Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 23:33:24 Player: StaticNoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (432) 2160 Value Destroyed (18117) 18117 Prototype IDs (68) 1360 Alien Tech Used (1) 200 Bonus (7343) 7343 TOTAL SCORE: 39480 Bonus ------- High Alert Combat Kills 1843 Follower Combat Kills 2286 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 814 Friendly Fire -500 Cogmind --------- Core Integrity 0/1600 Matter 262/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (5) ---- Experimental Energy Well (575) Experimental Matter Compressor (500) Experimental Matter Compressor (210) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Improved Thunder Leg Experimental Myomer Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Experimental Energy Well Advanced Target Analyzer Advanced Recoil Stabilizer Zionite Weapon Casing Hardened Heavy Armor Plating Graphene Brace Advanced Force Field Hacking Suite Improved System Shield Long-range Tractor Beam > --- WEAPON ----------- Heavy Battle Rifle Advanced KE Penetrator Hypervelocity Railgun Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Matter Compressor Experimental Matter Compressor Experimental Field Recycling Unit Dimensional Node Initializer Quantum Rifle Enhanced Nova Cannon Hypervelocity Railgun Hardcell Cannon Compact Linear Accelerator [Rating: 185] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Vibroblade Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Utility 11 | . . . 1 . . . 2 . . . . . . . 2 . . . . 1 . 2 . . . . . 2 1 Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 389 | 6 9 4 18 . . 8 14 13 1 39 7 4 . 4 23 11 17 4 12 9 25 34 1 2 12 6 24 26 56 Power 55 | 1 1 1 2 . . 1 3 1 . 3 . 2 . 1 3 1 4 . 1 2 4 3 . . 1 3 5 4 8 Engine 17 | 1 1 1 1 . . . 2 1 . 2 . 2 . . 1 1 2 . . 1 1 . . . . . . . . Core 15 | . . . 1 . . 1 1 . . 1 . . . . 1 . 2 . . 1 2 2 . . . 3 . . . Reactor 23 | . . . . . . . . . . . . . . 1 1 . . . 1 . 1 1 . . 1 . 5 4 8 Propulsion 102 | 2 1 . 7 . . 3 6 3 . 10 4 2 . 1 6 1 8 . 3 2 5 8 . . 3 . 4 7 16 Treads 53 | 2 1 . 6 . . 3 5 3 . 2 4 2 . 1 . . 6 . 3 2 4 . . . . . 4 . 5 Leg 34 | . . . 1 . . . 1 . . 7 . . . . 6 1 1 . . . . . . . . . . 6 11 Wheel 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . 7 . . 3 . . 1 . Flight 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Utility 139 | 1 3 1 6 . . 2 1 2 1 14 3 . . 1 9 3 5 3 1 4 11 18 . 2 7 3 12 10 16 Device 78 | . 1 . . . . . 1 . . 5 2 . . 1 3 1 3 2 . 3 6 14 . 2 6 2 9 5 12 Storage 13 | 1 2 . 1 . . . . . . 1 . . . . . 1 1 . . . 1 1 . . 1 . 1 2 . Processor 25 | . . . 2 . . 1 . 1 1 3 . . . . 5 . . 1 1 1 1 3 . . . . 2 . 3 Hackware 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Protection 20 | . . 1 3 . . 1 . 1 . 4 1 . . . 1 1 1 . . . 3 . . . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 4 2 3 . . 2 4 7 . 12 . . . 1 5 6 . 1 7 1 5 5 1 . 1 . 3 5 16 Energy Gun 13 | . 1 . . . . . 1 . . 5 . . . 1 . . . . 1 . . . . . 1 . . . 3 Energy Cannon 5 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 1 Ballistic Gun 42 | 2 1 1 2 . . 2 2 1 . 7 . . . . 1 3 . 1 . 1 5 1 . . . . . 3 9 Ballistic Cannon 17 | . 1 1 1 . . . . 3 . . . . . . 3 2 . . . . . 1 . . . . 2 1 2 Launcher 12 | . 1 . . . . . 1 1 . . . . . . 1 . . . 5 . . 1 1 . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 . . . . 3 1 1 . . . . . 1 . 1 4 . 1 . . . 5 . . 6 4 Corrupted Parts 4 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . System Corruption 30 | . . . . . . . . . . . . . . 10 . . . . 10 . 10 . . . . . . . . Parts Lost 187 | . 6 . 4 . . 10 8 1 5 9 . 1 . 3 11 6 7 . 1 . 14 14 1 . 5 6 17 . 58 Power 25 | . 1 . . . . 1 2 . 1 1 . 1 . . 1 . 2 . . . 1 1 . . . 3 3 . 7 Propulsion 51 | . 1 . 2 . . 4 3 . 1 2 . . . 1 4 1 4 . . . 6 2 1 . 1 1 3 . 14 Utility 63 | . 1 . 1 . . 3 . 1 2 2 . . . 1 6 . 1 . 1 . 5 8 . . 4 1 7 . 19 Weapon 48 | . 3 . 1 . . 2 3 . 1 4 . . . 1 . 5 . . . . 2 3 . . . 1 4 . 18 Highest Loss Streak 23 | . 3 . 2 . . 6 2 1 4 5 . 1 . 1 4 5 4 . 1 . 7 12 1 . 2 4 16 . 23 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 11 | . 6 9 11 15 15 13 9 14 12 9 13 15 15 14 14 14 14 14 14 14 14 9 5 5 4 4 4 9 12 Power . | . 1 1 1 1 1 . . . . . 1 1 1 1 . 1 . 1 1 . . . . . . . . . 1 Propulsion 1 | . . . 1 3 3 1 . 2 2 1 1 1 1 . . 1 3 2 1 2 1 . . . . . . 1 1 Utility 3 | . 1 2 3 6 6 5 4 6 3 4 5 6 7 7 3 2 3 4 4 3 4 3 3 3 2 2 1 2 3 Weapon 5 | . 3 6 5 4 4 4 3 4 5 3 5 5 5 5 8 9 7 6 7 7 7 5 2 2 2 2 1 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 3 3 8 . . 1 3 4 7 1 . . . 1 3 . . . 2 . 1 3 . . 1 . . . 7 Power 5 | . . . 1 . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Utility 17 | . 1 . 1 . . 1 3 3 3 . . . . . . . . . . . 1 . . . 1 . . . 3 Weapon 21 | . 2 2 6 . . . . 1 4 1 . . . . 1 . . . 1 . . 3 . . . . . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 96 96 98 100 97 85 93 68 83 100 99 78 90 90 99 90 92 92 93 92 84 79 83 88 84 81 77 84 Engine 2 | . 13 14 9 . . . 3 4 5 3 . 4 7 1 1 5 1 . . 2 1 . . . . . . . . Core 3 | . . . 1 10 11 10 4 2 . 2 7 2 . . 1 . 4 6 5 2 4 3 5 5 5 7 . . . Reactor 2 | . . . . . . . . . . . . . . 5 3 . . . . 5 4 5 5 5 5 1 7 6 6 Treads 16 | . 28 28 28 31 33 30 20 30 16 6 20 30 30 29 8 . 15 21 26 23 21 8 . . . . 11 . 1 Leg 4 | . . . 1 . . . 2 . . 14 9 . . . 14 26 4 . . . . . . . . . . 12 19 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . 10 16 15 17 17 1 3 . Device 14 | . 10 . . . . . 9 5 . 10 16 15 15 9 8 . 6 5 12 16 16 25 31 35 36 29 30 21 24 Storage 6 | . 14 14 11 11 11 11 9 7 5 4 7 7 7 7 6 9 6 6 6 5 5 2 . . . . 1 9 6 Processor 12 | . . . 11 11 11 13 18 16 17 7 7 7 7 7 21 33 21 20 13 11 11 4 10 10 10 10 11 4 7 Protection 4 | . . 10 10 11 11 8 . 1 4 5 5 7 7 7 4 2 6 6 6 4 4 5 . . . 4 1 . 1 Energy Gun 1 | . 6 . . . . . 3 1 . 3 7 7 . 7 . . . . 1 . . . . . . . . . 2 Ballistic Gun 7 | . 11 14 10 11 11 13 14 7 5 17 15 15 1 10 2 9 5 5 5 5 6 12 . . . . . 6 7 Ballistic Cannon 7 | . 8 14 10 10 11 8 . 7 11 . . . . . 16 8 12 12 11 11 9 . . . . 4 8 3 3 Peak Build Rating 185 | 6 8 10 17 17 17 21 31 48 48 45 46 48 48 52 64 62 62 66 71 88 88 102 97 95 126 109 143 179 185 Average Rating 68 | 5 7 9 13 16 17 18 28 43 33 33 45 47 36 45 57 58 57 60 66 83 83 80 85 88 100 95 126 144 157 On Entrance 52 | . 6 6 10 17 17 17 20 30 48 9 45 46 48 48 52 58 59 58 66 70 88 71 91 84 90 118 90 24 178 Naked Turns 45 | . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 122 | 13 20 26 37 34 34 35 40 54 49 52 46 51 50 53 71 51 81 83 86 105 105 89 42 41 65 46 82 109 122 Greatest Support 234 | 40 40 40 60 60 60 60 64 106 106 53 96 96 96 96 96 57 79 101 101 106 107 63 44 34 64 64 234 172 225 Greatest Overweight (x) 8 | . . . . . . . 1 . 1 2 . . . . 4 1 6 6 . 1 6 8 1 1 1 8 8 3 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 2 4 . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 25 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 5 5 5 10 15 15 Average Capacity 12 | 7 9 10 11 15 15 15 15 15 12 11 15 15 15 15 15 15 15 15 15 15 15 10 5 5 5 5 6 13 14 Most Carried 15 | 1 10 10 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 10 15 15 Average Carried 11 | . 6 9 11 15 15 13 9 14 12 9 13 15 15 14 14 14 14 14 14 14 14 9 4 5 4 4 6 11 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 15 5 Final Carried 15 | 1 9 10 15 15 15 10 13 15 5 15 15 15 15 14 15 15 15 15 15 15 11 5 5 5 4 5 5 15 3 Class Distribution -------------------- 31% | Scavenger-Gunner 17% | Scavenger-Tank 12% | Scavenger-Mutant 10% | Scavenger-Assassin 10% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Warlord Scavenger-Ninja | -3/Proximity Caves Scavenger-Assassin | -3/Research Hacker-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Matter Collected 19328 | 193 283 180 591 113 . 479 747 511 . 984 390 308 . 288 1055 592 853 229 1329 981 1994 944 191 217 474 470 2130 912 1890 Remotely 2410 | . . . . . . . . . . 185 . . . . . . . . . . . 84 . . . . 1277 476 388 Salvage Created 17421 | 129 425 126 931 203 . 448 1319 735 . 881 250 552 . 426 938 501 510 . 323 659 1159 706 60 36 151 323 2150 1097 2383 Parts 761 | 6 33 9 52 28 . 21 65 38 . 43 10 22 . 12 30 12 16 . 16 26 43 30 5 . 8 9 75 51 101 Haulers Intercepted 16 | . 1 . 2 . . . 2 1 . 1 . . . . 2 1 . . . 2 . . . . . . 4 . . Recyclers Shooed 16 | . 2 . . . . . . 2 . . . . . . . . . . . . 6 . . . . . 4 1 1 Parts Field Recycled 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Retrieved Matter 121 | . . . . . . . . . . . . . . . . . . . . 121 . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . . . 7 17 . 14 . 9 20 3 19 . . . 3 . . 6 . . . Prevented 7 | . . . . . . . . . . . . . . . . 2 . . 5 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 337 | . 15 4 23 13 . 8 25 11 . 11 4 9 . 6 21 9 16 . 13 11 18 11 12 . 9 1 32 10 45 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 145 | . 11 1 5 3 . 6 23 3 . 10 4 9 . 6 1 5 2 . 3 2 11 9 . . . . 1 8 22 Cannons 128 | . 3 3 18 6 . 2 . 7 . . . . . . 13 4 12 . 7 7 7 . . . . . 18 2 19 AOE 58 | . 1 . . 4 . . 2 . . . . . . . 7 . 2 . 3 2 . 2 12 . 9 . 12 . 2 Classes Destroyed 25 | 2 4 2 1 1 . 1 . 1 . 1 3 3 . . . . 1 . 2 . . . . . 1 . . 1 1 Worker 24 | . . 1 1 . . . . 1 . 4 . . . . 5 . . . . 2 1 1 . . . . 3 2 3 Builder 7 | . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . 3 . . Tunneler 7 | 3 . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . Hauler 16 | . 1 . 2 . . . 2 1 . 1 . . . . 2 1 . . . 2 . . . . . . 4 . . Recycler 21 | 1 . . . . . 2 1 3 . 2 . . . . 1 . . . . 1 1 1 . . . . 6 2 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . Watcher 13 | . 2 . 1 . . . 2 2 . 1 . . . . 3 . . . . . 1 . . . . . 1 . . Swarmer 87 | . 9 2 4 11 . 2 4 . . . 2 . . . 3 3 3 . 5 . 4 . 11 . 4 . 5 . 15 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 130 | . 6 . 13 1 . 5 18 7 . 8 . 1 . 5 15 5 6 . 1 4 7 2 . . 4 . 8 1 13 Brawler 7 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 . . . . 1 . 1 Duelist 8 | . . . . 1 . . . . . 1 . . . . 1 . 2 . . 1 . . . . . . 1 . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Sentry 26 | . . 2 6 . . . 2 1 . 1 1 . . 1 . 1 1 . 1 1 3 1 1 . . . 2 . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 16 | . . . . . . 1 1 1 . . . 1 . . 1 . . . . . . . . . . . 4 3 4 Programmer 40 | . . . . . . . . 2 . 1 . . . . 1 . . . 1 5 1 6 . . . . 10 4 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 5 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 1 . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Samaritan 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Savage 6 | . . . . . . . . . . . . 4 . . . . . . . . 2 . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 3 6 2 5 5 . 3 5 3 . 6 3 4 . 3 10 6 9 . 3 3 5 7 12 . 5 1 9 6 16 Combat Bots Only 15 | . 6 2 5 5 . 3 4 2 . 2 3 4 . 3 7 5 9 . 3 3 5 7 12 . 5 1 6 5 15 Max Kills in Single Turn 8 | 1 1 1 1 2 . 1 2 2 . 2 1 1 . 2 8 1 1 . 2 2 2 2 3 1 3 1 4 2 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 7 | . 1 . . 2 . . 2 . . . . . . . 7 . 1 . 2 2 . 2 3 . 3 . 3 . 2 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2682 | . 94 20 89 44 . 87 155 36 5 162 51 15 . 56 123 64 95 . 62 48 222 116 19 . 30 22 328 87 652 Missed 739 | . 25 3 24 7 . 20 43 13 . 49 14 2 . 22 29 12 26 . 13 13 54 37 4 . 15 6 96 33 179 Hits 1943 | . 69 17 65 37 . 67 112 23 5 113 37 13 . 34 94 52 69 . 49 35 168 79 15 . 15 16 232 54 473 Melee 56 | . . . . 3 . . . . 5 4 . 3 . . 1 . 3 . 3 . 3 6 . . . . . . 25 Projectile 1887 | . 69 17 65 34 . 67 112 23 . 109 37 10 . 34 93 52 66 . 46 35 165 73 15 . 15 16 232 54 448 AOE 25 | . . . . . . . . . . . . . . . . . . . 22 . . . . . 2 . . . 1 Critical Strikes 102 | . 1 1 1 2 . 3 5 1 4 8 . 1 . . 4 4 2 . 3 3 9 7 . . . 2 11 4 26 Actively Blocked 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 4 11 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Damage Taken 36885 | . 875 243 825 382 . 976 1696 382 195 1617 527 303 . 385 1769 861 1259 . 1373 368 2828 1670 254 . 531 411 4478 645 12032 Core 4866 | . 124 43 91 20 . 95 206 29 30 105 34 . . 11 191 90 261 . 148 11 303 343 19 . 46 143 860 43 1620 Absorbed by Shields 2899 | . . . . . . . . . . . . . . . . . 259 . 416 390 129 . . . 39 . 370 627 669 Reduced by Siege Mode 230 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230 Redirected to Shielding 162 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 46 81 22 Ignored by Resistances 812 | . . . . . . . . . . . . . . . . . . . . . 565 65 . . . . 182 . . Regen/Repaired (Parts) 1928 | . . . . . . . 70 14 . . . . . . . . . 1254 . 517 . . . . 73 . . . . Core Remaining (%) 58 | 100 . 33 . . . 48 62 . . . . . . 70 . . . . 18 . 68 . . . . 52 33 97 . Volleys Fired 1111 | 14 59 12 65 16 . 36 99 34 1 62 15 25 . 21 56 33 49 . 51 48 80 52 11 . 20 . 115 27 110 Largest 4 | 2 2 2 2 2 . 2 2 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 1 . 1 . 2 3 4 Hottest 319 | 40 70 53 53 53 . 