Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 00:30:50 Player: Cracklepappy Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (1853) 1853 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 5160 Bonus ------- Follower Combat Kills 66 Aligned with FarCom 300 Friendly Fire -174 Cogmind --------- Core Integrity 0/400 Matter 129/300 Energy 88/100 System Corruption 4% Temperature Cool (0) Movement Rolling (130) Ox3 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Salvage Targeting Computer > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Cold Fusion Reactor Reinforced Fission Core Cryofiber Web Experimental Heat Sink Disposable Heat Sink High-capacity Storage Unit High-capacity Matter Pod (85) Makeshift Trap Scanner Makeshift Trap Scanner Experimental Targeting Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating Shield Generator Shield Generator Advanced Component Analysis Suite Improved System Guard High-powered Tractor Beam Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Salvage Targeting Computer > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Cooled Ion Engine Wheel Armored Wheel Experimental Heat Sink Cooling System Disposable Heat Sink High-capacity Matter Pod Experimental Targeting Computer Cloak of Protection Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shield Generator Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun 8R-AWN's Boregun 8R-AWN's Boregun Rocket Launcher Heavy Flail [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 58 | 7 13 4 18 2 13 1 Power 5 | 1 1 . 2 . 1 . Engine 5 | 1 1 . 2 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 3 1 3 1 1 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 12 | 2 3 1 3 1 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 5 2 4 . 1 . Device 7 | 1 3 1 2 . . . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 4 | . 1 1 2 . . . Artifact . | . . . . . . . Weapon 27 | 2 4 1 9 1 10 . Energy Gun 4 | . 2 1 1 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 17 | 2 2 . 5 1 7 . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 13 | . 4 . 2 . . 7 Power 1 | . . . . . . 1 Propulsion 4 | . 1 . 2 . . 1 Utility 1 | . 1 . . . . . Weapon 7 | . 2 . . . . 5 Highest Loss Streak 7 | . 1 . 1 . . 7 To Critical Strikes . | . . . . . . . Average Backups 22 | 3 20 24 24 25 21 24 Power 1 | . 1 1 1 1 1 2 Propulsion 2 | 1 3 2 1 2 1 1 Utility 12 | . 11 13 14 14 11 18 Weapon 6 | 1 4 7 7 7 6 3 Tool/Special . | . . . . . . . Unused Backups 55 | . 8 3 15 . 9 20 Power 8 | . 1 . 1 . 4 2 Propulsion 1 | . 1 . . . . . Utility 37 | . 5 2 7 . 5 18 Weapon 8 | . 1 1 6 . . . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 95 | . 99 100 98 100 83 87 Engine 11 | . 14 14 11 11 11 7 Wheel 23 | . 27 28 21 22 22 18 Device 1 | . 4 . . . . . Storage 11 | . 14 14 11 11 11 11 Processor 1 | . . . . . 4 11 Protection 9 | . 9 14 10 11 6 . Energy Gun 9 | . 19 28 8 . . . Ballistic Gun 21 | . 8 . 32 44 19 39 Impact Weapon 1 | . . . . . 5 . Peak Build Rating 52 | 7 11 14 26 25 52 43 Average Rating 19 | 5 9 11 22 24 26 28 On Entrance 15 | . 7 11 12 25 25 29 Naked Turns . | . . . . . . . Heaviest Build 107 | 15 92 92 105 103 107 106 Greatest Support 32 | 32 32 20 26 20 20 22 Greatest Overweight (x) 10 | . 4 4 10 5 5 5 Average Overweight (x) 4 | . 3 4 4 5 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 Average Carried 23 | 3 20 24 24 25 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 21 Class Distribution -------------------- 46% | Mutant 39% | Tank 10% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 4034 | 324 576 308 961 238 1564 63 Remotely . | . . . . . . . Salvage Created 3749 | 153 600 199 1860 227 647 63 Parts 301 | 15 38 7 118 27 87 9 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 3 | . . 