Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 10:31:01 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (587) 587 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2367 Bonus ------- None Cogmind --------- Core Integrity 544/550 Matter 251/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Improved Aluminum Leg Medium Storage Unit Weight Redist. System Particle Charger Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Seismic Detector Particle Charger > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Medium Storage Unit Weight Redist. System Heavy Assault Rifle Improved Light Cannon Grenade Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 28 | 7 1 14 6 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads . | . . . . Leg 7 | 2 . 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 . 5 4 Device 6 | 1 . 2 3 Storage 4 | 1 . 2 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 2 . 3 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 1 . Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 97 Engine 11 | . 13 11 9 Leg 30 | . 28 33 27 Device 16 | . 14 14 33 Storage 11 | . 14 11 9 Protection 4 | . . 7 . Ballistic Gun 22 | . 28 21 12 Naked Turns . | . . . . Heaviest Build 57 | 11 13 25 57 Greatest Support 45 | 20 20 39 45 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 9 | 7 8 9 19 Most Carried 10 | 1 8 10 9 Average Carried 7 | . 5 8 8 Final Capacity 20 | 8 8 10 20 Final Carried 9 | 1 8 9 9 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 677 | 224 97 285 71 Remotely . | . . . . Salvage Created 966 | 24 149 698 95 Parts 72 | 5 8 51 8 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 19 | . 3 12 4 Guns 11 | . 3 8 . AOE 8 | . . 4 4 Classes Destroyed 8 | 1 1 6 . Worker 1 | . . 1 . Tunneler 2 | 1 . 1 . Hauler 2 | . . 2 . Recycler 3 | . . 2 1 Watcher 1 | . . 1 . Swarmer 8 | . . 4 4 Grunt 7 | . 3 4 . Sentry 4 | . . 4 . Best Kill Streak 5 | 1 2 5 5 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 4 | 1 1 4 2 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 640 | . 170 440 30 Core 89 | . 27 56 6 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 89 86 . Volleys Fired 72 | 8 15 46 3 Largest 2 | 2 2 2 1 Hottest 46 | 40 40 46 30 Shots Fired 139 | 16 30 90 3 Gun 134 | 16 30 88 . Cannon . | . . . . Launcher 5 | . . 2 3 Special . | . . . . Kinetic 134 | 16 30 88 . Thermal . | . . . . Explosive 5 | . . 2 3 Electromagnetic . | . . . . Robot Hit Streak 17 | 4 6 17 . Robot Miss Streak 5 | 2 1 5 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 94 | 11 22 61 . Core Hits 59 | 3 10 35 11 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1349 | 98 215 882 154 Guns 1000 | 98 215 687 . Cannons . | . . . . Explosions 348 | . . 194 154 Melee . | . . . . Ramming 1 | . . 1 . Kinetic 1000 | 98 215 687 . Thermal . | . . . . Explosive 348 | . . 194 154 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 27 | . 18 27 . Average Temperature 7 | . 7 7 . Received Heat Transfer 300 | . 96 204 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 173 | 5 129 173 168 Initial 65 | . 3 5 65 Average 61 | 1 51 69 80 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 7 17 5 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 8 | . 4 4 . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 12 10 . Successful 11 | . 7 4 . Failed 11 | . 5 6 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 17 | . 6 11 . Terminals 22 | . 12 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 2 . Prototype ID Bank 1 | . 1 . . Branch Access Points 2 | . 1 1 . Terminal Index 1 | . . 1 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 2 . Terminals 4 | . 2 2 . Assimilate 1 | . . 1 . Operators 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1935 | 84 624 1039 188 Spaces Moved 1140 | 47 441 596 56 Core 6 | 6 . . . Treads . | . . . . Legs 1134 | 41 441 596 56 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 123 | 111 120 120 190 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 55 43 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . . 8 Melee . | . . . . Projectile . | . . . . AOE 8 | . . . 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1550 | 62 511 844 133 Wait 284 | . 48 170 66 Move 1137 | 46 440 595 56 Hop . | . . . . Pick Up 16 | 1 7 7 1 Fast Attach 8 | 7 1 . . Attach 6 | . . 4 2 Detach 2 | . . 1 1 Swap 14 | . . 10 4 Drop 10 | . . 10 . Fire 72 | 8 15 46 3 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 85 | -11/Junkyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 360 | -10/Materials | Identified exit to Mines 366 | -10/Materials | Discovered new exit (range 16) 484 | -10/Materials | Discovered new exit (range 8) 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 785 | -9/Materials | Identified exit to Mines 1381 | -9/Materials | Build established: Scavenger-Mutant 1688 | -9/Materials | Discovered new exit (range 10) 1748 | -9/Materials | Entered another Materials area 1748 | -8/Materials | Evolved 2 slots: Utility x2 1936 | -8/Materials | Self-destructed Last Messages --------------- 01910_ R-06 Scavenger collects Flight Unit. 01911_ U-05 Engineer builds a Wall. 01912_ S-10 Pest destroyed. 01912_ R-06 Scavenger destroyed. 01914_ U-05 Engineer builds a Wall. 01916_ K-01 Serf collects debris. 01918_ U-05 Engineer builds a Wall. 01919_ U-05 Engineer lays Concrete. 01924_ K-01 Serf collects debris. 01926_ U-05 Engineer lays Concrete. 01928_ K-01 Serf collects debris. 01928_ U-05 Engineer lays Concrete. 01930_ U-05 Engineer builds a Wall. 01930_ U-05 Engineer lays Concrete. 01931_ Acquired 71 matter. 01931_ U-05 Engineer lays Concrete. 01933_ K-01 Serf collects debris. 01933_ U-05 Engineer lays Concrete. 01935_ W-25 Informer sends out distress signal. 01935_ U-05 Engineer lays Concrete. 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