Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 12:53:14 Player: Tmvn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (2175) 2175 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5346 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 112/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heart of Steel Particle Gun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Targeting Computer Heart of Steel > --- WEAPON ----------- Gatling Laser Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Improved Heat Sink Medium Storage Unit Large Matter Pod Advanced Sensor Array Light Armor Plating Beam Rifle Particle Gun Light EM Pulse Cannon Autogun Flak Gun Mini Grenade Launcher Hammer Great Axe [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 4 | . . 1 . 2 1 . Weapon . | . . . . . . . Parts Attached 84 | . 11 11 1 22 21 18 Power 10 | . 1 2 . 2 1 4 Engine 9 | . 1 2 . 1 1 4 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 24 | . 4 4 . 5 8 3 Treads 20 | . 4 4 . 5 4 3 Leg 2 | . . . . . 2 . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | . 2 3 . 8 6 7 Device 12 | . . 1 . 3 4 4 Storage 4 | . 2 . . . 1 1 Processor 3 | . . . . 3 . . Hackware . | . . . . . . . Protection 7 | . . 2 . 2 1 2 Artifact . | . . . . . . . Weapon 24 | . 4 2 1 7 6 4 Energy Gun 13 | . 3 2 . 2 5 1 Energy Cannon 3 | . . . . 2 1 . Ballistic Gun 5 | . 1 . 1 3 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 Parts Lost 33 | . 3 . 1 6 7 16 Power 4 | . . . . . 1 3 Propulsion 11 | . . . . 3 3 5 Utility 6 | . . . . 2 . 4 Weapon 12 | . 3 . 1 1 3 4 Highest Loss Streak 7 | . 1 . 1 2 3 7 Average Slot Usage (%) 81 | . 92 97 98 95 90 49 Engine 7 | . 14 10 11 7 . 6 Core 1 | . . . . 1 5 . Treads 20 | . 27 32 33 25 17 9 Leg 1 | . . . . . 3 1 Device 6 | . . 2 . 9 11 5 Storage 18 | . 27 22 22 18 22 9 Processor 3 | . . . . 8 7 . Protection 4 | . . 7 11 6 2 4 Energy Gun 6 | . 13 17 12 3 4 2 Energy Cannon 2 | . . . . 5 . 2 Ballistic Gun 6 | . 9 4 9 8 8 . Impact Weapon 1 | . . . . . . 4 Naked Turns 44 | . . . . . . 44 Heaviest Build 59 | 13 41 48 46 56 59 59 Greatest Support 80 | 10 40 60 60 60 80 80 Greatest Overweight (x) 14 | 1 1 1 . 2 5 14 Average Overweight (x) . | 1 . . . . . . Largest Inventory Capacity 18 | 6 16 16 16 16 18 18 Average Capacity 14 | 6 15 16 16 16 17 11 Most Carried 18 | 6 16 16 16 16 18 18 Average Carried 13 | 6 9 15 16 15 16 10 Final Capacity 18 | 6 16 16 16 16 18 4 Final Carried 17 | 6 15 16 16 16 17 4 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Matter Collected 1587 | 200 104 60 186 356 421 260 Remotely . | . . . . . . . Salvage Created 2567 | . 368 60 54 922 750 413 Parts 138 | . 23 5 7 49 32 22 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . . . 20 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 61 | . 10 1 4 21 13 12 Melee 5 | . 2 . . . . 3 Guns 38 | . 8 1 2 9 13 5 Cannons 16 | . . . . 12 . 4 AOE 2 | . . . 2 . . . Classes Destroyed 9 | . 3 1 . 4 . 1 Worker 1 | . 1 . . . . . Recycler 1 | . . . . 1 . . Mechanic 1 | . . . . 1 . . Swarmer 22 | . 3 . 4 8 . 7 Grunt 26 | . 7 . . 6 9 4 Brawler 2 | . . . . 2 . . Sentry 9 | . . 1 . 4 4 . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . . 1 Best Kill Streak 7 | . 3 1 4 7 5 4 Combat Bots Only 5 | . 3 1 4 3 5 4 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Damage Taken 5152 | . 525 68 112 1136 1377 1934 Core 854 | . 51 . . 91 197 515 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 79 . 100 83 . . Volleys Fired 150 | . 29 3 3 55 39 21 Largest 2 | . 2 2 2 2 2 2 Hottest 155 | . 90 65 101 128 103 155 Shots Fired 290 | . 53 6 5 108 77 41 Gun 218 | . 53 6 5 60 74 20 Cannon 72 | . . . . 48 3 21 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 108 | . 7 3 . 46 52 . Thermal 122 | . 18 . 3 48 12 41 Explosive . | . . . . . . . Electromagnetic 60 | . 28 3 2 14 13 . Robot Hit Streak 17 | . 8 4 3 14 17 10 Robot Miss Streak 4 | . 