Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.29 @ 04:58:37 Player: arkn Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (3891) 3891 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3406) 3406 TOTAL SCORE: 15392 Bonus ------- Follower Combat Kills 106 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1231/1600 Matter 296/300 Energy 216/220 System Corruption 21% Temperature Cool (8) Movement Flying (83) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY (10) ----- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Advanced Transmission Jammer Graphene Brace > --- WEAPON (4) ------- Force Lance Enhanced Force Lance > --- INVENTORY (10) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Hardcell Cannon Linear Accelerator Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Graphene Brace Long-range Tractor Beam > --- WEAPON ----------- Hellfire Missile Launcher Great Maul Carbide Saw Force Lance > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Hardcell Cannon Linear Accelerator Enhanced Force Lance [Rating: 164] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Great Maul Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 2 | . . . . . 1 . . . . . 1 . Propulsion 6 | . . . . . 1 1 . 2 . 2 . . Utility 8 | . . . . . 2 1 2 . 1 . . 2 Weapon 2 | . . . . . . . . . 1 . 1 . Parts Attached 140 | 8 . . 1 7 9 20 29 18 27 13 3 5 Power 20 | 1 . . . 1 1 3 4 3 3 3 1 . Engine 9 | 1 . . . 1 1 2 4 . . . . . Core 5 | . . . . . . 1 . 3 1 . . . Reactor 6 | . . . . . . . . . 2 3 1 . Propulsion 45 | 2 . . . 2 3 5 9 11 9 2 . 2 Treads 13 | 2 . . . . 2 5 3 . 1 . . . Leg 22 | . . . . . . . 6 11 5 . . . Wheel 3 | . . . . 2 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7 | . . . . . . . . . 3 2 . 2 Utility 50 | 2 . . 1 1 2 10 10 4 11 5 1 3 Device 21 | 1 . . . . 1 3 3 3 7 2 . 1 Storage 6 | 1 . . 1 1 . 1 . . 1 . 1 . Processor 19 | . . . . . 1 5 4 1 3 3 . 2 Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . . 1 3 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 3 . . . 3 3 2 6 . 4 3 1 . Energy Gun 4 | 1 . . . . 1 1 1 . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 5 | 2 . . . 1 1 . . . 1 . . . Ballistic Cannon 3 | . . . . 1 . . . . 1 1 . . Launcher 2 | . . . . . . . 1 . . 1 . . Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon 3 | . . . . . . . 2 . 1 . . . Slashing Weapon 3 | . . . . . . 1 1 . . 1 . . Piercing Weapon 3 | . . . . . . . 1 . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 2 1 . 1 1 . . Parts Lost 64 | . . . . 6 . 2 18 26 . 4 . 8 Power 9 | . . . . 1 . . 3 4 . . . 1 Propulsion 28 | . . . . 1 . 2 7 15 . 1 . 2 Utility 17 | . . . . 1 . . 5 4 . 3 . 4 Weapon 10 | . . . . 3 . . 3 3 . . . 1 Highest Loss Streak 12 | . . . . 6 . 2 12 12 . 4 . 6 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Backups 14 | 6 8 8 9 11 14 18 18 19 3 8 9 10 Power . | . 1 1 1 . . 1 1 . . . . . Propulsion 3 | 4 5 5 4 5 6 5 2 3 1 2 6 7 Utility 3 | . . . . 2 3 3 6 6 1 1 . . Weapon 5 | 1 2 2 2 1 3 6 7 8 1 4 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 42 | . . . . . 5 6 5 13 1 1 3 8 Power 1 | . . . . . . . . 1 . . . . Propulsion 13 | . . . . . . 4 . . . . 2 7 Utility 9 | . . . . . 2 1 . 4 1 1 . . Weapon 18 | . . . . . 3 1 5 7 . . 1 1 Tool/Special 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 100 100 100 91 90 95 97 97 77 74 81 81 Engine 9 | . 14 14 14 13 10 11 12 7 . . . . Core 1 | . . . . . . 3 . 2 2 . . . Reactor 1 | . . . . . . . . . 5 9 13 12 Treads 14 | . 28 28 28 9 4 29 14 . . . . . Leg 7 | . . . . . . . 10 33 16 . . . Wheel 2 | . . . . 18 22 . . . . . . . Flight 2 | . . . . . . . . . 4 18 17 16 Device 11 | . 