Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 23:44:03 Player: Lazz Result: Destroyed by DK-KDH(l) with Ripper Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1130) 1130 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4030 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Improved Signal Interpreter Improved Salvage Targeting Computer Hacking Suite > --- WEAPON (3) ------- Great Maul Heavy Pick > --- INVENTORY (10) --- Ion Engine Terrain Scan Processor Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Improved Carbon-fiber Leg Makeshift Flight Unit Improved Cooling System Improved Sensor Array Improved Signal Interpreter Maul [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Maul Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 2 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 54 | 7 2 13 12 5 11 4 Power 5 | 1 . 2 . . 1 1 Engine 5 | 1 . 2 . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 . 3 5 1 3 1 Treads 11 | . . 3 5 1 2 . Leg 3 | 2 . . . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 21 | 2 1 6 4 4 3 1 Device 7 | 1 . 2 1 1 2 . Storage 2 | 1 . 1 . . . . Processor 5 | . . . 1 2 1 1 Hackware 2 | . 1 . . 1 . . Protection 5 | . . 3 2 . . . Artifact . | . . . . . . . Weapon 13 | 2 1 2 3 . 4 1 Energy Gun 5 | 1 1 1 1 . 1 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 2 | . . . . . 2 . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 33 | . . 7 6 5 8 7 Power 2 | . . . . 1 . 1 Propulsion 11 | . . 2 2 1 3 3 Utility 11 | . . 4 2 1 2 2 Weapon 9 | . . 1 2 2 3 1 Highest Loss Streak 8 | . . 4 3 3 8 4 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 5 6 9 8 7 3 Power 1 | . 1 1 1 1 1 1 Propulsion 1 | 1 2 2 3 1 1 . Utility 2 | . 1 1 2 4 2 . Weapon 1 | . 1 1 1 2 1 . Tool/Special . | . . . . . . . Unused Backups 5 | . . . . . 3 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 98 95 96 91 79 74 Engine 7 | . 14 11 9 7 4 5 Treads 16 | . . 17 24 18 17 2 Leg 2 | . 28 4 . . 1 3 Device 8 | . 3 7 9 10 7 9 Storage 8 | . 14 11 9 7 7 7 Processor 8 | . . . 7 7 13 18 Hackware 10 | . 10 11 9 11 13 7 Protection 4 | . . 11 10 5 . . Energy Gun 6 | . 12 17 3 6 . . Energy Cannon 1 | . . 2 8 . . . Ballistic Gun 1 | . 14 2 . . . . Ballistic Cannon 1 | . . . . . 5 . Launcher 2 | . . . 5 6 . . Impact Weapon 3 | . . . . 4 5 9 Peak Build Rating 40 | 9 10 14 24 29 40 34 Average Rating 22 | 5 9 12 20 27 29 28 On Entrance 14 | . 9 9 14 18 23 26 Avg Prop Armor Cover (%) 9 | . . . . . 11 8 Naked Turns . | . . . . . . . Heaviest Build 32 | 14 14 26 31 32 32 26 Greatest Support 68 | 20 20 40 60 60 68 20 Greatest Overweight (x) 8 | . . 4 . . 7 8 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 Most Carried 10 | 5 6 10 10 10 10 5 Average Carried 7 | 3 5 6 9 8 7 3 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 5 5 10 10 10 4 2 Class Distribution -------------------- 56% | Scavenger-Mutant 23% | Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 837 | 252 30 208 154 24 149 20 Remotely . | . . . . . . . Salvage Created 1306 | 148 47 570 356 24 53 108 Parts 80 | 11 7 35 26 . . 1 Haulers Intercepted 2 | . . 1 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . 1 10 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 26 | . 2 11 8 1 2 2 Melee 2 | . . . . 1 . 1 Guns 13 | . 2 10 1 . . . Cannons 6 | . . 1 4 . 1 . AOE 3 | . . . 3 . . . Classes Destroyed 14 | 3 2 4 3 1 . 1 Worker 1 | 1 . . . . . . Builder 2 | . . . 2 . . . Tunneler 2 | 2 . . . . . . Hauler 2 | . . 