Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.28 @ 18:49:13 Player: Ms. V3-11A Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (140) 700 Value Destroyed (5048) 5048 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (3513) 3513 TOTAL SCORE: 17621 Bonus ------- High Alert Combat Kills 213 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Reinforced Deuterium Engine Faulty F-cell Engine Antimatter Reactor Cooling System Cooling System High-capacity Storage Unit Advanced Energy Well (500) Advanced Energy Well (500) High-capacity Matter Pod (200) Machine Analyzer Improved Terrain Scanner Advanced Particle Charger Phase Shifter Improved Power Shielding Shield Generator Hacking Suite System Shield Makeshift System Shield Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Hybrid Fission Core > --- PROPULSION ------- Medium Treads Spiked Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Improved Utility Shielding Hardened Medium Armor Plating Hacking Suite System Mapper Quantum Router > --- WEAPON ----------- Neutron Cannon Precision Assault Rifle > --- INVENTORY -------- Reinforced Deuterium Engine F-cell Engine Antimatter Reactor Cooling System Cooling System High-capacity Storage Unit Advanced Energy Well Advanced Energy Well High-capacity Matter Pod Machine Analyzer Improved Terrain Scanner Advanced Particle Charger Phase Shifter Improved Power Shielding Shield Generator Hacking Suite System Shield Makeshift System Shield Plasma Cutter Powered Hammer [Rating: 69] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Precision Assault Rifle Energy Gun Spread Laser Energy Cannon Neutron Cannon Ballistic Gun Precision Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . . Utility 5 | . . . 1 2 1 . . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 129 | . 10 2 24 29 10 4 7 12 22 9 Power 6 | . 2 . . 2 . . . . . 2 Engine 4 | . 1 . . 2 . . . . . 1 Core 2 | . 1 . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 39 | . 2 . 12 11 1 2 . 3 7 1 Treads 38 | . 2 . 12 11 1 2 . 3 7 . Leg . | . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 38 | . 4 . 5 11 3 1 3 2 5 4 Device 8 | . 1 . 1 2 1 . 1 . 2 . Storage 3 | . 2 . . . . 1 . . . . Processor 3 | . . . . 1 1 . . . 1 . Hackware 5 | . . . . 2 . . . . . 3 Protection 19 | . 1 . 4 6 1 . 2 2 2 1 Artifact . | . . . . . . . . . . . Weapon 46 | . 2 2 7 5 6 1 4 7 10 2 Energy Gun 4 | . . . 4 . . . . . . . Energy Cannon 7 | . . . . . . . . 1 5 1 Ballistic Gun 24 | . 2 . 2 4 4 1 2 4 5 . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . 2 1 1 2 . 2 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . . . 2 Parts Lost 32 | . 1 . 1 6 . . . 2 7 15 Power 4 | . 1 . . 1 . . . . . 2 Propulsion 9 | . . . . 1 . . . 1 3 4 Utility 11 | . . . 1 2 . . . . 2 6 Weapon 8 | . . . . 2 . . . 1 2 3 Highest Loss Streak 8 | . 1 . 1 3 . . . 1 2 8 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 99 100 99 99 99 99 100 99 81 76 Engine 8 | . 3 14 11 8 7 7 7 7 7 7 Core 1 | . 10 . . . . . . . . 3 Treads 25 | . 23 28 32 26 29 29 30 29 13 15 Device 7 | . 1 . 10 10 6 7 7 7 14 . Storage 9 | . 14 14 11 9 7 7 7 7 7 6 Processor 6 | . . . . . 14 15 15 15 15 5 Hackware 3 | . . . . 9 . . . . . 18 Protection 13 | . 12 14 11 16 15 15 14 15 7 9 Energy Gun 1 | . . . 10 . . . . . . . Ballistic Gun 15 | . 28 15 11 17 14 15 14 14 11 4 Launcher 1 | . . 12 . . . . . . . . Peak Build Rating 69 | 6 13 13 19 35 47 49 50 56 54 69 Average Rating 33 | 6 10 12 17 28 42 48 49 51 47 59 On Entrance 31 | 6 6 13 13 19 35 46 49 50 54 52 Naked Turns . | . . . . . . . . . . . Heaviest Build 126 | 14 57 58 58 71 77 114 114 119 119 126 Greatest Support 92 | 20 40 40 63 63 84 92 92 92 86 78 Greatest Overweight (x) 33 | . 