14 14 14 4 8 8 13 6 17 15 13 15 Storage 7 | . 14 14 14 22 18 7 6 4 . 4 4 4 Processor 17 | . . . . . 8 19 22 22 21 14 17 19 Protection 1 | . . . . . . . 2 3 . . . . Ballistic Gun 2 | . 28 28 28 9 . . . . . . . . Ballistic Cannon 1 | . . . . 7 8 3 . . . . . . Impact Weapon 3 | . . . . . . . 9 3 4 4 4 3 Slashing Weapon 1 | . . . . . . 3 1 4 . . 4 2 Peak Build Rating 164 | 9 9 9 10 12 23 42 64 88 111 144 152 164 Average Rating 52 | 6 9 9 9 10 18 36 53 73 82 127 151 157 On Entrance 44 | . 9 9 9 10 12 23 42 60 12 109 136 152 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 13 13 13 28 38 43 71 80 81 51 51 58 59 Greatest Support 119 | 40 40 40 40 40 60 80 98 119 98 60 60 60 Greatest Overweight (x) 20 | . . . . 1 . 1 20 2 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 20 20 20 10 10 10 10 Average Capacity 16 | 7 8 8 12 15 15 19 20 19 5 10 10 10 Most Carried 20 | 8 8 8 12 12 15 20 20 20 6 10 10 10 Average Carried 14 | 6 7 8 9 11 14 19 18 19 4 9 9 10 Final Capacity 20 | 8 8 8 15 15 15 20 20 5 10 10 10 10 Final Carried 20 | 8 8 8 12 12 15 20 20 5 6 10 10 10 Class Distribution -------------------- 28% | Scavenger-Gladiator 23% | Mutant 17% | Scavenger-Mutant 12% | Gladiator 5% | Assassin 5% | Scavenger-Sprinter 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Assassin | -4/Factory Infiltrator-Ninja | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2473 | 330 4 . 10 111 148 487 585 239 318 99 . 142 Remotely 249 | . . . . . . . . 107 . . . 142 Salvage Created 4712 | 209 16 . . 113 111 1071 1608 951 321 232 . 80 Parts 236 | 14 3 . . 5 9 65 50 48 13 20 . 9 Haulers Intercepted 3 | . . . . . 1 1 1 . . . . . Recyclers Shooed 3 | . . . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 65 | . . . . 3 1 16 25 12 3 3 . 2 Melee 40 | . . . . . . 11 11 11 2 3 . 2 Guns 3 | . . . . 1 . . 2 . . . . . Cannons 8 | . . . . 2 1 4 . . 1 . . . AOE 2 | . . . . . . . 2 . . . . . Classes Destroyed 14 | 3 1 . . 2 2 4 1 . . . . 1 Worker 14 | 1 . . . 1 . 2 8 2 . . . . Builder 9 | . . . . . 1 4 1 1 1 1 . . Tunneler 6 | 5 . . . . . . . . . 1 . . Hauler 3 | . . . . . 1 1 1 . . . . . Recycler 6 | 1 . . . . . 2 . 2 1 . . . Watcher 4 | . 1 . . . . . 1 2 . . . . Swarmer 7 | . . . . . . 3 1 3 . . . . Cutter 2 | . . . . . . . . . . . . 2 Grunt 25 | . . . . 2 1 4 14 4 . . . . Brawler 1 | . . . . . . . 1 . . . . . Sentry 4 | . . . . . . 2 2 . . . . . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 7 | . . . . . . 3 2 2 . . . . Programmer 18 | . . . . . . 4 5 3 3 3 . . Best Kill Streak 7 | 1 1 . . 2 1 4 5 7 1 2 . 2 Combat Bots Only 6 | . . . . 2 1 3 5 6 1 2 . 2 Max Kills in Single Turn 2 | 1 1 . . 1 1 2 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . Melee 2 | . . . . . . 1 1 1 1 1 . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 846 | . . . . 68 4 125 261 240 43 56 . 49 Missed 244 | . . . . 18 . 38 78 66 10 19 . 15 Hits 602 | . . . . 50 4 87 183 174 33 37 . 34 Melee 33 | . . . . 3 . . 4 10 . . . 16 Projectile 569 | . . . . 47 4 87 179 164 33 37 . 18 AOE 13 | . . . . 8 . . . 4 . . . 1 Critical Strikes 40 | . . . . 2 1 2 7 11 . 5 . 12 Actively Blocked 17 | . . . . . . . . . . 5 . 12 Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 11710 | . . . . 945 61 946 3028 3853 705 880 . 1292 Core 2355 | . . . . 186 . 153 556 876 120 95 . 369 Absorbed by Shields 407 | . . . . . . 214 193 . . . . . Ignored by Resistances 9 | . . . . . . . 9 . . . . . Regen/Repaired (Parts) 73 | . . . . . . . 73 . . . . . Core Remaining (%) 70 | 100 . . . 25 100 78 34 12 89 92 100 76 Volleys Fired 99 | 25 2 . . 12 13 31 12 . 3 . . 1 Largest 2 | 2 2 . . 2 2 2 2 . 1 . . 