Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.20 @ 13:02:03 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (161) 805 Value Destroyed (7751) 7751 Prototype IDs (92) 1840 Alien Tech Used (2) 400 Bonus (9364) 9364 TOTAL SCORE: 29960 Bonus ------- High Alert Combat Kills 927 Follower Combat Kills 4495 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Friendly Fire -658 Cogmind --------- Core Integrity 1305/1450 Matter 270/300 Energy 93/100 System Corruption 11% Temperature Cool (14) Movement Hovering (34) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Coolant Network Large Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Tactical Coordination Suite Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Reaction Control System Centrium Medium Armor Plating > --- WEAPON (2) ------- Nanosword > --- INVENTORY (15) --- Improved Fusion Compressor Combat Linear Gravjet Improved Melee Analysis Suite Experimental Actuator Array Zionite Shade Armor Zionite Shade Armor Advanced Force Field Antimissile System Improved Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Hacking Drone Bay (1/1) Enhanced Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Experimental Gyrokinetic Inverter Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Large Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Tactical Coordination Suite Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Reaction Control System Centrium Medium Armor Plating > --- WEAPON ----------- Tiamat Missile Launcher Nanosword > --- INVENTORY -------- Improved Fusion Compressor Combat Linear Gravjet Improved Melee Analysis Suite Experimental Actuator Array Zionite Shade Armor Zionite Shade Armor Advanced Force Field Antimissile System Improved Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Hacking Drone Bay Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 181] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Cesium-ion Thruster Utility Improved Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Authchip [Propulsion] Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Tiamat Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Slots Evolved 16 | . . . . . 4 . . . 2 . . . . 2 . . . . 2 . 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . . . Utility 10 | . . . . . 4 . . . . . . . . . . . . . 2 . . . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 300 | 6 2 2 . 1 . 17 8 13 25 11 15 3 24 11 2 . . . 2 16 31 11 1 9 . 32 43 . 15 Power 28 | 1 1 . . . . 2 . 2 1 . 1 . 2 2 . . . . . 2 5 3 . 1 . 3 2 . . Engine 12 | 1 1 . . . . 2 . 1 1 . 1 . 2 . . . . . . 2 . . . . . 1 . . . Core 10 | . . . . . . . . 1 . . . . . 2 . . . . . . 5 2 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 2 . . Propulsion 89 | 2 . . . . . 2 . 2 7 4 4 . 7 2 . . . . . 5 14 1 1 3 . 11 16 . 8 Treads 20 | 2 . . . . . 2 . 2 2 3 4 . 3 . . . . . . 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . . . . . . . . . . 1 . . . . . 1 11 . 1 . . 3 6 . 8 Flight 32 | . . . . . . . . . . . . . 4 1 . . . . . 2 3 1 . 3 . 8 10 . . Utility 114 | 1 1 . . 1 . 7 3 3 3 3 6 2 8 7 1 . . . 2 5 11 5 . 5 . 14 19 . 7 Device 48 | . . . . 1 . 1 . 1 1 3 3 2 3 4 1 . . . 1 1 3 1 . 2 . 5 11 . 4 Storage 8 | 1 1 . . . . 1 . . 1 . . . . . . . . . . . 2 . . 1 . 1 . . . Processor 13 | . . . . . . . 1 . . . . . 3 2 . . . . . . 1 2 . . . 3 . . 1 Hackware 10 | . . . . . . . . . . . . . 1 1 . . . . 1 . . 1 . 1 . 4 1 . . Protection 35 | . . . . . . 5 2 2 1 . 3 . 1 . . . . . . 4 5 1 . 1 . 1 7 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 . 2 . . . 6 5 6 14 4 4 1 7 . 1 . . . . 4 1 2 . . . 4 6 . . Energy Gun 21 | 1 . 1 . . . . 3 4 5 2 1 . . . . . . . . . . 1 . . . 2 1 . . Energy Cannon 12 | . . . . . . . 2 1 2 1 3 . 1 . . . . . . 1 . . . . . . 1 . . Ballistic Gun 14 | 1 . 1 . . . 5 . 1 4 . . . 1 . . . . . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 6 | . . . . . . . . . 3 1 . 1 1 . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . 1 . . . . . . 2 1 1 . . . 1 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . . . 1 . 2 . 1 1 . 1 . . . . . . 5 . . 3 . 5 9 . 4 Corrupted Parts 7 | . . . . . . . . 1 . 1 4 . . . . . . . . . 1 . . . . . . . . System Corruption 36 | . . . . . . . . 4 . 7 23 . . . . . . . . . 2 . . . . . . . . Parts Lost 88 | . . . . . . 5 . 4 1 4 14 . 13 2 . . . 1 . 8 11 17 . . . 6 . . 2 Power 9 | . . . . . . 1 . . . . 1 . 3 . . . . . . . . 3 . . . . . . 1 Propulsion 36 | . . . . . . 1 . 2 1 3 4 . 3 1 . . . 1 . 3 8 5 . . . 4 . . . Utility 30 | . . . . . . 1 . 1 . 1 6 . 3 1 . . . . . 5 3 7 . . . 2 . . . Weapon 13 | . . . . . . 2 . 1 . . 3 . 4 . . . . . . . . 2 . . . . . . 1 Highest Loss Streak 12 | . . . . . . 3 . 1 1 2 10 . 8 1 . . . 1 . 8 5 12 . . . 4 . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 84 | . 85 85 85 86 63 93 100 98 97 95 87 72 69 85 85 86 86 84 76 60 81 40 8 22 57 69 99 95 93 Engine 6 | . 14 14 14 14 9 8 9 6 7 7 6 7 4 . . . . . . 4 . . . . . . . . . Treads 15 | . 28 28 28 28 18 17 18 17 15 15 18 30 24 . . . . . . 6 1 . . . . . . . . Wheel 2 | . . . . . . . . . 12 12 5 . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 4 6 6 6 4 . 4 19 17 3 5 5 8 8 28 33 Flight 3 | . . . . . . . . . . . . . 3 27 20 20 20 20 17 6 10 . 5 11 21 14 28 9 . Device 9 | . . . . 1 9 9 15 9 7 18 12 7 8 17 20 20 20 20 21 5 7 1 . . 10 7 13 14 17 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 . . . . . . . 2 . . 1 5 5 4 4 4 Processor 5 | . . . . . . . 3 9 7 7 5 . 3 13 13 13 13 13 11 5 8 11 . . . 8 14 14 15 Hackware 1 | . . . . . . . . . . . . . . 7 6 6 6 6 10 6 2 2 . 1 5 12 11 4 2 Protection 12 | . . . . . . 29 26 26 23 9 13 15 4 . . . . . . 8 13 1 . 1 5 1 1 4 4 Energy Gun 5 | . 14 14 14 14 9 2 13 17 3 12 8 . . . . . . . . . . 1 . . . . . . . Ballistic Gun 4 | . 14 14 14 14 9 14 3 . 5 . . . 