Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 19:19:18 Player: H3-RMN Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (7) 35 Value Destroyed (170) 170 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2217) 2217 TOTAL SCORE: 9142 Bonus ------- Pacifist 1717 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 109/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Launcher Guidance Computer Improved Target Analyzer > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Disruptor Cannon Long-range Missile Launcher Improved Plasma Cutter Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Ion Engine Fusion Compressor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Seismic Detector Improved Target Analyzer Improved Target Analyzer Stasis Canceller Improved Reaction Control System Hacking Suite > --- WEAPON ----------- Spear Force Lance > --- INVENTORY -------- Heavy Armored Exoskeleton Disruptor Cannon [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Cesium-ion Thruster Wheel Armored Wheel Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Force Lance Energy Gun Backup Laser I Launcher Long-range Missile Launcher Piercing Weapon Force Lance Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Fac Res Slots Evolved 14 | . . . . 4 2 . . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . 2 1 . . . 1 . . . . . . . Utility 9 | . . . . 2 1 . . . . 2 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 38 | . . 3 . 8 3 2 . . 1 1 1 1 3 . 9 6 Power 3 | . . . . 1 1 . . . . . . 1 . . . . Engine 2 | . . . . 1 1 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . 4 2 . . . 1 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | . . . . 4 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3 | . . . . . 2 . . . 1 . . . . . . . Utility 23 | . . 3 . 3 . 1 . . . 1 1 . 3 . 6 5 Device 9 | . . . . 1 . 1 . . . 1 1 . 3 . 1 1 Storage . | . . . . . . . . . . . . . . . . . Processor 7 | . . 1 . 1 . . . . . . . . . . 2 3 Hackware 4 | . . . . 1 . . . . . . . . . . 2 1 Protection 3 | . . 2 . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . . 1 . . . . . . . . 3 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . 1 . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . . . . Parts Lost 25 | . . . . 7 1 . . . . . . . . . 1 16 Power 3 | . . . . 1 . . . . . . . . . . 1 1 Propulsion 6 | . . . . 3 . . . . . . . . . . . 3 Utility 13 | . . . . 2 . . . . . . . . . . . 11 Weapon 3 | . . . . 1 1 . . . . . . . . . . 1 Highest Loss Streak 12 | . . . . 7 1 . . . . . . . . . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 47 | . . 23 28 68 31 38 53 53 51 49 52 56 59 70 82 47 Engine 2 | . . . . 6 3 7 7 7 6 5 5 5 5 5 4 . Core 1 | . . . . . . . . . . . . 3 5 5 5 2 Wheel 2 | . . . . 12 7 . . . . . . . . . . . Hover 1 | . . . . 6 . . . . . . . . . . . . Flight 6 | . . . . . 2 15 15 15 18 17 17 17 17 17 15 4 Device 8 | . . . . 8 7 7 15 15 13 14 17 17 18 29 22 7 Processor 7 | . . 11 14 9 . . . . . . . . . . 7 12 Hackware 5 | . . . . 8 7 7 7 7 6 5 5 5 5 5 10 11 Protection 5 | . . 11 14 8 . . . . . . . . . . 4 . Energy Gun 1 | . . . . 7 2 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 7 7 6 5 5 5 5 5 9 6 Naked Turns 74 | . 32 42 . . . . . . . . . . . . . . Heaviest Build 24 | . . 3 3 6 3 17 17 17 17 17 17 22 22 20 24 18 Greatest Support 25 | 3 3 3 3 12 19 19 19 19 25 25 25 25 25 25 25 25 Greatest Overweight (x) 2 | . . . . 1 . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 4 4 4 4 4 4 4 5 5 4 5 5 5 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 4 4 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 52% | Mutant 30% | Sprinter 8% | Hacker-Sprinter 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Fac Res Matter Collected 422 | 100 . 36 70 . . . . . . 70 . 20 24 . 102 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 253 | . . . . . . . . . . 83 . 120 . . 50 . Parts 15 | . . . . . . . . . . 3 . 8 . . 4 . Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Fac Res Combat Hostiles Destroyed 4 | . . . . . . . . . . . . . . . 4 . AOE 4 | . . . . . . . . . . . . . . . 4 . Classes Destroyed 4 | . . . . . . . . . . 1 . 2 . . 1 . Tunneler 1 | . . . . . . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . . Swarmer 4 | . . . . . . . . . . . . . . . 