Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.05 @ 22:12:47 Player: Decinym Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (134) 670 Value Destroyed (4011) 4011 Prototype IDs (63) 1260 Alien Tech Used (2) 400 Bonus (8617) 8617 TOTAL SCORE: 25458 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 738 Follower Combat Kills 270 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -591 Cogmind --------- Core Integrity 1561/1600 Matter 300/300 Energy 673/700 System Corruption 0% Temperature Cool (17) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Electron Diverter Electron Diverter > --- UTILITY (13) ----- Medium Storage Unit Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Reaction Control System Layered Light Armor Plating Improved Energy Mantle Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (12) --- Light Antimatter Reactor Heavy Antimatter Reactor Impulse Thruster Array Reaction Control System Advanced Force Field Vortex Catalyst Activator Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Reaction Control System Layered Light Armor Plating Improved Energy Mantle Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON ----------- CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Antimatter Reactor Heavy Antimatter Reactor Impulse Thruster Array Reaction Control System Advanced Force Field Vortex Catalyst Activator Plasma Lance Plasma Lance [Rating: 155] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 Utility 11 | . . . . . 3 1 . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 172 | . 8 1 3 . 25 61 1 3 . 3 3 2 6 1 2 . 6 5 . 5 3 14 1 . 7 1 2 1 6 2 Power 16 | . 1 1 . . 3 3 . . . . 1 . . . 1 . 2 . . . 1 2 . . 1 . . . . . Engine 8 | . 1 1 . . 2 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . Core 6 | . . . . . 1 1 . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Propulsion 41 | . 3 . 1 . 5 16 . 1 . . . . 1 . . . . 1 . . . 6 . . 1 . 2 . 2 2 Treads 13 | . 3 . 1 . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . 6 . 1 . . . . 1 . . . . 1 . . . 6 . . 1 . 2 . 2 2 Utility 58 | . 2 . 2 . 6 10 . 1 . 2 2 . 4 1 . . 4 3 . 4 1 4 1 . 5 1 . 1 4 . Device 20 | . . . . . 1 5 . . . 1 1 . 1 1 . . 1 1 . 1 1 1 . . 4 1 . . . . Storage 8 | . 1 . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Processor 5 | . 1 . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Hackware 12 | . . . . . . 3 . . . . . . 1 . . . 2 . . . . 3 . . 1 . . . 2 . Protection 13 | . . . . . 1 1 . 1 . 1 . . 2 . . . . 2 . 3 . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | . 2 . . . 11 32 1 1 . 1 . 2 1 . 1 . . 1 . 1 1 2 . . . . . . . . Energy Gun 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . 3 . . . . . 1 . . . . . . . . . 2 . . . . . . . . Ballistic Gun 16 | . 2 . . . 8 6 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . 3 10 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 5 1 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 3 1 . . . . . . . . . . . . . 4 . 1 . . 6 1 . . . . Parts Lost 26 | . . 1 . . 3 15 . . . . . . . . . . 1 . . 1 1 3 . . . . . . . 1 Power 4 | . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 10 | . . . . . . 7 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Utility 7 | . . . . . 2 2 . . . . . . . . . . . . . 1 . 2 . . . . . . . . Weapon 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . . 1 . . 2 9 . . . . . . . . . . 1 . . 1 1 3 . . . . . . . 1 Average Slot Usage (%) 92 | . 94 100 100 100 94 95 84 84 84 84 86 89 93 93 93 93 93 88 94 91 86 89 89 89 85 84 77 78 84 84 Engine 7 | . 14 14 14 14 8 6 7 7 7 7 6 6 6 6 6 6 5 5 5 5 8 5 5 5 1 . . . . . Core 1 | . . . . . . . . . . . 6 6 6 6 6 6 5 5 5 4 . 2 . . . . . . . . Treads 13 | . 20 28 28 28 27 22 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . 1 30 30 30 30 26 26 26 26 26 26 23 23 23 23 23 23 21 21 21 21 23 23 26 28 Device 7 | . . . . . 5 2 23 15 15 15 13 13 13 13 13 13 11 11 11 10 8 14 15 15 19 21 15 14 13 12 Storage 14 | . 21 28 28 28 20 20 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 7 8 8 Processor 6 | . . . . . 11 7 7 7 7 7 13 13 8 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 Hackware 9 | . . . . . . 9 7 7 7 7 6 6 10 13 13 13 20 23 23 23 23 18 21 21 21 21 19 19 21 20 Protection 2 | . . . . . 2 2 . 6 7 1 6 6 6 6 6 6 5 5 5 5 5 5 5 5 1 . . . 3 4 Ballistic Gun 8 | . 