Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 22:05:34 Player: ILikeVoltron Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (2241) 2241 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 6084 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Neutrino Core Coolant Injector Large Storage Unit High-capacity Matter Pod (200) Compact Matter Pod (150) Terrain Scanner Improved Targeting Computer Improved Targeting Computer Heavy Armor Plating Layered Heavy Armor Plating Gauss Cannon Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Mini Grenade Launcher Heavy Mace > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Antimatter Reactor Armored Huge Wheel Armored Huge Wheel Coolant Injector Large Storage Unit Medium Matter Pod High-capacity Matter Pod Structural Scanner Sensor Array Terrain Scanner Heavy Armor Plating Layered Heavy Armor Plating EM Pulse Cannon Assault Rifle Heavy Assault Rifle Proton Missile Launcher Rocket Launcher Welding Torch Lance [Rating: 56] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Visual Processing Unit Device Terrain Scanner Storage Huge Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 2 | . . 1 . 1 . . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 117 | . 9 24 8 31 14 7 13 7 4 Power 22 | . . 3 2 3 2 5 2 3 2 Engine 9 | . . 3 2 2 1 . . 1 . Core 6 | . . . . 1 1 . . 2 2 Reactor 7 | . . . . . . 5 2 . . Propulsion 26 | . . 9 1 11 3 . 1 1 . Treads 9 | . . . . 9 . . . . . Leg 10 | . . 7 1 2 . . . . . Wheel 7 | . . 2 . . 3 . 1 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | . 5 9 1 9 5 2 1 . 1 Device 20 | . 4 4 1 5 3 1 1 . 1 Storage 3 | . 1 . . 1 1 . . . . Processor 5 | . . 4 . 1 . . . . . Hackware . | . . . . . . . . . . Protection 5 | . . 1 . 2 1 1 . . . Artifact . | . . . . . . . . . . Weapon 36 | . 4 3 4 8 4 . 9 3 1 Energy Gun 1 | . . . . . . . 1 . . Energy Cannon 2 | . . . . . . . 2 . . Ballistic Gun 14 | . 4 2 3 2 . . 2 1 . Ballistic Cannon 2 | . . 1 1 . . . . . . Launcher 9 | . . . . 3 2 . 1 2 1 Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 3 | . . . . . . . 3 . . Slashing Weapon 4 | . . . . 3 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 6 | . . . . 6 . . . . . Parts Lost 46 | . . 9 3 9 . . 8 8 9 Power 14 | . . 1 1 3 . . 3 2 4 Propulsion 14 | . . 6 . 4 . . 1 1 2 Utility 3 | . . . . 1 . . 1 1 . Weapon 15 | . . 2 2 1 . . 3 4 3 Highest Loss Streak 9 | . . 6 2 2 . . 4 8 9 To Critical Strikes 2 | . . . 1 . . . . 1 . Average Slot Usage (%) 87 | . 98 93 99 89 84 80 82 69 65 Engine 6 | . 14 10 10 5 7 2 . . . Core 3 | . . . . 2 7 5 . 11 12 Reactor 2 | . . . . . . 6 13 . . Treads 5 | . . . . 23 1 . . . . Leg 9 | . 28 25 22 4 . . . . . Wheel 8 | . . 2 11 3 14 15 15 14 12 Device 5 | . 13 8 1 4 7 3 4 1 . Storage 9 | . 14 11 11 9 7 7 7 7 7 Processor 11 | . . 10 11 9 15 15 15 15 15 Protection 3 | . . 2 9 8 . . 2 . . Energy Cannon 1 | . . . . . . . 5 2 . Ballistic Gun 12 | . 26 21 18 10 7 7 5 5 6 Launcher 2 | . . . . 5 6 7 3 . 1 Impact Weapon 1 | . . . . . . . 5 7 7 Slashing Weapon 1 | . . . . 2 5 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 130 | 11 17 24 24 55 101 119 130 124 99 Greatest Support 80 | 20 20 30 20 80 80 56 56 56 56 Greatest Overweight (x) 4 | . . 4 1 3 1 2 2 2 3 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 25 | . 10 10 10 15 25 25 25 25 25 Average Capacity 16 | . 8 10 10 14 17 25 25 25 25 Most Carried 25 | . 10 10 10 15 20 25 25 21 18 Average Carried 14 | . 8 8 9 14 15 23 22 16 16 Final Capacity 25 | 8 10 10 10 15 25 25 25 25 25 Final Carried 24 | 6 10 10 10 15 20 24 21 17 14 Class Distribution -------------------- 51% | Mutant 34% | Scavenger-Mutant 5% | Assassin 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Matter Collected 2680 | 200 383 391 237 643 159 159 404 103 1 Remotely . | . . . . . . . . . . Salvage Created 3010 | . 