Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.31 @ 12:52:19 // Winter2019/RPGLIKE Player: josiah Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (687) 687 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2902 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/1100 Matter 300/300 Energy 760/760 System Corruption 0% Temperature Cool (9) Movement Walking (126) Location -8/Storage Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Large Battery Advanced Signal Interpreter Improved Utility Shielding Light Armor Plating > --- WEAPON (4) ------- Beam Rifle Spread Laser Improved Medium Laser > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Battery Advanced Signal Interpreter Improved Utility Shielding Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle Spread Laser Improved Medium Laser > --- INVENTORY -------- (None) [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Large Battery Device Structural Scanner Storage Large Battery Processor Advanced Signal Interpreter Protection Improved Utility Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 9 | 4 . . 2 1 2 Power 1 | . . . . . 1 Propulsion 2 | 1 . . . . 1 Utility 3 | 1 . . 2 . . Weapon 3 | 2 . . . 1 . Parts Attached 31 | 6 9 . 9 3 4 Power 6 | 1 1 . 1 . 3 Engine 5 | 1 . . 1 . 3 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 2 . 1 Treads 2 | 2 . . . . . Leg 3 | . . . 2 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 3 . 3 2 . Device 2 | . 1 . 1 . . Storage 2 | . 2 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 12 | 3 5 . 3 1 . Energy Gun 10 | 1 5 . 3 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . . . . 1 Average Slot Usage (%) 95 | . 94 98 93 94 94 Engine 6 | . 10 . 2 9 13 Core 5 | . 1 12 7 . . Treads 10 | . 25 24 3 . . Leg 10 | . . . 13 18 19 Device 8 | . 9 12 12 7 . Storage 9 | . 9 12 10 9 7 Processor 2 | . . . . 1 7 Protection 8 | . . . 9 18 15 Energy Gun 32 | . 34 36 31 30 28 Naked Turns . | . . . . . . Heaviest Build 36 | 8 18 18 25 28 36 Greatest Support 44 | 40 40 40 34 34 44 Greatest Overweight (x) 1 | . . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity . | . . . . . . Average Capacity . | . . . . . . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity . | . . . . . . Final Carried . | . . . . . . Class Distribution -------------------- 57% | Gunner 39% | Tank Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Tank | -8/Materials Tank | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 510 | 247 93 10 90 20 50 Remotely . | . . . . . . Salvage Created 840 | . 131 84 97 110 418 Parts 38 | . 7 . 11 5 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 22 | . 2 4 7 2 7 Guns 20 | . 2 3 7 2 6 Classes Destroyed 7 | . 2 1 2 1 1 Worker 1 | . . . . . 1 Recycler 1 | . 1 . . . . Swarmer 4 | . . . 4 . . Grunt 8 | . 2 . 2 . 4 Sentry 5 | . . . 1 1 3 Hunter 1 | . . . . 1 . Assembled 4 | . . 4 . . . Best Kill Streak 3 | . 3 2 3 1 3 Combat Bots Only 3 | . 2 2 3 1 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 1892 | . 87 730 189 79 807 Core 1499 | . 67 590 145 54 643 Absorbed by Shields . | . . . . . . Redirected to Core 1272 | . 67 482 125 40 558 Core Remaining (%) 56 | 100 . 6 62 . . Volleys Fired 75 | . 5 18 15 3 34 Largest 4 | . 3 3 3 3 4 Hottest 233 | . 135 135 177 177 233 Shots Fired 210 | . 15 54 45 9 87 Gun 210 | . 15 54 45 9 87 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 131 | . . . 35 9 87 Explosive . | . . . . . . Electromagnetic 79 | . 15 54 10 . . Robot Hit Streak 25 | . 11 5 8 25 13 Robot Miss Streak 3 | . 1 3 2 . 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 147 | . 12 33 29 8 65 Core Hits 58 | . 4 7 15 8 24 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1882 | . 209 271 373 144 885 Guns 1846 | . 173 271 373 144 885 Cannons . | . . . . . . Explosions 36 | . 36 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1343 | . 36 . 278 144 885 Explosive . | . . . . . . Electromagnetic 539 | . 173 271 95 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . 6 . . . . Projectiles . | . . . . . . Explosions 6 | . 6 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | . 33 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 305 | . 1 11 4 . 305 Average Temperature 116 | . 1 6 3 . 134 Received Heat Transfer 593 | . 30 200 57 18 288 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . . . . 3 6 Heat Transferred 2955 | . 50 . 576 270 2059 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 165 | . 70 27 165 129 158 Average Influence 38 | . 15 21 44 90 50 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . . 1 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . 1 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 5 | . . . 2 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 2 12 12 6 13 Peak Tracking Total 7 | . 2 7 4 4 6 Tactical Retreats 5 | . . 2 1 . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . . 1 Successful 1 | . . . . . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Open Door 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks 11 | . . . . . 11 Total Damage 212 | . . . . . 212 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . . . 16 Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 1983 | 70 243 512 505 139 514 Spaces Moved 984 | 41 126 275 284 85 173 Core 3 | 3 . . . . . Treads 518 | 38 126 275 79 . . Legs 463 | . . . 205 85 173 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 130 130 126 Average Speed 146 | 151 160 160 138 130 134 Slowest Speed 160 | 160 160 160 160 130 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 25 61 40 12 56 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . 2 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . 2 . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1359 | 46 155 307 360 107 384 Wait 231 | . 5 13 35 15 163 Move 979 | 40 125 274 283 84 173 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach 30 | 6 9 . 9 2 4 Attach . | . . . . . . Detach . | . . . . . . Swap 1 | . . . . 1 . Drop 16 | . 7 . 5 2 2 Fire 75 | . 5 18 15 3 34 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 27 | . 4 2 13 . 8 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Utility slot (x1) 9 | -11/Scrapyard | Upgraded with Weapon slot (x2) 71 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Gunner 314 | -10/Materials | Entered Mines 315 | -10/Mines | Assembled infested the area 523 | -10/Mines | Learned location of Storage (-8) 798 | -10/Mines | Core integrity fell below 50% 817 | -10/Mines | Core integrity fell below 20% 817 | -10/Mines | Discovered new exit (range 7) 826 | -10/Mines | Entered Materials 827 | -9/Materials | Core integrity fell below 50% 827 | -9/Materials | Core integrity fell below 20% 828 | -9/Materials | Reached level 2 830 | -9/Materials | Upgraded with Utility slot (x1) 1174 | -9/Materials | Reached level 3 1180 | -9/Materials | Upgraded with Utility slot (x1) 1297 | -9/Materials | Discovered new exit (range 16) 1331 | -9/Materials | Entered another Materials area 1333 | -8/Materials | Reached level 4 1335 | -8/Materials | Upgraded with Weapon slot (x1) 1406 | -8/Materials | Discovered new exit (range 3) 1462 | -8/Materials | Identified exit to Storage 1470 | -8/Materials | Entered Storage 1483 | -8/Storage | Build established: Tank 1485 | -8/Storage | Met a pair of Derelict thieves 1585 | -8/Storage | Reached level 5 1586 | -8/Storage | Upgraded with Power slot (x1) 1586 | -8/Storage | Upgraded with Propulsion slot (x1) 1695 | -8/Storage | Core integrity fell below 50% 1779 | -8/Storage | Core integrity fell below 20% 1984 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01774_ Y-45 Defender heat damages Heat Sink. 01776_ Melted Hvy. Assault Rifle. 01777_ Y-45 Defender heat short circuits Broken Lgt. Treads. 01778_ Y-45 Defender heat spikes uncontrollably. 01779_ Y-45 Defender heat damages Lgt. Treads. 01779_ Y-45 Defender critical meltdown. 01779_ Lgt. Treads melted. 01779_ Imp. Ion Engine melted. 01786_ G-47 Trooper destroyed. 01787_ R-06 Scavenger collects Aluminum Leg. 01787_ Beam Rifle destroyed. 01791_ R-06 Scavenger collects Lgt. Armor Plating. 01793_ R-06 Scavenger collects Hvy. Assault Rifle. 01959_ G-47 Trooper destroyed. 01967_ U-05 Engineer lays Concrete. 01972_ K-01 Serf collects debris. 01978_ Y-45 Defender destroyed. 01978_ Switching to secondary target: G-50 Soldier. 01980_ K-01 Serf collects debris. 01981_ K-01 Serf destroyed. 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Weapon Slot 3 | 2 . . . 1 . Core Integrity 10 | . . . 10 . . Heat Dissipation 9 | 6 . . 2 . 1 Ranged Accuracy 1 | . . . . 1 . Protomatter Created 222 | . 49 14 109 . 50 Integrity Restored 402 | . 69 42 291 . . Core 389 | . 56 42 291 . . Parts 13 | . 13 . . . . Protomatter Decayed 195 | . . 81 12 . 102 Game ------ Seed SeismicGreatDevice Manual? 0 Play Time 00:19:23 Cumulative 105.5 hours Start 2019.12.31 @ 12:36:33 End 2019.12.31 @ 12:52:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 152 Rogue 109 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 48 Gallery% 69 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50972385-7b88-4242-a6fd-6995aff50f69