28 28 28 28 17 6 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 5 6 5 . 5 2 3 5 5 5 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 12 15 15 39 39 61 75 22 26 23 23 27 30 35 34 34 34 35 32 30 34 32 44 44 43 64 64 64 71 75 75 Greatest Support 90 | 20 46 46 46 46 69 80 21 24 24 24 33 33 35 35 35 35 39 33 37 33 33 53 53 53 65 65 73 73 83 90 Greatest Overweight (x) 7 | . . . . . 1 7 1 1 . . . . . . . . 1 . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 8 8 16 16 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 Average Capacity 12 | 6 7 8 12 16 16 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 12 12 Most Carried 20 | 6 8 8 13 13 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 10 12 11 Average Carried 11 | 5 6 7 9 13 16 17 7 7 8 7 7 7 7 8 8 8 7 7 8 7 6 7 8 8 7 8 7 8 11 10 Final Capacity 20 | 6 8 8 16 16 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 Final Carried 20 | 4 8 8 13 13 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 8 8 8 8 8 7 10 12 10 Class Distribution -------------------- 34% | Mutant 28% | Hacker-Sprinter 11% | Hacker-Mutant 8% | Hauler-Mutant 7% | Sprinter 6% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 3635 | 200 311 48 60 30 775 1423 18 30 . 16 . 79 30 39 21 . 60 30 20 80 35 . 65 70 10 80 . 20 60 25 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5740 | . 369 35 . . 1316 2711 . . . . . 151 123 . . . 306 . . 177 . . . . . . . . 198 354 Parts 324 | . 22 2 . . 106 144 . . . . . 7 5 . . . 7 . . 1 . . . . . . . . 16 14 Haulers Intercepted 8 | . . . . . 3 1 . . . . . . 1 . . . 3 . . . . . . . . . . . . . Recyclers Shooed 5 | . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . . . . . . . . . 1 . . . 23 18 . . . . . Prevented 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 89 | . 7 1 . . 27 51 . . . . . . . . . . . . . . . . . . . . . . 1 2 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Guns 40 | . 7 1 . . 23 9 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . AOE 34 | . . . . . 4 30 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | . 4 . . . 5 6 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Worker 9 | . . . . . 4 4 . . . . . . 1 . . . . . . . . . . . . . . . . . Builder 9 | . 1 . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . 3 1 . . . . . . 1 . . . 3 . . . . . . . . . . . . . Recycler 7 | . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 28 | . 4 . . . 13 11 . . . . . . . . . . . . . . . . . . . . . . . . Grunt 34 | . 3 1 . . 6 24 . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . . . . 8 8 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Martyr 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 1 . . 8 10 . . . . . . 1 . . . 1 . . . . . . . . . . . 1 2 Combat Bots Only 8 | . 3 1 . . 8 8 . . . . . . . . . . . . . . . . . . . . . . 1 2 Max Kills in Single Turn 4 | . 1 1 . . 2 4 . . . . . 1 1 . . . 1 . . . . . . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 6189 | . 494 146 . 37 1265 2701 . . . . . . 118 . . . 153 59 . 148 85 243 . 256 . . . 130 20 334 Core 775 | . 108 33 . 6 190 293 . . . . . . 11 . . . . . . . . 18 . 18 . . . 39 20 39 Absorbed by Shields 380 | . . . . . . . . . . . . . . . . . . . . . . 71 . . . . . 127 . 182 Core Remaining (%) 85 | 100 . . . 41 65 . . . . 58 . . . . . 98 . . . . 100 . . . . 96 . 97 98 97 Volleys Fired 285 | . 50 6 . . 97 120 . . . . . 3 . . . . . . . 6 . 3 . . . . . . . . Largest 2 | . 2 2 . . 2 2 . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . Hottest 118 | . 40 40 . . 48 118 . . . . . 69 . . . . . . . . . 88 . . . . . . . . Shots Fired 501 | . 100 12 . . 188 189 . . . . . 3 . . . . . . . 6 . 3 . . . . . . . . Gun 398 | . 100 12 . . 183 103 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 60 | . . . . . . 54 . . . . . 3 . . . . . . . . . 3 . . . . . . . . Launcher 37 | . . . . . 5 32 . . . . . . . . . . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Kinetic 420 | . 100 12 . . 183 125 . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 10 | . . . . . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 65 | . . . . . 3 56 . . . . . 3 . . . . . . . . . 3 . . . . . . . . Robot Hit Streak 32 | . 8 12 . . 32 16 . . . . . 7 . . . . . . . 10 . . . . . . . . . . Robot Miss Streak 5 | . 5 2 . . 4 2 . . . . . . . . . . . . . 2 . 2 . . . . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 390 | . 60 9 . . 142 150 . . . . . 6 5 . . . 8 . . 4 . . . . . . 1 . 3 2 Core Hits 213 | . 17 3 . . 60 124 . . . . . 3 2 . . . 4 . . . . . . . . . . . . . Critical Hits 9 | . 3 . . . 1 3 . . . . . . . . . . 2 . . . . . . . . . . . . . Critical Kills 5 | . 1 . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 148 | . . . . . . 17 3 2 . 9 . 3 18 . 1 19 21 4 . . 14 3 . 4 1 1 8 5 7 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . 17 3 2 . 9 . 3 18 . . . . . . . . . . . . . . . . . Piercing 96 | . . . . . . . . . . . . . . . 1 19 21 4 . . 14 3 . 4 1 1 8 5 7 8 Sneak Attacks 12 | . . . . . . 1 . . . . . 3 2 . . . 3 . . . . . . . . . 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11675 | . 808 117 . . 2561 5953 . . . . . 344 364 . . . 927 . . . . . . . . . 192 . 409 . Guns 4638 | . 808 117 . . 2184 1529 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1135 | . . . . . . 1129 . . . . . 6 . . . . . . . . . . . . . . . . . . Explosions 3485 | . . . . . 377 3108 . . . . . . . . . . . . . . . . . . . . . . . . Melee 2417 | . . . . . . 187 . . . . . 338 364 . . . 927 . . . . . . . . . 192 . 409 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5255 | . 808 117 . . 2184 2146 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 179 | . . . . . . 179 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1588 | . . . . . 240 1348 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2236 | . . . . . 137 2093 . . . . . 6 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 889 | . . . . . . 187 . . . . . 338 364 . . . . . . . . . . . . . . . . . Piercing 1528 | . . . . . . . . . . . . . . . . . 927 . . . . . . . . . 192 . 409 . Highest Corruption 6 | . . . . . . 6 6 6 6 6 . . . . . . . . . . . . . 3 3 . . 1 . . Average Corruption 4 | . . . . . . 4 6 6 6 6 . . . . . . . . . . . . . 1 3 . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . 36 3 1 2 4 . . . . . . . . . . . . . 1 . . . . . . Message Errors 10 | . . . . . . 7 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Matter Fused 14 | . . . . . . 11 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Energy Discharges 6 | . . . . . . 4 . . . 1 . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 777 | . . . . . 5 48 . . . . . . . . . . 251 . . . . . . . . . 122 . 351 . Projectiles 24 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 29 | . . . . . 5 24 . . . . . . . . . . . . . . . . . . . . . . . . Melee 724 | . . . . . . . . . . . . . . . . . 251 . . . . . . . . . 122 . 351 . Knockbacks 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 256 | . . . . . . 256 . . . . . . . . . . . . . . . . . . . . . . . . Shots 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 189 | . . 7 . . 45 189 158 . . 82 2 114 7 . . 6 64 1 8 . . 20 . . . . . . . 10 Average Temperature 25 | . . 5 . . 14 37 85 . . 46 1 36 1 . . 3 25 1 6 . . 10 . . . . . . . 3 Received Heat Transfer 1359 | . 78 81 . . 315 783 . . . . . . 6 . . . 18 27 . 18 . . . 21 . . . 12 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 250 | . . . . . . 250 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 1640 | . 110 50 . . 534 878 . . . . 25 34 348 . . . 300 . . . . 57 . . . . 62 1640 1194 824 Average Influence 338 | . 69 48 . . 199 441 . . . . 5 26 176 . . . 124 . . . . 12 . . . . 31 1600 1130 756 Maximum Alert Level 5 | . . . . . 2 3 . . . . . . 1 . . . 1 . . . . . . . . . . 5 4 3 Low Security (%) 45 | 100 100 100 . 100 59 8 . . . . 100 100 65 . . . 66 . . . . 100 . . . . 100 1 . . Level 1 22 | . . . . . 11 47 . . . . . . 34 . . . 33 . . . . . . . . . . . . . Level 2 14 | . . . . . 28 21 . . . . . . . . . . . . . . . . . . . . . . . 25 Level 3 10 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . 24 74 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . . Squads Dispatched 27 | . 2 . . . 4 15 . . . . . . 1 . . . 2 . . . . 1 . . . . . . 1 1 Investigation 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Extermination 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 14 | . 1 . . . 3 6 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 1 4 . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 17 | . 1 . . . 4 3 . . . . 1 . . . . . 1 . . . . . . . . . 1 . 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 23 2 . 3 47 74 . . . 