Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 23:19:41 Player: Red Box Result: Destroyed by 62-A3Q(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1068) 1068 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2128 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 234/300 Energy 145/200 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (15) --- Subdweller Power Source Subdweller Monowheel Improved Heat Sink High-capacity Battery (250) Large Matter Pod (150) Large Matter Pod (150) Experimental Sensor Array Subdweller Laser Subdweller Laser Powered Cannon Battle Rifle Rocket Launcher Plasma Flamer Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beam Cannon Grenade Launcher > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Compact Wheel High-capacity Battery Large Matter Pod Improved Terrain Scanner Light Armor Plating Subdweller Laser Beam Cannon Beam Cannon Rocket Launcher Datajack Plasma Flamer Hammer [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 7 13 4 14 Power 5 | 1 1 . 3 Engine 5 | 1 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 1 4 Treads 2 | . . . 2 Leg 4 | 2 1 1 . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 1 1 Device 3 | 1 1 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 18 | 2 8 2 6 Energy Gun 7 | 1 4 . 2 Energy Cannon 4 | . . 2 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . 1 . 8 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Backups 13 | 4 12 14 14 Power . | . . 1 1 Propulsion 2 | 3 3 3 . Utility 3 | . 2 4 5 Weapon 6 | . 5 5 7 Tool/Special . | . . . . Unused Backups 14 | . 4 . 10 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility 4 | . . . 4 Weapon 7 | . 3 . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 13 | . 14 14 13 Treads 8 | . . . 20 Leg 19 | . 28 28 6 Device 13 | . 14 14 12 Storage 14 | . 14 14 14 Energy Gun 14 | . 20 . 14 Energy Cannon 8 | . . 16 13 Ballistic Gun 1 | . 4 . . Launcher 2 | . 1 10 . Peak Build Rating 17 | 9 11 17 17 Average Rating 11 | 5 9 10 14 On Entrance 7 | . 9 8 12 Avg Prop Armor Cover (%) 11 | . . . 11 Naked Turns . | . . . . Heaviest Build 42 | 14 31 32 42 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 2 | 1 1 1 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 6 15 15 15 Average Carried 13 | 4 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 15 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1227 | 279 466 70 412 Remotely . | . . . . Salvage Created 1332 | 112 677 75 468 Parts 86 | 8 45 5 28 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 32 | . 14 2 16 Guns 12 | . 6 . 6 Cannons 8 | . . 2 6 AOE 10 | . 7 . 3 Classes Destroyed 8 | 2 5 . 1 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 9 | . 2 . 7 Grunt 16 | . 12 2 2 Subdweller 7 | . . . 7 Best Kill Streak 4 | 2 4 2 4 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 138 | . 39 3 96 Missed 42 | . 16 1 25 Hits 96 | . 23 2 71 Projectile 96 | . 23 2 71 Critical Strikes 1 | . . . 1 Damage Taken 1558 | . 360 71 1127 Core 271 | . 56 . 215 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 36 | . 36 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 127 | 9 48 2 68 Largest 2 | 2 2 2 2 Hottest 160 | 70 115 120 160 Shots Fired 230 | 18 91 4 117 Gun 138 | 18 83 . 37 Cannon 74 | . . 3 71 Launcher 16 | . 6 1 9 Special 2 | . 2 . . Kinetic 30 | 9 21 . . Thermal 141 | 9 21 3 108 Explosive 16 | . 6 1 9 Electromagnetic 43 | . 43 . . Robot Hit Streak 17 | 5 7 3 17 Robot Miss Streak 5 | 1 5 1 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 138 | 13 52 3 70 Core Hits 68 | 5 34 3 26 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 6 | 2 3 . 1 Burn 4 | 2 2 . . Meltdown 1 | . . . 1 Corrupt 1 | . 1 . . Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3299 | 146 1063 53 2037 Guns 1117 | 146 635 . 336 Cannons 999 | . . 53 946 Explosions 1149 | . 428 . 721 Melee 34 | . . . 34 Ramming . | . . . . Kinetic 144 | 45 99 . . Thermal 1710 | 101 274 53 1282 Explosive 1044 | . 323 . 721 Electromagnetic 367 | . 367 . . Impact 34 | . . . 34 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . 7 . 7 Projectiles . | . . . . Explosions 14 | . 7 . 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 80 | . 