Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 03:27:26 Player: Ordine Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (3540) 3540 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (731) 731 TOTAL SCORE: 10496 Bonus ------- High Alert Combat Kills 312 Follower Combat Kills 419 Cogmind --------- Core Integrity 1034/1300 Matter 37/300 Energy 150/150 System Corruption 7% Temperature Cool (0) Movement Flying (32) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Flight Unit Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY (9) ------ Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (5) ---- Particle Reactor Advanced Terrain Scan Processor Hacking Suite System Shield Advanced System Shield Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Array Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Cloaking Device Advanced Hacking Suite > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Particle Reactor Advanced Terrain Scan Processor Hacking Suite System Shield Advanced System Shield [Rating: 114] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 6 | . . 1 1 2 . 1 . . 1 Utility 7 | . . 1 1 . 1 1 . 2 1 Weapon . | . . . . . . . . . . Parts Attached 119 | 6 13 34 24 9 2 11 3 9 8 Power 16 | 1 3 4 2 2 . 1 . . 3 Engine 7 | 1 3 2 . 1 . . . . . Core 6 | . . 2 2 1 . 1 . . . Reactor 3 | . . . . . . . . . 3 Propulsion 40 | 2 2 12 14 2 . 2 . 2 4 Treads 26 | 2 2 12 10 . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 14 | . . . 4 2 . 2 . 2 4 Utility 41 | 1 4 10 2 4 2 8 2 7 1 Device 21 | . 3 5 . 2 1 3 2 5 . Storage 4 | 1 1 1 1 . . . . . . Processor 5 | . . . . . 1 1 . 2 1 Hackware 4 | . . . . 1 . 3 . . . Protection 7 | . . 4 1 1 . 1 . . . Artifact . | . . . . . . . . . . Weapon 22 | 2 4 8 6 1 . . 1 . . Energy Gun 16 | 2 3 6 5 . . . . . . Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 3 | . . . 1 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 3 2 . . . . 1 1 Parts Lost 34 | . 7 14 1 . . . 1 . 11 Power 7 | . 2 2 . . . . . . 3 Propulsion 16 | . 2 7 1 . . . 1 . 5 Utility 7 | . . 4 . . . . . . 3 Weapon 4 | . 3 1 . . . . . . . Highest Loss Streak 7 | . 2 3 1 . . . 1 . 7 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | . 6 10 14 9 9 9 8 5 4 Power . | . 1 1 1 . . . . . . Propulsion 2 | . . 2 5 . . . . . . Utility 5 | . 2 4 6 9 8 8 8 5 4 Weapon 1 | . 2 2 1 . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 24 | . . 7 6 . 2 3 . 1 5 Power 3 | . . 2 . . . 1 . . . Propulsion 4 | . . . 4 . . . . . . Utility 13 | . . 2 1 . 2 2 . 1 5 Weapon 4 | . . 3 1 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 89 95 97 91 92 93 90 89 84 Engine 6 | . 13 8 . 4 6 5 5 5 3 Core 3 | . . 2 9 2 6 5 5 5 3 Treads 19 | . 23 31 33 . . . . . . Flight 12 | . . . . 45 40 40 40 31 28 Device 15 | . 9 13 18 20 20 16 11 25 23 Storage 8 | . 14 11 9 7 6 5 5 . . Processor 2 | . . . . . 5 10 5 9 9 Protection 4 | . . 6 8 1 . . 4 . 3 Energy Gun 14 | . 27 21 17 . . . . . . Slashing Weapon 1 | . . . . 6 6 5 1 4 4 Peak Build Rating 114 | 6 8 20 41 42 44 58 63 87 114 Average Rating 32 | 4 6 13 33 37 42 52 56 80 95 On Entrance 33 | . 6 8 19 29 39 43 57 51 85 Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 13 20 38 43 30 30 36 36 31 40 Greatest Support 112 | 40 40 60 112 30 30 36 36 38 48 Greatest Overweight (x) 4 | . 