Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.03 @ 02:19:47 Player: albenzo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (789) 789 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2049 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Heat Sink Improved Heat Sink Large Storage Unit Huge Storage Unit Hardened Light Armor Plating Light Assault Rifle Rocket Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Armor Plating Heavy Assault Rifle Makeshift Hammer [Rating: 16] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 6 2 5 20 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 2 9 Treads . | . . . . Leg 13 | 2 . 2 9 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 2 | . 1 1 . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 1 . 9 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 11 | 1 1 . 9 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 1 15 Power 2 | . . 1 1 Propulsion 7 | . . . 7 Utility 1 | . . . 1 Weapon 6 | . . . 6 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 100 95 Engine 11 | . 14 14 10 Leg 36 | . 28 28 40 Device 11 | . 13 14 10 Storage 11 | . 14 14 11 Ballistic Gun 22 | . 22 28 21 Naked Turns . | . . . . Heaviest Build 22 | 11 13 15 22 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | 3 . . 3 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 8 Most Carried 10 | 6 8 8 10 Average Carried 7 | 3 7 7 7 Final Capacity 10 | 8 8 8 10 Final Carried 9 | 6 8 8 9 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 847 | 259 73 110 405 Remotely . | . . . . Salvage Created 941 | . 91 184 666 Parts 56 | . 8 12 36 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 24 | . 4 4 16 Guns 24 | . 4 4 16 Classes Destroyed 3 | . 2 . 1 Swarmer 6 | . 3 . 3 Grunt 13 | . 1 4 8 Sentry 5 | . . . 5 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2140 | . 199 232 1709 Core 488 | . 62 24 402 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 65 . Volleys Fired 85 | . 11 10 64 Largest 2 | . 2 2 2 Hottest 60 | . 60 40 46 Shots Fired 161 | . 22 20 119 Gun 161 | . 22 20 119 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 158 | . 19 20 119 Thermal 3 | . 3 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 27 | . 10 5 27 Robot Miss Streak 4 | . 2 4 4 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 123 | . 17 13 93 Core Hits 46 | . 6 10 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1601 | . 215 160 1226 Guns 1601 | . 215 160 1226 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1590 | . 204 160 1226 Thermal 11 | . 11 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 19 | . . . 19 Average Temperature 5 | . . . 5 Received Heat Transfer 768 | . 102 129 537 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 25 | . 25 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 242 | . 178 174 242 Initial 69 | . . 69 67 Average 101 | . 80 159 104 Maximum Alert Level 1 | . . . 1 Low Security (%) 84 | 100 100 100 77 Level 1 15 | . . . 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 11 4 33 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats 6 | . 3 . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . . . 3 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 7 | . . . 7 Successful 4 | . . . 4 Failed 3 | . . . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 6 | . . . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1342 | 74 214 152 902 Spaces Moved 727 | 43 127 87 470 Core 23 | 22 . . 1 Treads . | . . . . Legs 704 | 21 127 87 469 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 139 120 120 120 Slowest Speed 200 | 200 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 28 22 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1038 | 54 167 117 700 Wait 141 | . 22 5 114 Move 724 | 42 126 86 470 Hop . | . . . . Pick Up 29 | 6 4 4 15 Fast Attach 10 | 6 1 . 3 Attach 10 | . 1 1 8 Detach 1 | . . . 1 Swap 13 | . . 4 9 Drop 25 | . 2 7 16 Fire 85 | . 11 10 64 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 353 | -10/Mines | Learned Materials machine intel 384 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 433 | -10/Mines | Discovered new exit (range 7) 441 | -10/Mines | Entered Materials 441 | -9/Materials | Evolved 2 slots: Propulsion x2 442 | -9/Materials | Loaded intel: 60 machine locations 922 | -9/Materials | Build established: Scavenger-Mutant 1168 | -9/Materials | Lost 3 parts (3n) 1216 | -9/Materials | Discovered new exit (range 15) 1327 | -9/Materials | Core integrity fell below 50% 1335 | -9/Materials | Core integrity fell below 20% 1343 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01216_ EXIT=FOUND 01241_ G-34 Mercenary destroyed. 01245_ Acquired 34 matter. 01285_ Dropped Lrg. Storage Unit. 01285_ Acquired Huge Storage Unit. 01296_ G-34 Mercenary destroyed. 01300_ Atomic Centrifuge disabled. 01304_ C-30 ARC bursts open, deploying its payload. 01304_ S-10 Pest unfolds itself. 01304_ Aluminum Leg destroyed. 01318_ Lgt. Deuterium Engine destroyed. 01321_ Destroyed Aluminum Leg. 01322_ Hvy. Assault Rifle destroyed. 01323_ Aluminum Leg destroyed. 01326_ Hvy. Assault Rifle destroyed. 01327_ Imp. Heat Sink destroyed. 01338_ Destroyed Imp. Heat Sink. 01338_ Critical hit (Burn: +37). 01339_ K-01 Serf collects debris. 01341_ Lgt. Assault Rifle destroyed. 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