Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 22:33:49 Player: r@sin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1114) 1114 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (541) 541 TOTAL SCORE: 3720 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 478 Cogmind --------- Core Integrity 0/550 Matter 142/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Relay Coupler [Demolisher] (16) Small Laser Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector Shield Generator > --- WEAPON ----------- Improved Medium Laser Katana > --- INVENTORY -------- Improved Heat Sink Cargo Storage Unit Relay Coupler [Duelist] Relay Coupler [Demolisher] Small Laser Light Assault Rifle Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . . . 2 Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 44 | 7 26 1 8 2 Power 8 | 1 4 1 2 . Engine 8 | 1 4 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 5 . 1 . Treads 8 | 2 5 . 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 6 . 1 1 Device 3 | 1 1 . 1 . Storage 6 | 1 4 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 11 . 4 1 Energy Gun 3 | 1 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 3 . . . Ballistic Cannon 2 | . 2 . . . Launcher 2 | . . . 2 . Special Weapon 2 | . 2 . . . Impact Weapon 3 | . 3 . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 12 | . 4 . 6 2 Power 2 | . 1 . 1 . Propulsion 6 | . 3 . 3 . Utility 1 | . . . 1 . Weapon 3 | . . . 1 2 Highest Loss Streak 4 | . 2 . 4 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 96 77 89 22 Engine 11 | . 13 11 11 . Treads 25 | . 27 22 26 . Device 7 | . 3 11 18 . Storage 12 | . 13 11 11 8 Processor 6 | . 9 . . . Energy Gun 4 | . 5 . 3 5 Ballistic Gun 7 | . 8 11 7 . Ballistic Cannon 3 | . 3 11 4 . Launcher 1 | . . . 2 8 Impact Weapon 3 | . 5 . . . Special Melee Weapon 1 | . 2 . . . Peak Build Rating 18 | 7 10 9 18 9 Average Rating 9 | 5 8 9 13 6 On Entrance 6 | . 7 9 9 8 Naked Turns 24 | . . . . 24 Heaviest Build 55 | 11 55 21 26 14 Greatest Support 60 | 40 40 40 60 3 Greatest Overweight (x) 4 | 1 4 . 4 4 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 20 | 8 20 10 10 10 Average Capacity 9 | 6 9 10 10 9 Most Carried 10 | 6 10 10 10 10 Average Carried 9 | 4 9 9 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 6 9 10 9 5 Class Distribution -------------------- 83% | Mutant 16% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 953 | 126 384 31 394 18 Remotely . | . . . . . Salvage Created 820 | 21 390 159 173 77 Parts 68 | 3 33 10 14 8 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 25 | . 12 3 3 7 Melee 3 | . 3 . . . Guns 10 | . 9 . . 1 Cannons 3 | . . 3 . . AOE 9 | . . . 3 6 Classes Destroyed 10 | 1 6 2 1 . Worker 3 | . 2 . 1 . Builder 2 | . 1 . 1 . Tunneler 1 | 1 . . . . Hauler 2 | . 1 . 1 . Recycler 2 | . . 1 1 . Operator 2 | . . . 1 1 Watcher 4 | . 3 1 . . Swarmer 13 | . 9 . . 4 Grunt 10 | . 3 2 2 3 Sentry 2 | . . 1 1 . Best Kill Streak 6 | 1 6 3 5 4 Combat Bots Only 6 | . 6 1 2 4 Max Kills in Single Turn 4 | 1 2 1 1 4 Gunslinging 1 | . 1 . . . Exploded 3 | . . . 1 3 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 211 | . 85 31 32 63 Missed 60 | . 21 6 6 27 Damage Taken 2691 | . 735 378 908 670 Core 1055 | . 132 99 274 550 Absorbed by Shields 45 | . . . 45 . Core Remaining (%) 51 | 100 47 . 6 . Volleys Fired 161 | 1 99 23 25 13 Largest 2 | 2 2 2 2 2 Hottest 86 | 60 60 59 86 86 Shots Fired 272 | 2 163 46 44 17 Gun 187 | 2 137 23 21 4 Cannon 52 | . 18 23 11 . Launcher 25 | . . . 12 13 Special 8 | . 8 . . . Kinetic 160 | 1 91 46 22 . Thermal 87 | 1 72 . 10 4 Explosive 25 | . . . 12 13 Electromagnetic . | . . . . . Robot Hit Streak 9 | 1 8 9 4 3 Robot Miss Streak 4 | . 