Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 23:43:35 Player: naththebg Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (260) 1300 Value Destroyed (10657) 10657 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (5716) 5716 TOTAL SCORE: 25813 Bonus ------- High Alert Combat Kills 310 Follower Combat Kills 146 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3582 Friendly Fire -422 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 19/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Experimental Targeting Computer > --- WEAPON (5) ------- Vortex Lance > --- INVENTORY (5) ---- Advanced Heat Sink Thermal Barrier Thief Drone Bay (3/3) Helical Railgun Peak State ------------ > --- POWER ------------ Neutrino Core Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Experimental Armor Integrity Analyzer Makeshift Ablative Armor Thermal Barrier Improved Energy Mantle > --- WEAPON ----------- Plasma Storm > --- INVENTORY -------- Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Improved Phase Shifter Makeshift Ablative Armor Makeshift Hacking Suite Thief Drone Bay Improved Remote Datajack Vortex Lance [Rating: 145] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Heavy Siege Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Battle Rifle Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Slots Evolved 12 | . . . . . 4 . 2 2 . . . . 2 . . . 2 . . . Power 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Utility 5 | . . . . . 2 . 1 1 . . . . 1 . . . . . . . Weapon 3 | . . . . . 2 . . . . . . . . . . . 1 . . . Parts Attached 234 | 8 3 3 1 . 23 30 23 5 2 12 . 5 11 2 1 12 49 1 3 40 Power 36 | 1 . . . . 1 3 5 2 1 3 . 1 2 1 . . 12 . 1 3 Engine 18 | 1 . . . . 1 3 3 1 1 3 . 1 1 . . . 3 . . . Core 10 | . . . . . . . 2 1 . . . . 1 1 . . 4 . . 1 Reactor 8 | . . . . . . . . . . . . . . . . . 5 . 1 2 Propulsion 29 | 3 . 2 . . 2 3 2 1 . 1 . . 3 . . . 10 . . 2 Treads 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 25 | 3 . 2 . . 2 3 2 1 . 1 . . 3 . . . 8 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 90 | 2 2 . 1 . 6 10 10 2 . 4 . 2 5 1 1 3 23 1 . 17 Device 58 | 1 . . . . 3 6 6 1 . 3 . 1 5 . . 2 20 . . 10 Storage 5 | 1 1 . 1 . . . . . . . . . . . . . 2 . . . Processor 8 | . 1 . . . 1 1 . 1 . . . . . . . 1 . . . 3 Hackware 3 | . . . . . . . 2 . . . . . . . . . . . . 1 Protection 16 | . . . . . 2 3 2 . . 1 . 1 . 1 1 . 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 1 1 . . 14 14 6 . 1 4 . 2 1 . . 9 4 . 2 18 Energy Gun 8 | 1 . . . . 2 . . . . 2 . 2 . . . . . . . 1 Energy Cannon 37 | . . . . . 3 8 6 . 1 1 . . 1 . . 5 4 . 1 7 Ballistic Gun 5 | 1 . 1 . . 2 . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . 1 . . . 6 6 . . . 1 . . . . . . . . . 4 Special Weapon 4 | . . . . . 1 . . . . . . . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 4 . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 3 1 . . . . . . . 1 . 1 . . 9 Parts Lost 63 | . . . . . 1 8 2 . 1 9 . 3 1 4 . 2 13 . 1 18 Power 7 | . . . . . . 1 1 . . 1 . . . 1 . 1 . . 1 1 Propulsion 16 | . . . . . 1 2 . . . 2 . 1 1 1 . 1 3 . . 4 Utility 22 | . . . . . . 2 . . . 3 . . . 1 . . 9 . . 7 Weapon 18 | . . . . . . 3 1 . 1 3 . 2 . 1 . . 1 . . 6 Highest Loss Streak 11 | . . . . . 1 2 1 . 1 9 . 3 1 4 . 2 4 . 1 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 92 | . 100 100 100 100 100 97 99 100 100 91 93 91 91 72 52 68 80 89 88 82 Engine 5 | . 14 14 14 14 9 7 8 6 6 5 6 6 11 7 5 4 . . . . Core 3 | . . . . . . . 6 5 6 6 6 6 5 2 . . 2 . . 3 Reactor 3 | . . . . . . . . . . . . . . . . . 7 15 14 8 Treads 2 | . . . . . . . . . . . . . . . . . 3 10 10 9 Wheel 12 | . 28 28 28 28 18 17 15 20 20 14 13 12 8 13 11 10 8 . . . Device 19 | . 10 . . . 9 9 19 25 20 19 20 19 24 29 29 26 29 29 26 23 Storage 6 | . 14 14 14 14 9 9 7 6 6 6 6 6 5 2 . . . 5 5 4 Processor 5 | . 3 14 14 14 16 9 3 . 6 6 6 6 4 . . 1 . . . 3 Protection 4 | . . . . . 1 7 5 6 6 5 6 6 5 4 5 5 2 1 5 3 Energy Gun 2 | . 11 . . . 1 . . . . 4 6 7 17 7 . . . . . . Energy Cannon 20 | . . . . . 6 29 30 26 26 15 13 12 4 2 . 11 24 26 25 21 Ballistic Gun 3 | . 14 21 28 28 16 . . . . . . . . . . . . . . . Launcher 1 | . 