Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 18:55:18 Player: pakman Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1735) 1735 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4416 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 365/700 Matter 149/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Seismic Detector System Shield Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun Plasma Cannon > --- INVENTORY -------- Armored Huge Wheel Seismic Detector Improved Shield Generator System Shield Precision Grenade Launcher Hammer [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Precision Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 76 | 6 5 30 8 27 Power 12 | 1 2 6 . 3 Engine 11 | 1 2 6 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 . 11 2 7 Treads . | . . . . . Leg . | . . . . . Wheel 20 | 2 . 11 2 5 Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 19 | 1 3 3 3 9 Device 9 | . 1 . 2 6 Storage 6 | 1 2 2 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 23 | 2 . 10 3 8 Energy Gun 12 | 2 . 5 1 4 Energy Cannon 4 | . . 2 1 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 5 | . . 3 . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 29 | . 2 13 4 10 Power 7 | . 2 3 . 2 Propulsion 9 | . . 6 2 1 Utility 6 | . . 1 1 4 Weapon 7 | . . 3 1 3 Highest Loss Streak 4 | . 1 4 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 76 | . 99 88 66 55 Engine 8 | . 14 10 6 4 Wheel 23 | . 28 33 23 11 Device 7 | . 14 2 9 10 Storage 7 | . 13 11 6 1 Protection 7 | . . 8 8 8 Energy Gun 10 | . 28 10 3 4 Energy Cannon 3 | . . 6 5 1 Impact Weapon 4 | . . 4 1 6 Naked Turns 138 | . . . 54 84 Heaviest Build 94 | 14 20 90 94 50 Greatest Support 56 | 26 26 54 42 56 Greatest Overweight (x) 7 | 2 . 7 2 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 25 | 8 10 25 25 15 Average Capacity 13 | 7 9 20 19 7 Most Carried 19 | 6 10 19 19 7 Average Carried 8 | 2 8 10 12 4 Final Capacity 25 | 8 10 25 5 5 Final Carried 19 | 6 9 19 5 3 Class Distribution -------------------- 75% | Mutant 17% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 970 | 260 50 224 183 253 Remotely . | . . . . . Salvage Created 2271 | 130 240 1283 170 448 Parts 102 | 8 13 51 16 14 Haulers Intercepted 4 | . 1 3 . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 5 22 9 9 Melee 2 | . . 1 . 1 Guns 10 | . 5 5 . . Cannons 13 | . . 12 . 1 AOE 13 | . . . 9 4 Classes Destroyed 15 | 2 5 3 . 5 Worker 4 | . 1 3 . . Builder 4 | . . 2 . 2 Tunneler 3 | 2 . 1 . . Hauler 4 | . 1 3 . . Recycler 4 | 1 . 1 1 1 Mechanic 2 | . . . . 2 Watcher 4 | . 1 2 1 . Swarmer 14 | . 3 4 7 . Grunt 16 | . 2 13 . 1 Brawler 2 | . . 2 . . Protector 1 | . . . . 1 Sentry 7 | . . 3 2 2 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 11 | 3 3 6 11 3 Combat Bots Only 9 | . 3 4 9 2 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 547 | . 23 140 79 305 Missed 174 | . 4 31 27 112 Damage Taken 4275 | . 264 1191 649 2171 Core 903 | . 91 223 254 335 Absorbed by Shields 13 | . . . . 13 Redirected to Shielding 65 | . . 44 21 . Regen/Repaired (Parts) 119 | . 82 37 . . Core Remaining (%) 65 | 100 63 44 53 . Volleys Fired 148 | 9 20 84 14 21 Largest 3 | 2 2 2 2 3 Hottest 190 | 90 90 110 110 190 Shots Fired 255 | 18 40 150 19 28 Gun 152 | 18 40 79 5 10 Cannon 84 | . . 71 7 6 Launcher 19 | . . . 7 12 Special . | . . . . . Kinetic . | . . . . . Thermal 176 | 9 20 129 12 6 Explosive 19 | . . . 7 12 Electromagnetic 60 | 9 20 21 . 10 Robot Hit Streak 10 | 4 7 10 3 6 Robot Miss Streak 5 | 1 1 5 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 204 | 11 26 110 7 50 Core Hits 94 | 4 12 40 15 23 Critical Kills 4 | . . 2 . 2 Critical Parts Destroyed 6 | . . 3 . 3 Critical Strikes 15 | 1 2 7 . 