319 675 172 805 249 . 596 168 26 Parts 205 | . 23 55 13 49 31 . 20 9 5 Haulers Intercepted 3 | . 1 1 . 1 . . . . . Recyclers Shooed 6 | . 3 2 . 1 . . . . . Parts Field Recycled 4 | . . . 4 . . . . . . Retrieved Matter 7 | . . . 7 . . . . . . Parts Self-Destructed 15 | . . . . . . . . 8 7 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 61 | . 3 11 8 15 3 . 10 9 2 Melee 5 | . . . . 2 . . 2 1 . Guns 23 | . 3 7 5 3 . . 3 2 . Cannons 14 | . . 4 3 . . . 3 4 . AOE 18 | . . . . 10 3 . 1 2 2 Classes Destroyed 13 | . 6 4 . 1 . . 2 . . Worker 6 | . 1 1 . 4 . . . . . Builder 9 | . 1 1 . 2 5 . . . . Tunneler 1 | . . . . . . . 1 . . Hauler 3 | . 1 1 . 1 . . . . . Recycler 6 | . 1 2 . 1 1 . 1 . . Mechanic 1 | . . 1 . . . . . . . Operator 1 | . . 1 . . . . . . . Watcher 5 | . 2 2 . 1 . . . . . Swarmer 27 | . . 3 6 4 3 . . 9 2 Grunt 27 | . 3 7 2 6 . . 9 . . Duelist 1 | . . . . . . . 1 . . Sentry 5 | . . 1 . 4 . . . . . Hunter 1 | . . . . 1 . . . . . Best Kill Streak 6 | . 5 5 5 5 4 . 6 5 2 Combat Bots Only 6 | . 2 3 5 4 3 . 6 5 2 Max Kills in Single Turn 3 | . 1 1 1 3 2 . 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 3 2 . 1 2 2 Melee 1 | . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Hostile Shots Fired 713 | . 15 158 57 179 7 . 101 100 96 Missed 205 | . 4 44 8 47 2 . 27 36 37 Damage Taken 7174 | . 149 1229 447 1938 76 . 1288 961 1086 Core 1196 | . 77 203 47 151 18 . 122 163 415 Absorbed by Shields 8 | . . . . 8 . . . . . Core Remaining (%) 69 | 100 69 . 37 72 . . . . . Volleys Fired 275 | . 26 76 23 86 21 . 28 13 2 Largest 3 | . 2 2 2 2 2 . 3 2 1 Hottest 151 | . 46 55 55 59 59 . 151 128 30 Shots Fired 453 | . 52 152 44 97 23 . 65 18 2 Gun 352 | . 52 143 37 76 2 . 37 5 . Cannon 47 | . . 9 7 . . . 22 9 . Launcher 35 | . . . . 21 2 . 6 4 2 Special 19 | . . . . . 19 . . . . Kinetic 357 | . 52 152 44 76 2 . 26 5 . Thermal 38 | . . . . . 19 . 14 5 . Explosive 22 | . . . . 11 . . 6 3 2 Electromagnetic 36 | . . . . 10 2 . 19 5 . Robot Hit Streak 11 | . 10 11 9 9 4 . 9 6 3 Robot Miss Streak 6 | . 6 6 3 4 2 . 3 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 1 2 . . . 2 . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . Shots Hit Robots 295 | . 32 90 27 63 11 . 57 14 1 Core Hits 163 | . 20 43 10 51 8 . 18 11 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . 1 1 . . 2 1 . Critical Strikes 7 | . 1 . 1 2 . . 2 1 . Destroy 4 | . 1 . 1 1 . . 1 . . Smash 2 | . . . . . . . 1 1 . Sever 1 | . . . . 1 . . . . . Melee Attacks 47 | . . . . 15 10 . 15 7 . Impact 22 | . . . . . . . 15 7 . Slashing 25 | . . . . 15 10 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . 6 6 . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6728 | . 536 872 261 2232 564 . 1462 615 186 Guns 2274 | . 536 747 177 391 15 . 346 62 . Cannons 788 | . . 125 84 . . . 426 153 . Explosions 2143 | . . . . 1287 153 . 228 289 186 Melee 1518 | . . . . 554 391 . 462 111 . Ramming . | . . . . . . . . . . Kinetic 2391 | . 536 872 261 391 15 . 254 62 . Thermal 625 | . . . . 205 45 . 265 110 . Explosive 1366 | . . . . 663 . . 228 289 186 Electromagnetic 828 | . . . . 419 113 . 253 43 . Impact 573 | . . . . . . . 462 111 . Slashing 945 | . . . . 554 391 . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 4 . . 8 . . . . 2 Average Corruption 6 | . 3 . . 7 . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . 1 . . 18 . . . . . Message Errors 6 | . 1 . . 5 . . . . . Matter Fused 5 | . . . . 5 . . . . . Heat Flow Errors 3 | . . . . 3 . . . . . Data Loss (minor) 3 | . . . . 3 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 386 | . . . . 130 79 . 132 45 . Projectiles 8 | . . . . . . . 6 2 . Explosions 105 | . . . . 