 Terminals 14 | . 2 . . 4 2 2 1 . 1 . . . . . 2 Track 1 | . . . . 1 . . . . . . . . . . . Botnet 13 | . 2 . . 3 2 2 1 . 1 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . 1 Recycling Units 13 | . 1 . . 1 1 4 3 . . . . . . . 3 Reject 4 | . . . . 1 . . 2 . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . 1 Mask 2 | . . . . . . . 1 . . . . . . . 1 Tunnel 6 | . 1 . . . 1 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Broadcast 1 | . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . . . . . . . . 1 Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 57 | . 6 . . 4 10 8 9 . 7 2 . . . . 11 Full Trace Events 5 | . . . . . 1 1 . . 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . . . . Total Robot Build Rating 15 | . . . . . . . . . . 15 . . . . . Part Schematics Acquired 7 | . . . . . 2 1 . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 108 | . . . . . 108 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 31 | . 9 . . 4 2 3 3 . . . . . . . 10 Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 3 Non-combat 3 | . . . . . . . . . . . . . . . 3 Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . 3 parse_system 1 | . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . 1 . . . . . 1 Machine Destruction 2 | . . . . . . . . . 1 . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Total Allies 38 | . . 2 . . 13 . . 20 . 3 . . . . . Largest Group 19 | . . 2 1 . 10 . . 19 13 14 11 9 8 7 3 Highest-Rated Group 702 | . . 49 31 . 173 . . 702 552 545 456 363 326 280 132 Highest-Rated Ally 50 | . . 31 31 . 29 . . 50 50 47 47 46 46 46 46 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 404 | . . 15 3 . 106 . . 127 21 29 52 26 . 22 3 Total Damage 10751 | . . 251 43 . 1324 . . 4591 1751 499 1068 593 . 548 83 Kills 56 | . . 4 . . 20 . . 10 11 4 5 1 . 1 . Allies Corrupted 6 | . . . . . . . . . 1 . . . . 2 3 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 13490 | 5 645 541 1335 870 876 2128 1901 209 459 894 871 472 339 485 1460 Sensors 12126 | . . 346 1335 404 876 2128 1901 209 459 894 871 472 339 485 1407 Structural 466 | . . . . 466 . . . . . . . . . . . Seismic 845 | 5 645 195 . . . . . . . . . . . . . Jamming 53 | . . . . . . . . . . . . . . . 53 Robot Analysis Total 8 | . 2 . . 1 1 . . . . . . . 4 . . Derelict Logs Recovered 7 | . . 3 2 . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Turns Passed 16838 | 83 662 781 1944 1119 876 2593 1901 209 506 894 871 472 343 783 2801 Spaces Moved 9464 | 54 489 690 1266 531 540 988 822 115 511 536 568 292 174 534 1354 Core 7 | 2 . . . 5 . . . . . . . . . . . Treads 1263 | . . . . . . . 70 115 482 143 221 . . 8 224 Legs 2058 | . . . . 83 . . . . 29 44 259 292 174 392 785 Wheels 5048 | 52 489 690 1266 443 540 913 655 . . . . . . . . Hover 902 | . . . . . . . 21 . . 349 88 . . 134 310 Flight 186 | . . . . . . 75 76 . . . . . . . 35 Fastest Speed 50 | 50 90 90 105 95 116 140 132 132 80 80 88 143 143 124 56 Average Speed 142 | 98 96 94 117 132 128 240 205 132 81 149 137 143 143 137 135 Slowest Speed 600 | 100 115 105 120 600 155 478 301 132 132 186 194 143 143 147 217 Overloaded Moves 3 | . . . . . . . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 78 94 63 37 73 98 26 71 14 12 69 45 62 78 37 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 10 | . 1 . . . 1 4 . . . . 1 . 3 . . Known Exits Taken 6 | . . . . 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . . 1 . . . . . . Scrap Searched 20 | . . 1 13 . . . . . . . . 3 . 3 . Spaces Dug 28 | . . . . 1 5 1 2 2 1 . . . . . 16 Terrain Destroyed 505 | . . . 37 67 5 1 61 3 5 60 10 20 . 3 233 Melee 15 | . . . . . 5 1 2 2 1 . . . . . 4 Projectile 145 | . . . . 6 . . . 1 4 8 10 5 . 2 109 AOE 345 | . . . 37 61 . . 59 . . 52 . 15 . 1 120 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Total 11742 | 69 601 808 1594 824 635 1208 976 161 571 596 629 326 271 558 1915 Wait 1052 | . 23 95 209 109 7 158 34 36 32 6 34 17 81 3 208 Move 9450 | 53 488 689 1265 530 539 987 822 114 510 535 567 291 173 533 1354 Hop . | . . . . . . . . . . . . . . . . Pick Up 184 | 3 21 5 15 36 11 17 19 . 3 11 4 4 5 2 28 Fast Attach 50 | 7 10 . 1 13 1 1 2 . . 2 1 . 4 1 7 Attach 41 | . 3 1 4 11 1 . 3 . 1 1 1 . . . 15 Detach 10 | . . . . 1 . 4 1 . . 1 . . . 1 2 Swap 105 | . 5 6 15 25 5 1 2 . 3 1 1 2 . 3 36 Drop 171 | . 8 7 13 20 14 27 19 . 3 15 6 . 8 3 28 Fire 605 | 6 43 5 72 79 40 10 41 8 17 23 15 12 . 10 224 Melee 60 | . . . . . 15 3 25 3 2 1 . . . 2 9 Ram . | . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 13) 246 | -10/Materials | Discovered new exit (range 10) 322 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Derelicts attacked the area 700 | -10/Materials | Discovered new exit (range 9) 746 | -10/Materials | Entered Mines 755 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 757 | -10/Mines | Found Prototype Device 762 | -10/Mines | Identified Exp. Sensor Array 805 | -10/Mines | Met a Derelict bent on vengeance 821 | -10/Mines | Discovered new exit (range 12) 916 | -10/Mines | Discovered new exit (range 6) 984 | -10/Mines | Discovered new exit (range 13) 1002 | -10/Mines | Learned Materials terminal intel 1200 | -10/Mines | Learned Materials stockpile data 1222 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1236 | -10/Mines | Learned Materials stockpile data 1527 | -10/Mines | Entered Subcaves 1527 | -10/Subcaves | Accompanied by 1 ally 1532 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1564 | -10/Subcaves | Disturbed a concealed Subdweller 1614 | -10/Subcaves | Lost 3 parts (1p2n) 1874 | -10/Subcaves | Learned location of 1 exit from Materials 1956 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1964 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1967 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1968 | -10/Subcaves | Discovered new exit (range 6) 2136 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2496 | -10/Subcaves | Discovered new exit (range 13) 2515 | -10/Subcaves | Core integrity fell below 50% 2771 | -10/Subcaves | Build established: Derelict-Mutant 3252 | -10/Subcaves | Core integrity fell below 20% 3471 | -10/Subcaves | Entered Materials 3471 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3472 | -8/Materials | Identified exit to Storage 3473 | -8/Materials | Identified exit to Factory 3475 | -8/Materials | Loaded intel: 12 terminal locations 3724 | -8/Materials | Lost 15 parts (2p3n4u6w) 4158 | -8/Materials | Build established: Scavenger-Tank 4398 | -8/Materials | Central database locked down 4590 | -8/Materials | Entered Storage 4770 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4828 | -8/Storage | Used back door to open Recycling access 4828 | -8/Storage | Discovered new exit (range 5) 4987 | -8/Storage | Repaired Exp. Sensor Array? 5011 | -8/Storage | Discovered exit to Factory (range 5) 5032 | -8/Storage | Garrison activated, responded to threat 5066 | -8/Storage | Build established: Commander-Mutant 5106 | -8/Storage | Lost 5 allies 5130 | -8/Storage | Core integrity fell below 50% 5163 | -8/Storage | Lost 3 allies 5244 | -8/Storage | Garrison activated, responded to threat 5390 | -8/Storage | First assault squad dispatched 5466 | -8/Storage | Entered Recycling 5519 | -8/Recycling | Build established: Scavenger-Mutant 5626 | -8/Recycling | Discovered new exit (range 5) 6134 | -8/Recycling | Entered Scraplab 6153 | -8/Recycling | Found Prototype Device 6153 | -8/Recycling | Identified Scrap Engine 6598 | -8/Recycling | Build established: Construct 8059 | -8/Recycling | Entered Factory 8059 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9960 | -6/Factory | Sucked down chute 9960 | -6/Factory | Entered Waste 9961 | -6/Waste | Met a frightened Derelict 9975 | -6/Waste | EMP discharged 9975 | -6/Waste | System corruption reached 10% 9975 | -6/Waste | Spotted C-40 Crusher 9981 | -6/Waste | Spotted C-40 Crusher 10008 | -6/Waste | Met Warlord forces unprepared to attack 10014 | -6/Waste | Allies destroyed C-40 Crusher 10017 | -6/Waste | Destroyed C-40 Crusher 10033 | -6/Waste | Spotted C-40 Crusher 10037 | -6/Waste | Allies destroyed C-40 Crusher 10042 | -6/Waste | Spotted C-40 Crusher 10044 | -6/Waste | Spotted C-40 Crusher 10047 | -6/Waste | Allies destroyed C-40 Crusher 10058 | -6/Waste | Allies destroyed C-40 Crusher 10058 | -6/Waste | Spotted C-40 Crusher 10064 | -6/Waste | Allies destroyed C-40 Crusher 10075 | -6/Waste | EMP discharged 10089 | -6/Waste | Lost 7 allies 10121 | -6/Waste | Discovered new exit (range 11) 10169 | -6/Waste | Entered Factory 10169 | -6/Factory | Accompanied by 13 allies 10494 | -6/Factory | Discovered new exit (range 15) 10675 | -6/Factory | Entered another Factory area 10675 | -5/Factory | Accompanied by 11 allies 10675 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10855 | -5/Factory | Fabricated G-50 Soldier? 