1 1 5 9 . . . 20 3 3 2 16 7 4 16 . 3 3 7 12 5 Peak Tracking Total 13 | . 4 2 . 3 7 7 . . . 3 4 4 4 . . . 13 1 5 2 7 3 5 13 . 4 2 6 6 3 Tactical Retreats 39 | . 3 . . . 6 11 . . . . . . . . . . 1 3 3 . 5 1 1 4 . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 9 | . 1 . . . . 3 . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . 1 Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 9 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 14 | . . . . . 2 6 . . . . . . 1 . 1 . 1 . . . . 1 . . . 1 . . . 1 Max in Single Turn 2 | . . . . . 2 2 . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 67 | . . . 3 . 4 11 1 . 4 . 3 . 9 . . 1 7 1 1 4 . 2 1 1 5 1 1 . 2 5 Terminals 32 | . . . . . 3 8 . . . . 1 . 5 . . 1 4 . 1 . . 2 . . . . 1 . 2 4 Fabricators 7 | . . . . . . 2 . . . . 1 . 3 . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Total Hacks 244 | . . . 7 . 16 37 1 . 28 . 16 . 38 . . 6 19 1 5 17 . 9 9 1 10 1 4 . 2 17 Successful 161 | . . . 7 . 7 16 1 . 28 . 8 . 22 . . 2 10 1 2 17 . 7 9 1 10 1 2 . 1 9 Failed 83 | . . . . . 9 21 . . . . 8 . 16 . . 4 9 . 3 . . 2 . . . . 2 . 1 8 Catastrophic 12 | . . . . . 2 1 . . . . 1 . 4 . . 2 . . 1 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . . . 1 . 10 18 . . . . 4 . 26 . . 4 11 1 4 . . 9 . . 1 . 2 . 2 8 Terminals 121 | . . . . . 11 28 . . . . 4 . 24 . . 6 14 . 5 . . 9 . . . . 4 . 2 14 Fabricators 24 | . . . . . . 5 . . . . 3 . 13 . . . 3 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . 5 4 . . . . 9 . . . . . . . . . . . . . . . . . . 3 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Terminal Hacks 108 | . . . 7 . 2 8 1 . 28 . . . 8 . . 2 2 1 2 17 . 3 9 1 10 1 1 . 1 4 Record 44 | . . . 6 . . . . . 11 . . . . . . 2 . . 1 5 . . 9 . 8 1 . . . 1 Part Schematic 19 | . . . . . . 1 . . 9 . . . 4 . . . . . 1 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . Open Door 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 2 . . . . 1 Level Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 5 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . 3 . . . . . . 1 . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 2 . . . . 1 . 7 . . . 1 . . . . . . . . . . . . . Load Schematic 6 | . . . . . . 1 . . . . 1 . 3 . . . 1 . . . . . . . . . . . . . Build 5 | . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 3 3 . . . . 6 . . . . . . . . . . . . . . . . . . 2 Insert Component 9 | . . . . . 2 2 . . . . 3 . . . . . . . . . . . . . . . . . . 2 Analyze 5 | . . . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 25 | . . . . . 2 3 . . . . 1 . 6 . . . 5 . . . . 4 . . . . 1 . . 3 Terminals 22 | . . . . . 2 3 . . . . 1 . 3 . . . 5 . . . . 4 . . . . 1 . . 3 Assimilate 6 | . . . . . . 1 . . . . . . 1 . . . 2 . . . . 2 . . . . . . . . Botnet 15 | . . . . . 2 2 . . . . 1 . 2 . . . 3 . . . . 1 . . . . 1 . . 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . . . . . 4 11 . . . . 3 . 7 . . 1 5 . 1 . . 1 . . . . 1 . 1 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 1 2 . . 9 . 3 . 4 . . . . . 1 4 . . . . . . . . . . Parts Built 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Matter 825 | . . . . . . 252 . . . . . . 573 . . . . . . . . . . . . . . . . . Time 375 | . . . . . . 134 . . . . . . 241 . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 4 . . . . . . 6 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 24 | . . . . . . 1 . . . 1 . 18 1 . . . 2 . . . . 1 . . . . . . . . Largest Group 18 | . . . . . . 1 . . . 1 . 18 11 . . . 2 . . . . 1 . . . . . . . . Highest-Rated Group 650 | . . . . . . 26 . . . 94 . 650 405 . . . 52 . . . . 26 . . . . . . . . Highest-Rated Ally 94 | . . . . . . 26 . . . 94 . 50 46 . . . 26 . . . . 26 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 141 | . . . . . . . . . . 4 . 87 50 . . . . . . . . . . . . . . . . . Total Damage 5678 | . . . . . . . . . . 50 . 4589 1039 . . . . . . . . . . . . . . . . . Kills 14 | . . . . . . . . . . . . 10 4 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . 1 1 . . . . . 1 2 1 . 1 2 . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 9872 | 7 567 246 674 152 1543 2180 119 81 43 157 86 103 373 52 267 382 347 225 89 104 296 188 118 161 387 77 118 65 533 132 Spaces Moved 11976 | 6 245 142 416 60 698 1299 292 150 85 254 206 204 580 149 772 502 817 556 317 156 592 428 308 417 714 244 240 144 607 376 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2217 | . 