2 7 . . 10 5 . . . 3 6 5 . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 14 20 21 51 51 75 87 98 103 100 104 101 110 120 120 53 93 116 116 114 137 Greatest Support 145 | 26 20 20 20 20 26 26 26 36 36 36 20 20 48 48 32 32 145 145 145 145 Greatest Overweight (x) 39 | . . 1 2 2 3 5 4 2 2 8 5 10 39 2 1 5 22 . . 6 Average Overweight (x) 2 | . . . 1 2 2 2 3 2 2 4 5 5 7 1 1 1 2 . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 10 10 10 Average Capacity 15 | 7 8 10 18 20 20 20 20 20 20 20 20 20 20 12 5 5 5 10 10 9 Most Carried 20 | 5 8 10 11 14 20 20 20 20 20 20 20 20 20 20 5 5 10 10 10 10 Average Carried 14 | 2 6 8 9 13 18 19 19 18 19 19 20 19 19 11 4 4 5 9 9 9 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 10 10 10 Final Carried 20 | 5 8 9 11 14 20 20 19 20 20 20 20 20 20 5 5 5 10 10 10 10 Class Distribution -------------------- 26% | Scavenger-Tank 19% | Skirmisher 18% | Tank 11% | Mutant 6% | Scavenger-Skirmisher 5% | Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Tank | -7/Factory Tank | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Pyromaniac-Tank | -5/DSF Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Matter Collected 3671 | 361 28 54 36 . 377 824 225 29 41 84 . 219 84 . . 211 421 181 107 389 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 12137 | 309 59 58 . . 574 1871 1681 29 586 681 . 314 742 . . 223 2729 273 812 1196 Parts 532 | 28 7 1 . . 38 111 92 4 13 21 . 20 18 . . 8 104 5 23 39 Haulers Intercepted 11 | . . . . . 2 6 2 . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . 11 15 . 20 . . . . . 3 23 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Combat Hostiles Destroyed 183 | . 3 . . . 13 36 25 . 6 12 . 14 5 . . 3 28 3 12 23 Melee 3 | . . . . . . . . . . . . . . . . . . . . 3 Guns 14 | . 3 . . . 3 . . . . . . 3 5 . . . . . . . Cannons 109 | . . . . . 3 20 25 . 6 12 . 3 . . . 1 24 1 7 7 AOE 40 | . . . . . 7 16 . . . . . 8 . . . . . . . 9 Classes Destroyed 25 | 3 1 . . . 6 5 1 . . 1 . 2 . . . 1 . 1 . 4 Worker 16 | 2 1 . . . 2 7 1 . . . . . . . . . 3 . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . Tunneler 10 | 9 . . . . . . . . . . . . . . . . 1 . . . Hauler 11 | . . . . . 2 6 2 . . 1 . . . . . . . . . . Recycler 14 | 1 . . . . . 1 4 . . . . . 3 . . . 5 . . . Mechanic 3 | . . . . . 1 2 . . . . . . . . . . . . . . Operator 5 | . . . . . 1 2 1 . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . Watcher 15 | . . . . . 3 2 5 1 . . . . 1 . . . 3 . . . Swarmer 31 | . 3 . . . 4 4 4 . . 5 . 8 . . . . . . 3 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 Grunt 58 | . . . . . 6 14 9 . 5 5 . 2 . . . . 4 3 4 6 Brawler 5 | . . . . . . 2 . . 1 . . 1 . . . . . . . 1 Duelist 4 | . . . . . . 3 . . . . . . . . . . . . 1 . Protector 4 | . . . . . . 2 . . . . . . . . . . . . 1 1 Sentry 18 | . . . . . 4 9 2 . . . . . . . . . 1 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 Specialist 10 | . . . . . . . . . . . . . . . . 3 6 . . 1 Hunter 13 | . . . . . . 2 2 . . . . . . . . . 8 . . 1 Programmer 26 | . . . . . . . 8 . . . . . 5 . . . 9 . . 4 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 Executioner 5 | . . . . . . . . . . . . . . . . . . . . 5 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . Thief 2 | . . . . . . . . . . 2 . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 13 | 4 4 . . . 4 13 6 1 3 5 . 8 3 . . 2 10 3 5 10 Combat Bots Only 10 | . 3 . . . 4 10 4 . 3 5 . 8 2 . . 2 6 3 5 10 Max Kills in Single Turn 6 | 2 1 . . . 4 6 2 1 1 1 . 4 1 . . 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 4 . . . . . 3 . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Hostile Shots Fired 1139 | . 10 . . . 31 105 129 . 19 75 . 51 40 4 . 41 258 12 60 304 Missed 342 | . 2 . . . 11 35 46 . 7 13 . 20 10 . . 11 103 2 16 66 Damage Taken 12456 | . 84 38 . . 289 1200 799 19 226 979 . 396 295 139 . 502 2572 142 545 4231 Core 1828 | . 19 . . . 71 214 53 . . 132 . 57 38 16 . 78 165 . 32 953 Absorbed by Shields 3082 | . . . . . . 4 211 7 . 93 . 214 311 43 . 28 159 72 352 1588 Reduced by Siege Mode 388 | . . . . . . . . . . . . . . . . . 