Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 17:03:29 Player: maykstuff Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (126) 630 Value Destroyed (3801) 3801 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1020) 1020 TOTAL SCORE: 8611 Bonus ------- High Alert Combat Kills 563 Entered DSFs 500 Friendly Fire -43 Cogmind --------- Core Integrity 282/700 Matter 141/300 Energy 15/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cryofiber Web Advanced Weight Redist. System > --- WEAPON (3) ------- Flail > --- INVENTORY (5) ---- Advanced Heat Sink Improved Sensor Array Transmission Jammer Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite Transmission Jammer > --- WEAPON ----------- Gatling Laser Heavy Rocket Launcher Flail > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Improved Heat Sink Advanced Heat Sink Small Storage Unit Huge Storage Unit Advanced Weight Redist. System Machine Analyzer Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Hunter] Corruption Screen Lightning Gun EM Pulse Cannon EM Pulse Cannon Autogun [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun High-powered Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 3 | . . . 1 1 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 125 | 7 7 1 27 40 20 10 5 8 Power 13 | 1 . . 3 5 1 3 . . Engine 10 | 1 . . 3 5 . 1 . . Core 3 | . . . . . 1 2 . . Reactor . | . . . . . . . . . Propulsion 37 | 2 2 . 11 9 7 1 1 4 Treads 18 | 2 . . 6 8 2 . . . Leg 3 | . . . . . . . . 3 Wheel 16 | . 2 . 5 1 5 1 1 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 2 . . 6 10 8 2 1 1 Device 14 | 1 . . 3 2 6 . 1 1 Storage 4 | 1 . . 1 2 . . . . Processor 4 | . . . . 1 1 2 . . Hackware . | . . . . . . . . . Protection 8 | . . . 2 5 1 . . . Artifact . | . . . . . . . . . Weapon 45 | 2 5 1 7 16 4 4 3 3 Energy Gun 17 | 2 2 . 2 6 2 1 1 1 Energy Cannon 3 | . . . . . . 2 . 1 Ballistic Gun 5 | . . . 1 1 1 1 1 . Ballistic Cannon . | . . . . . . . . . Launcher 12 | . 3 1 3 4 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 8 | . . . 1 5 . . 1 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 59 | . . . 17 24 7 1 . 10 Power 9 | . . . 3 5 . . . 1 Propulsion 21 | . . . 6 9 3 1 . 2 Utility 15 | . . . 3 7 2 . . 3 Weapon 14 | . . . 5 3 2 . . 4 Highest Loss Streak 7 | . . . 6 7 2 1 . 7 To Critical Strikes 2 | . . . . 2 . . . . Average Slot Usage (%) 87 | . 100 100 91 81 79 65 85 70 Engine 7 | . 14 14 10 7 . . . . Core 1 | . . . . . 4 6 7 6 Treads 14 | . 4 . 26 27 8 . . . Wheel 10 | . 23 28 3 . 11 16 23 13 Device 14 | . 14 14 15 7 19 15 23 21 Storage 10 | . 14 14 11 9 7 7 7 7 Processor 2 | . . . . 6 . 12 7 4 Protection 2 | . . . 3 6 3 . . . Energy Gun 5 | . 5 . 4 9 7 3 7 7 Ballistic Gun 2 | . . . 5 . 2 . 1 5 Launcher 8 | . 22 28 4 2 3 . . . Impact Weapon 4 | . . . 6 4 7 . 7 1 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 13 17 17 51 69 70 59 55 62 Greatest Support 86 | 40 40 26 66 86 57 48 57 57 Greatest Overweight (x) 13 | 1 . . 4 13 5 1 . 1 Average Overweight (x) . | . . . . . 2 1 . . Largest Inventory Capacity 25 | 8 8 8 20 25 20 20 20 20 Average Capacity 14 | 7 8 8 11 20 20 20 20 19 Most Carried 20 | 5 8 8 15 20 20 19 18 19 Average Carried 12 | 4 7 7 8 18 17 18 17 15 Final Capacity 20 | 8 8 8 20 20 20 20 20 5 Final Carried 19 | 5 8 8 15 16 19 19 18 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Matter Collected 2292 | 270 128 43 601 560 556 57 . 