58 88 142 105 118 136 136 . 136 132 107 107 . 114 117 117 94 49 . 55 . 109 133 319 Shots Fired 2661 | 28 108 24 129 30 . 71 196 100 3 146 46 75 . 49 162 79 141 . 141 130 224 129 10 . 20 . 214 68 338 Gun 1510 | 28 87 12 66 14 . 44 195 38 1 146 46 75 . 49 13 44 47 . 41 41 114 125 . . . . 5 41 238 Cannon 1099 | . 19 12 63 14 . 27 . 62 2 . . . . . 148 29 92 . 97 89 110 . . . 11 . 197 27 100 Launcher 46 | . 2 . . 2 . . 1 . . . . . . . 1 . 2 . 3 . . 4 10 . 9 . 12 . . Special 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Kinetic 2356 | 28 82 24 129 28 . 71 154 68 3 131 31 50 . 30 161 73 139 . 138 130 224 125 . . 11 . 197 66 263 Thermal 238 | . 24 . . . . . 41 32 . 15 15 25 . 19 . 6 . . . . . . . . . . . 2 59 Explosive 46 | . 2 . . 2 . . 1 . . . . . . . 1 . 2 . 3 . . 4 10 . 9 . 12 . . Electromagnetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Robot Hit Streak 21 | 8 8 13 16 7 . 12 12 17 2 8 15 8 . 4 21 11 14 . 13 8 9 19 1 . 2 . 11 5 10 Robot Miss Streak 10 | 3 4 1 6 2 . 3 4 5 1 3 4 5 . 4 6 3 4 . 7 6 4 3 2 . 2 . 4 3 10 Penetration Max 1 | . . . . . . . 1 . . 1 . 1 . 1 . . . . . 1 1 1 . . . . . 1 1 Secondary Targets 22 | . . . . . . 1 6 . . 2 1 4 . 2 . 1 . . . . 2 1 . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 1 . . 1 1 1 . 1 . 1 . . . . 1 1 . . . . . . 1 Shots Hit Robots 1660 | 16 57 16 86 20 . 50 143 68 2 89 35 59 . 38 102 54 91 . 68 68 123 92 1 3 8 10 136 32 193 Core Hits 864 | 7 28 8 40 17 . 20 58 54 . 39 20 34 . 24 60 34 42 . 30 33 56 31 17 1 27 4 74 23 83 Critical Kills 31 | . . . . . . . . 1 . 2 . 1 . . . . 1 . 1 1 1 1 . . . . . 9 13 Critical Parts Destroyed 46 | . 1 . . . . 2 3 . . 1 2 1 . . . . 2 . 1 . 4 8 . . . . 1 3 17 Critical Strikes 166 | . 2 . 3 . . 3 5 1 . 3 2 2 . . 13 6 9 . 4 6 18 10 . 1 1 . 24 15 38 Burn 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 79 | . 1 . 1 . . 2 3 . . 3 2 2 . . . . 3 . 2 1 6 10 . . . . . 12 31 Blast 79 | . 1 . 2 . . 1 . . . . . . . . 13 5 6 . 2 5 12 . . . 1 . 23 3 5 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 46 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 11 21 . 11 Impact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Slashing 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . Piercing 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 21 . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53892 | 190 851 231 1396 585 . 819 2442 1608 72 1694 681 1212 . 786 3981 1299 2953 . 1969 2523 4397 3177 1408 321 2511 670 8158 1230 6728 Guns 20170 | 190 592 69 647 160 . 539 2289 401 18 1653 681 1193 . 786 176 644 436 . 393 512 2060 2466 . . . . 171 527 3567 Cannons 22089 | . 174 162 749 169 . 280 . 989 54 . . . . . 2970 588 1944 . 1375 1477 2068 . . . 235 . 5577 703 2575 Explosions 10121 | . 85 . . 247 . . 148 218 . . . . . . 835 . 573 . 201 529 207 711 1408 . 2276 . 2329 . 354 Melee 1276 | . . . . . . . . . . . . . . . . . . . . . . . . 321 . 670 53 . 232 Ramming 169 | . . . . 9 . . 5 . . 41 . 19 . . . . . . . 5 62 . . . . . 28 . . Kinetic 38210 | 190 604 231 1396 329 . 819 1827 905 72 1498 386 748 . 444 3146 1232 2380 . 1768 1989 4128 2466 . . 235 . 5577 1230 4610 Thermal 4682 | . 162 . . . . . 462 485 . 155 295 445 . 342 195 67 . . . 529 207 . . . . . 150 . 1188 Explosive 9040 | . 85 . . 247 . . 148 218 . . . . . . 640 . 573 . 201 . . 711 1408 . 2276 . 2179 . 354 Electromagnetic 344 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 344 Impact 232 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 Slashing 536 | . . . . . . . . . . . . . . . . . . . . . . . . 321 . 215 . . . Piercing 508 | . . . . . . . . . . . . . . . . . . . . . . . . . . 455 53 . . Entropic 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 . . Highest Corruption 34 | . . . 5 5 5 5 . 2 16 21 21 24 24 34 1 1 4 4 15 4 25 24 24 24 16 . 9 11 29 Average Corruption 9 | . . . 5 5 5 5 . 1 10 19 21 22 24 25 1 1 3 4 4 2 5 21 24 19 15 . 4 7 6 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 468 | . . . 5 3 3 14 . 2 8 64 25 32 7 28 . 6 26 4 25 19 43 26 29 27 2 . 31 5 34 Message Errors 106 | . . . . 1 . 3 . 1 1 11 7 6 2 7 . 1 8 1 8 6 11 5 5 4 1 . 10 . 7 Matter Fused 119 | . . . 3 . 1 2 . . 1 16 4 9 . 9 . 1 4 2 5 6 11 5 11 11 . . 9 2 7 Heat Flow Errors 51 | . . . 1 . . 1 . . 1 4 3 3 1 1 . 2 5 . 4 2 5 6 1 5 1 . 1 1 3 Energy Discharges 52 | . . . . 1 1 3 . 1 2 10 4 1 . 3 . . 1 . 3 1 3 3 5 2 . . 4 1 3 Parts Rejected 10 | . . . . . . . . . . 3 . . . . . . 2 . . . 1 . . . . . 1 1 2 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Data Loss (minor) 43 | . . . . . 1 1 . . . 6 2 3 2 1 . 1 2 1 2 1 5 3 2 3 . . 1 . 6 Data Loss (major) 20 | . . . . 1 . . . . . 1 1 5 1 . . . 2 . 2 1 2 1 2 1 . . . . . Misfires 14 | . . . 1 . . 1 . . . . 1 2 . 2 . . 2 . 1 . 3 . . . . . 1 . . Alerts 14 | . . . . . . 1 . . 2 1 3 1 1 . . . . . . 1 . 1 1 1 . . 1 . . Misdirections 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 33 | . . . . . . 2 . . . 12 . 2 . 5 . 1 . . . 1 2 1 1 . . . 3 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1142 | . 9 . . 2 . . . 6 . . . 7 . . 107 18 32 . 4 129 14 . 69 89 69 . 330 113 144 Projectiles 663 | . 2 . . 2 . . . . . . . . . . 104 18 32 . 4 . 8 . . . . . 242 113 138 Explosions 383 | . 7 . . . . . . 6 . . . . . . 3 . . . . 129 6 . 69 . 69 . 88 . 6 Melee 96 | . . . . . . . . . . . . 7 . . . . . . . . . . . 89 . . . . . Knockbacks 160 | . 2 . 2 2 . 5 . 15 . 1 . . . . 28 4 9 . 9 11 15 . . . . . 38 7 12 Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 148 | . 2 . 2 2 . 4 . 13 . . . . . . 26 4 8 . 9 11 13 . . . . . 36 7 11 Secondary 11 | . . . . . . 1 . 2 . . . . . . 2 . 1 . . . 2 . . . . . 2 . 1 Self-Inflicted Damage 563 | . . . . . . . . 91 . . . . . . 116 . 10 . . 56 . 20 . . . . 174 . 96 Shots 15 | . . . . . . . . 1 . . . . . . 4 . 1 . . 1 . 1 . . . . 6 . 1 Rammed 27 | 1 . . . 1 . . 1 . . 12 . 2 . . . . . . . 1 6 . . . . . 3 . . Targets Rammed 30 | 1 . . . 1 . . 1 . . 13 . 3 . . . . . . . 1 6 . . . . . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Highest Temperature 768 | . 63 53 85 . . 125 342 393 93 205 228 258 97 329 171 220 533 . 270 520 768 287 260 264 113 . 250 376 183 Average Temperature 111 | . 17 19 12 . . 51 80 110 44 47 93 97 59 112 47 78 179 . 64 81 230 111 136 114 74 . 37 169 24 Received Heat Transfer 6526 | . 279 90 303 30 . 495 909 102 . 765 78 18 . 144 558 336 265 . 74 72 1075 111 9 . 65 27 198 4 519 Effects 57 | . . . . . . . . . . . . . . 