3 . . . . . . 2 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 6 6 6 6 6 5 4 8 3 . . . 2 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 13 90 93 93 94 94 107 69 66 116 115 121 115 115 21 14 14 14 14 14 46 71 27 . 21 21 43 67 66 70 Greatest Support 113 | 40 40 40 40 40 40 40 40 40 40 28 113 113 113 22 14 14 14 14 14 46 87 49 6 24 24 48 84 84 112 Greatest Overweight (x) 9 | . 2 2 2 2 2 2 1 3 9 6 7 1 3 . . . . . . 1 6 . . . . 1 3 . . Average Overweight (x) . | . 1 2 2 2 2 1 1 1 3 4 5 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 20 20 25 25 25 25 25 5 5 5 5 5 5 5 20 5 5 5 5 15 15 15 15 Average Capacity 19 | 6 23 25 25 25 25 24 20 20 23 25 25 25 24 5 5 5 5 5 5 5 6 5 5 5 5 8 15 15 15 Most Carried 25 | . 5 10 12 14 16 25 20 20 25 24 25 25 25 5 5 5 5 5 5 5 6 5 4 5 3 15 15 15 15 Average Carried 16 | . 3 8 10 12 15 23 19 19 23 23 22 24 22 4 5 5 5 5 4 4 5 3 3 4 3 7 14 15 14 Final Capacity 25 | 8 25 25 25 25 25 20 20 20 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 Final Carried 24 | . 5 10 12 14 16 20 20 20 24 24 21 24 5 5 5 5 5 5 5 5 5 3 4 3 3 14 15 15 14 Class Distribution -------------------- 40% | Scavenger-Mutant 36% | Mutant 4% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Mutant | -5/Extension Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Commander-Sprinter | -3/Armory Scavenger-Scout | -3/Lab Scavenger-Scout | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Matter Collected 5855 | 258 49 35 . 97 9 537 117 134 377 200 120 93 392 152 459 151 . 52 51 394 320 281 53 . 19 616 598 . 291 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7436 | . 168 181 . 225 15 754 208 1077 978 428 369 . 740 26 418 114 . . 51 332 316 182 . . . 461 31 . 362 Parts 344 | . 10 9 . 14 3 51 13 52 46 19 15 . 22 3 4 3 . . 6 13 14 6 . . . 23 1 . 17 Haulers Intercepted 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . 16 6 1 18 . 4 . . . . . . 3 . . . . . . . Prevented 23 | . . . . . . . . . . 8 13 . 1 . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Combat Hostiles Destroyed 127 | . 2 3 . 13 . 20 1 24 13 9 5 . 21 . . . . . . 2 1 2 . . . 3 2 . 6 Melee 11 | . . . . . . . . . . . . . 2 . . . . . . 2 1 1 . . . 3 . . 2 Guns 69 | . 2 3 . 13 . 14 . 20 6 8 1 . 2 . . . . . . . . . . . . . . . . Cannons 13 | . . . . . . . . . 6 . 3 . 4 . . . . . . . . . . . . . . . . AOE 29 | . . . . . . 6 1 2 1 . . . 13 . . . . . . . . . . . . . 2 . 4 Classes Destroyed 23 | . 3 . . 3 . 3 3 . 3 1 1 . 3 1 1 1 . . . . . . . . . . . . . Worker 8 | . . . . . . . . . 3 . . . . . . . . . 1 . 3 . . . . 1 . . . Builder 5 | . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . 1 . . . Tunneler 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Hauler 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Recycler 7 | . 1 1 . . . . . . 1 . . . . . . . . . . 1 1 . . . . 1 . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . 2 . . 1 Swarmer 29 | . . . . 4 . 3 . 7 . 4 . . 2 . . . . . . . . . . . . 3 2 . 4 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 49 | . 2 3 . 3 . 7 1 11 8 3 . . 9 . . . . . . . . 2 . . . . . . . Brawler 6 | . . . . . . . . . . 2 1 . 3 . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 19 | . . . . . . 5 . 6 2 . 1 . 2 . . . . . . 2 1 . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . 4 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 2 4 . 4 1 5 1 5 6 4 2 . 9 1 1 . . . 1 2 4 2 . . . 3 2 . 5 Combat Bots Only 9 | . 2 3 . 4 . 5 1 5 4 4 2 . 9 . . . . . . 1 1 2 . . . 3 2 . 4 Max Kills in Single Turn 4 | . 1 2 . 2 1 2 1 2 2 1 1 . 4 1 1 1 . . 1 1 1 1 . . . 1 2 . 4 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 1 1 1 . . . 3 . . . . . . . . . . . . . 2 . 3 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Damage Taken 15217 | . 43 36 . 418 60 1352 119 863 1006 451 1354 . 1947 123 . . . 40 . 868 2501 1174 42 . 181 635 391 . 1613 Core 2950 | . 22 12 . 58 . 116 . 96 122 48 169 . 249 29 . . . . . 622 644 393 42 . 39 97 47 . 145 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Redirected to Shielding 328 | . . . . . . . . 9 12 48 40 . . . . . . . . . 159 . . . 38 22 . . . Regen/Repaired (Parts) 67 | . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 57 | 100 . . . 63 . . . 61 . . . . 16 . . . . 96 . 37 . . . . 2 . . 83 . Volleys Fired 344 | . 9 5 . 29 3 70 16 54 53 27 24 . 39 . . . . . . . . . . . . 7 6 . 2 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 . 2 . . . . . . . . . . . . 1 1 . 1 Hottest 149 | . 60 79 . 79 79 79 100 110 100 100 149 . 80 . . . . . . . . . . . . 94 46 . 46 Shots Fired 607 | . 18 10 . 58 6 116 27 107 106 50 38 . 55 . . . . . . . . . . . . 7 6 . 3 Gun 477 | . 18 10 . 58 6 102 22 106 65 46 17 . 20 . . . . . . . . . . . . 7 . . . Cannon 93 | . . . . . . . 5 1 41 4 21 . 21 . . . . . . . . . . . . . . . . Launcher 34 | . . . . . . 14 . . . . . . 14 . . . . . . . . . . . . . 3 . 3 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 222 | . 9 5 . 29 3 89 6 1 41 . . . 39 . . . . . . . . . . . . . . . . Thermal 137 | . 9 5 . 29 3 13 5 1 41 4 15 . 2 . . . . . . . . . . . . 7 3 . . Explosive 34 | . . . . . . 14 . . . . . . 14 . . . . . . . . . . . . . 3 . 3 Electromagnetic 214 | . . . . . . . 16 105 24 46 23 . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 5 7 . 7 3 19 4 20 19 6 12 . 10 . . . . . . . . . . . . 5 2 . 4 Robot Miss Streak 6 | . 1 1 . 3 2 5 2 4 4 5 2 . 2 . . . . . . . . . . . . 4 6 . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 . . 3 . 3 . 2 2 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 489 | . 13 7 . 29 3 64 18 73 75 32 32 . 35 1 9 3 . . 2 13 17 27 . . . 16 3 . 17 Core Hits 306 | . 7 5 . 19 1 41 8 49 44 22 12 . 48 . 6 2 . . 1 4 7 6 . . . 9 4 . 11 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . 1 . . . . 2 . . . 1 . . . . . . . 1 3 . . . 