Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.18 @ 20:20:16 Player: Dadrick Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (435) 2175 Value Destroyed (21080) 21080 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (10848) 10848 TOTAL SCORE: 42803 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5307 Follower Combat Kills 743 Entered Garrisons 800 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1794 Friendly Fire -396 Cogmind --------- Core Integrity 0/1150 Matter 126/300 Energy 99/100 System Corruption 20% Temperature Cool (21) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Energy Well (350) Advanced Matter Compressor (227) Long-range Proton Cannon Nova Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Leg Improved VSS Leg Myomer Leg Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Reaction Control System Centrium Light Armor Plating Advanced Remote Shield > --- WEAPON ----------- Vortex Shotgun Gauss Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Improved Titanium Leg Armored Leg Myomer Leg Advanced Cooling System Advanced Matter Compressor Improved Sensor Array Advanced Sensor Array Experimental Core Analyzer Improved Weapon Cycler Makeshift Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Gamma Rifle Long-range Proton Cannon Heavy Proton Cannon Heavy Gauss Cannon Micro-nuke Launcher Power Maul [Rating: 137] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp War Pro Fac Gar Fac Slots Evolved 12 | . . 2 . 2 . . 2 . . . . . . 2 . . . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Utility 5 | . . . . 1 . . 1 . . . . . . . . . . . . 2 . . . 1 . . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 274 | 7 10 23 . 22 12 12 7 13 9 6 . . 5 4 1 16 7 . 2 18 . 19 . 21 41 19 Power 30 | 1 3 1 . 2 1 1 . 2 1 . . . . 2 . . 3 . . 3 . 2 . 2 5 1 Engine 16 | 1 3 1 . 2 1 1 . 1 1 . . . . . . . 3 . . 2 . . . . . . Core 8 | . . . . . . . . 1 . . . . . 2 . . . . . 1 . 1 . 1 1 1 Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . Propulsion 82 | 2 4 6 . 7 5 4 1 4 1 4 . . 2 . 1 4 . . 1 3 . 5 . 5 12 11 Treads 39 | . 2 6 . 7 5 4 1 4 1 . . . . . . . . . . . . . . . 7 2 Leg 43 | 2 2 . . . . . . . . 4 . . 2 . 1 4 . . 1 3 . 5 . 5 5 9 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 2 2 3 . 6 2 2 3 5 4 . . . 2 2 . 4 . . . 7 . 6 . 8 10 7 Device 36 | 1 . 2 . 1 1 . 3 3 2 . . . 1 1 . 2 . . . 4 . 3 . 4 4 4 Storage 6 | 1 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Processor 7 | . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . 1 1 . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Protection 25 | . . . . 3 1 2 . 2 1 . . . 1 . . 1 . . . 2 . 2 . 2 5 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 1 13 . 7 4 5 3 2 3 2 . . 1 . . 8 4 . 1 5 . 6 . 6 14 . Energy Gun 27 | 1 . 4 . 2 1 1 2 . 1 . . . . . . 4 2 . 1 3 . 3 . . 2 . Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . Ballistic Gun 43 | 1 1 7 . 5 3 3 . 2 2 2 . . 1 . . 3 2 . . 2 . 1 . 4 4 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Launcher 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 1 . . 1 . 1 . . . . . . 1 . . . . . 6 . 2 1 . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . System Corruption 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . . . Parts Lost 82 | . 5 . . 2 2 4 . 9 6 2 . . . . . 2 4 . . 5 . 2 . 4 16 19 Power 11 | . 3 . . 1 . . . . . . . . . . . . 1 . . 3 . . . 2 1 . Propulsion 22 | . . . . 1 . 1 . 3 2 . . . . . . . . . . 1 . . . 1 3 10 Utility 25 | . 1 . . . 1 3 . 3 1 1 . . . . . 1 1 . . 1 . 1 . . 7 4 Weapon 24 | . 1 . . . 1 . . 3 3 1 . . . . . 1 2 . . . . 1 . 1 5 5 Highest Loss Streak 13 | . 2 . . 1 1 2 . 2 4 2 . . . . . 2 1 . . 2 . 1 . 2 5 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 18 | 1 8 14 15 17 19 18 18 18 19 19 20 20 20 19 19 19 19 18 18 17 19 18 19 19 17 19 Power 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 2 Propulsion 3 | . 2 3 3 4 5 4 3 4 5 2 3 3 3 2 1 2 3 4 4 4 4 4 4 2 1 3 Utility 6 | . 1 4 6 5 5 6 5 6 8 9 9 9 9 9 10 9 8 7 7 6 7 7 9 8 7 6 Weapon 5 | 1 3 4 5 6 7 7 8 6 4 4 5 5 5 5 5 5 6 6 6 6 8 5 5 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . . 16 . . 1 . 1 1 2 . 2 . 1 . . 6 1 . 1 . . 5 . 2 5 10 Power 6 | . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . 1 2 Propulsion 9 | . . 5 . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . Utility 18 | . . 3 . . 1 . 1 . 1 . 1 . 1 . . 2 1 . . . . 2 . 2 1 2 Weapon 17 | . . 6 . . . . . . . . . . . . . . . . 1 . . 2 . . 3 5 Tool/Special 4 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 Average Slot Usage (%) 96 | . 89 99 100 99 99 98 99 94 95 98 100 78 100 97 100 99 99 100 99 94 94 98 100 95 86 85 Engine 5 | . 12 11 11 8 9 9 7 5 7 7 7 7 7 1 . . 6 13 13 10 5 3 . . . . Core 1 | . . . . . . . . 1 . . . . . 9 13 13 5 . . . 5 5 5 1 . 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 5 4 7 4 Treads 14 | . 6 32 33 26 27 27 30 28 28 . . . . . . . . . . . . . . . 10 17 Leg 13 | . 21 . . . . . . . . 29 30 30 30 32 33 32 33 33 33 28 29 29 29 30 10 4 Device 11 | . 4 10 11 7 9 7 14 10 12 9 7 7 6 10 13 9 . . 5 10 11 18 17 20 15 11 Storage 7 | . 14 11 11 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 4 Processor 3 | . 1 . . 1 . . . . 4 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 7 10 Protection 5 | . . . . 9 9 9 7 6 4 4 7 7 7 2 . 3 6 6 6 5 5 2 5 4 5 4 Energy Gun 7 | . 14 8 . 6 16 14 12 9 1 7 . . . . . 3 15 20 24 14 11 9 1 3 1 . Ballistic Gun 15 | . 14 23 29 29 13 20 15 16 22 19 23 2 27 21 20 20 9 6 . 5 5 9 17 13 5 . Impact Weapon 1 | . . . . . . . 1 4 3 2 7 7 2 4 6 2 . . 1 1 5 1 1 2 1 . Peak Build Rating 137 | 7 7 22 21 29 28 29 35 43 46 57 58 58 60 69 69 75 76 73 75 85 79 104 106 137 134 131 Average Rating 62 | 5 6 19 21 27 26 27 30 36 42 55 57 48 58 67 69 71 73 73 73 79 79 91 99 121 125 121 On Entrance 56 | . 