Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 00:40:36 Player: Wer1in Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (987) 987 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3927 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 186/300 Energy 98/100 System Corruption 28% Temperature Cool (0) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Improved Cesium-ion Thruster > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (5) ---- Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Improved Terrain Scanner Transmission Jammer ECM Suite Reaction Control System Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Great Maul > --- INVENTORY -------- Light Treads Light Treads [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility ECM Suite Device ECM Suite Storage Compact Battery Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Great Maul Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . . 1 Propulsion 1 | . . . . 1 . Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 49 | 4 4 7 1 13 20 Power 7 | 1 . 2 . 3 1 Engine 5 | 1 . 2 . 2 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 10 | 2 . . . 2 6 Treads 4 | . . . . 1 3 Leg 5 | 2 . . . 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 18 | 1 2 3 1 4 7 Device 10 | . 2 1 . 4 3 Storage 2 | 1 . . . . 1 Processor 2 | . . 1 1 . . Hackware 1 | . . . . . 1 Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 14 | . 2 2 . 4 6 Energy Gun 10 | . 1 2 . 3 4 Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 11 | . . . . . 11 Parts Lost 29 | . . 5 . . 24 Power 5 | . . 1 . . 4 Propulsion 9 | . . . . . 9 Utility 10 | . . 2 . . 8 Weapon 5 | . . 2 . . 3 Highest Loss Streak 6 | . . 5 . . 6 To Critical Strikes 1 | . . . . . 1 Average Backups 3 | 2 5 4 4 3 2 Power . | . 1 . 2 . . Propulsion 1 | . 2 2 2 1 1 Utility . | . . . . 1 . Weapon . | 1 2 1 . . . Tool/Special . | . . . . . . Unused Backups 4 | . 1 . . 1 2 Power . | . . . . . . Propulsion 1 | . 1 . . . . Utility 3 | . . . . 1 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 96 93 100 97 59 Engine 11 | . 14 20 22 11 4 Core 2 | . . . . 6 2 Treads 3 | . . . . 2 7 Leg 16 | . 28 22 22 24 7 Device 18 | . 12 22 11 29 16 Storage 2 | . 13 . . . 2 Processor 2 | . . 1 11 4 . Protection 4 | . . 4 11 1 5 Energy Gun 8 | . 13 15 22 9 1 Ballistic Gun 3 | . 13 6 . . 2 Impact Weapon 3 | . . . . 6 6 Peak Build Rating 31 | 4 7 11 11 28 31 Average Rating 16 | 2 6 9 10 23 20 On Entrance 10 | . 4 7 11 10 28 Avg Prop Armor Cover (%) 9 | . . . . 7 9 Naked Turns . | . . . . . . Heaviest Build 30 | 10 15 20 17 25 30 Greatest Support 60 | 20 20 20 20 32 60 Greatest Overweight (x) 6 | 1 . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 6 | 6 6 5 5 5 5 Average Carried 3 | 3 5 4 4 4 2 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 6 | 6 5 4 5 5 2 Class Distribution -------------------- 71% | Mutant 28% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Infiltrator-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 707 | 230 30 102 10 107 228 Remotely . | . . . . . . Salvage Created 901 | . . 258 47 107 489 Parts 35 | . . 20 6 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 21 | . . 7 3 1 10 Melee 4 | . . . . . 4 Guns 9 | . . 5 3 . 1 AOE 2 | . . 2 . . . Classes Destroyed 9 | . . 6 . . 3 Worker 1 | . . . . . 1 Operator 2 | . . 1 . . 1 Watcher 4 | . . 1 . 2 1 Swarmer 7 | . . 3 3 . 1 Grunt 3 | . . 1 . . 2 Duelist 1 | . . 1 . . . Sentry 5 | . . 2 . 1 2 Hunter 2 | . . . . . 2 Programmer 3 | . . . . . 3 Best Kill Streak 3 | . . 3 3 1 2 Combat Bots Only 3 | . . 3 3 1 2 Max Kills in Single Turn 2 | . . 2 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 377 | . . 