1 1 . 4 Burn 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . 1 . . . . . . . 1 3 . . . . 1 . 4 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 216 | . . . . . . . . . 4 4 . 1 4 11 16 7 . 5 6 15 22 30 . . . 34 11 1 45 Impact 9 | . . . . . . . . . 4 4 . 1 . . . . . . . . . . . . . . . . . Slashing 175 | . . . . . . . . . . . . . 4 11 15 7 . 5 6 15 22 30 . . . 7 7 1 45 Piercing 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 4 . . Sneak Attacks 28 | . . . . . . . . . . . . . . 1 5 3 . . 1 2 8 4 . . . 4 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Damage Inflicted 18282 | . 156 133 . 450 42 1434 445 1841 1896 770 679 . 2440 105 816 270 . . 171 684 1556 1609 . . . 815 607 . 1363 Guns 5399 | . 156 133 . 450 42 816 335 1388 976 571 251 . 196 . . . . . . . . . . . . 85 . . . Cannons 1364 | . . . . . . . . . 637 . 358 . 369 . . . . . . . . . . . . . . . . Explosions 4861 | . . . . . . 618 110 453 283 199 70 . 1713 . . . . . . . 334 . . . . . 596 . 485 Melee 6637 | . . . . . . . . . . . . . 162 105 816 270 . . 171 674 1222 1609 . . . 730 . . 878 Ramming 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Kinetic 2150 | . 78 60 . 250 27 658 67 . 495 . . . 515 . . . . . . . . . . . . . . . . Thermal 2987 | . 78 73 . 200 15 158 110 453 920 199 301 . 50 . . . . . . . 334 . . . . 85 11 . . Explosive 3412 | . . . . . . 618 . . . . . . 1713 . . . . . . . . . . . . . 596 . 485 Electromagnetic 3086 | . . . . . . . 268 1388 481 571 378 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6006 | . . . . . . . . . . . . . 162 105 816 270 . . 171 674 1222 1609 . . . 99 . . 878 Piercing 631 | . . . . . . . . . . . . . . . . . . . . . . . . . . 631 . . . Highest Corruption 26 | . . . . . . . . 4 . 7 26 26 2 . . . . . . 2 3 26 26 26 26 3 3 . 11 Average Corruption 6 | . . . . . . . . 4 . 2 6 26 2 . . . . . . 2 2 10 26 26 26 3 2 . 7 Corruption Purged 8 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 111 | . . . . . . . . 10 . 8 21 5 1 . . . . . . 10 3 8 9 4 5 12 1 . 14 Message Errors 23 | . . . . . . . . 2 . 2 5 2 . . . . . . . 1 1 . 1 2 . 4 . . 3 Matter Fused 33 | . . . . . . . . 3 . 2 10 1 . . . . . . . 2 . 4 2 1 3 2 . . 3 Heat Flow Errors 15 | . . . . . . . . 3 . . . 1 . . . . . . . 3 1 2 2 . . 2 1 . . Energy Discharges 14 | . . . . . . . . 1 . 2 4 . 1 . . . . . . 2 . 1 . 1 . 1 . . 1 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . . . . 1 . 1 1 1 . . . . . . . 1 1 1 1 . . . . . 3 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Misfires 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1550 | . . . . . . . . . 12 . . . 40 75 163 90 . . 53 89 505 265 . . . 75 62 . 121 Projectiles 18 | . . . . . . . . . 12 . . . 6 . . . . . . . . . . . . . . . . Explosions 147 | . . . . . . . . . . . . . 34 . . . . . . . 51 . . . . . 62 . . Melee 1385 | . . . . . . . . . . . . . . 75 163 90 . . 53 89 454 265 . . . 75 . . 121 Knockbacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 677 | . . . . . . 135 39 70 95 44 . . 43 . . . . . . 4 106 . . . . . 141 . . Shots 15 | . . . . . . 3 1 2 2 1 . . 3 . . . . . . . 1 . . . . . 2 . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 329 | . 21 75 . 206 . 22 21 242 5 15 329 197 48 6 . . . 1 . 253 123 234 186 . . 252 221 3 . Average Temperature 59 | . 8 27 . 66 . 14 9 38 4 15 129 100 14 4 . . . 1 . 116 59 82 90 . . 116 38 3 . Received Heat Transfer 3110 | . 24 18 . 146 18 351 9 387 336 162 270 . 435 45 . . . 9 . 177 392 247 . . 12 . . . 72 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 2 . 1 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . . . . 1 10 3 1 3 . . . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . Heat Transferred 4380 | . 175 185 . 592 37 407 100 550 1236 200 500 . 100 . . . . . . . 150 . . . . 111 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . 2 4 2 3 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Peak Influence 1558 | . 105 51 . 185 40 1229 812 1439 1046 . . . . 593 . . . . 492 697 1558 . . . . 238 1063 . 567 Initial 755 | . . 11 . . 1 26 598 402 755 . . . . 300 . . . . 459 240 196 . . . . 40 124 . . Average 517 | . 30 9 . 54 14 519 709 929 838 . . . . 404 . . . . 475 464 1016 . . . . 81 575 . 312 Maximum Alert Level 4 | . . . . 1 . 4 3 4 3 . . . . 2 . . . . 2 2 4 . . . . 1 3 . 2 Low Security (%) 30 | 100 100 100 . 99 100 23 . . . . . . . . . . . . . . 9 . . . . 97 23 . 18 Level 1 9 | . . . . . . 11 . . . . . . . 53 . . . . . 17 7 . . . . 2 18 . 48 Level 2 25 | . . . . . . 37 43 25 15 . . . . 46 . . . . 100 82 8 . . . . . 15 . 33 Level 3 26 | . . . . . . 24 56 43 84 . . . . . . . . . . . 19 . . . . . 43 . . Level 4 7 | . . . . . . 3 . 30 . . . . . . . . . . . . 54 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 . . . 1 . 2 . 16 . . . 1 1 . . . . 1 4 12 . . . . 2 8 . 6 Investigation 21 | . 1 . . . . . . . 4 . . . . 1 . . . . 1 4 2 . . . . 1 4 . 3 Extermination 6 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . 1 . 1 Reinforcement 13 | . . . . . 1 . 1 . 2 . . . . . . . . . . . 3 . . . . 1 3 . 2 Assault 5 | . . . . . . . . . 2 . . . 1 . . . . . . . 2 . . . . . . . . Garrison 10 | . . . . . . . 1 . 6 . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 2 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Distress Signals 17 | . . . . . . . 1 . 1 . . . 2 . . . . . . 1 2 . . . . 2 3 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 391 | . 7 3 . 14 3 18 9 33 41 11 6 . 25 25 4 . . 6 1 30 35 9 4 . 10 17 29 . 51 Peak Tracking Total 15 | . 3 2 . 4 1 5 4 5 9 4 3 . 10 9 5 . . 5 1 12 6 4 5 . 10 6 10 . 15 Tactical Retreats 44 | . . . . 1 . . . 1 . 3 1 . 1 7 . . . 1 . 7 5 4 . . 1 2 1 . 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Traps Triggered 16 | . . . . . . 4 . 3 1 . . . . . . . . . . 1 2 . . . . 