7 7 21 21 29 27 23 35 43 35 57 58 58 60 65 69 75 73 73 74 79 79 104 100 126 121 Avg Prop Armor Cover (%) 14 | . . . . . . . . . 7 . . . . . . . . . . . . . . . 5 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 11 27 38 38 65 68 80 75 79 76 75 75 75 78 85 80 85 83 77 78 102 97 107 106 130 148 156 Greatest Support 225 | 20 40 69 63 63 60 66 83 86 86 83 83 83 85 103 103 103 97 97 97 95 93 110 105 141 225 201 Greatest Overweight (x) 1 | . 1 . . 1 1 1 . 1 1 1 . . 1 . . . . . . 1 1 1 1 1 . 1 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 14 15 15 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 8 14 15 17 19 19 19 18 19 19 19 20 19 19 19 19 19 19 19 18 19 19 20 19 18 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 13 15 15 19 20 19 20 20 20 20 20 20 20 20 19 20 19 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 43% | Scavenger-Tank 11% | Tank 10% | Scavenger-Assassin 8% | Gunner 7% | Scavenger-Skirmisher 7% | Skirmisher 4% | Scavenger-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Tank | -6/Factory Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp War Pro Fac Gar Fac Matter Collected 13982 | 276 223 914 35 1115 495 694 210 905 325 573 242 . 159 . . 1032 672 . 85 372 36 569 76 2110 2025 839 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19514 | 79 654 1790 65 1387 926 1380 398 1934 823 306 . . 155 . . 833 654 . 165 365 . 932 339 2077 2579 1673 Parts 893 | 8 43 100 6 96 58 60 18 81 45 15 . . 11 . . 32 24 . 9 21 . 22 6 67 101 70 Haulers Intercepted 15 | . 2 5 . 4 . 3 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 11 | . 3 2 . . . . . . . . . . . . . 1 . . . 2 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 5 1 . 12 . . . . . . . . . . . . . Prevented 11 | . . . . . . . . . . 4 . . 1 . . . . . . . . . 6 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp War Pro Fac Gar Fac Combat Hostiles Destroyed 363 | . 18 35 4 31 25 26 4 39 16 7 . . 7 . . 13 17 . 5 5 . 15 2 24 39 31 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 256 | . 18 35 4 31 25 21 4 30 9 5 . . 4 . . 11 15 . 3 4 . 11 . 19 7 . Cannons 43 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 20 22 AOE 46 | . . . . . . 5 . 6 7 2 . . 3 . . 1 2 . 2 1 . 3 . 3 4 7 Classes Destroyed 21 | 2 4 4 . 1 1 4 . 1 . . . . . . . . 1 . 1 . . 1 . . . 1 Worker 11 | . 2 2 . 2 . . . . 4 . . . . . . 1 . . . . . . . . . . Builder 10 | . . 1 . . . 1 . . 2 . . . . . . . . . . 1 . . . 3 . 2 Tunneler 5 | 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . Hauler 15 | . 2 5 . 4 . 3 1 . . . . . . . . . . . . . . . . . . . Recycler 14 | 1 . . . 1 . 2 2 . 1 . . . . . . 2 . . . . . . . 5 . . Mechanic 4 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . 1 Operator 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 8 | . . 4 . . . 2 . . . . . . . . . . . . . . . . . 1 1 . Swarmer 100 | . 9 8 4 14 6 4 . 11 2 3 . . 6 . . 3 2 . 4 . . 1 . 3 13 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 138 | . 9 17 . 10 10 12 3 17 3 3 . . . . . 5 10 . . 2 . 7 . 6 9 15 Brawler 11 | . . . . . . 4 . . 1 . . . . . . . 2 . . . . 1 . . 1 2 Duelist 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 51 | . . 10 . 6 8 4 1 4 1 1 . . . . . 1 1 . . 2 . . . 1 7 4 Specialist 12 | . . . . . . . . 2 3 . . . . . . . . . . . . 2 . . 5 . Hunter 17 | . . . . 1 . . . 2 2 . . . . . . . . . . . . 3 2 2 3 2 Programmer 28 | . . . . . 1 . . 3 4 . . . 1 . . 3 1 . . 1 . 1 . 12 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | 2 5 5 4 7 5 6 4 6 13 3 . . 3 . . 4 6 . 3 3 . 5 2 9 7 15 Combat Bots Only 12 | . 4 5 4 5 5 6 2 6 9 3 . . 3 . . 3 6 . 3 1 . 5 2 5 7 12 Max Kills in Single Turn 10 | 1 2 1 1 2 3 2 2 2 10 2 . . 2 . . 2 1 . 2 1 . 2 1 2 2 4 Gunslinging 1 | . 1 . . 1 1 . 1 1 . . . . . . . 1 . . . . . . . . 1 . Exploded 6 | . . . . . . 2 . 2 6 2 . . 2 . . 1 1 . 2 1 . 2 . 1 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp War Pro Fac Gar Fac Hostile Shots Fired 2623 | . 115 135 11 113 93 100 83 218 113 31 . . 24 . . 122 121 . 7 53 . 70 50 208 496 460 Missed 861 | . 28 46 6 36 27 23 36 48 33 10 . . 10 . . 41 37 . 2 18 . 28 26 87 149 170 Hits 1762 | . 87 89 5 77 66 77 47 170 80 21 . . 14 . . 81 84 . 5 35 . 42 24 121 347 290 Melee 14 | . . . . . . 4 . . 3 . . . . . . 3 1 . . . . . . . . 3 Projectile 1748 | . 87 89 5 77 66 73 47 170 77 21 . . 14 . . 78 83 . 5 35 . 42 24 121 347 287 AOE 8 | . . . . 2 . . . . . . . . . . . . . . . 2 . 2 . 2 . . Critical Strikes 51 | . . 3 . 5 3 2 . 4 4 . . . . . . 5 3 . . . . . . 6 5 11 Part Disruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 27188 | . 872 1098 39 1149 934 1129 419 1947 1135 377 . . 208 . . 1136 1512 . 92 972 . 837 264 2288 5471 5309 Core 2402 | . 225 190 . 71 159 103 29 117 52 50 . . . . . 99 65 . 15 21 . 41 . 67 282 816 Absorbed by Shields 1239 | . . . . . 26 . 81 280 . . . . . . . . . . . . . 159 81 262 350 . Ignored by Resistances 68 | . . . . . . 68 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 256 | . . 141 . . . . . . . . . . . . . 105 . . . . . 10 . . . . Core Remaining (%) 62 | 100 10 . 52 . . 39 . . . . . . 64 . . . . . 78 . . . 93 . . . Volleys Fired 941 | 6 68 98 4 65 34 49 11 78 30 10 . . 6 . . 28 52 . 5 22 . 46 10 68 197 54 Largest 4 | 2 2 3 3 4 4 4 4 4 4 4 . . 4 . . 4 4 . 4 4 . 4 1 4 4 4 Hottest 342 | 60 60 113 71 210 210 191 136 191 147 166 . . 107 . . 168 128 . 150 176 . 176 81 169 342 342 Shots Fired 2681 | 12 136 292 12 260 122 177 44 232 90 43 . . 19 . . 91 167 . 17 78 . 136 10 212 378 153 Gun 2256 | 12 136 292 12 260 122 171 44 229 87 43 . . 17 . . 86 164 . 17 78 . 121 . 198 167 . Cannon 392 | . . . . . . . . . . . . . . . . . . . . . . 