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 59 | . 13 2 29 6 5 4 Guns 56 | . 13 2 29 6 2 4 AOE 3 | . . . . . 3 . Classes Destroyed 13 | 2 6 . 2 . 3 . Worker 7 | . 1 1 3 2 . . Tunneler 6 | 4 . . 1 1 . . Hauler 6 | . 2 . 4 . . . Recycler 6 | 1 . 2 3 . . . Operator 3 | . 1 . 2 . . . Turret 1 | . . . . . 1 . Watcher 8 | . 3 . 5 . . . Swarmer 23 | . 6 2 7 4 . 4 Grunt 20 | . 7 . 13 . . . Duelist 1 | . . . 1 . . . Sentry 10 | . . . 8 2 . . Zionite 8 | . . . . . 8 . Assembled 4 | . . . . . 4 . Thug 1 | . . . 1 . . . Best Kill Streak 9 | 3 3 4 9 4 4 4 Combat Bots Only 7 | . 3 2 7 4 3 4 Max Kills in Single Turn 2 | 1 1 2 2 1 2 2 Gunslinging 1 | . . . 1 . . 1 Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 251 | . 56 18 80 18 12 67 Missed 51 | . 13 8 17 4 3 6 Hits 200 | . 43 10 63 14 9 61 Projectile 200 | . 43 10 63 14 9 61 AOE 20 | . . . . . . 20 Critical Strikes 8 | . . . 2 1 5 . Damage Taken 3010 | . 455 83 741 148 217 1366 Core 602 | . 105 23 69 8 16 381 Absorbed by Shields . | . . . . . . . Redirected to Shielding 5 | . . 5 . . . . Regen/Repaired (Parts) 443 | . 276 . 167 . . . Core Remaining (%) 74 | 100 . 48 . . . . Volleys Fired 269 | 9 65 10 86 12 75 12 Largest 4 | 2 2 2 4 4 2 4 Hottest 130 | 40 80 80 130 92 60 106 Shots Fired 707 | 18 130 20 312 50 133 44 Gun 700 | 18 130 20 312 50 126 44 Cannon . | . . . . . . . Launcher 7 | . . . . . 7 . Special . | . . . . . . . Kinetic 567 | 18 92 . 237 50 126 44 Thermal . | . . . . . . . Explosive 7 | . . . . . 7 . Electromagnetic 133 | . 38 20 75 . . . Robot Hit Streak 19 | 3 12 2 19 4 8 4 Robot Miss Streak 7 | 2 7 6 7 2 5 7 Penetration Max 1 | . . . . . 1 . Secondary Targets 6 | . . . 3 1 . 2 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 380 | 11 78 7 172 24 70 18 Core Hits 161 | 6 31 6 68 11 34 5 Critical Kills 6 | . . . 1 . 5 . Critical Parts Destroyed 15 | . . . 2 . 13 . Critical Strikes 21 | . . . 3 . 18 . Destroy 21 | . . . 3 . 18 . Melee Attacks 12 | . . . 2 . 10 . Impact 4 | . . . 2 . 2 . Slashing . | . . . . . . . Piercing 4 | . . . . . 4 . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6415 | 161 1025 96 2775 358 1802 198 Guns 5861 | 161 1025 96 2617 358 1406 198 Cannons . | . . . . . . . Explosions 292 | . . . 158 . 134 . Melee 262 | . . . . . 262 . Ramming . | . . . . . . . Kinetic 4869 | 161 725 . 2021 358 1406 198 Thermal 158 | . . . 158 . . . Explosive 134 | . . . . . 134 . Electromagnetic 992 | . 300 96 596 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 262 | . . . . . 262 . Highest Corruption 4 | . . . 4 4 4 4 Average Corruption 3 | . . . 3 4 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 115 | . . . 31 23 61 . Message Errors 23 | . . . 6 5 12 . Matter Fused 29 | . . . 5 6 18 . Heat Flow Errors 19 | . . . 5 2 12 . Energy Discharges 15 | . . . 7 1 7 . Parts Fused 2 | . . . . 2 . . Data Loss (minor) 16 | . . . 5 4 7 . Data Loss (major) 2 | . . . 1 . 1 . Misfires 4 | . . . . 2 2 . Alerts 2 | . . . . 1 1 . Weapon Failures 3 | . . . 2 . 1 . Overload Shots . | . . . . . . . Overflow Damage 15 | . . . 15 . . . Projectiles . | . . . . . . . Explosions 15 | . . . 15 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . 11 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 339 | . 54 84 339 226 335 45 Average Temperature 76 | . 17 32 84 58 118 20 Received Heat Transfer 504 | . 198 . 261 45 . . Effects 4 | . . . 4 . . . Energy Bleed 1 | . . . 1 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . 2 . 4 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 250 | . . . 