2 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Disabled 40 | . . . . . . 7 1 9 2 . . . . 3 . . . . . . 11 . . . . . 7 . . Max in Single Turn 2 | . . . . . . 1 . 2 1 . . . . . . . . . . . 1 . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Garrison Relay 9 | . . . . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Accessed 49 | . 4 . 1 . 2 1 1 2 11 . . . . 2 1 1 3 . 2 . 3 . . 4 . 3 4 . 4 Terminals 13 | . 3 . . . 1 1 . 2 5 . . . . . . . . . 1 . . . . . . . . . . Fabricators 10 | . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . 1 4 . 1 Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 2 Garrison Access 9 | . . . . . 1 . 1 . 2 . . . . 1 . . . . . . 1 . . . . 2 . . 1 Total Hacks 137 | . 7 . 1 . 4 2 3 4 31 . . . . 4 1 1 23 . 4 . 9 . . 17 . 7 9 . 10 Successful 89 | . 4 . 1 . 2 . 1 1 12 . . . . 2 1 1 23 . 3 . 6 . . 17 . 3 8 . 4 Failed 48 | . 3 . . . 2 2 2 3 19 . . . . 2 . . . . 1 . 3 . . . . 4 1 . 6 Catastrophic 8 | . . . . . . . . . 6 . . . . . . . . . . . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 5 . . . 2 . . 2 15 . . . . 19 . . . . 8 6 6 . . . . 21 19 1 32 Terminals 28 | . 6 . . . 2 2 . 4 13 . . . . . . . . . 1 . . . . . . . . . . Fabricators 30 | . . . . . . . . . 8 . . . . . . . . . 3 . 4 . . . . 4 9 . 2 Repair Stations 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . . . . 4 . . . . 3 . . . . . . 4 . . . . . . . 7 Garrison Access 14 | . . . . . 2 . 3 . 3 . . . . 1 . . . . . . 1 . . . . 3 . . 1 Terminal Hacks 48 | . 2 . 1 . . . . 1 1 . . . . . 1 1 23 . 1 . . . . 17 . . . . . Record 12 | . . . 1 . . . . . . . . . . . . . 6 . . . . . . 5 . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . . 9 . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . Open Door 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . 3 . . . . . . . . . 1 . 3 . . . . 1 5 . 2 Load Schematic 11 | . . . . . . . . . 2 . . . . . . . . . 1 . 2 . . . . 1 4 . 1 Build 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . 2 . . . . 1 . . . . . . 3 . . . . . . . 2 Insert Component 5 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 2 Analyze 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Unauthorized Hacks 12 | . 2 . . . 1 . . . 4 . . . . . . . . . 1 . . . . . . 1 3 . . Terminals 4 | . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 3 . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . . . 2 1 1 1 11 . . . . 1 . . . . 1 . 3 . . . . 2 1 . 3 Full Trace Events 5 | . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 87 | . . . . . . . . . 1 . . 15 . 21 . . 9 . . . . . . 4 . 12 . . 25 Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Authchips 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Time 226 | . . . . . . . . . . . . . . . . . . . . . 84 . . . . . 68 . 74 Total Part Build Rating 23 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 8 . 9 Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 30 | . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 34 | . . . . . . 23 . 11 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 34 | . . . . . . 23 . 11 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . 4 . 7 . . . . 2 . . . . . . 11 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Total Allies 75 | . . 1 . . . 4 . 7 4 . . 4 2 3 . . . 1 . 18 1 . . . . 6 18 . 6 Largest Group 16 | . . 1 . . . 4 3 5 5 . . 4 4 3 . . . 1 . 12 11 . . . . 5 16 . 4 Highest-Rated Group 1054 | . . 31 . . . 84 63 120 106 . . 152 152 210 . . . 96 . 419 392 . . . . 331 1054 . 156 Highest-Rated Ally 269 | . . 31 . . . 21 21 40 40 . . 41 41 70 . . . 96 . 159 136 . . . . 269 269 . 39 Zionite Dispatches 15 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . 4 5 . 3 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Light 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 21 | . . . . . . 2 . . . . . . . 1 . . . . 1 2 1 . . . . 4 5 . 5 STAY 6 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 1 . 2 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . DROP 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 3 . 2 RETURN 5 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . . Ally Attacks 523 | . . . . . . 8 30 12 72 . . . 15 20 . . . 2 . 86 78 . . . . 27 167 . 6 Total Damage 22011 | . . . . . . 219 639 393 1395 . . . 333 394 . . . . . 2283 7057 . . . . 1321 7886 . 91 Kills 124 | . . . . . . 2 7 6 14 . . . 1 2 . . . . . 15 42 . . . . 5 30 . . Allies Corrupted 4 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . 1 . . Allies Melted 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . . . . . . . . . 2 1 1 1 . 1 1 . 2 . . . 1 1 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . . Drone Recoveries 5 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . . Zionite Intel Received 14 | . . . . . . . . . . . . . . 5 . . . . 1 . . . . . . 2 . . 6 Branch Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 Unaware Analyses 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Active Terminals 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Turns Passed 18106 | 77 517 511 546 765 130 2353 500 1230 1449 1146 928 1959 873 366 271 219 22 134 88 859 754 299 162 65 67 662 508 20 626 Spaces Moved 14414 | 46 166 152 171 206 38 654 161 401 727 631 386 1196 361 912 780 682 74 364 185 669 952 341 394 143 244 1304 780 32 1262 Core 125 | 4 . . . . . . . . . . . . . . . . . . . 33 . 88 . . . . . . . Treads 3953 | 42 166 152 171 206 38 654 161 401 93 . 84 1196 313 . . . . . . 223 53 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1567 | . . . . . . . . . 634 631 302 . . . . . . . . . . . . . . . . . . Hover 2553 | . . . . . . . . . . . . . . . . . . . . 191 373 228 . . . 278 189 32 1262 Flight 6216 | . . . . . . . . . . . . . 