95 . . . 10 . Melee 273 | . . . . 35 79 . 126 33 . Knockbacks 11 | . . 2 1 . . . 6 2 . Impact 6 | . . . . . . . 5 1 . Kinetic 3 | . . 2 1 . . . . . . Secondary 2 | . . . . . . . 1 1 . Self-Inflicted Damage 206 | . . . . 149 . . . 57 . Shots 11 | . . . . 9 . . . 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 414 | . 22 37 49 209 . . 414 162 . Average Temperature 72 | . 5 11 14 38 . . 166 64 . Received Heat Transfer 2223 | . 90 543 75 873 . . 576 18 48 Effects 8 | . . . . . . . 8 . . Shutdowns 3 | . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 3 | . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 3 | . . . . 1 . . 2 . . Impact Corruptions 5 | . . . . . . . 4 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 668 | . . . . 100 50 . 370 148 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Peak Influence 413 | . 136 269 215 413 207 1 217 . . Initial 119 | . . . 43 5 119 1 . . . Average 119 | . 86 112 160 173 113 1 77 . . Maximum Alert Level 2 | . . 1 1 2 1 . 1 . . Low Security (%) 77 | . 100 80 57 56 92 100 84 . . Level 1 21 | . . 19 42 39 7 . 15 . . Level 2 1 | . . . . 4 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . 2 . 4 1 . 5 . . Investigation 4 | . . 1 . 2 . . 1 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 4 | . . 1 . 2 1 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Distress Signals 4 | . 1 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 7 21 10 24 3 . 15 11 6 Peak Tracking Total 6 | . 3 4 6 5 3 . 4 5 6 Tactical Retreats 6 | . 1 . 1 2 . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Traps Triggered 7 | . 4 1 . 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Machines Disabled 3 | . . . . 3 . . . . . Max in Single Turn 2 | . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Machines Accessed 9 | . 1 2 . 1 3 . 2 . . Terminals 8 | . 1 2 . 1 3 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 21 | . 1 3 . 5 6 . 6 . . Successful 6 | . . . . . 5 . 1 . . Failed 15 | . 1 3 . 5 1 . 5 . . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . 2 . . . . Terminals 19 | . 1 3 . 5 6 . 4 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 4 | . . . . . 3 . 1 . . Prototype ID Bank 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . Terminals 2 | . . . . . 2 . . . . Track 2 | . . . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . 2 . 1 2 . 2 . . Full Trace Events 2 | . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 . . . . . . Highest-Rated Group 40 | . . . 40 . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . Total Orders 1 | . . . 1 . . . . . . ROAM 1 | . . . 1 . . . . . . Ally Attacks 18 | . . . 18 . . . . . . Total Damage 184 | . . . 184 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Turns Passed 4115 | . 402 624 400 893 463 158 579 484 112 Spaces Moved 2390 | 1 241 283 233 405 332 119 335 365 76 Core 2 | . . 2 . . . . . . . Treads 279 | . . . . 268 11 . . . . Legs 589 | 1 241 280 67 . . . . . . Wheels 1520 | . . 1 166 137 321 119 335 365 76 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 95 | 120 120 95 105 120 100 115 115 115 115 Average Speed 125 | 120 120 135 126 150 103 118 128 116 118 Slowest Speed 250 | 120 120 250 190 240 162 130 130 130 145 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 2 31 30 66 37 12 68 12 71 25 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . Scrap Searched 5 | . . . 3 . . . . 2 . Spaces Dug 10 | . . . . 3 4 . 3 . . Terrain Destroyed 176 | . . . . 125 7 . 14 21 9 Melee 10 | . . . . 3 4 . 3 . . Projectile . | . . . . . . . . . . AOE 166 | . . . . 122 3 . 11 21 9 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Total 3026 | . 306 395 306 579 410 139 402 393 96 Wait 74 | . 3 . 29 16 11 . 1 1 13 Move 2382 | . 