Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 13:16:25 Player: VivI Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1527) 1527 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4187 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 100/100 System Corruption 14% Temperature Cool (1) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (3) ------ Improved Utility Shielding System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Aluminum Leg Improved Utility Shielding System Restoration Module Plasma Cannon Enhanced Autogun [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device System Restoration Module Storage Small Storage Unit Hackware Authchip [Armor] Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 2 | . . . 1 1 Parts Attached 54 | 6 7 9 20 12 Power 12 | 1 2 3 1 5 Engine 7 | 1 1 3 1 1 Core 5 | . 1 . . 4 Reactor . | . . . . . Propulsion 15 | 2 1 3 6 3 Treads . | . . . . . Leg 5 | . . . 3 2 Wheel 9 | 2 1 3 3 . Hover . | . . . . . Flight 1 | . . . . 1 Utility 11 | 1 1 1 5 3 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware 2 | . 1 . . 1 Protection 7 | . . 1 5 1 Artifact . | . . . . . Weapon 16 | 2 3 2 8 1 Energy Gun 5 | 2 2 . 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | . . 2 4 . Ballistic Cannon 4 | . 1 . 3 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Corrupted Parts 1 | . 1 . . . System Corruption 2 | . 2 . . . Parts Lost 34 | . 3 . 12 19 Power 6 | . 1 . 1 4 Propulsion 11 | . 1 . 5 5 Utility 7 | . . . 3 4 Weapon 10 | . 1 . 3 6 Highest Loss Streak 16 | . 1 . 6 16 To Critical Strikes . | . . . . . Average Backups 5 | 1 3 7 6 5 Power 1 | . 1 2 1 1 Propulsion . | . 2 1 . . Utility 1 | . . 1 2 2 Weapon 1 | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 14 | 2 . 4 5 3 Power 4 | . . 2 . 2 Propulsion 2 | 2 . . . . Utility 4 | . . 1 2 1 Weapon 3 | . . 1 2 . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 87 | . 84 97 86 87 Engine 6 | . 12 9 4 3 Core 2 | . 1 1 . 10 Leg 11 | . . . 12 24 Wheel 14 | . 16 33 16 . Storage 9 | . 14 9 9 6 Hackware 5 | . 11 11 4 . Protection 9 | . . 9 13 12 Energy Gun 8 | . 26 1 3 6 Ballistic Gun 8 | . . 18 14 . Ballistic Cannon 8 | . . 1 7 19 Peak Build Rating 39 | 6 13 22 26 39 Average Rating 21 | 2 8 20 22 32 On Entrance 13 | . 6 13 22 24 Avg Prop Armor Cover (%) 2 | . . . 2 11 Naked Turns . | . . . . . Heaviest Build 57 | 13 16 30 43 57 Greatest Support 53 | 26 26 32 42 53 Greatest Overweight (x) 8 | . 4 . 2 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 5 8 7 8 7 Most Carried 8 | 5 6 8 8 8 Average Carried 5 | 1 3 7 6 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 1 6 8 6 . Class Distribution -------------------- 59% | Tank 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1532 | 194 164 59 1098 17 Remotely . | . . . . . Salvage Created 1944 | . 625 157 1072 90 Parts 127 | . 42 18 63 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 4 | . 2 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 13 6 20 3 Guns 37 | . 13 5 19 . Cannons 4 | . . . 1 3 AOE 1 | . . 1 . . Classes Destroyed 10 | . 4 3 3 . Worker 7 | . 2 . 5 . Builder 1 | . . . 1 . Tunneler 1 | . . 1 . . Hauler 1 | . . . 1 . Recycler 4 | . 1 . 3 . Watcher 4 | . . 2 2 . Swarmer 15 | . 3 4 6 2 Grunt 22 | . 10 . 11 1 Duelist 1 | . . . 1 . Sentry 4 | . . 2 2 . Best Kill Streak 8 | . 4 8 6 3 Combat Bots Only 5 | . 4 5 4 3 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 503 | . 81 22 174 226 Missed 133 | . 24 9 40 60 Hits 370 | . 57 13 134 166 Melee 2 | . . . 2 . Projectile 368 | . 57 13 132 166 Critical Strikes 15 | . 3 1 7 4 Actively Blocked 1 | . . . 1 . Part Disruptions 1 | . . . . 1 Damage Taken 5515 | . 733 281 1987 2514 Core 1326 | . 238 135 247 706 Absorbed by Shields . | . . . . . Redirected to Shielding 125 | . . . 105 20 Ignored by Resistances 93 | . . 24 69 . Regen/Repaired (Parts) 203 | . 