4 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 10 10 10 10 10 5 Average Capacity 10 | 7 8 11 14 10 10 10 10 5 5 Most Carried 15 | 1 10 15 15 10 10 10 10 9 5 Average Carried 9 | . 6 10 14 9 9 9 8 5 4 Final Capacity 15 | 8 10 15 10 10 10 10 10 5 5 Final Carried 15 | 1 10 15 9 10 10 8 10 5 5 Class Distribution -------------------- 47% | Scavenger-Mutant 19% | Mutant 12% | Ninja 11% | Scout 7% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Sprinter | -5/Extension Ninja | -4/Factory Ninja | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Matter Collected 1754 | 257 202 430 235 35 90 108 260 . 137 Remotely . | . . . . . . . . . . Salvage Created 5034 | . 1247 2514 756 35 90 266 . . 126 Parts 298 | . 72 153 52 2 1 9 . . 9 Haulers Intercepted 16 | . 2 6 5 . 1 2 . . . Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Combat Hostiles Destroyed 92 | . 28 53 11 . . . . . . Guns 89 | . 28 51 10 . . . . . . Classes Destroyed 11 | . 6 4 1 . . . . . . Worker 5 | . 2 1 1 . . . . . 1 Hauler 16 | . 2 6 5 . 1 2 . . . Mechanic 2 | . . 1 1 . . . . . . Operator 8 | . 3 3 1 . . . . . 1 Watcher 14 | . 3 2 4 1 . 2 . . 2 Swarmer 22 | . 6 9 7 . . . . . . Grunt 57 | . 22 34 1 . . . . . . Duelist 1 | . . 1 . . . . . . . Protector 1 | . . 1 . . . . . . . Sentry 9 | . . 8 1 . . . . . . Hunter 2 | . . . 2 . . . . . . Best Kill Streak 6 | . 5 6 4 1 1 1 . . 2 Combat Bots Only 6 | . 3 6 3 . . . . . . Max Kills in Single Turn 2 | . 1 2 2 1 1 1 . . 1 Gunslinging 1 | . . 1 1 . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Hostile Shots Fired 695 | . 129 298 80 . . 32 27 16 113 Missed 236 | . 31 80 21 . . 17 15 10 62 Hits 459 | . 98 218 59 . . 15 12 6 51 Melee 4 | . . . . . . . . . 4 Projectile 455 | . 98 218 59 . . 15 12 6 47 AOE 2 | . . 1 . . . . . 1 . Critical Strikes 8 | . . 2 . . . . 1 . 5 Damage Taken 6350 | . 1090 2562 628 147 . 241 301 230 1151 Core 1148 | . 194 361 21 107 . 43 77 79 266 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 502 | . 199 152 3 20 . . . 49 79 Core Remaining (%) 74 | 100 22 9 96 84 100 . 88 93 . Volleys Fired 372 | . 120 197 55 . . . . . . Largest 2 | . 2 2 2 . . . . . . Hottest 140 | . 90 121 140 . . . . . . Shots Fired 734 | . 239 385 110 . . . . . . Gun 733 | . 238 385 110 . . . . . . Cannon . | . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 733 | . 238 385 110 . . . . . . Explosive 1 | . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | . 10 19 12 . . . . . . Robot Miss Streak 4 | . 3 4 4 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 15 | . 2 11 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 496 | . 156 250 63 1 1 18 . 1 6 Core Hits 221 | . 74 107 28 1 1 6 . . 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 22 | . 5 12 4 . . 1 . . . Burn 21 | . 5 12 4 . . . . . . Sever 1 | . . . . . . 1 . . . Melee Attacks 66 | . . 2 2 2 3 35 1 9 12 Impact 2 | . . 2 . . . . . . . Slashing 64 | . . . 2 2 3 35 1 9 12 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 2 . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8112 | 2 1917 3476 1317 52 64 825 . 68 391 Guns 6694 | . 1903 3476 1315 . . . . . . Cannons . | . . . . . . . . . . Explosions 11 | . 11 . . . . . . . . Melee 1400 | . . . . 52 64 825 . 68 391 Ramming 7 | 2 3 . 2 . . . . . . Kinetic . | . . . . . . . . . . Thermal 6694 | . 1903 3476 1315 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 11 | . 