15 10 10 208 149 Launcher 33 | . . . . . . 6 . 3 3 . . . 2 . . 5 3 . . . . . . 4 3 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1582 | 6 68 201 12 252 59 104 28 132 80 22 . . 17 . . 74 73 . . 28 . 65 . 164 135 62 Thermal 783 | 6 68 91 . 8 63 67 . 58 7 11 . . . . . 2 85 . 6 16 . . . . 208 87 Explosive 29 | . . . . . . 6 . 3 3 . . . 2 . . 1 3 . . . . . . 4 3 4 Electromagnetic 268 | . . . . . . . 16 39 . 10 . . . . . 14 6 . 11 34 . 71 10 25 32 . Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Robot Hit Streak 29 | 4 14 15 8 16 17 19 24 21 13 7 . . 5 . . 7 8 . 6 5 . 11 2 10 29 22 Robot Miss Streak 12 | 1 5 4 1 6 4 2 4 5 3 3 . . 2 . . 12 7 . 3 3 . 6 2 5 10 3 Penetration Max 2 | . . . . . . . . 1 1 . . . 1 . . . . . . 1 . 1 . 2 1 . Secondary Targets 64 | . 4 2 2 10 9 4 1 10 1 2 . . 1 . . 2 6 . 1 . . 4 . 2 3 . Max Gunslinging Chain 2 | . 1 1 1 2 2 1 1 1 1 1 . . 1 . . 1 1 . 1 . . 1 . 1 2 . Shots Hit Robots 1718 | 7 90 195 8 160 79 120 27 169 57 28 . . 11 . . 73 115 . 8 46 . 78 9 135 207 96 Core Hits 890 | 3 43 70 4 63 54 71 16 100 40 15 . . 10 . . 44 71 . 6 20 . 36 2 63 90 69 Critical Kills 17 | . . . . 1 . . 2 . 3 . . . . . . 1 . . . . . 1 . 3 4 2 Critical Parts Destroyed 34 | . . . . 1 . . . 5 2 1 . . . . . 4 . . . . . . 1 16 4 . Critical Strikes 77 | . . 2 . 2 . 2 2 6 5 1 . . . . . 5 5 . . 2 . 2 1 19 18 5 Burn 14 | . . 2 . . . 2 . 1 . . . . . . . . 5 . . 2 . . . . 2 . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Destroy 29 | . . . . 2 . . 2 1 4 1 . . . . . 1 . . . . . 1 . 11 6 . Blast 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Smash 17 | . . . . . . . . 4 1 . . . . . . 4 . . . . . . 1 7 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 327 | . . 5 3 . 68 9 7 91 9 1 . . 2 4 . 14 3 . 7 10 . . 5 51 38 . Impact 240 | . . 2 . . . . 3 91 9 1 . . 2 4 . 14 3 . 7 10 . . 5 51 38 . Slashing 87 | . . 3 3 . 68 9 4 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . 1 . . . . . 1 3 . . . . . . 2 . . . . . . . 8 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46427 | 72 890 3078 126 2501 1713 2836 466 4013 3051 569 . . 471 . . 1897 2536 . 193 1083 . 2504 516 4909 7372 5631 Guns 27396 | 72 890 2960 126 2494 1713 2050 396 2930 1138 421 . . 209 . . 1112 2070 . 121 1025 . 1856 . 3176 2637 . Cannons 8423 | . . . . . . . . . . . . . . . . . . . . . . 185 216 147 3985 3890 Explosions 7678 | . . . . . . 782 63 570 1537 148 . . 262 . . 276 466 . 72 58 . 463 . 706 534 1741 Melee 2883 | . . 118 . . . . . 513 357 . . . . . . 509 . . . . . . 300 880 206 . Ramming 47 | . . . . 7 . 4 7 . 19 . . . . . . . . . . . . . . . 10 . Kinetic 19112 | 25 374 1915 126 2397 461 921 212 1432 1069 237 . . 209 . . 930 902 . . 477 . 1000 . 2143 2728 1554 Thermal 13140 | 47 516 1045 . 97 1252 1129 63 1228 99 209 . . . . . 22 1029 . 72 250 . 463 . . 3283 2336 Explosive 6477 | . . . . . . 782 . 443 1507 . . . 262 . . 98 466 . . . . . . 706 472 1741 Electromagnetic 4007 | . . . . . . . 184 397 . 123 . . . . . 338 139 . 121 356 . 1041 216 419 673 . Impact 2765 | . . . . . . . . 513 357 . . . . . . 509 . . . . . . 300 880 206 . Slashing 118 | . . 118 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 761 | . . . . . . . . . . . . . . . . . . . . . . . . 761 . . Highest Corruption 21 | . . . . . 2 2 . 2 8 8 8 8 21 . . 1 2 2 2 5 . 2 2 7 10 20 Average Corruption 4 | . . . . . 1 2 . 1 2 8 8 8 8 . . 1 1 2 2 4 . 1 2 4 8 11 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 342 | . . . . . 22 11 . 21 12 24 14 4 21 . . 2 16 . 4 2 . 3 3 42 96 45 Message Errors 90 | . . . . . 5 2 . 1 1 8 4 1 9 . . 1 4 . 1 . . 2 2 12 29 8 Matter Fused 81 | . . . . . 6 2 . 8 2 4 5 2 3 . . 1 4 . 1 . . . 1 10 22 10 Heat Flow Errors 43 | . . . . . 1 2 . 2 2 6 2 1 2 . . . 1 . . . . 1 . 8 6 9 Energy Discharges 46 | . . . . . 2 3 . 1 5 2 1 . 5 . . . 2 . . 1 . . . 5 14 5 Parts Rejected 5 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . 2 . Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 24 | . . . . . 3 1 . 4 . 1 1 . 1 . . . 1 . . 1 . . . 3 7 1 Data Loss (major) 12 | . . . . . 1 . . 2 . . 1 . . . . . 1 . 1 . . . . 1 3 2 Misfires 16 | . . . . . 1 . . 2 1 3 . . 1 . . . 1 . 1 . . . . 1 4 1 Alerts 7 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 3 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 14 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . 2 6 4 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 1928 | . . . . . . . . 264 210 14 . . 8 . . 179 . . . . . 13 262 791 145 42 Projectiles 173 | . . . . . . . . . . . . . . . . . . . . . . 13 . . 128 32 Explosions 162 | . . . . . . . . . 107 14 . . 8 . . . . . . . . . . 6 17 10 Melee 1593 | . . . . . . . . 264 103 . . . . . . 179 . . . . . . 262 785 . . Knockbacks 39 | . . . . 1 . . . 3 . . . . . . . 1 . . . . . . 1 4 19 10 Impact 12 | . . . . 1 . . . 3 . . . . . . . 1 . . . . . . 1 4 2 . Kinetic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 10 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 482 | . . . . . . . 74 48 . 46 . . . . . 20 . . . . . . . 53 133 108 Shots 12 | . . . . . . . 2 1 . 1 . . . . . 1 . . . . . . . 1 3 3 Rammed 9 | . . . . 2 . 2 1 . 3 . . . . . . . . . . . . . . . . 1 Targets Rammed 12 | . 1 . . 3 . 2 1 . 3 . . . . . . . . . . . . . . . 1 1 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 466 | 40 108 57 . 204 267 357 131 346 244 336 160 124 254 . . 183 275 . 27 374 . 350 152 240 466 414 Average Temperature 90 | 24 28 20 . 40 84 113 58 85 67 129 72 64 97 . . 79 87 . 18 143 . 109 81 46 101 132 Received Heat Transfer 6270 | . 312 414 . 378 423 468 136 444 255 72 . . . . . 345 528 . . 141 . 71 9 133 1460 681 Effects 20 | . . . . . 3 2 . 1 . . . . . . . . . . . 3 . 2 . . 