Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.03 @ 23:11:42 Player: KillHour Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (2105) 2105 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 6652 Bonus ------- High Alert Combat Kills 66 Aligned with FarCom 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 67/100 System Corruption 7% Temperature Cool (12) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Gravmag System Gravmag System Large Storage Unit Advanced Visual Processing Unit Kinecellerator Kinecellerator Weapon Cycler Insulated Plating Shock Absorption System Hacking Suite High-powered Tractor Beam Pulse Rifle Gauss Cannon Gauss Cannon Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Signal Interpreter Energy Filter > --- WEAPON ----------- Pulse Rifle Beamcaster Wave Gun > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Gravmag System Gravmag System Large Storage Unit Trap Scanner Advanced Visual Processing Unit Kinecellerator Kinecellerator Weapon Cycler Insulated Plating Hacking Suite High-powered Tractor Beam Proton Missile Launcher Mini Grenade Launcher Power Maul Axe [Rating: 51] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 3 | . . 1 . . . 1 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 136 | 7 9 50 2 3 . 24 20 14 7 Power 7 | 1 . 2 . . . 3 . 1 . Engine 5 | 1 . 2 . . . 2 . . . Core 1 | . . . . . . 1 . . . Reactor 1 | . . . . . . . . 1 . Propulsion 28 | 2 1 7 . . . 7 5 3 3 Treads . | . . . . . . . . . . Leg 25 | 2 1 7 . . . 4 5 3 3 Wheel . | . . . . . . . . . . Hover 3 | . . . . . . 3 . . . Flight . | . . . . . . . . . . Utility 26 | 2 1 4 . 2 . 4 6 6 1 Device 15 | 1 . 4 . . . 1 3 5 1 Storage 5 | 1 1 . . 2 . . 1 . . Processor 1 | . . . . . . 1 . . . Hackware . | . . . . . . . . . . Protection 5 | . . . . . . 2 2 1 . Artifact . | . . . . . . . . . . Weapon 75 | 2 7 37 2 1 . 10 9 4 3 Energy Gun 32 | 2 3 18 . . . 1 5 3 . Energy Cannon 3 | . . . . 1 . 2 . . . Ballistic Gun 14 | . 3 5 2 . . 2 1 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . . . . 3 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 18 | . 1 14 . . . . 2 . 1 Slashing Weapon 2 | . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 . 1 . . . Parts Lost 31 | . . 3 . . . 5 5 4 14 Power 3 | . . . . . . 1 1 1 . Propulsion 11 | . . 2 . . . 2 . 1 6 Utility 8 | . . . . . . 1 1 2 4 Weapon 9 | . . 1 . . . 1 3 . 4 Highest Loss Streak 13 | . . 1 . . . 4 5 2 13 To Critical Strikes 2 | . . 1 . . . . . 1 . Average Slot Usage (%) 96 | . 100 99 100 100 100 92 97 96 72 Engine 6 | . 14 11 11 11 11 6 6 . . Leg 30 | . 28 32 33 33 33 27 29 29 23 Device 17 | . 14 21 22 22 22 11 15 17 13 Storage 9 | . 14 11 11 11 11 9 7 7 7 Processor 4 | . . . . . . 8 7 7 7 Protection 2 | . . . . . . 6 6 4 . Energy Gun 11 | . 18 12 . . . 2 18 15 11 Ballistic Gun 7 | . 8 8 22 20 11 7 2 4 . Peak Build Rating 51 | 7 10 17 16 24 24 32 41 51 45 Average Rating 26 | 5 7 14 16 17 24 25 37 44 36 On Entrance 20 | . 7 10 17 16 24 24 28 38 45 Naked Turns . | . . . . . . . . . . Heaviest Build 74 | 15 22 28 28 45 45 47 63 74 58 Greatest Support 68 | 20 20 36 36 36 36 46 68 65 65 Greatest Overweight (x) 11 | . 1 1 . 1 1 11 . 1 2 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 20 20 20 Average Capacity 14 | 7 9 10 10 11 15 15 18 20 20 Most Carried 20 | 8 10 10 10 12 12 15 20 20 20 Average Carried 13 | 5 8 9 10 10 12 14 16 19 19 Final Capacity 20 | 8 10 10 10 15 15 15 20 20 20 Final Carried 20 | 6 10 10 10 12 12 14 17 20 15 Class Distribution -------------------- 39% | Scavenger-Mutant 17% | Mutant 15% | Skirmisher 12% | Scavenger-Skirmisher 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Matter Collected 1956 | 240 203 654 . . . 