11 . . . . . . . . Impact . | . . . . . . . . . . Slashing 1400 | . . . . 52 64 825 . 68 391 Piercing . | . . . . . . . . . . Highest Corruption 7 | . 3 . . . . . . . 7 Average Corruption 3 | . 2 . . . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . 26 . . . . . . . 9 Message Errors 8 | . 8 . . . . . . . . Matter Fused 11 | . 8 . . . . . . . 3 Heat Flow Errors 2 | . 1 . . . . . . . 1 Energy Discharges 2 | . 2 . . . . . . . . Data Loss (minor) 6 | . 3 . . . . . . . 3 Data Loss (major) 4 | . 2 . . . . . . . 2 Misfires 1 | . 1 . . . . . . . . Alerts 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 3 | 1 1 . 1 . . . . . . Targets Rammed 3 | 1 1 . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 384 | . 268 384 195 75 1 12 26 . 156 Average Temperature 62 | . 81 84 47 33 1 4 6 . 60 Received Heat Transfer 1704 | . 519 1023 27 . . 9 48 21 57 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . 3 1 . . . . . . Combat Hostiles 3 | . . 2 1 . . . . . . Parts Melted 36 | . 5 20 11 . . . . . . Heat Transferred 16331 | . 4921 8709 2701 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Maximum Alert Level 3 | . 1 3 1 . . . 1 . . Low Security (%) 64 | 100 63 41 46 100 100 100 37 100 100 Level 1 23 | . 36 18 53 . . . 62 . . Level 2 9 | . . 30 . . . . . . . Level 3 3 | . . 9 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . Peak Influence 929 | . 319 929 391 25 45 160 391 183 79 Initial 391 | . . 127 391 25 . . 78 166 3 Average 182 | . 180 325 211 2 6 30 224 42 9 Influence Increases 4337 | . 939 1645 465 26 54 398 513 112 185 Destroy 0b10 Robot/C 2080 | . 560 1040 220 . . . 260 . . Destroy 0b10 Robot/NC 230 | . 50 70 60 5 5 20 . . 20 Destroy Leader 490 | . 130 256 68 2 2 8 20 . 4 Allied During Kill 76 | . . . . . . . 76 . . Successful Hack 277 | . 33 34 63 18 . 29 25 42 33 Select Force Hacks 180 | . 60 90 . . . . . 30 . Disable Machine 165 | . 30 75 15 . . 15 . 15 15 Destroy Structure 89 | . 16 5 9 1 2 26 12 10 8 Partial Spotted 195 | . . . . . . 120 60 . 15 Lose Combat Pursuer 555 | . 60 75 30 . 45 180 60 15 90 Influence Decreases 4337 | . 637 1020 1336 82 54 238 332 446 192 Entered New Map 1003 | . . 175 536 31 . . 82 175 4 Time Decay 2669 | . 567 705 640 41 54 238 180 121 123 Lost Part 295 | . 70 140 10 . . . 10 . 65 Lost Ally 60 | . . . . . . . 60 . . Purge Threat 310 | . . . 150 10 . . . 150 . Squads Dispatched 56 | . 9 11 1 4 3 11 3 6 8 Investigation 28 | . 6 5 1 1 2 4 2 4 3 Extermination 11 | . . . . 1 1 5 . 2 2 Reinforcement 12 | . 3 3 . . . 2 1 . 3 Assault 5 | . . 3 . 2 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Distress Signals 14 | . 2 6 1 2 . 2 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 277 | . 42 80 26 3 3 31 17 17 58 Peak Tracking Total 29 | . 3 6 5 4 3 6 8 8 29 Tactical Retreats 29 | . 3 3 1 . 1 7 3 5 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Traps Triggered 14 | . 4 3 . 2 . 1 . 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Machines Disabled 12 | . 2 5 1 . . 1 1 1 1 Max in Single Turn 1 | . 1 1 1 . . 1 1 1 1 Garrison Access 5 | . . . 1 2 . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Machines Accessed 81 | . 9 12 11 9 2 13 7 11 7 Terminals 52 | . 6 8 8 5 . 9 7 6 3 Fabricators 7 | . . . . 2 1 2 . 2 . Repair Stations 8 | . 1 1 1 1 . 1 . 1 2 Recycling Units 4 | . 2 2 . . . . . . . Scanalyzers 4 | . . 1 1 . . . . 