5 Burn 5 | 1 2 2 . . Meltdown 3 | . . 2 . 1 Smash 7 | . . 3 . 4 Melee Attacks 81 | . . 27 1 53 Impact 81 | . . 27 1 53 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . . 4 . 5 Combat Hostiles . | . . . . . Follow-up Attacks 6 | . . . . 6 Damage Inflicted 5708 | 141 335 1945 897 2390 Guns 1289 | 141 335 681 26 106 Cannons 1012 | . . 743 104 165 Explosions 1808 | . . 46 767 995 Melee 1599 | . . 475 . 1124 Ramming . | . . . . . Kinetic . | . . . . . Thermal 1811 | 86 174 1256 130 165 Explosive 1762 | . . . 767 995 Electromagnetic 536 | 55 161 214 . 106 Impact 1599 | . . 475 . 1124 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . . 10 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 421 | . . 163 94 164 Projectiles 30 | . . 14 16 . Explosions 91 | . . . 78 13 Melee 300 | . . 149 . 151 Knockbacks 5 | . . 3 . 2 Impact 5 | . . 3 . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 44 | . . . 29 15 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 430 | 90 349 430 36 206 Average Temperature 106 | 46 121 113 19 56 Received Heat Transfer 966 | . 99 399 180 288 Effects 6 | . 1 5 . . Shutdowns 1 | . . 1 . . Interference 2 | . . 2 . . Short Circuit 2 | . . 2 . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 17 | . 2 6 . 9 Impact Corruptions 20 | . . 9 . 11 Robots Melted 3 | . . 2 . 1 Combat Hostiles 3 | . . 2 . 1 Parts Melted 22 | . 1 15 . 6 Heat Transferred 4678 | 333 666 3108 296 275 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 605 | 15 100 343 605 315 Initial 275 | . 9 22 115 275 Average 135 | 5 27 163 353 131 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 68 | 100 100 57 24 69 Level 1 27 | . . 42 4 30 Level 2 3 | . . . 71 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 3 3 3 Investigation 3 | . . 2 1 . Extermination 2 | . . . . 2 Reinforcement 4 | . . 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 7 29 32 15 Peak Tracking Total 16 | . 3 5 16 5 Tactical Retreats 7 | . 1 2 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 3 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . 4 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 5 6 . 2 Terminals 8 | . 3 4 . 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 37 | . 14 16 . 7 Successful 23 | . 9 10 . 4 Failed 14 | . 5 6 . 3 Catastrophic 5 | . 1 3 . 1 Database Lockouts . | . . . . . Manual 17 | . 11 6 . . Terminals 21 | . 11 7 . 3 Fabricators . | . . . . . Repair Stations 5 | . 2 3 . . Recycling Units 1 | . 1 . . . Scanalyzers 10 | . . 6 . 4 Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . . 1 Unreport Threat 2 | . 1 . . 1 Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 2 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 9 | . . 6 . 3 Insert Component 4 | . . 3 . 1 Analyze 5 | . . 3 . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 2 . . Terminals 5 | . 3 2 . . Botnet 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 6 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 3 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 52 | . 26 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 3 . 1 Part Schematics Acquired 4 | . . 3 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3671 | 89 618 1437 198 1329 Spaces Moved 2495 | 49 479 830 194 943 Core 279 | 4 . . 109 166 Treads . | . . . . . Legs . | . . . . . Wheels 1991 | 45 479 830 85 552 Hover 225 | . . . . 225 Flight . | . . . . . Fastest Speed 50 | 50 90 85 50 50 Average Speed 100 | 92 90 112 77 99 Slowest Speed 195 | 150 90 195 113 185 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 46 54 33 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . 6 1 3 Terrain Destroyed 95 | . . 10 46 39 Melee 10 | . . 6 1 3 Projectile . | . . . . . AOE 85 | . . 