4 . Best Kill Streak 4 | . . . . . . . . . . 1 . 2 . . 4 . Combat Bots Only 4 | . . . . . . . . . . . . . . . 4 . Max Kills in Single Turn 2 | . . . . . . . . . . 1 . 1 . . 2 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Fac Res Hostile Shots Fired 358 | . 25 . 12 86 9 . . 2 . . . . 6 . 35 183 Missed 154 | . 9 . 8 37 3 . . 1 . . . . 3 . 21 72 Damage Taken 3255 | . 125 . 80 779 40 . . 59 . . . . 54 . 200 1918 Core 1849 | . 125 . 63 205 17 . . 59 . . . . . . 67 1313 Absorbed by Shields 4 | . . . . . . . . . . . . . . . . 4 Core Remaining (%) 81 | 100 . . 24 62 . . . 89 100 . . . . 100 94 . Volleys Fired 2 | . . . . . . . . . . . . . . . 2 . Largest 1 | . . . . . . . . . . . . . . . 1 . Hottest 43 | . . . . . . . . . . . . . . . 43 . Shots Fired 2 | . . . . . . . . . . . . . . . 2 . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . . . 1 . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . . . . . . 1 1 . 2 . . 1 . Core Hits 10 | . 1 . . 2 . . . . . 1 . 1 . . 5 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . Impale 1 | . . . . . . . . . . . . 1 . . . . Melee Attacks 11 | . . . . . . . . . 2 1 . 2 2 . . 4 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . 2 1 . 2 2 . . 4 Sneak Attacks 3 | . . . . . . . . . . 1 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 871 | . 9 . . 92 2 . . . 37 55 . 245 . . 431 . Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 431 | . . . . . . . . . . . . . . . 431 . Melee 337 | . . . . . . . . . 37 55 . 245 . . . . Ramming 103 | . 9 . . 92 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 380 | . . . . . . . . . . . . . . . 380 . Electromagnetic 51 | . . . . . . . . . . . . . . . 51 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 337 | . . . . . . . . . 37 55 . 245 . . . . Highest Corruption 7 | . . . . 7 2 2 2 2 . . . . . . . . Average Corruption 2 | . . . . 5 2 2 2 2 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 233 | . . . . . . . . . 15 . . 182 . . 36 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 36 | . . . . . . . . . . . . . . . 36 . Melee 197 | . . . . . . . . . 15 . . 182 . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . 4 . . 44 1 . . . . . . . . . 7 . Shots 2 | . . . . . . . . . . . . . . . 2 . Rammed 21 | . 6 . . 12 1 . . . . . . . . . . 2 Targets Rammed 21 | . 6 . . 12 1 . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 16 | . . . . 3 . . . . . . . . . . 16 . Average Temperature 7 | . . . . 2 . . . . . . . . . . 10 . Received Heat Transfer 774 | . . . . 342 6 . . . . . . . 27 . . 399 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Fac Res Peak Influence 381 | . 30 11 . 381 159 85 63 44 38 25 53 47 . . 316 322 Initial 160 | . . 11 . 1 154 55 59 44 23 18 8 37 . . 36 160 Average 99 | . 16 11 . 139 149 77 59 44 32 21 20 39 . . 89 240 Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . 1 1 Low Security (%) 77 | 100 100 100 . 61 100 100 100 100 100 100 100 100 . . 88 25 Level 1 22 | . . . . 38 . . . . . . . . . . 11 74 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . 1 . 1 . . . . . 2 . 1 . . 2 3 Investigation 6 | . . 1 . . . . . . . 2 . 1 . . 1 1 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . . 1 . . . . . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Fac Res Distress Signals 6 | . 2 . . 2 . . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 103 | . 7 1 2 38 2 6 . 1 1 . 5 1 3 . 11 25 Peak Tracking Total 21 | . 7 . 2 21 2 6 . 1 1 . 5 2 3 . 6 11 Tactical Retreats 14 | . . . . 5 . . . . . . . . 2 . 2 5 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Fac Res Traps Triggered 8 | . . . . . 1 . . . . 1 . . . . 2 4 Indirectly 1 | . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . Most Traps Carried 4 | . . 4 4 3 3 3 3 3 3 3 3 . . . . . Objects Rigged 2 | . . . . . . . . . . . . . . . 2 . Exploded 1 | . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Fac Res Machines Disabled 3 | . . . . . . . . . . . . . . . 3 . Max in Single Turn 2 | . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Fac Res Machines Accessed 22 | . 1 1 . 4 1 . 2 . 1 2 . 1 . . 4 5 Terminals 18 | . 1 . . 3 1 . 2 . 1 1 . 1 . . 4 4 Fabricators 2 | . . . . . . . . . . 1 . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 54 | . 2 1 . 11 3 . 2 . 1 7 . 2 . . 14 11 Successful 20 | . . 1 . 4 1 . 1 . 