3 6 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Energy Bleed 5 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 2 Interference 8 | . . . . . 3 . . . . . . . . . . . . . . 2 . 2 . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 21 | . . . . . . . . 4 . . . . . . . 2 . . . . . . 4 7 4 . Combat Hostiles 15 | . . . . . . . . 4 . . . . . . . 1 . . . . . . 4 2 4 . Parts Fried 41 | . . . . . . . . 6 2 . . . . . . 5 . . . 1 . 3 4 17 3 . Impact Corruptions 48 | . . . . . . . . 9 2 . . . . . . 5 . . . . . . 8 24 . . Robots Melted 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Parts Melted 37 | . 1 4 . . 4 5 . 4 . . . . . . . . 1 . 1 . . 2 . . 8 7 Heat Transferred 22479 | 100 1175 2474 . 225 2850 2673 150 2731 198 248 . . . . . 37 2368 . 100 568 . 300 . . 4137 2145 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 2 2 . 2 . . . . . . . . 1 1 . 2 . . 1 . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp War Pro Fac Gar Fac Maximum Alert Level 5 | . . 2 1 2 4 3 1 5 3 . . . . . . . 4 2 3 2 . . . 2 5 5 Low Security (%) 26 | 100 100 47 66 10 . . 7 6 . . . . . 100 100 100 10 . . . . . . 69 . . Level 1 15 | . . 19 33 67 7 . 92 10 . . . . . . . . 7 . . 72 . . . 1 . . Level 2 23 | . . 33 . 21 45 57 . 11 27 . . . . . . . 28 100 79 27 . . . 28 8 . Level 3 17 | . . . . . 30 42 . 36 72 . . . . . . . 22 . 20 . . . . . 39 . Level 4 11 | . . . . . 17 . . 29 . . . . . . . . 30 . . . . . . . 25 70 Level 5 4 | . . . . . . . . 6 . . . . . . . . . . . . . . . . 27 17 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Peak Influence 2446 | 5 183 542 232 466 1455 811 296 1601 868 . . . . 12 . 129 1323 694 778 444 . . . 630 2446 1839 Initial 1283 | . . 70 209 82 234 709 288 144 840 . . . . 12 . . 49 694 478 408 . . . 18 440 1283 Average 591 | 1 98 242 190 321 772 671 238 940 724 . . . . 1 . 45 764 690 623 340 . . . 182 1308 1447 Influence Increases 14451 | 10 469 1158 93 894 1261 755 157 1547 588 160 . . 185 4 . 448 1354 . 320 263 . 360 115 1090 2166 1054 Destroy 0b10 Robot/C 7720 | . 360 700 80 620 520 500 80 780 320 140 . . 140 . . 260 600 . 220 120 . 300 40 480 780 680 Destroy 0b10 Robot/NC 410 | 10 20 65 . 35 . 50 15 15 50 . . . . . . 15 . . . 15 . . 5 55 40 20 Destroy Leader 1154 | . 74 208 10 138 20 120 22 40 50 20 . . 30 . . 60 40 . 30 20 . . 10 102 40 120 Allied During Kill 291 | . . . . . 4 . . . . . . . . . . . 190 . 44 10 . . . . 10 33 Successful Hack 248 | . . 35 . 4 16 5 14 16 36 . . . . . . 28 10 . . . . . . 70 14 . Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 375 | . . 15 . 30 15 15 15 15 60 . . . . . . 30 15 . 15 15 . . . 75 30 30 Anti-Garrison Action 2150 | . . . . . 600 . . 500 . . . . . . . . 300 . . . . . . . 750 . Destroy Structure 1398 | . . 15 3 7 86 65 11 181 57 . . . . 4 . 10 124 . 11 38 . . . 218 412 156 Lose Combat Pursuer 675 | . 15 90 . 60 . . . . 15 . . . 15 . . 45 75 . . 45 . 60 60 90 90 15 Influence Decreases 12706 | 10 302 788 418 745 167 1576 584 153 1345 659 280 65 164 25 . 378 101 639 226 802 239 200 245 491 349 1755 Entered New Map 5890 | . . 97 328 130 127 746 346 63 761 313 66 65 . 9 . . 21 629 206 370 89 . 160 12 189 1163 Time Decay 5367 | 10 252 691 90 595 . 490 238 . 374 326 214 . 164 16 . 358 . 10 . 342 150 180 85 440 . 342 Lost Part 810 | . 50 . . 20 20 40 . 90 60 20 . . . . . 20 40 . . 50 . 20 . 30 160 190 Lost Ally 189 | . . . . . 20 . . . . . . . . . . . 40 . 20 40 . . . 9 . 60 Purge Threat 450 | . . . . . . 300 . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 4 . 2 . 3 4 . 4 . . . . . . 4 . . 1 3 . . . 9 . 14 Investigation 8 | . 2 3 . . . . 2 . . . . . . . . . . . . . . . . . . 1 Extermination 13 | . . . . . . . 1 . 2 . . . . . . 2 . . . 1 . . . 6 . 1 Reinforcement 14 | . 1 1 . 2 . 1 . . 2 . . . . . . 2 . . 1 2 . . . 2 . . Assault 12 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 9 Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Construction Impeded 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp War Pro Fac Gar Fac Distress Signals 13 | . 2 3 . 2 . 1 . . . . . . . . . . . . . 1 . 1 . 1 . 2 Communications Jammed 164 | . . . . . . . . . . . . . . . . . . . . . . . . 42 . 122 Distress Signals 164 | . . . . . . . . . . . . . . . . . . . . . . . . 42 . 122 Times Spotted 595 | . 24 44 4 44 25 33 6 42 29 7 . . 8 1 7 19 32 . 9 17 . 71 4 44 48 77 Peak Tracking Total 28 | . 4 5 4 5 4 5 2 8 11 3 . . 4 1 6 3 8 . 4 4 . 15 6 7 9 28 Tactical Retreats 33 | . 1 3 . 2 . . . . 1 . . . 1 . 3 2 3 . . 3 . 3 2 3 5 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp War Pro Fac Gar Fac Traps Triggered 23 | . 2 . . . 10 . . 1 . . . . . 2 . 1 2 . . 1 . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp War Pro Fac Gar Fac Machines Disabled 51 | . . 1 . 2 5 1 1 6 4 . . . . . . 2 9 . 1 1 . 1 . 5 10 2 Max in Single Turn 2 | . . 1 . 1 1 1 1 1 2 . . . . . . 1 2 . . 1 . 1 . 2 2 . Garrison Relay 17 | . . . . . 4 . . 5 . . . . . . . . 4 . . . . . . . 4 . Phase Generator 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp War Pro Fac Gar Fac Machines Accessed 72 | . . 13 . 4 3 6 2 3 7 . . 4 . 2 . 5 3 1 . . . 4 . 11 2 2 Terminals 45 | . . 9 . 3 3 4 . 3 6 . . . . 2 . 1 3 1 . . . . . 7 2 1 Fabricators 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Repair Stations 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . Recycling Units 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . 1 . . 1 . . . . . . . . 2 . . . . . . . 1 . 1 Total Hacks 174 | . . 32 . 8 5 14 5 5 13 . . 29 . 2 . 9 4 2 . . . 10 . 30 3 3 Successful 98 | . . 16 . 5 2 7 1 1 6 . . 29 . . . 6 2 1 . . . 10 . 11 1 . Failed 76 | . . 16 . 3 3 7 4 4 7 . . . . 2 . 3 2 1 . . . . . 19 2 3 Catastrophic 17 | . . 4 . . 1 3 1 . 1 . . . . 1 . . . . . . . . . 4 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . . 19 . 5 . 7 . . 9 . . . . 1 . 1 . . . . . 1 . 13 . 1 Terminals 96 | . . 21 . 7 5 11 . 5 12 . . . . 2 . 2 4 2 . . . . . 21 3 1 Fabricators 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Repair Stations 8 | . . 2 . . . . . . . . . . . . . 3 . . . . . . . 3 . . Recycling Units 7 | . . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . 3 . . . 2 2 . . . . . . . . . . . . . . . . 3 . . Garrison Access 11 | . . . . 1 . . 3 . . . . . . . . 3 . . . . . . . 2 . 2 Terminal Hacks 63 | . . 4 . 1 2 4 . 1 3 . . 29 . . . 1 2 1 . . . 10 . 4 1 . Record 20 | . . . . . . . . . . . . 11 . . . . . . . . . 9 . . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . 2 . . Patrol Navigation 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Security Stations 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 2 . . . . . . . . . . . . . 2 . . . . . . . 1 . . Scan Component 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . Repair 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 5 | . . . . 1 . . 1 . . . . . . . . 2 . . . . . . . 1 . . Unlock Access 5 | . . . . 1 . . 1 . . . . . . . . 2 . . . . . . . 1 . . Unauthorized Hacks 19 | . . 8 . 3 . 1 . . 2 . . . . . . 1 . . . . . . . 4 . . Terminals 17 | . . 7 . 3 . 1 . . 2 . . . . . . 1 . . . . . . . 3 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 10 | . . 2 . 2 . 1 . . 2 . . . . . . 1 . . . . . . . 2 . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . . 10 . 2 2 5 2 2 6 . . . . 2 . 2 2 1 . . . . . 11 2 2 Full Trace Events 6 | . . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Parts Repaired 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Time 94 | . . 32 . . . . . . . . . . . . . 62 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp War Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 74 | . . . . . 17 . . 25 . . . . . . . . 14 . . . . . . . 18 . Machine Destruction 71 | . . . . . 14 . . 25 . . . . . . . . 14 . . . . . . . 18 . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 1 . . . . . . . . . . . 3 . . 1 . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp War Pro Fac Gar Fac Total Allies 15 | . . . . . 1 . . . . . . . . . . . 5 . . 1 . . . 4 4 . Largest Group 5 | . . . . . 1 . . . . . . . . . . . 5 2 2 1 . . . 3 4 4 Highest-Rated Group 472 | . . . . . 16 . . . . . . . . . . . 472 172 172 60 . . . 141 196 196 Highest-Rated Ally 99 | . . . . . 16 . . . . . . . . . . . 99 95 95 60 . . . 47 49 49 Initial Warlord ECA Mod 40 | . . . . . . 8 7 7 16 16 16 16 15 15 15 15 15 23 23 32 32 32 31 31 31 40 Total Orders 8 | . . . . . . . . . . . . . 2 . . . 2 . . . . . . . 4 . STAY 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . FOLLOW 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 123 | . . . . . 4 . . . . . . . . . . . 51 . 18 6 . . . 1 2 41 Total Damage 3759 | . . . . . 17 . . . . . . . . . . . 1796 . 411 153 . . . 37 46 1299 Kills 26 | . . . . . 1 . . . . . . . . . . . 14 . 6 2 . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp War Pro Fac Gar Fac Active Infowar (turns) 10678 | 18 283 . . 355 . . 429 . 356 628 451 115 429 281 250 584 . . 78 548 768 623 337 2267 1303 575 Sensors 4447 | . . . . . . . . . . . . . . . . . . . . 209 768 621 327 1953 3 566 Terrain 7187 | . . . . . . . . . 172 624 451 115 429 281 250 518 . . 78 481 768 623 332 2064 1 . Seismic 885 | 18 205 . . . . . 429 . . 233 . . . . . . . . . . . . . . . . T.N.C. 78 | . 78 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 355 | . . . . 355 . . . . . . . . . . . . . . . . . . . . . . Jamming 5679 | . . . . . . . . . 354 . . . . 169 250 575 . . . 305 . . . 2196 1303 527 Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 1 . 1 . . . . . . . 1 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp War Pro Fac Gar Fac Turns Passed 26496 | 69 663 2808 183 1885 2291 1288 502 2086 867 730 451 115 553 281 250 1106 1199 29 330 764 768 1206 379 2274 2532 887 Spaces Moved 12820 | 36 286 1162 101 723 773 423 243 781 400 493 337 88 283 197 197 653 744 22 163 288 401 835 309 1454 1089 339 Core 38 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . 33 Treads 5696 | . 65 1162 101 723 773 423 243 781 400 . . . . . . . . . . . . . . . 748 277 Legs 7086 | 31 221 . . . . . . . . 493 337 88 283 197 197 653 744 22 163 288 401 835 309 1454 341 29 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 240 240 160 160 160 125 125 125 122 120 124 120 124 124 122 120 188 102 102 100 108 50 Average Speed 151 | 110 143 160 160 217 240 240 160 170 169 125 125 125 125 121 124 121 124 124 123 160 188 112 105 107 145 159 Slowest Speed 245 | 120 240 160 160 240 240 240 160 240 240 195 125 125 190 122 124 124 124 124 124 190 188 188 180 184 160 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 49 95 34 62 86 38 10 92 13 68 50 68 58 10 82 19 93 1 96 9 68 85 57 38 87 11 Regions Visited 26 Branch Regions 8 Pre-discovered Areas 8 | . . 5 . . . . . . . 2 . 1 . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 1 . . 1 . 1 . . . . . . 1 . 1 . 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 . . . . 1 . . . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 5 | . . . 1 . . . . . . 1 1 . 1 . . . . . . . 1 . . . . . Spaces Dug 209 | . . 3 3 . 11 9 6 55 4 1 . . 2 4 . 3 2 . 6 9 . . 2 45 42 2 Terrain Destroyed 982 | . . 3 3 . 11 65 10 82 63 13 . . 18 4 . 9 169 . 9 22 . 13 2 116 272 98 Melee 181 | . . 3 3 . 11 9 6 55 4 1 . . 2 4 . 3 2 . 6 9 . . 2 41 20 . Projectile 171 | . . . . . . . . 2 1 1 . . . . . . . . . 2 . 4 . 28 91 42 AOE 629 | . . . . . . 56 4 25 57 11 . . 16 . . 6 167 . 3 11 . 9 . 47 161 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp War Pro Fac Gar Fac Total 17454 | 51 415 1923 109 901 1015 564 315 1193 501 578 370 93 461 228 202 869 900 23 266 510 416 1034 337 1912 1698 570 Wait 2306 | . 