Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.19 @ 17:47:54 Player: Julie Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (55) 275 Value Destroyed (1505) 1505 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (3236) 3236 TOTAL SCORE: 12356 Bonus ------- Follower Combat Kills 236 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Nuclear Pulse Thruster Improved Sensor Array Improved Transmission Jammer Quantum Rifle Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Improved Cooling System Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Transmission Jammer Utility Shielding System Shield > --- WEAPON ----------- Vortex Shotgun Chainsword > --- INVENTORY -------- Light Particle Reactor Nuclear Pulse Thruster Improved Sensor Array Quantum Rifle Vortex Shotgun [Rating: 121] Favorites ----------- Power Micro Nuclear Core Engine F-cell Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Flight Unit Cooled Nuclear Pulse Thruster Utility Enhanced Optical Array Device Improved Cooling System Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Medium Armor Plating Weapon Chainsword Energy Gun Vortex Shotgun Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Slots Evolved 14 | . . 2 2 2 . 2 2 . . . . 2 . . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . 1 1 1 . 1 . . . . . 1 . . . . . Utility 8 | . . 1 1 . . 1 2 . . . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 95 | 6 9 8 7 14 1 15 9 1 1 . 2 3 1 6 . 7 5 Power 14 | 1 1 . 1 3 1 3 . . . . . . . 2 . 2 . Engine 5 | 1 . . . 3 . 1 . . . . . . . . . . . Core 4 | . 1 . 1 . 1 1 . . . . . . . . . . . Reactor 5 | . . . . . . 1 . . . . . . . 2 . 2 . Propulsion 25 | 2 . 2 2 6 . 3 7 . . . . 1 . . . 2 . Treads 6 | 2 . 2 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 6 . 3 7 . . . . 1 . . . 2 . Utility 28 | 1 3 2 2 2 . 5 2 1 . . 1 2 1 . . 3 3 Device 15 | . . . 1 2 . 2 2 1 . . . 2 1 . . 2 2 Storage 3 | 1 1 1 . . . . . . . . . . . . . . . Processor 4 | . . 1 1 . . 2 . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . Protection 5 | . 2 . . . . 1 . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 28 | 2 5 4 2 3 . 4 . . 1 . 1 . . 4 . . 2 Energy Gun 8 | . 1 . . . . 2 . . . . 1 . . 2 . . 2 Energy Cannon 2 | . . . . . . . . . 1 . . . . 1 . . . Ballistic Gun 7 | 2 1 1 1 1 . 1 . . . . . . . . . . . Ballistic Cannon 4 | . 1 2 . 1 . . . . . . . . . . . . . Launcher 5 | . 2 1 1 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . 4 1 . . . . . . 4 . . . Parts Lost 26 | . 2 1 3 1 . . 1 . 1 . . . . . . 8 9 Power 5 | . . 1 . 1 . . . . . . . . . . . 2 1 Propulsion 6 | . . . 1 . . . . . . . . . . . . 1 4 Utility 11 | . 1 . 2 . . . 1 . . . . . . . . 4 3 Weapon 4 | . 1 . . . . . . . 1 . . . . . . 1 1 Highest Loss Streak 9 | . 2 1 3 1 . . 1 . 1 . . . . . . 8 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 8 13 14 6 8 5 4 4 4 5 4 4 5 4 5 4 3 Power 1 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 . . Propulsion 1 | 1 2 2 4 1 2 . 1 3 2 2 2 1 1 1 1 . 1 Utility 1 | . 1 4 3 1 1 . . . . 2 1 . 1 1 1 1 1 Weapon 2 | . 1 3 5 3 3 3 1 . . . . 1 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . 6 2 5 . 4 1 . 1 . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 2 . 3 . . . . . . . . . . . . . Utility 8 | . . 3 . 2 . 1 1 . 1 . . . . . . . . Weapon 5 | . . 1 1 . . 3 . . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 98 86 94 84 88 87 83 92 94 94 93 94 94 94 89 72 Engine 4 | . 5 4 3 7 7 6 5 5 5 5 5 5 5 4 . . . Core 4 | . 8 5 5 4 1 6 5 5 5 5 5 5 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . 10 8 3 Treads 8 | . 28 32 29 3 . . . . . . . . . . . . . Flight 23 | . . . . 33 38 40 32 29 29 29 29 31 31 31 31 28 25 Device 14 | . . . 4 13 11 7 19 23 29 29 26 25 26 26 26 23 16 Storage 4 | . 14 11 9 7 7 2 . . . . . . . . . . . Processor 8 | . . 10 10 7 7 11 11 11 11 11 11 10 10 10 10 9 8 Protection 4 | . 11 11 6 . . 5 4 . . . 2 5 5 5 5 3 3 Energy Gun 2 | . 3 . . . . 4 . . . . 1 5 5 5 5 4 3 Ballistic Gun 2 | . 7 . 9 5 3 . . . . . . . . . . . . Ballistic Cannon 2 | . 5 17 6 4 . . . . . . . . . . . . . Launcher 2 | . 11 3 2 4 6 . . 4 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 5 1 5 5 5 5 5 5 5 4 3 Peak Build Rating 121 | 6 12 17 22 40 36 53 85 85 88 88 88 100 100 110 110 121 114 Average Rating 59 | 4 9 14 19 33 32 47 77 80 85 88 87 99 100 101 110 114 98 On Entrance 61 | . 6 12 17 19 36 30 50 81 85 88 88 87 100 100 110 110 90 Avg Prop Armor Cover (%) 6 | . . . . 6 . . . . . . . . . . . . 4 Naked Turns 22 | . . . . . . . . . . . . . . . . . 22 Heaviest Build 100 | 10 99 100 40 34 25 30 33 32 34 34 34 39 39 41 41 49 46 Greatest Support 83 | 40 40 63 83 83 22 30 37 43 43 43 43 52 52 52 52 55 46 Greatest Overweight (x) 2 | . 2 1 . 1 1 1 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 15 19 15 8 8 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 12 15 15 15 8 8 5 5 5 5 5 5 5 5 5 5 4 Average Carried 7 | 2 8 13 14 6 7 5 4 4 4 5 4 4 5 4 5 4 3 Final Capacity 25 | 8 25 15 15 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 12 15 15 8 8 5 5 4 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 41% | Ninja 32% | Mutant 13% | Sprinter 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Storage Scout | -6/Factory Ninja | -5/Factory Scout | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Zhirov Ninja | -4/Proximity Caves Derelict-Ninja | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Warlord Ninja | -3/Proximity Caves Ninja | -3/Research Ninja | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Matter Collected 1961 | 225 94 246 371 48 332 53 . 227 128 . 54 . 59 90 . 11 23 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1181 | . 158 295 392 112 46 . . 38 36 . . . . . . 11 93 Parts 84 | . 9 23 23 6 3 . . 4 8 . . . . . . . 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 3 4 . . . . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Combat Hostiles Destroyed 41 | . 7 9 10 3 2 . . 5 4 . . . . . . . 1 Guns 9 | . 3 . 3 . 2 . . . . . . . . . . . 1 Cannons 9 | . . 6 1 2 . . . . . . . . . . . . . AOE 23 | . 4 3 6 1 . . . 5 4 . . . . . . . . Classes Destroyed 10 | . 3 4 3 . . . . . . . . . . . . . . Worker 2 | . . . 1 . . . . . . . . . . . . . 1 Builder 3 | . . 1 . . . . . . . . . . . . . 1 1 Recycler 3 | . . 1 2 . . . . . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . . . . . Watcher 4 | . 1 1 . 1 . . . . . . . . . . . . 1 Swarmer 23 | . 3 4 4 . 2 . . 5 4 . . . . . . . 1 Grunt 12 | . 4 3 2 3 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 3 | . . 2 1 . . . . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 5 4 2 2 . . 5 4 . . . . . . 1 3 Combat Bots Only 5 | . 4 4 4 2 2 . . 5 4 . . . . . . . 1 Max Kills in Single Turn 4 | . 1 4 2 1 1 . . 3 2 . . . . . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 2 1 . . . 3 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Hostile Shots Fired 639 | . 53 35 54 23 9 . 49 11 14 . . 16 . 9 11 39 316 Missed 310 | . 14 12 16 10 3 . 29 6 9 . . 10 . 3 5 22 171 Hits 329 | . 39 23 38 13 6 . 20 5 5 . . 6 . 6 6 17 145 Melee 1 | . . . 1 . . . . . . . . . . . . . . Projectile 328 | . 39 23 37 13 6 . 20 5 5 . . 6 . 6 6 17 145 Critical Strikes 20 | . 4 1 2 1 . . 2 . . . . . . . 1 2 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 5239 | . 421 330 511 229 196 . 476 86 99 . . 141 . 137 134 488 1991 Core 1744 | . 63 16 37 56 . . 135 42 11 . . 22 . . 47 38 1277 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . 12 Redirected to Shielding 58 | . . . . . . . . . . . . 21 . . . 37 . Regen/Repaired (Parts) 74 | . . . . . . . . . . . . . . 74 . . . Core Remaining (%) 91 | 100 74 96 93 . 92 100 . . . . 81 . . . 94 . . Volleys Fired 93 | . 20 18 24 14 3 4 . 3 3 . . . . . . . 4 Largest 2 | . 2 2 2 2 1 2 . 1 1 . . . . . . . 1 Hottest 95 | . 95 69 61 76 25 75 . 36 36 . . . . . . . 60 Shots Fired 157 | . 37 34 45 21 3 6 . 3 3 . . . . . . . 5 Gun 70 | . 29 . 21 6 3 6 . . . . . . . . . . 5 Cannon 58 | . . 29 16 13 . . . . . . . . . . . . . Launcher 29 | . 8 5 8 2 . . . 3 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 110 | . 20 29 37 19 3 2 . . . . . . . . . . . Thermal 11 | . 9 . . . . 2 . . . . . . . . . . . Explosive 29 | . 8 5 8 2 . . . 3 3 . . . . . . . . Electromagnetic 2 | . . . . . . 2 . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 13 | . 12 9 13 4 2 2 . 1 . . . . . . . . 1 Robot Miss Streak 8 | . 3 2 3 5 2 2 . 3 2 . . . . . . . 8 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 90 | . 19 18 28 11 3 2 2 1 . . . . . . . 1 5 Core Hits 82 | . 18 15 21 7 3 1 . 6 6 . . . . . . . 5 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 5 | . . 1 . 3 . . . . . . . . . . . . 1 Blast 4 | . . 1 . 3 . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 49 | . . . . . . 9 6 . . . . 18 . . 2 11 3 Impact . | . . . . . . . . . . . . . . . . . . Slashing 49 | . . . . . . 9 6 . . . . 18 . . 2 11 3 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4697 | . 642 709 1126 604 131 64 73 388 388 . . . . . . 70 502 Guns 719 | . 192 . 263 41 44 64 . . . . . . . . . . 115 Cannons 802 | . . 349 196 257 . . . . . . . . . . . . . Explosions 2707 | . 450 360 667 255 . . . 388 388 . . . . . . . 199 Melee 314 | . . . . . . . 73 . . . . . . . . 70 171 Ramming 155 | . . . . 51 87 . . . . . . . . . . . 17 Kinetic 1297 | . 103 349 459 298 44 44 . . . . . . . . . . . Thermal 288 | . 89 . . . . . . . . . . . . . . . 199 Explosive 2508 | . 450 360 667 255 . . . 388 388 . . . . . . . . Electromagnetic 20 | . . . . . . 20 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 314 | . . . . . . . 73 . . . . . . . . 70 171 Piercing . | . . . . . . . . . . . . . . . . . . Entropic 115 | . . . . . . . . . . . . . . . . . 115 Highest Corruption 7 | . . . . . 1 3 5 5 5 5 5 . . . 1 . 7 Average Corruption 2 | . . . . . 1 3 1 5 5 5 5 . . . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . 2 . 2 6 9 . 4 . . . . . 1 Message Errors 10 | . . . . . . . 2 3 4 . 1 . . . . . . Matter Fused 6 | . . . . . 1 . . 1 3 . 1 . . . . . . Heat Flow Errors 2 | . . . . . . . . 1 1 . . . . . . . . Energy Discharges 3 | . . . . . . . . . 