1 1 . . . Recycler 2 | 1 . . 1 . . . Operator 1 | . 1 . . . . . Watcher 4 | . . 3 1 . . . Swarmer 6 | . 2 1 3 . . . Grunt 10 | . . 6 2 . 2 . Sentry 5 | . . 4 1 . . . Specialist 1 | . . . 1 . . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . 1 . . Thug 1 | . . . . . . 1 Butcher 1 | . . . . . . 1 Best Kill Streak 6 | 2 2 3 6 1 1 1 Combat Bots Only 5 | . 2 3 5 1 1 1 Max Kills in Single Turn 3 | 1 2 1 3 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 394 | . 22 92 90 44 82 64 Missed 90 | . 6 17 22 10 15 20 Hits 304 | . 16 75 68 34 67 44 Melee 8 | . . . . . . 8 Projectile 296 | . 16 75 68 34 67 36 Critical Strikes 17 | . . 2 2 1 6 6 Part Disruptions 1 | . . . . . . 1 Damage Taken 4598 | . 124 927 1155 444 1062 886 Core 1040 | . 32 150 143 119 138 458 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 87 62 74 . . . Volleys Fired 111 | 14 9 54 28 . 6 . Largest 3 | 2 2 2 2 . 3 . Hottest 149 | 60 60 124 124 . 149 . Shots Fired 201 | 28 18 96 41 . 18 . Gun 144 | 28 18 84 8 . 6 . Cannon 52 | . . 12 28 . 12 . Launcher 5 | . . . 5 . . . Special . | . . . . . . . Kinetic 59 | 14 9 24 . . 12 . Thermal 114 | . . 72 36 . 6 . Explosive 5 | . . . 5 . . . Electromagnetic 23 | 14 9 . . . . . Robot Hit Streak 19 | 4 2 19 10 . 10 . Robot Miss Streak 7 | 3 7 3 3 . 1 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 155 | 15 5 65 30 7 17 16 Core Hits 64 | 6 4 28 19 . 4 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . 3 1 . Critical Strikes 7 | . . 2 . 3 2 . Burn 2 | . . 2 . . . . Blast 1 | . . . . . 1 . Smash 4 | . . . . 3 1 . Melee Attacks 50 | . . . 2 22 3 23 Impact 37 | . . . 2 22 3 10 Slashing . | . . . . . . . Piercing 13 | . . . . . . 13 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 5 | . . . . . . 5 Damage Inflicted 3370 | 155 49 842 962 289 518 555 Guns 1067 | 155 49 696 73 . 94 . Cannons 895 | . . 144 450 . 301 . Explosions 409 | . . . 409 . . . Melee 993 | . . . 26 289 123 555 Ramming 6 | . . 2 4 . . . Kinetic 510 | 52 24 133 . . 301 . Thermal 1324 | . . 707 523 . 94 . Explosive 409 | . . . 409 . . . Electromagnetic 128 | 103 25 . . . . . Impact 764 | . . . 26 289 123 326 Slashing . | . . . . . . . Piercing 229 | . . . . . . 229 Highest Corruption 5 | . . . . 1 1 5 Average Corruption 1 | . . . . 1 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 5 5 Message Errors 3 | . . . . . 1 2 Matter Fused 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 1 2 Parts Fused 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 317 | . . . 64 142 65 46 Projectiles 6 | . . . . . 6 . Explosions 64 | . . . 64 . . . Melee 247 | . . . . 142 59 46 Knockbacks 9 | . . . 1 . 6 2 Impact 3 | . . . 1 . . 2 Kinetic 6 | . . . . . 6 . Secondary . | . . . . . . . Self-Inflicted Damage 63 | . . . 63 . . . Shots 2 | . . . 2 . . . Rammed 1 | . . . 1 . . . Targets Rammed 2 | . . 1 1 . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 384 | 40 40 351 269 . 384 2 Average Temperature 108 | 17 20 127 98 . 196 2 Received Heat Transfer 1515 | . . 381 243 117 711 63 Effects 10 | . . 3 5 . 2 . Shutdowns 1 | . . . . . 1 . Energy Bleed 2 | . . 1 1 . . . Interference 5 | . . 1 4 . . . Short Circuit 2 | . . 1 . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried . | . . . . . . . Impact Corruptions 9 | . . . . 4 2 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . 5 4 . . . Heat Transferred 3145 | . . 1961 999 . 185 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 100 95 100 . . Level 1 . | . . . 