Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.05 @ 11:35:22 Player: Chase Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (60) 300 Value Destroyed (1254) 1254 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7494 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 193/300 Energy 76/170 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (5) -------- Micro Fission Core > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Phase Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array 0b10 Alert Chip Transmission Jammer > --- WEAPON ----------- Lightning Gun Long-range Missile Launcher > --- INVENTORY -------- Maneuvering Thrusters Lightning Gun Arc Projector Plasma Rifle Gauss Rifle Improved Datajack [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Hover Unit Treads Armored Medium Treads Leg Improved Aluminum Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor 0b10 Alert Chip Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Electrolaser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . . 2 2 Power 4 | . . . . . 1 . . . 1 . . 1 1 Propulsion 3 | . . . . . 1 1 . . . . . 1 . Utility 5 | . . . . . 2 1 . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 83 | 6 19 1 1 . 20 6 . 3 5 4 7 8 3 Power 11 | 1 3 . . . 4 . . . 1 . . 1 1 Engine 9 | 1 3 . . . 4 . . . 1 . . . . Core 1 | . . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 18 | 2 6 . . . 5 . . 1 1 . 1 1 1 Treads 2 | . . . . . . . . . . . . 1 1 Leg 5 | 2 2 . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 4 | . 4 . . . . . . . . . . . . Flight 7 | . . . . . 4 . . 1 1 . 1 . . Utility 18 | 1 1 . 1 . 7 3 . . 1 . . 3 1 Device 8 | . . . . . 4 2 . . 1 . . 1 . Storage 3 | 1 . . . . 1 . . . . . . 1 . Processor 5 | . . . 1 . 2 1 . . . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 2 | . 1 . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 36 | 2 9 1 . . 4 3 . 2 2 4 6 3 . Energy Gun 12 | 1 . . . . 3 2 . 1 . 1 2 2 . Energy Cannon 4 | . 4 . . . . . . . . . . . . Ballistic Gun 7 | 1 1 . . . . . . . 1 1 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 11 | . 4 1 . . 1 1 . 1 . 1 1 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 . Parts Lost 28 | . . . . . 4 . . . . 4 13 7 . Power 6 | . . . . . 2 . . . . 1 2 1 . Propulsion 8 | . . . . . 2 . . . . 2 3 1 . Utility 6 | . . . . . . . . . . . 4 2 . Weapon 8 | . . . . . . . . . . 1 4 3 . Highest Loss Streak 7 | . . . . . 4 . . . . 4 7 6 . Average Slot Usage (%) 64 | . 90 85 91 100 86 92 92 91 91 83 19 9 . Engine 10 | . 14 14 14 14 15 15 15 15 19 17 . . . Leg 1 | . 9 . . . . . . . . . . . . Hover 10 | . 18 28 28 28 12 . . . . . . . . Flight 4 | . . . . . 5 23 23 23 25 21 1 . . Device 4 | . . . . . 9 15 15 15 13 13 2 1 . Storage 8 | . 14 14 14 14 9 7 7 7 6 6 5 . . Processor 6 | . . . 6 14 14 15 15 15 13 13 6 . . Protection 1 | . 5 . . . . . . . . . . 1 . Energy Gun 3 | . 3 . . . 7 7 7 6 6 6 . 3 . Energy Cannon 3 | . 14 11 . . . . . . . . . . . Launcher 8 | . 7 17 28 28 10 7 7 7 4 . . . . Naked Turns 830 | . . . . . . . . . . . 74 250 506 Heaviest Build 35 | 10 16 12 9 9 17 19 19 19 31 35 15 35 . Greatest Support 28 | 20 26 12 12 12 21 21 21 21 28 28 5 27 3 Greatest Overweight (x) 4 | 1 2 . . . 2 . . 1 1 1 4 3 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 6 8 6 6 6 6 6 6 6 4 Average Capacity 5 | 4 6 6 6 6 6 6 6 6 6 6 5 4 4 Most Carried 6 | 2 6 6 6 6 6 6 6 6 6 6 5 4 4 Average Carried 5 | 1 5 6 6 5 5 5 6 5 5 5 3 2 3 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 4 4 4 Final Carried 6 | 2 6 6 6 6 6 6 6 6 6 6 4 3 2 Class Distribution -------------------- 76% | Mutant 12% | Scout 4% | Scavenger-Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Matter Collected 1391 | 213 398 20 . 20 160 147 . . . 168 235 30 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1415 | . 473 69 . . 441 . . . . 125 168 139 . Parts 119 | . 50 10 . . 31 . . . . 6 14 8 . Haulers Intercepted 3 | . . . . . 3 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 5 11 . . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 33 | . 8 6 . . 5 . . . . 