168 380 267 44 Remotely . | . . . . . . . . . . Salvage Created 3153 | 55 478 998 . . . 704 453 315 150 Parts 183 | 5 27 69 . . . 49 19 12 2 Haulers Intercepted 8 | . 2 2 . . . 2 2 . . Recyclers Shooed 5 | . 1 1 . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 15 1 Prevented 2 | . . . . . . . . . 2 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 53 | . 8 18 . . . 13 5 6 3 Melee 4 | . . 1 . . . . 1 1 1 Guns 31 | . 8 15 . . . . 3 5 . AOE 12 | . . . . . . 12 . . . Classes Destroyed 15 | 1 5 3 . . . 4 1 1 . Worker 5 | . . 1 . . . 3 1 . . Builder 3 | . . . . . . 2 1 . . Tunneler 2 | 2 . . . . . . . . . Hauler 8 | . 2 2 . . . 2 2 . . Recycler 3 | . 1 2 . . . . . . . Mechanic 1 | . . . . . . 1 . . . Watcher 5 | . 1 3 . . . 1 . . . Swarmer 16 | . 3 7 . . . 5 . 1 . Grunt 22 | . 5 6 . . . 5 2 1 3 Brawler 2 | . . 1 . . . . . 1 . Duelist 2 | . . . . . . . . 2 . Sentry 8 | . . 4 . . . 1 2 1 . Specialist 1 | . . . . . . 1 . . . Hunter 1 | . . . . . . 1 . . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 8 | 2 3 5 . . . 8 2 2 2 Combat Bots Only 7 | . 3 3 . . . 7 1 2 2 Max Kills in Single Turn 4 | 1 1 1 . . . 4 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . Melee 1 | . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 553 | . 41 85 . . . 63 164 25 175 Missed 197 | . 11 28 . . . 31 67 5 55 Damage Taken 4544 | . 295 658 . . . 811 827 454 1499 Core 978 | . 34 100 . . . 122 128 72 522 Absorbed by Shields 48 | . . . . . . . 48 . . Ignored by Resistances 15 | . . . . . . . 15 . . Regen/Repaired (Parts) 19 | . . 19 . . . . . . . Core Remaining (%) 84 | 100 86 . . . 75 77 . . . Volleys Fired 187 | 2 47 69 . . . 24 26 15 4 Largest 3 | 2 2 2 . . . 2 3 3 3 Hottest 219 | 90 95 90 . . . 83 145 219 219 Shots Fired 343 | 4 94 118 . . . 23 52 46 6 Gun 319 | 4 94 118 . . . 4 52 44 3 Cannon 9 | . . . . . . 9 . . . Launcher 15 | . . . . . . 10 . 2 3 Special . | . . . . . . . . . . Kinetic 102 | . 29 58 . . . 4 1 10 . Thermal 80 | 2 40 1 . . . . . 34 3 Explosive 12 | . . . . . . 7 . 2 3 Electromagnetic 149 | 2 25 59 . . . 12 51 . . Robot Hit Streak 18 | 2 18 14 . . . 3 11 17 2 Robot Miss Streak 7 | 1 7 5 . . . 2 3 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 245 | 3 54 79 . . . 10 58 31 10 Core Hits 137 | 2 22 35 . . . 38 26 13 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 8 | . . 1 . . . . 2 2 3 Critical Strikes 14 | . 4 2 . . . . 3 2 3 Burn 3 | . 3 . . . . . . . . Destroy 1 | . . . . . . . . 1 . Corrupt 2 | . 1 1 . . . . . . . Smash 8 | . . 1 . . . . 3 1 3 Melee Attacks 74 | . 2 19 . . . 19 20 5 9 Impact 55 | . 2 19 . . . . 20 5 9 Slashing 19 | . . . . . . 19 . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6657 | 38 761 1522 . . . 2003 1194 723 416 Guns 2931 | 38 713 1099 . . . 30 507 524 20 Cannons 42 | . . . . . . 42 . . . Explosions 2166 | . 29 86 . . . 1929 . 39 83 Melee 1475 | . . 331 . . . . 671 160 313 Ramming 43 | . 19 6 . . . 2 16 . . Kinetic 941 | . 222 582 . . . 30 . 107 . Thermal 829 | 13 293 86 . . . . . 417 20 Explosive 601 | . . . . . . 479 . 39 83 Electromagnetic 2768 | 25 227 517 . . . 1492 507 . . Impact 1475 | . . 331 . . . . 671 160 313 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . . . . . . 21 5 7 7 Average Corruption 6 | . . . . . . 8 4 5 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 97 | . . . . . . 30 5 58 4 Message Errors 31 | . . . . . . 8 . 22 1 Matter Fused 19 | . . . . . . 5 2 12 . Heat Flow Errors 9 | . . . . . . 5 . 4 . Energy Discharges 10 | . . . . . . 4 . 6 . Parts Rejected 4 | . . . . . . 2 . . 2 Parts Fused 2 | . . . . . . . 1 . 1 Data Loss (minor) 10 | . . . . . . 