240 282 232 404 332 118 334 364 76 Hop . | . . . . . . . . . . Pick Up 58 | . 13 5 6 12 9 3 8 1 1 Fast Attach 40 | . 5 10 1 14 4 3 . 3 . Attach 32 | . . 6 2 5 3 1 7 4 4 Detach 8 | . 1 3 . 1 1 2 . . . Swap 45 | . 4 8 5 12 7 3 6 . . Drop 62 | . 14 5 8 14 12 6 3 . . Fire 275 | . 26 76 23 86 21 . 28 13 2 Melee 47 | . . . . 15 10 . 15 7 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 10) 347 | -10/Materials | Build established: Mutant 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 564 | -9/Materials | Lost 6 parts (1p3n2w) 693 | -9/Materials | Discovered new exit (range 11) 809 | -9/Materials | Build established: Scavenger-Mutant 895 | -9/Materials | Core integrity fell below 50% 1027 | -9/Materials | Entered Mines 1032 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1126 | -9/Mines | Lost 3 allies 1221 | -9/Mines | Learned Materials security intel 1359 | -9/Mines | Discovered new exit (range 6) 1416 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1427 | -9/Mines | Entered Materials 1427 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2164 | -8/Materials | Build established: Mutant 2280 | -8/Materials | Discovered new exit (range 14) 2319 | -8/Materials | Identified exit to Factory 2320 | -8/Materials | Entered Factory 2320 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2781 | -7/Factory | Discovered new exit (range 17) 2783 | -7/Factory | Sucked down chute 2783 | -7/Factory | Entered Waste 2783 | -7/Waste | The area was eerily silent 2924 | -7/Waste | Discovered new exit (range 12) 2938 | -7/Waste | Identified exit to Factory 2941 | -7/Waste | Entered Factory 3205 | -7/Factory | Garrison activated, responded to threat 3221 | -7/Factory | Lost 4 parts (1p1u2w) 3509 | -7/Factory | Discovered new exit (range 11) 3520 | -7/Factory | Entered Lower Caves 3671 | -7/Lower Caves | Lost 8 parts (2p1n1u4w) 3696 | -7/Lower Caves | Learned Factory interactive machine intel 3831 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3916 | -7/Lower Caves | Encountered a Warlord checkpoint 3999 | -7/Lower Caves | Discovered new exit (range 5) 4004 | -7/Lower Caves | Entered another Lower Caves area 4080 | -7/Lower Caves | Spotted B-75 Beast 4094 | -7/Lower Caves | Core integrity fell below 50% 4106 | -7/Lower Caves | Core integrity fell below 20% 4116 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03918_ Acquired Gauss Cannon. 03999_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04071_ X1-2AJ(S) system terminally corrupted. 04078_ Acquired Neutrino Core. 04081_ Arm. Huge Wheel destroyed. 04084_ S-27 Virus destroyed. 04089_ Nuclear Core destroyed. 04090_ Lgt. Nuclear Core destroyed. 04100_ VTOL Module fries itself beyond repair. 04100_ Arm. Huge Wheel destroyed. 04100_ Autogun destroyed. 04102_ Mni. Grenade Launcher destroyed. 04103_ Acquired 1 matter. 04110_ Hvy. Mace destroyed. 04112_ Nuclear Core destroyed. 04113_ 5S-VZ4(S) suffers critical hit (Blast). 04113_ 5S-VZ4(S) destroyed. 04116_ Mic. Nuclear Core destroyed. 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BB ##???????????? | | ??????????? % #????????????? | | ???????????? ### ???????????? | | ???????????? ###??# # ??????????? | | ????????????#??????# ### ??????????? | | ???????????????????## #?## #######?????????? | | ????????????????????####; %#??# #???????????????? | | ???????????????????????#; ???# #???????????????? | | ???????????????????????##!%???? ????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalCloakExoskeleton Manual? 0 Play Time 00:57:13 Cumulative 107.6 hours Start 2024.03.17 @ 16:41:18 End 2024.03.17 @ 22:05:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 163 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5ee193f-beab-49fa-b173-4a3db8b463a3