1 7 6 . Guns 9 | . . . . . 1 . . . . 1 6 1 . Cannons 4 | . 2 2 . . . . . . . . . . . AOE 20 | . 6 4 . . 4 . . . . . 1 5 . Classes Destroyed 10 | . 6 1 . . 2 . . . . 1 . . . Worker 4 | . 1 . . . 3 . . . . . . . . Builder 9 | . 6 . . . 3 . . . . . . . . Hauler 3 | . . . . . 3 . . . . . . . . Recycler 4 | . 2 . . . 2 . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . Watcher 5 | . 3 . . . 2 . . . . . . . . Swarmer 20 | . . 6 . . 3 . . . . . 7 4 . Grunt 10 | . 8 . . . . . . . . . . 2 . Sentry 2 | . . . . . 2 . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 4 3 . . 9 . . . . 1 4 5 . Combat Bots Only 5 | . 3 3 . . 5 . . . . 1 4 5 . Max Kills in Single Turn 3 | . 3 3 . . 3 . . . . 1 2 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 3 . . 3 . . . . . 1 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Damage Taken 5738 | . 347 48 . . 256 15 21 . . 410 1048 2431 1162 Core 2561 | . 98 . . . 62 5 7 . . 30 422 775 1162 Absorbed by Shields 16 | . . . . . . . . . . . . 16 . Core Remaining (%) 69 | 100 . . . 60 88 . . 98 . . 46 22 . Volleys Fired 107 | . 30 3 . . 16 4 2 . . 20 23 9 . Largest 2 | . 2 2 . . 2 2 2 . . 2 2 2 . Hottest 130 | . 112 86 . . 93 99 85 . . 83 130 108 . Shots Fired 168 | . 50 5 . . 26 8 4 . . 35 28 12 . Gun 96 | . 8 . . . 15 4 2 . . 34 27 6 . Cannon 29 | . 26 3 . . . . . . . . . . . Launcher 43 | . 16 2 . . 11 4 2 . . 1 1 6 . Special . | . . . . . . . . . . . . . . Kinetic 37 | . 1 . . . . . . . . 15 21 . . Thermal 28 | . 7 . . . 15 4 . . . . 2 . . Explosive 43 | . 16 2 . . 11 4 2 . . 1 1 6 . Electromagnetic 60 | . 26 3 . . . . 2 . . 19 4 6 . Robot Hit Streak 9 | . 5 2 . . 6 . 3 . . 8 4 9 . Robot Miss Streak 3 | . 2 . . . 1 . . . . 3 3 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 96 | . 26 2 . . 16 . 2 . 2 23 14 11 . Core Hits 95 | . 28 6 . . 28 . 2 . . 4 10 17 . Critical Hits 2 | . 1 1 . . . . . . . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . 2 1 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 2 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4322 | . 1357 244 . . 849 90 305 . . 295 325 857 . Guns 827 | . 26 . . . 134 20 1 . . 295 265 86 . Cannons 397 | . 359 38 . . . . . . . . . . . Explosions 3063 | . 972 206 . . 715 70 304 . . . 60 736 . Melee . | . . . . . . . . . . . . . . Ramming 35 | . . . . . . . . . . . . 35 . Kinetic 402 | . . . . . . . . . . 191 211 . . Thermal 232 | . 57 . . . 134 20 . . . . 21 . . Explosive 3032 | . 941 206 . . 715 70 304 . . . 60 736 . Electromagnetic 621 | . 359 38 . . . . 1 . . 104 33 86 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 10 10 . 4 4 3 . Average Corruption 3 | . . . . . . . 10 10 . 3 4 1 . Corruption Purged . | . . . . . . . . . . . . . . Effects 19 | . . . . . . . 2 4 . 3 9 1 . Message Errors 8 | . . . . . . . 1 1 . 1 4 1 . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . Energy Discharges 4 | . . . . . . . 1 . . 1 2 . . Data Loss (minor) 3 | . . . . . . . . . . 1 2 . . Misdirections 3 | . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 128 | . 84 . . . 10 25 . . . . . 9 . Projectiles . | . . . . . . . . . . . . . . Explosions 128 | . 84 . . . 10 25 . . . . . 9 . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . 193 44 . . 71 16 23 . . . . 67 . Shots 13 | . 6 1 . . 3 1 1 . . . . 1 . Rammed 8 | . . . . . . . . . . . . 8 . Targets Rammed 8 | . . . . . . . . . . . . 8 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 465 | . 176 52 . . 180 102 72 . 122 465 256 36 . Average Temperature 87 | . 47 25 . . 55 41 41 . 62 140 87 18 . Received Heat Transfer 588 | . 87 . . . 45 . . . . . 12 192 252 Effects 8 | . . . . . . . . . . 8 . . . Shutdowns 3 | . . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . 1 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 457 | . 74 . . . 296 37 . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Peak Influence 379 | . 218 176 . . 211 166 97 67 32 . . 379 300 Initial 128 | . . 5 . . . 42 58 67 32 . . 9 128 Average 96 | . 90 104 . . 64 78 73 67 32 . . 187 124 Maximum Alert Level 1 | . 1 . . . 1 . . . . . . 