4 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 208 | 5 70 147 208 56 . . Initial 56 | . . . 20 56 . . Average 47 | 1 14 57 125 9 . . Influence Increases 1028 | 20 89 410 341 88 80 . Destroy 0b10 Robot/C 480 | . 40 220 160 20 40 . Destroy 0b10 Robot/NC 70 | 20 5 20 25 . . . Destroy Leader 162 | . 10 78 54 10 10 . Successful Hack 40 | . 4 . . 36 . . Select Force Hacks 30 | . . . 30 . . . Disable Machine 45 | . . . 30 15 . . Destroy Structure 51 | . . 2 42 7 . . Lose Combat Pursuer 150 | . 30 90 . . 30 . Influence Decreases 1028 | 20 89 361 266 212 80 . Entered New Map 97 | . . . 29 68 . . Time Decay 612 | 20 19 208 177 130 58 . Lost Part 156 | . . 60 60 14 22 . Purge Threat 163 | . 70 93 . . . . Squads Dispatched 6 | . . 2 2 2 . . Investigation 4 | . . 2 1 1 . . Extermination 1 | . . . . 1 . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 5 22 16 6 6 6 Peak Tracking Total 7 | . 3 7 7 3 4 4 Tactical Retreats 8 | . 2 3 . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 3 | . . . 2 1 . . Max in Single Turn 2 | . . . 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 11 | . 2 5 1 3 . . Terminals 9 | . 2 4 . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 5 15 2 8 . . Successful 11 | . 2 4 2 3 . . Failed 19 | . 3 11 . 5 . . Catastrophic 5 | . 1 2 . 2 . . Database Lockouts . | . . . . . . . Manual 11 | . 3 7 1 . . . Terminals 27 | . 5 14 . 8 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 3 . 3 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Unreport Threat 2 | . 1 1 . . . . Recall Investigation 1 | . . . . 1 . . Zone Layout 3 | . 1 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 9 | . 2 4 . 3 . . Full Trace Events 4 | . . 3 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 1810 | 28 17 104 107 669 584 301 Sensors 304 | . . . . . 3 301 Terrain 1506 | 28 17 104 107 669 581 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3055 | 172 126 572 399 669 800 317 Spaces Moved 1445 | 104 77 220 185 327 423 109 Core 41 | 9 . 2 . . 3 27 Treads 1140 | . . 196 185 327 373 59 Legs 261 | 95 77 22 . . 47 20 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . . 3 Fastest Speed 50 | 50 120 120 160 160 120 120 Average Speed 159 | 113 120 156 160 160 159 231 Slowest Speed 450 | 120 120 250 160 160 400 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 6 23 26 19 11 57 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . . . . 2 1 Spaces Dug 10 | . . . . 9 . 1 Terrain Destroyed 56 | . . . 46 9 . 1 Melee 10 | . . . . 9 . 1 Projectile . | . . . . . . . AOE 46 | . . . 46 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 1911 | 129 93 354 241 429 530 135 Wait 204 | . 3 54 . 67 80 . Move 1439 | 103 76 219 184 326 422 109 Hop . | . . . . . . . Pick Up 29 | 5 1 8 5 6 3 1 Fast Attach 29 | 7 2 7 5 1 4 3 Attach 24 | . 1 4 3 6 6 4 Detach 2 | . . . 1 . . 1 Swap 11 | . 1 3 6 . 1 . Drop 16 | . . 4 6 1 5 . Fire 111 | 14 9 54 28 . 6 . Melee 44 | . . . 2 22 3 17 Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 14) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Utility x2 320 | -9/Materials | Build established: Mutant 442 | -9/Materials | Lost 4 parts (2n1u1w) 795 | -9/Materials | Discovered new exit (range 16) 871 | -9/Materials | Entered another Materials area 871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 892 | -8/Materials | Build established: Scavenger-Mutant 1264 | -8/Materials | Discovered new exit (range 5) 1270 | -8/Materials | Entered Factory 1270 