250 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 91 | 100 100 100 79 100 . 100 Level 1 8 | . . . 20 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 264 | 10 161 52 264 165 . 90 Initial 70 | . . 27 . 70 . . Average 66 | 2 32 7 126 31 . 51 Influence Increases 1901 | 25 514 97 1013 161 . 91 Destroy 0b10 Robot/C 1120 | . 260 40 620 120 . 80 Destroy 0b10 Robot/NC 180 | 25 35 15 90 15 . . Destroy Leader 288 | . 60 10 198 10 . 10 Allied During Kill 5 | . . . 5 . . . Successful Hack 69 | . 23 . 46 . . . Select Force Hacks 60 | . 60 . . . . . Disable Machine 75 | . 15 15 30 15 . . Destroy Structure 29 | . 1 17 9 1 . 1 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 60 | . 45 . 15 . . . Influence Decreases 1901 | 25 442 169 830 344 . 91 Entered New Map 158 | . . 45 . 113 . . Time Decay 1482 | 25 412 124 660 231 . 30 Lost Part 111 | . 30 . 20 . . 61 Purge Threat 150 | . . . 150 . . . Squads Dispatched 7 | . 3 . 4 . . . Investigation 6 | . 3 . 3 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 26 3 41 6 13 11 Peak Tracking Total 11 | . 6 3 5 4 11 5 Tactical Retreats 8 | . 2 . 1 . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 4 | . 1 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 23 | . 1 1 2 2 17 . Max in Single Turn 2 | . 1 1 1 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 28 | . 11 1 14 . 2 . Terminals 18 | . 8 . 10 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 80 | . 30 1 47 . 2 . Successful 45 | . 14 1 28 . 2 . Failed 35 | . 16 . 19 . . . Catastrophic 6 | . 2 . 4 . . . Database Lockouts . | . . . . . . . Manual 47 | . 21 . 25 . 1 . Terminals 55 | . 23 . 32 . . . Fabricators . | . . . . . . . Repair Stations 10 | . 5 . 5 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 8 | . . . 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 2 1 9 . 2 . Record 1 | . . . . . 1 . Part Schematic 2 | . . . 2 . . . Robot Schematic 1 | . 1 . . . . . Prototype ID Bank 4 | . 1 . 3 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 4 . 4 . . . Scan Component 4 | . 2 . 2 . . . Repair 4 | . 2 . 2 . . . Recycling Unit Hacks 2 | . . . 2 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 8 . 7 . . . Terminals 13 | . 6 . 7 . . . Operators 2 | . 1 . 1 . . . Skim 11 | . 5 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . Used . | . . . . . . . Hacking Detections 21 | . 9 . 12 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 2 . 2 . . . Time 135 | . 52 . 83 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 192 | . . . 192 . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 4 . Non-combat 3 | . . . . . 3 . Combat 1 | . . . . . 1 . Robot Hacks Applied 4 | . . . . . 4 . parse_system 4 | . . . . . 4 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . 1 . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 2 | . 1 1 . . . . Largest Group 1 | . 1 1 1 . . . Highest-Rated Group 31 | . 8 31 31 . . . Highest-Rated Ally 31 | . 8 31 31 . . . Total Orders 1 | . . 1 . . . . STAY 1 | . . 1 . . . . Ally Attacks 8 | . . 1 7 . . . Total Damage 103 | . . . 103 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 224 | 28 196 . . . . . Seismic 224 | 28 196 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 10404 | 124 2267 1032 3099 1163 2633 86 Spaces Moved 5687 | 80 1125 491 1715 639 1609 28 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 5685 | 78 1125 491 1715 639 1609 28 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 140 135 155 140 130 Average Speed 142 | 98 129 140 149 155 142 140 Slowest Speed 230 | 100 140 140 230 155 155 155 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 3 98 97 97 96 91 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 7 | . 