1 1 . 1 . 1 1 2 5 33 Average Overweight (x) . | . . 1 . . . . 1 1 2 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 Average Capacity 21 | 8 17 20 20 20 20 21 25 25 25 25 Most Carried 25 | 6 20 20 20 20 20 22 24 25 25 22 Average Carried 20 | 6 14 20 19 19 18 20 22 23 22 20 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 Final Carried 24 | 6 20 20 20 20 20 22 24 24 20 19 Class Distribution -------------------- 71% | Mutant 22% | Hacker-Mutant 5% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Matter Collected 5079 | 200 555 519 280 1359 253 437 260 328 362 526 Remotely . | . . . . . . . . . . . Salvage Created 5603 | . 490 18 661 2001 308 258 199 335 601 732 Parts 307 | . 33 1 56 108 19 15 16 20 27 12 Haulers Intercepted 3 | . 1 . 1 1 . . . . . . Recyclers Shooed 6 | . 1 . . 2 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . 15 15 . 27 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 126 | . 12 8 23 38 8 5 9 4 14 5 Guns 96 | . 12 1 20 35 5 5 3 3 9 3 Cannons 6 | . . . . . . . . . 5 1 AOE 23 | . . 7 3 3 3 . 6 1 . . Classes Destroyed 17 | . 3 2 2 8 . 1 . . 1 . Worker 5 | . . 1 3 1 . . . . . . Builder 2 | . . . . 2 . . . . . . Tunneler 2 | . . . . 1 1 . . . . . Hauler 3 | . 1 . 1 1 . . . . . . Recycler 5 | . . . . 1 . . . . . 4 Mechanic 1 | . . . . 1 . . . . . . Operator 3 | . . . . 2 1 . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 34 | . 3 . 15 4 4 . 5 . 3 . Grunt 54 | . 9 . 2 23 4 4 4 . 6 2 Brawler 1 | . . . . 1 . . . . . . Duelist 4 | . . . . 3 . . . . 1 . Sentry 12 | . . . 6 6 . . . . . . Hunter 6 | . . . . 1 . . . . 3 2 Programmer 2 | . . . . . . . . . 1 1 Behemoth 1 | . . . . . . 1 . . . . Enhanced Grunt 4 | . . . . . . . . 4 . . Assembled 8 | . . 8 . . . . . . . . Best Kill Streak 5 | . 3 3 5 4 4 4 3 2 3 4 Combat Bots Only 5 | . 3 3 5 4 4 4 3 2 3 2 Max Kills in Single Turn 3 | . 2 1 3 2 2 1 3 1 1 1 Gunslinging 1 | . 1 . 1 . 1 . . . . . Exploded 3 | . . 1 3 2 2 . 3 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 856 | . 50 11 125 223 21 51 28 22 134 191 Missed 225 | . 15 3 36 56 9 18 10 6 30 42 Damage Taken 8166 | . 333 169 680 1976 160 246 282 599 1552 2169 Core 1599 | . 49 43 63 172 15 36 26 36 303 856 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 121 | . . . 44 11 . 9 . . 17 40 Ignored by Resistances 2277 | . 97 48 211 563 45 70 78 156 412 597 Regen/Repaired (Parts) 277 | . . . 52 225 . . . . . . Core Remaining (%) 71 | 100 . 63 84 68 . . . . 40 . Volleys Fired 403 | . 33 27 51 121 20 16 11 29 62 33 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 Hottest 118 | . 46 46 88 50 50 56 56 90 118 118 Shots Fired 692 | . 66 31 96 240 34 33 17 44 97 34 Gun 598 | . 66 11 95 238 28 33 11 31 57 28 Cannon 55 | . . . . . . . . 9 40 6 Launcher 39 | . . 20 1 2 6 . 6 4 . . Special . | . . . . . . . . . . . Kinetic 553 | . 66 11 50 238 28 33 11 31 57 28 Thermal 100 | . . . 45 . . . . 9 40 6 Explosive 38 | . . 19 1 2 6 . 6 4 . . Electromagnetic 1 | . . 1 . . . . . . . . Robot Hit Streak 53 | . 13 10 18 42 43 43 53 14 33 48 Robot Miss Streak 6 | . 3 2 6 2 1 . 1 1 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 16 | . 3 . 6 6 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . Shots Hit Robots 535 | . 52 9 72 200 23 31 13 28 68 39 Core Hits 269 | . 19 14 52 93 16 10 14 12 28 11 Critical Kills 4 | . 1 . . 1 . . . 2 . . Critical Parts Destroyed 2 | . . . . 1 . . . . . 1 Critical Strikes 10 | . 1 . 3 2 . 1 . 2 . 1 Burn 3 | . . . 3 . . . . . . . Destroy 6 | . 1 . . 2 . 1 . 2 . . Smash 1 | . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . 1 . 8 Impact 8 | . . . . . . . . . . 8 Slashing 1 | . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 1 . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12422 | . 738 583 1337 3692 599 603 704 914 1737 1515 Guns 8207 | . 724 14 1120 3357 362 603 163 468 832 564 Cannons 1154 | . . . . . . . . . 905 249 Explosions 2189 | . . 569 217 289 237 . 541 336 . . Melee 812 | . . . . . . . . 110 . 702 Ramming 60 | . 14 . . 46 . . . . . . Kinetic 7677 | . 724 14 590 3357 362 603 163 468 832 564 Thermal 1684 | . . . 530 . . . . . 905 249 Explosive 2189 | . . 569 217 289 237 . 541 336 . . Electromagnetic . | . . . . . . . . . . . Impact 702 | . . . . . . . . . . 702 Slashing 110 | . . . . . . . . 110 . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 3 5 5 5 2 4 1 Average Corruption 2 | . . . . 1 2 5 2 2 2 1 Corruption Purged 3 | . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . Effects 93 | . . . . 14 5 13 28 11 22 . Message Errors 17 | . . . . 2 1 1 6 1 6 . Matter Fused 27 | . . . . 4 2 6 7 1 7 . Heat Flow Errors 15 | . . . . 2 1 2 5 2 3 . Energy Discharges 9 | . . . . 2 . 1 5 1 . . Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . 1 . 1 2 3 . . Data Loss (major) 10 | . . . . 1 1 . 2 3 3 . Misfires 4 | . . . . 1 . 1 1 . 1 . Alerts 3 | . . . . . . 1 . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 566 | . . 27 14 8 . . 14 . 51 452 Projectiles 68 | . . . . . . . . . 51 17 Explosions 63 | . . 27 14 8 . . 14 . . . Melee 435 | . . . . . . . . . . 435 Knockbacks 4 | . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . 4 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 120 | . . 68 . . . . 52 . . . Shots 8 | . . 4 . . . . 4 . . . Rammed 11 | . 2 . . 9 . . . . . . Targets Rammed 12 | . 2 . . 10 . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 623 | . 68 28 138 274 157 162 239 293 623 208 Average Temperature 67 | . 32 12 50 42 30 67 65 129 165 52 Received Heat Transfer 3366 | . 249 . 150 1269 90 162 126 . 258 1062 Effects 13 | . . . . 2 . . . . 11 . Shutdowns 3 | . . . . . . . . . 3 . Energy Bleed 3 | . . . . 2 . . . . 1 . Interference 1 | . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 8 | . . . . . . . . . . 8 Impact Corruptions 9 | . . . . . . . . . . 9 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . Heat Transferred 1191 | . . . 1191 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Peak Influence 605 | . 180 83 418 605 240 . . . . 94 Initial 97 | . . 8 12 97 1 . . . . 66 Average 145 | . 30 30 244 235 100 . . . . 51 Maximum Alert Level 2 | . . . 2 2 1 . . . . . Low Security (%) 65 | 100 100 100 27 43 73 . . . . 100 Level 1 25 | . . . 71 31 26 . . . . . Level 2 8 | . . . . 25 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 3 . . 5 2 . . . . 3 Investigation 4 | . 3 . . 1 . . . . . . Extermination 2 | . . . . . . . . . . 2 Reinforcement 6 | . . . . 3 2 . . . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Distress Signals 12 | . 2 1 4 4 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 196 | . 24 6 35 70 13 6 12 4 15 11 Peak Tracking Total 7 | . 5 1 7 6 4 4 7 2 4 5 Tactical Retreats 5 | . 1 . 2 1 . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 14 | . 4 . 1 7 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 16 | . . 5 . 1 9 . . . . 1 Max in Single Turn 5 | . . 1 . 1 5 . . . . 1 Garrison Access 2 | . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 38 | . 7 1 12 12 2 . . 2 . 2 Terminals 26 | . 7 1 8 9 . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 2 1 . . . . . . Recycling Units 2 | . . . . . 1 . . . . 1 Scanalyzers 3 | . . . 2 1 . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 151 | . 21 3 38 61 5 . . 15 . 8 Successful 109 | . 14 1 26 46 2 . . 15 . 5 Failed 41 | . 7 2 11 15 3 . . . . 