1 . 2 . . . . . . Data Loss (minor) 2 | . . . . . 1 . . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 310 | . 21 28 43 . . . . 19 9 . . . . . . 40 150 Projectiles 3 | . . . 3 . . . . . . . . . . . . . . Explosions 176 | . 21 28 40 . . . . 19 9 . . . . . . . 59 Melee 131 | . . . . . . . . . . . . . . . . 40 91 Knockbacks 6 | . . 1 3 1 . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 5 | . . 1 3 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 315 | . . 52 . 25 87 . 109 . 34 . . . . . . . 8 Shots 4 | . . 2 . . . . 1 . 1 . . . . . . . . Rammed 13 | . 1 . . 6 . . . . . . . . . . . . 6 Targets Rammed 13 | . 1 . . 6 . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 314 45 23 90 95 336 . 229 171 . . . . . 17 8 . Average Temperature 72 | . 99 13 6 25 28 132 . 131 95 . . . . . 17 4 . Received Heat Transfer 658 | . 201 111 126 90 27 . . . . . . 18 . . 46 39 . Effects 1 | . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . Heat Transferred 322 | . 222 . . . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Maximum Alert Level 1 | . . . 1 . 1 . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 98 100 98 100 100 . . . . 100 . . . 100 100 Level 1 . | . . . 1 . 1 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 212 | . 93 150 200 86 212 63 121 . . . . 30 . . . 90 88 Initial 86 | . . . 52 86 22 58 . . . . . . . . . 3 4 Average 24 | . 22 44 44 40 36 11 11 . . . . 5 . . . 6 4 Influence Increases 2368 | . 198 338 344 152 373 54 185 125 120 . . 81 45 . 75 143 135 Destroy 0b10 Robot/C 960 | . 140 180 200 60 180 . . 100 80 . . . . . . . 20 Destroy 0b10 Robot/NC 70 | . 5 20 20 5 . . . . . . . . . . . 5 15 Destroy Leader 208 | . 32 42 50 12 50 . . 10 10 . . . . . . . 2 Allied During Kill 92 | . . . . . 92 . . . . . . . . . . . . Successful Hack 24 | . . 5 9 . 5 . . . . . . . . . . . 5 Disable Machine 120 | . . 45 . . . 30 15 . . . . . . . . . 30 Destroy Structure 279 | . 21 46 65 15 1 9 50 . . . . 36 . . . 18 18 Partial Spotted 150 | . . . . . 45 15 45 . . . . 15 . . . 15 15 Lose Combat Pursuer 465 | . . . . 60 . . 75 15 30 . . 30 45 . 75 105 30 Influence Decreases 2363 | . 198 212 278 293 296 182 64 146 209 11 . 81 45 . 70 139 139 Entered New Map 362 | . . . 74 106 29 70 . 46 19 11 . . . . . 2 5 Time Decay 1545 | . 178 204 149 177 102 112 54 100 180 . . 81 45 . 70 57 36 Lost Part 178 | . 20 8 . 10 . . 10 . 10 . . . . . . 80 40 Lost Ally 165 | . . . . . 165 . . . . . . . . . . . . Purge Threat 113 | . . . 55 . . . . . . . . . . . . . 58 Squads Dispatched 16 | . . . 2 2 4 1 2 . . . . 1 . . . 3 1 Investigation 3 | . . . 2 . 1 . . . . . . . . . . . . Extermination 6 | . . . . . 2 1 1 . . . . . . . . 1 1 Reinforcement 7 | . . . . 2 1 . 1 . . . . 1 . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Distress Signals 10 | . 1 1 2 . 1 . 1 . . . . . . 2 . 1 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . 7 . Distress Signals 7 | . . . . . . . . . . . . . . . . 7 . Times Spotted 179 | . 10 12 14 13 6 2 19 8 7 . . 6 3 28 9 22 20 Peak Tracking Total 18 | . 5 4 6 5 3 1 11 4 4 . . 4 3 18 5 14 15 Tactical Retreats 17 | . . . . 1 . . 2 1 2 . . 1 2 . 3 3 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Traps Triggered 5 | . . . 2 . . . 3 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Machines Disabled 8 | . . 3 . . . 2 1 . . . . . . . . . 2 Max in Single Turn 1 | . . 