1 1 Low Security (%) 86 | 100 98 100 . 100 86 100 100 100 100 . . 46 98 Level 1 13 | . 1 . . . 13 . . . . . . 53 1 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 3 . . . 1 1 . . . . . 6 2 Investigation 2 | . 1 . . . . . . . . . . . 1 Extermination 2 | . . . . . . 1 . . . . . 1 . Reinforcement 6 | . 2 . . . 1 . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Distress Signals 5 | . . . . . . 1 . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 109 | . 17 3 . . 9 1 6 . . 3 9 41 20 Peak Tracking Total 13 | . 4 3 . . 5 2 6 . . 2 4 10 13 Tactical Retreats 23 | . 2 . . . . 2 . . . . 2 13 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Traps Triggered 5 | . . . . . . 1 . 2 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Machines Disabled 14 | . 7 1 . . 3 2 . . . . . 1 . Max in Single Turn 2 | . 2 1 . . 1 2 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Machines Accessed 5 | . 3 . 2 . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 37 | . 8 . 29 . . . . . . . . . . Successful 35 | . 6 . 29 . . . . . . . . . . Failed 2 | . 2 . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 31 | . 2 . 29 . . . . . . . . . . Record 30 | . 1 . 29 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . 3 . . . . . . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Total Allies 3 | . . 1 . . . . 1 . 1 . . . . Largest Group 1 | . . 1 1 . . . 1 . 1 1 . . . Highest-Rated Group 41 | . . 31 31 . . . 31 . 41 41 . . . Highest-Rated Ally 41 | . . 31 31 . . . 31 . 41 41 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . 3 . . 5 . . . Total Damage 283 | . . . . . . . 42 . . 241 . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Turns Passed 5983 | 58 1217 277 323 374 864 320 40 146 123 397 449 887 508 Spaces Moved 7579 | 44 1189 389 575 583 854 837 100 400 319 493 414 786 596 Core 1599 | 8 . . . . 9 . . . . . 370 616 596 Treads 170 | . . . . . . . . . . . . 170 . Legs 344 | 36 264 . . . 44 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 2942 | . 925 389 575 583 470 . . . . . . . . Flight 2524 | . . . . . 331 837 100 400 319 493 44 . . Fastest Speed 31 | 50 56 56 56 56 34 34 34 34 31 31 50 50 50 Average Speed 62 | 108 83 56 56 56 76 34 34 34 31 50 93 87 50 Slowest Speed 250 | 120 190 56 56 56 200 34 34 117 111 117 250 200 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . 8 . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 92 51 92 97 53 17 93 10 10 63 41 27 17 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 4 . . . . . . . . . Spaces Dug 92 | . 20 . . . 18 25 4 . . 25 . . . Terrain Destroyed 454 | . 169 26 . . 69 63 12 . . 27 20 68 . Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 2 . . . AOE 452 | . 169 26 . . 69 63 12 . . 25 20 68 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Total 8647 | 51 1362 442 575 631 1041 861 101 408 338 604 453 973 807 Wait 789 | . 99 50 . 45 132 2 . . 7 88 5 158 203 Move 7547 | 43 1188 388 574 582 853 821 99 399 318 488 413 785 596 Hop 10 | . . . . . . 8 . . . 2 . . . Pick Up 44 | 2 11 . . 2 7 9 . 3 3 . 1 3 3 Fast Attach 34 | 6 4 . 1 . 10 2 . 3 1 . 1 5 1 Attach 20 | . . . . . 3 3 . . 2 1 6 3 2 Detach 10 | . . . . . 3 2 . . 1 1 3 . . Swap 29 | . 15 1 . . 7 1 . . 2 3 . . . Drop 46 | . 15 . . 2 10 9 . 3 2 . 1 2 2 Fire 107 | . 30 3 . . 16 4 2 . . 20 23 9 . Melee 3 | . . . . . . . . . 2 1 . . . Ram 8 | . . . . . . . . . . . . 8 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 15) 151 | -10/Materials | Identified exit to Mines 358 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 816 | -10/Materials | Repaired Hover Unit 920 | -10/Materials | Discovered new exit (range 7) 961 | -10/Materials | Repaired Hover Unit 1036 | -10/Materials | Discovered new exit (range 10) 1276 | -10/Materials | Entered Mines 1302 | -10/Mines | Learned 2 Materials zone layouts 1310 | -10/Mines | Found a hidden stash of uninstalled traps 1339 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1339 | -10/Mines | Discovered new exit (range 5) 1388 | -10/Mines | Received a Mining Laser from a helpful Derelict 1470 | -10/Mines | Discovered