98 32 90 168 Ignored by Resistances 687 | . . . . . . . . . . . . . . . . . . . . 687 Regen/Repaired (Parts) 292 | . . . . . . . 45 . . . . . . . . . . . . 247 Core Remaining (%) 82 | 100 . . . 92 . 48 92 . . . . 77 . . . 86 . . . . Volleys Fired 477 | 27 10 5 . . 36 95 65 2 14 27 . 20 28 . . 3 54 9 21 61 Largest 5 | 2 2 2 . . 4 4 4 4 4 4 . 4 4 . . 4 5 5 5 4 Hottest 450 | 60 60 53 . . 194 293 293 290 290 285 . 243 267 . . 360 450 450 450 440 Shots Fired 1492 | 52 19 6 . . 125 249 247 5 56 92 . 67 97 1 . 12 242 25 87 110 Gun 258 | 52 19 6 . . 65 . . . . 12 . 18 85 . . . . . . 1 Cannon 1148 | . . . . . 45 227 247 5 56 80 . 37 12 1 . 12 242 25 85 74 Launcher 75 | . . . . . 14 22 . . . . . 12 . . . . . . . 27 Special 11 | . . . . . 1 . . . . . . . . . . . . . 2 8 Kinetic 106 | 27 10 6 . . 62 . . . . . . . . . . . . . . 1 Thermal 1327 | 25 9 . . . 48 227 247 5 56 92 . 55 97 1 . 12 242 25 85 101 Explosive 48 | . . . . . 14 22 . . . . . 12 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 14 4 5 . . 7 10 11 1 14 19 . 10 11 . . 3 23 19 30 14 Robot Miss Streak 7 | 4 4 1 . . 4 5 7 2 2 7 . 6 2 1 . 1 4 . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 819 | 28 10 5 . . 61 127 118 1 30 51 . 30 64 . . 9 134 14 63 74 Core Hits 419 | 13 4 3 . . 38 91 50 1 14 24 . 29 21 . . 3 61 5 21 41 Critical Kills 9 | . . . . . . . . . . . . . . . . 2 2 1 3 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . . . . . . 1 . . 3 . . 2 2 1 3 1 Burn 4 | . . . . . . . . . . 1 . . 3 . . . . . . . Meltdown 9 | . . . . . . . . . . . . . . . . 2 2 1 3 1 Melee Attacks 4 | . . . . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28515 | 349 110 78 . . 1962 4994 3378 30 923 1359 . 1674 1502 . . 288 5566 449 2001 3852 Guns 2716 | 349 110 78 . . 565 . . . . 165 . 136 1281 . . . . . . 32 Cannons 19231 | . . . . . 533 2713 3378 30 923 1194 . 419 221 . . 288 5560 449 2001 1522 Explosions 6385 | . . . . . 864 2274 . . . . . 1119 . . . . . . . 2128 Melee 170 | . . . . . . . . . . . . . . . . . . . . 170 Ramming 13 | . . . . . . 7 . . . . . . . . . . 6 . . . Kinetic 876 | 173 43 78 . . 550 . . . . . . . . . . . . . . 32 Thermal 23199 | 176 67 . . . 548 2713 3378 30 923 1359 . 555 1502 . . 288 5560 449 2001 3650 Explosive 4257 | . . . . . 864 2274 . . . . . 1119 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 170 | . . . . . . . . . . . . . . . . . . . . 170 Highest Corruption 24 | . . . . . . . 1 . . . . . 6 23 23 24 7 7 7 12 Average Corruption 5 | . . . . . . . 1 . . . . . 5 16 23 23 3 7 7 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 136 | . . . . . . . 8 . . . . . 12 6 1 10 39 20 30 10 Message Errors 34 | . . . . . . . 2 . . . . . 5 . 1 2 8 6 5 5 Matter Fused 38 | . . . . . . . 1 . . . . . 3 2 . 1 12 8 9 2 Heat Flow Errors 14 | . . . . . . . . . . . . . . 1 . 1 5 1 4 2 Energy Discharges 14 | . . . . . . . . . . . . . 1 . . . 3 3 6 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . . . 2 . . . . . 1 1 . 2 3 1 4 . Data Loss (major) 6 | . . . . . . . 2 . . . . . . . . 1 3 . . . Misfires 6 | . . . . . . . 1 . . . . . 1 1 . . 1 . 2 . Alerts 3 | . . . . . . . . . . . . . . . . 1 1 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 758 | . . . . . 42 123 29 . 31 7 . 38 6 . . . 231 . 24 227 Projectiles 396 | . . . . . 7 61 29 . 31 7 . . 6 . . . 231 . 24 . Explosions 362 | . . . . . 35 62 . . . . . 38 . . . . . . . 227 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 118 | . . . . . . 102 . . . . . 16 . . . . . . . . Shots 6 | . . . . . . 5 . . . . . 1 . . . . . . . . Rammed 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Targets Rammed 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . . . . . 313 504 383 75 224 315 . 142 309 61 . 174 378 181 346 341 Average Temperature 111 | . . . . . 66 121 78 38 80 128 . 33 124 61 . 82 134 96 123 145 Received Heat Transfer 2091 | . . . . . 153 519 232 . 111 410 . 128 . . . 54 68 53 72 291 Effects 15 | . . . . . . 11 . . . 1 . . . . . . 1 . . 2 Shutdowns 2 | . . . . . . 2 . . . . . . . . . . . . . . Energy Bleed 7 | . . . . . . 3 . . . 1 . . . . . . 1 . . 2 Interference 5 | . . . . . . 5 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . 3 1 5 5 Total Turns 381 | . . . . . . . . . . . . . . . . . 172 18 95 96 Longest Duration 165 | . . . . . . . . . . . . . . . . . 165 18 32 34 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 17 | . . . . . . . . . . . . . . . . 2 4 2 5 4 Combat Hostiles 17 | . . . . . . . . . . . . . . . . 2 4 2 5 4 Parts Melted 125 | . 1 . . . 2 7 11 . 4 7 . . 10 . . 4 38 5 18 18 Heat Transferred 33590 | 400 150 . . . 962 4332 4736 37 1147 2146 . 888 2775 . . 450 7400 700 2750 4717 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Peak Influence 780 | 60 159 66 . 8 198 780 382 108 . . . . 473 87 29 88 415 . . . Initial 468 | . 39 61 . . . 17 283 93 . . . . 468 87 29 23 46 . . . Average 237 | 21 104 61 . 1 47 531 207 80 . . . . 285 61 29 44 219 . . . Maximum Alert Level 3 | . . . . . . 3 1 . . . . . 2 . . . 2 . . . Low Security (%) 53 | 100 100 100 . 100 100 7 56 100 . . . . 24 100 100 100 49 . . . Level 1 25 | . . . . . . 16 43 . . . . . 47 . . . 30 . . . Level 2 19 | . . . . . . 69 . . . . . . 27 . . . 20 . . . Level 3 1 | . . . . . . 6 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . . . 3 9 13 . . . . . 2 . . 1 11 . 1 . Investigation 8 | . 1 . . . 1 2 3 . . . . . . . . . 1 . . . Extermination 13 | . . . . . . . 6 . . . . . 2 . . . 5 . . . Reinforcement 13 | . . . . . 1 2 4 . . . . . . . . 1 5 . . . Assault 5 | . . . . . . 4 . . . . . . . . . . . . 1 . Garrison 2 | . . . . . 1 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Distress Signals 7 | . . . . . 3 2 1 . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 4 2 . . 16 58 34 1 7 12 . 20 10 5 . 5 32 3 16 33 Peak Tracking Total 12 | . 3 2 . . 3 12 4 1 3 5 . 5 3 6 . 3 4 3 6 9 Tactical Retreats 12 | . . . . . . 1 . . 1 . . 2 . 2 . 1 1 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Traps Triggered 9 | . 1 . . . . . 3 1 . . . . 1 . . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 36 | . . . . . . . . . . . . . 3 . . . . . . 33 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Machines Disabled 16 | . . . . . 2 10 3 . . . . . . . . . . . . 1 Max in Single Turn 2 | . . . . . 1 2 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Machines Accessed 54 | . 1 . 3 2 5 9 10 3 1 1 4 . 4 . 1 . 4 1 . 5 Terminals 22 | . . . . 1 4 6 5 . . . . . 3 . 1 . 2 . . . Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 2 2 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . 1 2 . . . . . . . . . . . . . Total Hacks 148 | . 2 . 6 2 22 23 21 5 1 1 30 . 6 . 3 . 13 1 . 12 Successful 102 | . 2 . 6 2 11 12 11 2 1 1 30 . 1 . 1 . 9 1 . 12 Failed 46 | . . . . . 11 11 10 3 . . . . 5 . 2 . 4 . . . Catastrophic 8 | . . . . . 3 2 2 . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 1 . 1 . 6 9 7 . 1 . 2 . . . . . 5 . . 3 Terminals 54 | . . . . 1 13 14 14 . . . . . 4 . 3 . 5 . . . Fabricators 8 | . . . . . . . . 2 . . . . 2 . . . 4 . . . Repair Stations 4 | . . . . . . . 2 2 . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . 5 2 1 . . . . . . . . . . . . Scanalyzers 13 | . . . . . 9 . . . . . . . . . . . 4 . . . Garrison Access 7 | . . . . . . 4 3 . . . . . . . . . . . . . Terminal Hacks 78 | . . . 6 2 5 8 6 . 1 1 30 . 1 . 1 . 4 1 . 12 Record 27 | . . . 5 . . . . . 1 . 11 . . . . . . . . 10 Part Schematic 12 | . . . . . . 1 . . . . 11 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 7 | . . . . . 1 2 . . . . 3 . . . . . 1 . . . Open Door 6 | . . . . 1 . 1 . . . 1 . . . . . . . 1 . 2 Open DSF 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . Level Access Points 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Alert Level 4 | . . . . . 1 1 2 . . . . . . . . . . . . . Unreport Threat 7 | . . . . . 1 2 2 . . . . . . . . . 2 . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 1 2 1 . . . . . . . . . . . . Report Inventory 2 | . . . . . . . 1 1 . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 6 . . . . . . . . . . . 3 . . . Insert Component 6 | . . . . . 4 . . . . . . . . . . . 2 . . . Analyze 3 | . . . . . 2 . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . 2 1 . . . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Used 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Hacking Detections 32 | . 