3 1 1 1 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug 30 | . . . 2 . 28 . Terrain Destroyed 109 | . . 17 5 . 81 6 Melee 2 | . . . 2 . . . Projectile 33 | . . . . . 27 6 AOE 70 | . . 17 3 . 50 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 7454 | 103 1809 818 2059 783 1835 47 Wait 1165 | . 545 297 166 125 31 1 Move 5681 | 79 1124 490 1714 638 1608 28 Hop . | . . . . . . . Pick Up 115 | 8 32 8 33 . 34 . Fast Attach 21 | 7 1 1 3 . 9 . Attach 23 | . 3 . 6 . 10 4 Detach 5 | . . . . . 5 . Swap 46 | . 11 3 15 5 10 2 Drop 103 | . 14 9 34 3 43 . Fire 269 | 9 65 10 86 12 75 12 Melee 12 | . . . 2 . 10 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 14 | . 14 . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 15) 946 | -10/Materials | Discovered new exit (range 12) 1178 | -10/Materials | Discovered new exit (range 11) 1441 | -10/Materials | Discovered new exit (range 4) 1506 | -10/Materials | Repaired Hcp. Storage Unit 1533 | -10/Materials | Repaired Hcp. Matter Pod 1860 | -10/Materials | Learned Storage emergency access door positions 1930 | -10/Materials | Learned Storage garrison access intel 1991 | -10/Materials | Identified exit to Mines 1991 | -10/Materials | Identified exit to Subcaves 2043 | -10/Materials | Learned Storage emergency access door positions 2083 | -10/Materials | Learned 4 Materials zone layouts 2135 | -10/Materials | Learned location of Mines (-8) 2392 | -10/Materials | Entered Mines 2392 | -10/Mines | Accompanied by 1 ally 2481 | -10/Mines | Learned location of Recycling (-8) 2657 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2684 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2697 | -10/Mines | Learned Materials emergency access door positions 3066 | -10/Mines | Core integrity fell below 50% 3096 | -10/Mines | Discovered exit to Subcaves (range 6) 3225 | -10/Mines | Discovered new exit (range 15) 3292 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3399 | -10/Mines | Discovered new exit (range 7) 3403 | -10/Mines | Received a Mining Laser from a helpful Derelict 3424 | -10/Mines | Entered Materials 3424 | -9/Materials | Accompanied by 1 ally 3424 | -9/Materials | Evolved 2 slots: Weapon x2 3733 | -9/Materials | Build established: Tank 4204 | -9/Materials | Discovered new exit (range 5) 4348 | -9/Materials | Destroyed 7 combat bots 4776 | -9/Materials | Discovered new exit (range 16) 5032 | -9/Materials | Identified exit to Mines 5106 | -9/Materials | Repaired Hvy. Assault Rifle 5167 | -9/Materials | Repaired Imp. Assault Rifle 5180 | -9/Materials | Discovered new exit (range 15) 5589 | -9/Materials | Learned Storage stockpile data 5625 | -9/Materials | Learned Storage security intel 5670 | -9/Materials | Loaded intel: 2 recycling unit locations 5683 | -9/Materials | Learned location of Zion (-7) 6523 | -9/Materials | Entered Mines 6532 | -9/Mines | Met a Derelict bent on vengeance 6695 | -9/Mines | Discovered new exit (range 7) 6793 | -9/Mines | Assembled infested the area 7234 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7612 | -9/Mines | Discovered new exit (range 11) 7679 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7679 | -9/Mines | Discovered new exit (range 5) 7686 | -9/Mines | Entered Exiles 7725 | -9/Exiles | Met 8R-AWN 7748 | -9/Exiles | Met EX-HEX 7844 | -9/Exiles | Met EX-DEC 7920 | -9/Exiles | Discovered new exit (range 10) 7991 | -9/Exiles | Build established: Mutant 8212 | -9/Exiles | Discovered new exit (range 15) 8322 | -9/Exiles | Met EX-BIN 8341 | -9/Exiles | Aligned with FarCom