4 2 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 121 | 1 82 22 15 1 Core Hits 64 | 1 23 10 18 12 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 1 . . Destroy 1 | . 1 . . . Blast 1 | . . 1 . . Melee Attacks 47 | . 42 . 5 . Impact 28 | . 28 . . . Slashing 5 | . . . 5 . Piercing . | . . . . . Sneak Attacks 15 | . 13 . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2484 | 10 812 373 732 557 Guns 884 | 10 656 108 92 18 Cannons 352 | . 47 262 43 . Explosions 1015 | . . . 476 539 Melee 198 | . 82 . 116 . Ramming 33 | . 25 3 5 . Kinetic 727 | . 307 370 50 . Thermal 511 | 10 398 . 85 18 Explosive 1015 | . . . 476 539 Electromagnetic . | . . . . . Impact 82 | . 82 . . . Slashing 116 | . . . 116 . Piercing . | . . . . . Highest Corruption 8 | . . . 8 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 4 . Message Errors 1 | . . . 1 . Matter Fused 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 100 | . 59 . 28 13 Projectiles . | . . . . . Explosions 100 | . 59 . 28 13 Melee . | . . . . . Knockbacks 3 | . 2 1 . . Impact . | . . . . . Kinetic 3 | . 2 1 . . Secondary . | . . . . . Self-Inflicted Damage 382 | . 186 34 43 119 Shots 9 | . 2 1 2 4 Rammed 13 | . 10 1 2 . Targets Rammed 17 | . 14 1 2 . Kicked . | . . . . . Crushed 4 | . 4 . . . Highest Temperature 86 | 20 86 45 63 11 Average Temperature 25 | 15 30 13 22 7 Received Heat Transfer 654 | . 108 138 93 315 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1172 | 25 925 . 185 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 643 | 5 272 209 643 552 Initial 261 | . 3 55 87 261 Average 179 | 1 93 116 370 380 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 69 | 100 92 96 22 . Level 1 15 | . 7 3 26 56 Level 2 15 | . . . 50 43 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 1 3 2 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault 1 | . . . 1 . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 18 7 18 15 Peak Tracking Total 7 | . 6 4 2 7 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 6 | . 4 . 2 . Indirectly . | . . . . . Trap Hack Attempts 1 | . 1 . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 28 | . 16 2 7 3 Max in Single Turn 4 | . 4 2 1 2 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 17 | . 6 . 10 1 Terminals 15 | . 5 . 9 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 41 | . 13 . 26 2 Successful 14 | . 3 . 11 . Failed 27 | . 10 . 15 2 Catastrophic 7 | . 3 . 2 2 Database Lockouts . | . . . . . Manual 13 | . 8 . 5 . Terminals 37 | . 11 . 24 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 . 9 . Record 3 | . 1 . 2 . Open Door 1 | . . . 1 . Alert Level 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Patrol Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Assimilate 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 15 | . 6 . 8 1 Full Trace Events 5 | . 2 . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . 2 . . . Non-combat 2 | . 2 . . . Combat . | . . . . . Robot Hacks Applied 5 | . 5 . . . parse_system 2 | . 2 . . . no_distress 3 | . 3 . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 115 | . . . 115 . Total Damage 974 | . . . 974 . Kills 19 | . . . 19 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3708 | 92 2249 207 914 246 Spaces Moved 1814 | 50 1082 88 467 127 Core 144 | 11 5 . 1 127 Treads 1670 | 39 1077 88 466 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 160 | 139 160 160 162 165 Slowest Speed 250 | 160 250 160 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . 2 . Exploration Rate (%) 39 | 5 98 10 67 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . 1 . 7 . Terrain Destroyed 250 | . 91 1 99 59 Melee 1 | . 1 . . . Projectile 5 | . 4 1 . . AOE 244 | . 86 . 99 59 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2267 | 67 1370 112 573 145 Wait 140 | 3 85 . 