3 Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 82 | . 19 3 22 31 . . . . . 7 Terminals 96 | . 21 3 27 38 . . . . . 7 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . 4 2 . . . . . . Recycling Units 5 | . . . . . 4 . . . . 1 Scanalyzers 27 | . . . 7 20 . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Terminal Hacks 43 | . 5 1 9 11 . . . 15 . 2 Part Schematic 7 | . . . . . . . . 7 . . Robot Schematic 5 | . . . . . . . . 5 . . Robot Analysis 15 | . 4 1 6 4 . . . . . . Prototype ID Bank 8 | . 1 . . 4 . . . 3 . . Branch Access Points 1 | . . . . . . . . . . 1 Terminal Index 2 | . . . 1 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . . Scan Component 2 | . . . 1 1 . . . . . . Repair 2 | . . . 1 1 . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . 1 Retrieve Components 2 | . . . . . 1 . . . . 1 Scanalyzer 26 | . . . 6 20 . . . . . . Insert Component 13 | . . . 3 10 . . . . . . Analyze 13 | . . . 3 10 . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks 32 | . 9 . 9 12 . . . . . 2 Terminals 32 | . 9 . 9 12 . . . . . 2 Botnet 12 | . 3 . 3 5 . . . . . 1 Skim 20 | . 6 . 6 7 . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 7 1 12 11 1 . . . . 2 Full Trace Events 5 | . 1 1 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . 3 9 . . . 7 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . Time 70 | . . . 32 38 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 Parts Scanalyzed 12 | . . . 3 9 . . . . . . Part Schematics Acquired 12 | . . . 3 9 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total 160 | . 4 1 6 4 . . . 145 . . Derelict Logs Recovered 5 | . . 1 . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Turns Passed 13361 | 2 1579 1226 1559 3032 586 648 1427 978 1554 770 Spaces Moved 4706 | 2 703 320 816 1077 326 263 401 243 335 220 Core 4 | . . . . . . . . . . 4 Treads 4584 | . 589 320 816 1077 326 263 401 243 335 214 Legs 116 | 2 114 . . . . . . . . . Wheels 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 240 160 160 157 151 235 231 231 230 Average Speed 220 | 120 203 240 160 235 157 183 235 232 360 277 Slowest Speed 1700 | 120 240 240 160 250 157 235 235 317 545 1700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 1 98 61 62 74 10 40 61 79 57 7 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 34 | . . . 4 2 . . . 28 . . Known Exits Taken 5 | . . 1 1 . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 . . 1 . . 1 1 . . Scrap Searched 8 | . . . . . . 2 3 . 3 . Spaces Dug 6 | . . . . . . . . 1 5 . Terrain Destroyed 397 | . . 187 14 9 86 . 60 24 17 . Melee . | . . . . . . . . . . . Projectile 20 | . . . . . . . . 3 17 . AOE 377 | . . 187 14 9 86 . 60 21 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total 7047 | 1 794 750 989 1358 374 397 868 610 572 334 Wait 1629 | . 13 401 62 82 4 112 448 307 145 55 Move 4696 | 1 702 319 815 1076 325 262 400 242 334 220 Hop . | . . . . . . . . . . . Pick Up 78 | . 21 . 13 19 7 2 2 9 2 3 Fast Attach 27 | . 3 1 4 5 2 . . 2 7 3 Attach 35 | . 2 . 4 7 3 1 1 5 6 6 Detach 5 | . . . 1 . . . . 1 . 3 Swap 67 | . 5 1 16 17 5 3 6 5 9 . Drop 86 | . 13 1 23 21 8 1 . 9 7 3 Fire 403 | . 33 27 51 121 20 16 11 29 62 33 Melee 9 | . . . . . . . . 1 . 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 12 | . 2 . . 