new exit (range 8) 1553 | -10/Mines | Entered Exiles 1553 | -10/Exiles | Accompanied by 1 ally 1561 | -10/Exiles | Discovered new exit (range 15) 1576 | -10/Exiles | Met 8R-AWN 1589 | -10/Exiles | Met EX-HEX 1613 | -10/Exiles | Met EX-DEC 1625 | -10/Exiles | Learned location of Zion (-7) 1653 | -10/Exiles | Discovered new exit (range 12) 1691 | -10/Exiles | Met EX-BIN 1701 | -10/Exiles | Aligned with FarCom system 1702 | -10/Exiles | Given EX-Vault access code 1734 | -10/Exiles | Opened EX-Vault 1737 | -10/Exiles | Found Prototype Processor 1737 | -10/Exiles | Identified 0b10 Alert Chip 1750 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1793 | -10/Exiles | Visited The Gauntlet 1876 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1876 | -10/Exiles | Entered Mines 2036 | -9/Mines | Discovered new exit (range 5) 2246 | -9/Mines | Discovered new exit (range 8) 2250 | -9/Mines | Entered Materials 2250 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2251 | -8/Materials | Identified exit to Factory 2900 | -8/Materials | Lost 4 parts (2p2n) 3114 | -8/Materials | Entered Factory 3114 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3264 | -7/Factory | Build established: Scout 3434 | -7/Factory | Sucked down chute 3434 | -7/Factory | Entered Waste 3435 | -7/Waste | Met a frightened Derelict 3449 | -7/Waste | EMP discharged 3449 | -7/Waste | System corruption reached 10% 3451 | -7/Waste | Spotted C-40 Crusher 3451 | -7/Waste | Spotted C-40 Crusher 3451 | -7/Waste | Spotted C-40 Crusher 3456 | -7/Waste | Spotted C-40 Crusher 3456 | -7/Waste | Spotted C-40 Crusher 3457 | -7/Waste | Discovered new exit (range 22) 3460 | -7/Waste | Spotted C-40 Crusher 3474 | -7/Waste | Entered Factory 3608 | -7/Factory | Discovered new exit (range 10) 3620 | -7/Factory | Entered another Factory area 3620 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3695 | -6/Factory | Discovered new exit (range 14) 3743 | -6/Factory | Entered Lower Caves 3743 | -6/Lower Caves | Accompanied by 1 ally 3747 | -6/Lower Caves | Spotted B-75 Beast 3757 | -6/Lower Caves | Learned Factory terminal intel 4024 | -6/Lower Caves | Lost 4 parts (1p2n1w) 4083 | -6/Lower Caves | Discovered new exit (range 14) 4102 | -6/Lower Caves | Encountered a Warlord checkpoint 4140 | -6/Lower Caves | Entered another Lower Caves area 4189 | -6/Lower Caves | Lost 7 parts (2p2n3w) 4249 | -6/Lower Caves | Build established: Mutant 4276 | -6/Lower Caves | Lost 5 parts (1n3u1w) 4470 | -6/Lower Caves | Spotted B-75 Beast 4494 | -6/Lower Caves | Core integrity fell below 50% 4571 | -6/Lower Caves | Discovered new exit (range 11) 4589 | -6/Lower Caves | Entered Factory 4589 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4590 | -5/Factory | Loaded intel: 20 terminal locations 4920 | -5/Factory | Garrison activated, responded to threat 5012 | -5/Factory | Lost 6 parts (1p1n2u2w) 5113 | -5/Factory | Spotted B-75 Beast 5131 | -5/Factory | Core integrity fell below 50% 5469 | -5/Factory | Discovered new exit (range 15) 5476 | -5/Factory | Entered another Factory area 5476 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5905 | -4/Factory | Core integrity fell below 50% 5941 | -4/Factory | Core integrity fell below 20% 5984 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05629_ K-01 Serf collects debris. 05875_ Triggered Alarm Trap. 05875_ An alarm sounds. 05875_ ALERT: Alarm triggered, dispatching investigation squad. 05902_ Slug penetrates Neutrino Reactor. 05902_ Slug penetrates K-01 Serf. 05902_ Slug penetrates Wall. 05904_ Penetrated by Slug. 05913_ Dropped Arm. Medium Treads. 05918_ Acquired Arm. Medium Treads. 05918_ Penetrated by Slug. 05927_ T-07 Excavator is excavating. 05940_ Pressure Siphon disabled. 05974_ Penetrated by Slug. 05975_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 05975_ Slug penetrates Garrison Access. 05975_ Slug penetrates Wall. 05975_ Slug penetrates Garrison Access. 05979_ Penetrated by Slug. 05982_ Acquired Mic. Fission Core. 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