Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.05 @ 20:03:26 // Winter2022/Polymind Player: lyrabold Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (208) 1040 Value Destroyed (10346) 10346 Prototype IDs (231) 4620 Alien Tech Used (0) 0 Bonus (23528) 23528 TOTAL SCORE: 48524 Bonus ------- Polymind Skill 11970 Triggered High Security 500 High Alert Combat Kills 4399 Follower Combat Kills 1905 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -1146 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Coolant Network Coolant Network Zionite Biocell Array Zionite Biocell Array Experimental Optical Array Experimental Targeting Computer Precision Energy Filter Particle Accelerator Experimental Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor > --- WEAPON ----------- Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY -------- (None) [Rating: 239] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Zionite Heavy DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Zionite Supercomposite Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Zionite Biocell Array Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Gatling Laser Energy Cannon Zionite Alpha Cannon Mk. II Ballistic Gun Flak Gun Ballistic Cannon Heavy Assault Cannon Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 73 | . . . . . 5 1 2 . . . . 13 . . . . . . 2 10 9 14 17 Power 9 | . . . . . 2 . . . . . . 2 . . . . . . . 1 . 2 2 Propulsion 10 | . . . . . 1 . 1 . . . . 3 . . . . . . . 1 . 2 2 Utility 31 | . . . . . 1 1 1 . . . . 3 . . . . . . 2 2 6 6 9 Weapon 23 | . . . . . 1 . . . . . . 5 . . . . . . . 6 3 4 4 Highest Loss Streak 10 | . . . . . 2 1 1 . . . . 9 . . . . . . 1 5 8 5 10 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . Average Slot Usage (%) 78 | . 33 18 34 100 86 75 66 61 61 61 61 85 100 100 100 100 100 86 77 77 77 78 68 Engine 5 | . 6 3 5 16 6 5 5 5 5 5 5 7 12 12 12 12 12 4 . . . . . Treads 12 | . . . . . 7 16 15 11 11 11 11 15 25 25 25 25 25 17 14 8 12 . . Leg 5 | . . . 11 33 18 . . . . . . . . . . . . . . 8 . 15 15 Device 26 | . . . 11 33 30 31 27 27 27 27 27 21 25 25 25 25 25 36 39 35 39 13 14 Processor 6 | . . . . . 5 11 11 11 11 11 11 3 . . . . . 6 9 5 9 7 12 Protection 5 | . . . . . 2 5 . . . . . 6 12 12 12 12 12 6 4 . 3 14 7 Energy Gun 5 | . . . 5 16 8 . . . . . . 7 12 12 12 12 12 4 . 8 . 7 . Ballistic Gun 3 | . . . . . . . . . . . . 8 12 12 12 12 12 4 . . . . 2 Ballistic Cannon 2 | . . . . . 2 5 5 5 5 5 5 1 . . . . . 2 4 2 3 . . Naked Turns 586 | . 25 219 284 . . . . . . . . 1 . . . . . 1 . 11 3 23 19 Heaviest Build 125 | . 4 4 16 16 58 58 57 37 37 37 37 37 23 23 23 23 23 74 74 74 74 125 109 Greatest Support 140 | 3 12 12 30 30 60 60 60 40 40 40 40 40 40 40 40 40 40 81 81 81 81 140 140 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 1 1 1 1 1 1 1 1 1 1 1 5 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 . . . . Most Carried 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Average Carried . | . . . . 1 . . 1 1 1 1 1 . . 1 . 1 1 . 1 . . . . Final Capacity 1 | . 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Final Carried 1 | . . . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . . . . Class Distribution -------------------- 48% | Heavy 24% | Sentry 10% | Grunt 6% | Z-EX 4% | Cogmind Dominant Class ---------------- Cogmind | -10/Materials Cogmind | -10/Mines Cogmind | -10/Exiles Grunt | -9/Mines Grunt | -8/Materials Heavy | -8/Storage Heavy | -7/Factory Heavy | -7/Lower Caves Heavy | -7/Lower Caves Heavy | -7/Data Miner Heavy | -6/Proximity Caves Sentry | -6/Factory Sentry | -6/Lower Caves Sentry | -6/Lower Caves Sentry | -6/Zion Sentry | -5/Proximity Caves Sentry | -5/Factory Heavy | -5/DSF Heavy | -4/Factory Heavy | -4/Armory Heavy | -3/Research Z-EX | -2/Research Z-EX | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Matter Collected 2587 | . . . . . 242 657 132 18 33 . 30 122 10 39 8 . . 33 304 84 745 . 130 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8680 | . . . . 