1 1 Garrison Access 6 | . . . 1 1 1 1 . 1 1 Total Hacks 208 | . 33 38 34 17 4 28 12 28 14 Successful 126 | . 20 25 24 11 2 14 6 17 7 Failed 82 | . 13 13 10 6 2 14 6 11 7 Catastrophic 16 | . 1 . 2 3 2 6 1 1 . Database Lockouts . | . . . . . . . . . . Manual 118 | . 26 30 21 6 1 13 . 14 7 Terminals 144 | . 26 28 26 10 . 18 12 16 8 Fabricators 16 | . . . . 4 2 6 . 4 . Repair Stations 24 | . 5 5 4 2 . 2 . 2 4 Recycling Units 5 | . 2 3 . . . . . . . Scanalyzers 9 | . . 2 2 . . . . 4 1 Garrison Access 10 | . . . 2 1 2 2 . 2 1 Terminal Hacks 33 | . 2 5 5 1 . 4 6 7 3 Part Schematic 2 | . . . 1 . . . . 1 . Robot Analysis 2 | . 1 1 . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open Door 7 | . . . . . . 1 6 . . Level Access Points 2 | . . . . . . 1 . . 1 Branch Access Points 2 | . . . 1 . . . . . 1 Terminal Index 1 | . . . . . . 1 . . . Alert Level 2 | . . . 1 . . . . 1 . Unreport Threat 3 | . . . 1 1 . . . 1 . Locate Traps 3 | . . 2 . . . . . 1 . Recall Extermination 1 | . . . . . . 1 . . . Zone Layout 6 | . . 2 . . . . . 3 1 Fabricator Hacks 10 | . . . . 3 1 5 . 1 . Load Schematic 7 | . . . . 2 1 3 . 1 . Build 3 | . . . . 1 . 2 . . . Repair Station Hacks 15 | . 4 4 4 2 . . . . 1 Scan Component 8 | . 2 2 2 1 . . . . 1 Repair 7 | . 2 2 2 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . 1 2 . . . . 2 . Insert Component 3 | . . 1 1 . . . . 1 . Analyze 2 | . . . 1 . . . . 1 . Garrison Access Hacks 4 | . . . 1 1 . . . 1 1 Seal Access 4 | . . . 1 1 . . . 1 1 Unauthorized Hacks 59 | . 14 15 12 4 1 5 . 6 2 Terminals 44 | . 12 11 12 3 . 3 . 3 . Assimilate 1 | . . . 1 . . . . . . Botnet 23 | . 5 5 5 2 . 3 . 3 . Operators 3 | . 1 1 1 . . . . . . Skim 17 | . 6 5 5 1 . . . . . Fabricators 4 | . . . . 1 1 1 . 1 . Recompile 4 | . . . . 1 1 1 . 1 . Repair Stations 5 | . . 1 . . . 1 . 1 2 Patch 5 | . . 1 . . . 1 . 1 2 Recycling Units 4 | . 2 2 . . . . . . . Tunnel 4 | . 2 2 . . . . . . . Scanalyzers 2 | . . 1 . . . . . 1 . Extract 2 | . . 1 . . . . . 1 . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 57 | . 7 10 9 5 1 8 4 9 4 Full Trace Events 9 | . 2 . 1 . 1 1 2 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 19 | . . 5 2 . . . . 12 . Parts Built 3 | . . . . 2 . 1 . . . Authchips 3 | . . . . 1 . 2 . . . Time 198 | . . . . 24 . 174 . . . Total Part Build Rating 9 | . . . . 6 . 3 . . . Parts Repaired 7 | . 2 2 2 1 . . . . . Time 231 | . 52 52 76 51 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . Machine Destruction 2 | . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Total Allies 5 | . . . . . . . 5 . . Largest Group 4 | . . . . . . . 4 . . Highest-Rated Group 249 | . . . . . . . 249 . . Highest-Rated Ally 159 | . . . . . . . 159 . . Total Orders . | . . . . . . . . . . Ally Attacks 68 | . . . . . . . 68 . . Total Damage 1442 | . . . . . . . 1442 . . Kills 14 | . . . . . . . 14 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Active Infowar (turns) 7092 | . 180 463 2289 577 308 1336 361 639 939 Optics 1290 | . . . . . . 1290 . . . Sensors 4020 | . . . . 437 308 1336 361 639 939 Terrain 1577 | . . . . . . . . 638 939 Structural 4365 | . 180 . 2289 577 308 983 28 . . Seismic 463 | . . 463 . . . . . . . Cloaking 1194 | . . . . . . . . 355 839 ECM 605 | . . . . . . 210 . 239 156 Robot Analysis Total 2 | . 