1 . . 20 . . 3 26 1 . 3 . . . 3 . Shutdowns 5 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 2 . Energy Bleed 10 | . . . . . . . . . . . . . . . . . 3 . . . 4 1 . 1 . . . 1 . Interference 21 | . . . . . . . . . . . . . . . . . 10 . . 1 8 . . 2 . . . . . Matter Decay 6 | . . . . . . . . . . . . . . 1 . . 2 . . . 3 . . . . . . . . Short Circuit 5 | . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . Damage (minor) 5 | . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 Impact Corruptions 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . 1 Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . 1 1 . . 1 . . 3 1 . . . . 2 . . . . . . . . 5 Heat Transferred 7435 | . 350 . . . . . 1221 881 . 370 650 1025 . 775 200 222 . . . 300 150 . . . . . 100 . 1191 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 4 | . . . 1 1 . . 1 . . . . . . . 1 . . . . 1 4 2 . . . . 3 2 4 Low Security (%) 60 | 100 100 100 76 44 . 100 98 100 100 100 . . . . 21 . . . . 84 59 . . . . . 61 10 1 Level 1 21 | . . . 23 55 . . 1 . . . . . . . 78 . . . . 15 17 6 . . . . 16 86 25 Level 2 11 | . . . . . . . . . . . . . . . . . . . . . 2 93 . . . . 20 3 25 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . 27 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1512 | 10 141 65 307 298 . 50 201 163 48 137 . . . . 341 . . . . 255 1141 536 . . . . 727 415 1512 Initial 530 | . . 30 . 33 . . 3 88 48 . . . . . 14 . . . . . 107 530 . . . . . 348 234 Average 220 | 1 46 15 91 209 . 20 73 52 14 49 . . . . 231 . . . . 128 319 442 . . . . 191 275 724 Influence Increases 13117 | 20 469 110 721 320 . 200 771 405 . 357 95 134 . 227 842 200 370 . 457 636 1880 504 260 15 180 45 1233 409 2257 Destroy 0b10 Robot/C 7640 | . 300 80 460 260 . 160 500 220 . 220 80 100 . 180 440 180 300 . 320 220 840 220 240 . 180 20 640 240 1240 Destroy 0b10 Robot/NC 510 | 20 15 5 25 5 . 10 25 40 . 45 5 . . . 55 10 . . 10 35 60 10 . . . . 90 20 25 Destroy Leader 1350 | . 66 10 126 40 . 30 108 66 . 54 10 20 . 20 80 10 30 . 30 54 96 60 20 . . 10 128 60 222 Allied During Kill 906 | . . . . . . . . . . . . 14 . 27 3 . 10 . 97 . 565 . . . . . . 26 164 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Successful Hack 162 | . 44 . 19 . . . 17 26 . . . . . . 32 . . . . . . 24 . . . . . . . Disable Machine 495 | . . . . . . . 15 15 . 15 . . . . 90 . . . . 150 45 75 . . . . 45 . 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1234 | . 14 . 1 15 . . 16 23 . 8 . . . . 117 . . . . 162 124 100 . . . . 330 63 261 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 645 | . 30 15 90 . . . 90 15 . 15 . . . . 15 . 30 . . 15 150 15 . 15 . 15 . . 135 Influence Decreases 11744 | 20 390 189 636 142 263 190 586 462 138 293 159 54 80 203 615 424 397 . 457 416 1016 1164 430 269 138 87 612 639 1275 Entered New Map 2129 | . . 49 . 52 263 . 7 107 90 . 25 . 80 . 10 94 6 . . . 113 554 158 49 . 42 . 273 157 Time Decay 6808 | 20 287 140 305 90 . 120 316 355 38 203 134 54 . 153 465 270 337 . 347 416 407 470 262 220 88 45 442 326 498 Lost Part 1684 | . 50 . 40 . . 70 70 . 10 90 . . . 30 110 60 54 . 10 . 140 140 10 . 50 . 170 . 580 Lost Ally 586 | . . . . . . . . . . . . . . 20 30 . . . 100 . 356 . . . . . . 40 40 Purge Threat 537 | . 53 . 291 . . . 193 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 3 . . . 5 5 . 4 . . . . 4 . 1 . . 3 1 4 . . . . 6 5 10 Investigation 8 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 . 1 Extermination 21 | . . . . . . . . 3 . 2 . . . . 2 . . . . 2 . 2 . . . . 3 2 5 Reinforcement 14 | . 1 . 2 . . . . 2 . 2 . . . . . . . . . 1 . . . . . . 2 3 1 Assault 7 | . . . . . . . . . . . . . . . 2 . 1 . . . 1 1 . . . . . . 2 Garrison 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Distress Signals 39 | . . . 3 . . . 4 1 . 1 . . . . 1 . . . 18 . 3 2 . . . . . 1 5 Communications Jammed 56 | . . . . . . . . . . . . . . . . . . . . 5 21 . . . . . 30 . . Distress Signals 56 | . . . . . . . . . . . . . . . . . . . . 5 21 . . . . . 30 . . Times Spotted 560 | . 24 5 28 12 . 10 35 18 6 15 4 12 . 10 31 11 21 1 19 15 55 20 8 1 43 4 49 18 85 Peak Tracking Total 13 | . 5 3 7 5 . 3 5 3 6 4 2 4 . 4 8 5 7 1 4 3 10 7 4 1 11 3 7 5 13 Tactical Retreats 30 | . 1 1 3 . . . 3 1 . 1 . . . . 1 . 2 . . 1 6 1 . 1 . 1 . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Traps Triggered 13 | . 5 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . 8 6 6 6 6 6 6 6 6 6 6 6 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Machines Disabled 43 | . . . . . . . 1 1 . 1 . . . . 6 . . . 5 10 6 5 . . . 1 3 . 4 Max in Single Turn 5 | . . . . . . . 1 1 . 1 . . . . 2 . . . 1 5 3 2 . . . 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Energy Cycler 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Machines Accessed 71 | . 7 . 7 . . . 6 5 . 7 . . 4 . 12 . . 1 . 1 . 4 2 . 8 1 3 . 3 Terminals 30 | . 7 . 7 . . . 5 3 . 4 . . . . 4 . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . 2 . 3 . . . . 2 . . . . . . 1 . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . 1 Scanalyzers 6 | . . . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . 2 Garrison Access 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Total Hacks 204 | . 28 . 22 . . . 28 14 . 15 . . 32 . 19 . . 5 . 3 . 7 5 . 16 1 6 . 3 Successful 113 | . 13 . 9 . . . 17 6 . . . . 32 . 5 . . 5 . 2 . 2 5 . 16 1 . . . Failed 90 | . 14 . 13 . . . 11 8 . 15 . . . . 14 . . . . 1 . 5 . . . . 6 . 3 Catastrophic 28 | . . . 4 . . . 2 2 . 7 . . . . 7 . . . . . . 1 . . . . 3 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 7 . 9 . . . 8 10 . 15 . . . . 5 . . . . 5 12 10 . . 1 . 7 8 5 Terminals 99 | . 28 . 22 . . . 24 10 . 10 . . . . 5 . . . . . . . . . . . . . . Fabricators 16 | . . . . . . . . 4 . 5 . . . . 3 . . . . . . 2 . . . . 2 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Recycling Units 11 | . . . . . . . . . . . . . . . 8 . . . . . . 1 . . . . 1 . 1 Scanalyzers 11 | . . . . . . . 4 . . . . . . . 1 . . . . . . 4 . . . . . . 2 Garrison Access 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . Terminal Hacks 94 | . 11 . 7 . . . 13 3 . . . . 32 . 1 . . 5 . . . . 5 . 16 1 . . . Record 22 | . 1 . . . . . . . . . . . 11 . . . . . . . . . 4 . 5 1 . . . Part Schematic 18 | . . . . . . . . . . . . . 13 . . . . 5 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 20 | . 2 . 1 . . . 4 . . . . . 