Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 02:13:11 Player: Edstelm Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (2097) 2097 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 4612 Bonus ------- High Alert Combat Kills 80 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 18/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Shield Generator > --- WEAPON ----------- Field Laser Field Laser Subdweller Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Improved Heat Sink Particle Charger Reactive Plating Field Laser Advanced Beam Rifle Advanced EMP Blaster Multitool Heavy Mace [Rating: 33] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Subdweller Shrapnel Launcher Special Weapon Multitool Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 72 | 7 5 7 35 18 Power 7 | 1 1 1 2 2 Engine 6 | 1 1 1 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 1 2 6 4 Treads 5 | . . 2 . 3 Leg 10 | 2 1 . 6 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 26 | 1 1 2 17 5 Device 20 | . 1 2 13 4 Storage 2 | 1 . . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 24 | 3 2 2 10 7 Energy Gun 10 | 2 . 1 5 2 Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon . | . . . . . Launcher 5 | . . . 3 2 Special Weapon 3 | . . . 2 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 3 | . . . . 3 System Corruption 21 | . . . . 21 Parts Lost 26 | . 2 3 2 19 Power 2 | . . 1 . 1 Propulsion 9 | . 1 1 . 7 Utility 5 | . . . 1 4 Weapon 10 | . 1 1 1 7 Highest Loss Streak 11 | . 1 1 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 99 97 79 Engine 9 | . 14 14 6 7 Core 1 | . . . 2 . Treads 8 | . . 21 4 9 Leg 16 | . 28 6 19 7 Device 18 | . 13 14 19 26 Storage 10 | . 14 14 9 2 Processor 3 | . . . 7 1 Energy Gun 11 | . 7 7 14 12 Energy Cannon 6 | . 10 14 2 . Ballistic Gun 6 | . 9 6 7 . Launcher 1 | . . . 2 3 Naked Turns . | . . . . . Heaviest Build 44 | 12 15 17 44 33 Greatest Support 60 | 20 20 40 40 60 Greatest Overweight (x) 2 | . 1 . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 6 Most Carried 10 | 5 8 8 10 10 Average Carried 7 | 2 6 7 8 4 Final Capacity 10 | 8 8 8 10 5 Final Carried 10 | 4 8 8 10 . Class Distribution -------------------- 52% | Mutant 26% | Skirmisher 9% | Scavenger-Skirmisher 6% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1257 | 209 146 130 574 198 Remotely . | . . . . . Salvage Created 1940 | . 308 181 838 613 Parts 90 | . 18 5 40 27 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 46 | . 10 4 18 14 Guns 27 | . 3 2 18 4 Cannons 7 | . 6 1 . . AOE 9 | . 1 . . 8 Classes Destroyed 8 | . 4 2 2 . Worker 2 | . . . 2 . Operator 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 13 | . 6 . 4 3 Grunt 21 | . 4 1 9 7 Sentry 9 | . . 1 4 4 Hunter 1 | . . . 1 . Subdweller 2 | . . 2 . . Best Kill Streak 7 | . 3 2 4 7 Combat Bots Only 7 | . 3 2 3 7 Max Kills in Single Turn 4 | . 1 1 2 4 Gunslinging . | . . . . . Exploded 4 | . 1 . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 351 | . 62 33 91 165 Missed 105 | . 18 9 28 50 Damage Taken 3370 | . 423 391 724 1832 Core 692 | . 93 38 77 484 Absorbed by Shields 105 | . . . 105 . Regen/Repaired (Parts) 18 | . . . 18 . Core Remaining (%) 73 | 100 . 47 . . Volleys Fired 150 | . 39 21 54 36 Largest 3 | . 2 2 3 3 Hottest 189 | . 100 110 189 189 Shots Fired 329 | . 77 42 151 59 Gun 253 | . 48 21 144 40 Cannon 56 | . 29 21 6 . Launcher 17 | . . . 1 16 Special 3 | . . . . 3 Kinetic 69 | . 25 10 34 . Thermal 222 | . 39 32 108 43 Explosive . | . . . . . Electromagnetic 38 | . 13 . 9 16 Robot Hit Streak 18 | . 6 12 18 8 Robot Miss Streak 10 | . 10 1 5 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 182 | . 33 33 83 33 Core Hits 91 | . 16 8 38 29 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 1 2 3 4 Burn 9 | . 1 2 2 4 Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4100 | . 599 474 1664 1363 Guns 2353 | . 188 175 1495 495 Cannons 665 | . 296 299 70 . Explosions 1043 | . 115 . 95 833 Melee . | . . . . . Ramming 23 | . . . 4 19 Kinetic 498 | . 87 51 360 . Thermal 2823 | . 447 423 1189 764 Explosive . | . . . . . Electromagnetic 756 | . 65 . 111 580 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 33 | . . . . 33 Average Corruption 15 | . . . . 15 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Fused 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 40 | . . . 20 20 Projectiles . | . . . . . Explosions 40 | . . . 20 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 118 | . . . 14 104 Shots 7 | . . . 1 6 Rammed 9 | . . . . 9 Targets Rammed 10 | . . . 1 9 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 450 | . 300 6 450 414 Average Temperature 116 | . 94 3 126 214 Received Heat Transfer 839 | . 102 126 257 354 Effects 8 | . . . 7 1 Shutdowns 2 | . . . 1 1 Energy Bleed 2 | . . . 2 . Interference 2 | . . . 2 . Matter Decay 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 5 | . . . 2 3 Heat Transferred 6304 | . 