11508 | -5/Factory | Discovered new exit (range 11) 11568 | -5/Factory | Identified exit to Upper Caves 11569 | -5/Factory | Entered Upper Caves 11569 | -5/Upper Caves | Accompanied by 11 allies 11824 | -5/Upper Caves | Discovered new exit (range 15) 11911 | -5/Upper Caves | Spotted B-75 Beast 11934 | -5/Upper Caves | Allies destroyed B-75 Beast 12368 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12422 | -5/Upper Caves | Identified exit to Upper Caves 12440 | -5/Upper Caves | Entered another Upper Caves area 12440 | -5/Upper Caves | Accompanied by 10 allies 12440 | -5/Upper Caves | Discovered new exit (range 7) 12451 | -5/Upper Caves | Identified exit to Factory 12561 | -5/Upper Caves | Learned Factory stockpile data 12845 | -5/Upper Caves | Discovered new exit (range 15) 12893 | -5/Upper Caves | Identified exit to Zhirov 12912 | -5/Upper Caves | Entered Zhirov 12912 | -5/Zhirov | Accompanied by 8 allies 12912 | -5/Zhirov | Discovered new exit (range 4) 12938 | -5/Zhirov | Met Zhirov 12993 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13016 | -5/Zhirov | Found Alien Artifact 13016 | -5/Zhirov | Identified Integrated Reactor 13016 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13118 | -5/Zhirov | Found Alien Artifact 13173 | -5/Zhirov | Identified exit to Proximity Caves 13255 | -5/Zhirov | Entered Proximity Caves 13255 | -4/Proximity Caves | Accompanied by 8 allies 13330 | -4/Proximity Caves | Spotted B-86 Titan 13355 | -4/Proximity Caves | Destroyed B-86 Titan 13686 | -4/Proximity Caves | System corruption reached 10% 13792 | -4/Proximity Caves | Lost 4 allies 14013 | -4/Proximity Caves | Discovered exit to Factory (range 10) 14038 | -4/Proximity Caves | Entered Factory 14038 | -4/Factory | Accompanied by 3 allies 14038 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14096 | -4/Factory | Build established: Trapper-Construct 14202 | -4/Factory | Lost 3 allies 14325 | -4/Factory | System corruption reached 10% 14516 | -4/Factory | Discovered new exit (range 15) 14551 | -4/Factory | Identified exit to Research 15585 | -4/Factory | Spotted B-86 Titan 15602 | -4/Factory | Destroyed B-86 Titan 15935 | -4/Factory | Destroyed B-86 Titan 16038 | -4/Factory | First assault squad dispatched 16327 | -4/Factory | Discovered exit to Research (range 5) 16399 | -4/Factory | Found Prototype Launcher 16399 | -4/Factory | Identified Tesla Bomb Launcher 16440 | -4/Factory | Discovered exit to Research (range 5) 16552 | -4/Factory | Core integrity fell below 50% 16650 | -4/Factory | Lost 5 parts (2p2u1w) 16746 | -4/Factory | Core integrity fell below 20% 16783 | -4/Factory | Lost 7 parts (1p1n3u2w) 16839 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Reactor: Heat +2, Coverage +21 Expanded to 2 slots (? M14 E20) Renamed Multi-Antimatter Reactor. 16821_ Slug penetrates G-67 Veteran. 16821_ G-67 Veteran knocked back. 16823_ Slug penetrates G-67 Veteran. 16825_ G-67 Veteran suffers critical hit (Destroy). 16825_ Destroyed Flexi-carbon Leg. 16826_ Hvy. KE Penetrator Construct/C destroyed. 16826_ Arm. Scrap Engine damaged due to network destabilization (-8). 16827_ Kicked G-67 Veteran out of the way. 16829_ Arm. Scrap Engine consumes Lgt. Antimatter Reactor. 16829_ K-01 Serf collects debris. 16830_ Arm. Scrap Engine consumes Field Laser. 16830_ Critical hit (Burn: +37). 16833_ K-01 Serf collects debris. 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"""" """" #???????????????##"# | | ??????????????????? #?????????????##?##" | | ????????????????????""" ?""" #?????????????#"## | | ?????????????????????""????? #??????????????# # | | ????????????????????????????? #???????????????#" | | ????????????????????????????? #???????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????#" | | ??????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 61 Energy Capacity 653 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 250 Resistance: TH 30 Utility Shielding 66 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Jamming Amplifier | -8/Storage | Hacked Recoil Stabilizer | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Repaired ---------- Exp. Sensor Array | 17% | -8/Storage Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalLatentDetector Manual? 0 Play Time 02:46:27 Cumulative 239.0 hours Start 2025.08.15 @ 13:50:11 End 2025.08.15 @ 16:57:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 146 Adventurer 4 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 82 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad67c635-b7ea-4ac7-a51b-67659a1e95d2