299 442 815 222 . . . . 344 94 . . . . 74 193 591 1036 2203 2367 Parts 466 | . . . . 8 43 41 18 . . . . 17 . . . . . 2 25 28 40 107 137 Haulers Intercepted 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Recyclers Shooed 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . . 6 . 4 13 . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Combat Hostiles Destroyed 160 | . . . . 4 18 18 6 . . . . 8 1 . . . . 1 14 12 20 30 28 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 39 | . . . . 4 10 . . . . . . 7 1 . . . . . . 7 2 5 3 Cannons 116 | . . . . . 8 18 4 . . . . . . . . . . 1 14 3 18 25 25 AOE 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . Classes Destroyed 23 | . . . . 2 4 3 3 . . . . 1 1 . . . . . . 1 . 5 3 Worker 10 | . . . . 1 1 3 1 . . . . . . . . . . . . . 1 . 3 Builder 5 | . . . . . 2 . . . . . . . . . . . . . . . . 1 2 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Recycler 7 | . . . . . . 4 1 . . . . 1 . . . . . . . . 1 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Watcher 9 | . . . . . 2 2 1 . . . . . . . . . . . 1 . 2 1 . Swarmer 41 | . . . . . 7 3 . . . . . 3 1 . . . . . 8 2 11 1 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 57 | . . . . 4 8 7 2 . . . . 4 . . . . . . 3 3 1 10 15 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Duelist 4 | . . . . . . . 1 . . . . . . . . . . . . . . 2 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 28 | . . . . . 3 8 2 . . . . . . . . . . 1 3 5 3 1 2 Specialist 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 14 | . . . . . . . 1 . . . . . . . . . . . . . 3 7 3 Heavy 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | . . . . 2 4 8 5 . . . . 4 1 . . . . 1 4 9 7 9 11 Combat Bots Only 10 | . . . . 2 4 4 3 . . . . 4 1 . . . . 1 4 9 7 8 10 Max Kills in Single Turn 3 | . . . . 1 1 2 3 . . . . 1 1 . . . . 1 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Damage Taken 20227 | . . . . 169 1080 840 429 . . 227 . 1872 . 73 . 47 . 45 1463 2250 3863 3267 4602 Core 4629 | . . . . 18 192 20 34 . . 45 . 559 . . . . . 28 74 576 578 901 1604 Absorbed by Shields 1453 | . . . . . . . . . . . . . . . . . . . . . . . 1453 Redirected to Shielding 432 | . . . . . . . . . . . . . . . . . . . . . . 280 152 Core Remaining (%) 67 | 100 . . . 92 . 61 . . . . 88 . . . . 34 . 97 . 43 55 37 . Volleys Fired 568 | . . . . 42 81 74 17 2 1 1 . 42 4 . . . . 2 39 34 69 87 73 Largest 3 | . . . . 1 1 1 1 1 1 1 . 2 2 . . . . 1 1 3 3 3 2 Hottest 240 | . . . . 75 75 60 60 60 60 60 . 108 108 . . . . 75 75 240 219 219 180 Shots Fired 772 | . . . . 42 81 74 17 1 1 1 . 59 6 1 . . . 2 39 58 86 170 134 Gun 302 | . . . . 42 49 . . . . . . 58 6 1 . . . . . 50 33 37 26 Cannon 470 | . . . . . 32 74 17 1 1 1 . 1 . . . . . 2 39 8 53 133 108 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 294 | . . . . . 32 74 17 1 1 1 . 24 2 1 . . . 2 39 8 66 . 26 Thermal 184 | . . . . 42 49 . . . . . . 15 4 . . . . . . 50 2 22 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 34 | . . . . . . . . . . . . 20 . . . . . . . . 14 . . Phasic 260 | . . . . . . . . . . . . . . . . . . . . . 4 148 108 Robot Hit Streak 32 | . . . . 8 10 7 6 . . 1 . 17 19 . . . . 2 6 27 32 11 17 Robot Miss Streak 10 | . . . . 6 3 5 1 1 2 . . 10 2 6 . . . . 2 4 1 3 3 Penetration Max 2 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 2 Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Shots Hit Robots 531 | . . . . 26 58 50 11 . . 1 . 40 6 . . . . 2 28 44 72 104 89 Core Hits 306 | . . . . 9 31 22 12 . . . . 48 7 . . . . 1 15 35 33 47 46 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 31 | . . . . . 6 7 1 . . . . 1 . . . . . . 5 3 4 3 1 Burn 7 | . . . . . 5 . . . . . . . . . . . . . . 1 . 1 . Destroy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Blast 20 | . . . . . 1 7 1 . . . . . . . . . . . 5 2 4 . . Phase 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30634 | . . . . 593 1833 2904 1257 . . 63 . 970 147 . . . . 162 2500 1798 4378 7324 6705 Guns 5992 | . . . . 593 737 . . . . . . 