1 . . . 1 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Machines Accessed 20 | . . 2 3 . 2 1 . . 1 . . . . 8 . . 3 Terminals 9 | . . 2 2 . 2 . . . . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 51 | . . 3 10 . 3 2 . . 1 . . . . 27 . . 5 Successful 43 | . . 1 8 . 1 2 . . 1 . . . . 27 . . 3 Failed 8 | . . 2 2 . 2 . . . . . . . . . . . 2 Catastrophic 2 | . . . . . 1 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 7 | . . 3 1 . . . . . . . . . . . . . 3 Terminals 13 | . . 3 2 . 3 . . . . . . . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . Scanalyzers 8 | . . . 8 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 34 | . . . 2 . 1 . . . 1 . . . . 27 . . 3 Record 20 | . . . . . . . . . . . . . . 20 . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . 6 . . . Open Door 3 | . . . . . . . . . 1 . . . . 1 . . 1 Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . 1 1 . 2 . . . . . . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Total Allies 10 | . . . . . 10 . . . . . . . . . . . . Largest Group 8 | . . . . . 8 . . . . . . . . . . . . Highest-Rated Group 141 | . . . . . 141 . . . . . . . . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . 60 . . . . . . . . . . . . Total Damage 735 | . . . . . 735 . . . . . . . . . . . . Kills 7 | . . . . . 7 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Active Infowar (turns) 4216 | . . . 308 375 135 467 338 215 379 4 153 302 140 487 180 423 310 Optics 3488 | . . . 90 . . 467 338 215 379 4 153 302 140 487 180 423 310 Sensors 3476 | . . . 218 . . 335 338 215 379 4 153 302 140 487 180 423 302 Terrain 1338 | . . . . 375 135 . . . . . . . 42 229 164 393 . Jamming 2196 | . . . . . . . 302 215 379 4 153 302 33 . 127 411 270 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Turns Passed 6238 | 83 663 477 474 403 608 577 338 215 379 4 153 302 140 487 180 423 332 Spaces Moved 7609 | 50 250 207 200 487 313 546 694 497 582 16 450 472 450 1286 382 423 304 Core 32 | 8 . . . . . . . . . . . . . . . . 24 Treads 702 | 42 250 207 200 3 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6875 | . . . . 484 313 546 694 497 582 16 450 472 450 1286 382 423 280 Fastest Speed 20 | 50 160 160 160 24 24 21 20 24 24 24 24 20 20 20 20 20 22 Average Speed 39 | 142 218 185 160 55 24 21 22 24 24 24 24 20 20 20 20 20 26 Slowest Speed 320 | 160 320 240 160 160 72 74 24 24 24 24 24 20 20 20 20 22 103 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . 4 3 1 12 . . . . . . . 1 10 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 38 21 18 17 46 16 19 72 74 7 61 10 69 91 59 18 43 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . Known Exits Taken 12 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . 2 3 . 1 . 1 . 1 . . Spaces Dug 41 | . . 5 . . . 6 2 . . . . 16 . . 2 9 1 Terrain Destroyed 298 | . 21 44 78 18 . 6 35 22 39 . . 16 . . 2 9 8 Melee 36 | . . . . . . 6 2 . . . . 16 . . 2 9 1 Projectile 6 | . . 2 . 4 . . . . . . . . . . . . . AOE 256 | . 21 42 78 14 . . 33 22 39 . . . . . . . 7 Terrain Rammed 1 | . . . . . 1 . . . . . . . . . . . . Walls Destroyed 1 | . . . . . 1 . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Total 10572 | 59 329 267 306 595 840 983 856 587 817 15 494 652 499 1515 481 732 545 Wait 2596 | . 42 10 70 52 517 383 144 85 227 . 