77 Remotely 395 | 64 128 43 160 . . . . . Salvage Created 3475 | 100 328 24 602 1298 781 . . 342 Parts 208 | 2 32 5 39 75 36 . . 19 Haulers Intercepted 2 | . . . . 1 1 . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Combat Hostiles Destroyed 93 | . 15 3 21 35 13 . . 6 Melee 11 | . . . 3 5 3 . . . Guns 31 | . 2 . 7 12 4 . . 6 AOE 40 | . 13 3 8 13 3 . . . Classes Destroyed 16 | 1 5 . 4 4 1 . . 1 Worker 7 | . . . 1 2 4 . . . Builder 6 | . . . 2 2 2 . . . Tunneler 4 | . 1 . . 2 1 . . . Hauler 2 | . . . . 1 1 . . . Recycler 4 | 1 . . 1 1 1 . . . Mechanic 2 | . . . 1 1 . . . . Operator 4 | . 2 . . . 2 . . . Watcher 4 | . 3 . . . 1 . . . Swarmer 25 | . 6 3 10 6 . . . . Grunt 43 | . 9 . 6 19 6 . . 3 Brawler 4 | . . . . 4 . . . . Duelist 3 | . . . . 3 . . . . Sentry 9 | . . . 5 2 2 . . . Specialist 3 | . . . . . . . . 3 Hunter 4 | . . . . 1 3 . . . Programmer 2 | . . . . . 2 . . . Best Kill Streak 6 | 1 6 3 4 6 5 . . 6 Combat Bots Only 6 | . 6 3 3 5 3 . . 6 Max Kills in Single Turn 3 | 1 3 3 2 3 2 . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 3 2 3 1 . . . Melee 1 | . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Hostile Shots Fired 691 | . 34 3 197 265 122 4 . 66 Missed 195 | . 12 1 49 78 38 2 . 15 Damage Taken 7717 | . 299 57 1828 3334 1055 70 . 1074 Core 1359 | . 62 23 343 513 94 70 . 254 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 46 | 100 . 66 14 6 . . . . Volleys Fired 223 | 3 21 3 67 66 41 2 . 20 Largest 3 | 2 2 2 2 2 2 3 . 3 Hottest 206 | 80 95 60 95 140 119 206 . 147 Shots Fired 337 | 6 41 6 85 101 53 5 . 40 Gun 243 | 6 15 . 64 74 43 3 . 38 Cannon 4 | . . . . . . 2 . 2 Launcher 90 | . 26 6 21 27 10 . . . Special . | . . . . . . . . . Kinetic 51 | . . . 29 . 8 . . 14 Thermal 181 | 6 15 . 35 74 35 2 . 14 Explosive 90 | . 26 6 21 27 10 . . . Electromagnetic 15 | . . . . . . 3 . 12 Robot Hit Streak 11 | 3 10 3 9 11 11 2 . 6 Robot Miss Streak 5 | 2 3 . 5 3 5 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 257 | 4 21 1 63 75 58 5 . 30 Core Hits 209 | 2 37 4 44 72 36 1 . 13 Critical Kills 3 | . . . . . 2 . . 1 Critical Parts Destroyed 11 | . . . 4 4 3 . . . Critical Strikes 21 | . . . 4 10 6 . . 1 Burn 7 | . . . . 6 1 . . . Destroy 1 | . . . . . . . . 1 Smash 13 | . . . 4 4 5 . . . Melee Attacks 80 | . . . 21 32 26 . . 1 Impact 80 | . . . 21 32 26 . . 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11213 | 43 1312 197 2391 4355 2359 36 . 520 Guns 3087 | 43 133 . 598 1009 796 32 . 476 Cannons 48 | . . . . . . 4 . 44 Explosions 5788 | . 1179 197 1259 2505 648 . . . Melee 2277 | . . . 528 834 915 . . . Ramming 13 | . . . 6 7 . . . . Kinetic 473 | . . . 275 . 56 . . 142 Thermal 2606 | 43 133 . 323 1128 740 31 . 208 Explosive 5669 | . 1179 197 1259 2386 648 . . . Electromagnetic 175 | . . . . . . 5 . 170 Impact 2277 | . . . 528 834 915 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . 14 5 12 5 17 Average Corruption 9 | . . . . 12 4 10 5 9 Corruption Purged . | . . . . . . . . . Corruption Blocked 8 | . . . . . . 8 . . Effects 31 | . . . . 10 1 11 4 5 Message Errors 5 | . . . . 2 . 2 1 . Matter Fused 5 | . . . . 1 . . 1 3 Heat Flow Errors 6 | . . . . 3 . 2 1 . Energy Discharges 3 | . . . . 1 . 1 . 