3 . 7 . Data Loss (major) 2 | . . . . . . . 1 1 . Misfires 4 | . . . . . . . . 4 . Alerts 2 | . . . . . . . . 2 . Misdirections 1 | . . . . . . 1 . . . Weapon Failures 3 | . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 619 | . . 114 . . . 31 261 72 141 Projectiles . | . . . . . . . . . . Explosions 31 | . . . . . . 31 . . . Melee 588 | . . 114 . . . . 261 72 141 Knockbacks 4 | . . 2 . . . . 2 . . Impact 4 | . . 2 . . . . 2 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 377 | . . 40 . . . 308 . . 29 Shots 9 | . . 1 . . . 7 . . 1 Rammed . | . . . . . . . . . . Targets Rammed 8 | . 3 1 . . . 1 3 . . Kicked 8 | . 3 1 . . . 1 3 . . Crushed . | . . . . . . . . . . Highest Temperature 388 | 60 330 136 . . . 271 202 388 310 Average Temperature 81 | 31 68 37 . . . 74 84 144 118 Received Heat Transfer 1443 | . 99 252 . . . 81 148 99 764 Effects 8 | . 4 . . . . . . 4 . Energy Bleed 1 | . . . . . . . . 1 . Interference 6 | . 3 . . . . . . 3 . Damage (minor) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 8 | . . 2 . . . 2 2 . 2 Combat Hostiles 6 | . . 2 . . . 1 1 . 2 Parts Fried 17 | . . 2 . . . 5 7 . 3 Impact Corruptions 24 | . . 8 . . . . 9 2 5 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . Heat Transferred 2000 | 37 1049 100 . . . . . 777 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . Latent Energy Used 991 | . . . . . . 991 . . . LE Corruption 18 | . . . . . . 18 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Peak Influence 694 | 10 193 247 87 . . 694 283 . . Initial 271 | . 6 . 87 . . . 271 . . Average 122 | 6 78 102 87 . . 178 152 . . Maximum Alert Level 2 | . . 1 . . . 2 1 . . Low Security (%) 80 | 100 100 87 100 . 100 67 63 . . Level 1 14 | . . 12 . . . 10 36 . . Level 2 5 | . . . . . . 22 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 2 . . . 5 3 . . Investigation 4 | . 1 2 . . . 1 . . . Extermination 2 | . . . . . . . 2 . . Reinforcement 6 | . 1 . . . . 4 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Distress Signals 8 | . 1 1 . . . 4 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 14 29 . . . 19 6 10 5 Peak Tracking Total 8 | . 4 4 . . . 8 2 5 3 Tactical Retreats 17 | . 2 6 . . . 3 1 5 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Traps Triggered 2 | . . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Machines Disabled 8 | . 1 1 . . . 5 . 1 . Max in Single Turn 1 | . 1 1 . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Machines Accessed 24 | . 7 8 . 5 . 3 . 1 . Terminals 14 | . 6 6 . . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 99 | . 22 19 . 50 . 7 . 1 . Successful 85 | . 16 14 . 50 . 4 . 1 . Failed 14 | . 6 5 . . . 3 . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 27 | . 10 10 . 1 . 6 . . . Terminals 40 | . 19 15 . . . 6 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . Recycling Units 4 | . 3 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 60 | . 6 3 . 50 . . . 1 . Record 49 | . . . . 49 . . . . . Open Door 1 | . . . . . . . . 1 . Alert Level 2 | . 1 1 . . . . . . . Locate Traps 4 | . 2 2 . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 19 | . 8 8 . . . 3 . . . Terminals 19 | . 8 8 . . . 3 . . . Assimilate 1 | . 1 . . . . . . . . Botnet 5 | . 2 2 . . . 1 . . . Skim 13 | . 5 6 . . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 7 7 . . . 2 . . . Full Trace Events 2 | . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 26 | . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Total Allies 2 | . . . . . . . . 1 1 Largest Group 1 | . . . . . . . . 1 1 Highest-Rated Group 138 | . . . . . . . . 16 138 Highest-Rated Ally 138 | . . . . . . . . 