3 . . . . . . . . . . . 10 . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 2 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 3 . . . . . . . 1 . . . . . . 2 . . . . . . . Insert Component 5 | . . . . . . . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 2 . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . Terminals 7 | . 2 . 2 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Botnet 7 | . 2 . 2 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 7 . . . 6 5 . 7 . . . . 10 . . . . . . 3 . . . . 3 . 3 Full Trace Events 6 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 1 . . . . . 13 . . . . 5 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 Machine Destruction 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 . . . . . . . . Autooverrided 4 | . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 2 . . . . 2 . . . 3 . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Total Allies 41 | . . . . . . . . . . . . 2 . . 2 . 2 4 1 1 23 . . . . . . 4 2 Largest Group 15 | . . . . . . . . . . . . 2 2 2 2 . 2 4 5 1 15 . . . . . . 3 2 Highest-Rated Group 614 | . . . . . . . . . . . . 62 62 62 78 . 50 154 163 29 614 . . . . . . 276 335 Highest-Rated Ally 200 | . . . . . . . . . . . . 31 31 31 47 . 30 41 41 29 159 . . . . . . 122 200 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 3 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 335 | . . . . . . . . . . . . 6 . 38 10 . 13 . 36 5 168 . . . . . . 13 46 Total Damage 9336 | . . . . . . . . . . . . 105 . 697 206 . 331 . 526 92 3609 . . . . . . 1042 2728 Kills 66 | . . . . . . . . . . . . 3 . 3 1 . 3 . 5 . 29 . . . . . . 3 19 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 13191 | . 707 . . . . . . . . 679 . . . . 186 581 283 739 1222 1198 1689 1043 577 601 707 340 1565 . 1074 Optics 6037 | . . . . . . . . . . . . . . . 186 581 128 739 1222 1198 1515 . . . . . . . 468 Sensors 3890 | . . . . . . . . . . . . . . . . . . . . . . 269 577 601 707 340 1396 . . Terrain 4298 | . 707 . . . . . . . . . . . . . . . 155 . . . 224 1043 577 601 707 284 . . . T.N.C. 972 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 972 . . Machine Analysis 679 | . . . . . . . . . . 679 . . . . . . . . . . . . . . . . . . . Triangulation 1014 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1014 Jamming 5685 | . . . . . . . . . . . . . . . . . . . . 1197 884 220 577 601 496 146 1564 . . Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . . . . . 2 1 . 1 . . 2 2 3 . . . 1 1 . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Turns Passed 24582 | 104 962 429 869 188 69 335 897 1132 175 1136 579 582 155 430 1604 581 1093 2015 1222 1198 1709 1181 577 601 707 370 1612 738 1332 Spaces Moved 13570 | 35 474 239 384 83 44 130 341 643 165 562 348 284 94 226 727 299 439 1119 615 473 793 798 546 547 593 501 941 423 704 Core 190 | 3 . . . . . . . . 86 . . . . . . . . . . . . 3 . . . 6 36 28 28 Treads 7035 | 32 474 239 384 83 44 130 341 643 79 251 228 284 94 226 296 . 201 284 615 473 789 240 . . . . 580 . 25 Legs 2213 | . . . . . . . . . . 311 120 . . . 431 299 75 . . . . . . . . . . 326 651 Wheels 1002 | . . . . . . . . . . . . . . . . . 163 835 . . 4 . . . . . . . . Hover 3128 | . . . . . . . . . . . . . . . . . . . . . . 553 546 547 593 495 325 69 . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Fastest Speed 38 | 50 160 160 160 160 160 160 150 152 50 120 120 160 160 160 90 90 90 160 160 162 160 45 45 108 45 38 48 50 50 Average Speed 142 | 150 160 160 160 160 160 160 163 154 103 152 146 160 160 160 188 145 194 174 161 203 164 107 85 108 98 53 120 134 104 Slowest Speed 450 | 160 160 160 160 160 160 160 240 156 240 260 160 160 160 160 400 180 240 240 165 245 400 450 108 108 108 450 450 200 350 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 21 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 92 72 55 35 10 25 33 20 91 16 57 44 70 38 19 47 59 90 74 16 88 21 67 68 76 56 21 10 22 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . 1 . . . 1 . . . . . 1 1 . . . . . Known Exits Taken 17 | . 1 . 1 1 1 1 1 . . 1 . 1 . . 1 . . . 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 . 1 . . . . . . . . 1 . 1 1 . 1 1 1 . 1 . . . . . . . 1 . Scrap Searched 19 | . . 1 . 1 . . . . . . 3 1 . 1 . . 1 4 3 . . . . 2 . 2 . . . Spaces Dug 65 | . . . . . . . . . . . . . . . 49 . . . . 3 1 . . . . . 9 3 . Terrain Destroyed 1046 | . 13 . . 16 . 2 9 22 . . . . . . 148 7 40 . 56 83 74 62 146 . 108 . 181 11 68 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Projectile 271 | . . . . . . 2 . . . . . . . . 41 7 19 . 13 21 45 23 . . 3 . 56 11 30 AOE 764 | . 13 . . 16 . . 8 22 . . . . . . 107 . 21 . 43 62 29 39 146 . 105 . 116 . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Res Acc Total 16587 | 58 573 268 518 106 43 185 481 720 167 719 388 363 99 257 846 377 578 1182 733 607 1017 1010 646 552 695 582 1238 525 1054 Wait 770 | 2 12 3 14 1 . 6 10 5 . 3 5 23 . 2 5 23 6 34 28 63 59 76 83 . 53 56 78 28 92 Move 13543 | 35 473 238 383 82 43 129 340 643 164 561 347 283 93 225 726 298 438 1118 614 472 792 797 545 546 592 500 940 422 704 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 176 | 1 13 5 15 1 . 3 10 9 . 16 3 1 . 2 11 6 5 6 6 3 5 13 1 . . 2 8 10 21 Fast Attach 263 | 6 3 1 10 2 . . 7 4 1 31 1 1 3 2 15 2 14 6 7 4 17 26 . 2 9 7 17 26 39 Attach 116 | . 3 1 3 . . 9 4 4 . 6 3 . . 2 6 6 6 . 1 2 8 5 1 . 5 . 13 3 25 Detach 36 | . . . . . . . . . . 3 . . . . 2 1 5 . . 1 1 6 1 . 5 . 6 1 4 Swap 134 | . 5 2 9 2 . 1 5 6 . 6 6 3 . . 7 5 7 6 12 5 5 11 3 . 6 1 10 1 10 Drop 262 | . 5 6 19 1 . 1 5 15 1 18 5 4 3 2 16 2 11 12 14 8 15 24 1 1 5 5 26 7 30 Fire 1111 | 14 59 12 65 16 . 36 99 34 1 62 15 25 . 21 56 33 49 . 51 48 80 52 11 . 20 . 115 27 110 Melee 46 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 11 21 . 11 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . . . . 1 . . 1 . . 13 . 3 . . . . . . . 1 6 . . . . . 3 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 96 | . . . . . . . . . . . . 20 . 1 . 1 37 . . . 29 . . . . . . . 