48 912 780 682 74 364 185 222 526 25 394 143 244 1026 591 . . Fastest Speed 17 | 50 160 320 320 320 320 240 240 240 120 140 160 160 31 29 29 29 29 29 29 29 29 40 40 27 27 17 17 45 32 Average Speed 102 | 150 288 320 320 320 320 317 240 240 160 157 197 160 184 30 29 29 29 29 29 88 53 58 40 34 27 33 24 45 35 Slowest Speed 460 | 160 320 320 320 320 320 320 240 400 240 190 240 240 460 31 29 29 29 29 29 160 310 80 40 40 27 103 360 45 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . 2 . . . . . 6 . 2 . . 2 9 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 4 39 34 54 42 5 58 19 60 27 73 56 87 51 28 79 68 68 53 5 71 21 61 62 60 50 37 48 35 45 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 10 | . 1 . 1 . . . . . . 1 . 2 . . . . 1 . . . . 1 . 3 . . . . . Known Exits Taken 16 | . . . . . 1 . 1 . 1 1 . . . 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . . 1 1 1 . . . . . . . . 1 1 1 . . . . . Scrap Searched 25 | . . 1 . 1 . . . . . 1 2 4 1 . 2 3 . 2 . . . 4 2 . 2 . . . . Spaces Dug 93 | . . . . . . 2 2 . 4 5 . . . 10 7 4 . 4 4 . 1 . . . . 11 4 . 35 Terrain Destroyed 378 | . . . . . . 46 8 91 16 15 4 . 40 10 7 4 . 4 4 . 22 . . . . 11 41 . 55 Melee 78 | . . . . . . . . . 4 4 . . . 10 7 4 . 4 4 . 1 . . . . 11 4 . 25 Projectile 6 | . . . . . . 2 2 . 1 1 . . . . . . . . . . . . . . . . . . . AOE 293 | . . . . . . 43 6 91 11 10 4 . 40 . . . . . . . 21 . . . . . 37 . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Total 16731 | 51 188 168 172 255 42 817 248 558 894 721 517 1244 505 978 801 693 73 384 209 909 1169 388 397 153 242 1465 1081 35 1374 Wait 935 | . 7 5 . 18 . 21 48 25 53 46 80 26 46 32 2 3 . 16 16 84 112 8 2 . 1 67 184 3 30 Move 14348 | 45 165 151 170 205 37 652 161 400 726 630 385 1195 360 907 779 681 73 363 184 657 951 337 393 142 240 1287 779 31 1262 Hop 16 | . . . . . . . . . . . . . . 2 . . . . . 5 . 1 . . 1 7 . . . Pick Up 133 | . 4 4 2 2 2 14 6 3 16 2 11 9 8 4 1 1 . . . 2 5 . 1 1 . 13 16 . 6 Fast Attach 157 | 6 1 1 . 1 . 5 3 2 5 4 2 1 7 7 1 . . . 1 13 24 8 1 8 . 25 21 . 10 Attach 62 | . . . . . . 6 1 3 2 2 12 2 10 1 . . . . 1 2 4 2 . 2 . 5 4 . 3 Detach 24 | . . . . . . . . . . . . 3 1 1 . . . . 1 5 6 . . . . 5 1 . 1 Swap 83 | . 1 1 . . . 6 4 8 18 5 1 . 7 3 1 . . . . 1 3 1 . . . 2 19 . 2 Drop 174 | . 1 1 . . . 9 9 4 17 1 2 7 11 10 1 1 . . . 6 26 . . . . 13 42 . 13 Fire 344 | . 9 5 . 29 3 70 16 54 53 27 24 . 39 . . . . . . . . . . . . 7 6 . 2 Melee 205 | . . . . . . . . . 4 4 . 1 4 11 16 7 . 5 6 15 20 30 . . . 27 9 1 45 Ram 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . 8 . 4 . . . . . . . . . . . 18 18 . . . . 7 . . . Rewire 191 | . . . . . . 26 . 55 . . . . 12 . . . . . . 98 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x2 / [*Mat]) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc x2) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 78 | -11/Junkyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 10) 525 | -10/Materials | Discovered new exit (range 5) 595 | -10/Materials | Entered Mines 598 | -10/Mines | Received a Mining Laser from a helpful Derelict 682 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 833 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 840 | -10/Mines | Found Prototype Device 852 | -10/Mines | Excavation squad dispatched 852 | -10/Mines | A large section of the Mines collapsed 1058 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1061 | -10/Mines | Discovered new exit (range 5) 1106 | -10/Mines | Entered Exiles 1183 | -10/Exiles | Met 8R-AWN 1244 | -10/Exiles | Met EX-HEX 1415 | -10/Exiles | Met EX-DEC 1479 | -10/Exiles | Learned location of Zion (-7) 1617 | -10/Exiles | Discovered new exit (range 14) 1652 | -10/Exiles | Entered Mines 1653 | -9/Mines | Assembled infested the area 1676 | -9/Mines | Met a Derelict bent on vengeance 2036 | -9/Mines | Discovered new exit (range 14) 2268 | -9/Mines | Discovered new exit (range 7) 2417 | -9/Mines | Entered Materials 2417 | -8/Materials | Evolved 4 slots: Utility x4 2537 | -8/Materials | Identified exit to Garrison 2547 | -8/Materials | Entered Garrison 2568 | -8/Garrison | Triggered checkpoint 2765 | -8/Garrison | Garrison Relay disabled 3037 | -8/Garrison | Triggered checkpoint 3084 | -8/Garrison | Triggered checkpoint 3126 | -8/Garrison | Lost 3 parts (1p1n1w) 3253 | -8/Garrison | Discovered new exit (range 12) 3264 | -8/Garrison | Triggered checkpoint 3353 | -8/Garrison | Garrison Relay disabled 3496 | -8/Garrison | Triggered checkpoint 3570 | -8/Garrison | Triggered checkpoint 3576 | -8/Garrison | Garrison Relay disabled 3733 | -8/Garrison | Build established: Scavenger-Mutant 4431 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4796 | -8/Garrison | Triggered checkpoint 4818 | -8/Garrison | Garrison Relay disabled 4856 | -8/Garrison | Garrison Relay disabled 4858 | -8/Garrison | Garrison Relay disabled 4893 | -8/Garrison | Discovered new exit (range 4) 4900 | -8/Garrison | Entered Materials 4900 | -8/Materials | Accompanied by 3 allies 5291 | -8/Materials | Garrison activated, responded to threat 5302 | -8/Materials | Build established: Mutant 5400 | -8/Materials | Identified exit to Garrison 5400 | -8/Materials | Entered Garrison 5428 | -8/Garrison | Triggered checkpoint 5496 | -8/Garrison | Garrison Relay disabled 5717 | -8/Garrison | Phase Generator disabled 5748 | -8/Garrison | Triggered checkpoint 5800 | -8/Garrison | Triggered checkpoint 5874 | -8/Garrison | Garrison Relay disabled 5981 | -8/Garrison | Discovered new exit (range 9) 6000 | -8/Garrison | Triggered checkpoint 6046 | -8/Garrison | Discovered new exit (range 3) 6140 | -8/Garrison | Triggered checkpoint 6324 | -8/Garrison | Triggered checkpoint 6384 | -8/Garrison | Garrison Relay disabled 6551 | -8/Garrison | Build established: Scavenger-Mutant 6556 | -8/Garrison | Discovered new exit (range 11) 6630 | -8/Garrison | Entered Factory 6630 | -7/Factory | Accompanied by 5 allies 6630 | -7/Factory | Evolved 2 slots: Propulsion x2 6965 | -7/Factory | Garrison activated, responded to threat 6986 | -7/Factory | Repaired Hvy. EM Shotgun 7265 | -7/Factory | Garrison activated, responded to threat 7376 | -7/Factory | Fabricated H-55 Commando? 