16 138 Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 Total Damage 50 | . . . . . . . . . 50 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Turns Passed 9182 | 148 847 1857 79 1125 72 1310 1095 2458 191 Spaces Moved 4676 | 72 426 974 64 800 37 654 553 1050 46 Core 21 | 9 . . . . . 12 . . . Treads . | . . . . . . . . . . Legs 4547 | 63 426 974 64 800 37 534 553 1050 46 Wheels . | . . . . . . . . . . Hover 108 | . . . . . . 108 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 116 122 122 122 Average Speed 141 | 111 124 120 120 139 190 143 122 177 188 Slowest Speed 600 | 120 190 190 120 190 190 600 123 195 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 64 63 11 94 12 48 8 98 10 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . 3 . 1 1 . . . . . Known Exits Taken 5 | . 1 1 . . 1 1 . 1 . Unknown Exits Taken 4 | 1 . . 1 1 . . 1 . . Scrap Searched 4 | . . . . . . . . 4 . Spaces Dug 29 | . 1 9 . . . 19 . . . Terrain Destroyed 283 | . 1 13 . . . 235 . 12 22 Melee 29 | . 1 9 . . . 19 . . . Projectile . | . . . . . . . . . . AOE 254 | . . 4 . . . 216 . 12 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Total 6772 | 135 644 1505 65 808 39 965 882 1603 126 Wait 1546 | 43 134 353 . . 3 220 248 485 60 Move 4667 | 71 425 973 63 799 36 653 552 1049 46 Hop . | . . . . . . . . . . Pick Up 72 | 12 14 13 . 2 . 14 10 7 . Fast Attach 17 | 1 . 6 . . . 5 1 3 1 Attach 33 | 6 . 5 . . . 6 8 3 5 Detach 3 | . . . . . . 1 2 . . Swap 86 | . 9 39 2 3 . 13 11 8 1 Drop 53 | . 10 27 . 2 . 9 1 4 . Fire 187 | 2 47 69 . . . 24 26 15 4 Melee 74 | . 2 19 . . . 19 20 5 9 Ram . | . . . . . . . . . . Kick 8 | . 3 1 . . . 1 3 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 26 | . . . . 2 . . . 24 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 7) 638 | -10/Materials | Identified exit to Materials 638 | -10/Materials | Identified exit to Mines 702 | -10/Materials | Learned Storage trap positions 718 | -10/Materials | Learned Storage emergency access door positions 724 | -10/Materials | Learned location of 2 exits from Subcaves 727 | -10/Materials | Learned Storage stockpile data 730 | -10/Materials | Learned location of Recycling (-9) 743 | -10/Materials | Learned location of Storage (-9) 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 997 | -9/Materials | Identified exit to Materials 997 | -9/Materials | Identified exit to Mines 998 | -9/Materials | Discovered new exit (range 8) 1317 | -9/Materials | Build established: Scavenger-Mutant 2653 | -9/Materials | Repaired Seismic Detector 2828 | -9/Materials | Learned 2 Storage zone layouts 2853 | -9/Materials | Entered Mines 2862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2862 | -9/Mines | Discovered new exit (range 5) 2932 | -9/Mines | Entered Exiles 2948 | -9/Exiles | Discovered new exit (range 15) 2983 | -9/Exiles | Met 8R-AWN 3003 | -9/Exiles | Met EX-HEX 3039 | -9/Exiles | Met EX-BIN 3057 | -9/Exiles | Aligned with FarCom system 3058 | -9/Exiles | Given EX-Vault access code 3091 | -9/Exiles | Opened EX-Vault 3134 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3300 | -9/Exiles | Met EX-DEC 3307 | -9/Exiles | Learned location of Zion (-7) 3379 | -9/Exiles | Discovered new exit (range 11) 3465 | -9/Exiles | Visited The Gauntlet 3876 | -9/Exiles | Found Prototype Energy Cannon 3877 | -9/Exiles | Identified Latent Energy Streamer 4057 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4057 | -9/Exiles | Entered Mines 4102 | -8/Mines | Discovered exit to Materials (range 15) 4129 | -8/Mines | Entered Materials 4129 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5011 | -8/Materials | System corruption