891 147 . . . . . . 1160 786 827 851 Cannons 23753 | . . . . . 1096 2904 683 . . 63 . 63 . . . . . 162 2491 547 3576 6494 5674 Explosions 825 | . . . . . . . 574 . . . . . . . . . . . 9 91 . . 151 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 64 | . . . . . . . . . . . . 16 . . . . . . . . 16 3 29 Kinetic 13414 | . . . . . 1096 2904 683 . . 63 . 414 50 . . . . 162 2491 547 4153 . 851 Thermal 3573 | . . . . 593 737 . . . . . . 363 97 . . . . . . 1251 74 458 . Explosive 725 | . . . . . . . 574 . . . . . . . . . . . . . . . 151 Electromagnetic 198 | . . . . . . . . . . . . 177 . . . . . . 9 . 12 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Phasic 12660 | . . . . . . . . . . . . . . . . . . . . . 123 6863 5674 Highest Corruption 8 | . . . . . . . 3 3 3 3 3 3 3 3 3 . . . . . 1 8 1 Average Corruption 3 | . . . . . . . 2 3 3 3 3 1 3 3 3 . . . . . 1 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . 39 6 Effects 68 | . . . . . . . 12 13 4 2 8 1 6 7 1 . . . . . 1 12 1 Message Errors 21 | . . . . . . . 2 5 2 . 2 . 1 3 . . . . . . . 6 . Matter Fused 15 | . . . . . . . 3 3 1 1 1 . 2 2 1 . . . . . . . 1 Heat Flow Errors 10 | . . . . . . . 1 2 . 1 2 . 2 . . . . . . . . 2 . Energy Discharges 9 | . . . . . . . 4 2 . . 1 . . . . . . . . . 1 1 . Data Loss (minor) 8 | . . . . . . . 2 . 1 . 1 1 1 . . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2270 | . . . . . 91 335 145 . . 3 . . . . . . . 19 252 8 460 575 382 Projectiles 2211 | . . . . . 91 335 110 . . 3 . . . . . . . 19 252 8 460 575 358 Explosions 59 | . . . . . . . 35 . . . . . . . . . . . . . . . 24 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 46 | . . . . . 5 7 1 . . 1 . . . . . . . . 11 2 19 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . 5 7 1 . . 1 . . . . . . . . 11 2 14 . . Secondary 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Self-Inflicted Damage 153 | . . . . . . 20 112 . . . . 2 . . . . . . . . . 1 18 Shots 5 | . . . . . . 1 3 . . . . . . . . . . . . . . . 1 Rammed 13 | . . . . . . . . . . . . 8 . . . . . . . 1 3 1 . Targets Rammed 16 | . . . . . . . . . . . . 9 . . . . . . . 1 3 1 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 361 | . . . . 8 72 27 83 102 . 104 213 132 227 . . . . . 6 126 150 361 28 Average Temperature 44 | . . . . 3 25 11 25 54 . 61 97 39 69 . . . . . 6 43 56 112 8 Received Heat Transfer 2674 | . . . . 96 288 261 81 . . . . 195 . 18 . 20 . 6 171 522 123 225 668 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 1 . . . . . . . . . 3 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 15 | . . . . 2 2 . . . . . . 4 . . . . . . . 4 . 3 . Heat Transferred 6636 | . . . . 999 1776 . . . . . . 750 200 . . . . . . 2134 74 703 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Peak Influence 2412 | . 24 9 . 162 314 559 560 . . . . 198 . . . . 37 45 502 738 1129 2314 2412 Initial 1388 | . . 9 . . 7 107 254 . . . . . . . . . 37 25 23 205 324 629 1388 Average 486 | . 7 9 . 81 168 334 429 . . . . 69 . . . . 37 38 293 382 735 1084 2110 Maximum Alert Level 5 | . . . . . 1 2 2 . . . . . . . . . . . 2 3 4 5 5 Low Security (%) 33 | . 100 100 . 100 54 27 . . . . . 100 . . . . 100 100 24 . . . . Level 1 23 | . . . . . 45 32 48 . . . . . . . . . . . 37 55 20 . . Level 2 21 | . . . . . . 40 51 . . . . . . . . . . . 38 42 21 20 . Level 3 12 | . . . . . . . . . . . . . . . . . . . . 2 56 51 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 1 12 8 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . 15 27 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 63 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 1 . . . 2 . . . . . . 3 . . . . . . 5 2 7 19 12 Investigation 7 | . . . . . 1 . . . . . . . . . . . . . 2 1 1 2 . Extermination 4 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . Reinforcement 12 | . 1 . . . 1 . . . . . . 2 . . . . . . . 1 1 4 2 Assault 17 | . . . . . . . . . . . . . . . . . . . 2 . 1 5 9 Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . 3 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Distress Signals 5 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 1 Communications Jammed 60 | . . . . . 1 17 . . . . . . . . . . . . 15 . 27 . . Distress Signals 60 | . . . . . 1 17 . . . . . . . . . . . . 15 . 27 . . Times Spotted 349 | . 1 . . 8 28 26 9 . . 4 . 26 . 2 . . . 3 22 41 49 60 70 Peak Tracking Total 24 | . . . . 3 7 5 3 . . 4 . 5 . 3 . . . 2 7 13 8 8 24 Tactical Retreats 22 | . . . . . 1 2 . . . . . 2 . . . . . . . 7 3 5 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Traps Triggered 3 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . 1 . . . . . 7 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Machines Disabled 29 | . . . . 3 2 2 3 . . . . . . . . . . . 8 2 1 4 4 Max in Single Turn 3 | . . . . 1 1 1 2 . . . . . . . . . . . 3 1 1 1 3 Garrison Access 6 | . . . . . . 1 1 . . . . . . . . . 1 . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Machines Accessed 49 | . 1 . 4 2 7 12 4 1 . 2 . 3 . 1 . . 2 . 2 2 1 4 1 Terminals 27 | . . . . 2 6 9 2 1 . . . 3 . 1 . . 1 . 1 . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 1 1 . . . . . . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 1 . . . . . . . . . 1 . . . 1 2 1 Total Hacks 135 | . 1 . 4 5 24 32 10 3 . 20 . 7 . 1 . . 6 . 5 7 3 6 1 Successful 88 | . 1 . 4 3 14 21 6 3 . 20 . 4 . 1 . . 2 . 1 5 1 2 . Failed 46 | . . . . 2 10 10 4 . . . . 3 . . . . 4 . 4 2 2 4 1 Catastrophic 7 | . . . . 1 2 . . . . . . 1 . . . . 1 . . . . 1 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 103 | . 1 . 2 7 22 21 4 . . . . 6 . . . . . . 6 11 4 16 3 Terminals 81 | . . . . 5 23 28 8 3 . . . 7 . 1 . . 3 . 2 . . 1 . Fabricators 7 | . . . . . . . . . . . . . . . . . . . 3 4 . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 1 2 1 . . . . . . . . . . . . 3 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . 1 1 . . . . . . . . . 3 . . . 3 4 1 Terminal Hacks 56 | . . . 4 3 6 12 3 3 . 20 . 2 . 1 . . 1 . . . . 1 . Record 8 | . . . 4 . . . . 3 . . . . . 1 . . . . . . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . Robot Schematic 10 | . . . . . . 2 . . . 8 . . . . . . . . . . . . . Robot Analysis 7 | . . . . 3 1 3 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Branch Access Points 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . Unauthorized Hacks 25 | . 1 . . . 8 8 2 . . . . 2 . . . . . . . 2 1 1 . Terminals 15 | . . . . . 7 5 1 . . . . 2 . . . . . . . . . . . Track 11 | . . . . . 5 3 1 . . . . 2 . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Report 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Mechanics 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 1 2 1 . . . . . . . . . . . . 1 . 1 . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers 4 | . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . . . . 2 6 8 3 1 . . . 3 . . . . . . 2 2 1 3 1 Full Trace Events 4 | . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . 2 . . . 8 . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . 152 . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . 1 . . . 2 . . . . . . 3 1 . . . . 1 . 3 1 1 . Non-combat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Combat 12 | . . . . . 2 . . . . . . 3 1 . . . . 1 . 3 1 1 . Robot Hacks Applied 20 | . 1 . . . 4 . . . . . . 6 1 . . . . 1 . 3 2 2 . find_terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . find_shortcuts 12 | . . . . . 2 . . . . . . 3 1 . . . . 1 . 3 1 1 . find_garrison 7 | . . . . . 2 . . . . . . 3 . . . . . . . . 1 1 . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Total Allies 29 | . . 2 . 1 1 . . . . . . . . . 4 . . . 1 5 2 10 3 Largest Group 8 | . . 2 2 1 1 1 . . . . . . . . 4 4 . . 1 3 2 8 3 Highest-Rated Group 724 | . . 54 54 31 31 10 . . . . . . . . 153 153 . . 12 206 206 724 316 Highest-Rated Ally 269 | . . 31 31 31 31 10 . . . . . . . . 39 39 . . 12 103 103 269 122 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . . 1 1 4 1 Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 208 | . . . . 