Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.16 @ 15:01:15 Player: Bloxmaniac Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (582) 582 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2282 Bonus ------- None Cogmind --------- Core Integrity 471/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (88) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Utility Shielding Weapon Shielding > --- WEAPON (3) ------- EM Pulse Gun Particle Gun > --- INVENTORY (10) --- Reinforced Ion Engine Light Treads Light Treads Heat Sink Improved Heat Sink High-capacity Storage Unit Weapon Shielding Small Laser Heavy Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Utility Shielding Weapon Shielding > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun Particle Gun > --- INVENTORY -------- Reinforced Ion Engine Light Treads Heat Sink Improved Heat Sink High-capacity Storage Unit Weapon Shielding Small Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Utility Shielding Device Heat Sink Storage Small Storage Unit Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 25 | 10 8 5 2 Power 5 | 1 2 2 . Engine 4 | 1 2 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 6 . 1 1 Treads 6 | 4 . 1 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 2 . Device 2 | . 1 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun 5 | 2 2 . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 97 | . 96 99 98 Engine 11 | . 14 10 . Core 1 | . . . 9 Treads 30 | . 28 33 35 Device 1 | . 2 1 . Storage 12 | . 14 11 9 Protection 14 | . 9 20 18 Energy Gun 25 | . 26 22 26 Naked Turns . | . . . . Heaviest Build 32 | 10 26 32 30 Greatest Support 80 | 40 40 60 80 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 7 | 5 6 10 10 Most Carried 9 | 6 6 9 9 Average Carried 5 | 3 5 5 5 Final Capacity 10 | 6 10 10 10 Final Carried 9 | 4 5 7 9 Class Distribution -------------------- 89% | Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 450 | 215 155 50 30 Remotely . | . . . . Salvage Created 705 | . 233 234 238 Parts 53 | . 24 14 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 8 5 4 Guns 16 | . 8 5 3 AOE 1 | . . . 1 Classes Destroyed 6 | . 4 1 1 Builder 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 5 | . 5 . . Grunt 10 | . 3 4 3 Brawler 1 | . . 1 . Sentry 1 | . . . 1 Best Kill Streak 5 | . 4 3 5 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 704 | . 159 191 354 Core 85 | . 6 . 79 Absorbed by Shields . | . . . . Core Remaining (%) 99 | 100 97 100 . Volleys Fired 37 | . 15 12 10 Largest 3 | . 2 2 3 Hottest 145 | . 90 80 145 Shots Fired 81 | . 28 24 29 Gun 81 | . 28 24 29 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 28 | . 18 . 10 Explosive . | . . . . Electromagnetic 53 | . 10 24 19 Robot Hit Streak 19 | . 5 18 19 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 55 | . 19 20 16 Core Hits 34 | . 12 11 11 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 865 | . 291 266 308 Guns 707 | . 239 266 202 Cannons . | . . . . Explosions 158 | . 52 . 106 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 327 | . 173 . 154 Explosive . | . . . . Electromagnetic 538 | . 118 266 154 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 64 | . 9 . 55 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 257 | . 126 120 257 Average Temperature 72 | . 54 40 112 Received Heat Transfer 186 | . 30 66 90 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 583 | . 422 . 161 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 259 | . 110 228 259 Average Influence 85 | . 73 108 155 Maximum Alert Level 1 | . . 1 1 Low Security (%) 94 | 100 100 89 76 Level 1 5 | . . 10 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 15 13 8 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 9 4 8 Successful 17 | . 8 3 6 Failed 4 | . 1 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 4 4 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 4 3 6 Record 11 | . 4 1 6 Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 31 | . 31 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1052 | 85 545 321 101 Spaces Moved 536 | 44 290 163 39 Core 6 | 6 . . . Treads 530 | 38 290 163 39 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 145 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 32 15 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . 2 . 6 Melee . | . . . . Projectile . | . . . . AOE 8 | . 2 . 6 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 671 | 67 347 202 55 Wait 18 | . 10 8 . Move 533 | 43 289 162 39 Hop . | . . . . Pick Up 37 | 10 14 9 4 Fast Attach . | . . . . Attach 21 | 10 5 4 2 Detach 5 | 4 . 1 . Swap 4 | . 3 1 . Drop 16 | . 11 5 . Fire 37 | . 15 12 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Entered another Materials area 631 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -9/Materials | Discovered new exit (range 16) 952 | -9/Materials | Entered another Materials area 952 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1053 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Y-45 Defender destroyed. U-05 Engineer lays Concrete. Acquired Lgt. Treads. U-05 Engineer builds a Wall. G-50 Soldier destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Lgt. Treads. EM Pulse Gun destroyed. U-05 Engineer lays Concrete. Acquired Hvy. Laser. Penetrated by Slug. Lgt. Treads destroyed. U-05 Engineer builds a Door. Penetrated by Slug. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# ##########+??????? | | ????????????????????????????# ??? | | ????????????????????????????# ??? | | ????????????????????????????# ######### ##?????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# +????????????????? | | ????????????????????????????# #????????????????? | | ?????????????????????#??????# #????????????????? | | ?????????????????????# ????## ##???????????????? | | ?????????????? ###???# ????# #???????????????? | | ??????????????? ??# ????# #???????????????? | | ????????????????[! *?# ????# T #???????????????? | | ?????????????????! ?# ##### #???????????????? | | ?????????????????? #| # #?????###???????? | | ??????????????????? # ! !## ##????]!!#???????? | | ???????????????????? /u ## #????]]!!#???????? | | ?????????????????????#u ] ## #??? #???????? | | ?????????????????????# Y ## ### ###?????? | | ??????????????????????# %[### ??? | | ??????????????????????# !### % ^ ??? | | ??????????????????????# @=%% ^ ??? | | ??????????????????????# ### ###### ^%"""""" ???? | | ??????????????????????# ### "#????? """"???????? | | ??????????????????????# #?#/##??????""""???????? | | ??????????????????????# #? %!????????""????????? | | ??????????????????????# #?*[*??????????????????? | | ??????????????????????# # ?????????????????? | | ??????????????????????# # ?????????????????? | | ??????????????????????+ + ????????????????? | | ??????????????????????# # ????????????????? | | ??????????????????????# # ???????????????? | | ??????????????????????#h # ???????????????? | | ?????????????????????? # ??????????????? | | ?????????????????????? #########??????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????##+#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed AdvancedMiningAccelerator Manual? 0 Play Time 00:19:59 Cumulative 1.9 hours Start 2020.05.16 @ 14:05:49 End 2020.05.16 @ 15:01:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 69bde568-34b7-4490-97eb-ce9b96c1bcea