189 142 416 60 698 712 . . . . . . . . . . . . . . . . . . . . . . . . Legs 62 | 6 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 29 | . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . Hover 420 | . . . . . . 420 . . . . . . . . . . . . . . . . . . . . . . . . Flight 9248 | . . . . . . 138 292 150 85 254 206 204 580 149 772 502 817 556 317 156 592 428 308 417 714 244 240 144 607 376 Fastest Speed 19 | 120 120 160 160 160 160 28 28 28 28 28 28 28 28 28 28 28 21 28 21 28 21 26 31 31 29 29 25 25 22 19 Average Speed 55 | 120 150 160 160 160 167 118 28 29 28 28 28 28 28 28 28 28 27 28 27 33 27 28 31 31 29 29 25 25 22 19 Slowest Speed 190 | 120 160 160 160 160 190 190 100 103 28 28 28 28 28 28 28 28 94 28 28 103 28 31 31 31 31 29 26 25 22 20 Overloaded Moves 37 | . . . . . . . . . . . . . . . . . 17 . 3 . 17 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . 1 2 . . . 1 . 11 . . . 24 . . 1 3 7 1 . . . 3 . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 42 41 68 21 56 32 54 23 71 42 10 89 19 32 83 54 30 74 57 60 83 15 43 66 79 43 11 37 17 12 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 13 | . . . 1 . . . 1 . 1 . . . . 1 4 . . 1 . 3 . . 1 . . . . . . . Known Exits Taken 23 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . . . . 2 3 . 2 . . . 1 5 2 . 3 2 . 3 . 1 . . 2 . . . . Spaces Dug 117 | . . . . . . 18 3 2 . 9 . . 13 . . 19 10 4 . . 14 3 . 4 1 . 7 5 4 1 Terrain Destroyed 264 | . . . . . 27 138 3 2 . 9 . . 13 . . 19 10 4 . . 14 3 . 4 1 . 7 5 4 1 Melee 111 | . . . . . . 12 3 2 . 9 . . 13 . . 19 10 4 . . 14 3 . 4 1 . 7 5 4 1 Projectile 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . AOE 147 | . . . . . 27 120 . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 14479 | 7 350 149 425 116 910 1720 320 183 103 326 234 242 753 158 820 714 884 619 316 196 698 480 328 442 888 247 279 164 986 422 Wait 1708 | . 29 . . 57 38 176 24 25 19 57 20 27 147 9 42 194 32 49 . 11 93 14 20 22 152 . 32 12 370 37 Move 11828 | 5 244 141 415 59 697 1296 287 149 84 253 204 203 558 148 771 501 771 555 316 153 585 413 305 416 713 243 233 142 593 375 Hop 54 | . . . . . . 1 2 . . . 1 . 10 . . . 21 . . 1 3 6 1 . . . 3 . 5 . Pick Up 102 | . 9 1 5 . 26 17 1 1 . 1 4 2 4 . 1 . 6 2 . 3 . 11 . . 3 . . 3 2 . Fast Attach 64 | . 5 . . . 11 11 . 1 . 1 . . 5 . 2 . 2 1 . 5 1 4 1 . 7 2 . 1 4 . Attach 54 | . . 1 . . 4 24 1 1 . 1 2 2 . . . . 2 2 . 1 2 7 . . . . 1 . 1 2 Detach 17 | . . . . . 1 7 1 1 . 1 . 1 . . . . 1 1 . 1 . 2 . . . . . . . . Swap 56 | . 3 . 3 . 10 26 . 1 . 1 1 . 1 1 . . 2 2 . . . 3 . . . . 1 . 1 . Drop 131 | 2 10 . 2 . 26 25 1 2 . 2 2 1 10 . 3 . 8 3 . 8 . 8 1 . 12 1 1 . 3 . Fire 285 | . 50 6 . . 97 120 . . . . . 3 . . . . . . . 6 . 3 . . . . . . . . Melee 148 | . . . . . . 17 3 2 . 9 . 3 18 . 1 19 21 4 . . 14 3 . 4 1 1 8 5 7 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . . . 18 . . 7 . 6 . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 575 | -10/Materials | Entered Mines 594 | -10/Mines | Core integrity fell below 50% 669 | -10/Mines | Learned Materials interactive machine intel 688 | -10/Mines | Met a Derelict bent on vengeance 815 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 815 | -10/Mines | Discovered new exit (range 5) 821 | -10/Mines | Entered Exiles 861 | -10/Exiles | Met 8R-AWN 884 | -10/Exiles | Met EX-HEX 932 | -10/Exiles | Met EX-BIN 957 | -10/Exiles | Aligned with FarCom system 959 | -10/Exiles | Given EX-Vault access code 999 | -10/Exiles | Opened EX-Vault 1011 | -10/Exiles | Found 0b10 Alert Chip 1047 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1355 | -10/Exiles | Met EX-DEC 1365 | -10/Exiles | Learned location of Zion (-6) 1476 | -10/Exiles | Discovered new exit (range 14) 1495 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1495 | -10/Exiles | Entered Mines 1501 | -9/Mines | Assembled infested the area 1634 | -9/Mines | Discovered new exit (range 9) 1647 | -9/Mines | Entered Materials 1647 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1648 | -8/Materials | Loaded intel: 19 interactive machine locations 1802 | -8/Materials | Identified exit to Factory 2769 | -8/Materials | Destroyed 8 combat bots 3077 | -8/Materials | Garrison activated, responded to threat 