8 Trap 4 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Arm) -2/Research -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 105 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 8) 207 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 4) 508 | -10/Materials | Central database locked down 642 | -10/Materials | Discovered new exit (range 16) 742 | -10/Materials | Build established: Scavenger-Mutant 859 | -10/Materials | Lost 3 parts (1p1u1w) 899 | -10/Materials | Discovered new exit (range 12) 1067 | -10/Materials | Entered Mines 1118 | -10/Mines | Build established: Mutant 1134 | -10/Mines | Core integrity fell below 50% 1323 | -10/Mines | Learned Materials terminal intel 1424 | -10/Mines | Excavation squad dispatched 1424 | -10/Mines | A large section of the Mines collapsed 1449 | -10/Mines | Build established: Scavenger-Mutant 1466 | -10/Mines | Learned location of Zion (-6) 1469 | -10/Mines | Discovered new exit (range 15) 1496 | -10/Mines | Entered Materials 1496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1497 | -9/Materials | Loaded intel: 12 terminal locations 1753 | -9/Materials | Discovered new exit (range 3) 1754 | -9/Materials | Identified exit to Materials 2212 | -9/Materials | Identified exit to Mines 2365 | -9/Materials | Entered Mines 2397 | -9/Mines | Discovered exit to Materials (range 14) 2436 | -9/Mines | Build established: Mutant 2545 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2546 | -9/Mines | Discovered new exit (range 5) 2551 | -9/Mines | Identified exit to Exiles 2553 | -9/Mines | Entered Exiles 2593 | -9/Exiles | Met 8R-AWN 2605 | -9/Exiles | Discovered new exit (range 14) 2621 | -9/Exiles | Identified exit to Mines 2622 | -9/Exiles | Entered Mines 2812 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 2816 | -8/Mines | Found Scrap Suit 2839 | -8/Mines | Discovered exit to Materials (range 10) 2889 | -8/Mines | Core integrity fell below 50% 2927 | -8/Mines | Lost 6 parts (3n1u2w) 2957 | -8/Mines | Entered Materials 2957 | -8/Materials | Evolved 2 slots: Utility x2 2958 | -8/Materials | Identified exit to Storage 3396 | -8/Materials | Build established: Scavenger-Mutant 3415 | -8/Materials | Garrison activated, responded to threat 3541 | -8/Materials | Identified exit to Factory 3552 | -8/Materials | Garrison activated, responded to threat 3854 | -8/Materials | Entered Factory 3854 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4227 | -7/Factory | Build established: Gunner 4381 | -7/Factory | Discovered new exit (range 15) 4412 | -7/Factory | Identified exit to Lower Caves 4694 | -7/Factory | Found Prototype Launcher 4694 | -7/Factory | Identified Rocket Array 4703 | -7/Factory | Found Rocket Array 4706 | -7/Factory | Found Rocket Array 4986 | -7/Factory | Sucked down chute 4986 | -7/Factory | Entered Waste 5001 | -7/Waste | EMP discharged 5026 | -7/Waste | Spotted C-40 Crusher 5039 | -7/Waste | Spotted C-40 Crusher 5054 | -7/Waste | Spotted C-40 Crusher 5056 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5063 | -7/Waste | Spotted C-40 Crusher 5063 | -7/Waste | Spotted C-40 Crusher 5098 | -7/Waste | Spotted C-40 Crusher 5101 | -7/Waste | EMP discharged 5101 | -7/Waste | System corruption reached 10% 5108 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5114 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5116 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5117 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5148 | -7/Waste | Lost 4 parts (1p2u1w) 5151 | -7/Waste | Discovered new exit (range 12) 5158 | -7/Waste | Found Prototype Processor 5158 | -7/Waste | Identified Exp. Melee Analysis Suite 5161 | -7/Waste | Entered Factory 5530 | -7/Factory | Build established: Tank 5789 | -7/Factory | Lost 5 parts (1p2n1u1w) 6224 | -7/Factory | Discovered exit to Lower Caves (range 6) 6297 | -7/Factory | Entered Lower Caves 6314 | -7/Lower Caves | Learned Factory security intel 6412 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6448 | -7/Lower Caves | Build established: Scavenger-Gunner 6608 | -7/Lower Caves | Spotted B-75 Beast 6655 | -7/Lower Caves | Destroyed B-75 Beast 6731 | -7/Lower Caves | Learned Factory terminal intel 6742 | -7/Lower Caves | Found DRS Beacon 6803 | -7/Lower Caves | Encountered a Warlord checkpoint 6836 | -7/Lower Caves | Activated DRS Beacon 6862 | -7/Lower Caves | Discovered new exit (range 5) 6876 | -7/Lower Caves | Entered another Lower Caves area 6885 | -7/Lower Caves | Discovered new exit (range 11) 6998 | -7/Lower Caves | Identified exit to Data Miner 7128 | -7/Lower Caves | Attacked by a faux Warlord 7458 | -7/Lower Caves | Entered Data Miner 7458 | -7/Data Miner | Accompanied by 2 allies 7460 | -7/Data Miner | Discovered new exit (range 6) 7490 | -7/Data Miner | Met Data Miner 7522 | -7/Data Miner | Learned location of Section 7 (-2) 7522 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7550 | -7/Data Miner | Received God Mode back door access code from Data Miner 7613 | -7/Data Miner | Entered Proximity Caves 7613 | -6/Proximity Caves | Accompanied by 2 allies 7652 | -6/Proximity Caves | Learned 4 Factory zone layouts 7793 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7940 | -6/Proximity Caves | Discovered new exit (range 7) 7972 | -6/Proximity Caves | System corruption reached 30% 8043 | -6/Proximity Caves | Entered Factory 8043 | -6/Factory | Accompanied by 1 ally 8043 | -6/Factory | Evolved 2 slots: Utility x2 8044 | -6/Factory | Identified exit to Factory 8046 | -6/Factory | Loaded intel: 26 terminal locations 8154 | -6/Factory | Identified exit to Lower Caves 8400 | -6/Factory | Destroyed 7 combat bots 8668 | -6/Factory | Incoming assault squad redirected 8678 | -6/Factory | Incoming assault squad redirected 8797 | -6/Factory | Lost 3 parts (1n2u) 9134 | -6/Factory | Build established: Gunner 9238 | -6/Factory | Lost 4 parts (1p3u) 9393 | -6/Factory | Fabricated O-24 Administrator (x1) 9647 | -6/Factory | Entered Lower Caves 9728 | -6/Lower Caves | Encountered a Warlord checkpoint 9790 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9998 | -6/Lower Caves | Lost 5 parts (1n4w) 10028 | -6/Lower Caves | Build established: Scavenger-Gunner 10181 | -6/Lower Caves | Discovered new exit (range 17) 10228 | -6/Lower Caves | Entered another Lower Caves area 10311 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10394 | -6/Lower Caves | Destroyed 9 combat bots 10406 | -6/Lower Caves | Lost 4 parts (1p2n1u) 10793 | -6/Lower Caves | Encountered a Warlord checkpoint 10823 | -6/Lower Caves | Learned Factory security intel 10917 | -6/Lower Caves | Ambushed by wild Derelicts 11032 | -6/Lower Caves | Spotted B-75 Beast 11095 | -6/Lower