1 Hottest 122 | 40 40 . . 48 109 109 122 . 44 . . 60 Shots Fired 181 | 50 4 . . 16 23 62 22 . 3 . . 1 Gun 115 | 50 4 . . 11 2 31 17 . . . . . Cannon 60 | . . . . 5 18 31 3 . 3 . . . Launcher 3 | . . . . . . . 2 . . . . 1 Special 3 | . . . . . 3 . . . . . . . Kinetic 117 | 50 4 . . 16 10 31 3 . 3 . . . Thermal 61 | . . . . . 13 31 17 . . . . . Explosive 3 | . . . . . . . 2 . . . . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | 6 2 . . 6 6 10 5 . 7 . . . Robot Miss Streak 4 | 3 2 . . 2 1 4 1 . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 316 | 31 2 . . 12 12 70 102 51 16 17 . 3 Core Hits 105 | 14 2 . . 7 4 27 21 18 5 5 . 2 Critical Kills 12 | . . . . 2 2 5 2 . 1 . . . Critical Parts Destroyed 35 | . . . . . . 7 25 . 3 . . . Critical Strikes 71 | . . . . 2 2 21 32 7 4 2 . 1 Burn 6 | . . . . . . 3 3 . . . . . Destroy 17 | . . . . 2 2 12 1 . . . . . Smash 31 | . . . . . . . 27 . 4 . . . Sever 9 | . . . . . . 6 . 3 . . . . Impale 8 | . . . . . . . 1 4 . 2 . 1 Melee Attacks 331 | . . . . . . 41 124 59 27 37 9 34 Impact 114 | . . . . . . . 79 5 22 4 1 3 Slashing 100 | . . . . . . 41 27 28 . 1 1 2 Piercing 117 | . . . . . . . 18 26 5 32 7 29 Sneak Attacks 34 | . . . . . . 7 16 6 3 2 . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . Follow-up Attacks 21 | . . . . . . . 9 6 . 1 . 5 Damage Inflicted 12575 | 256 17 . . 165 228 2763 5007 2232 828 906 . 173 Guns 969 | 256 17 . . 89 . 364 243 . . . . . Cannons 835 | . . . . 75 228 427 28 . 77 . . . Explosions 176 | . . . . . . 36 140 . . . . . Melee 10594 | . . . . . . 1936 4596 2232 751 906 . 173 Ramming 1 | . . . . 1 . . . . . . . . Kinetic 1094 | 256 17 . . 164 125 427 28 . 77 . . . Thermal 710 | . . . . . 103 364 243 . . . . . Explosive 140 | . . . . . . . 140 . . . . . Electromagnetic 36 | . . . . . . 36 . . . . . . Impact 3389 | . . . . . . . 2595 199 548 47 . . Slashing 4670 | . . . . . . 1936 1689 1045 . . . . Piercing 2535 | . . . . . . . 312 988 203 859 . 173 Highest Corruption 20 | . . . . . . 3 14 4 9 10 . 20 Average Corruption 6 | . . . . . . 2 8 2 6 9 . 3 Corruption Purged 14 | . . . . . . . 5 . 9 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 162 | . . . . . . 30 104 6 8 12 . 2 Message Errors 42 | . . . . . . 5 29 1 2 5 . . Matter Fused 33 | . . . . . . 5 25 1 . 2 . . Heat Flow Errors 20 | . . . . . . 1 16 2 . . . 1 Energy Discharges 22 | . . . . . . 9 11 . 1 . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 27 | . . . . . . 7 14 1 4 1 . . Data Loss (major) 10 | . . . . . . 1 5 1 1 2 . . Alerts 6 | . . . . . . 2 2 . . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 3246 | . . . . . . 327 2082 330 241 266 . . Projectiles 70 | . . . . . . 8 . 32 30 . . . Explosions . | . . . . . . . . . . . . . Melee 3176 | . . . . . . 319 2082 298 211 266 . . Knockbacks 29 | . . . . . 2 4 15 2 5 1 . . Impact 20 | . . . . . . . 13 1 5 1 . . Kinetic 6 | . . . . . 2 3 1 . . . . . Secondary 3 | . . . . . . 1 1 1 . . . . Self-Inflicted Damage 1 | . . . . . . 1 . . . . . . Shots 1 | . . . . . . 1 . . . . . . Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 577 | . . . . 53 23 235 577 199 . 24 266 287 Average Temperature 91 | . . . . 20 6 77 160 105 . 8 103 75 Received Heat Transfer 1435 | . . . . 247 54 82 780 272 . . . . Effects 34 | . . . . . . . 32 . . . 2 . Shutdowns 3 | . . . . . . . 3 . . . . . Energy Bleed 3 | . . . . . . . 3 . . . . . Interference 11 | . . . . . . . 9 . . . 2 . Damage (minor) 3 | . . . . . . . 3 . . . . . Damage (major) 13 | . . . . . . . 13 . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . 13 1 . . . . Combat Hostiles 11 | . . . . . . . 