1 1 . . . . 6 5 Failed 34 | . 2 . . 7 2 . 1 . . 6 . 2 . . 8 6 Catastrophic 13 | . 1 . . 4 1 . 1 . . 1 . 1 . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 29 | . 2 . . 10 . . 1 . . 3 . . . . 8 5 Terminals 47 | . 2 . . 10 3 . 2 . 1 3 . 2 . . 14 10 Fabricators 5 | . . . . . . . . . . 4 . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 14 | . . 1 . 3 1 . 1 . 1 . . . . . 4 3 Record 1 | . . . . . . . . . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . 1 . 1 . . . . . . 1 Level Access Points 4 | . . . . 1 1 . . . . . . . . . 1 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 1 Zone Layout 2 | . . . . 1 . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . 1 Network Status 2 | . . . . . . . . . . 1 . . . . . 1 Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . 2 1 Terminals 3 | . . . . . . . . . . . . . . . 2 1 Assimilate 1 | . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . 1 . Detonate 1 | . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . 3 1 . 1 . . 2 . 1 . . 4 4 Full Trace Events 8 | . 1 . . 2 . . . . . 2 . 1 . . 1 1 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Fac Res Total Allies 1 | . . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . . . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . . . . . . . . . . 26 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 1 . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Fac Res Turns Passed 1366 | 11 32 241 168 208 62 34 8 18 39 47 30 26 94 22 131 195 Spaces Moved 2744 | 21 51 255 333 347 110 84 23 52 77 116 83 59 272 71 351 439 Core 1183 | 21 51 255 333 347 86 . . . . . . . . . . 90 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1561 | . . . . . 24 84 23 52 77 116 83 59 272 71 351 349 Fastest Speed 30 | 50 50 50 50 50 37 32 32 32 30 30 30 30 30 30 30 30 Average Speed 39 | 50 50 50 50 51 47 32 32 32 30 30 30 30 30 30 30 38 Slowest Speed 150 | 50 50 50 50 100 50 32 32 32 32 30 30 30 30 30 30 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . 3 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 24 51 29 45 5 71 1 81 5 5 67 2 56 15 12 20 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . . . 1 . . 1 1 1 . . Scrap Searched 11 | . . 1 6 . . . . . . . . . 4 . . . Spaces Dug 23 | . . . . . . . . . . . . . 2 . 17 4 Terrain Destroyed 38 | . . . . . . . . . . . . . 2 . 32 4 Melee 6 | . . . . . . . . . . . . . 2 . . 4 Projectile . | . . . . . . . . . . . . . . . . . AOE 32 | . . . . . . . . . . . . . . . 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Fac Res Total 2962 | 20 56 366 334 374 119 90 22 52 87 125 89 61 278 70 368 451 Wait 132 | . . 103 . 4 4 1 . . 8 7 . . 1 . 2 2 Move 2709 | 20 50 254 332 346 110 83 22 51 76 116 82 58 271 70 345 423 Hop 10 | . . . . . . . . . . . . . . . 2 8 Pick Up 17 | . . 5 1 1 . 2 . 1 . . 1 . . . 4 2 Fast Attach 31 | . . 3 . 7 2 1 . . 1 1 1 1 3 . 7 4 Attach 4 | . . . . . 1 1 . . . . . . . . . 2 Detach 2 | . . . . . 1 . . . . . . . . . . 1 Swap 3 | . . . . 1 . . . . . . . . . . 2 . Drop 20 | . . 1 1 3 . 2 . . . . 5 . 1 . 4 3 Fire 2 | . . . . . . . . . . . . . . . 2 . Melee 11 | . . . . . . . . . 2 1 . 2 2 . . 4 Ram 21 | . 6 . . 12 1 . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 14) 12 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 16) 44 | -10/Materials | Entered Mines 62 | -10/Mines | Found a hidden stash of uninstalled traps 81 | -10/Mines | Met a Derelict shopkeep closing up shop 123 | -10/Mines | Learned Materials security intel 137 | -10/Mines | Assembled infested the area 268 | -10/Mines | Discovered new exit (range 5) 285 | -10/Mines | Entered Subcaves 300 | -10/Subcaves | Build established: Mutant 309 | -10/Subcaves | Learned 4 Materials zone layouts 398 | -10/Subcaves | Core integrity fell below 50% 426 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 450 | -10/Subcaves | Discovered new exit (range 7) 453 | -10/Subcaves | Entered Materials 453 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 636 | -8/Materials | Identified exit to Factory 661 | -8/Materials | Entered Factory 661 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 667 | -7/Factory | Identified exit to Factory 681 | -7/Factory | Lost 7 parts (1p3n2u1w) 723 | -7/Factory | Sucked down chute 723 | -7/Factory | Entered Waste 728 | -7/Waste | Spotted C-40 Crusher 733 | -7/Waste | Spotted C-40 Crusher 733 | -7/Waste | Spotted C-40 Crusher 738 | -7/Waste | Spotted C-40 Crusher 742 | -7/Waste | Spotted C-40 Crusher 746 | -7/Waste | Spotted C-40 Crusher 748 | -7/Waste | Discovered new exit (range 16) 757 | -7/Waste | Entered Factory 764 | -7/Factory | Identified exit to DSF 765 | -7/Factory | Entered DSF 779 | -7/DSF | Discovered exit to Factory (range 14) 783 | -7/DSF | Entered Factory 783 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 819 | -6/Factory | Discovered new exit (range 11) 822 | -6/Factory | Entered another Factory area 822 | -5/Factory | Evolved 2 slots: Utility x2 869 | -5/Factory | Sucked down chute 869 | -5/Factory | Entered Waste 881 | -5/Waste | Spotted C-40 Crusher 887 | -5/Waste | Spotted C-40 Crusher 887 | -5/Waste | Spotted C-40 Crusher 888 | -5/Waste | Spotted C-40 Crusher 889 | -5/Waste | Spotted C-40 Crusher 894 | -5/Waste | Spotted C-40 Crusher 894 | -5/Waste | Discovered new exit (range 16) 899 | -5/Waste | Entered Factory 915 | -5/Factory | Discovered new exit (range 9) 925 | -5/Factory | Entered Upper Caves 953 | -5/Upper Caves | Learned Factory terminal intel 1011 | -5/Upper Caves | Build established: Sprinter 1012 | -5/Upper Caves | Discovered new exit (range 15) 1019 | -5/Upper Caves | Entered another Upper Caves area 1040 | -5/Upper Caves | Discovered new exit (range 3) 1041 | -5/Upper Caves | Entered Factory 1041 | -4/Factory | Evolved 2 slots: Utility x2 1042 | -4/Factory | Loaded intel: 26 terminal locations 1102 | -4/Factory | Identified exit to Research 1104 | -4/Factory | Spotted B-86 Titan 1172 | -4/Factory | Entered Research 1172 | -3/Research | Evolved 2 slots: Utility x2 1266 | -3/Research | Lost 4 parts (2n2u) 1281 | -3/Research | Identified exit to Research 1293 | -3/Research | Found Enh. Force Lance 1320 | -3/Research | Core integrity fell below 50% 1327 | -3/Research | Core integrity fell below 20% 1337 | -3/Research | Found Enh. Force Lance 1353 | -3/Research | Lost 12 parts (1p1n9u1w) 1367 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 01319_ Slug penetrates X-77 Beamer. 01320_ Penetrated by Slug. 01320_ Slug penetrates Wall. 01320_ System Shield destroyed. 01320_ Slug penetrates Wall. 01320_ Imp. Hacking Suite destroyed. 01322_ Hacking Suite destroyed. 01322_ Penetrated by Slug. 01323_ Slug penetrates Wall. 01323_ Penetrated by Slug. 01326_ Slug penetrates Wall. 01327_ Penetrated by Slug. 01337_ Acquired Enh. Force Lance. 01340_ Penetrated by Slug. 01343_ Slug penetrates Wall. 01343_ Penetrated by Slug. 01350_ Slug penetrates Wall. 01356_ Slug penetrates Earth. 01358_ Slug penetrates Wall. 01367_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????############### ????????? | | ?????????? @ < ????????? | | ?????????????????#######;####### ????????? | | ?????????????????????##h##???????????????????????? | | ????????????????????##h# #???????????????????????? | | ????????????????????#;#####??????????????????????? | | ????????????????????## #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# !#??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????????????### #??????????????????????? | | ???????????????????# / ##########????????###### | | ?????????######+#### # # """ #????????# | | ????? ###### """ #????????# | | ????? + """ #????????# | | ????? ###### #????????# " " | | ??????###########+##+#????# #????????# "Y" | | ??????????????????????????# #????????# """ | | ??????????????????????????# #????????# | | ??????????????????????????# ! #????????# | | ??????????????????????""??# #????????###### | | ?????????????????????""" ?#+##+########??????????? | | ??????????????????????? # #??????????? | | ????????????????????????? + ####??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 30 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 9 Armor Integrity Analysis 30 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisPulseLauncher Manual? 0 Play Time 00:29:38 Cumulative 791.7 hours Start 2024.06.02 @ 18:51:42 End 2024.06.02 @ 19:19:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 297 Adventurer 3 Explorer 27 Win Type - Total 17 Types 10/3/2/1/0/1/0/0/0 Lore% 92 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e95bbd08-f2f7-4a94-b917-9f4943c978c1