10 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 8) 599 | -10/Materials | Discovered new exit (range 15) 745 | -10/Materials | Discovered new exit (range 8) 984 | -10/Materials | Discovered new exit (range 12) 1209 | -10/Materials | Discovered new exit (range 16) 1327 | -10/Materials | Identified exit to Materials 1397 | -10/Materials | Learned Storage trap positions 1458 | -10/Materials | Identified exit to Subcaves 1458 | -10/Materials | Learned location of 1 exit from Materials 1509 | -10/Materials | Learned location of 2 exits from Mines 1552 | -10/Materials | Learned location of 3 exits from Materials 1582 | -10/Materials | Entered Mines 1583 | -10/Mines | Assembled infested the area 2075 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2193 | -10/Mines | Discovered exit to Materials (range 15) 2637 | -10/Mines | Learned Materials stockpile data 2808 | -10/Mines | Entered Materials 2808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2809 | -9/Materials | Identified exit to Materials 2809 | -9/Materials | Identified exit to Mines 4070 | -9/Materials | Learned Storage trap positions 4081 | -9/Materials | Central database locked down 4128 | -9/Materials | Learned 4 Recycling zone layouts 4129 | -9/Materials | Learned 2 Storage zone layouts 4134 | -9/Materials | Loaded intel: 2 recycling unit locations 4135 | -9/Materials | Repaired Imp. Treads 4146 | -9/Materials | Learned Materials recycling unit intel 4367 | -9/Materials | Entered another Materials area 4367 | -8/Materials | Evolved 2 slots: Utility x2 4368 | -8/Materials | Loaded intel: 2 recycling unit locations 4564 | -8/Materials | Discovered new exit (range 3) 4673 | -8/Materials | Build established: Hacker-Mutant 4968 | -8/Materials | Discovered new exit (range 16) 4972 | -8/Materials | Lost 3 parts (2u1w) 5809 | -8/Materials | Discovered new exit (range 4) 5940 | -8/Materials | Garrison activated, responded to threat 6468 | -8/Materials | Repaired Arm. Treads 7056 | -8/Materials | Learned Factory emergency access door positions 7100 | -8/Materials | Learned location of 1 exit from Extension 7167 | -8/Materials | Learned Factory repair station intel 7169 | -8/Materials | Learned location of 3 exits from Factory 7172 | -8/Materials | Learned location of Lower Caves (-6) 7183 | -8/Materials | Learned 4 Factory zone layouts 7202 | -8/Materials | Learned Factory stockpile data 7229 | -8/Materials | Learned location of Lower Caves (-7) 7399 | -8/Materials | Entered Factory 7399 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7400 | -7/Factory | Identified exit to Factory 7400 | -7/Factory | Identified exit to Lower Caves 7401 | -7/Factory | Identified exit to Storage 7405 | -7/Factory | Loaded intel: 6 repair station locations 7692 | -7/Factory | Build established: Mutant 7985 | -7/Factory | Entered Lower Caves 7986 | -7/Lower Caves | Identified exit to Lower Caves 8018 | -7/Lower Caves | Encountered a Warlord checkpoint 8179 | -7/Lower Caves | Spotted B-75 Beast 8251 | -7/Lower Caves | Destroyed B-75 Beast 8313 | -7/Lower Caves | Learned Factory terminal intel 8633 | -7/Lower Caves | Entered another Lower Caves area 8667 | -7/Lower Caves | Encountered a Warlord checkpoint 8704 | -7/Lower Caves | Learned 4 Factory zone layouts 10011 | -7/Lower Caves | Discovered new exit (range 15) 10060 | -7/Lower Caves | Entered Data Miner 10060 | -7/Data Miner | Discovered new exit (range 6) 10105 | -7/Data Miner | Met Data Miner 10360 | -7/Data Miner | Received God Mode back door access code from Data Miner 10479 | -7/Data Miner | Destroyed Data Miner 10484 | -7/Data Miner | Found Prototype Hackware 10488 | -7/Data Miner | Found Prototype Hackware 10491 | -7/Data Miner | Interfaced with the Data Conduit 11038 | -7/Data Miner | Entered Proximity Caves 11812 | -6/Proximity Caves | Learned location of 1 exit from Factory 12230 | -6/Proximity Caves | Ambushed by research squad 12251 | -6/Proximity Caves | Core integrity fell below 50% 12592 | -6/Proximity Caves | Entered Factory 12592 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12593 | -6/Factory | Identified exit to Factory 12595 | -6/Factory | Loaded intel: 278 machine locations 12596 | -6/Factory | Loaded intel: 28 terminal locations 12605 | -6/Factory | Identified System Mapper 12606 | -6/Factory | Identified Quantum Router 12900 | -6/Factory | Build established: Wizard-Mutant 12914 | -6/Factory | Identified exit to Lower Caves 12914 | -6/Factory | Identified exit to Extension 13281 | -6/Factory | Lost 6 parts (1p2n1u2w) 13315 | -6/Factory | Core integrity fell below 50% 13343 | -6/Factory | Core integrity fell below 20% 13362 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13320_ Quantum Router destroyed. 13320_ Acquired 39 matter. 13323_ Critical hit (Burn: +37). 13335_ System Mapper destroyed. 13345_ R-10 Processor collects Wheel. 13346_ Hacking Suite destroyed. 13348_ R-10 Processor collects Sml. Matter Pod. 13348_ Sneak attack on R-10 Processor. 13348_ Destroyed Com. Wheel. 13348_ Destroyed Hpw. Tractor Beam. 13348_ R-10 Processor system corrupted by crushing effect. 13348_ Com. Wheel fried. 13348_ R-10 Processor destroyed. 13353_ R-10 Processor collects Wheel. 13355_ Critical hit (Burn: +37). 13356_ Powered Hammer destroyed. 13356_ Critical hit (Burn: +37). 13358_ R-10 Processor collects Corrupted Med. Storage Unit. 13361_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????""""???????? | | ??????????????????????????????????????""""???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? #?????????????????????????? | | ????????????????? #????##############???????? | | ????????????????? #????# #???????? | | ?"""????????????? #????# #???????? | | ?"""??????????"""" #????# #???????? | | ?"""??????# ??"""" #????# #???????? | | ??????????# """" #????# #???????? | | ???????#### """" #????# #???##??? | | ???????? """" #????# #??? ! ?? | | ???????? "" " #????# #??? ??? | | ?????????? #????# #??# ?? | | ???????????? #????# #??# ? | | ??????????????? g #????# #??# ? | | ?????????????????#g #????# #??# """" | | ?????????????????#% %############+######### """" | | ??"""????????????# g % # """" | | ???R"????????????# g@% # """" | | ??"""????????????# R # """" | | ?????????????????# % + """" | | ?????????????????# # | | ?????????????????# ########### """ # | | ?????????????????# #?????????# """ ###### | | ?????????????????# #?????????# """ | | ?????????????????# #?"""?????# "" | | ?????????????????# #?"""?????# "" | | ????????????????# #?"""????? | | "?"?"?"?"???????#T #????????## | | "?"?"?"?"???????## #?"""?????# ###### #### | | "?"?"?"?"????????# #?"""?????# ?????# #??# | | "?"?"?"?"???????? #?"""?????#+######/#### | | "?"?"?"?"???????? ?????????# # | | "?"?"?"?"???????????? ???"""????? " " " # | | "?"?"?"?"????????"""?????"""????? " " " # | | "?"?"?"?"????????"""?????"""????# " " " # | | "?"?"?"?"????????"""????????????# " " " # | | ?????????????????????????"""????# " " " ! # | | ?????????????????????????"""????# " " " # | | ?????????????????????????"""????# " " " * # | | ????????????????????????????????# " " " ] # | | ????????????????????????????????# " " " ! + | | ????????????????????????????????# "Y" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 25 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Rnf. Deuterium Engine | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hvy. Machine Gun | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmMakeshiftStick Manual? 0 Play Time 01:20:21 Cumulative 427.6 hours Start 2024.09.28 @ 15:55:51 End 2024.09.28 @ 18:49:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 311 Rogue 63 Adventurer 222 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 9d868e2d-b1f4-4b6c-b862-94cb60da0898