system 8342 | -9/Exiles | Given EX-Vault access code 8376 | -9/Exiles | Opened EX-Vault 8384 | -9/Exiles | Found Cloak of Protection 8388 | -9/Exiles | Found XL Autogun Array 8415 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9054 | -9/Exiles | Attacked by the Exiles 9154 | -9/Exiles | Destroyed 8R-AWN 9164 | -9/Exiles | Found 8R-AWN's Boregun 9166 | -9/Exiles | Found 8R-AWN's Boregun 9175 | -9/Exiles | Found Exp. Targeting Computer 9521 | -9/Exiles | Build established: Scavenger-Gunner 9604 | -9/Exiles | Destroyed EX-BIN 9650 | -9/Exiles | Destroyed EX-HEX 9688 | -9/Exiles | Destroyed EX-DEC 9740 | -9/Exiles | Found Exp. Core Analyzer 10319 | -9/Exiles | Entered Mines 10374 | -8/Mines | 99-TNT came to Exiles' defense 10391 | -8/Mines | Core integrity fell below 50% 10401 | -8/Mines | Core integrity fell below 20% 10405 | -8/Mines | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 10388_ The unstable cave ceiling collapses. 10390_ HV Slug penetrates Wall. 10391_ The unstable cave ceiling collapses. 10393_ HV Slug penetrates Earth. 10393_ HV Slug penetrates Wall. 10394_ The unstable cave ceiling collapses. 10396_ 8R-AWN's Boregun destroyed. 10396_ Hvy. Assault Rifle destroyed. 10396_ Autogun destroyed. 10397_ The unstable cave ceiling collapses. 10397_ U-05 Engineer lays Concrete. 10398_ The unstable cave ceiling collapses. 10398_ U-05 Engineer lays Concrete. 10399_ The unstable cave ceiling collapses. 10399_ U-05 Engineer lays Concrete. 10400_ The unstable cave ceiling collapses. 10400_ U-05 Engineer destroyed. 10401_ The unstable cave ceiling collapses. 10402_ L-31 Rogue crushed by falling debris. 10403_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? %!?????????????????? | | ?????????????????????????? |%* ???????????????? | | ?????????????????????????# = ?????????????? | | ???????????????????????## ?????????????? | | ??????????????????????## ????????????? | | ??????????????????????# ????????????? | | ?????????????????????## # # ???????????? | | ????????????????????## # # ???????????? | | ????????????????????# ## ???????????? | | ?????????????????#??## # # # #??????????? | | ???????????????### ## # ###??????????? | | ????????? ### g # # #??????????? | | ????????? # # #???????????? | | ????????? # l # #???????????? | | ??????????# # @ # #????????????? | | ???????????#"# # ####????????????? | | ????????????# ##???????????????? | | ??????????# # d ## #????????????????? | | ???????????### ### #????????????????? | | ?????????????# # ##?# #???????????????? | | ?????????????# #??# #??????????????? | | ?????????????# #?? #?????????????? | | ?????????????##### ### #?? #????????????? | | ?????????????????###??# #?? ???????????? | | ??????????????????????# #??# ???????????? | | ?????????????????????? #??? ??????????? | | ??????????????????????# #??? ########??????????? | | ??????????????????????# ??? ##?????????????????? | | ??????????????????????# ???#???????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 44 Salvage Targeting 1 Item Schematics ----------------- Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Scanalyzed Cryofiber Web | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 52% | -10/Materials Hcp. Matter Pod | 20% | -10/Materials Hvy. Assault Rifle | 38% | -9/Materials Imp. Assault Rifle | 31% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainModifiedNanoactuators Manual? 0 Play Time 00:58:29 Cumulative 1097.0 hours Start 2025.07.20 @ 23:33:03 End 2025.07.21 @ 00:30:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 545 Rogue 545 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 63f0c098-361f-49fe-a924-0ec28c906f69