Caves | Destroyed B-75 Beast 11097 | -6/Lower Caves | Core integrity fell below 50% 11244 | -6/Lower Caves | Discovered new exit (range 6) 11321 | -6/Lower Caves | Entered Zion 11374 | -6/Zion | Given A8's code to call for help 11386 | -6/Zion | Discovered new exit (range 14) 11424 | -6/Zion | Given the Hacking Drone Bay 11425 | -6/Zion | Found Prototype Device 11503 | -6/Zion | System corruption cleaned by Quarantine Array 11726 | -6/Zion | Received a visual enhancement algorithm 11886 | -6/Zion | Learned 4 Factory zone layouts 12023 | -6/Zion | Learned Factory emergency access door positions 12669 | -6/Zion | Identified Hacking Drone Bay 12760 | -6/Zion | Found CR-A16's Pointy Stick 12853 | -6/Zion | Visited the Megawrench Repair Shop 12855 | -6/Zion | Megawrench repaired 14 parts 13016 | -6/Zion | Met Imprinter 13042 | -6/Zion | Imprinted 13045 | -6/Zion | Declared Zion's savior 13336 | -6/Zion | Entered Proximity Caves 13336 | -5/Proximity Caves | Accompanied by 4 allies 13597 | -5/Proximity Caves | Learned 4 Factory zone layouts 13606 | -5/Proximity Caves | Learned Factory security intel 13676 | -5/Proximity Caves | Build established: Scavenger-Tank 13735 | -5/Proximity Caves | Learned Factory security intel 14017 | -5/Proximity Caves | Lost 3 allies 14023 | -5/Proximity Caves | Core integrity fell below 20% 14098 | -5/Proximity Caves | Lost 5 allies 14264 | -5/Proximity Caves | Discovered exit to Factory (range 20) 14447 | -5/Proximity Caves | Found Prototype Launcher 14447 | -5/Proximity Caves | Identified Mni. Smartbomb Launcher 14465 | -5/Proximity Caves | Found Prototype Launcher 14465 | -5/Proximity Caves | Identified Tesla Bomb Launcher 14480 | -5/Proximity Caves | Found Mni. Smartbomb Launcher 14556 | -5/Proximity Caves | System corruption reached 10% 14558 | -5/Proximity Caves | Entered Factory 14558 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14559 | -5/Factory | Identified exit to Factory 14622 | -5/Factory | Repaired Hrd. Heavy Armor Plating 14965 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15574 | -5/Factory | Spotted B-75 Beast 15722 | -5/Factory | Discovered new exit (range 20) 15756 | -5/Factory | Entered Extension 15845 | -5/Extension | Rescued a captive Derelict 16066 | -5/Extension | Rescued a captive Derelict 16092 | -5/Extension | Spotted B-75 Beast 16098 | -5/Extension | Rescued a captive Derelict 16147 | -5/Extension | Lost 3 allies 16318 | -5/Extension | Rescued a captive Derelict 16342 | -5/Extension | Rescued a captive Derelict 16417 | -5/Extension | Rescued a captive Derelict 16418 | -5/Extension | Rescued a captive Derelict 16421 | -5/Extension | Ran a visual enhancement algorithm 16424 | -5/Extension | Enhanced Grunt warped into view, answering call for help 16427 | -5/Extension | Enhanced Grunt warped into view, answering call for help 16626 | -5/Extension | Spotted B-75 Beast 16627 | -5/Extension | Destroyed B-75 Beast 16645 | -5/Extension | Allies destroyed B-75 Beast 16658 | -5/Extension | Lost 3 allies 16681 | -5/Extension | Disrupted transfer network 16727 | -5/Extension | Rescued a captive Derelict 16772 | -5/Extension | Energy Cycler disabled 16772 | -5/Extension | Rescued a captive Derelict 16773 | -5/Extension | Rescued a captive Derelict 16774 | -5/Extension | Rescued a captive Derelict 16775 | -5/Extension | Rescued a captive Derelict 16823 | -5/Extension | Rescued A7 16825 | -5/Extension | Retrieved Zion intel report: Trap Installations 16826 | -5/Extension | Zion Offense Resupply teleported in 16895 | -5/Extension | Zion Fire squad teleported in 17048 | -5/Extension | Discovered exit to Factory (range 10) 17050 | -5/Extension | Discovered new exit (range 6) 17085 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17085 | -5/Extension | Disrupted transfer network 17086 | -5/Extension | Terminal network hard line cut 17160 | -5/Extension | Build established: Scavenger-Gunner 17161 | -5/Extension | Lost 6 parts (1p3n1u1w) 17173 | -5/Extension | Lost 8 allies 17256 | -5/Extension | First assault squad dispatched 17257 | -5/Extension | Local machine network offline 17258 | -5/Extension | P-70 Sage assimilated allied ON-FQT(b) 17291 | -5/Extension | Lost 7 allies 17305 | -5/Extension | System corruption reached 10% 17365 | -5/Extension | Lost 7 parts (3n3u1w) 17465 | -5/Extension | Entered Factory 17465 | -4/Factory | Evolved 2 slots: Utility x2 17713 | -4/Factory | Build established: Scavenger-Tank 17934 | -4/Factory | Retrieved Zion intel report: Trap Installations 17965 | -4/Factory | First assault squad dispatched 18156 | -4/Factory | System corruption reached 10% 18186 | -4/Factory | Destroyed 7 combat bots 18203 | -4/Factory | Lost 12 parts (1p2n7u2w) 18385 | -4/Factory | Retrieved Zion intel report: Active Terminals 18587 | -4/Factory | Discovered new exit (range 4) 18588 | -4/Factory | Identified exit to Upper Caves 18629 | -4/Factory | Spotted B-86 Titan 18646 | -4/Factory | Entered Upper Caves 18762 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18784 | -4/Upper Caves | Destroyed 12 combat bots 18801 | -4/Upper Caves | Entered an active Warlord outpost 18813 | -4/Upper Caves | Learned location of 1 exit from Research 19007 | -4/Upper Caves | Learned location of Testing (-2) 19014 | -4/Upper Caves | Build established: Scavenger-Assassin 19211 | -4/Upper Caves | Discovered new exit (range 4) 19213 | -4/Upper Caves | Identified exit to Upper Caves 19223 | -4/Upper Caves | Entered another Upper Caves area 19224 | -4/Upper Caves | Identified exit to Research 19432 | -4/Upper Caves | Encountered a Warlord checkpoint 19516 | -4/Upper Caves | Learned location of Quarantine (-3) 19603 | -4/Upper Caves | Discovered new exit (range 15) 19617 | -4/Upper Caves | Identified exit to Warlord 19824 | -4/Upper Caves | Entered Warlord 19860 | -4/Warlord | System corruption cleaned by Quarantine Array 20049 | -4/Warlord | Warlord's base attacked by MAIN.C 20053 | -4/Warlord | Found Prototype Energy Gun 20053 | -4/Warlord | Identified Vortex Rifle 20153 | -4/Warlord | Rebuked by Warlord 20218 | -4/Warlord | Opened Warlord's prototype stash 20222 | -4/Warlord | Found Prototype Device 20222 | -4/Warlord | Identified Exp. Phase Shifter 20235 | -4/Warlord | Found Prototype Device 20235 | -4/Warlord | Identified System Purifier 20376 | -4/Warlord | Lost 3 allies 20393 | -4/Warlord | Spotted B-90 Cyclops 20399 | -4/Warlord | Warlord forces counterattacked 20489 | -4/Warlord | Lost 12 allies 20516 | -4/Warlord | Spotted Striker 20521 | -4/Warlord | Discovered new exit (range 12) 20530 | -4/Warlord | Identified exit to Proximity Caves 20531 | -4/Warlord | Entered Proximity Caves 20598 | -3/Proximity Caves | Found Alien Artifact 20634 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 20643 | -3/Proximity Caves | Spotted B-86 Titan 20694 | -3/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 20700 | -3/Proximity Caves | Destroyed B-86 Titan 20729 | -3/Proximity Caves | Lost 4 parts (2p1n1w) 20861 | -3/Proximity Caves | Discovered exit to Research (range 14) 20901 | -3/Proximity Caves | Entered Research 20901 | -3/Research | Evolved 2 slots: Propulsion x2 20902 | -3/Research | Identified exit to Research 20977 | -3/Research | Discovered exit to Research (range 15) 21003 | -3/Research | Retrieved Zion intel report: Unaware Analyses 21698 | -3/Research | Discovered new exit (range 12) 21784 | -3/Research | Identified exit to Armory 22048 | -3/Research | Spotted B-86 Titan 22064 | -3/Research | Destroyed B-86 Titan 22299 | -3/Research | Build established: Scavenger-Mutant 22364 | -3/Research | Terminal network hard line cut 22501 | -3/Research | Core integrity fell below 50% 22513 | -3/Research | Entered another Research area 22513 | -2/Research | Evolved 2 slots: Utility x2 22522 | -2/Research | Zion Heavy squad teleported in 22536 | -2/Research | Lost 16 parts (2p3n7u4w) 22654 | -2/Research | Zion Kinetic Resupply teleported in 22729 | -2/Research | Zion Resource Resupply teleported in 22730 | -2/Research | Discovered new exit (range 3) 22995 | -2/Research | Build established: Hacker-Gunner 23109 | -2/Research | Found Prototype Protection 23109 | -2/Research | Identified Zio. Weapon Casing 23163 | -2/Research | System corruption reached 10% 23251 | -2/Research | Entered Access 23251 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23622 | -1/Access | Lost 18 parts (4p4n5u5w) 23635 | -1/Access | Destroyed 15 combat bots 23711 | -1/Access | Energy Cycler disabled 23728 | -1/Access | Zion hero teleported in (AD-0RF) 23935 | -1/Access | Build established: Scavenger-Gunner 23992 | -1/Access | Spotted B-99 Colossus 24019 | -1/Access | Rewired B-99 Colossus 24096 | -1/Access | Lost 4 parts (2n1u1w) 24325 | -1/Access | Garrison activated, responded to threat 24385 | -1/Access | Destroyed 7 combat bots 24391 | -1/Access | Lost 9 parts (3n4u2w) 24462 | -1/Access | Terminal network hard line cut 24479 | -1/Access | Destroyed 8 combat bots 24481 | -1/Access | System corruption reached 10% 24491 | -1/Access | Core integrity fell below 50% 24542 | -1/Access | Lost 23 parts (3p3n8u9w) 24555 | -1/Access | Identified Dimensional Node Initializer 24555 | -1/Access | Initialized slip node 24560 | -1/Access | Core integrity fell below 20% 24583 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24556_ I-47 Archangel destroyed. 24556_ B-74 Champion suffers critical hit (Smash). 24558_ Wave Collapse Detector explodes. 24559_ The unstable cave ceiling collapses. 24559_ Critical hit (Smash). 24559_ Enh. Armored Heavy Treads destroyed. 24559_ System corrupted by crushing effect (+3). 24562_ Acquired 66 matter. 24563_ Acquired 2 matter. 24564_ System corrupted: Component data lost. 24564_ K-01 Serf collects debris. 24564_ Acquired Hvy. Machine Gun. 24566_ Acquired 25 matter. 24567_ K-01 Serf collects debris. 24567_ Acquired 3 matter. 24569_ K-01 Serf destroyed. 24579_ System corrupted: Component data lost. 24583_ Hvy. Machine Gun destroyed. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | # ############## ###???????????????????????? | | # # !!!# #?????????????????????????? | | # # ! !! # #?????????????????????????? | | # # !! # #?????????????????????????? | | + + # #?????????????????????????? | | # # # #?????????????????????????? | | # # * # #?????????????????????????? | | # ############## %#?????????????????????????? | | # #############"% % #?????????????????????????? | | # %%[%#?????????????????????????? | | # ====#?????????????????????????? | | # ==! %#?????????????????????????? | | # *%*=%########?? ??????????????? | | # #+###########;"* =# #? ??????????????? | | ## ###; *!# # ???????????????? | | ! ## | #=%%=# # ????????????????? | | =%==%# % / ????????????????? | | # %%%*=% #??????????????????? | | %==* ;% #??????????????????? | | # ! ;[%=%# #??????????????????? | | ! !; [*=; % #??????????????????? | | # !%" %w# #??????????????????? | | * [" %p #??????????????????? | | % %# %*=b + ????????????????? | | ## ###%%= #pp # ????????????????? | | # # =% # @ #??????????????????? | | ######### # * ########??????????????????? | | ???????# ! % % #????????????????????????? | | ???????# # %%% #????????????????????????? | | ???????# % % ???????????????????? | | ??????# % ?????????????????? | | ??????## ###+#####????????????????? | | ???????## #????????????????????????? | | ???????# ## ###????????????????????????? | | ???????# ### #??????????????????????????? | | ???????# ?# #??????????????????????????? | | ??????# ! + #??????????????????????????? | | ??????# # #??????????????????????????? | | ??????# # #??????????????????????????? | | ??????# # #??????????????????????????? | | ??????## # #??????????????????????????? | | ???????# # #??????????????????????????? | | ???????### #?????????????????????????????? | | ?????????##########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 57 Energy Capacity 1040 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 600 Resistance: TH 25 Resistance: EM 20 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Tractor Beam | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Shield Leg | -7/Data Miner | Free Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ O-24 Administrator | x1 | -6/Factory | Preloaded Repaired ---------- Hrd. Heavy Armor Plating | 13% | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Giant Slayer Help From High Places Punisher Challenges ------------ None Game ------ Seed LaserHypercooledSink Manual? 0 Play Time 03:50:47 Cumulative 114.7 hours Start 2025.07.13 @ 22:01:05 End 2025.07.14 @ 23:33:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 61 Gallery% 60 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 086b4895-f879-42a4-92c5-e12f7e080cf1