3 2 2 3 4 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . . . 3 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 241 | . 36 5 4 79 72 45 Core Hits 135 | . 19 3 5 31 57 20 Critical Hits 3 | . . . . 1 1 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 1 . Melee Attacks 22 | . . . . . . 22 Impact 22 | . . . . . . 22 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4650 | . 591 49 148 1572 1404 886 Guns 2954 | . 507 49 61 708 1329 300 Cannons 1114 | . . . . 864 75 175 Explosions 161 | . 74 . 87 . . . Melee 411 | . . . . . . 411 Ramming 10 | . 10 . . . . . Kinetic 1537 | . 12 27 . 523 975 . Thermal 1889 | . 264 . 116 827 207 475 Explosive . | . . . . . . . Electromagnetic 803 | . 305 22 32 222 222 . Impact 411 | . . . . . . 411 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 . 4 Average Corruption 3 | . . . . 4 . 3 Corruption Purged . | . . . . . . . Effects 15 | . . . . 13 . 2 Message Errors 1 | . . . . 1 . . Matter Fused 7 | . . . . 5 . 2 Heat Flow Errors 3 | . . . . 3 . . Energy Discharges 1 | . . . . 1 . . Targeting Errors 2 | . . . . 2 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 36 | . . . . 4 . 32 Projectiles 4 | . . . . 4 . . Explosions . | . . . . . . . Melee 32 | . . . . . . 32 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 36 | . . . 36 . . . Shots 1 | . . . 1 . . . Rammed 2 | . 2 . . . . . Targets Rammed 3 | . 2 . . 1 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 396 | . 396 27 96 214 10 191 Average Temperature 75 | . 145 19 54 41 5 65 Received Heat Transfer 1695 | . 264 27 . 333 582 489 Effects 3 | . 3 . . . . . Interference 2 | . 2 . . . . . Matter Decay 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 1 . . . . 1 Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 2 . 1 2 . . Heat Transferred 3702 | . 608 . 224 1480 444 946 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Peak Influence 411 | . 155 125 143 411 255 . Initial 125 | . . 50 48 55 125 . Average 181 | . 78 90 139 288 194 . Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 54 | 100 100 100 100 17 28 . Level 1 40 | . . . . 66 71 . Level 2 4 | . . . . 15 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . . 1 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Distress Signals 3 | . 1 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 17 3 4 33 16 20 Peak Tracking Total 6 | . 5 2 4 6 5 4 Tactical Retreats 3 | . . . . . 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Traps Triggered 2 | . . 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Machines Accessed 9 | . 3 . . 4 1 1 Terminals 7 | . 3 . . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 16 | . 6 . . 7 2 1 Successful 9 | . 4 . . 4 . 1 Failed 7 | . 2 . . 3 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 13 | . 6 . . 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 4 . . 2 . 1 Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . Dispatch Records 1 | . 1 . . . . . Transport Status 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . 3 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Turns Passed 3771 | 6 735 247 108 861 746 1068 Spaces Moved 1869 | 5 380 138 62 404 329 551 Core 86 | . . . . . . 86 Treads 1754 | . 379 138 62 404 306 465 Legs 27 | 5 1 . . . 21 . Wheels 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 150 150 160 160 160 110 50 Average Speed 164 | 150 160 160 160 163 177 162 Slowest Speed 750 | 150 180 180 160 200 270 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 2 67 13 17 37 10 54 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . 3 1 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 3 | . . . 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Total 2259 | 4 449 159 67 519 420 641 Wait 45 | . 10 . . 13 16 6 Move 1863 | 4 379 137 61 403 328 551 Hop . | . . . . . . . Pick Up 35 | . 11 3 1 8 5 7 Fast Attach 34 | . 4 5 1 7 6 11 Attach 28 | . 3 3 . 