4 1 . . . . . . . . . . 48 . . 2 25 10 86 32 Total Damage 8632 | . . . . 42 20 . . . . . . . . . . 1044 . . 32 695 852 4318 1629 Kills 55 | . . . . 1 . . . . . . . . . . . 12 . . . 5 5 25 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Robot Analysis Total 139 | . 1 . 1 3 3 3 . . . 128 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . 2 . . 1 . . 2 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Turns Passed 13147 | . 38 267 439 608 994 1138 824 678 302 156 769 596 404 442 1488 439 56 148 625 480 960 879 417 Spaces Moved 8343 | 1 73 494 690 432 550 545 459 397 177 91 453 394 264 277 924 246 36 86 292 253 390 613 206 Core 1184 | 1 48 409 561 . . . . . . . . 15 . . . . . 2 . 24 62 62 . Treads 5148 | . . . . . 232 545 459 397 177 91 453 240 241 277 924 246 36 84 292 140 314 . . Legs 1737 | . . . 129 432 318 . . . . . . . . . . . . . . 89 12 551 206 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 132 | . 25 85 . . . . . . . . . 22 . . . . . . . . . . . Flight 142 | . . . . . . . . . . . . 117 23 . . . . . . . 2 . . Fastest Speed 15 | 50 50 50 50 120 120 170 170 170 170 170 170 32 32 160 160 160 160 50 170 50 15 50 100 Average Speed 135 | 50 52 51 63 120 141 170 170 170 170 170 170 114 148 160 160 160 160 164 170 137 148 104 108 Slowest Speed 190 | 50 56 56 120 120 170 170 170 170 170 170 170 170 160 160 160 160 160 170 170 170 170 190 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 25 99 93 99 54 80 18 65 44 79 65 13 51 56 88 45 1 83 10 32 14 22 11 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 31 | . . 2 . 1 1 . . . . 24 . . . . 3 . . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 1 1 1 1 1 . 1 . 1 1 . 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . . . . . . 1 . 1 . . . . . 1 . . Scrap Searched 14 | . . 1 . 2 . . . 1 2 . 1 . 2 2 3 . . . . . . . . Spaces Dug 14 | . . . . . . . 1 . . . . . . . . . . . . . 1 6 6 Terrain Destroyed 241 | . . . . 1 8 39 75 1 1 . . . . . . . . . 17 9 16 45 29 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 137 | . . . . 1 8 28 7 1 1 . . . . . . . . . 8 1 16 45 21 AOE 104 | . . . . . . 11 68 . . . . . . . . . . . 9 8 . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Total 9544 | . 72 508 693 479 684 674 484 398 177 91 452 469 268 276 934 292 35 92 382 324 699 746 315 Wait 598 | . . 15 3 6 52 53 9 . . . . 28 . . 9 46 . 2 41 37 238 46 13 Move 8312 | . 72 493 689 431 549 544 458 396 176 90 452 385 263 276 923 245 35 85 291 252 389 612 206 Hop 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Pick Up 8 | . . . 1 . 1 2 . . . . . 1 1 . 1 . . 1 . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . . Drop 4 | . . . . . 1 1 . . . . . . . . 1 . . 1 . . . . . Fire 568 | . . . . 42 81 74 17 2 1 1 . 42 4 . . . . 2 39 34 69 87 73 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 11 | . . . . . . . . . . . . 8 . . . . . . . 1 2 . . Escape Stasis 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 Rewire 13 | . . . . . . . . . . . . . . . . 1 . 1 11 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Armory (discovered 2 exits: *Res x2) -3/Research -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 6) 39 | -10/Materials | Entered Mines 44 | -10/Mines | Learned location of Storage (-8) 117 | -10/Mines | Learned location of Mines (-9) 121 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 194 | -10/Mines | Discovered new exit (range 6) 278 | -10/Mines | Discovered new exit (range 6) 293 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 293 | -10/Mines | Discovered new exit (range 5) 306 | -10/Mines | Entered Exiles 306 | -10/Exiles | Found Exiles lab abandoned 306 | -10/Exiles | Accompanied by 2 allies 336 | -10/Exiles | Led the pair of lost Derelicts to a safe place 637 | -10/Exiles | Discovered new exit (range 14) 745 | -10/Exiles | Entered Mines 748 | -9/Mines | Assembled infested the area 753 | -9/Mines | Assisted by a Guerilla fighting off Assembled 878 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1073 | -9/Mines | Discovered new exit (range 8) 1088 | -9/Mines | Escorted by a lone wolf Derelict 1188 | -9/Mines | Learned Materials security intel 1318 | -9/Mines | Discovered new exit (range 3) 1353 | -9/Mines | Entered Materials 1353 | -8/Materials | Accompanied by 1 ally 1400 | -8/Materials | Discovered new exit (range 12) 1721 | -8/Materials | Discovered new exit (range 16) 2161 | -8/Materials | Identified exit to Storage 2317 | -8/Materials | Discovered new exit (range 17) 2347 | -8/Materials | Entered Storage 2347 | -8/Storage | Accompanied by 1 ally 2832 | -8/Storage | Discovered new exit (range 15) 3034 | -8/Storage | Central database locked down 3152 | -8/Storage | Used back door to open Recycling access 3152 | -8/Storage | Discovered new exit (range 5) 3485 | -8/Storage | Entered Factory 3540 | -7/Factory | Identified exit to Lower Caves 3872 | -7/Factory | Discovered new exit (range 13) 4309 | -7/Factory | Entered Lower Caves 4361 | -7/Lower Caves | Learned 4 Factory zone layouts 4769 | -7/Lower Caves | Learned Factory garrison access intel 4769 | -7/Lower Caves | Learned Factory emergency access door positions 4769 | -7/Lower Caves | Learned Extension trap positions 4917 | -7/Lower Caves | Discovered new exit (range 18) 4963 | -7/Lower Caves | Learned 4 Factory zone layouts 4984 | -7/Lower Caves | Identified exit to Lower Caves 4987 | -7/Lower Caves | Entered another Lower Caves area 5260 | -7/Lower Caves | Discovered new exit (range 15) 5287 | -7/Lower Caves | Identified exit to Data Miner 5289 | -7/Lower Caves | Entered Data Miner 5289 | -7/Data Miner | Discovered new exit (range 6) 5298 | -7/Data Miner | Identified exit to Proximity Caves 5318 | -7/Data Miner | Met Data Miner 5376 | -7/Data Miner | Received God Mode back door access code from Data Miner 5388 | -7/Data Miner | Interfaced with the Data Conduit 5445 | -7/Data Miner | Entered Proximity Caves 5935 | -6/Proximity Caves | Learned location of 1 exit from Factory 6199 | -6/Proximity Caves | Discovered new exit (range 6) 6209 | -6/Proximity Caves | Identified exit to Factory 6214 | -6/Proximity Caves | Entered Factory 6215 | -6/Factory | Identified exit to Factory 6216 | -6/Factory | Identified exit to Extension 6218 | -6/Factory | Loaded intel: 240 machine locations 6219 | -6/Factory | Loaded intel: 4 garrison access locations 6330 | -6/Factory | Identified exit to Lower Caves 6397 | -6/Factory | Lost 3 parts (1p1n1w) 6714 | -6/Factory | Core integrity fell below 50% 6743 | -6/Factory | Lost 9 parts (1p2n3u3w) 6799 | -6/Factory | Discovered exit to Factory (range 3) 6810 | -6/Factory | Entered Lower Caves 7009 | -6/Lower Caves | Encountered a Warlord checkpoint 7190 | -6/Lower Caves | Discovered new exit (range 16) 7214 | -6/Lower Caves | Entered another Lower Caves area 7320 | -6/Lower Caves | Identified exit to Zion 7440 | -6/Lower Caves | Learned Factory stockpile data 7654 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7656 | -6/Lower Caves | Entered Zion 7700 | -6/Zion | System corruption cleaned by Quarantine Array 7805 | -6/Zion | Discovered new exit (range 15) 7837 | -6/Zion | Received a hallucinogenic algorithm 7930 | -6/Zion | Learned Factory emergency access door positions 8200 | -6/Zion | Given the Hacking Drone Bay 8651 | -6/Zion | Found GAL Module 8853 | -6/Zion | Imprinted 8855 | -6/Zion | Declared Zion's savior 9144 | -6/Zion | Entered Proximity Caves 9144 | -5/Proximity Caves | Accompanied by 4 allies 9372 | -5/Proximity Caves | Learned Factory garrison access intel 9572 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9583 | -5/Proximity Caves | Entered Factory 9586 | -5/Factory | Loaded intel: 286 machine locations 9587 | -5/Factory | Loaded intel: 4 garrison access locations 9639 | -5/Factory | Identified exit to DSF 9639 | -5/Factory | Entered DSF 9640 | -5/DSF | Loaded intel: 3 machine locations 9697 | -5/DSF | Additional patrols routed to DSF 9762 | -5/DSF | Discovered new exit (range 15) 9786 | -5/DSF | Identified exit to