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1299 | -7/Factory | Lost 3 parts (1n1u1w) 1587 | -7/Factory | Identified exit to Lower Caves 1939 | -7/Factory | Entered Lower Caves 1957 | -7/Lower Caves | Found DCF Scrap (11 items) 1966 | -7/Lower Caves | Lost 3 parts (1p2w) 2098 | -7/Lower Caves | Encountered a Warlord checkpoint 2218 | -7/Lower Caves | Build established: Hacker-Mutant 2580 | -7/Lower Caves | Learned Factory security intel 2588 | -7/Lower Caves | Lost 8 parts (3n2u3w) 2683 | -7/Lower Caves | Discovered new exit (range 11) 2701 | -7/Lower Caves | Identified exit to Lower Caves 2739 | -7/Lower Caves | Entered another Lower Caves area 2822 | -7/Lower Caves | Core integrity fell below 50% 2830 | -7/Lower Caves | P-60 Hacker assimilated allied GZ-1IF(k) 3013 | -7/Lower Caves | Ambushed by wild Derelicts 3047 | -7/Lower Caves | Core integrity fell below 20% 3056 | -7/Lower Caves | Destroyed by DK-KDH(l) with Ripper Last Messages --------------- 03034_ Lgt. Deuterium Engine destroyed. 03036_ Destroyed Ripper. 03036_ 5K-F3D(l) system corrupted by crushing effect. 03039_ Destroyed Imp. Deuterium Engine. 03039_ 5K-F3D(l) system corrupted by crushing effect. 03039_ 5K-F3D(l) knocked back. 03039_ Maul follow-up attack on IC-L7C(l). 03040_ Imp. Sensor Array destroyed. 03040_ Maul destroyed. 03043_ Hvy. Pick severed. 03045_ Acquired Hvy. Pick. 03053_ 7QQ<=J74O9AIDWWPV8P8 03053_ Great Maul follow-up attack on IC-L7C(l). 03053_ Destroyed Melee Analysis Suite. 03053_ IC-L7C(l) system corrupted by crushing effect. 03053_ IC-L7C(l) knocked back. 03054_ IC-L7C(l) system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????######????????????????????????###??????? | | ?????????## #??????????????????####?## ##?????? | | ?????????# ## #?#####???????????##% ### ##????# | | ?????????# #"#!### ######??????# ## ##### | | ?????????## ##### ! #####??#% ## | | ??????????## #### % = #??#% ## | | ??????????## ## ### #### #### ## | | ?????????## ##?### ## ##?## ## | | ????????## ###????# # ###??# # #" | | ????????# ## ###????#?# ##??## # #" | | ????????# ###???? ## %#?## # | | ????????# #??###%#### ## #" | | ????????# ## #### l*##?## #" | | ????????## ?## ## @ #??# # | | ?????????#???#### ### % #??### + | | ????????????????# #?## #???# + | | ???????????????# ##??### #??# # # | | ?????????????? #?????## #?#### ## # | | ????????????? ??????? ???# ### # | | ???????????? ??????? ### #?## #?# # | | ???????????# ???????####???#??## #### # | | ???????????# ??????????????????# ### ## | | ???????????### ??????????????????## #???# # | | ?????????????# ???????????????????##???## | | ?????????????# ####????????????????????????# | | ????????????? ???????????????????????????# | | ????????????? ???????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## ? | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????# ?? | | ????????????????????????????????????????????# ?? | | ????????????????????????????????????????????# ??? | | ????????????????????????????????????????????##???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Actuator Array | -8/Materials | Extracted VTOL Module | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Shock Rifle | -8/Materials | Extracted Field Laser | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialHoverStrikerail Manual? 0 Play Time 00:27:34 Cumulative 76.8 hours Start 2025.11.14 @ 23:11:36 End 2025.11.14 @ 23:44:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eec8787f-b489-4b31-9029-cd9bd191d7a9