1 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Turns Passed 12586 | 100 2128 3904 2289 577 308 1336 361 639 944 Spaces Moved 9397 | 60 897 1316 1169 944 438 2205 683 728 957 Core 21 | 6 15 . . . . . . . . Treads 3403 | 54 882 1316 1151 . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5973 | . . . 18 944 438 2205 683 728 957 Fastest Speed 20 | 50 160 160 100 23 23 20 20 21 20 Average Speed 72 | 149 161 160 158 24 23 20 20 22 22 Slowest Speed 250 | 160 250 240 240 26 23 23 23 26 103 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 24 | . . . . 1 3 5 2 7 6 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 100 97 76 26 12 49 52 18 26 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 6 | . 2 4 . . . . . . . Known Exits Taken 5 | . . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 28 | . . 1 2 1 2 13 . 5 4 Terrain Destroyed 45 | . 14 1 5 1 2 13 . 5 4 Melee 28 | . . 1 2 1 2 13 . 5 4 Projectile 3 | . . . 3 . . . . . . AOE 14 | . 14 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Total 14291 | 67 1332 2721 1501 1281 636 3018 902 1178 1655 Wait 4143 | . 284 1120 205 311 190 741 211 418 663 Move 9345 | 60 896 1315 1168 941 432 2194 679 715 945 Hop 20 | . . . . 1 2 5 1 5 6 Pick Up 69 | 1 12 20 12 7 4 8 . 2 3 Fast Attach 60 | 6 9 18 4 4 . 2 1 4 12 Attach 30 | . 2 5 6 4 2 4 . 4 3 Detach 6 | . . . . 2 . . 2 . 2 Swap 93 | . 5 21 20 4 1 21 4 12 5 Drop 85 | . 3 23 28 5 2 8 3 9 4 Fire 372 | . 120 197 55 . . . . . . Melee 66 | . . 2 2 2 3 35 1 9 12 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -6/Factory -5/Factory (discovered 7 exits: *Fac x4 / *Upp / *Ext x2) -5/Extension -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 5 exits: Res x3 / Qua x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 101 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 789 | -10/Materials | Discovered new exit (range 5) 1345 | -10/Materials | Core integrity fell below 50% 1393 | -10/Materials | Build established: Scavenger-Mutant 1545 | -10/Materials | Discovered new exit (range 15) 1871 | -10/Materials | Repaired Lgt. Treads 1898 | -10/Materials | Repaired Sml. Laser 2015 | -10/Materials | Discovered new exit (range 5) 2195 | -10/Materials | Discovered new exit (range 15) 2229 | -10/Materials | Entered another Materials area 2229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3442 | -9/Materials | Repaired Lgt. Treads 3469 | -9/Materials | Repaired Lgt. Treads 4032 | -9/Materials | Discovered new exit (range 8) 4037 | -9/Materials | Core integrity fell below 50% 4500 | -9/Materials | Discovered new exit (range 4) 4629 | -9/Materials | First assault squad dispatched 4657 | -9/Materials | Discovered new exit (range 13) 5899 | -9/Materials | Learned 4 Recycling zone layouts 5902 | -9/Materials | Learned 2 Storage zone layouts 5903 | -9/Materials | Loaded intel: 77 machine locations 5905 | -9/Materials | Identified exit to Materials 5918 | -9/Materials | Core integrity fell below 20% 5922 | -9/Materials | Learned Storage trap positions 5947 | -9/Materials | Learned location of 1 exit from Storage 5989 | -9/Materials | Lost 3 parts (1p1n1u) 6023 | -9/Materials | Sterilization system engaged 6023 | -9/Materials | Non-combat units ordered to evacuate 6123 | -9/Materials | Combat units ordered to evacuate 6133 | -9/Materials | Entered another Materials area 6133 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6134 | -8/Materials | Identified exit to Storage 6303 | -8/Materials | Repaired Hacking Suite 6342 | -8/Materials | Repaired Hacking Suite 6970 | -8/Materials | Discovered new exit (range 12) 7383 | -8/Materials | Build established: Mutant 7440 | -8/Materials | Discovered new exit (range 16) 8422 | -8/Materials | Entered Factory 8422 | -7/Factory | Evolved 2 slots: Propulsion x2 8562 | -7/Factory | Fabricated Imp. Sensor Array (x2) 8697 | -7/Factory | Build established: Sprinter 8941 | -7/Factory | Repaired Cld. Ion Engine 8991 | -7/Factory | Discovered new exit (range 10) 8999 | -7/Factory | Entered another Factory area 8999 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9285 | -6/Factory | Build established: Scout 9291 | -6/Factory | Discovered new exit (range 15) 9294 | -6/Factory | Identified exit to Factory 9307 | -6/Factory | Entered another Factory area 9307 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9550 | -5/Factory | Discovered new exit (range 20) 9555 | -5/Factory | Identified exit to Upper Caves 9908 | -5/Factory | Fabricated Imp. VTOL Module (x1) 9923 | -5/Factory | Discovered new exit (range 19) 10157 | -5/Factory | Discovered new exit (range 9) 10159 | -5/Factory | Identified exit to Extension 10412 | -5/Factory | Spotted B-75 Beast 10599 | -5/Factory | Identified exit to Factory 10601 | -5/Factory | Discovered exit to Extension (range 16) 10643 | -5/Factory | Entered Extension 10668 | -5/Extension | Spotted B-75 Beast 10723 | -5/Extension | Rescued A7 10723 | -5/Extension | Rescued a captive Derelict 10751 | -5/Extension | Rescued a captive Derelict 10770 | -5/Extension | Rescued a captive Derelict 10891 | -5/Extension | Rescued a captive Derelict 10994 | -5/Extension | Build established: Sprinter 10999 | -5/Extension | Spotted B-75 Beast 11003 | -5/Extension | Discovered exit to Factory (range 3) 11004 | -5/Extension | Entered Factory 11004 | -4/Factory | Evolved 2 slots: Utility x2 11191 | -4/Factory | Discovered new exit (range 13) 11193 | -4/Factory | Identified exit to Upper Caves 11199 | -4/Factory | Discovered new exit (range 17) 11355 | -4/Factory | Build established: Ninja 11632 | -4/Factory | Identified exit to Research 11643 | -4/Factory | Entered Research 11643 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11907 | -3/Research | Discovered new exit (range 16) 12261 | -3/Research | Found Prototype Processor 12261 | -3/Research | Identified Spectral Analyzer 12526 | -3/Research | Spotted B-86 Titan 12535 | -3/Research | Identified exit to Quarantine 12535 | -3/Research | Identified exit to Research 12587 | -3/Research | Self-destructed Last Messages --------------- 12579_ Adv. ECM Suite destroyed. 12579_ Slug penetrates Wall. 12579_ Imp. VTOL Module destroyed. 12579_ Imp. Flight Unit destroyed. 12580_ Triggered Fusion Bomb Trap. 12580_ An explosion rips through the floor. 12580_ Recycling Unit disabled. 12580_ Quantum Rifle tumbles out of recycling unit. 12580_ U-05 Engineer destroyed. 12581_ Penetrated by Slug. 12582_ Cloaking Device destroyed. 12583_ Penetrated by Slug. 12583_ Slug penetrates Wall. 12586_ Acquired Impulse Thruster. 12586_ Slug penetrates Wall. 12586_ Mic. Antimatter Reactor destroyed. 12587_ Imp. VTOL Module destroyed. 12587_ Imp. Flight Unit destroyed. 