3190 | -8/Materials | Entered Factory 3190 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3230 | -7/Factory | Build established: Hauler-Mutant 3627 | -7/Factory | Build established: Hacker-Mutant 4114 | -7/Factory | Garrison activated, responded to threat 4589 | -7/Factory | Identified exit to Storage 4589 | -7/Factory | Identified exit to Lower Caves 4686 | -7/Factory | Build established: Hauler-Mutant 4790 | -7/Factory | First assault squad dispatched 4794 | -7/Factory | Destroyed 8 combat bots 4897 | -7/Factory | Garrison activated, responded to threat 5125 | -7/Factory | Discovered new exit (range 14) 5129 | -7/Factory | Build established: Mutant 5143 | -7/Factory | Identified exit to Factory 5197 | -7/Factory | Lost 3 parts (1n1u1w) 5260 | -7/Factory | Destroyed 7 combat bots 5269 | -7/Factory | Lost 9 parts (1p4n1u3w) 5316 | -7/Factory | Fabricated Cld. VTOL Module? 5370 | -7/Factory | Entered Lower Caves 5458 | -7/Lower Caves | Learned location of Extension (-6) 5481 | -7/Lower Caves | Discovered new exit (range 10) 5488 | -7/Lower Caves | Identified exit to Lower Caves 5489 | -7/Lower Caves | Entered another Lower Caves area 5505 | -7/Lower Caves | Encountered a Warlord checkpoint 5545 | -7/Lower Caves | Learned Factory garrison access intel 5568 | -7/Lower Caves | Discovered new exit (range 7) 5569 | -7/Lower Caves | Identified exit to Data Miner 5570 | -7/Lower Caves | Entered Data Miner 5570 | -7/Data Miner | Discovered new exit (range 6) 5576 | -7/Data Miner | Met Data Miner 5582 | -7/Data Miner | Learned location of Section 7 (-2) 5582 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5588 | -7/Data Miner | Received God Mode back door access code from Data Miner 5609 | -7/Data Miner | Identified exit to Proximity Caves 5613 | -7/Data Miner | Entered Proximity Caves 5681 | -6/Proximity Caves | Build established: Sprinter 5760 | -6/Proximity Caves | Discovered exit to Factory (range 8) 5764 | -6/Proximity Caves | Escorted by Enhanced Grunt 5764 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5770 | -6/Proximity Caves | Entered Factory 5770 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5771 | -6/Factory | Loaded intel: 4 garrison access locations 5856 | -6/Factory | Manually triggered Chute Trap 5856 | -6/Factory | Sucked down chute 5856 | -6/Factory | Entered Waste 5859 | -6/Waste | Spotted C-40 Crusher 5864 | -6/Waste | Spotted C-40 Crusher 5869 | -6/Waste | Spotted C-40 Crusher 5871 | -6/Waste | Spotted C-40 Crusher 5876 | -6/Waste | Warlord forces began an assault 5890 | -6/Waste | Spotted C-40 Crusher 5890 | -6/Waste | Allies destroyed C-40 Crusher 5895 | -6/Waste | Allies destroyed C-40 Crusher 5895 | -6/Waste | Allies destroyed C-40 Crusher 5896 | -6/Waste | Spotted C-40 Crusher 5904 | -6/Waste | Allies destroyed C-40 Crusher 5904 | -6/Waste | Allies destroyed C-40 Crusher 5908 | -6/Waste | Discovered new exit (range 19) 5918 | -6/Waste | Identified exit to Factory 5959 | -6/Waste | Entered Factory 5959 | -6/Factory | Accompanied by 10 allies 6067 | -6/Factory | Garrison activated, responded to threat 6107 | -6/Factory | Discovered new exit (range 5) 6110 | -6/Factory | Identified exit to Factory 6149 | -6/Factory | Fabricated Hacking Suite (x1) 6189 | -6/Factory | Fabricated Hacking Suite (x1) 6201 | -6/Factory | Identified exit to Lower Caves 6201 | -6/Factory | Identified exit to Extension 6332 | -6/Factory | Entered Lower Caves 6378 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6383 | -6/Lower Caves | Identified exit to Zion 6384 | -6/Lower Caves | Entered Zion 6391 | -6/Zion | Build established: Hacker-Sprinter 6417 | -6/Zion | Found CR-A16's Pointy Stick 6421 | -6/Zion | Discovered new exit (range 11) 6458 | -6/Zion | Learned Factory trap positions 6491 | -6/Zion | Learned location of Quarantine (-2) 6505 | -6/Zion | Given A8's code to call for help 6523 | -6/Zion | Learned Factory security intel 6533 | -6/Zion | Rebuked by Imprinter 6568 | -6/Zion | Revealed the true nature of CR-A1G's Pointy Stick 6579 | -6/Zion | Learned location of Armory (-4) 6651 | -6/Zion | Identified exit to Proximity Caves 6651 | -6/Zion | Entered Proximity Caves 6920 | -5/Proximity Caves | Learned Factory emergency access door positions 7019 | -5/Proximity Caves | Discovered exit to Factory (range 5) 7033 | -5/Proximity Caves | Entered Factory 7033 | -5/Factory | Evolved 2 slots: Utility x2 7034 | -5/Factory | Loaded intel: 109 trap records 7225 | -5/Factory | Identified exit to Upper Caves 7380 | -5/Factory | Entered Upper Caves 7527 | -5/Upper Caves | Encountered a Warlord checkpoint 7595 | -5/Upper Caves | Discovered new exit (range 5) 7597 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7602 | -5/Upper Caves | Found Prototype Special Weapon 7605 | -5/Upper Caves | Identified exit to Upper Caves 7605 | -5/Upper Caves | Entered another Upper Caves area 7611 | -5/Upper Caves | Learned Factory garrison access intel 7642 | -5/Upper Caves | Learned location of 1 exit from Factory 7686 | -5/Upper Caves | Discovered new exit (range 11) 7689 | -5/Upper Caves | Identified exit to Zhirov 7694 | -5/Upper Caves | Entered Zhirov 7694 | -5/Zhirov | Discovered new exit (range 3) 7700 | -5/Zhirov | Met Zhirov 7705 | -5/Zhirov | Learned location of Testing (-3) 7705 | -5/Zhirov | Learned location of Command (-1) 7707 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7712 | -5/Zhirov | Found Alien Artifact 7712 | -5/Zhirov | Identified Integrated Dissipator 7712 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7732 | -5/Zhirov | Identified Molecular Deconstructor 7769 | -5/Zhirov | Cloak Generator disabled 7769 | -5/Zhirov | Attacked by Zhirov 7798 | -5/Zhirov | Identified exit to Proximity Caves 7798 | -5/Zhirov | Entered Proximity Caves 7889 | -4/Proximity Caves | Spotted B-86 Titan 7901 | -4/Proximity Caves | Identified exit to Factory 7943 | -4/Proximity Caves | Learned Research stockpile data 8094 | -4/Proximity Caves | Entered Factory 8094 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8095 | -4/Factory | Identified exit to Research 8096 | -4/Factory | Loaded intel: 4 garrison access locations 8181 | -4/Factory | Lost 3 parts (1n2u) 8219 | -4/Factory | Identified exit to Upper Caves 8219 | -4/Factory | Identified exit to Armory 8282 | -4/Factory | Entered Upper Caves 8297 | -4/Upper Caves | Learned location of 1 exit from Research 8335 | -4/Upper Caves | Learned location of 1 exit from Factory 8335 | -4/Upper Caves | Learned Research trap positions 8335 | -4/Upper Caves | Learned Extension trap positions 8335 | -4/Upper Caves | Learned Research terminal intel 8335 | -4/Upper Caves | Learned Factory garrison access intel 8335 | -4/Upper Caves | Learned Extension garrison access intel 8396 | -4/Upper Caves | Discovered new exit (range 13) 8399 | -4/Upper Caves | Identified exit to Upper Caves 8400 | -4/Upper Caves | Entered another Upper Caves area 8403 | -4/Upper Caves | Discovered exit to Research (range 11) 8533 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8557 | -4/Upper Caves | Discovered new exit (range 15) 8561 | -4/Upper Caves | Identified exit to Warlord 8561 | -4/Upper Caves | Entered Warlord 8572 | -4/Warlord | System corruption cleaned by Quarantine Array 8591 | -4/Warlord | Learned 4 Research zone layouts 8591 | -4/Warlord | Learned 4 Research zone layouts 8591 | -4/Warlord | Learned 4 Testing zone layouts 8591 | -4/Warlord | Learned 4 Quarantine zone layouts 8591 | -4/Warlord | Learned Research terminal intel 8592 | -4/Warlord | Learned Armory trap positions 8637 | -4/Warlord | Met Warlord 8641 | -4/Warlord | Opened Warlord's prototype stash 8642 | -4/Warlord | Found Prototype Device 8642 | -4/Warlord | Identified Thermal Barrier 8657 | -4/Warlord | Found Prototype Reactor 8657 | -4/Warlord | Identified Vortex Chain Reactor 8662 | -4/Warlord | Warlord's base attacked by MAIN.C 8666 | -4/Warlord | Found Prototype Hackware 8666 | -4/Warlord | Identified Ghost Barrier 8726 | -4/Warlord | Found Prototype Launcher 8940 | -4/Warlord | Opened side exit 8945 | -4/Warlord | Discovered new exit (range 10) 8947 | -4/Warlord | Identified exit to Proximity Caves 8948 | -4/Warlord | Entered Proximity Caves 8972 | -3/Proximity Caves | Found Alien Artifact 8972 | -3/Proximity Caves | Identified Dimensional Node Initializer 8972 | -3/Proximity Caves | Initialized slip node 9021 | -3/Proximity Caves | Discovered exit to Research (range 15) 9025 | -3/Proximity Caves | Entered Research 9025 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9026 | -3/Research | Identified exit to Research 