28 5 5 339 Missed 119 | . . 7 1 1 110 Hits 258 | . . 21 4 4 229 Melee 9 | . . 9 . . . Projectile 249 | . . 12 4 4 229 Critical Strikes 10 | . . . . . 10 Damage Taken 3669 | . . 540 36 82 3011 Core 859 | . . 128 19 . 712 Absorbed by Shields 20 | . . 20 . . . Core Remaining (%) 90 | 100 100 . 63 100 . Volleys Fired 63 | . . 22 2 . 39 Largest 2 | . . 2 2 . 2 Hottest 118 | . . 80 80 . 118 Shots Fired 97 | . . 41 4 . 52 Gun 97 | . . 41 4 . 52 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 29 | . . 14 . . 15 Thermal 23 | . . 11 . . 12 Explosive . | . . . . . . Electromagnetic 45 | . . 16 4 . 25 Robot Hit Streak 11 | . . 8 10 . 11 Robot Miss Streak 11 | . . 2 . . 11 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 105 | . . 28 4 4 69 Core Hits 31 | . . 12 3 1 15 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 11 | . . . . 1 10 Critical Strikes 14 | . . 1 . 1 12 Corrupt 2 | . . 1 . . 1 Smash 12 | . . . . 1 11 Melee Attacks 52 | . . . . 5 47 Impact 52 | . . . . 5 47 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2551 | . . 558 45 161 1787 Guns 715 | . . 318 45 . 352 Cannons . | . . . . . . Explosions 240 | . . 240 . . . Melee 1596 | . . . . 161 1435 Ramming . | . . . . . . Kinetic 186 | . . 92 . . 94 Thermal 321 | . . 133 . . 188 Explosive 168 | . . 168 . . . Electromagnetic 280 | . . 165 45 . 70 Impact 1596 | . . . . 161 1435 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 28 | . 1 . . . 28 Average Corruption 12 | . 1 . . . 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . 1 . . . 47 Message Errors 12 | . . . . . 12 Matter Fused 7 | . . . . . 7 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 4 | . . . . . 4 Parts Fused 1 | . . . . . 1 Data Loss (minor) 11 | . 1 . . . 10 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 678 | . . . . 60 618 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 678 | . . . . 60 618 Knockbacks 8 | . . . . . 8 Impact 8 | . . . . . 8 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 107 | . . 107 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 320 | . . 78 78 . 320 Average Temperature 88 | . . 34 42 . 136 Received Heat Transfer 219 | . . 54 . 9 156 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 9 | . . . . 2 7 Combat Hostiles 5 | . . . . 1 4 Parts Fried 11 | . . 1 . 2 8 Impact Corruptions 29 | . . . . 3 26 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 618 | . . 285 . . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 192 | . . 192 115 30 50 Initial 55 | . . . 55 . . Average 20 | . . 73 37 3 9 Influence Increases 792 | . 2 312 70 74 334 Destroy 0b10 Robot/C 420 | . . 140 60 20 200 Destroy 0b10 Robot/NC 35 | . . 10 . 10 15 Destroy Leader 148 | . . 42 10 14 82 Successful Hack 64 | . 2 25 . 30 7 Disable Machine 75 | . . 60 . . 15 Destroy Structure 35 | . . 35 . . . Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 772 | . 2 168 214 74 314 Entered New Map 89 | . . . 89 . . Time Decay 595 | . 2 168 125 74 226 Lost Part 88 | . . . . . 88 Squads Dispatched 12 | . 2 . . 3 7 Investigation 3 | . . . . 2 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . 2 . . 1 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 1 . 4 . Communications Jammed 3 | . . . . . 3 Distress Signals 3 | . . . . . 3 Times Spotted 35 | . 1 12 4 4 14 Peak Tracking Total 5 | . 1 5 3 1 3 Tactical Retreats 5 | . . 3 1 . 1 ECM-based Alert Blocks 5 | . . 4 1 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered . | . . . . . . Most Traps Carried 1 | . . . 1 1 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . 4 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 18 | . 5 5 . 5 3 Terminals 15 | . 4 5 . 