39 154 47 210 97 298 221 Move 7530 | 49 249 206 199 478 306 543 669 496 581 15 449 471 449 1285 379 402 304 Hop 31 | . . . . 4 3 1 12 . . . . . . . 1 10 . Pick Up 68 | 4 6 14 3 13 2 8 4 . 3 . 1 3 1 4 1 1 . Fast Attach 30 | 6 4 . 2 1 1 5 1 1 1 . 1 . . 1 . 3 3 Attach 24 | . . 3 1 4 1 4 3 1 . . . 3 . . . 3 1 Detach 13 | . 1 . . 1 1 4 1 . . . 1 . . 1 . 2 1 Swap 59 | . 6 7 4 11 . 10 7 1 . . 1 1 1 7 . 1 2 Drop 65 | . . 9 3 11 5 12 9 . 2 . 2 2 1 7 1 1 . Fire 93 | . 20 18 24 14 3 4 . 3 3 . . . . . . . 4 Melee 49 | . . . . . . 9 6 . . . . 18 . . 2 11 3 Ram 13 | . . . . 6 1 . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 15) 747 | -10/Materials | Entered another Materials area 747 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1159 | -9/Materials | Discovered new exit (range 16) 1224 | -9/Materials | Entered another Materials area 1224 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1565 | -8/Materials | Lost 3 parts (1n2u) 1606 | -8/Materials | Identified exit to Factory 1698 | -8/Materials | Entered Factory 1698 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2064 | -7/Factory | Discovered new exit (range 3) 2101 | -7/Factory | Entered Storage 2315 | -7/Storage | Build established: Sprinter 2549 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2636 | -7/Storage | Lost 6 allies 2663 | -7/Storage | Discovered new exit (range 16) 2709 | -7/Storage | Entered Factory 2709 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3256 | -6/Factory | Build established: Scout 3270 | -6/Factory | Discovered new exit (range 20) 3282 | -6/Factory | Identified exit to Factory 3286 | -6/Factory | Entered another Factory area 3286 | -5/Factory | Evolved 2 slots: Utility x2 3597 | -5/Factory | Build established: Ninja 3599 | -5/Factory | Discovered new exit (range 13) 3601 | -5/Factory | Identified exit to Upper Caves 3624 | -5/Factory | Entered Upper Caves 3740 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3765 | -5/Upper Caves | Spotted B-75 Beast 3835 | -5/Upper Caves | Discovered new exit (range 18) 3839 | -5/Upper Caves | Identified exit to Upper Caves 3839 | -5/Upper Caves | Entered another Upper Caves area 3867 | -5/Upper Caves | Ambushed by wild Derelicts 3886 | -5/Upper Caves | Spotted B-75 Beast 4211 | -5/Upper Caves | Discovered new exit (range 13) 4214 | -5/Upper Caves | Identified exit to Zhirov 4218 | -5/Upper Caves | Entered Zhirov 4218 | -5/Zhirov | Discovered new exit (range 3) 4219 | -5/Zhirov | Identified exit to Proximity Caves 4222 | -5/Zhirov | Entered Proximity Caves 4371 | -4/Proximity Caves | Discovered new exit (range 2) 4371 | -4/Proximity Caves | Identified exit to Factory 4375 | -4/Proximity Caves | Entered Factory 4375 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4665 | -4/Factory | Discovered new exit (range 22) 4677 | -4/Factory | Identified exit to Upper Caves 4677 | -4/Factory | Entered Upper Caves 4739 | -4/Upper Caves | Learned 4 Research zone layouts 4745 | -4/Upper Caves | Spotted B-86 Titan 4771 | -4/Upper Caves | Learned Research terminal intel 4810 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4812 | -4/Upper Caves | Identified exit to Warlord 4817 | -4/Upper Caves | Entered Warlord 4859 | -4/Warlord | Met Warlord 4867 | -4/Warlord | Warlord's base attacked by MAIN.C 4945 | -4/Warlord | Found Prototype Special Weapon 4955 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 