1 Parts Rejected 2 | . . . . . . 2 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 2 1 . Misfires 1 | . . . . 1 . . . . Alerts 1 | . . . . 1 . . . . Misdirections 2 | . . . . 1 . 1 . . Weapon Failures 2 | . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1052 | . 71 . 270 326 385 . . . Projectiles . | . . . . . . . . . Explosions 236 | . 71 . 35 130 . . . . Melee 816 | . . . 235 196 385 . . . Knockbacks 13 | . . . 2 6 5 . . . Impact 13 | . . . 2 6 5 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 665 | . 63 45 134 391 32 . . . Shots 19 | . 2 2 5 9 1 . . . Rammed 7 | . . . 5 2 . . . . Targets Rammed 7 | . . . 5 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 265 | 36 84 . 192 265 182 152 102 64 Average Temperature 59 | 18 29 . 75 62 61 64 61 28 Received Heat Transfer 2181 | . 90 . 474 1224 195 . . 198 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 12 | . . . 4 . 8 . . . Impact Corruptions 33 | . . . 8 8 17 . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 7 | 1 . . 2 1 3 . . . Heat Transferred 5475 | 100 299 . 777 2259 1558 75 . 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Peak Influence 968 | 5 618 298 392 968 609 188 121 199 Initial 440 | . 3 191 37 137 440 173 121 84 Average 334 | 2 368 186 249 492 443 163 121 111 Maximum Alert Level 3 | . 2 1 1 3 2 . . . Low Security (%) 30 | 100 19 62 27 19 . 100 100 100 Level 1 32 | . 13 37 72 12 29 . . . Level 2 34 | . 67 . . 51 70 . . . Level 3 3 | . . . . 17 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 4 . 4 8 7 . . 3 Investigation 9 | . 2 . 3 3 1 . . . Extermination 2 | . . . . . 2 . . . Reinforcement 13 | . 2 . 1 3 4 . . 3 Assault 2 | . . . . 2 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . 1 2 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Distress Signals 5 | . 2 . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . 22 3 33 50 21 8 . 15 Peak Tracking Total 7 | . 5 3 4 7 3 6 . 7 Tactical Retreats 9 | . . . 2 2 1 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Traps Triggered 4 | . . . . 2 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Machines Disabled 10 | . 2 . 2 6 . . . . Max in Single Turn 1 | . 1 . 1 1 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Machines Accessed 15 | . 5 . 6 1 2 . 1 . Terminals 14 | . 5 . 6 1 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 43 | . 13 . 21 3 5 . 1 . Successful 18 | . 4 . 11 1 1 . 1 . Failed 25 | . 9 . 10 2 4 . . . Catastrophic 4 | . 2 . 1 1 . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . 2 . 1 2 . . 1 . Terminals 40 | . 13 . 21 3 2 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 4 . 11 1 1 . 1 . Record 4 | . . . 3 1 . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 2 | . . . . . 1 . 1 . Emergency Access Points 1 | . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Alert Level 2 | . . . 2 . . . . . Locate Traps 1 | . . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . Dispatch Records 2 | . 1 . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 14 | . 5 . 6 1 2 . . . Full Trace Events 9 | . 3 . 4 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . Machine Destruction 2 | . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Total Allies 2 | . . 1 . . . 1 . . Largest Group 1 | . . 1 . . . 1 . . Highest-Rated Group 31 | . . 31 . . . 