7629 | -7/Factory | Identified exit to Storage 7629 | -7/Factory | Identified exit to Lower Caves 7730 | -7/Factory | P-60 Hacker assimilated allied Commando 4b 7830 | -7/Factory | First assault squad dispatched 8079 | -7/Factory | Entered Lower Caves 8115 | -7/Lower Caves | Spotted B-75 Beast 8360 | -7/Lower Caves | Met a Warlord Commander 8361 | -7/Lower Caves | Learned location of Warlord (-5) 8365 | -7/Lower Caves | Found Encrypted Comm Array 8428 | -7/Lower Caves | Build established: Mutant 8452 | -7/Lower Caves | Identified exit to Lower Caves 8736 | -7/Lower Caves | Build established: Scavenger-Mutant 8754 | -7/Lower Caves | Learned 4 Factory zone layouts 9131 | -7/Lower Caves | Build established: Mutant 9225 | -7/Lower Caves | Entered another Lower Caves area 9356 | -7/Lower Caves | Spotted B-75 Beast 9399 | -7/Lower Caves | Learned 4 Factory zone layouts 9410 | -7/Lower Caves | Discovered new exit (range 12) 9717 | -7/Lower Caves | Destroyed B-75 Beast 9896 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9971 | -7/Lower Caves | System corruption reached 10% 9991 | -7/Lower Caves | Lost 10 parts (1p3n5u1w) 10027 | -7/Lower Caves | Identified Exp. Sensor Array 10064 | -7/Lower Caves | Build established: Scavenger-Mutant 10121 | -7/Lower Caves | Discovered new exit (range 9) 10153 | -7/Lower Caves | Entered Zion 10295 | -7/Zion | System corruption cleaned by Quarantine Array 10396 | -7/Zion | Discovered new exit (range 15) 10586 | -7/Zion | Received a visual enhancement algorithm 10668 | -7/Zion | Given the Hacking Drone Bay 10917 | -7/Zion | Learned Factory stockpile data 10944 | -7/Zion | Learned location of Data Miner (-6) 11511 | -7/Zion | Imprinted 11513 | -7/Zion | Declared Zion's savior 11877 | -7/Zion | Found Prototype Device 11877 | -7/Zion | Identified Hacking Drone Bay 12112 | -7/Zion | Entered Proximity Caves 12112 | -6/Proximity Caves | Accompanied by 4 allies 12264 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12295 | -6/Proximity Caves | Spotter reported a threat 12319 | -6/Proximity Caves | Destroyed 9 combat bots 12342 | -6/Proximity Caves | Spotter reported a threat 12377 | -6/Proximity Caves | Core integrity fell below 50% 12432 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 12714 | -6/Proximity Caves | Learned location of 1 exit from Factory 12740 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12818 | -6/Proximity Caves | Core integrity fell below 20% 12836 | -6/Proximity Caves | Lost 8 parts (1p3n1u3w) 12856 | -6/Proximity Caves | Discovered new exit (range 5) 12985 | -6/Proximity Caves | Entered Factory 12985 | -6/Factory | Evolved 2 slots: Propulsion x2 12986 | -6/Factory | Identified exit to Lower Caves 12987 | -6/Factory | Identified exit to Factory 12993 | -6/Factory | Discovered exit to Factory (range 7) 13094 | -6/Factory | Retrieved Zion intel report: Branch Access 13191 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13211 | -6/Factory | Retrieved Zion intel report: Guard Positions 13230 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 13250 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13251 | -6/Factory | Zion Light squad teleported in 13335 | -6/Factory | Search patrols dispatched 13351 | -6/Factory | Entered Lower Caves 13432 | -6/Lower Caves | Identified exit to Lower Caves 13622 | -6/Lower Caves | Entered another Lower Caves area 13622 | -6/Lower Caves | Discovered exit to Factory (range 9) 13649 | -6/Lower Caves | Build established: Scout 13663 | -6/Lower Caves | Identified exit to Data Miner 13711 | -6/Lower Caves | Spotted B-75 Beast 13841 | -6/Lower Caves | Entered Data Miner 13841 | -6/Data Miner | Discovered new exit (range 6) 13847 | -6/Data Miner | Met Data Miner 13852 | -6/Data Miner | Learned location of Section 7 (-2) 13852 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13856 | -6/Data Miner | Received God Mode back door access code from Data Miner 13862 | -6/Data Miner | Identified exit to Proximity Caves 13863 | -6/Data Miner | Entered Proximity Caves 13880 | -5/Proximity Caves | Learned 4 Factory zone layouts 13931 | -5/Proximity Caves | Spotter reported a threat 13935 | -5/Proximity Caves | Escorted by Enhanced Grunt 13944 | -5/Proximity Caves | Learned Factory stockpile data 13988 | -5/Proximity Caves | Spotter reported a threat 13995 | -5/Proximity Caves | Spotter reported a threat 13996 | -5/Proximity Caves | Discovered exit to Factory (range 6) 13997 | -5/Proximity Caves | Entered Factory 13997 | -5/Factory | Evolved 2 slots: Utility x2 13998 | -5/Factory | Identified exit to Extension 14035 | -5/Factory | Retrieved Zion intel report: Active Terminals 14084 | -5/Factory | Discovered exit to Extension (range 5) 14085 | -5/Factory | Entered Extension 14146 | -5/Extension | Zion Offense Resupply teleported in 14184 | -5/Extension | Rescued a captive Derelict 14185 | -5/Extension | Rescued a captive Derelict 14201 | -5/Extension | Spotted B-75 Beast 14205 | -5/Extension | Spotted B-75 Beast 14228 | -5/Extension | Rescued A7 14228 | -5/Extension | Core integrity fell below 50% 14234 | -5/Extension | Rescued a captive Derelict 14247 | -5/Extension | Incoming investigation squad redirected 14261 | -5/Extension | Lost 8 parts (3n5u) 14340 | -5/Extension | Rescued a captive Derelict 14385 | -5/Extension | Search patrols dispatched 14411 | -5/Extension | Rescued a captive Derelict 14906 | -5/Extension | Discovered new exit (range 10) 14908 | -5/Extension | Discovered new exit (range 6) 14937 | -5/Extension | Identified exit to Factory 14944 | -5/Extension | Entered Factory 14944 | -4/Factory | Accompanied by 11 allies (A7) 14944 | -4/Factory | Evolved 2 slots: Propulsion x2 14963 | -4/Factory | Build established: Commander-Mutant 15083 | -4/Factory | Discovered new exit (range 3) 15092 | -4/Factory | Zion hero teleported in (99-TNT) 15092 | -4/Factory | Found Prototype Slashing Weapon 15092 | -4/Factory | Identified Vibroblade 15234 | -4/Factory | First assault squad dispatched 15263 | -4/Factory | Incoming assault squad redirected 15366 | -4/Factory | Fabricated Cld. Gravmag System? 