6 10 6 Detach 13 | . 1 1 . 2 5 4 Swap 22 | . 4 3 . 9 5 1 Drop 44 | . 6 4 1 15 6 12 Fire 150 | . 29 3 3 55 39 21 Melee 22 | . . . . . . 22 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 2 . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 6) 607 | -10/Materials | Discovered new exit (range 15) 674 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Entered another Materials area 742 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 793 | -9/Materials | Discovered new exit (range 16) 989 | -9/Materials | Entered Mines 1076 | -9/Mines | Discovered new exit (range 11) 1097 | -9/Mines | Entered Materials 1097 | -8/Materials | Evolved 2 slots: Utility x2 1318 | -8/Materials | Build established: Scavenger-Mutant 1955 | -8/Materials | Discovered new exit (range 3) 1958 | -8/Materials | Entered Factory 1958 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2207 | -7/Factory | Lost 3 parts (2n1w) 2655 | -7/Factory | Discovered new exit (range 5) 2704 | -7/Factory | Entered Lower Caves 2796 | -7/Lower Caves | Found Prototype Device 2796 | -7/Lower Caves | Identified Heart of Steel 3031 | -7/Lower Caves | Core integrity fell below 50% 3060 | -7/Lower Caves | Lost 7 parts (1p2n1u3w) 3641 | -7/Lower Caves | Core integrity fell below 20% 3744 | -7/Lower Caves | Spotted B-75 Beast 3772 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03613_ Lgt. Armor Plating destroyed. 03623_ P-60 Hacker knocked back. 03628_ Destroyed Gravmag System. 03628_ P-60 Hacker system corrupted by crushing effect. 03643_ Destroyed Imp. Heat Sink. 03643_ P-60 Hacker system corrupted by crushing effect. 03646_ Imp. Heat Sink fried. 03646_ P-60 Hacker destroyed. 03649_ Acquired 43 matter. 03652_ Acquired Shock Rifle. 03693_ System corrupted: Matter fused (-5). 03739_ Imp. Heat Sink destroyed. 03739_ Deuterium Engine destroyed. 03743_ Acquired Lgt. Deuterium Engine. 03745_ System corrupted: Matter fused (-8). 03746_ Great Maul destroyed. 03748_ Lgt. Deuterium Engine destroyed. 03748_ Lgt. Treads destroyed. 03748_ S-27 Virus destroyed. 03748_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ### ### ### #??????????????????????????? | | ??## ##?####?## ##??????????????????????????? | | ???###????????# ##??????????????????????????? | | ?????????????## ##?????????????????????????? | | ?????????????# #?????????????????????????? | | ??????##?????# #### #????????????????????????? | | ?????## ????## ##???# #????????????????????????? | | #????# ???## ##???? ####?????????????????????? | | ?## ##?# ##??? ##????????????????????? | | % # #### #### #????????????????????? | | = #?# #????????????????????? | | ### #?????????????????????? | | =%]]## ##?????????????????????? | | !!!## ## ###??????????????????????? | | %##[/ ### #????????????????????????? | | #### ## #????????????????????????? | | ???# ##????????????????????????? | | #???# ##?????????????????????????? | | ???## #??????????????????????????? | | ## #???## # #??????????????????????????? | | #?## ##???# ## ##?????????????????????????? | | #??## ##?## ### ##????????????????????????? | | ???# ### #### ##???????????????????????? | | ???# #?## ##?###??????????????????? | | ???## ## #??## ## ##?????????????????? | | ????###?# ##???## @ #?????????????????? | | ???????## ######???# ###?????????????????? | | ???????# ##### #??#s ###???????????????????? | | ??????# #?#s ###?????????????????????? | | ??????#### ## #???????????????????????? | | ?????????###### #???????????????????????? | | ??????????????## #####???????????????????????? | | ???????????????### #????????????????????????????? | | ?????????????????###?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugMinesnifferField Manual? 0 Play Time 00:34:50 Cumulative 25.0 hours Start 2020.09.26 @ 04:41:41 End 2020.09.26 @ 12:53:14 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(14) Steam 1 RUN: 96fcd4fa-1ec3-463a-80fb-a2f4defef86b