5 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 13 11 . 10 7 Successful 26 | . 6 9 . 8 3 Failed 15 | . 7 2 . 2 4 Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 34 | . 11 11 . 10 2 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 4 9 . 8 1 Record 9 | . 2 1 . 6 . Prototype ID Bank 2 | . . 2 . . . Open DSF 1 | . . . . . 1 Terminal Index 1 | . . 1 . . . Alert Level 3 | . . 2 . 1 . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 2 | . . . . . 2 Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 14 | . 3 4 . 4 3 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 31 | . 31 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . . 7 Programmers 7 | . . . . . 7 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2653 | . 313 509 409 533 889 Sensors 1440 | . 313 268 . . 859 Terrain 762 | . . . . 285 477 Jamming 984 | . . . . 513 471 ECM 1851 | . 20 509 409 524 389 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3277 | 63 366 509 409 533 1397 Spaces Moved 1990 | 42 232 260 328 353 775 Core 106 | 6 . . . . 100 Treads 311 | . . . . . 311 Legs 1570 | 36 232 260 328 353 361 Wheels . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Fastest Speed 35 | 50 120 120 120 110 35 Average Speed 126 | 115 120 120 120 112 138 Slowest Speed 350 | 120 120 120 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 37 17 77 39 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 42 | . . 42 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 42 | . . 42 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2554 | 54 319 414 339 481 947 Wait 347 | 3 80 123 7 90 44 Move 1985 | 41 231 259 327 352 775 Hop . | . . . . . . Pick Up 24 | 6 2 3 1 8 4 Fast Attach 33 | 4 2 3 1 6 17 Attach 22 | . 2 4 . 7 9 Detach 4 | . . . . 1 3 Swap . | . . . . . . Drop 23 | . 2 . 1 12 8 Fire 63 | . . 22 2 . 39 Melee 52 | . . . . 5 47 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 4) 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 742 | -9/Materials | Lost 5 parts (1p2u2w) 876 | -9/Materials | Discovered new exit (range 6) 939 | -9/Materials | Entered Mines 1084 | -9/Mines | Found a hidden stash of uninstalled traps 1287 | -9/Mines | Discovered new exit (range 10) 1295 | -9/Mines | Learned location of 1 exit from Materials 1348 | -9/Mines | Entered Materials 1348 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1349 | -8/Materials | Identified exit to Storage 1655 | -8/Materials | Build established: Infiltrator-Mutant 1781 | -8/Materials | Met 7R-MNS 1863 | -8/Materials | Discovered new exit (range 10) 1881 | -8/Materials | Entered Factory 1881 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1882 | -7/Factory | Caught up to 7R-MNS 2311 | -7/Factory | Lost 4 parts (1p2n1u) 2319 | -7/Factory | Garrison activated, responded to threat 2397 | -7/Factory | Lost 4 parts (1p3u) 2578 | -7/Factory | Build established: Mutant 2811 | -7/Factory | System corruption reached 10% 2936 | -7/Factory | Lost 3 parts (2n1w) 3207 | -7/Factory | Core integrity fell below 50% 3239 | -7/Factory | Lost 6 parts (1p2n1u2w) 3262 | -7/Factory | Core integrity fell below 20% 3278 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03199_ Dropped Pulse Rifle. 03199_ Dropped Com. Battery. 03200_ 9UZ%SAFYV >P&E08JJRHHNCME#>V8DQWHVBB 03200_ Dropped Hrd. Light Armor Plating. 03202_ Coolant Injector destroyed. 03208_ Lgt. Nuclear Core destroyed. 03221_ System corrupted: Component data lost. 03230_ R-06 Scavenger collects Hrd. Light Armor Plating. 03234_ R-06 Scavenger collects Pulse Rifle. 03235_ Extracted 1 energy. 03236_ System corrupted: Energy discharge (-32). 03238_ Acquired 50 matter. 03251_ >,6NBP8#B&K=FZ2HDN&>JO9J