Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 21:31:57 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1667) 1667 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4512 Bonus ------- None Cogmind --------- Core Integrity 579/700 Matter 290/300 Energy 259/275 System Corruption 0% Temperature Cool (0) Movement Treading (155) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Improved Treads Advanced Treads Medium Treads Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Corruption Screen Heart of Steel > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (15) --- Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Trap Scanner Target Analyzer Transmission Jammer Hardlight Generator System Shield Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Medium Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Corruption Screen Heart of Steel > --- WEAPON ----------- Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Trap Scanner Target Analyzer Transmission Jammer Hardlight Generator System Shield Great Maul [Rating: 49] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 57 | 2 14 19 9 5 8 Power 6 | . 2 2 1 . 1 Engine 5 | . 2 1 1 . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 16 | . 4 6 3 . 3 Treads 6 | . . 4 . . 2 Leg 10 | . 4 2 3 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 4 4 1 4 Device 8 | 1 . 3 2 1 1 Storage 4 | . 2 1 1 . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 19 | 1 6 7 1 4 . Energy Gun 6 | 1 1 2 1 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | . 2 1 . 1 . Ballistic Cannon 3 | . 1 2 . . . Launcher 2 | . 1 1 . . . Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 28 | . 6 8 4 1 9 Power 3 | . 1 1 . . 1 Propulsion 11 | . 2 4 1 1 3 Utility 3 | . . 1 . . 2 Weapon 11 | . 3 2 3 . 3 Highest Loss Streak 6 | . 6 3 1 1 6 To Critical Strikes . | . . . . . . Average Backups 11 | 7 8 9 11 14 14 Power 1 | 1 . . . 2 1 Propulsion 1 | 4 1 1 . 2 1 Utility 6 | . 4 4 6 8 9 Weapon 2 | 1 1 3 3 2 1 Tool/Special . | . . . . . . Unused Backups 20 | 2 5 . 2 3 8 Power 3 | . . . . 1 2 Propulsion 3 | . 1 . 1 . 1 Utility 9 | . 2 . . 2 5 Weapon 5 | 2 2 . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 99 99 96 92 92 Engine 8 | . 13 8 6 7 6 Core 1 | . . 2 2 . . Treads 13 | . . 26 8 . 21 Leg 15 | . 27 6 27 24 2 Device 16 | . 3 20 21 22 14 Storage 11 | . 24 12 9 7 7 Processor 3 | . . . 5 7 7 Protection 1 | . . . . . 6 Energy Gun 5 | . 1 6 3 11 7 Energy Cannon 1 | . . . . 1 6 Ballistic Gun 8 | . 19 8 1 5 6 Ballistic Cannon 3 | . 3 4 9 1 . Peak Build Rating 49 | 8 8 18 23 31 49 Average Rating 21 | 7 7 14 20 28 35 On Entrance 14 | 6 8 8 15 22 29 Avg Prop Armor Cover (%) 4 | . . . 5 . 4 Naked Turns . | . . . . . . Heaviest Build 50 | 14 21 27 42 50 50 Greatest Support 73 | 20 20 63 63 45 73 Greatest Overweight (x) 2 | . 1 2 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 8 9 10 12 15 15 Most Carried 15 | 8 10 10 15 15 15 Average Carried 11 | 7 8 9 11 14 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 8 10 9 14 15 12 Class Distribution -------------------- 58% | Scavenger-Mutant 16% | Scavenger-Gunner 13% | Gunner 6% | Mutant 3% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2025 | 268 174 581 481 126 395 Remotely 406 | 43 32 106 225 . . Salvage Created 1731 | 214 293 666 239 116 203 Parts 122 | 21 21 31 27 7 15 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 5 | . 1 3 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 47 | . 7 15 15 4 6 Guns 23 | . 4 12 . 1 6 Cannons 16 | . 3 3 7 3 . AOE 8 | . . . 8 . . Classes Destroyed 12 | 3 4 3 2 . . Worker 4 | 2 . . 1 1 . Builder 1 | . . 1 . . . Tunneler 6 | 5 . . . 1 . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Operator 1 | . . . 1 . . Watcher 3 | . 1 1 1 . . Swarmer 18 | . 2 . 9 4 3 Grunt 20 | . 5 11 1 . 3 Brawler 2 | . . 1 1 . . Sentry 6 | . . 3 3 . . Hunter 1 | . . . 1 . . Best Kill Streak 6 | 4 5 3 4 4 6 Combat Bots Only 6 | . 4 3 3 4 6 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 423 | . 95 116 103 28 81 Missed 131 | . 35 41 28 6 21 Hits 292 | . 60 75 75 22 60 Melee 5 | . . 1 4 . . Projectile 287 | . 60 74 71 22 60 AOE 1 | . 1 . . . . Critical Strikes 6 | . . 4 2 . . Damage Taken 3981 | . 685 1327 895 269 805 Core 692 | . 102 358 111 49 72 Absorbed by Shields 160 | . . . 16 52 92 Redirected to Shielding 3 | . . . . . 3 Ignored by Resistances 30 | . . . . . 30 Core Remaining (%) 62 | 100 59 10 79 . . Volleys Fired 178 | 16 29 71 48 6 8 Largest 3 | 2 2 2 2 3 3 Hottest 168 | 60 130 76 95 158 168 Shots Fired 343 | 32 49 137 90 14 21 Gun 224 | 32 32 122 13 6 19 Cannon 100 | . 