Factory 9787 | -5/DSF | Entered Factory 9788 | -4/Factory | Loaded intel: 291 machine locations 10033 | -4/Factory | Retrieved Zion intel report: Guard Positions 10053 | -4/Factory | Discovered new exit (range 8) 10109 | -4/Factory | Identified exit to Armory 10287 | -4/Factory | First assault squad dispatched 10412 | -4/Factory | Entered Armory 10413 | -4/Armory | Loaded intel: 56 machine locations 10690 | -4/Armory | Retrieved Zion intel report: Main Access 10690 | -4/Armory | Identified exit to Research 10691 | -4/Armory | Zion Heavy squad teleported in 10759 | -4/Armory | Fabricated G-50 Soldier (x3) 10783 | -4/Armory | Energy Cycler disabled 10794 | -4/Armory | Lost 5 parts (1p1n1u2w) 10802 | -4/Armory | Core integrity fell below 50% 10872 | -4/Armory | Destroyed 9 combat bots 10881 | -4/Armory | Lost 3 parts (3w) 10892 | -4/Armory | Entered Research 10893 | -3/Research | Loaded intel: 114 machine locations 11172 | -3/Research | Destroyed 7 combat bots 11280 | -3/Research | Spotted B-86 Titan 11642 | -3/Research | First assault squad dispatched 11721 | -3/Research | Intercept squad dispatched 11740 | -3/Research | Spotted Tracker 11742 | -3/Research | Spotted Tracker 11769 | -3/Research | Spotted Combat Programmer 11770 | -3/Research | Took control of Tracker 11787 | -3/Research | Destroyed Combat Programmer 11825 | -3/Research | Zion Heavy squad teleported in 11828 | -3/Research | Discovered new exit (range 12) 11832 | -3/Research | Spotted Tracker 11833 | -3/Research | Lost 8 parts (5u3w) 11840 | -3/Research | Allies destroyed Tracker 11852 | -3/Research | Entered another Research area 11852 | -2/Research | Accompanied by 1 ally 11853 | -2/Research | Loaded intel: 115 machine locations 11998 | -2/Research | Identified exit to DSF 12051 | -2/Research | Garrison activated, responded to threat 12189 | -2/Research | Intercept squad dispatched 12194 | -2/Research | Lost 3 parts (1p2w) 12209 | -2/Research | Spotted Tracker 12209 | -2/Research | Spotted Tracker 12224 | -2/Research | Zion Experimental squad teleported in 12225 | -2/Research | Core integrity fell below 50% 12227 | -2/Research | Allies destroyed Tracker 12235 | -2/Research | Allies destroyed Tracker 12237 | -2/Research | Spotted Combat Programmer 12244 | -2/Research | Destroyed Combat Programmer 12249 | -2/Research | Lost 5 parts (1p2n1u1w) 12269 | -2/Research | Spotted B-90 Cyclops 12310 | -2/Research | Spotted Combat Programmer 12329 | -2/Research | Destroyed Combat Programmer 12400 | -2/Research | First assault squad dispatched 12541 | -2/Research | Discovered new exit (range 12) 12544 | -2/Research | Destroyed 8 combat bots 12560 | -2/Research | Retrieved Zion intel report: Main Access 12560 | -2/Research | Identified exit to Access 12561 | -2/Research | Zion Heavy squad teleported in 12575 | -2/Research | Zion Hacker squad teleported in 12616 | -2/Research | Zion Hacker squad teleported in 12644 | -2/Research | Garrison activated, responded to threat 12731 | -2/Research | Entered Access 12731 | -1/Access | Accompanied by 3 allies 12732 | -1/Access | Loaded intel: 103 machine locations 12740 | -1/Access | Garrison activated, responded to threat 12832 | -1/Access | Destroyed 8 combat bots 12849 | -1/Access | Zion Hacker squad teleported in 12883 | -1/Access | High security lockdown imminent 12900 | -1/Access | Spotted B-99 Colossus 12919 | -1/Access | Destroyed B-99 Colossus 12963 | -1/Access | High security lockdown engaged 13017 | -1/Access | Spotted Executioner 13049 | -1/Access | Destroyed 10 combat bots 13064 | -1/Access | Took control of Executioner 13095 | -1/Access | Lost 10 parts (1p1n6u2w) 13117 | -1/Access | Spotted Investigator 13118 | -1/Access | Scanned by Researcher 13124 | -1/Access | Destroyed Investigator 13129 | -1/Access | Spotted Executioner 13135 | -1/Access | Core integrity fell below 50% 13144 | -1/Access | Core integrity fell below 20% 13148 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 13142_ A-15 Conveyor stasis bubble strength at 10. 