4 45 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3262 | 71 625 1128 220 1218 Wait 399 | . 111 137 . 151 Move 2491 | 48 478 829 193 943 Hop . | . . . . . Pick Up 45 | 7 10 17 3 8 Fast Attach 31 | 6 1 8 . 16 Attach 29 | . 3 11 6 9 Detach 3 | . . 2 . 1 Swap 16 | . 1 11 2 2 Drop 13 | 1 1 2 1 8 Fire 148 | 9 20 84 14 21 Melee 75 | . . 27 1 47 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 12 | . . . . 12 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 419 | -10/Materials | Repaired Med. Storage Unit 677 | -10/Materials | Discovered new exit (range 15) 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Propulsion x2 765 | -9/Materials | Repaired EM Pulse Gun 1013 | -9/Materials | Build established: Scavenger-Mutant 1264 | -9/Materials | Lost 3 parts (1p1n1w) 1568 | -9/Materials | Discovered new exit (range 16) 1732 | -9/Materials | Lost 4 parts (2n2w) 1925 | -9/Materials | Core integrity fell below 50% 1945 | -9/Materials | Build established: Mutant 2128 | -9/Materials | Discovered new exit (range 16) 2145 | -9/Materials | Entered another Materials area 2145 | -8/Materials | Evolved 2 slots: Utility x2 2222 | -8/Materials | Destroyed 9 combat bots 2289 | -8/Materials | Released all parts (10) 2335 | -8/Materials | Discovered new exit (range 15) 2343 | -8/Materials | Entered Factory 2343 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2456 | -7/Factory | Discovered new exit (range 3) 3109 | -7/Factory | Cargo convoy interrupted 3584 | -7/Factory | Lost 4 parts (1n2u1w) 3600 | -7/Factory | Released all parts (8) 3672 | -7/Factory | Self-destructed Last Messages --------------- 03580_ X-67 Chaingunner destroyed. 03580_ M-28 Smith destroyed. 03584_ System corrupted: Component data lost. 03585_ Prc. Grenade Launcher destroyed. 03585_ System corrupted: Plasma Cannon failed to cycle. 03591_ Penetrated by Slug. 03600_ Released Plasma Cannon. 03600_ Released Lrg. Storage Unit. 03600_ Released Arm. Huge Wheel. 03600_ Released Lgt. Ion Engine. 03600_ Released Imp. Cooling System. 03600_ Released Arm. Huge Wheel. 03600_ Released Imp. Shield Generator. 03600_ Released Lightning Gun. 03603_ The unstable cave ceiling collapses. 03603_ Penetrated by Slug. 03622_ K-01 Serf cleans the Pressure Siphon. 03644_ Acquired 28 matter. 03663_ Connecting with DSF Access... [Achievement: Back For More] Map ----- +----------------------------------------------------+ | # # # # [! # #?# "" | | # # + # ! ! + #?# | | # + # # # #?#! 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""" # #??????????? ????? | | ??######### ## # #???????????###?????? | | ??# ############ #???????????????????? | | ??# #??????????# #???????????????????? | | ??# """ #??????????# #???????????????????? | | ??# """ #??????????# #???????????????????? | | ??# """ #??????????/ +???????????????????? | | ??# #??????????# #???????????????????? | | ??# #??????????# #???????????????????? | | ??# #??????????# #???????????????????? | | ??# ! #??????????# #???????????????????? | | ??###+##### #??????????# #???????????????????? | | ?# = # #??????????# #???????????????????? | | ?# """ # #??????????# #???????????????????? | | ?# """ # #??????????? #???????????????????? | | ?# """ "" # #??????????? ????????????????????? | | ?# "" # #??????????? ??????????????????????? | | ?# """ T" # #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Utility Shielding 33 Evasion (%) 50 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Prc. Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed LayeredMetaStorage Manual? 0 Play Time 00:44:53 Cumulative 43.8 hours Start 2024.06.10 @ 18:12:00 End 2024.06.10 @ 18:55:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea941c33-ed01-4042-b460-a81e90199003