32 40 8 Shots 3 | . 1 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 172 | 60 172 88 48 Average Temperature 27 | 26 32 41 14 Received Heat Transfer 405 | . 150 18 237 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 3522 | 444 742 111 2225 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 102 | 5 102 63 . Initial 22 | . . 22 . Average 21 | 1 29 7 . Influence Increases 810 | 15 481 69 245 Destroy 0b10 Robot/C 500 | . 280 40 180 Destroy 0b10 Robot/NC 40 | 15 25 . . Destroy Leader 86 | . 56 10 20 Successful Hack 55 | . 49 6 . Select Force Hacks 30 | . 30 . . Destroy Structure 54 | . 41 13 . Lose Combat Pursuer 45 | . . . 45 Influence Decreases 757 | 15 422 128 192 Entered New Map 37 | . . 37 . Time Decay 700 | 15 412 91 182 Lost Part 20 | . 10 . 10 Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 24 2 19 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts 20 | . 20 . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed 2 | . 2 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 12 | . 10 1 1 Terminals 9 | . 8 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 54 | . 47 6 1 Successful 35 | . 31 3 1 Failed 17 | . 15 2 . Catastrophic . | . . . . Database Lockouts 2 | . 1 1 . Manual 35 | . 29 6 . Terminals 40 | . 34 6 . Fabricators . | . . . . Repair Stations 7 | . 7 . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 2 1 Robot Analysis 4 | . 2 2 . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . 18 1 . Terminals 15 | . 14 1 . Track 3 | . 2 1 . Botnet 5 | . 5 . . Disrupt 1 | . 1 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Reject 1 | . 1 . . Recyclers 1 | . 1 . . Mask 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 10 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . 3 . . Time 84 | . 84 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 4386 | 14 1962 479 1931 Sensors 2 | . . 2 . Terrain 4384 | 14 1962 477 1931 Robot Analysis Total 4 | . 2 2 . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5452 | 129 2167 1030 2126 Spaces Moved 2430 | 73 1087 530 740 Core 6 | 6 . . . Treads 435 | . . . 435 Legs 1881 | 67 1087 530 197 Wheels 108 | . . . 108 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 166 | 120 158 190 165 Slowest Speed 240 | 190 190 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 63 | 5 99 100 49 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 3 . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . 1 . . Terrain Destroyed 87 | . 43 13 31 Melee . | . . . . Projectile 1 | . 1 . . AOE 86 | . 42 13 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3587 | 95 1442 551 1499 Wait 874 | . 232 3 639 Move 2427 | 72 1086 529 740 Hop . | . . . . Pick Up 41 | 7 18 5 11 Fast Attach 9 | 6 2 1 . Attach 10 | 1 1 . 8 Detach 2 | . 2 . . Swap 45 | . 22 4 19 Drop 23 | . 11 7 5 Fire 127 | 9 48 2 68 Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 20 | . 20 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / [*Rec] / [*Scr]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 12) 292 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 930 | -10/Materials | Derelicts attacked the area 1022 | -10/Materials | Discovered new exit (range 7) 1229 | -10/Materials | Discovered new exit (range 12) 1237 | -10/Materials | Central database locked down 1323 | -10/Materials | Learned location of 1 exit from Storage 1381 | -10/Materials | Identified exit to Subcaves 1381 | -10/Materials | Learned location of 2 exits from Materials 1429 | -10/Materials | Loaded intel: 7 trap records 1497 | -10/Materials | Learned location of 2 exits from Subcaves 1524 | -10/Materials | Learned 2 Storage zone layouts 1541 | -10/Materials | Learned location of 2 exits from Materials 1566 | -10/Materials | Learned 4 Recycling zone layouts 1700 | -10/Materials | Repaired Sub. Laser 1727 | -10/Materials | Repaired Grenade Launcher 1754 | -10/Materials | Repaired Heat Sink 2297 | -10/Materials | Entered Mines 2298 | -10/Mines | Identified exit to Materials 2311 | -10/Mines | Central database locked down 2493 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2600 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2844 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2848 | -10/Mines | Found Prototype Device 2848 | -10/Mines | Identified Exp. Sensor Array 2940 | -10/Mines | Learned Materials terminal intel 3052 | -10/Mines | Found a hidden stash of uninstalled traps 3312 | -10/Mines | Discovered exit to Subcaves (range 8) 3327 | -10/Mines | Entered Subcaves 3328 | -10/Subcaves | Approached by a straggling Scientist 3328 | -10/Subcaves | Identified exit to Materials 3411 | -10/Subcaves | Build established: Scavenger-Mutant 3441 | -10/Subcaves | Learned location of Zion (-6) 3441 | -10/Subcaves | Met a Zionite searching for "candidates" 3798 | -10/Subcaves | Core integrity fell below 50% 3838 | -10/Subcaves | Lost 3 parts (1p2n) 3909 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3916 | -10/Subcaves | Core integrity fell below 20% 3970 | -10/Subcaves | Lost 3 parts (1p1n1u) 4073 | -10/Subcaves | Build established: Mutant 4124 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4418 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4483 | -10/Subcaves | Visited 4L-MR0's lab 4508 | -10/Subcaves | Found Powered Cannon 4696 | -10/Subcaves | Build established: Scavenger-Mutant 5013 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 5093 | -10/Subcaves | Discovered new exit (range 14) 5453 | -10/Subcaves | Destroyed by 62-A3Q(R) with Subdweller Machine Gun Last Messages --------------- 05360_ Acquired 47 matter. 05363_ The unstable cave ceiling collapses. 05364_ Dropped Sub. Power Source. 05369_ GZ-5KE(O) collects matter. 05370_ Subatomizers dissect the Sub. Optics. 05379_ Acquired 36 matter. 05381_ Subatomizers dissect the Sub. Power Source. 05382_ GZ-5KE(O) collects matter. 05387_ Lgt. Treads destroyed. 05387_ GZ-5KE(O) collects matter. 05395_ Subatomizers dissect the Sub. Power Source. 05396_ Destroyed Sub. Monowheel. 05401_ ZH-Y87(R) suffers critical hit (Meltdown). 05401_ Sub. Power Source melted. 05409_ Acquired Grenade Launcher. 05410_ Dropped Grenade Launcher. 05418_ Subatomizers dissect the Sub. Power Source. 05418_ Acquired Sub. Monowheel. 05428_ Subatomizers dissect the Sub. Power Source. 05432_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ??#? ????????????????### ????????????????????????? | | ????? ????????????### ??????????????????????? | | ??????????????????# ?????????????????????? | | ?????????????????## ??????????????????????? | | ??#???????????#?## ##????#????????????????? | | ??????####??????# ##?????????????????????? | | #?##?## ##??????# ??????????????????????? | | ##### #?####?? ???????????????????????? | | ## #?# ##?? ????????????????????????? | | ### ###? #?????????????????????????? | | ### ### ##??????????????#??????????? | | # !& # # #?????????????????????????? | | # && ! # ####???????????????????????? | | ## & # #### #????#?????????????? | | @ #??#???????????????? | | ] O #?????????????????? | | &! # ### #??#?????????????? | | " *" ## "" ##?# #????????????????? | | ######### "" "#??## " #???????????????? | | ##?#?????# "" "" #??? #???????????????? | | #????????###"" " #??# R #???????????????? | | #????????#?#"" """"" ##??# % #???????????????? | | ???????????#"" """"####?? ? * ??????????????? | | #######??##"""# """##????????! ?????????????? | | ###" ##?#??""# ####????????? ????????????? | | ## """##?#?""###????????????? ????????????? | | ## """ "?????????????? ????? #??????????????? | | "##???" ??????????????????? ????????????????? | | #?#?????"????? ?? ??????????????????????????? | | ## ###??#?#?????????????????????????????????????? | | #####??????#?????????????????????????????????????? | | #?????#?????#????????????????????????????????????? | | #??#??##?????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?###???#?????????????????????????????????????????? | | ???#?????#???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Laser | 80% | -10/Materials Grenade Launcher | 83% | -10/Materials Heat Sink | 53% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableThrowingWell Manual? 0 Play Time 00:42:06 Cumulative 749.4 hours Start 2025.11.28 @ 21:34:20 End 2025.11.28 @ 23:19:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 524 Rogue 524 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29cabc6a-25c6-4396-83fc-250ce4f7b856