31 579 . 65 74 45 26 196 18 39 26 . 152 19 5 99 54 1 77 134 14 93 6 230 203 120 Move 12797 | 35 285 1161 100 722 772 422 243 780 399 492 336 87 282 197 196 653 743 21 162 287 400 834 308 1453 1088 339 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 200 | 3 14 24 . 5 3 4 8 7 7 10 4 . 3 . . 15 4 1 3 9 1 11 . 17 37 10 Fast Attach 118 | 7 3 8 . 10 2 3 1 6 5 1 . 3 2 3 . 9 2 . 1 9 . 12 . 11 14 6 Attach 98 | . 4 3 . 3 2 3 3 8 3 7 . . 1 1 1 2 4 . 1 8 . 5 . 6 21 12 Detach 6 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 1 1 Swap 328 | . 3 13 2 11 24 18 9 21 18 11 . . 10 3 . 28 10 . 5 19 . 11 8 52 39 13 Drop 245 | . 6 32 . 16 8 9 6 6 8 7 4 3 3 1 . 21 5 . 5 7 1 22 . 23 38 14 Fire 941 | 6 68 98 4 65 34 49 11 78 30 10 . . 6 . . 28 52 . 5 22 . 46 10 68 197 54 Melee 327 | . . 5 3 . 68 9 7 91 9 1 . . 2 4 . 14 3 . 7 10 . . 5 51 38 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . 3 . 2 1 . 3 . . . . . . . . . . . . . . . 1 . Escape Stasis 27 | . . . . . 17 . . . . . . . . . . . 10 . . . . . . . . . Rewire 49 | . . . . . 11 . . . . . . . . . . . 13 . . 4 . . . . 21 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: [*Fac] / Gar / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 7) 485 | -10/Materials | Core integrity fell below 50% 675 | -10/Materials | Core integrity fell below 20% 733 | -10/Materials | Entered another Materials area 733 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1041 | -9/Materials | Build established: Scavenger-Gunner 1400 | -9/Materials | Discovered new exit (range 10) 1809 | -9/Materials | Build established: Gunner 1819 | -9/Materials | Identified exit to Mines 2100 | -9/Materials | Repaired Imp. Treads 2104 | -9/Materials | Discovered new exit (range 3) 2811 | -9/Materials | Discovered new exit (range 10) 2878 | -9/Materials | Learned location of Zion (-6) 2920 | -9/Materials | Learned location of Recycling (-7) 2973 | -9/Materials | Learned Storage emergency access door positions 2985 | -9/Materials | Loaded intel: 19 trap records 2986 | -9/Materials | Learned Storage security intel 2987 | -9/Materials | Learned Materials trap positions 3058 | -9/Materials | Learned location of Mines (-9) 3541 | -9/Materials | Entered Mines 3542 | -9/Mines | Identified exit to Materials 3724 | -9/Mines | Entered Materials 3724 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3725 | -8/Materials | Loaded intel: 17 trap records 4017 | -8/Materials | Build established: Tank 4197 | -8/Materials | Discovered new exit (range 11) 4929 | -8/Materials | Build established: Scavenger-Tank 5012 | -8/Materials | Discovered new exit (range 3) 5116 | -8/Materials | Identified exit to Garrison 5609 | -8/Materials | Entered Garrison 5610 | -8/Garrison | Identified exit to Materials 5689 | -8/Garrison | Triggered checkpoint 5772 | -8/Garrison | Garrison Relay disabled 5965 | -8/Garrison | Learned Materials security intel 5993 | -8/Garrison | Triggered checkpoint 6001 | -8/Garrison | Triggered checkpoint 6127 | -8/Garrison | Triggered checkpoint 6219 | -8/Garrison | Triggered checkpoint 6270 | -8/Garrison | Garrison Relay disabled 6813 | -8/Garrison | Triggered checkpoint 6840 | -8/Garrison | Garrison Relay disabled 7171 | -8/Garrison | Triggered checkpoint 7231 | -8/Garrison | Discovered exit to Materials (range 14) 7639 | -8/Garrison | Garrison Relay disabled 7727 | -8/Garrison | Triggered checkpoint 7900 | -8/Garrison | Entered Materials 8300 | -8/Materials | First assault squad dispatched 8413 | -8/Materials | Core integrity fell below 50% 8863 | -8/Materials | Discovered new exit (range 20) 9188 | -8/Materials | Entered Factory 9188 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9624 | -7/Factory | Garrison activated, responded to threat 9690 | -7/Factory | Identified exit to Garrison 9690 | -7/Factory | Entered Garrison 9924 | -7/Garrison | Triggered checkpoint 10002 | -7/Garrison | Garrison Relay disabled 10042 | -7/Garrison | Triggered checkpoint 10266 | -7/Garrison | Garrison Relay disabled 10340 | -7/Garrison | Discovered new exit (range 11) 10342 | -7/Garrison | Triggered checkpoint 10436 | -7/Garrison | Garrison Relay disabled 10676 | -7/Garrison | Triggered checkpoint 10832 | -7/Garrison | Discovered new exit (range 10) 11032 | -7/Garrison | Garrison Relay disabled 11297 | -7/Garrison | Discovered new exit (range 13) 11326 | -7/Garrison | Triggered checkpoint 11526 | -7/Garrison | Garrison Relay disabled 11649 | -7/Garrison | Learned Factory security intel 11776 | -7/Garrison | Entered Factory 11877 | -7/Factory | Build established: Scavenger-Gunner 12191 | -7/Factory | Fabricated Angular Momentum Engine? 12371 | -7/Factory | Identified exit to Storage 12371 | -7/Factory | Identified exit to Lower Caves 12463 | -7/Factory | Cargo convoy interrupted 12503 | -7/Factory | Destroyed 9 combat bots 12504 | -7/Factory | Lost 4 parts (2n2w) 12643 | -7/Factory | Entered Lower Caves 12644 | -7/Lower Caves | Encountered a Warlord checkpoint 12660 | -7/Lower Caves | Met a Warlord Commander 12661 | -7/Lower Caves | Learned location of Warlord (-5) 12662 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12663 | -7/Lower Caves | Found Encrypted Comm Array 12768 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13202 | -7/Lower Caves | Build established: Skirmisher 13293 | -7/Lower Caves | Discovered new exit (range 16) 13373 | -7/Lower Caves | Entered another Lower Caves area 13483 | -7/Lower Caves | Found DCF Scrap (14 items) 13630 | -7/Lower Caves | Learned Factory stockpile data 13705 | -7/Lower Caves | Discovered new exit (range 14) 13824 | -7/Lower Caves | Entered