13 11 66 8 2 Launcher 16 | . 1 4 11 . . Special 3 | . 3 . . . . Kinetic 223 | 16 41 81 72 5 8 Thermal 99 | 16 7 52 7 6 11 Explosive 16 | . 1 4 11 . . Electromagnetic 5 | . . . . 3 2 Robot Hit Streak 16 | 8 12 16 9 3 6 Robot Miss Streak 4 | 1 4 4 4 2 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 2 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 229 | 24 31 100 50 9 15 Core Hits 113 | 9 16 34 35 6 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 4 2 . . Burn 5 | . . 4 1 . . Blast 1 | . . . 1 . . Melee Attacks 18 | . . 16 . 2 . Impact 18 | . . 16 . 2 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . 1 . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3874 | 286 357 1301 1313 299 318 Guns 2024 | 286 202 1064 125 29 318 Cannons 1019 | . 145 145 614 115 . Explosions 584 | . 10 . 574 . . Melee 247 | . . 92 . 155 . Ramming . | . . . . . . Kinetic 1938 | 143 319 672 651 73 80 Thermal 1063 | 143 28 537 88 29 238 Explosive 584 | . 10 . 574 . . Electromagnetic 42 | . . . . 42 . Impact 247 | . . 92 . 155 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 1 . . Average Corruption 1 | . . 4 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 6 1 . . Message Errors 2 | . . 1 1 . . Heat Flow Errors 2 | . . 2 . . . Data Loss (minor) 1 | . . 1 . . . Alerts 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 127 | . . 52 . 75 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 127 | . . 52 . 75 . Knockbacks 15 | . 2 4 5 4 . Impact 3 | . . 1 . 2 . Kinetic 12 | . 2 3 5 2 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 265 | . 112 265 60 163 249 Average Temperature 67 | . 49 61 22 94 114 Received Heat Transfer 1172 | . 192 510 192 . 278 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . 1 . 2 . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 1 . 2 . Impact Corruptions 6 | . . 2 . 4 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 3 . . 1 Heat Transferred 3020 | 325 74 1702 296 74 549 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 . . Low Security (%) 90 | 100 100 100 62 100 . Level 1 9 | . . . 37 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 271 | 10 73 154 271 160 . Initial 100 | . . . 20 100 . Average 67 | 2 20 50 129 82 . Influence Increases 1558 | 40 217 477 538 146 140 Destroy 0b10 Robot/C 940 | . 140 300 300 80 120 Destroy 0b10 Robot/NC 90 | 40 15 10 15 10 . Destroy Leader 210 | . 26 72 82 10 20 Successful Hack 52 | . 11 25 . 16 . Disable Machine 75 | . 15 15 45 . . Destroy Structure 86 | . 10 25 51 . . Lose Combat Pursuer 105 | . . 30 45 30 . Influence Decreases 1558 | 40 217 428 367 366 140 Entered New Map 149 | . . . 29 120 . Time Decay 1119 | 40 157 298 298 236 90 Lost Part 230 | . 60 70 40 10 50 Purge Threat 60 | . . 60 . . . Squads Dispatched 4 | . 1 . 2 1 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 9 | . 2 2 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 12 20 29 5 7 Peak Tracking Total 7 | . 7 5 6 4 5 Tactical Retreats 4 | . . 1 2 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 5 | . 1 1 3 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 15 | . 3 5 3 3 1 Terminals 11 | . 3 4 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 1 1 . Garrison Access . | . . . . . . Total Hacks 38 | . 9 12 7 9 1 Successful 20 | . 5 10 1 3 1 Failed 17 | . 4 1 6 6 . Catastrophic 2 | . 1 . . 1 . Database Lockouts 1 | . . 1 . . . Manual 5 | . 3 2 . . . Terminals 29 | . 9 10 4 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 8 | . . 2 3 3 . Garrison Access . | . . . . . . Terminal Hacks 16 | . 4 9 . 2 1 Part Schematic 1 | . . . . 1 . Open Door 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 4 | . 2 1 . 1 . Security Status 1 | . . 1 . . . Surveillance Status 1 | . . 1 . . . Garrison Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 1 1 1 . Retrieve Study 3 | . . 1 1 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 2 3 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 1 1 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 2587 | . . 884 566 479 658 Terrain 883 | . . 883 . . . Traps 637 | . . . 446 181 10 Seismic 1359 | . . 112 120 479 648 Jamming 46 | . . . . 38 8 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3782 | 131 581 932 706 510 922 Spaces Moved 1822 | 19 289 283 408 283 540 Core . | . . . . . . Treads 843 | . . 220 83 . 540 Legs 979 | 19 289 63 325 283 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 108 | 120 120 120 108 108 155 Average Speed 150 | 120 159 152 127 164 155 Slowest Speed 260 | 120 190 260 160 178 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . 2 . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 33 | 3 56 28 52 6 53 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 30 | . . 30 . . . Terrain Destroyed 117 | . 9 45 63 . . Melee 12 | . . 12 . . . Projectile 1 | . 1 . . . . AOE 104 | . 8 33 63 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2500 | 94 361 621 503 315 606 Wait 334 | 54 11 217 16 3 33 Move 1817 | 18 288 282 407 282 540 Hop . | . . . . . . Pick Up 42 | 3 10 5 12 5 7 Fast Attach 18 | 1 3 6 4 4 . Attach 23 | . 3 6 5 . 9 Detach 4 | . . 1 1 1 1 Swap 36 | 1 8 13 5 5 4 Drop 30 | 1 9 4 5 7 4 Fire 178 | 16 29 71 48 6 8 Melee 18 | . . 16 . 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 132 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Lost 6 parts (1p2n3w) 398 | -10/Materials | Identified exit to Mines 550 | -10/Materials | Build established: Scavenger-Mutant 653 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 903 | -9/Materials | Lost 3 parts (2n1w) 991 | -9/Materials | Central database locked down 1111 | -9/Materials | Core integrity fell below 50% 1392 | -9/Materials | Crushed by falling debris 1392 | -9/Materials | Core integrity fell below 20% 1627 | -9/Materials | Discovered new exit (range 12) 1645 | -9/Materials | Entered another Materials area 1645 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2047 | -8/Materials | Discovered new exit (range 5) 2340 | -8/Materials | Discovered new exit (range 10) 2351 | -8/Materials | Entered Factory 2351 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2699 | -7/Factory | Discovered new exit (range 11) 2861 | -7/Factory | Entered Lower Caves 2925 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 3421 | -7/Lower Caves | Build established: Gunner 3751 | -7/Lower Caves | Found Prototype Device 3772 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3782 | -7/Lower Caves | Identified Heart of Steel 3783 | -7/Lower Caves | Self-destructed Last Messages --------------- 03742_ Connecting with W-Fans Enter Here... 03742_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 03743_ A derelict excitedly rushes up: "Another fan!" 03745_ PL-HR7: "WARLORD FOREVER!" 03747_ PL-HR7: "Would you mind taking that present over there I've been working on and delivering it to 0b10? I'm sure it'll do a great job of lighting up their boring little complex." 03749_ PL-HR7: "Now I've got to get to work on my next tribute to our warlord and saviour." 03750_ Dropped Imp. Targeting Computer. 03750_ Dropped Imp. Heat Sink. 03751_ PL-HR7: "WARLORD FOREVER!" 03751_ Acquired Prototype Device. 03771_ Autogun destroyed. 03771_ Adv. Targeting Computer destroyed. 03771_ EM Pulse Cannon destroyed. 03772_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03781_ Dropped Imp. Utility Shielding. 03782_ Dropped Seismic Detector. 03782_ Identified Heart of Steel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##########??? | | ?????????????????????????????????????#%% #??? | | ???????????????????????????????####### """ #??? | | ???????????????????????????????#""""## """"" #??? | | ???????????????????????????????#" !! # """"" #??? | | ???????????????????????????????### ### " " #??? | | ????????????????????##??????????#X ##""" """ #### | | ???????????????????## #????????#### ##""" """ # | | ???????????????????# ????????# ##""" """ # | | ???????????????????# ???????## # | | ??????????????????## #??????# | | ?????????????????## #???### ### | | ?????????????????# #### ### | | ?????????????????# ## ### | | ??????????????????# ####?# ## | | ????????????????????# ##????# ##? | | ????????????????????## #### #?????# #?? | | ?????????????????????# ##?# ### #????? #?? | | ?????????????????????# @!#?# ##?# #???? ?? | | ????????????????????# #?# #??# #??? ?? | | ????????????????????# ##?# #??# #??# ?? | | ????????????????????## ##??# ??# #??# ?? | | ?????????????????????####????# ?? #??# #?? | | ?????????????????????????????# ? #??# %#??? | | ?????????????????????????????# ? #?? ???? | | ????????????????????????????? ? ??? ? ???? | | ?????????????????????????????? ??????? ???? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 515 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 6 Armor Coverage 225 Resistance: TH 15 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Particle Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialChainKinecellerator Manual? 0 Play Time 00:50:15 Cumulative 184.8 hours Start 2026.01.30 @ 14:32:36 End 2026.01.30 @ 21:31:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 303 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c598d5ec-96a8-4525-af4a-55697cc35138