31 . . Highest-Rated Ally 31 | . . 31 . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . . 8 . . Total Damage 102 | . . . . . . 102 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Turns Passed 5576 | 88 677 649 1323 1142 1210 231 110 146 Spaces Moved 3355 | 49 617 694 691 377 557 196 119 55 Core 51 | 14 . . 27 7 . . . 3 Treads 1236 | 35 56 . 561 366 218 . . . Legs 6 | . . . . . . . . 6 Wheels 2062 | . 561 694 103 4 339 196 119 46 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 80 140 95 101 86 50 Average Speed 132 | 129 96 90 151 204 175 104 86 105 Slowest Speed 700 | 160 160 90 250 700 320 105 86 195 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 94 98 62 34 12 86 3 32 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 10 | . . . . . 10 . . . Terrain Destroyed 627 | . 145 48 115 205 114 . . . Melee . | . . . . . . . . . Projectile 3 | . . . . 3 . . . . AOE 624 | . 145 48 115 202 114 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Total 4000 | 65 657 712 846 579 691 214 126 110 Wait 118 | . 2 11 9 44 28 3 . 21 Move 3348 | 48 616 693 690 376 557 195 118 55 Hop . | . . . . . . . . . Pick Up 71 | 7 6 2 21 14 14 3 3 1 Fast Attach 37 | 5 1 . 10 8 9 1 1 2 Attach 48 | 2 . . 12 12 10 3 4 5 Detach 4 | . . . 1 1 . 1 . 1 Swap 40 | . 6 1 5 20 1 6 . 1 Drop 24 | . 5 2 5 4 5 . . 3 Fire 223 | 3 21 3 67 66 41 2 . 20 Melee 80 | . . . 21 32 26 . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . . . 5 2 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 11) 493 | -10/Materials | Discovered new exit (range 15) 597 | -10/Materials | Discovered new exit (range 9) 665 | -10/Materials | Discovered new exit (range 4) 693 | -10/Materials | Discovered new exit (range 7) 766 | -10/Materials | Entered Mines 767 | -10/Mines | Discovered new exit (range 12) 839 | -10/Mines | Identified exit to Subcaves 850 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 898 | -10/Mines | Received a Mining Laser from a helpful Derelict 986 | -10/Mines | Discovered new exit (range 9) 1415 | -10/Mines | Entered Materials 1415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -9/Materials | Discovered new exit (range 14) 1738 | -9/Materials | Discovered new exit (range 8) 1926 | -9/Materials | Lost 6 parts (1p2n1u2w) 1994 | -9/Materials | Core integrity fell below 50% 2030 | -9/Materials | Lost 5 parts (1p1n1u2w) 2400 | -9/Materials | Discovered new exit (range 15) 2645 | -9/Materials | Core integrity fell below 20% 2688 | -9/Materials | Discovered new exit (range 8) 2738 | -9/Materials | Entered another Materials area 2738 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3538 | -8/Materials | First assault squad dispatched 3587 | -8/Materials | Lost 4 parts (1p1n2u) 3668 | -8/Materials | System corruption reached 10% 3684 | -8/Materials | Core integrity fell below 50% 3719 | -8/Materials | Lost 6 parts (1p3n2u) 3823 | -8/Materials | Core integrity fell below 20% 3856 | -8/Materials | Lost 7 parts (1p2n1u3w) 3867 | -8/Materials | Discovered new exit (range 5) 3880 | -8/Materials | Entered Factory 3880 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4856 | -7/Factory | Build established: Scavenger-Mutant 5090 | -7/Factory | Sucked down chute 5090 | -7/Factory | Entered Waste 5091 | -7/Waste | Met a frightened Derelict 5105 | -7/Waste | EMP discharged 5105 | -7/Waste | System corruption reached 10% 5110 | -7/Waste | Spotted C-40 Crusher 5113 | -7/Waste | Spotted C-40 Crusher 5127 | -7/Waste | Spotted C-40 Crusher 5127 | -7/Waste | Spotted C-40 Crusher 5128 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5186 | -7/Waste | Spotted C-40 Crusher 5190 | -7/Waste | Spotted C-40 Crusher 5205 | -7/Waste | EMP discharged 5210 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5301 | -7/Waste | Discovered new exit (range 11) 5303 | -7/Waste | Build established: Mutant 5305 | -7/Waste | EMP discharged 5321 | -7/Waste | Entered Factory 5430 | -7/Factory | Identified exit to DSF 5431 | -7/Factory | Entered DSF 5452 | -7/DSF | Additional patrols routed to DSF 5497 | -7/DSF | Lost 3 parts (1n1u1w) 5556 | -7/DSF | Core integrity fell below 50% 5577 | -7/DSF | Self-destructed Last Messages --------------- 05538_ Penetrated by Slug. 05539_ X-62 Marksman destroyed. 05549_ G-47 Trooper destroyed. 05553_ Acquired 56 matter. 05555_ Lgt. Nuclear Core destroyed. 05555_ Knocked back. 05556_ Hvy. Laser destroyed. 05556_ Knocked back. 05556_ C-17 Slicer knocked back. 05557_ Acquired Imp. Carbon-fiber Leg. 05558_ Imp. Carbon-fiber Leg severed. 05560_ Hardlight Generator destroyed. 05563_ System corrupted: Matter fused (-6). 05566_ Imp. Carbon-fiber Leg severed. 05570_ Imp. Titanium Leg severed. 05573_ Dropped Hcp. Storage Unit. 05576_ Wheel severed. 05577_ C-30 ARC bursts open, deploying its payload. 05577_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????##?????????? | | ????????????????????????????????#""?????????? | | ?????????????????#?###??????????#"#?????????? | | ???????????????### # ###???????##"####??????? | | ???????????????# !!! #########"""""#??????? | | ???????????????# !!== # #[[##%""""#??????? | | ???????????????# @ =cc!=!*!""##"????? | | ???????????????# c!*=g*g["""""????? | | ???????????????### #;; #!!##!=g""###????? | | ?????????????????# ;;# # ###%!###??????? | | ???????????????# ##########=*##???????? | | ???????????????# #??????#[[[=]#???????? | | ???????????????# #??????#[ =%]#???????? | | ???????????????### ##??????### [##???????? | | ????????????????!! !!???????? [#???????? | | ???????????????#!! !!???????# =[#???????? | | ???????????????#!! !!???????# [#???????? | | ???????????????### ##???????### ##???????? | | ?????????????????# ???????????# ????????? | | ????????????????? ???????????# ????????? | | ????????????????? ??????????? ???????? | | ?????????????????? H ??????????? ???????? | | ???????????????????????????????? ???????? | | ????????????????????????????????# #??????? | | ????????????????????????????????? #??????? | | ????????????????????????????????? ###??????? | | ????????????????????????????????? ?????????? | | ????????????????????????????????? ?????????? | | ????????????????????????????????? ?????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Corruption Containment 12 Corruption Block 8 Armor Coverage 225 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Let's See Who's Tougher Challenges ------------ None Game ------ Seed DrainedWeaponsRay Manual? 0 Play Time 01:11:42 Cumulative 6.6 hours Start 2024.07.03 @ 10:51:02 End 2024.07.03 @ 17:03:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3ace07d1-3e88-4b7e-a3b1-2cc835fd79bd