Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.06 @ 15:01:06 Player: yam Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (2976) 2976 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 6654 Bonus ------- High Alert Combat Kills 352 Follower Combat Kills 51 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 4% Temperature Hot (253) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Wheel Relay Coupler [Grunt] (19) Particle Gun Welding Torch Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Transmission Jammer Improved Light Armor Plating Component Analysis Suite > --- WEAPON ----------- Shock Rifle Shock Rifle Pulse Rifle Precision Assault Rifle > --- INVENTORY -------- Ion Engine Micro Nuclear Core Gravmag System Hammer Scythe [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon 2 | . . . . . . 2 Parts Attached 92 | 7 9 4 2 2 19 49 Power 11 | 1 1 . 1 . 2 6 Engine 6 | 1 1 . 1 . . 3 Core 5 | . . . . . 2 3 Reactor . | . . . . . . . Propulsion 25 | 3 3 . 1 . 3 15 Treads 3 | . . . . . . 3 Leg 3 | . . . . . 2 1 Wheel 16 | 3 3 . 1 . 1 8 Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 21 | 1 3 1 . . 8 8 Device 12 | 1 2 . . . 4 5 Storage 1 | . 1 . . . . . Processor 4 | . . 1 . . 2 1 Hackware . | . . . . . . . Protection 4 | . . . . . 2 2 Artifact . | . . . . . . . Weapon 35 | 2 2 3 . 2 6 20 Energy Gun 17 | 2 2 1 . 1 3 8 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 7 | . . . . . . 7 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 3 | . . 1 . 1 . 1 Impact Weapon 3 | . . . . . 2 1 Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 52 | . . 2 . . 11 39 Power 6 | . . 1 . . 1 4 Propulsion 15 | . . 1 . . 2 12 Utility 13 | . . . . . 6 7 Weapon 18 | . . . . . 2 16 Highest Loss Streak 9 | . . 2 . . 7 9 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 81 | . 97 93 100 100 57 74 Engine 7 | . 13 10 14 14 2 3 Core 2 | . . . . . 4 3 Treads 2 | . . . . . . 4 Leg 1 | . . . . . 7 . Wheel 15 | . 27 24 28 28 6 8 Device 11 | . 19 10 . . 7 12 Storage 4 | . 7 14 14 14 3 . Processor 6 | . . 3 14 14 6 8 Protection 2 | . . . . . 3 4 Energy Gun 14 | . 27 25 14 24 9 6 Ballistic Gun 7 | . . . . . . 15 Slashing Weapon 1 | . . . . . 4 1 Naked Turns 13 | . . . . . 13 . Heaviest Build 50 | 10 15 15 13 14 21 50 Greatest Support 50 | 20 20 20 20 20 20 50 Greatest Overweight (x) 7 | 2 3 . . . 2 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 5 Average Capacity 5 | 5 6 8 8 8 6 5 Most Carried 8 | 2 6 7 6 5 8 5 Average Carried 4 | . 5 6 5 5 5 4 Final Capacity 8 | 5 8 8 8 8 5 5 Final Carried 7 | 2 6 7 5 5 5 5 Class Distribution -------------------- 53% | Mutant 23% | Tank 9% | Skirmisher 6% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2000 | 270 90 . . 103 177 1360 Remotely . | . . . . . . . Salvage Created 3840 | 101 449 41 . 196 654 2399 Parts 236 | 6 32 6 . 13 36 143 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 8 | 1 . . . 2 1 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 70 | . 13 3 . 5 14 35 Melee 11 | . . . . . 8 3 Guns 45 | . 12 . . 3 4 26 Cannons 1 | . . . . . . 1 AOE 10 | . 1 3 . 2 1 3 Classes Destroyed 16 | 2 4 1 . 1 3 5 Worker 10 | . . . . . 1 9 Builder 8 | . . 1 . . . 7 Tunneler 2 | 1 . . . . 1 . Hauler 1 | . . . . . . 1 Recycler 8 | 1 . . . 1 . 6 Mechanic 1 | . . . . . . 1 Operator 1 | . 1 . . . . . Watcher 2 | . 2 . . . . . Swarmer 21 | . 6 3 . 3 2 7 Grunt 32 | . 7 . . 1 9 15 Brawler 2 | . . . . . 1 1 Duelist 2 | . . . . 1 . 1 Protector 1 | . . . . . . 1 Sentry 5 | . . . . . 2 3 Hunter 2 | . . . . . . 2 Programmer 5 | . . . . . . 5 Best Kill Streak 13 | 2 5 4 . 3 6 13 Combat Bots Only 6 | . 5 3 . 3 6 5 Max Kills in Single Turn 3 | 1 1 3 . 2 1 3 Gunslinging 1 | . . . . . . 1 Exploded 3 | . 1 2 . 2 1 3 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 550 | . 