12587_ Adv. Power Amplifier severed. Map ----- +----------------------------------------------------+ | # # # # #???#?#?????#?????? | | # # + # [ #####?????????????? | | # # # # #?#??##???????????? | | # # # # #??##???#??#??????? | | # " *# # ######??? ????????? | | + # # # #? +?????????? ?? | | # " # ?? ? #? ?"????????? | | # T # #+###### # ????"??????? | | # " ######## #? ??????????? | | # ######?# #????????????? | | # #####?## % [ +? ????????? | | ############## ! """ # ??? ???????? | | """"" """ #??? ????????? | | ""T"" "Y """ # ? ?????????? | | g "" # ?? ??????? ? | | """ gg# "" # ???? ??????? | | """ + #?##??#?#????? | | """ h#u #?#????#?????? | | # #####??#?????? | | # ##################?????#???? | | # c # ##?#?##?#?#???????? | | ########+####### # #?##??#?##?#??????? | | ## #??## ####### k c #??###?##?#?#??#??? | | ##?##?## ?###### #c = #########?#???????? | | ????#??? ####### # c cc= ###?#####???#?????? | | ?# ?#?## ####### # cc@ Y##?#?###?#????##?? | | #?#???#?##?#??## k # ##?##????###??????? | | ? ???? ? ###??# # #?##??###??##?????? | | # ? ?? ######h # #?####?###?##?????? | | ??? "T" ###?## #############??#####?##????? | | # ? ? ??? ####?# ####?##?##?##??####???##???? | | # ????? ?##??##h ############?###?##???#????? | | ???? ????###??#m # #?#?####?#???????? | | ???? ?? ?##?## # #?###########?#??? | | ????? #????# # ##?####?????##???? | | #####+########## ^ # #?#?####?#?#?????? | | k + " F" ##?#?###?###?????? | | # """" ###?#?######?????? | | # #####??##?#??#???? | | # #??#####??##?????? | | ##########/########################?#####??????? | | ####?#####?#?########?####???##????? | | ###?#########################??????? | | """ #?#?#??##################?###??????? | | """ #?##?##?########?#?######?####?????? | | """ ###############?##?#########??#????? | | #?########################?######??? | | #?##################?#############?? | | """"""" ######?##?#################??######? | | """"""" ################## ###?###??###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 46 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Armor Coverage 225 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Lrg. Battery | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Imp. Sensor Array | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -4/Factory | Scanalyzed Centrium Wheel | -4/Factory | Extracted Kinecellerator | -4/Factory | Extracted Lgt. Antimatter Reactor | -4/Factory | Extracted Imp. Focal Shield | -4/Factory | Extracted Energy Well | -4/Factory | Extracted Thermal Shield | -4/Factory | Extracted ECM Suite | -4/Factory | Extracted Smartbomb Launcher | -4/Factory | Extracted Disruptor Cannon | -4/Factory | Extracted Adv. Thermal Shield | -4/Factory | Extracted Imp. Cloaking Device | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x2 | -7/Factory | Authchip Imp. VTOL Module | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 3% | -10/Materials Sml. Laser | 8% | -10/Materials Lgt. Treads | 33% | -9/Materials Lgt. Treads | 62% | -9/Materials Hacking Suite | 80% | -8/Materials Hacking Suite | 90% | -8/Materials Cld. Ion Engine | 81% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed TechRecyclingStrikerail Manual? 0 Play Time 02:38:15 Cumulative 33.7 hours Start 2025.05.26 @ 00:09:58 End 2025.05.26 @ 03:27:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 474f6e90-34f0-4163-83ec-c7b7cb72afd9