Data Miner 13826 | -7/Data Miner | Discovered new exit (range 6) 13850 | -7/Data Miner | Met Data Miner 13873 | -7/Data Miner | Learned location of Section 7 (-2) 13873 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13891 | -7/Data Miner | Received God Mode back door access code from Data Miner 13939 | -7/Data Miner | Entered Proximity Caves 14129 | -6/Proximity Caves | Learned location of 1 exit from Factory 14430 | -6/Proximity Caves | Discovered new exit (range 8) 14480 | -6/Proximity Caves | System corruption reached 10% 14492 | -6/Proximity Caves | Entered Factory 14492 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14493 | -6/Factory | Identified exit to Lower Caves 14773 | -6/Factory | Sucked down chute 14773 | -6/Factory | Entered Waste 14784 | -6/Waste | Spotted C-40 Crusher 14794 | -6/Waste | Build established: Scavenger-Skirmisher 14794 | -6/Waste | Spotted C-40 Crusher 14810 | -6/Waste | Spotted C-40 Crusher 14815 | -6/Waste | Spotted C-40 Crusher 14877 | -6/Waste | Spotted C-40 Crusher 14905 | -6/Waste | Spotted C-40 Crusher 15005 | -6/Waste | Discovered new exit (range 14) 15023 | -6/Waste | Entered Factory 15023 | -6/Factory | Discovered new exit (range 16) 15296 | -6/Factory | Identified exit to Garrison 16104 | -6/Factory | Repaired Myomer Leg 16129 | -6/Factory | Identified exit to Garrison 16129 | -6/Factory | Entered Garrison 16173 | -6/Garrison | Build established: Tank 16175 | -6/Garrison | Phase Generator disabled 16311 | -6/Garrison | Triggered checkpoint 16393 | -6/Garrison | Garrison Relay disabled 16465 | -6/Garrison | Triggered checkpoint 16588 | -6/Garrison | Discovered new exit (range 12) 16589 | -6/Garrison | Found embedded Infiltrators 16614 | -6/Garrison | Spotted Striker 16621 | -6/Garrison | Spotted Striker 16634 | -6/Garrison | Destroyed Striker 16640 | -6/Garrison | Rewired Striker 16661 | -6/Garrison | Rewired Striker 16668 | -6/Garrison | Rewired Striker 16693 | -6/Garrison | Triggered checkpoint 16719 | -6/Garrison | Garrison Relay disabled 16855 | -6/Garrison | Triggered checkpoint 16864 | -6/Garrison | Triggered checkpoint 16869 | -6/Garrison | Allies destroyed Striker 16956 | -6/Garrison | Garrison Relay disabled 16973 | -6/Garrison | Triggered checkpoint 17034 | -6/Garrison | Discovered new exit (range 12) 17170 | -6/Garrison | Garrison Relay disabled 17171 | -6/Garrison | Triggered checkpoint 17303 | -6/Garrison | Triggered checkpoint 17312 | -6/Garrison | Discovered new exit (range 10) 17328 | -6/Garrison | Entered Factory 17328 | -6/Factory | Accompanied by 2 allies 17357 | -6/Factory | Identified exit to DSF 17357 | -6/Factory | Entered DSF 17357 | -6/DSF | Accompanied by 2 allies 17404 | -6/DSF | Additional patrols routed to DSF 17492 | -6/DSF | Discovered new exit (range 11) 17677 | -6/DSF | Sterilization system engaged 17687 | -6/DSF | Entered Factory 17687 | -5/Factory | Accompanied by 1 ally 17687 | -5/Factory | Evolved 2 slots: Utility x2 18443 | -5/Factory | Discovered new exit (range 5) 18449 | -5/Factory | Identified exit to Upper Caves 18451 | -5/Factory | Entered Upper Caves 18536 | -5/Upper Caves | Build established: Scavenger-Assassin 18776 | -5/Upper Caves | Encountered a Warlord checkpoint 18828 | -5/Upper Caves | Discovered new exit (range 5) 18838 | -5/Upper Caves | Identified exit to Upper Caves 18915 | -5/Upper Caves | Learned Factory non-interactive machine intel 19104 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 19104 | -5/Upper Caves | Identified exit to Warlord 19219 | -5/Upper Caves | Entered Warlord 19467 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19525 | -5/Warlord | Met Warlord 19550 | -5/Warlord | Warlord's base attacked by MAIN.C 19568 | -5/Warlord | Opened Warlord's prototype stash 19586 | -5/Warlord | Found Prototype Hackware 19589 | -5/Warlord | Found Prototype Processor 19589 | -5/Warlord | Identified Exp. Target Analyzer 19598 | -5/Warlord | Found Prototype Reactor 19623 | -5/Warlord | Learned Testing stockpile data 19624 | -5/Warlord | Learned 4 Research zone layouts 19624 | -5/Warlord | Learned 4 Research zone layouts 19624 | -5/Warlord | Learned 4 Access zone layouts 19625 | -5/Warlord | Learned Factory recycling unit intel 19625 | -5/Warlord | Learned Factory scanalyzer intel 19625 | -5/Warlord | Learned Armory terminal intel 19625 | -5/Warlord | Learned Armory recycling unit intel 19675 | -5/Warlord | Found Prototype Energy Gun 19675 | -5/Warlord | Identified Vortex Shotgun 19681 | -5/Warlord | Found Prototype Energy Cannon 19681 | -5/Warlord | Identified Vortex Driver 19686 | -5/Warlord | Found Vortex Shotgun 19900 | -5/Warlord | Warlord forces counterattacked 19907 | -5/Warlord | Spotted Executioner 19931 | -5/Warlord | Spotted Striker 19956 | -5/Warlord | Spotted Executioner 19979 | -5/Warlord | Found Corrupted Prototype Processor 20053 | -5/Warlord | Spotted Striker 20059 | -5/Warlord | Lost 14 allies 20110 | -5/Warlord | Lost 10 allies 20194 | -5/Warlord | Lost 5 allies 20225 | -5/Warlord | Warlord base infiltrated, sounded retreat 20226 | -5/Warlord | Build established: Scavenger-Tank 20367 | -5/Warlord | Spotted Striker 20372 | -5/Warlord | Spotted Striker 20402 | -5/Warlord | Discovered new exit (range 14) 20412 | -5/Warlord | Lost 9 allies 20412 | -5/Warlord | Identified exit to Proximity Caves 20425 | -5/Warlord | Entered Proximity Caves 20608 | -4/Proximity Caves | Learned location of 1 exit from Research 20795 | -4/Proximity Caves | Discovered new exit (range 8) 20803 | -4/Proximity Caves | Identified exit to Factory 20804 | -4/Proximity Caves | Entered Factory 20804 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20805 | -4/Factory | Loaded intel: 248 non-interactive machine locations 20806 | -4/Factory | Loaded intel: 8 recycling unit locations 20807 | -4/Factory | Loaded intel: 4 scanalyzer locations 20997 | -4/Factory | Build established: Scavenger-Skirmisher 21183 | -4/Factory | Discovered new exit (range 3) 21185 | -4/Factory | Identified exit to Upper Caves 21290 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 21340 | -4/Factory | Identified Vortex Chain Reactor 22025 | -4/Factory | Discovered new exit (range 8) 22031 | -4/Factory | Identified exit to Research 22435 | -4/Factory | Found Imp. Powered Armor 22685 | -4/Factory | Discovered exit to Research (range 7) 22767 | -4/Factory | Spotted B-86 Titan 23054 | -4/Factory | First assault squad dispatched 23074 | -4/Factory | Identified exit to Garrison 23078 | -4/Factory | Entered Garrison 23125 | -4/Garrison | Triggered checkpoint 23149 | -4/Garrison | Garrison Relay disabled 23204 | -4/Garrison | Spotted Striker 23207 | -4/Garrison | Spotted Striker 23373 | -4/Garrison | Build established: Scavenger-Tank 23462 | -4/Garrison | Discovered new exit (range 7) 23487 | -4/Garrison | Identified exit to Factory 23614 | -4/Garrison | Triggered checkpoint 23707 | -4/Garrison | Lost 4 parts (1p1u2w) 23718 | -4/Garrison | Garrison Relay disabled 24142 | -4/Garrison | System corruption reached 10% 24287 | -4/Garrison | Lost 4 parts (2u2w) 24608 | -4/Garrison | Triggered checkpoint 24649 | -4/Garrison | Garrison Relay disabled 24722 | -4/Garrison | Discovered exit to Factory (range 14) 24876 | -4/Garrison | Triggered checkpoint 24958 | -4/Garrison | Garrison Relay disabled 24976 | -4/Garrison | Triggered checkpoint 25156 | -4/Garrison | Destroyed 7 combat bots 25165 | -4/Garrison | Lost 5 parts (2n3u) 25522 | -4/Garrison | Discovered exit to Factory (range 14) 25556 | -4/Garrison | Phase Generator disabled 25610 | -4/Garrison | Entered Factory 25610 | -4/Factory | Accompanied by 4 allies 25860 | -4/Factory | First assault squad dispatched 25890 | -4/Factory | Incoming assault squad redirected 26204 | -4/Factory | Incoming assault squad redirected 26227 | -4/Factory | Garrison activated, responded to threat 26280 | -4/Factory | Destroyed 12 combat bots 26355 | -4/Factory | Incoming investigation squad redirected 26378 | -4/Factory | Incoming assault squad redirected 26382 | -4/Factory | Core integrity fell below 50% 26382 | -4/Factory | High security lockdown imminent 26410 | -4/Factory | Destroyed 7 combat bots 26462 | -4/Factory | High security lockdown engaged 26465 | -4/Factory | Cargo convoy interrupted 26497 | -4/Factory | Core integrity fell below 20% 26497 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 26490_ Penetrated by Slug. 26490_ Flexi-carbon Leg+ destroyed. 26490_ Slug penetrates Wall. 26491_ C-45 Heavy ARC bursts open, deploying its payload. 26491_ G-73 Enforcer unfolds itself. 26491_ G-67 Veteran unfolds itself. 26491_ I-47 Archangel unfolds itself. 26491_ Myomer Leg destroyed. 26492_ Flexi-carbon Leg+ blown off. 26492_ Myomer Leg blown off. 26492_ Adv. Heat Sink blown off. 26492_ E-15 Imp destroyed. 26493_ Adv. VSS Leg destroyed. 26494_ Penetrated by Slug. 26494_ Adv. Heat Sink destroyed. 26495_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 26497_ Adv. Targeting Computer destroyed. 26497_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 26497_ Slammed into G-67 Veteran. 26497_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# * | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# * | | ???????????????????????????????????#????????# | | ??????????????????????????????????? ????????# | | ?????????????????????????????????? ????????# | | ???????????????????????????????"""" #???????## | | ???????######????????????????? ########## | | ??????? ??? ???#? """"""""" # | | ??????? * /???# ???# # | | ??????? /???# #??#! """"""""" # | | ??????# ????+ #??# [%# | | ??????# ????# #??# %%[# | | ??????# ?????# #??# ! " "[[# | | ??????# ?????# #??# ""G""%# | | ??????# ??????# #??# ! ==p*% ###### | | ??????# ??????# % ############;*!%*p #????? | | #######"#????### # " %*Y!ghgh #????? | | !!! ######; # #### %!== g #????? | | !!! = + #;##;### % ! +????? | | !!! ######; = gi! ==! #????? | | #??# # # [%*g@ =%/ #????? | | """""" ]#??# # = g =! #????? | | """""" ##### # | !g #????? | | """""" "# # ! [ #;######;#############????? | | """""" #%"; % ] % ## ???????????????? | | [%! "%=%[ = [ [ # """ """ ""?????????????? | | #########[%=% [ ## """ """ """????????????? | | ####????#""%[ [ #? ""? "?" """????????????? | | #????##%%! % #? ??? ????????????? | | #????#" % #? """???" """????????????? | | ####### #? "???????"""????????????? | | + % #? "??????????????????????? | | #####################?? ??????????????????????? | | ! #?????????????????????? ??????????????????????? | | #?????????????????????? ??????????????????????? | | ###???????????????????????#??????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 680 Resistance: KI 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 10 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Angular Momentum Engine | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Treads | 9% | -9/Materials Myomer Leg | 34% | -6/Factory Studied --------- Autogun | -8/Materials | Hacked Flexi-carbon Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainMyomerDriver Manual? 0 Play Time 04:27:04 Cumulative 664.3 hours Start 2026.10.18 @ 08:18:29 End 2026.10.18 @ 20:20:16 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 197 Adventurer 21 Explorer 0 Win Type - Total 38 Types 20/2/10/1/1/0/0/3/0/1 Lore% 54 Gallery% 73 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dffb5827-ba2c-4e22-9f30-6ec7a6cd6fce