Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 01:38:04 Player: kucifra Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1233) 1233 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2793 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Compact Matter Pod (150) Terrain Scanner Terrain Scan Processor Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Autogun Katana > --- INVENTORY -------- Ion Engine Light Nuclear Core Small Storage Unit Large Storage Unit Medium Matter Pod Medium Matter Pod Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor Hacking Suite Particle Gun Assault Rifle Autogun Light Cannon [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 40 | 6 5 1 26 2 Power 4 | 1 . . 2 1 Engine 3 | 1 . . 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . . 8 . Treads 9 | 2 . . 7 . Leg 1 | . . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 . 6 . Device 5 | . 2 . 3 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 16 | 2 2 1 10 1 Energy Gun 4 | 1 . 1 2 . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . . 6 1 Ballistic Cannon 2 | . 2 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 12 | . 1 . 3 8 Power 2 | . . . 1 1 Propulsion 5 | . . . 2 3 Utility 2 | . 1 . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 8 | . 1 . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 97 100 95 88 Engine 12 | . 14 14 10 9 Treads 26 | . 28 28 23 28 Leg 3 | . . . 8 . Device 11 | . 9 14 13 9 Storage 12 | . 14 14 11 9 Protection 4 | . 2 . 6 9 Energy Gun 3 | . 4 3 3 . Ballistic Gun 13 | . 14 10 11 19 Ballistic Cannon 7 | . 9 14 5 . Naked Turns 21 | . . . . 21 Heaviest Build 37 | 13 17 17 37 37 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 4 | 4 . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 13 14 Most Carried 15 | 3 8 8 15 15 Average Carried 9 | 1 6 8 12 12 Final Capacity 15 | 8 8 8 15 5 Final Carried 15 | 3 8 8 15 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1355 | 227 284 80 664 100 Remotely 472 | . 158 80 234 . Salvage Created 1416 | . 477 143 796 . Parts 94 | . 35 6 53 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 31 | . 10 2 18 1 Melee 2 | . . . 2 . Guns 15 | . 3 . 11 1 Cannons 14 | . 7 2 5 . Classes Destroyed 11 | . 5 1 4 1 Worker 1 | . . . 1 . Builder 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 1 | . . 1 . . Operator 2 | . 1 . 1 . Watcher 4 | . 2 . 2 . Swarmer 3 | . . . 3 . Grunt 19 | . 10 2 7 . Duelist 1 | . . . 1 . Sentry 7 | . . . 7 . Assembled 1 | . . . . 1 Best Kill Streak 5 | . 4 2 5 1 Combat Bots Only 3 | . 3 1 3 1 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 190 | . 54 15 88 33 Missed 45 | . 14 3 26 2 Damage Taken 2629 | . 489 171 859 1110 Core 497 | . 69 27 129 272 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 61 . . Volleys Fired 132 | . 42 14 66 10 Largest 2 | . 2 2 2 2 Hottest 100 | . 60 55 100 46 Shots Fired 252 | . 84 28 123 17 Gun 167 | . 43 14 93 17 Cannon 85 | . 41 14 30 . Launcher . | . . . . . Special . | . . . . . Kinetic 229 | . 83 28 101 17 Thermal 22 | . . . 22 . Explosive . | . . . . . Electromagnetic 1 | . 1 . . . Robot Hit Streak 14 | . 14 6 10 6 Robot Miss Streak 4 | . 4 3 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 165 | . 52 18 83 12 Core Hits 67 | . 26 7 32 2 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . . 1 4 . Destroy 3 | . . . 3 . Blast 2 | . . 1 1 . Melee Attacks 6 | . . . 6 . Impact . | . . . . . Slashing 6 | . . . 6 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2505 | . 712 239 1373 181 Guns 1390 | . 257 65 887 181 Cannons 986 | . 455 170 361 . Explosions . | . . . . . Melee 125 | . . . 125 . Ramming 4 | . . 4 . . Kinetic 2183 | . 694 235 1073 181 Thermal 175 | . . . 175 . Explosive . | . . . . . Electromagnetic 18 | . 18 . . . Impact . | . . . . . Slashing 125 | . . . 125 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . 18 . . . Projectiles 18 | . 18 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 13 | . 10 . 3 . Impact . | . . . . . Kinetic 11 | . 8 . 3 . Secondary 2 | . 2 . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . 1 1 . Targets Rammed 2 | . . 1 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 258 | . 126 84 258 10 Average Temperature 49 | . 44 36 59 7 Received Heat Transfer 636 | . 270 99 267 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 444 | . . . 444 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 382 | . 179 60 382 130 Initial 115 | . . 5 23 115 Average 113 | . 55 24 210 109 Maximum Alert Level 1 | . . . 1 . Low Security (%) 77 | 100 100 100 41 100 Level 1 22 | . . . 58 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 2 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 19 2 24 3 Peak Tracking Total 7 | . 7 1 3 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 11 | . 8 . 3 . Terminals 8 | . 6 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 26 . 9 . Successful 18 | . 14 . 4 . Failed 17 | . 12 . 5 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 10 | . 8 . 2 . Terminals 29 | . 21 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 5 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 6 . 2 . Record 3 | . 3 . . . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 4 . 1 . Process 1 | . 1 . . . Report Inventory 3 | . 2 . 1 . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 4 . 1 . Terminals 5 | . 4 . 1 . Botnet 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 10 | . 7 . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 253 | . 253 . . . Retrieved Matter 298 | . 298 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2507 | 63 996 290 946 212 Spaces Moved 1275 | 35 525 152 419 144 Core 53 | 9 . . . 44 Treads 1222 | 26 525 152 419 100 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 156 | 148 160 160 162 126 Slowest Speed 250 | 250 160 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 95 39 44 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 1 | . . . 1 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1550 | 43 607 173 567 160 Wait 31 | . 16 5 10 . Move 1271 | 34 524 151 418 144 Hop . | . . . . . Pick Up 39 | 3 13 . 22 1 Fast Attach 10 | 6 1 1 2 . Attach 8 | . 1 . 5 2 Detach 2 | . . . 2 . Swap 22 | . 3 . 19 . Drop 27 | . 7 1 16 3 Fire 132 | . 42 14 66 10 Melee 6 | . . . 6 . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 11) 429 | -10/Materials | Discovered new exit (range 11) 443 | -10/Materials | Discovered new exit (range 15) 728 | -10/Materials | Discovered new exit (range 13) 1060 | -10/Materials | Entered Mines 1064 | -10/Mines | Met a Derelict bent on vengeance 1335 | -10/Mines | Discovered new exit (range 9) 1350 | -10/Mines | Entered Materials 1350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2132 | -9/Materials | Identified exit to Mines 2296 | -9/Materials | Entered Mines 2372 | -9/Mines | Assembled infested the area 2477 | -9/Mines | Core integrity fell below 50% 2487 | -9/Mines | Released all parts (3) 2507 | -9/Mines | Core integrity fell below 20% 2508 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Hrd. Light Armor Plating destroyed. Lgt. Treads destroyed. Autogun destroyed. Hvy. Assault Rifle destroyed. Ion Engine destroyed. Released Lrg. Storage Unit. Released Structural Scanner. Released Lgt. Nuclear Core. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired 20 matter. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Sensor Array crushed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. 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