1 . . . 5 7 8 3 . . . . 3 . 1 . 4 . . . Full Trace Events 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 1 . . . . 11 . . . . . 1 . . . Parts Built 3 | . . . . . . . . 2 . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 170 | . . . . . . . . 53 . . . . . . . . 117 . . . Total Part Build Rating 19 | . . . . . . . . 12 . . . . . . . . 7 . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . Time 22 | . . . . . . . 22 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 1 . . . . 10 10 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . 1 5 Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Total Allies 13 | . . 3 . . . 2 1 . . . . . . 1 . . . . 1 5 Largest Group 6 | . . 3 3 3 3 2 1 . . . . . . 1 . . . . 1 6 Highest-Rated Group 325 | . . 40 40 40 40 62 10 . . . . . . 31 . . . . 30 325 Highest-Rated Ally 65 | . . 16 16 16 16 31 10 . . . . . . 31 . . . . 30 65 Total Orders 3 | . . . . . . 1 2 . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 79 | . . 4 . . 16 18 . . . . . 12 . 15 . . 6 . . 8 Total Damage 1313 | . . 53 . . 138 270 . . . . . 35 . 234 . . 31 . . 552 Kills 4 | . . . . . 1 2 . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 2 . 1 . . . . . 1 . . Drone Launches 10 | . . . . . . 3 . . . . . 4 . . . . 3 . . . Drone Recoveries 10 | . . . . . . 3 . . . . . 4 . . . . 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Turns Passed 18312 | 224 192 161 732 440 885 2022 3007 478 838 900 124 1306 1080 153 9 178 2140 689 1021 1733 Spaces Moved 10443 | 140 173 146 673 372 507 1167 1792 272 654 538 81 756 414 122 6 111 829 373 509 808 Core 57 | 29 . . . . . . . . . . . . 5 . . . 17 . . 6 Treads 1934 | . . . . . . . . . . . . . . . . . 250 373 509 802 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 8452 | 111 173 146 673 372 507 1167 1792 272 654 538 81 756 409 122 6 111 562 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 110 110 120 135 116 116 116 155 155 130 100 115 115 110 170 170 100 Average Speed 140 | 77 80 86 106 110 121 126 136 116 116 143 155 160 212 121 115 127 163 170 170 170 Slowest Speed 2000 | 90 80 95 110 110 125 175 140 116 116 200 155 230 2000 130 115 175 1150 170 170 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 37 41 93 64 39 96 45 6 73 63 69 89 8 74 . 78 14 56 54 74 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 5 | . 1 . . 1 . 2 . . . . 1 . . . . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 13 | . . 1 . 1 . . . . 2 3 . 2 . . . . . 2 2 . Spaces Dug 33 | . . . . . 22 4 1 1 . . . . . . . . . 5 . . Terrain Destroyed 654 | . . . . . 99 229 12 3 18 14 . 130 . . . . 70 11 14 54 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 224 | . . . . . 12 51 12 3 18 14 . . . . . . 70 11 14 19 AOE 430 | . . . . . 87 178 . . . . . 130 . . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Total 13082 | 203 206 173 686 402 685 1514 2211 430 698 600 80 798 547 126 8 141 1465 413 614 1082 Wait 1642 | 17 17 15 9 28 96 186 280 147 23 16 . 13 85 2 . 2 479 25 81 121 Move 10424 | 139 172 145 672 371 506 1166 1791 271 653 537 80 755 414 121 5 110 828 372 508 808 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 157 | 12 3 3 3 3 17 19 26 4 1 7 . 2 5 1 1 4 24 3 1 18 Fast Attach 56 | . . . . . . 5 3 . . 3 . 2 4 1 . 8 16 . . 14 Attach 72 | 7 . . . . 5 8 6 2 1 7 . . 2 1 1 . 14 . 1 17 Detach 6 | . . . . . . 1 . . . . . . . . . . . . . 5 Swap 106 | 1 3 3 1 . 18 17 14 3 1 2 . 3 5 . . 4 19 1 2 9 Drop 123 | . 1 2 1 . 7 16 26 1 . 1 . 3 4 . 1 10 22 3 . 25 Fire 477 | 27 10 5 . . 36 95 65 2 14 27 . 20 28 . . 3 54 9 21 61 Melee 4 | . . . . . . . . . . . . . . . . . . . . 4 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 . . . Rewire 5 | . . . . . . . . . 