1014 1147 2542 1601 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . 2 . 1 5 Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Peak Influence 589 | . 290 . 478 589 Initial 240 | . . . . 240 Average 177 | . 137 . 152 370 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 56 | 100 71 . 62 . Level 1 34 | . 28 . 30 65 Level 2 9 | . . . 6 34 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 5 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 14 4 30 20 Peak Tracking Total 7 | . 3 2 7 6 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 2 | . . . . 2 Indirectly 1 | . . . . 1 Trap Hack Attempts 31 | . . . . 31 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . . . . 2 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 6 | . . . 3 3 Max in Single Turn 2 | . . . 1 2 Garrison Relay 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 14 | . 4 . 10 . Terminals 12 | . 4 . 8 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 37 | . 9 . 28 . Successful 13 | . 2 . 11 . Failed 24 | . 7 . 17 . Catastrophic 7 | . 3 . 4 . Database Lockouts . | . . . . . Manual 13 | . 8 . 5 . Terminals 34 | . 9 . 25 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 10 | . 2 . 8 . Record 2 | . 1 . 1 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 4 | . 1 . 3 . Recall Investigation 2 | . . . 2 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 14 | . 4 . 10 . Full Trace Events 5 | . 2 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 13 | . . . . 13 Machine Destruction 13 | . . . . 13 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 2827 | 84 496 652 1259 336 Spaces Moved 1564 | 58 293 384 714 115 Core 9 | 4 . . . 5 Treads 507 | . . 267 176 64 Legs 1048 | 54 293 117 538 46 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 133 | 115 120 147 130 143 Slowest Speed 260 | 120 190 160 260 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 64 40 52 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . 3 . . Spaces Dug 15 | . . . 15 . Terrain Destroyed 51 | . 6 . 28 17 Melee . | . . . . . Projectile 4 | . . . 4 . AOE 47 | . 6 . 24 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 2017 | 74 363 429 921 230 Wait 108 | . 18 7 72 11 Move 1561 | 57 292 383 714 115 Hop . | . . . . . Pick Up 47 | 10 8 7 21 1 Fast Attach 5 | . . . 2 3 Attach 29 | 6 3 3 5 12 Detach 5 | . . . . 5 Swap 38 | 1 2 4 28 3 Drop 30 | . 1 4 22 3 Fire 150 | . 39 21 54 36 Melee . | . . . . . Ram 1 | . . . . 1 Kick 1 | . . . 1 . Crush 8 | . . . . 8 Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap 31 | . . . . 31 Miscellaneous 2 | . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 12) 221 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 11) 430 | -10/Materials | Discovered new exit (range 13) 581 | -10/Materials | Entered Subcaves 881 | -10/Subcaves | Core integrity fell below 50% 924 | -10/Subcaves | Learned 4 Materials zone layouts 1118 | -10/Subcaves | Discovered new exit (range 11) 1160 | -10/Subcaves | Disturbed a concealed Subdweller 1233 | -10/Subcaves | Entered Materials 1233 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1536 | -8/Materials | Build established: Skirmisher 2009 | -8/Materials | Repaired Imp. Heat Sink 2171 | -8/Materials | Discovered new exit (range 16) 2188 | -8/Materials | Identified exit to Factory 2352 | -8/Materials | Garrison activated, responded to threat 2492 | -8/Materials | Identified exit to Garrison 2492 | -8/Materials | Entered Garrison 2554 | -8/Garrison | Triggered checkpoint 2554 | -8/Garrison | Triggered checkpoint 2606 | -8/Garrison | System corruption reached 10% 2611 | -8/Garrison | Destroyed 7 combat bots 2621 | -8/Garrison | Lost 8 parts (4n1u3w) 2700 | -8/Garrison | Triggered checkpoint 2745 | -8/Garrison | Destroyed 7 combat bots 2765 | -8/Garrison | Discovered exit to Factory (range 8) 2783 | -8/Garrison | Garrison Relay disabled 2784 | -8/Garrison | Garrison Relay disabled 2788 | -8/Garrison | Garrison Relay disabled 2796 | -8/Garrison | Core integrity fell below 50% 2806 | -8/Garrison | Garrison Relay disabled 2815 | -8/Garrison | System corruption reached 30% 2818 | -8/Garrison | Core integrity fell below 20% 2828 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02815_ System corrupted: IFF burst signal emitted. 02815_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02816_ Slammed into P-60 Hacker. 02817_ Adv. EMP Blaster destroyed. 02817_ Chain reaction triggered in Mic. Nuclear Core. 02817_ P-60 Hacker destroyed. 02817_ Slammed into P-60 Hacker. 02817_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02819_ Slammed into P-60 Hacker. 02819_ Reactive Plating destroyed. 02820_ Lgt. Treads destroyed. 02820_ Imp. Heat Sink destroyed. 02821_ Slammed into P-60 Hacker. 02823_ Acquired 6 matter. 02823_ P-60 Hacker shuts down. 02828_ Multitool destroyed. Map ----- +----------------------------------------------------+ | ?????????????????? [% #????? | | ?????????????????? 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