43 9 . 18 113 367 Missed 179 | . 17 3 . 4 31 124 Damage Taken 5573 | . 285 139 . 162 1389 3598 Core 1379 | . 87 9 . 20 548 715 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 138 | . 90 . . . . 48 Core Remaining (%) 51 | 100 . . . 53 . . Volleys Fired 208 | 8 34 5 . 19 20 122 Largest 4 | 2 2 2 . 2 2 4 Hottest 258 | 90 90 100 . 100 110 258 Shots Fired 535 | 9 63 8 . 29 36 390 Gun 517 | 9 63 3 . 26 36 380 Cannon 10 | . . . . . . 10 Launcher 3 | . . 3 . . . . Special 5 | . . 2 . 3 . . Kinetic 283 | . . . . . . 283 Thermal 111 | 1 32 2 . 13 5 58 Explosive 3 | . . 3 . . . . Electromagnetic 138 | 8 31 3 . 16 31 49 Robot Hit Streak 16 | 3 11 . . 8 8 16 Robot Miss Streak 8 | 1 8 4 . 5 4 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 12 | . 3 . . . 1 8 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 342 | 5 36 . . 21 51 229 Core Hits 163 | 3 23 4 . 10 18 105 Critical Kills 4 | . . . . . . 4 Critical Parts Destroyed 3 | . . . . . 1 2 Critical Strikes 21 | . 5 . . . 3 13 Burn 6 | . 4 . . . . 2 Destroy 6 | . . . . . . 6 Corrupt 4 | . 1 . . . . 3 Smash 1 | . . . . . 1 . Sever 4 | . . . . . 2 2 Melee Attacks 47 | . . . . . 34 13 Impact 11 | . . . . . 6 5 Slashing 36 | . . . . . 28 8 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . 2 . Damage Inflicted 7993 | 91 577 209 . 331 1523 5262 Guns 5700 | 68 486 24 . 255 498 4369 Cannons 138 | . . . . . . 138 Explosions 933 | 23 91 185 . 76 116 442 Melee 1216 | . . . . . 904 312 Ramming 6 | . . . . . 5 1 Kinetic 3153 | . . . . . . 3153 Thermal 1605 | 36 326 . . 174 47 1022 Explosive 486 | . . 185 . . 116 185 Electromagnetic 1527 | 55 251 24 . 157 451 589 Impact 282 | . . . . . 158 124 Slashing 934 | . . . . . 746 188 Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 10 4 Average Corruption 2 | . . . . . 8 1 Corruption Purged 1 | . . . . . 1 . Corruption Blocked . | . . . . . . . Effects 25 | . . . . . 15 10 Message Errors 6 | . . . . . 4 2 Matter Fused 5 | . . . . . 3 2 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 6 | . . . . . 1 5 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . . 1 1 Misdirections 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 175 | . . 1 . . 136 38 Projectiles 11 | . . . . . . 11 Explosions 28 | . . 1 . . . 27 Melee 136 | . . . . . 136 . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 227 | . 34 . . 28 109 56 Shots 4 | . 1 . . 1 1 1 Rammed 2 | . . . . . 1 1 Targets Rammed 2 | . . . . . 1 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 623 | 30 174 36 . 96 231 623 Average Temperature 93 | 12 60 19 . 33 74 111 Received Heat Transfer 1821 | . 81 . . 6 657 1077 Effects 22 | . . . . . . 22 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 13 | . . . . . . 13 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 1 2 Combat Hostiles 3 | . . . . . 1 2 Parts Fried 5 | . 1 . . . 1 3 Impact Corruptions 3 | . . . . . 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 . . 1 . 4 Heat Transferred 3677 | 87 1099 . . 446 111 1934 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | 1 1 . . 2 . 3 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 776 | 10 305 153 . 140 429 776 Initial 119 | . 6 44 . . 54 119 Average 263 | 4 161 82 . 124 224 368 Maximum Alert Level 3 | . 1 . . . 2 3 Low Security (%) 56 | 100 58 100 . 100 48 45 Level 1 17 | . 41 . . . 47 4 Level 2 14 | . . . . . 4 26 Level 3 11 | . . . . . . 23 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 2 . . . 1 12 Investigation 7 | . 2 . . . 1 4 Extermination 4 | . . . . . . 4 Reinforcement 2 | . . . . . . 2 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed 19 | . . . . . . 19 Distress Signals 19 | . . . . . . 19 Times Spotted 101 | . 18 5 . 5 21 52 Peak Tracking Total 7 | . 5 3 . 