5 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 3 exits: [*Res] / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 225 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 6) 375 | -10/Materials | Discovered new exit (range 14) 416 | -10/Materials | Identified exit to Mines 417 | -10/Materials | Entered Mines 422 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 439 | -10/Mines | Assembled infested the area 462 | -10/Mines | Met 8R-AWN 493 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 528 | -10/Mines | Learned Materials security intel 563 | -10/Mines | Discovered new exit (range 5) 566 | -10/Mines | Identified exit to Exiles 578 | -10/Mines | Entered Exiles 578 | -10/Exiles | Accompanied by 3 allies 601 | -10/Exiles | Welcomed by 8R-AWN 619 | -10/Exiles | Met EX-HEX 656 | -10/Exiles | Met EX-DEC 762 | -10/Exiles | Discovered new exit (range 11) 826 | -10/Exiles | Met EX-BIN 838 | -10/Exiles | Aligned with FarCom system 839 | -10/Exiles | Given EX-Vault access code 888 | -10/Exiles | Opened EX-Vault 893 | -10/Exiles | Found Prototype Processor 895 | -10/Exiles | Identified 0b10 Alert Chip 917 | -10/Exiles | Warned to stay clear of 0b10 Research branches 967 | -10/Exiles | Learned about 8R-AWN's background 993 | -10/Exiles | Discovered new exit (range 15) 1007 | -10/Exiles | Identified exit to Mines 1129 | -10/Exiles | Visited The Gauntlet 1310 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1310 | -10/Exiles | Entered Mines 1310 | -9/Mines | Accompanied by 3 allies 1499 | -9/Mines | Learned location of Zion (-7) 1564 | -9/Mines | Found the Drone Emporium 1574 | -9/Mines | Found Prototype Device 1600 | -9/Mines | Discovered new exit (range 8) 1607 | -9/Mines | Identified exit to Materials 1750 | -9/Mines | Entered Materials 1750 | -8/Materials | Accompanied by 3 allies 1750 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1764 | -8/Materials | Identified Thief Drone Bay 1938 | -8/Materials | Identified exit to Storage 1986 | -8/Materials | Garrison activated, responded to threat 2096 | -8/Materials | Build established: Skirmisher 2319 | -8/Materials | Discovered new exit (range 4) 2323 | -8/Materials | Identified exit to Factory 2635 | -8/Materials | Entered Storage 2977 | -8/Storage | Garrison activated, responded to threat 3131 | -8/Storage | Met a pair of Derelict thieves 3253 | -8/Storage | Destroyed 10 combat bots 3435 | -8/Storage | First assault squad dispatched 3583 | -8/Storage | Discovered exit to Factory (range 15) 4166 | -8/Storage | Build established: Scavenger-Skirmisher 4333 | -8/Storage | Core integrity fell below 50% 4512 | -8/Storage | Build established: Skirmisher 4657 | -8/Storage | Entered Factory 4657 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4690 | -7/Factory | Repaired Imp. Cooling System 5227 | -7/Factory | Build established: Scavenger-Skirmisher 5565 | -7/Factory | Build established: Skirmisher 6443 | -7/Factory | Build established: Tank 7205 | -7/Factory | Identified exit to Factory 7664 | -7/Factory | Entered another Factory area 7664 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7727 | -6/Factory | Discovered new exit (range 7) 8058 | -6/Factory | Fabricated Mic. Fission Core (x2) 8141 | -6/Factory | Identified exit to Lower Caves 8142 | -6/Factory | Entered Lower Caves 8450 | -6/Lower Caves | Build established: Gunner 8606 | -6/Lower Caves | Discovered new exit (range 13) 8624 | -6/Lower Caves | Identified exit to Lower Caves 8980 | -6/Lower Caves | Entered another Lower Caves area 8981 | -6/Lower Caves | Encountered a Warlord checkpoint 9193 | -6/Lower Caves | Lost 9 parts (1p2n3u3w) 9228 | -6/Lower Caves | Found Imp. Powered Armor 9430 | -6/Lower Caves | Build established: Tank 9828 | -6/Lower Caves | Discovered new exit (range 12) 9844 | -6/Lower Caves | Identified exit to Data Miner 9850 | -6/Lower Caves | Learned Factory terminal intel 9880 | -6/Lower Caves | Entered Data Miner 9880 | -6/Data Miner | Discovered new exit (range 6) 9888 | -6/Data Miner | Identified exit to Proximity Caves 9911 | -6/Data Miner | Met Data Miner 9941 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9941 | -6/Data Miner | Learned location of Section 7 (-2) 9969 | -6/Data Miner | Received God Mode back door access code from Data Miner 9993 | -6/Data Miner | Build established: Scavenger-Tank 10004 | -6/Data Miner | Entered Proximity Caves 10006 | -5/Proximity Caves | Spotter reported a threat 10007 | -5/Proximity Caves | Spotter reported a threat 10259 | -5/Proximity Caves | Spotter reported a threat 10419 | -5/Proximity Caves | Spotted B-75 Beast 10421 | -5/Proximity Caves | Destroyed 8 combat bots 10478 | -5/Proximity Caves | Destroyed B-75 Beast 11159 | -5/Proximity Caves | Discovered new exit (range 29) 11181 | -5/Proximity Caves | Lost 3 parts (1n2w) 11252 | -5/Proximity Caves | Identified exit to Factory 11273 | -5/Proximity Caves | Learned 8 Factory zone layouts 11310 | -5/Proximity Caves | Entered Factory 11310 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11311 | -5/Factory | Identified exit to Factory 11312 | -5/Factory | Loaded intel: 26 terminal locations 11468 | -5/Factory | Build established: Tank 11575 | -5/Factory | Identified exit to DSF 11610 | -5/Factory | Search patrols dispatched 12290 | -5/Factory | Cargo convoy interrupted 12347 | -5/Factory | Build established: Scavenger-Tank 12390 | -5/Factory | Sucked down chute 12390 | -5/Factory | Entered Waste 12391 | -5/Waste | Met a frightened Derelict 12405 | -5/Waste | EMP discharged 12405 | -5/Waste | System corruption reached 10% 12417 | -5/Waste | Spotted C-40 Crusher 12425 | -5/Waste | Spotted C-40 Crusher 12430 | -5/Waste | Spotted C-40 Crusher 12443 | -5/Waste | Spotted C-40 Crusher 12452 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12456 | -5/Waste | Spotted C-40 Crusher 12457 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12458 | -5/Waste | Spotted C-40 Crusher 12461 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12468 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12499 | -5/Waste | Lost 4 parts (1p1n1u1w) 12505 | -5/Waste | EMP discharged 12522 | -5/Waste | Discovered new exit (range 12) 12540 | -5/Waste | Found Prototype Protection 12543 | -5/Waste | Entered Factory 12544 | -5/Factory | Identified Centrium Heavy Armor Plating 12552 | -5/Factory | Identified exit to DSF 12552 | -5/Factory | Entered DSF 12596 | -5/DSF | Additional patrols routed to DSF 12703 | -5/DSF | Discovered exit to Factory (range 15) 12730 | -5/DSF | Entered Factory 12730 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12772 | -4/Factory | Lost 3 parts (1p2n) 13096 | -4/Factory | Build established: Pyromaniac-Skirmisher 13597 | -4/Factory | Build established: Scavenger-Skirmisher 13673 | -4/Factory | Identified exit to Upper Caves 14073 | -4/Factory | Discovered new exit (range 8) 14163 | -4/Factory | Build established: Scavenger-Gunner 14321 | -4/Factory | Fabricated Hvy. Siege Treads? 14400 | -4/Factory | Lost 4 parts (3u1w) 14684 | -4/Factory | Build established: Scavenger-Tank 14870 | -4/Factory | Entered Upper Caves 14896 | -4/Upper Caves | Learned Research stockpile data 15354 | -4/Upper Caves | Discovered new exit (range 15) 15559 | -4/Upper Caves | Entered another Upper Caves area 15560 | -4/Upper Caves | Encountered a Warlord checkpoint 15777 | -4/Upper Caves | Spotted B-86 Titan 15783 | -4/Upper Caves | Destroyed B-86 Titan 15991 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16150 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16285 | -4/Upper Caves | Discovered new exit (range 15) 16580 | -4/Upper Caves | Entered Warlord 16580 | -4/Warlord | Accompanied by 1 ally 16684 | -4/Warlord | Discovered new exit (range 12) 16745 | -4/Warlord | System corruption cleaned by Quarantine Array 16958 | -4/Warlord | Met Warlord 16983 | -4/Warlord | Warlord's base attacked by MAIN.C 17170 | -4/Warlord | Opened Warlord's prototype stash 17182 | -4/Warlord | Found Prototype Reactor 17182 | -4/Warlord | Identified Vortex Chain Reactor 17191 | -4/Warlord | Found Prototype Processor 17191 | -4/Warlord | Identified Exp. Targeting Computer 17209 | -4/Warlord | Found Prototype Device 17209 | -4/Warlord | Identified Thermal Barrier 17250 | -4/Warlord | Found Prototype Processor 17250 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 17333 | -4/Warlord | Warlord forces counterattacked 17472 | -4/Warlord | Build established: Commander-Tank 17603 | -4/Warlord | Found Prototype Piercing Weapon 17603 | -4/Warlord | Identified Vortex Lance 17658 | -4/Warlord | Warlord base infiltrated, sounded retreat 17668 | -4/Warlord | Found Prototype Energy Gun 17668 | -4/Warlord | Identified Plasma Storm 17809 | -4/Warlord | Spotted Executioner 17875 | -4/Warlord | Lost 6 allies 17882 | -4/Warlord | Destroyed Executioner 17917 | -4/Warlord | Found Prototype Device 17918 | -4/Warlord | Identified Exp. Shock Absorption System 17963 | -4/Warlord | Spotted Executioner 18016 | -4/Warlord | Destroyed Executioner 18045 | -4/Warlord | Lost 3 parts (1n2w) 18119 | -4/Warlord | Found Exp. Targeting Computer 18132 | -4/Warlord | Spotted Executioner 18136 | -4/Warlord | Destroyed Executioner 18150 | -4/Warlord | Spotted Executioner 18167 | -4/Warlord | Destroyed Executioner 18216 | -4/Warlord | Lost 3 parts (2u1w) 18217 | -4/Warlord | Destroyed 10 combat bots 18248 | -4/Warlord | Spotted Executioner 18272 | -4/Warlord | Destroyed Executioner 18283 | -4/Warlord | Spotted Striker 18285 | -4/Warlord | Core integrity fell below 50% 18304 | -4/Warlord | System corruption reached 10% 18304 | -4/Warlord | Destroyed Striker 18307 | -4/Warlord | Core integrity fell below 20% 18313 | -4/Warlord | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Thermoblaster destroyed. Vortex Chain Reactor destroyed. Slug penetrates Striker. Slug penetrates Earth. Hvy. Siege Treads destroyed. Adv. Heat Sink destroyed. Mak. Ablative Armor destroyed. P-80 Master resets P-70 Sage, system corruption cleaned. Acquired Cesium-ion Thruster. Mak. Hacking Suite destroyed. Striker destroyed. Adv. Heat Sink destroyed. Dropped Med. Storage Unit. Acquired 12 matter. Cesium-ion Thruster destroyed. G-73 Enforcer destroyed. P-70 Sage resets P-70 Sage, system corruption cleaned. Acquired 26 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?? ????????????????#? # # ???????????????????? | | ?# ????????????????# ???????????????????? | | ## #??????????????## # ##?????????????????? | | # ???########??## ###???????????????? | | ###""##" ####" #???????????????? | | %=! [%= ;##????????????????? | | *%[ !%* #????????????????? | | %*""""""########";=! ;##????????????????? | | [[% !#### #?????# ;* /#?????????????????? | | !%" #???#####?????####!pp/#?????????????????? | | =##?????????????????#!p!###????????????????? | | "#?????????????????#== | ##???????????????? | | "#""###???????????????##[ ;; #??????#####????? | | #??????????????##=%! ; #?????## ###??? | | & #??????????????# !!% ###????## ##?? | | !& #??????????????# %@ #?????## < #?? | | & #?????????????#; #?????# #?? | | ! #????????????# ; ;#????# #??? | | #????????????##; #????# #???? | | #?????????????#### #????## #???? | | ##""###????????????????### ?????## ##???? | | #??????????????????????# #???### ##????? | | #??????????????????????# ##### ###???? | | #??????????????????????# ###?? | | #???????????????????????# ### ### ##? | | #????????????????????????# ##?# #? | | #??????"?????????????????### ##?# #? | | #?????#""#?????????????????# #?# ##? | | #?????#""#?????????????????## ### #?? | | ##????#""###????????????????## ### ##? | | "######""#"###???????????????## #### #? | | # "" [############?????## ### ##? | | ![!*[!!%= ""#??????## # ##?? | | * %=! *=[[ = "#?####?## ##??? | | %**!= = %= ] ### ### #???? | | = !%=%% % + ## #??? | | ! = !![[[ * % % ! = ^+ #### #??? | | =%[ & #### ##??# #??? | | *[%= = % ! ""#??## #???# #??? | | =!** " [""%=""""#???# #??## ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 79 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 625 Resistance: TH 50 Resistance: EX 75 Resistance: EM 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hvy. Particle Cannon | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Mic. Fission Core | -4/Factory | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Mic. Fission Core | x2 | -6/Factory | Preloaded Hvy. Siege Treads | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Explorer Knowing Is Half The Battle Reappropriation Challenges ------------ None Game ------ Seed CoordinationShrapnelSabre Manual? 0 Play Time 03:22:43 Cumulative 61.9 hours Start 2024.05.14 @ 20:06:53 End 2024.05.14 @ 23:43:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ecff77b-74cc-418c-8ebf-20d720c65278