15439 | -4/Factory | Found Prototype Device 15439 | -4/Factory | Identified Exp. Shock Absorption System 15477 | -4/Factory | Lost 4 parts (3n1u) 15512 | -4/Factory | Discovered new exit (range 12) 15631 | -4/Factory | Identified exit to Research 15676 | -4/Factory | Core integrity fell below 50% 15697 | -4/Factory | Identified exit to Upper Caves 15698 | -4/Factory | Entered Upper Caves 15711 | -4/Upper Caves | Lost 5 parts (3n2u) 15905 | -4/Upper Caves | System corruption reached 10% 15946 | -4/Upper Caves | Lost 12 parts (1p3n6u2w) 15988 | -4/Upper Caves | Core integrity fell below 20% 15994 | -4/Upper Caves | Discovered new exit (range 7) 15997 | -4/Upper Caves | Entered another Upper Caves area 16048 | -4/Upper Caves | Learned location of 1 exit from Research 16156 | -4/Upper Caves | Discovered new exit (range 8) 16159 | -4/Upper Caves | Entered Zhirov 16159 | -4/Zhirov | Discovered new exit (range 3) 16167 | -4/Zhirov | Met Zhirov 16176 | -4/Zhirov | Learned location of Quarantine (-2) 16176 | -4/Zhirov | Learned location of Testing (-3) 16176 | -4/Zhirov | Learned location of Command (-1) 16178 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16184 | -4/Zhirov | Found Alien Artifact 16189 | -4/Zhirov | Build established: Mutant 16189 | -4/Zhirov | Found Alien Artifact 16189 | -4/Zhirov | Identified Integrated Reactor 16189 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16224 | -4/Zhirov | Entered Proximity Caves 16289 | -3/Proximity Caves | Discovered exit to Research (range 5) 16291 | -3/Proximity Caves | Entered Research 16291 | -3/Research | Evolved 2 slots: Utility x2 16292 | -3/Research | Identified exit to Armory 16418 | -3/Research | Spotted B-86 Titan 16435 | -3/Research | Lost 4 parts (3n1u) 16468 | -3/Research | Retrieved Zion intel report: Active Terminals 16469 | -3/Research | Zion Melee Resupply teleported in 16473 | -3/Research | Found Prototype Slashing Weapon 16473 | -3/Research | Identified Nanosword 16486 | -3/Research | Zion Hacking Resupply teleported in 16511 | -3/Research | Spotted B-86 Titan 16540 | -3/Research | Found Prototype Processor 16540 | -3/Research | Identified Exp. Signal Interpreter 16622 | -3/Research | Incoming investigation squad redirected 16693 | -3/Research | Zion Light squad teleported in 16894 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16895 | -3/Research | Zion Experimental squad teleported in 16952 | -3/Research | Discovered new exit (range 10) 16953 | -3/Research | Entered Armory 16953 | -3/Armory | Accompanied by 1 ally 16967 | -3/Armory | Zion Explosive Resupply teleported in 16971 | -3/Armory | Zion Heavy Resupply teleported in 16984 | -3/Armory | Found Fusion Bomb Launcher 16985 | -3/Armory | Found Fusion Bomb Launcher 17117 | -3/Armory | Found Prototype Protection 17118 | -3/Armory | Identified Zio. Shade Armor 17134 | -3/Armory | Found Zio. Shade Armor 17146 | -3/Armory | Zion Heavy squad teleported in 17150 | -3/Armory | Zion Heavy squad teleported in 17155 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 17165 | -3/Armory | Found Antimissile System 17190 | -3/Armory | Zion Heavy squad teleported in 17253 | -3/Armory | Found Prototype Protection 17253 | -3/Armory | Identified Zio. Weapon Casing 17329 | -3/Armory | Fabricated Cld. Impulse Thruster? 17410 | -3/Armory | Incoming investigation squad redirected 17451 | -3/Armory | Incoming investigation squad redirected 17459 | -3/Armory | Identified Transdimensional Reconstructor 17459 | -3/Armory | Warped through subspace to slip node 17459 | -3/Armory | Discovered new exit (range 1) 17459 | -3/Armory | Identified exit to Lab 17461 | -3/Armory | Entered Lab 17461 | -3/Lab | Discovered new exit (range 9) 17465 | -3/Lab | Identified exit to Research 17474 | -3/Lab | Unable to decrypt terminal 17474 | -3/Lab | Opened the door to a hidden lab 17475 | -3/Lab | Gained access to the hidden lab's interior 17481 | -3/Lab | Entered Research 17481 | -2/Research | Evolved 2 slots: Utility x2 17516 | -2/Research | Zion Hover Resupply teleported in 17624 | -2/Research | Zion Melee Resupply teleported in 17647 | -2/Research | Found Prototype Processor 17647 | -2/Research | Identified Exp. Core Analyzer 17686 | -2/Research | Found Prototype Device 17686 | -2/Research | Identified Exp. Actuator Array 17712 | -2/Research | Build established: Scavenger-Scout 17734 | -2/Research | Discovered new exit (range 5) 17735 | -2/Research | Identified exit to Access 17739 | -2/Research | Retrieved Zion intel report: Prototype Schematics 17820 | -2/Research | Spotted B-90 Cyclops 17825 | -2/Research | Zion Fire squad teleported in 17847 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 17856 | -2/Research | Retrieved Zion intel report: Guard Positions 17861 | -2/Research | Retrieved Zion intel report: Unaware Analyses 17868 | -2/Research | Discovered exit to Access (range 4) 17911 | -2/Research | Retrieved Zion intel report: Component Schematics 18004 | -2/Research | Fabricated Exp. Gyrokinetic Inverter? 