Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 07:56:37 Player: GucciCucci Result: Destroyed by EMP Trap Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (1215) 1215 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2705 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (2) -------- Light Ion Engine Reinforced Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Visual Processing Unit Light Armor Plating > --- WEAPON (2) ------- Particle Gun Particle Cannon > --- INVENTORY (5) ---- Ion Engine Structural Scanner Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Small Laser Advanced Beam Cannon > --- INVENTORY -------- Sensor Array Light Armor Plating Shield Generator Field Recycling Unit [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Mining Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 108 | 33 23 51 1 Power 17 | 1 5 11 . Engine 17 | 1 5 11 . Core . | . . . . Reactor . | . . . . Propulsion 25 | 6 11 8 . Treads 3 | 2 . 1 . Leg 15 | 2 8 5 . Wheel 7 | 2 3 2 . Hover . | . . . . Flight . | . . . . Utility 40 | 13 3 24 . Device 23 | 8 1 14 . Storage 6 | 5 . 1 . Processor 4 | . . 4 . Hackware . | . . . . Protection 7 | . 2 5 . Artifact . | . . . . Weapon 26 | 13 4 8 1 Energy Gun 6 | 2 . 3 1 Energy Cannon 5 | . . 5 . Ballistic Gun 5 | 3 2 . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon 8 | 8 . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | 4 3 9 . Power 4 | 1 1 2 . Propulsion 5 | . 2 3 . Utility 3 | 1 . 2 . Weapon 4 | 2 . 2 . Highest Loss Streak 3 | 2 1 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 95 95 99 Engine 18 | . 13 21 22 Leg 18 | . 20 15 22 Wheel 5 | . 6 4 . Device 9 | . 12 7 11 Storage 3 | . 4 3 . Processor 10 | . . 17 11 Protection 6 | . 9 3 11 Energy Gun 4 | . . 6 10 Energy Cannon 7 | . . 13 11 Ballistic Gun 5 | . 12 . . Launcher 5 | . 13 1 . Peak Build Rating 16 | 10 8 16 13 Average Rating 8 | 7 7 13 12 On Entrance 5 | . 4 8 11 Naked Turns . | . . . . Heaviest Build 29 | 13 15 29 24 Greatest Support 40 | 40 26 20 20 Greatest Overweight (x) 4 | 3 1 4 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 6 | 6 5 5 5 Most Carried 8 | 8 6 5 4 Average Carried 3 | 3 4 4 3 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 4 3 Class Distribution -------------------- 69% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 2008 | 611 507 880 10 Remotely 10 | . . 10 . Salvage Created 2336 | 337 417 1484 98 Parts 156 | 41 36 72 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 4 | . 1 3 . Parts Field Recycled 4 | . . 4 . Retrieved Matter 18 | . . 18 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 27 | . 10 17 . Guns 2 | . . 2 . Cannons 13 | . . 13 . AOE 11 | . 10 1 . Classes Destroyed 10 | 3 5 2 . Worker 16 | 4 3 7 2 Builder 6 | . 5 1 . Tunneler 10 | 9 1 . . Hauler 1 | . 1 . . Recycler 10 | 1 1 7 1 Watcher 4 | . 1 3 . Swarmer 3 | . 3 . . Grunt 21 | . 7 14 . Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 5 | 2 5 4 3 Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 130 | . 25 105 . Missed 25 | . 6 19 . Damage Taken 2490 | 673 502 1308 7 Core 559 | 85 70 397 7 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 271 | . 155 116 . Core Remaining (%) 52 | 66 38 . . Volleys Fired 374 | 202 75 94 3 Largest 2 | 2 2 2 2 Hottest 200 | 200 100 133 133 Shots Fired 492 | 236 88 162 6 Gun 169 | 51 50 65 3 Cannon 100 | . . 97 3 Launcher 29 | . 29 . . Special 194 | 185 9 . . Kinetic 67 | 17 50 . . Thermal 387 | 219 9 153 6 Explosive 29 | . 29 . . Electromagnetic 9 | . . 9 . Robot Hit Streak 11 | 11 6 11 5 Robot Miss Streak 3 | 3 3 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 181 | 30 48 100 3 Core Hits 99 | 16 37 43 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3869 | 316 1520 1980 53 Guns 1158 | 316 218 591 33 Cannons 1221 | . . 1201 20 Explosions 1490 | . 1302 188 . Melee . | . . . . Ramming . | . . . . Kinetic 277 | 59 218 . . Thermal 2024 | 257 . 1714 53 Explosive 1454 | . 1302 152 . Electromagnetic 114 | . . 114 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | 13 13 . . Average Corruption 8 | 7 13 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 128 | 85 43 . . Message Errors 34 | 20 14 . . Matter Fused 36 | 26 10 . . Heat Flow Errors 10 | 6 4 . . Energy Discharges 16 | 14 2 . . Parts Fused 1 | 1 . . . Data Loss (minor) 18 | 12 6 . . Data Loss (major) 5 | 4 1 . . Misfires 2 | . 2 . . Alerts 3 | 2 1 . . Weapon Failures 3 | . 3 . . Overload Shots . | . . . . Overflow Damage 83 | . 58 25 . Projectiles 2 | . . 2 . Explosions 81 | . 58 23 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 293 | . 221 72 . Shots 11 | . 9 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 648 | 373 281 648 138 Average Temperature 107 | 81 47 171 62 Received Heat Transfer 621 | . 96 525 . Effects 55 | 5 . 50 . Shutdowns 14 | 2 . 12 . Energy Bleed 8 | 1 . 7 . Interference 9 | 1 . 8 . Matter Decay 5 | 1 . 