80 123 . . Core Remaining (%) 56 | 100 4 66 55 . Volleys Fired 185 | . 58 14 86 27 Largest 4 | . 2 2 3 4 Hottest 166 | . 105 50 129 166 Shots Fired 380 | . 93 28 219 40 Gun 309 | . 93 28 172 16 Cannon 71 | . . . 47 24 Launcher . | . . . . . Special . | . . . . . Kinetic 252 | . . 28 210 14 Thermal 128 | . 93 . 9 26 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 5 8 6 Robot Miss Streak 12 | . 6 5 12 11 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 193 | . 51 12 115 15 Core Hits 108 | . 31 11 61 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . 2 . 2 . Burn 2 | . 2 . . . Destroy 1 | . . . 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4295 | . 700 645 2530 420 Guns 3068 | . 694 181 2057 136 Cannons 685 | . . . 423 262 Explosions 464 | . . 464 . . Melee . | . . . . . Ramming 78 | . 6 . 50 22 Kinetic 2701 | . . 181 2442 78 Thermal 1265 | . 694 213 38 320 Explosive 251 | . . 251 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . 2 . 8 14 Average Corruption 4 | . 2 . 7 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . 4 . 31 12 Message Errors 11 | . 1 . 7 3 Matter Fused 10 | . . . 8 2 Heat Flow Errors 8 | . 1 . 6 1 Energy Discharges 2 | . . . 1 1 Parts Rejected 4 | . 1 . 3 . Parts Fused 1 | . . . 1 . Data Loss (minor) 6 | . . . 2 4 Data Loss (major) 3 | . 1 . 2 . Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 58 | . . 50 8 . Projectiles 8 | . . . 8 . Explosions 50 | . . 50 . . Melee . | . . . . . Knockbacks 6 | . 1 . 4 1 Impact 1 | . 1 . . . Kinetic 4 | . . . 3 1 Secondary 1 | . . . 1 . Self-Inflicted Damage 201 | . 3 179 15 4 Shots 2 | . . 2 . . Rammed 10 | . 1 . 2 7 Targets Rammed 17 | . 1 . 4 12 Kicked 7 | . . . 2 5 Crushed . | . . . . . Highest Temperature 528 | . 450 11 403 528 Average Temperature 153 | . 148 6 126 225 Received Heat Transfer 1797 | . 447 36 936 378 Effects 22 | . 5 . 4 13 Shutdowns 10 | . 1 . 1 8 Energy Bleed 2 | . . . 1 1 Interference 2 | . 2 . . . Matter Decay 2 | . 1 . . 1 Short Circuit 4 | . . . 1 3 Damage (minor) 2 | . 1 . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 2707 | . 1948 100 74 585 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 96 | 100 100 67 100 100 Level 1 3 | . . 32 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 247 | . 86 247 164 57 Initial 76 | . . 32 76 4 Average 56 | . 26 131 83 3 Influence Increases 1367 | . 348 300 559 160 Destroy 0b10 Robot/C 840 | . 260 120 400 60 Destroy 0b10 Robot/NC 90 | . 15 15 60 . Destroy Leader 180 | . 50 34 76 20 Successful Hack 17 | . 8 3 3 3 Disable Machine 60 | . . 45 15 . Destroy Structure 60 | . . 53 5 2 Lose Combat Pursuer 120 | . 15 30 . 75 Influence Decreases 1367 | . 270 198 729 170 Entered New Map 156 | . . 46 104 6 Time Decay 938 | . 240 152 505 41 Lost Part 273 | . 30 . 120 123 Squads Dispatched 7 | . 1 . 4 2 Investigation 2 | . . . 1 1 Extermination 1 | . . . . 1 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 22 11 37 17 Peak Tracking Total 9 | . 5 7 5 9 Tactical Retreats 6 | . 1 1 . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 3 1 . Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 1 4 2 Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 3 | . 1 . 1 1 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 34 | . 7 2 13 12 Successful 25 | . 6 2 8 9 Failed 8 | . 1 . 4 3 Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations 6 | . 4 2 . . Recycling Units 16 | . 3 . 4 9 Scanalyzers 8 | . . . 5 3 Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Record 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 4 2 . . Scan Component 3 | . 2 1 . . Repair 3 | . 2 1 . . Recycling Unit Hacks 12 | . 2 . 3 7 Recycle Component 4 | . . . 1 3 Report Inventory 1 | . 1 . . . Retrieve Matter 5 | . . . 2 3 Retrieve Components 2 | . 1 . . 1 Scanalyzer 6 | . . . 4 2 Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 4 | . . . 