18030 | -2/Research | Search patrols dispatched 18072 | -2/Research | System corruption reached 10% 18081 | -2/Research | Retrieved Zion intel report: Active Garrisons 18101 | -2/Research | Spotted B-90 Cyclops 18107 | -2/Research | Self-destructed Last Messages --------------- >>\\ZION-SEEK-2 [ Targeting Component Stockpiles... ] 18091_ System corrupted: Matter fused (-5). 18097_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 18099_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 18102_ Knocked back. 18102_ Triggered Alarm Trap. 18102_ An alarm sounds. 18102_ ALERT: Alarm triggered, dispatching investigation squad. 18103_ Triggered Gamma Bomb Trap. 18103_ A bubble of electromagnetic force engulfs the area. 18103_ Door malfunctions. 18103_ R-10 Processor destroyed. 18104_ P-80 Master resets C-57 Dissector, system corruption cleaned. 18104_ Centrium Medium Armor Plating severed. 18105_ Acquired Centrium Medium Armor Plating. 18105_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 18107_ Zio. Heavy DM Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????? ?? ??????????????????? | | ??????????????????????#### ?? ??????????????????? | | ?????????????????????? # ??k ?????????????????? | | ?????????????????????? # ? ##?????????????????? | | ?????????????????????"" # ? # ?????????????????? | | ?????????????????"? """ # ? # ?????????????????? | | ???????????## ??"" """ # ? # ?????????????????? | | ???????????## ?? / = # ?????????????????? | | ???????????## ? === # + ?????????????????? | | ???????????## ""=""" # # ?????????????????? | | ??????????????? ""F""" # # ?????????????????? | | ############# ??? """"" # # ???? ##??????????? | | ############# ???? # + ???? ##??????????? | | # # # # ?? ##??????????? | | # ##########;/## # ##??????????? | | # """ H % kccc ; ##??????????? | | # ""T"" # @ #### ##??????????? | | " "" "" # c BB ## ???? ##??????????? | | # p/ !A= % BB ##??????????????????? | | # p ##### !!=!= ####??????????????????? | | #######+#########= =!=!! ! ### ??????????????????? | | #####?## !=%!=* A ??????????????? | | ###### ##????## ########+### ##??????????????? | | ###### ##????## ###### ##+###??????????????? | | ????## ##????## ##??????????? ??????????????? | | ????## ##????## ##?????????????????????????????? | | ###### ##????## ##?????????????????????????????? | | ###### ##????##k##?????????????????????????????? | | ##???? #t???????????????????????????????? | | ##???? # ???????????????????????????????? | | ##???? # ????????????k??????????????????? | | """" ##???? # ???????????????????????????????? | | """" ##???? # ???????????????????????????????? | | """" ##???? # ???????????????????????????????? | | """" ## ??? ???????????????????????????????? | | " ####+???H???????????????????????????????? | | ???????????????????????????????? | | ! ???????????????????????????????? | | ???????????????????????????????? | | ############## ???????????????????????????????? | | ## ###############???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 45 Energy Capacity 310 Matter Stores 432 Matter Capacity 800 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Power Shielding 90 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 160 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 5 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Mak. Spear | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Mak. Sword | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Mni. Assault Cannon | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Dynamic Insulation System | -3/Research | Z-intel Adv. Energy Well | -3/Research | Z-intel Lgt. Antimatter Cannon | -3/Research | Z-intel Neutron Missile Launcher | -3/Research | Z-intel Cld. Field Propulsion Drive | -3/Research | Z-intel Centrium Greatsword | -3/Research | Z-intel Hvy. Proton Missile Launcher | -3/Research | Z-intel Hvy. Antimatter Reactor | -3/Research | Z-intel Cld. Impulse Thruster | -3/Research | Z-intel Electron Diverter | -3/Research | Z-intel Com. Mass Driver | -3/Research | Z-intel Centrium Medium Armor Plating | -3/Research | Z-intel Hvy. Wave Gun | -2/Research | Z-intel Exp. Q-thruster | -2/Research | Z-intel Point Singularity Launcher | -2/Research | Z-intel Exp. Core Analyzer | -2/Research | Z-intel Exp. Focal Shield | -2/Research | Z-intel Prc. Matter Filter | -2/Research | Z-intel Vortex Chain Reactor | -2/Research | Z-intel Adv. Remote Shield | -2/Research | Z-intel Exp. Gyrokinetic Inverter | -2/Research | Z-intel Enh. Coil Gun | -2/Research | Z-intel Adv. Thermal Shield | -2/Research | Z-intel Adv. Targeting Computer | -2/Research | Z-intel Hvy. Linear Accelerator | -2/Research | Z-intel Adv. Launcher Guidance Computer | -2/Research | Z-intel Phase Gun | -2/Research | Z-intel Imp. Fusion Compressor | -2/Research | Z-intel Core Analyzer | -2/Research | Z-intel Adv. Shield Generator | -2/Research | Z-intel Centrium Leg | -2/Research | Z-intel Quantum Capacitor | -2/Research | Z-intel Adv. Target Analyzer | -2/Research | Z-intel Imp. Arc Projector | -2/Research | Z-intel Micro-nuke Launcher | -2/Research | Z-intel Imp. Linear Gravjet | -2/Research | Z-intel Adv. Signal Interpreter | -2/Research | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive X-72 Disruptor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Cld. Gravmag System | x1 | -4/Factory | Authchip Cld. Impulse Thruster | x1 | -3/Armory | Authchip Exp. Gyrokinetic Inverter | x1 | -2/Research | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonScatterUnit Manual? 0 Play Time 02:51:35 Cumulative 497.3 hours Start 2023.05.20 @ 08:58:07 End 2023.05.20 @ 13:02:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 529 Rogue 520 Adventurer 8 Explorer 1 Win Type - Total 9 Types 5/1/3/0/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1065ca2-c3a5-42f9-892e-b5ad33aa1d1d