10 1 . . . . Parts Fried 22 | . . . . . . . 20 1 1 . . . Impact Corruptions 57 | . . . . . . . 49 3 5 . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 1924 | . . . . . 222 962 740 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . 1 1 . . . . . Low Security (%) 92 | 100 100 100 . 100 100 82 89 100 100 100 100 100 Level 1 7 | . . . . . . 17 10 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 324 | 5 7 . . 50 45 324 265 126 56 30 20 65 Initial 156 | . . . . . . . 156 126 . 12 3 5 Average 56 | . . . . 6 5 103 96 25 9 3 1 15 Influence Increases 2938 | 35 7 . . 76 150 716 1070 360 192 143 40 149 Destroy 0b10 Robot/C 1360 | . . . . 60 60 320 520 240 60 60 . 40 Destroy 0b10 Robot/NC 215 | 35 5 . . 5 10 45 60 35 10 10 . . Destroy Leader 354 | . 2 . . 10 22 102 124 54 20 10 . 10 Allied During Kill 13 | . . . . . 6 . 7 . . . . . Successful Hack 221 | . . . . . . 78 67 12 15 . 22 27 Disable Machine 225 | . . . . . . 105 15 . 60 30 . 15 Destroy Structure 145 | . . . . 1 7 21 22 4 12 18 18 42 Partial Spotted 30 | . . . . . . . . 15 . 15 . . Lose Combat Pursuer 375 | . . . . . 45 45 255 . 15 . . 15 Influence Decreases 2933 | 35 7 . . 76 150 396 1131 619 168 160 37 154 Entered New Map 318 | . . . . . . . 164 133 . 12 4 5 Time Decay 1985 | 35 7 . . 56 132 376 734 263 162 108 33 79 Lost Part 546 | . . . . 20 . 20 173 223 . 40 . 70 Lost Ally 78 | . . . . . 18 . 60 . . . . . Purge Threat 6 | . . . . . . . . . 6 . . . Squads Dispatched 37 | . . . . . 1 9 10 6 3 2 1 5 Investigation 13 | . . . . . 1 4 4 3 . . . 1 Extermination 20 | . . . . . . 5 6 1 3 2 1 2 Reinforcement 4 | . . . . . . . . 2 . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . 2 . . . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 153 | . 1 . . 23 2 25 46 35 5 4 1 11 Peak Tracking Total 18 | . 1 . . 18 4 5 4 10 2 3 1 4 Tactical Retreats 23 | . . . . 1 1 2 17 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 11 | . . . . . 2 2 4 1 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 15 | . . . . . . 7 1 . 4 2 . 1 Max in Single Turn 4 | . . . . . . 4 1 . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 40 | . 2 . 2 . 1 8 12 5 4 . 2 4 Terminals 25 | . 2 . . . 1 6 8 2 2 . 1 3 Fabricators 4 | . . . . . . . 2 2 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 4 | . . . . . . 1 1 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . 1 . 1 1 Total Hacks 131 | . 6 . 24 . 2 23 34 14 15 . 6 7 Successful 72 | . 3 . 24 . . 11 19 3 9 . 2 1 Failed 59 | . 3 . . . 2 12 15 11 6 . 4 6 Catastrophic 18 | . . . . . 1 3 6 2 1 . 2 3 Database Lockouts . | . . . . . . . . . . . . . Manual 92 | . 6 . 1 . 2 18 32 10 13 . 5 5 Terminals 68 | . 6 . . . 2 16 23 6 7 . 2 6 Fabricators 12 | . . . . . . . 7 5 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 16 | . . . . . . 4 3 3 6 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 3 . . 2 . 4 1 Terminal Hacks 36 | . . . 24 . . 3 2 2 3 . 1 1 Record 25 | . . . 23 . . . . 2 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Level Access Points 3 | . . . . . . . 1 . . . 1 1 Terminal Index 3 | . . . . . . 1 1 . 1 . . . Unreport Threat 1 | . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 35 | . 3 . . . . 8 16 1 6 . 1 . Terminals 21 | . 3 . . . . 5 10 . 3 . . . Track 8 | . 1 . . . . 1 4 . 2 . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 9 | . 1 . . . . 2 5 . 1 . . . Operators 3 | . 1 . . . . 1 1 . . . . . Fabricators 4 | . . . . . . . 3 1 . . . . Report 1 | . . . . . . . 1 . . . . . Liberate 3 | . . . . . . . 2 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Patch 1 | . . . . . . . 1 . . . . . Recycling Units 7 | . . . . . . 