Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.17 @ 11:14:08 Player: Julie Result: Destroyed by 9V-UGH(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (524) 524 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1249 Bonus ------- Follower Combat Kills 111 Friendly Fire -76 Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (700) Ox13 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Ion Engine Subdweller Power Source Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Storage Unit Compact Matter Pod (150) Visual Processing Unit Sensor Array Signal Interpreter Core Shielding Core Shielding Weapon Shielding Scrap Shield Makeshift System Shield Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Subdweller Machine Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Subdweller Power Source Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Storage Unit Compact Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Core Shielding Core Shielding Weapon Shielding Scrap Shield Makeshift System Shield [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Core Shielding Storage High-capacity Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 7 6 . 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 3 . . . Treads 2 | 2 . . . Leg 1 | 1 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 3 . 1 Energy Gun 1 | 1 . . . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 100 98 Engine 13 | . 14 14 13 Treads 27 | . 28 28 27 Storage 14 | . 14 14 14 Protection 13 | . 11 14 14 Energy Gun 1 | . 4 . . Energy Cannon 1 | . 4 . . Ballistic Gun 13 | . 14 14 13 Launcher 10 | . 2 14 13 Peak Build Rating 10 | 6 8 8 10 Average Rating 8 | 5 7 8 9 On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 53 | 14 51 51 53 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 13 | 4 1 1 13 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 13 20 20 Most Carried 17 | 3 11 13 17 Average Carried 11 | 2 7 12 16 Final Capacity 20 | 8 20 20 20 Final Carried 17 | 3 11 13 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 528 | 270 97 83 78 Remotely . | . . . . Salvage Created 548 | . 265 . 283 Parts 45 | . 22 . 23 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 21 | . . . 21 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 4 . 8 Guns 6 | . 4 . 2 AOE 6 | . . . 6 Classes Destroyed 5 | . 4 . 1 Worker 2 | . 2 . . Builder 1 | . 1 . . Watcher 3 | . 3 . . Grunt 4 | . 4 . . Subdweller 8 | . . . 8 Best Kill Streak 4 | . 3 . 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 78 | . 24 5 49 Missed 25 | . 7 4 14 Damage Taken 994 | . 199 9 786 Core 261 | . 45 . 216 Absorbed by Shields . | . . . . Redirected to Shielding 48 | . . . 48 Core Remaining (%) 100 | 100 . . . Volleys Fired 47 | . 27 1 19 Largest 2 | . 2 1 2 Hottest 80 | . 80 20 60 Shots Fired 78 | . 53 1 24 Gun 69 | . 51 1 17 Cannon 2 | . 2 . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 45 | . 27 1 17 Thermal 26 | . 26 . . Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 10 | . 4 . 10 Robot Miss Streak 5 | . 5 . 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 43 | . 28 . 15 Core Hits 34 | . 15 . 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1366 | . 401 . 965 Guns 600 | . 379 . 221 Cannons 18 | . 18 . . Explosions 744 | . . . 744 Melee . | . . . . Ramming 4 | . 4 . . Kinetic 464 | . 243 . 221 Thermal 154 | . 154 . . Explosive 744 | . . . 744 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 153 | . 153 . . Average Temperature 54 | . 54 . . Received Heat Transfer 234 | . 114 . 120 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 444 | . 444 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 196 | . 196 81 . Initial . | . . . . Average 27 | . 57 5 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 11 3 22 Peak Tracking Total 9 | . 3 3 9 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful . | . . . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 41 | . . 8 33 Total Damage 469 | . . 74 395 Kills 6 | . . 3 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3155 | 114 930 1096 1015 Spaces Moved 1371 | 67 451 456 397 Core 32 | 31 . . 1 Treads 1339 | 36 451 456 396 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 218 | 152 185 240 241 Slowest Speed 700 | 250 240 240 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 55 73 25 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . . . 35 Melee . | . . . . Projectile . | . . . . AOE 35 | . . . 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1457 | 76 492 458 431 Wait 11 | . . . 11 Move 1368 | 66 450 455 397 Hop . | . . . . Pick Up 14 | 2 7 2 3 Fast Attach 9 | 7 1 . 1 Attach . | . . . . Detach 1 | 1 . . . Swap 5 | . 5 . . Drop 1 | . 1 . . Fire 47 | . 27 1 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 4) 525 | -10/Materials | Discovered new exit (range 7) 1045 | -10/Materials | Entered Mines 1182 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1676 | -10/Mines | Discovered new exit (range 12) 2122 | -10/Mines | Discovered new exit (range 7) 2141 | -10/Mines | Entered Subcaves 2141 | -10/Subcaves | Accompanied by 3 allies 2290 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2302 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2332 | -10/Subcaves | Learned location of Zion (-6) 2332 | -10/Subcaves | Met a Zionite searching for "candidates" 2534 | -10/Subcaves | Ambushed by swarm of Subdwellers 2536 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2536 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2536 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2627 | -10/Subcaves | Discovered new exit (range 10) 3118 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3145 | -10/Subcaves | Core integrity fell below 50% 3153 | -10/Subcaves | Core integrity fell below 20% 3156 | -10/Subcaves | Destroyed by 9V-UGH(R) with Subdweller Laser Last Messages --------------- While in examine/look mode, press 's' to manually set the cursor location as a relative view centerpoint. Try it now. Designate your own position to cancel the effect and resume automated centerpoint adjustments, or reset an automated centerpoint. The manual also describes advanced options for modifying the automation algorithm. 02961_ The unstable cave ceiling collapses. 02974_ Acquired 16 matter. 03116_ L7-BOS(R): "SUBHATE!" 03120_ 80-69N(R) destroyed. 03121_ Grenade Launcher destroyed. 03124_ Trooper 1a destroyed. 03126_ 31-PBT(g) destroyed. 03131_ Lgt. Treads destroyed. 5C-5SJ(R) emerges from concealment. 03143_ Lgt. Treads destroyed. 03146_ Ion Engine destroyed. 03150_ Sub. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# ??????#"" " ?????? | | ?????????????????????# #?####""" "??????? | | ?????????????????????# ##"# """" ??????? | | ?????????????????????# "" """ ???????? | | ??????????????????????# "" #? 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"????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreWarlordSteel Manual? 0 Play Time 00:17:53 Cumulative 20.3 hours Start 2024.12.17 @ 10:59:46 End 2024.12.17 @ 11:14:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 80% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43cf3db3-acee-4ed7-aead-4147e805ca8e