reached 10% 5181 | -8/Materials | Destroyed 7 combat bots 5243 | -8/Materials | Lost 4 parts (1p2n1w) 5420 | -8/Materials | Discovered new exit (range 16) 5438 | -8/Materials | Identified exit to Factory 5439 | -8/Materials | Entered Factory 5439 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5761 | -7/Factory | Build established: Tank 6264 | -7/Factory | Discovered new exit (range 15) 6492 | -7/Factory | Lost 5 parts (1p1u3w) 6534 | -7/Factory | Entered Lower Caves 6709 | -7/Lower Caves | Learned location of 2 exits from Factory 6732 | -7/Lower Caves | Build established: Mutant 7404 | -7/Lower Caves | Build established: Skirmisher 8094 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8326 | -7/Lower Caves | Discovered new exit (range 12) 8381 | -7/Lower Caves | Identified exit to Lower Caves 8451 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8992 | -7/Lower Caves | Entered another Lower Caves area 8992 | -7/Lower Caves | Accompanied by 1 ally 9088 | -7/Lower Caves | Identified exit to Factory 9109 | -7/Lower Caves | Spotted B-75 Beast 9129 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9152 | -7/Lower Caves | Core integrity fell below 50% 9181 | -7/Lower Caves | Core integrity fell below 20% 9183 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- fused. 09129_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 09129_ Carbon-fiber Leg destroyed. 09139_ Beamcaster destroyed. 09142_ T#MVH3K Q&M WYR#YAW|XS%LXXW AC NN#NX#KVN 09142_ Wave Gun destroyed. 09145_ Carbon-fiber Leg destroyed. 09148_ Trap Scanner destroyed. 09151_ Imp. Carbon-fiber Leg destroyed. 09155_ Titanium Leg destroyed. 09167_ Critical hit (Meltdown: +320). 09167_ Knocked back. 09170_ Proton Missile Launcher destroyed. 09171_ Imp. Sensor Array destroyed. 09174_ Carbon-fiber Leg destroyed. 09174_ Aluminum Leg destroyed. 09175_ System corrupted: Power Maul rejected. A strange signal echoes through the caves. 09183_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????### ????????????????????? | | ????????????????????? ??????????????????? | | ????????????????????? ?????????????????? | | ????????????????????? #?????????????????? | | ?????????????????????# ##????????????????? | | ???????????????????### ##???????????????? | | ??????????????????## #???????????????? | | ?????????????????## #???????????????? | | ?????????????????# #???????????????? | | ?????????????????? #???????????????? | | ??????????????????# #???????????????? | | ????????????###??## #???????????????? | | ####???????## #### #???????????????? | | ?????## ## #???????????????? | | ????# #????????????????? | | #??## BB #?????????????????? | | # ### BB ##????????????????? | | ?# ## Y #????????????????? | | ???# ### #????????????????? | | ???## #?# #????????????????? | | ????# ## #????# % ##????????????????? | | ????#???# ####????# @ ##?????????????????? | | ????????# #???????# #??????????????????? | | ????????# ######??### %#??????????????????? | | ????????# % %#????# ??????????????????? | | ??????# ####%#????# #?????????????????? | | ##### ###*#????## ?????????????????? | | % ##=##????## #????????????????? | | #?????## ##????????????????? | | #######"%%[ #??????#####?????????????????? | | ?????????## = ##????????????????????????????? | | ??????????#######?????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Maybe Next Time I'll Detach My Launcher Remodeling Challenges ------------ None Game ------ Seed StorageScanNanoactuators Manual? 0 Play Time 02:40:07 Cumulative 35.6 hours Start 2024.12.03 @ 12:54:43 End 2024.12.03 @ 23:11:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1ed36d7-f26d-45b1-98cd-b1ba43484b61