4964 | -4/Warlord | Found Prototype Energy Gun 4964 | -4/Warlord | Identified Vortex Shotgun 4969 | -4/Warlord | Found Prototype Energy Gun 4969 | -4/Warlord | Identified Vortex Rail 4971 | -4/Warlord | Found Prototype Energy Cannon 4971 | -4/Warlord | Identified Vortex Driver 4976 | -4/Warlord | Found Vortex Shotgun 5136 | -4/Warlord | Learned location of Quarantine (-3) 5136 | -4/Warlord | Learned Armory trap positions 5137 | -4/Warlord | Learned 4 Research zone layouts 5137 | -4/Warlord | Learned 4 Testing zone layouts 5137 | -4/Warlord | Learned 4 Quarantine zone layouts 5137 | -4/Warlord | Learned Quarantine security intel 5137 | -4/Warlord | Learned Factory terminal intel 5137 | -4/Warlord | Learned Factory scanalyzer intel 5137 | -4/Warlord | Learned Armory repair station intel 5217 | -4/Warlord | Warlord forces counterattacked 5265 | -4/Warlord | Spotted Striker 5275 | -4/Warlord | Spotted Executioner 5300 | -4/Warlord | Spotted Executioner 5302 | -4/Warlord | Discovered new exit (range 9) 5303 | -4/Warlord | Identified exit to Proximity Caves 5304 | -4/Warlord | Entered Proximity Caves 5331 | -3/Proximity Caves | Lost 16 allies 5481 | -3/Proximity Caves | Discovered new exit (range 8) 5482 | -3/Proximity Caves | Identified exit to Research 5484 | -3/Proximity Caves | Entered Research 5484 | -3/Research | Evolved 2 slots: Utility x2 5486 | -3/Research | Loaded intel: 24 terminal locations 5904 | -3/Research | Discovered new exit (range 11) 5904 | -3/Research | Spotted B-90 Cyclops 5906 | -3/Research | Identified exit to Quarantine 5907 | -3/Research | Entered Quarantine 5935 | -3/Quarantine | Lost 8 parts (2p1n4u1w) 6217 | -3/Quarantine | Released all parts (8) 6220 | -3/Quarantine | Met incapacitated Sigix Warrior 6220 | -3/Quarantine | Lockdown squad dispatched 6236 | -3/Quarantine | Core integrity fell below 50% 6239 | -3/Quarantine | Core integrity fell below 20% 6239 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 06235_ Slug penetrates P-80 Master. 06235_ Slammed into P-80 Master. 06235_ P-80 Master resets P-80 Master, system corruption cleaned. 06236_ Slammed into P-80 Master. 06236_ Destabilizing: System corrupted (+1). 06237_ P-80 Master resets H-77 Assassin, system corruption cleaned. 06237_ Slammed into P-80 Master. 06237_ Destabilizing: System corrupted (+1). 06238_ Slammed into P-80 Master. 06238_ P-80 Master knocked back. 06238_ Knocked back. 06238_ P-80 Master suffers critical hit (Destroy). 06238_ P-80 Master destroyed. 06239_ P-80 Master knocked back. 06239_ H-77 Assassin knocked back. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????#"" "" | | ???????????????????#########?####### " | | ???????????????????# ?# %= | | ???????????????????#! * ] = # *%! | | ???????????????????# # | | ?????????????????????""" """ + # ####"""" " | | ?????????????????????""" """ # # #??# | | ?????????????????????""" 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Light Cannon | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Charge!!! Dangerous Findings False Reunion Knowing Is Half The Battle Challenges ------------ None Game ------ Seed SmartLightpackTelecube Manual? 0 Play Time 01:44:22 Cumulative 35.0 hours Start 2026.05.19 @ 15:44:51 End 2026.05.19 @ 17:47:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0725f89f-d0bb-459c-a648-4801d404738c