2 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 1 3 1 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 2 2 Parts Repaired 3 | . 2 1 . . Time 78 | . 52 26 . . Parts Recycled 4 | . . . 1 3 Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . 2 . . 6 Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3350 | 48 692 349 1474 787 Spaces Moved 2004 | 43 311 288 961 401 Core 94 | 15 40 . . 39 Treads . | . . . . . Legs 708 | . . . 354 354 Wheels 1194 | 28 271 288 607 . Hover . | . . . . . Flight 8 | . . . . 8 Fastest Speed 50 | 50 80 80 80 112 Average Speed 122 | 76 112 82 121 167 Slowest Speed 450 | 90 250 83 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 44 31 42 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 64 | . . 59 3 2 Melee . | . . . . . Projectile 5 | . . . 3 2 AOE 59 | . . 59 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2576 | 59 559 370 1119 469 Wait 206 | . 169 37 . . Move 2000 | 42 310 287 960 401 Hop . | . . . . . Pick Up 74 | 9 12 14 28 11 Fast Attach 3 | . . 1 2 . Attach 48 | 6 7 2 21 12 Detach . | . . . . . Swap 16 | . 2 7 3 4 Drop 27 | 2 . 8 15 2 Fire 185 | . 58 14 86 27 Melee . | . . . . . Ram 10 | . 1 . 2 7 Kick 7 | . . . 2 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 49 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Repaired Med. Laser 321 | -10/Materials | Build established: Mutant 327 | -10/Materials | Repaired Wheel 368 | -10/Materials | Core integrity fell below 50% 668 | -10/Materials | Core integrity fell below 20% 740 | -10/Materials | Discovered new exit (range 3) 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 947 | -9/Materials | Discovered new exit (range 7) 1004 | -9/Materials | Repaired Sml. Storage Unit 1090 | -9/Materials | Entered another Materials area 1090 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1382 | -8/Materials | Build established: Tank 1568 | -8/Materials | Garrison activated, responded to threat 1870 | -8/Materials | Lost 6 parts (1p2n1u2w) 1934 | -8/Materials | Discovered new exit (range 16) 2283 | -8/Materials | Central database locked down 2564 | -8/Materials | Entered Factory 2564 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3287 | -7/Factory | Core integrity fell below 50% 3306 | -7/Factory | System corruption reached 10% 3321 | -7/Factory | Lost 16 parts (3p4n3u6w) 3333 | -7/Factory | Core integrity fell below 20% 3351 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03276_ K-01 Serf cleans the TF Node. 03277_ R-06 Scavenger collects VTOL Module. 03279_ Mic. Nuclear Core+ destroyed. 03280_ Broken Hvy. Particle Gun destroyed. 03281_ Slammed into G-47 Trooper. 03283_ K-01 Serf cleans the Power Conduit. 03284_ Slammed into G-47 Trooper. 03289_ K-01 Serf cleans the Power Conduit. 03290_ System corrupted: Matter fused (-9). 03290_ System Restoration Module destroyed. 03300_ Slammed into P-60 Hacker. 03301_ K-01 Serf cleans the Power Conduit. 03302_ Slammed into P-60 Hacker. 03310_ System corrupted: Component data lost. 03316_ Critical hit (Burn: +37). 03325_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 03333_ 6J<67:S579E5%|NQCXFNKRNWVFK#E/ , 03341_ Acquired Cesium-ion Thruster. 03351_ Mic. Nuclear Core+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????" 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Laser | 21% | -10/Materials Wheel | 37% | -10/Materials Sml. Storage Unit | 18% | -9/Materials Studied --------- Arm. Wheel | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Aluminum Leg | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Ghost 'Em Item+ That Tickles Challenges ------------ None Game ------ Seed GravjetBiometalBuckler Manual? 0 Play Time 00:34:19 Cumulative 8.2 hours Start 2025.11.17 @ 12:44:39 End 2025.11.17 @ 13:16:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 5 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14f84a99-2be7-4ea9-9e87-aca1bb4587ba