4 . Short Circuit 4 | . . 4 . Damage (minor) 4 | . . 4 . Damage (major) 8 | . . 8 . Damage (core) 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 5 . Heat Transferred 4245 | 575 . 3559 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 381 | 40 381 358 150 Initial 135 | . . 67 135 Average 67 | 2 202 167 148 Maximum Alert Level 1 | . 1 1 . Low Security (%) 87 | 100 60 66 100 Level 1 12 | . 39 33 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 4 . Investigation 5 | . 2 3 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 11 30 . Peak Tracking Total 4 | . 3 4 . Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 9 | . 6 3 . Max in Single Turn 3 | . 3 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 9 | . 3 5 1 Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 44 | . 19 24 1 Successful 35 | . 16 18 1 Failed 9 | . 3 6 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 9 12 . Fabricators . | . . . . Repair Stations 16 | . 10 6 . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 18 | . 9 8 1 Record 11 | . 4 7 . Open Door 1 | . . . 1 Alert Level 3 | . 3 . . Dispatch Records 2 | . 2 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 7 4 . Scan Component 6 | . 4 2 . Repair 5 | . 3 2 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events 5 | . 2 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 3 2 . Time 146 | . 88 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 7683 | 4891 1080 1486 226 Spaces Moved 3902 | 2335 724 729 114 Core 37 | 25 . 12 . Treads 1355 | 1352 . 3 . Legs 1646 | 500 512 520 114 Wheels 864 | 458 212 194 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 80 190 Average Speed 132 | 134 112 134 190 Slowest Speed 260 | 200 190 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | 2 . . . Exploration Rate (%) 36 | 50 42 27 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 116 | 108 8 . . Terrain Destroyed 307 | 122 167 18 . Melee . | . . . . Projectile 131 | 122 9 . . AOE 176 | . 158 18 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 5584 | 3498 895 1073 118 Wait 987 | 819 40 128 . Move 3899 | 2334 723 728 114 Hop . | . . . . Pick Up 111 | 57 19 35 . Fast Attach 15 | 3 3 9 . Attach 44 | 19 9 15 1 Detach 9 | 6 1 2 . Swap 49 | 11 11 27 . Drop 96 | 47 14 35 . Fire 374 | 202 75 94 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 146 | -11/Scrapyard | Discovered new exit (range 16) 2135 | -11/Scrapyard | Crushed by falling debris 4723 | -11/Scrapyard | Crushed by falling debris 4723 | -11/Scrapyard | System corruption reached 10% 4892 | -11/Scrapyard | Entered Materials 4893 | -10/Materials | Build established: Mutant 5213 | -10/Materials | Core integrity fell below 50% 5399 | -10/Materials | Repaired Broken Grenade Launcher? 5436 | -10/Materials | Repaired Lgt. Assault Rifle 5478 | -10/Materials | Build established: Scavenger-Mutant 5560 | -10/Materials | Repaired Lgt. Ion Engine? 5950 | -10/Materials | Discovered new exit (range 15) 5972 | -10/Materials | Entered another Materials area 5972 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 6672 | -9/Materials | Core integrity fell below 50% 7184 | -9/Materials | Repaired Sensor Array? 7247 | -9/Materials | Repaired Rnf. Ion Engine 7276 | -9/Materials | Core integrity fell below 20% 7358 | -9/Materials | Lost 3 parts (1p2n) 7444 | -9/Materials | Discovered new exit (range 8) 7458 | -9/Materials | Entered Mines 7460 | -9/Mines | Learned location of Storage (-8) 7554 | -9/Mines | Discovered new exit (range 11) 7569 | -9/Mines | Learned Materials stockpile data 7684 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7684 | -9/Mines | Destroyed by EMP Trap Last Messages --------------- 07488_ R-06 Scavenger destroyed. 07527_ K-01 Serf collects debris. 07554_ EXIT=FOUND 07569_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 07585_ K-01 Serf collects debris. 07683_ Connecting with SHOP.Sys... 07683_ Current location identified: Mines >>Open Door Sealed Doors opened. 07684_ PW-8OA(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 07684_ PW-8OA(g): "I give up! Here you try, I'm outta here before something nasty happens..." 07684_ Tosses Imp. Trap Extractor to the ground. 07684_ PW-8OA(g) triggered EMP Trap. 07684_ A bubble of electromagnetic force engulfs the area. 07684_ Chain reaction triggered in Imp. Deuterium Engine. 07684_ Machine disabled. 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Targeting Computer | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Unlikely Earthworm Challenges ------------ None Game ------ Seed ForceWeaponsRailgun Manual? 0 Play Time 02:25:29 Cumulative 7.9 hours Start 2025.02.04 @ 17:24:27 End 2025.02.07 @ 07:56:37 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 4 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 32x21 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7a155b2-26b6-441a-b182-d8c6d35cbbcd