3 7 5 Tactical Retreats 10 | . . 1 . . 4 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 9 | . 3 . . . 2 4 Max in Single Turn 2 | . 1 . . . 2 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 20 | . 7 1 1 . 3 8 Terminals 14 | . 6 . . . 3 5 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 22 1 2 . 6 19 Successful 20 | . 11 1 2 . 1 5 Failed 30 | . 11 . . . 5 14 Catastrophic 9 | . 3 . . . 1 5 Database Lockouts . | . . . . . . . Manual 24 | . 12 . . . 4 8 Terminals 30 | . 14 . . . 6 10 Fabricators 3 | . . . . . . 3 Repair Stations 14 | . 8 . . . . 6 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 5 1 2 . 1 1 Record 3 | . . . 2 . . 1 Part Schematic 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 9 | . 6 . . . . 3 Scan Component 5 | . 3 . . . . 2 Repair 4 | . 3 . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 18 | . 7 . . . 3 8 Full Trace Events 7 | . 2 . . . 1 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 3 . . . . 1 Time 116 | . 78 . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 20 | . . . . . 20 . Total Damage 223 | . . . . . 223 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4330 | 82 896 255 154 304 530 2109 Spaces Moved 3235 | 62 795 256 190 286 368 1278 Core 127 | 22 1 . . . 92 12 Treads 450 | . . . . . . 450 Legs 66 | . . . . . 65 1 Wheels 2489 | 40 794 256 190 286 211 712 Hover 103 | . . . . . . 103 Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 50 50 Average Speed 96 | 81 80 80 80 80 88 119 Slowest Speed 400 | 150 200 80 80 80 150 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 85 53 44 76 23 27 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 2 | . . . . 1 . 1 Terrain Destroyed 115 | 6 3 31 . 15 40 20 Melee . | . . . . . . . Projectile 9 | . . . . 3 . 6 AOE 106 | 6 3 31 . 12 40 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3925 | 81 989 292 191 324 483 1565 Wait 284 | 1 138 25 . 18 32 70 Move 3229 | 61 794 255 189 285 367 1278 Hop . | . . . . . . . Pick Up 29 | 2 6 2 . . 4 15 Fast Attach 64 | 7 9 . . . 14 34 Attach 20 | . . . 2 . 5 13 Detach 11 | 1 1 . . . 5 4 Swap 8 | . . 4 . 2 . 2 Drop 25 | 1 7 1 . . 3 13 Fire 208 | 8 34 5 . 19 20 122 Melee 45 | . . . . . 32 13 Ram 2 | . . . . . 1 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 8) 264 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 14) 497 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Repaired EM Pulse Gun 681 | -10/Materials | Repaired Med. Laser 709 | -10/Materials | Repaired Ion Engine 895 | -10/Materials | Discovered new exit (range 11) 979 | -10/Materials | Entered Mines 1061 | -10/Mines | Discovered new exit (range 6) 1091 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1109 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1109 | -10/Mines | Discovered new exit (range 5) 1163 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1172 | -10/Mines | Assembled infested the area 1176 | -10/Mines | Discovered new exit (range 13) 1218 | -10/Mines | Identified exit to Subcaves 1233 | -10/Mines | Identified exit to Exiles 1234 | -10/Mines | Entered Exiles 1235 | -10/Exiles | Identified exit to Mines 1261 | -10/Exiles | Met 8R-AWN 1272 | -10/Exiles | Met EX-HEX 1296 | -10/Exiles | Met EX-BIN 1305 | -10/Exiles | Met EX-DEC 1321 | -10/Exiles | Learned location of Zion (-7) 1388 | -10/Exiles | Entered Mines 1418 | -9/Mines | Discovered new exit (range 11) 1484 | -9/Mines | Identified exit to Materials 1548 | -9/Mines | Learned Materials trap positions 1630 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1692 | -9/Mines | Entered Materials 1692 | -8/Materials | Accompanied by 3 allies 1692 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1693 | -8/Materials | Loaded intel: 24 trap records 1820 | -8/Materials | Lost 3 allies 1933 | -8/Materials | Lost 7 parts (1p1n3u2w) 1960 | -8/Materials | Core integrity fell below 50% 1972 | -8/Materials | System corruption reached 10% 1988 | -8/Materials | Core integrity fell below 20% 2204 | -8/Materials | Discovered new exit (range 19) 2222 | -8/Materials | Entered Factory 2222 | -7/Factory | Evolved 2 slots: Weapon x2 2268 | -7/Factory | Discovered new exit (range 13) 2328 | -7/Factory | Lost 3 parts (1p1n1u) 2420 | -7/Factory | Lost 8 parts (1p2n5w) 2981 | -7/Factory | Build established: Tank 3154 | -7/Factory | Garrison activated, responded to threat 3345 | -7/Factory | Repaired Shock Rifle 3360 | -7/Factory | Core integrity fell below 50% 3400 | -7/Factory | Lost 9 parts (1p1n3u4w) 3508 | -7/Factory | Lost 4 parts (2n2w) 3658 | -7/Factory | Core integrity fell below 20% 4108 | -7/Factory | Identified exit to Factory 4331 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Slug penetrates Wall. Slug penetrates L-41 Fighter. Wheel destroyed. Critical hit (Smash). Wheel destroyed. System corrupted by crushing effect (+1). Acquired 11 matter. System corrupted: Energy discharge (-58). Slug penetrates Wall. Wheel destroyed. Destroyed Imp. Melee Analysis Suite. Slug penetrates L-41 Fighter. Plasma Cannon destroyed. System corrupted by crushing effect (+1). Gauss Rifle destroyed. Med. Reactive Plating destroyed. U-05 Engineer lays Concrete. Slug penetrates L-41 Fighter. Critical hit (Burn: +37). Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? # | | ????????????????????????????????????""" # | | ??????????????????????????????????????" # | | ?????????????????????????????????????"" # | | ????????????????????????????????????""" # | | ???????????????????????????? ???? # | | ???????????????????????????# ????""" # | | ???????????????????????????# ??""""" ! # | | ???????????????????????????+ ??""""" # | | ???????????????????????????# "?""""" # | | ???????????????????????????# ? # | | ???????????????????????????# """"""" # | | ???????????????????????????# """"""" # | | ???????????????????????????# """"""" ###+## | | ???????????????????????????# """"""" | | ???????????????????????????+ | | ???????????????????????????# """"""" | | ???????????????????????????# """"""" | | ???????????????????????????# """"""" | | ???????????????????????????#""" """"""" ######+## | | ???????????????????????????#"Y # | | ???????????????????????????#""" # | | ???????????????????????????# # """ """ | | ???????????????############# # """ """ | | ??????????# #### [=gb r ##### # """ """ | | ??????????# =%%/l@ #???# # "" "" | | ??????????# r[###########+####### # "" "" | | ???# #????# # # | | ???# #????# # ###+##### | | ???+ #????# = # ## | | ???# #????# """ # ## | | ???# #????# """"" # ## | | ???########+########????# """"" # ## | | ????????????????????????# # ## | | ????????????????????????# """ # ## | | ????????????????????????# """"" # ## | | ????????????????????????# """"" # ## | | ????????????????????????# ! # ## | | ????????????????????????# =%!# ##+##+### | | ????????????????????????###########/## ^ #?? | | ??????????????????????????????????#=* ^ #?? | | ??????????????????????????????????# ### | | ??????????????????????????????????# ^ | | ??????????????????????????????????# ^ ###### | | ?????????????????????????##########/###+###+#????? | | ?????????????????????????# #????? | | ?????????????????????????# """S""" = #????? | | ?????????????????????????# """ """ #????? | | ?????????????????????????# #????? | | ?????????????????????????#! #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed GatlingLinearProtection Manual? 0 Play Time 00:56:32 Cumulative 16.1 hours Start 2024.08.06 @ 14:03:36 End 2024.08.06 @ 15:01:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 8bd3f0c2-cfbe-4097-a5bb-dab53507024c