Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 08:52:09 Player: Hydrogenious Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (942) 942 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1997 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 241/300 Energy 70/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Heat Sink Visual Processing Unit Terrain Scan Processor Seismic Detector Small Laser Particle Gun Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Heat Sink Visual Processing Unit Terrain Scan Processor Seismic Detector EM Pulse Gun Small Laser Particle Gun Particle Gun Particle Gun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 7 11 Power 5 | 1 1 3 Engine 4 | 1 1 2 Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 2 2 4 Treads 1 | . . 1 Leg 3 | . . 3 Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 18 | . 3 15 Power 4 | . . 4 Propulsion 7 | . 2 5 Utility 1 | . . 1 Weapon 6 | . 1 5 Highest Loss Streak 8 | . 3 8 To Critical Strikes . | . . . Average Backups 5 | . 5 5 Power . | . 1 . Propulsion . | . . . Utility 1 | . 1 2 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 7 | . . 7 Power . | . . . Propulsion . | . . . Utility 4 | . . 4 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 72 | . 90 63 Engine 11 | . 14 9 Leg 4 | . . 6 Wheel 11 | . 26 3 Device 9 | . 8 10 Storage 12 | . 14 11 Processor 3 | . . 5 Energy Gun 8 | . 13 6 Ballistic Gun 7 | . 13 3 Ballistic Cannon 4 | . . 6 Peak Build Rating 14 | 6 7 14 Average Rating 6 | 3 6 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 31 | 13 27 31 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 9 | . 3 9 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 8 15 Most Carried 10 | 3 8 10 Average Carried 5 | . 5 5 Final Capacity 15 | 8 15 15 Final Carried 8 | 1 6 8 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 613 | 148 208 257 Remotely . | . . . Salvage Created 1030 | . 343 687 Parts 70 | . 29 41 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 9 17 Guns 18 | . 9 9 Cannons 8 | . . 8 Classes Destroyed 5 | . 4 1 Worker 2 | . 1 1 Watcher 3 | . 1 2 Swarmer 3 | . 3 . Grunt 19 | . 6 13 Sentry 4 | . . 4 Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 200 | . 56 144 Missed 55 | . 13 42 Hits 145 | . 43 102 Melee 6 | . . 6 Projectile 139 | . 43 96 Critical Strikes 3 | . . 3 Damage Taken 1755 | . 423 1332 Core 510 | . 108 402 Absorbed by Shields . | . . . Regen/Repaired (Parts) 47 | . 30 17 Core Remaining (%) 78 | 100 56 . Volleys Fired 119 | . 38 81 Largest 2 | . 2 2 Hottest 105 | . 60 105 Shots Fired 207 | . 73 134 Gun 164 | . 73 91 Cannon 43 | . . 43 Launcher . | . . . Special . | . . . Kinetic 113 | . 36 77 Thermal 72 | . 22 50 Explosive . | . . . Electromagnetic 22 | . 15 7 Robot Hit Streak 17 | . 10 17 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 6 | . 3 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 138 | . 46 92 Core Hits 55 | . 21 34 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2014 | . 542 1472 Guns 1341 | . 542 799 Cannons 673 | . . 673 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1146 | . 184 962 Thermal 661 | . 209 452 Explosive . | . . . Electromagnetic 207 | . 149 58 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles 12 | . . 12 Explosions . | . . . Melee . | . . . Knockbacks 6 | . . 6 Impact . | . . . Kinetic 6 | . . 6 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 207 | . 200 207 Average Temperature 48 | . 66 34 Received Heat Transfer 771 | . 186 585 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1497 | . 475 1022 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 108 | . 108 86 Initial 18 | . . 18 Average 32 | . 50 26 Influence Increases 710 | . 244 466 Destroy 0b10 Robot/C 520 | . 180 340 Destroy 0b10 Robot/NC 25 | . 10 15 Destroy Leader 106 | . 32 74 Successful Hack 28 | . 22 6 Disable Machine 15 | . . 15 Destroy Structure 1 | . . 1 Lose Combat Pursuer 15 | . . 15 Influence Decreases 688 | . 200 488 Entered New Map 26 | . . 26 Time Decay 492 | . 170 322 Lost Part 170 | . 30 140 Squads Dispatched 5 | . 2 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 14 32 Peak Tracking Total 7 | . 4 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 4 3 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 11 13 Successful 10 | . 4 6 Failed 14 | . 7 7 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 17 | . 9 8 Fabricators . | . . . Repair Stations 4 | . 2 2 Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 1 | . 1 . Locate Traps 1 | . . 1 Dispatch Records 1 | . . 1 Maintenance Status 1 | . . 1 Security Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1245 | . 285 960 Optics 453 | . . 453 Structural 1221 | . 285 936 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1506 | 62 484 960 Spaces Moved 724 | 61 390 273 Core 103 | 13 5 85 Treads . | . . . Legs 109 | . . 109 Wheels 512 | 48 385 79 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 145 | 73 82 252 Slowest Speed 500 | 80 200 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 55 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 975 | 77 483 415 Wait 72 | 4 35 33 Move 722 | 60 389 273 Hop . | . . . Pick Up 34 | 7 12 15 Fast Attach . | . . . Attach 23 | 6 5 12 Detach . | . . . Swap 2 | . 2 . Drop 3 | . 2 1 Fire 119 | . 38 81 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 15) 299 | -10/Materials | Repaired EM Pulse Gun 302 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Lost 3 parts (2n1w) 522 | -10/Materials | Discovered new exit (range 16) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 583 | -9/Materials | Repaired Lgt. Ion Engine 711 | -9/Materials | Lost 3 parts (1p2n) 1055 | -9/Materials | Discovered new exit (range 10) 1415 | -9/Materials | Core integrity fell below 50% 1482 | -9/Materials | Core integrity fell below 20% 1507 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Imp. Light Cannon destroyed. R-06 Scavenger collects Hover Unit. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. Lgt. Nuclear Core destroyed. Aluminum Leg destroyed. Structural Scanner destroyed. Aluminum Leg destroyed. L-31 Rogue destroyed. G-34 Mercenary destroyed. R-06 Scavenger collects Melee Analysis Suite. R-06 Scavenger collects Lgt. Assault Rifle. W-16 Scout sends out distress signal. G-34 Mercenary destroyed. Acquired 28 matter. Acquired 3 matter. EM Pulse Gun destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. Particle Gun destroyed. 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[# """ ########## ##???????????????????? | | ##! |# """ ########## ##???????????????????? | | ## # ###!!!!### ##???????????????????? | | ## # = ##! !## ##???????????????????? | | ## # ## ## ###############??????? | | ###+######+### ## ############## ??????? | | ^^ t ?????? | | ^^ ?????? | | ^^ ?????? | | ###+######+#############################??????? | | # ## ################### #??????? | | < # ## ##??????????????????????????????? | | # ## """ ##??????????????????????????????? | | #### ## """ ##??????????????????????????????? | | #### ## """ ##??????????????????????????????? | | ??## ## ##??????????????????????????????? | | ??## ##########??????????????????????????????? | | ??#################??????????????????????????????? | | ??#########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 33% | -10/Materials Lgt. Ion Engine | 57% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Organ Harvest Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed RiotEtherialStabilizer Manual? 0 Play Time 00:23:10 Cumulative 6.5 hours Start 2026.01.30 @ 08:30:22 End 2026.01.30 @ 08:52:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d808e8b5-1a70-4167-8fa1-ed57af248590