9028 | -3/Research | Loaded intel: 75 trap records 9030 | -3/Research | Loaded intel: 18 terminal locations 9064 | -3/Research | Identified exit to Testing 9143 | -3/Research | Entered Testing 9144 | -3/Testing | Maximum security lockdown engaged 9208 | -3/Testing | Entered Research 9208 | -2/Research | Warlord forces began assault on 0b10 9208 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9209 | -2/Research | Identified exit to Access 9210 | -2/Research | Loaded intel: 17 terminal locations 9243 | -2/Research | Met up with Warlord 9250 | -2/Research | Spotted B-90 Cyclops 9262 | -2/Research | Destroyed B-90 Cyclops 9318 | -2/Research | Research machine network offline 9514 | -2/Research | Borebot progress halted 9575 | -2/Research | Build established: Wizard-Sprinter 9741 | -2/Research | Entered Access 9741 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9747 | -1/Access | Identified Vortex Catalyst Activator 9775 | -1/Access | Identified exit to Surface 9810 | -1/Access | Spotted B-99 Colossus 9813 | -1/Access | Spotted B-99 Colossus 9816 | -1/Access | Destroyed B-99 Colossus 9834 | -1/Access | Destroyed B-99 Colossus 9873 | *** | Escaped! Last Messages --------------- 09818_ Slug penetrates Sealed Heavy Doors. Sealed Heavy Doors opened remotely. 09832_ Knocked back. 09832_ Critical hit. 09832_ Knocked back. 09832_ Slug penetrates Reinforced Barrier. 09834_ B-99 Colossus suddenly blasts apart at the seams. 09834_ B-99 Colossus destroyed. 09836_ Acquired 25 matter. 09846_ R-10 Processor collects Rnf. Quantum Reactor. 09850_ R-10 Processor collects Adv. Cooling System. 09857_ R-10 Processor collects Arm. Heavy Treads. 09863_ R-10 Processor collects Prototype Ballistic Gun. 09868_ Triggered Armageddon Trap. 09868_ An explosion rips through the floor. 09868_ U-05 Engineer destroyed. 09868_ K-01 Serf destroyed. 09868_ T-07 Excavator destroyed. 09868_ Terminal disabled. 09868_ K-01 Serf destroyed. 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" ????????????????????? | | """ " ?????????????????????? | | " T" ?????????????????????? | | " ????????????????????? | | #???????????????????? | | = #???????????????????? | | # #???????????????????? | | #??#######???????????????????? | | ####### ##????????????????????????????? | | # #########???????????????????????????? | | ?# ####### #####################???????? | | ]]! ??## """T""" [!= #???????? | | ]]! ????# """ """ !!%= #???????? | | ]! ?????# !*] ###+##### | | ??????# u | | ???????# "" | | ??????????# @" | | ??????????# | | ??????????# % ###+##### | | ??????????# R # | | ??????????# # | | ??????????# ####### #####################?"""" | | ??????????# #?????####??????????????????#""""" | | ??????????# #???????????????????????????#""""" | | ??????????# #???????????????????????????#""""" | | ??????????# #???????????????????????????#""""" | | ??????????# #???????????????????????????# | | ??????????# ####################????????# | | ??????????# ??????+ | | ??????????# #?????######### | | ??????????######## ########?????# / | | ?????????????????# #????????????# ######### | | ?????????????????# ############## ##??????? | | ?????????????????+ | | ?????????????????# | | ?????????????????# | | ?????????????????# ||! | | ?????????????????# |! | | ?????????????????# |! | | ?????????????????# | | ?????????????????# ##################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 55 Energy Capacity 700 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 66 Evasion (%) 78 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 42 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Imp. EM Pulse Cannon | -6/Factory | Scanalyzed Adv. EMP Blaster | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Hacked Imp. Maneuvering Thrusters | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -5/Upper Caves | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- Exposed Challenges ------------ None Game ------ Seed AccelerationSalvagePrototype Manual? 0 Play Time 03:17:40 Cumulative 308.2 hours Start 2020.06.04 @ 14:15:07 End 2020.06.05 @ 22:12:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 336 Adventurer 0 Explorer 0 Win Type 0 Total 28 Types 17/3/2/1/2/0/3 Lore% 92 Gallery% 86 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91128e58-5849-4466-936b-e8d7f6919960