Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.03 @ 12:54:10 Player: tionichm Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (75) 375 Value Destroyed (2367) 2367 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 4514 Bonus ------- High Alert Combat Kills 132 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Medium Matter Pod (0) Improved Terrain Scanner Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Medium Armor Plating Field Recycling Unit > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Treads Medium Matter Pod Visual Processing Unit Improved Terrain Scanner Medium Armor Plating Heavy Assault Rifle [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Field Recycling Unit Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 46 | 6 8 15 17 Power 5 | 1 1 2 1 Engine 4 | 1 . 2 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 18 | 2 4 7 5 Treads 8 | . . 6 2 Leg 8 | . 4 1 3 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 2 6 Device 1 | . . . 1 Storage 3 | 1 . 1 1 Processor 3 | . 1 1 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 13 | 2 2 4 5 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 . 1 Ballistic Cannon 7 | . . 3 4 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 4 2 16 Power 3 | . . 1 2 Propulsion 8 | . 2 . 6 Utility 2 | . . . 2 Weapon 9 | . 2 1 6 Highest Loss Streak 7 | . 3 1 7 Average Slot Usage (%) 94 | . 98 98 83 Engine 6 | . 5 7 7 Core 4 | . 8 2 . Treads 17 | . . 31 20 Leg 9 | . 23 2 1 Wheel 1 | . 4 . . Device 1 | . . . 5 Storage 11 | . 14 11 7 Processor 11 | . 12 11 10 Protection 1 | . . . 7 Ballistic Gun 11 | . 28 3 . Ballistic Cannon 15 | . . 25 21 Launcher 1 | . . 4 . Naked Turns . | . . . . Heaviest Build 66 | 10 12 51 66 Greatest Support 69 | 26 26 69 66 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 6 12 12 Average Capacity 8 | 5 6 11 10 Most Carried 12 | 4 6 12 11 Average Carried 5 | 3 5 7 4 Final Capacity 12 | 6 6 12 4 Final Carried 10 | 4 6 10 4 Class Distribution -------------------- 41% | Mutant 39% | Gunner 15% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2065 | 201 371 997 496 Remotely . | . . . . Salvage Created 2180 | . 453 1007 720 Parts 149 | . 37 79 33 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled 9 | . . . 9 Retrieved Matter 71 | . . . 71 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 56 | . 10 26 20 Melee 2 | . . . 2 Guns 15 | . 10 3 2 Cannons 37 | . . 21 16 AOE 2 | . . 2 . Classes Destroyed 12 | . 5 6 1 Worker 3 | . . 3 . Builder 2 | . . 2 . Tunneler 1 | . . 1 . Hauler 2 | . 1 . 1 Recycler 3 | . . 1 2 Operator 2 | . 1 1 . Watcher 6 | . 2 3 1 Swarmer 5 | . 3 . 2 Grunt 37 | . 7 18 12 Brawler 2 | . . 1 1 Sentry 11 | . . 7 4 Hunter 1 | . . . 1 Best Kill Streak 8 | . 3 6 8 Combat Bots Only 6 | . 3 5 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4019 | . 654 933 2432 Core 794 | . 149 93 552 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 40 76 . Volleys Fired 223 | . 70 80 73 Largest 3 | . 2 3 3 Hottest 117 | . 40 117 117 Shots Fired 497 | . 140 208 149 Gun 194 | . 140 40 14 Cannon 283 | . . 148 135 Launcher 20 | . . 20 . Special . | . . . . Kinetic 477 | . 140 188 149 Thermal . | . . . . Explosive 20 | . . 20 . Electromagnetic . | . . . . Robot Hit Streak 15 | . 11 11 15 Robot Miss Streak 6 | . 3 6 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 294 | . 83 111 100 Core Hits 122 | . 29 55 38 Critical Hits 6 | . 2 . 4 Critical Kills 3 | . 1 . 2 Critical Parts Destroyed 3 | . 1 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5232 | 1 769 2276 2186 Guns 1245 | . 769 324 152 Cannons 3342 | . . 1318 2024 Explosions 585 | . . 585 . Melee . | . . . . Ramming 60 | 1 . 49 10 Kinetic 4587 | . 769 1642 2176 Thermal . | . . . . Explosive 585 | . . 585 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 47 | . . 41 6 Projectiles 23 | . . 17 6 Explosions 24 | . . 24 . Melee . | . . . . Knockbacks 29 | . . 10 19 Impact 1 | . . 1 . Kinetic 27 | . . 9 18 Secondary 1 | . . . 1 Self-Inflicted Damage 86 | . . 86 . Shots 4 | . . 4 . Rammed 13 | 1 1 9 2 Targets Rammed 15 | 1 1 9 4 Kicked . | . . . . Crushed 2 | . . . 2 Highest Temperature 334 | . 26 334 319 Average Temperature 92 | . 6 87 121 Received Heat Transfer 1866 | . 246 387 1233 Effects 15 | . . 4 11 Shutdowns 1 | . . 1 . Energy Bleed 2 | . . 1 1 Interference 12 | . . 2 10 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 604 | . 221 563 604 Initial 193 | . . 2 193 Average 206 | . 72 317 346 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 53 | 100 97 23 11 Level 1 28 | . 2 40 60 Level 2 18 | . . 36 27 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 5 5 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 7 | . 1 4 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 2 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 105 | . 22 45 38 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 11 | . 3 2 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . . 3 3 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 7 3 2 Terminals 8 | . 6 2 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 39 | . 22 12 5 Successful 26 | . 16 6 4 Failed 13 | . 6 6 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 1 3 . Terminals 26 | . 17 9 . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 8 | . 5 . 3 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 15 | . 11 4 . Record 6 | . 4 2 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Emergency Access Points 3 | . 3 . . Security Status 1 | . . 1 . Assault Status 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 8 | . 5 . 3 Recycle Component 1 | . . . 1 Process 3 | . 2 . 1 Report Inventory 1 | . 1 . . Retrieve Matter 3 | . 2 . 1 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . . 1 Recycled Matter 185 | . 154 . 31 Retrieved Matter 185 | . 154 . 31 Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3717 | 533 1079 1323 782 Spaces Moved 1908 | 148 745 645 370 Core 95 | 7 . . 88 Treads 853 | . . 590 263 Legs 689 | . 615 55 19 Wheels 271 | 141 130 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 50 Average Speed 133 | 88 114 156 146 Slowest Speed 200 | 90 120 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 12 88 52 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 78 | . . 74 4 Melee . | . . . . Projectile 9 | . . 5 4 AOE 69 | . . 69 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2677 | 550 844 788 495 Wait 405 | 386 6 7 6 Move 1905 | 147 744 644 370 Hop . | . . . . Pick Up 53 | 10 11 21 11 Fast Attach . | . . . . Attach 32 | 6 6 4 16 Detach 7 | . . . 7 Swap 14 | . 2 11 1 Drop 23 | . 4 12 7 Fire 223 | . 70 80 73 Melee . | . . . . Ram 1 | 1 . . . Kick 1 | . 1 . . Crush 13 | . . 9 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 534 | -11/Scrapyard | Entered Materials 535 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 8) 692 | -10/Materials | Discovered new exit (range 10) 764 | -10/Materials | Identified exit to Materials 869 | -10/Materials | Identified exit to Mines 941 | -10/Materials | Core integrity fell below 50% 1065 | -10/Materials | Lost 3 parts (1n2w) 1224 | -10/Materials | Discovered exit to Materials (range 5) 1366 | -10/Materials | Build established: Scavenger-Mutant 1613 | -10/Materials | Entered another Materials area 1613 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1858 | -9/Materials | Discovered new exit (range 3) 1863 | -9/Materials | Identified exit to Mines 2082 | -9/Materials | Discovered exit to Mines (range 15) 2413 | -9/Materials | Build established: Gunner 2700 | -9/Materials | Discovered new exit (range 16) 2936 | -9/Materials | Entered another Materials area 2936 | -8/Materials | Evolved 2 slots: Utility x2 3347 | -8/Materials | Discovered new exit (range 14) 3418 | -8/Materials | Garrison activated, responded to threat 3537 | -8/Materials | Garrison activated, responded to threat 3570 | -8/Materials | Lost 7 parts (3n1u3w) 3588 | -8/Materials | Core integrity fell below 50% 3658 | -8/Materials | Core integrity fell below 20% 3718 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03609_ G-47 Trooper knocked back. 03610_ U-05 Engineer builds a Wall. 03613_ Atomic Centrifuge disabled. 03615_ G-47 Trooper destroyed. 03617_ Assault Cannon destroyed. 03617_ Acquired 37 matter. 03623_ K-01 Serf collects debris. 03623_ Acquired 29 matter. 03640_ K-01 Serf collects debris. 03646_ Acquired 36 matter. 03650_ K-01 Serf collects debris. 03655_ Acquired 10 matter. 03658_ Lgt. Deuterium Engine destroyed. 03661_ Acquired Aluminum Leg. 03686_ Acquired Minigun. 03688_ S-10 Pest destroyed. 03691_ Aluminum Leg destroyed. 03714_ Minigun destroyed. 03715_ Aluminum Leg destroyed. 03717_ Acquired Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????##########?????????????? | | ??????????????????????????# ! #?????????????? | | ??????????################# !#?????????????? | | ??????????# """"" # """ #?????????????? | | #??????#### ""T"" # """ "#?????????????? | | ??????? @;% g""" T#?????????????? | | ??????? #=gg "#?????????????? | | #??????? 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""" ????? | | ## # [! #[[ #??? ?????? | | # + [ / ###+########+####### | | # # ! =%= | | + # *%=* | | # ###+########### |% "* | | ###########?????????????######## = " ######## | | #?????????????????????????????#T " #??????? | | +?????????????????????????????## ! #??????? | | #??????????????????????????????#= + ???? | | #??????????????????????????????# # [ | | #??????????????????????????????# " ######## | | #????????????????????????####??# "" ## T | | #????????????????????????# # #! | | #????????????????????????# # | | ##???????????????????????# + | | #???????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 344 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedRelayFrame Manual? 0 Play Time 00:45:58 Cumulative 11.6 hours Start 2022.02.03 @ 08:12:27 End 2022.02.03 @ 12:54:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb150a8f-9508-46d4-8775-e5380090a23e