2 2 . 3 . . . Monitor 1 | . . . . . . . . . 1 . . . Reject 3 | . . . . . . 1 1 . 1 . . . Recyclers 3 | . . . . . . 1 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Watchers 2 | . . . . . . 1 . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 2 . . . 1 7 10 5 4 . 1 4 Full Trace Events 9 | . . . . . . 3 2 3 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . . . 3 . . 3 . . . . . Largest Group 3 | . . . . 3 3 . 3 . . . . . Highest-Rated Group 90 | . . . . 40 40 . 90 . . . . . Highest-Rated Ally 30 | . . . . 16 16 . 30 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 24 | . . . . . 14 . 10 . . . . . Total Damage 442 | . . . . . 187 . 255 . . . . . Kills 3 | . . . . . 2 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 7910 | 57 184 57 912 150 . 250 3086 1021 853 749 296 295 Optics 1287 | . . . . . . . 1033 . . . . 254 Sensors 1192 | . . . . . . . . . 809 383 . . Terrain 1360 | 57 184 57 912 150 . . . . . . . . Structural 6216 | . . . . . . 250 3084 953 853 515 270 291 Traps 68 | . . . . . . . . 68 . . . . Jamming 1488 | . . . . . . . . . 148 749 296 295 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 13172 | 543 184 57 912 476 1037 2762 3662 1266 933 749 296 295 Spaces Moved 7752 | 283 111 36 566 363 379 1260 1674 530 710 685 531 624 Core 37 | 4 . . . . . . 5 11 17 . . . Treads 3423 | 279 111 36 566 81 91 1260 999 . . . . . Legs 1623 | . . . . . . . 670 519 434 . . . Wheels 570 | . . . . 282 288 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2099 | . . . . . . . . . 259 685 531 624 Fastest Speed 22 | 50 160 160 160 90 93 160 120 50 34 31 31 22 Average Speed 118 | 158 160 160 160 114 109 160 173 119 95 31 31 29 Slowest Speed 1050 | 160 160 160 160 160 160 240 1050 150 200 31 31 114 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 29 | 12 16 16 72 83 21 34 45 12 21 10 20 24 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 52 | . . . . . 3 10 10 1 6 7 6 9 Terrain Destroyed 84 | . . . . 4 7 18 21 1 6 7 6 14 Melee 47 | . . . . . . 8 10 1 6 7 6 9 Projectile 24 | . . . . 4 7 10 3 . . . . . AOE 13 | . . . . . . . 8 . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11012 | 334 115 36 573 405 974 1865 2266 1064 906 1150 651 673 Wait 2473 | 11 1 1 . 17 547 470 390 438 78 402 103 15 Move 7735 | 282 110 35 565 362 378 1259 1673 529 709 680 530 623 Hop 2 | . . . . . . . . . . 2 . . Pick Up 119 | 8 1 . 5 5 14 22 26 14 8 11 5 . Fast Attach 63 | 7 . . . 2 4 4 7 8 20 6 . 5 Attach 54 | . . . . 5 2 6 17 12 6 4 2 . Detach 7 | . . . . . . 4 . . 1 2 . . Swap 59 | 1 . . 1 1 6 11 22 6 4 4 1 2 Drop 78 | . 1 . 2 . 10 17 14 6 15 7 4 2 Fire 99 | 25 2 . . 12 13 31 12 . 3 . . 1 Melee 286 | . . . . . . 41 105 51 26 32 6 25 Ram 1 | . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 36 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 13) 544 | -11/Scrapyard | Entered Materials 544 | -10/Materials | Discovered new exit (range 8) 545 | -10/Materials | Build established: Mutant 677 | -10/Materials | Met 8R-AWN 728 | -10/Materials | Entered Mines 730 | -10/Mines | Followed 8R-AWN into the Mines 758 | -10/Mines | Met a Derelict bent on vengeance 779 | -10/Mines | Discovered new exit (range 5) 785 | -10/Mines | Entered Exiles 824 | -10/Exiles | Welcomed by 8R-AWN 851 | -10/Exiles | Met EX-HEX 896 | -10/Exiles | Met EX-BIN 918 | -10/Exiles | Aligned with FarCom system 920 | -10/Exiles | Given EX-Vault access code 957 | -10/Exiles | Opened EX-Vault 970 | -10/Exiles | Found Skeleton Box 1003 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1055 | -10/Exiles | Met EX-DEC 1061 | -10/Exiles | Learned location of Zion (-7) 1679 | -10/Exiles | Discovered new exit (range 14) 1697 | -10/Exiles | Left Exiles lab with Skeleton Box 1697 | -10/Exiles | Entered Mines 1778 | -9/Mines | Assembled infested the area 1886 | -9/Mines | Lost 6 parts (1p1n1u3w) 1890 | -9/Mines | Core integrity fell below 50% 1907 | -9/Mines | Learned location of 1 exit from Materials 1912 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2035 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2122 | -9/Mines | Discovered new exit (range 8) 2173 | -9/Mines | Entered Materials 2173 | -8/Materials | Accompanied by 3 allies 2173 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2174 | -8/Materials | Identified exit to Factory 3136 | -8/Materials | Discovered exit to Factory (range 16) 3210 | -8/Materials | Entered Factory 3210 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3378 | -7/Factory | Build established: Scavenger-Mutant 4658 | -7/Factory | Discovered new exit (range 8) 5641 | -7/Factory | Build established: Scavenger-Gladiator 5943 | -7/Factory | Discovered new exit (range 14) 5971 | -7/Factory | Identified exit to Factory 5972 | -7/Factory | Entered another Factory area 5972 | -6/Factory | Evolved 2 slots: Utility x2 6735 | -6/Factory | Lost 3 parts (2n1u) 6974 | -6/Factory | Build established: Gladiator 7558 | -6/Factory | Allied Derelicts emerged from ambush trap array 7858 | -6/Factory | Identified exit to Factory 7953 | -6/Factory | Discovered new exit (range 5) 7959 | -6/Factory | Identified exit to Lower Caves 8116 | -6/Factory | Lost 12 parts (3p5n2u2w) 8459 | -6/Factory | System corruption reached 10% 8506 | -6/Factory | Build established: Scavenger-Gladiator 8805 | -6/Factory | Core integrity fell below 50% 8828 | -6/Factory | Lost 3 allies 9529 | -6/Factory | Discovered exit to Lower Caves (range 8) 9634 | -6/Factory | Entered another Factory area 9634 | -5/Factory | Evolved 2 slots: Propulsion x2 10510 | -5/Factory | Cargo convoy interrupted 10566 | -5/Factory | Lost 12 parts (3p5n3u1w) 10866 | -5/Factory | Assembled infested ambush trap array 10872 | -5/Factory | Discovered new exit (range 13) 10894 | -5/Factory | Core integrity fell below 50% 10898 | -5/Factory | Core integrity fell below 20% 10900 | -5/Factory | Identified exit to Factory 10900 | -5/Factory | Entered another Factory area 10900 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10926 | -4/Factory | Lost 12 parts (1p8n1u2w) 11161 | -4/Factory | Discovered new exit (range 9) 11170 | -4/Factory | Identified exit to Research 11254 | -4/Factory | Build established: Assassin 11503 | -4/Factory | Discovered new exit (range 3) 11506 | -4/Factory | Identified exit to Upper Caves 11788 | -4/Factory | Discovered exit to Research (range 5) 11833 | -4/Factory | Entered Research 11833 | -3/Research | Evolved 2 slots: Propulsion x2 11875 | -3/Research | Found Prototype Launcher 12139 | -3/Research | Build established: Infiltrator-Ninja 12232 | -3/Research | System corruption reached 10% 12262 | -3/Research | Lost 4 parts (1n3u) 12265 | -3/Research | Identified Hellfire Missile Launcher 12486 | -3/Research | Discovered new exit (range 11) 12489 | -3/Research | Identified exit to Testing 12551 | -3/Research | Build established: Scavenger-Sprinter 12576 | -3/Research | Discovered new exit (range 15) 12582 | -3/Research | Identified exit to Research 12582 | -3/Research | Entered another Research area 12582 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 12828 | -2/Research | Identified exit to Access 12878 | -2/Research | Entered Access 12878 | -1/Access | Evolved 2 slots: Utility x2 13010 | -1/Access | Identified exit to Surface 13169 | -1/Access | Crushed by falling debris 13169 | -1/Access | System corruption reached 10% 13170 | -1/Access | Spotted B-99 Colossus 13170 | -1/Access | Spotted B-99 Colossus 13173 | *** | Escaped! Last Messages --------------- 13163_ The unstable cave ceiling collapses. 