13142_ K-01 Serf collects debris. 13142_ Stasis bubble strength at 80. 13143_ U-05 Engineer stasis bubble bursts. 13143_ U-05 Engineer stasis bubble strength at 60. 13143_ Stasis bubble strength at 74. 13144_ T-07 Excavator stasis bubble strength at 74. 13144_ Stasis bubble strength at 68. 13145_ K-01 Serf stasis bubble strength at 50. 13145_ K-01 Serf collects debris. 13145_ Stasis bubble strength at 62. 13146_ K-01 Serf stasis bubble strength at 35. 13146_ K-01 Serf collects debris. 13146_ A-15 Conveyor stasis bubble bursts. 13146_ U-05 Engineer stasis bubble strength at 74. 13146_ U-05 Engineer stasis bubble strength at 46. 13146_ Stasis bubble strength at 56. 13147_ M-36 Artificer repairs Wheel. 13147_ U-05 Engineer stasis bubble strength at 60. 13147_ Stasis bubble strength at 50. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ?????????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????? ?########## | | ??????????????????????????????????# #?# " | | ????????"?????????????????????????# #?# # | | ???????"""????????????????????????# #?# # | | ??????"""?????????????????????????# #?# " # | | ???????"??????????#???????????????# #?# """ # | | ??????????????????# ??????????????# #?# """# | | ????????????+?????# ?????????????## #?# " # | | ????????????# ???? ????????????## #?# * # | | ??????????### #??? ????????????# #?# # | | ??????????# w ###+#############k ####+####### | | ?????###### AA / kw= | | ????? g g g!u k [ | | ????? % *k ggu i% %[!%% | | ???? *% % g!!mtglbggg =%%= = | | ??????????# =%! k]%=%%gu@g u u u k=%*[ | | ??????????# = ##########H#############+####### | | ???????????????????????# ####?#**[ %== #?? | | ???????????????????????# #????#%%*=[* #?? | | ???????????????????????# #????#=*!!= !#?? | | ???????????????????????# !###### =##? | | ???????????????????????# %+[ / [!%#? | | ???????????????????????# !###### =##? | | ???????????????????????# #????# #?? | | ???????????"???????????# #????# !! #?? | | ??????????"""??????????###########????# ! #?? | | ?????????"""??????????????????????????##########?? | | ??????????"??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 223 Coolant Potential 100 Energy Generation 80 Energy Capacity 2000 Matter Stores 240 Matter Capacity 250 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 5 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Energy Filtering 50 Particle Charging 30 Kinecelleration 50 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ Y-45 Defender | -8/Storage | Hacked R-06 Scavenger | -8/Storage | Hacked M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Arm Res Res Acc Hosts 18 | . 1 . 1 . 2 . . . . . . 3 1 . . . . 1 . 3 3 2 1 Combat Hostiles 14 | . . . . . 2 . . . . . . 3 1 . . . . 1 . 3 2 1 1 Allies 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Unique Host Classes 10 | . 1 . 1 . 1 . . . . . . 3 . . . . . . . 1 1 1 1 Average Host Suspicion 57 | . 19 19 . 80 92 94 90 2 11 3 13 84 69 26 . 10 6 77 86 72 82 80 98 Unsuspicious Activity 504 | . 2 . 7 180 76 10 . 10 10 . . . 30 . . . . . . . 179 . . Returns to Shadow 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Fuzzy Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Protomatter Created 3584 | . . . . 63 145 127 110 20 . . . 110 29 . 38 235 . . 255 360 148 1329 615 Used 1506 | . 5 . 14 . 126 . . . . . . 105 51 . . . . 144 . 267 497 169 128 Decayed 1584 | . . . . 25 . . . 20 . . . . 14 . 38 43 . . 100 199 42 626 477 Highest Spend 320 | . 5 . 14 . 96 . . . . . . 51 51 . . . . 144 . 144 320 99 128 Top 5 Hosts by Kills: Z-Experimental (-2/Research: 50) H-61 Shepherd (-8/Materials: 32) H-71 Marshal (-5/DSF: 17) H-71 Marshal (-4/Armory: 13) PS-R1J(g) (-10/Exiles: 12) Game ------ Seed BlastSpectralBeamcaster Manual? 0 Play Time 02:33:38 Cumulative 132.1 hours Start 2023.01.04 @ 19:35:49 End 2023.01.05 @ 20:03:26 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 53 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9612ab0-8ba8-48e8-a078-8a1438b02c11