52 . Move 1809 | 49 1081 88 464 127 Hop . | . . . . . Pick Up 24 | 7 10 . 6 1 Fast Attach 25 | 6 12 . 5 2 Attach 8 | 1 6 . 1 . Detach 5 | . 5 . . . Swap 11 | . 8 1 2 . Drop 18 | . 7 . 9 2 Fire 161 | 1 99 23 25 13 Melee 47 | . 42 . 5 . Ram . | . . . . . Kick . | . . . . . Crush 16 | . 14 . 2 . Escape Stasis 2 | . . . 2 . Rewire . | . . . . . Trap 1 | . 1 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Core integrity fell below 50% 811 | -10/Materials | Discovered new exit (range 12) 1259 | -10/Materials | Discovered new exit (range 5) 1661 | -10/Materials | Discovered new exit (range 16) 2342 | -10/Materials | Entered another Materials area 2342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2500 | -9/Materials | Discovered new exit (range 16) 2549 | -9/Materials | Entered Storage 2637 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2976 | -9/Storage | Build established: Commander-Mutant 3197 | -9/Storage | Discovered new exit (range 10) 3263 | -9/Storage | Lost 5 allies 3364 | -9/Storage | Lost 3 allies 3407 | -9/Storage | Crushed by falling debris 3408 | -9/Storage | Core integrity fell below 50% 3410 | -9/Storage | Crushed by falling debris 3441 | -9/Storage | Lost 4 parts (2n1u1w) 3456 | -9/Storage | Core integrity fell below 20% 3463 | -9/Storage | Entered Materials 3463 | -8/Materials | Evolved 2 slots: Power x2 3540 | -8/Materials | Build established: Mutant 3685 | -8/Materials | Released all parts (1) 3697 | -8/Materials | Core integrity fell below 50% 3704 | -8/Materials | Core integrity fell below 20% 3709 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03660_ U-05 Engineer lays Concrete. 03663_ U-05 Engineer builds a Wall. 03664_ U-05 Engineer lays Concrete. 03665_ Acquired 10 matter. 03666_ U-05 Engineer lays Concrete. 03673_ U-05 Engineer builds a Wall. 03673_ U-05 Engineer lays Concrete. 03675_ U-05 Engineer builds a Wall. 03679_ U-05 Engineer builds a Door. 03681_ U-05 Engineer builds a Wall. 03682_ U-05 Engineer lays Concrete. 03683_ The unstable cave ceiling collapses. 03683_ U-05 Engineer lays Concrete. 03683_ U-05 Engineer builds a Wall. 03683_ Mni. Grenade Launcher destroyed. 03684_ U-05 Engineer lays Concrete. 03685_ Released Med. Storage Unit. 03708_ Connecting with Terminal... 03708_ Current location identified: Materials 03708_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????###########??????????????????? | | ####????????????????# #??????????????????? | | # ###??????????????# "Y" #??????????????????? | | #?####?????????? ! ! """ ???????????????????? | | #### #???????????? ?????????????????????? | | * #####################+######################## | | [!] " ! | | ##### !]! # """ | | [## # # """ | | ##### r + """ | | #??# # | | #??# # ] [ | | #??######/#### ### b ####### | | #??# ## # g #?????? | | #??# ##### #?????? | | ! #??# !] #???# ggg ########?????? | | ######??# ]] ##### %g # #?????? | | ????????# !]] + ; ???????? | | ????????# #####@ #????????????? | | ????????# #???# #????????????? | | ????????###################;####### #????????????? | | ?????????????????????# #??# #????????????? | | ?????????????????????# "T" #??# #????????????? | | ?????????????????????# """ #??# #????????????? | | ?????????????????????# #??# #????????????? | | ?????????????????????###########??# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call The More The Merrier Challenges ------------ None Game ------ Seed CoolingBombardmentLink Manual? 0 Play Time 00:35:31 Cumulative 15.6 hours Start 2025.04.17 @ 01:27:36 End 2025.04.19 @ 22:33:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 11 Adventurer 7 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c2c446f-223c-43f6-a9f1-758bd9167949