13168_ System corrupted: Energy discharge (-56). 13169_ The unstable cave ceiling collapses. 13169_ Crushed by falling debris. 13169_ Adv. Target Analyzer destroyed. 13169_ System corrupted by crushing effect (+4). 13169_ Adv. Target Analyzer destroyed. 13169_ System corrupted by crushing effect (+5). 13169_ Lrn. Tractor Beam destroyed. 13169_ System corrupted by crushing effect (+4). 13169_ Structural Scanner destroyed. 13169_ System corrupted by crushing effect (+3). Sealed Barrier opened remotely. 13170_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13170_ The Access Shell folds into the floor. 13171_ Mic. Antimatter Reactor destroyed. 13171_ Field Propulsion Array destroyed. 13171_ Slug penetrates P-80 Master. 13171_ Slug penetrates Terminal. 13171_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????## ##????????######### ##????? | | ???????#########"########????????######### ##????? | | ???????## #######???????????????## ##????? | | ???????## ##????????????????????## ##????? | | ???????## " ##????????????????????## ##????? | | ???????## """ ##????????????????????## ##????? | | ???????## """##????????????????????## ##????? | | ???????## " ##?????????????????????? ??????? | | ???????## ##?????????????????????? ??????? | | ######### ] #######################? ??????? | | #############+########################## ###### | | ###### | | # | | #+########## ####### ""##????????? # | | # ### ####### ""##????????? ## | | ??????????## ##???## ""##????????? ## " | | ??????????## ##???## T##??????????## | | ??????????## ##???## ""###?????????## | | ??????????## ##???## " ####????????## | | ??????????## ##???## % % ####???### ?## | | ??????????## ##???# p p ;##???### ?## | | ??????????## ##????# ####???## ###+## | | ??????????## ##????# ####???## | | ??????????## ##????# #??????## " | | ??????????## ##????# #??????## ###+#" | | ??????????## ##????# @" #??????####### | | ??????????## ##????# "" #??????####### ? | | ??????????## ##????# #???????????## " ? | | ??????????## ##????# #???????????##"""?? | | ??????????## ##????# #???????????## ""?? | | ??????????## ##????# #???????????## ??? | | ??????????## ##????# #???????????## ??? | | ?????????? ##????# #???????????## ??? | | ?????????? #?????# #???????????####??? | | ??????????## ##?????# BB #???????????####??? | | ??????????## ##?????# BB BB #?????????????????? | | ??????????## ???????# BB #?????????????????? | | ??????????## ???????# #?????????????????? | | ??????????## ???????# #?????????????????? | | ???????????? ???????# t #?????????????????? | | ???????????# #??????# #?????????????????? | | ???????????#+#??????#### ####?????????????????? | | ??????????? ?????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? +????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 49 Energy Capacity 900 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 450 Resistance: TH 30 Resistance: EM 15 Melee Speed Boost 40 Evasion (%) 71 Targeting Accuracy 13 Melee Accuracy 11 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityReflectiveSuite Manual? 0 Play Time 02:56:56 Cumulative 149.6 hours Start 2025.04.27 @ 13:48:45 End 2025.04.29 @ 04:58:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 51 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd9b712a-9e11-4f0b-90fe-fc3d217e4eeb