Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.09 @ 21:06:35 Player: whack Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (1158) 1158 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 3655 Bonus ------- Follower Combat Kills 142 Cogmind --------- Core Integrity 489/550 Matter 275/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Carbon-fiber Leg Wheel > --- UTILITY (3) ------ Weight Redist. System Advanced Targeting Computer > --- WEAPON (3) ------- Beam Rifle Particle Gun Heavy Particle Cannon > --- INVENTORY (5) ---- Aluminum Leg Scrap Suit EM Pulse Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Beam Rifle Battle Cannon > --- INVENTORY -------- Scrap Suit Utility Shielding EM Shotgun EM Pulse Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . 1 . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . 1 . . . Parts Attached 35 | 3 4 9 5 1 10 3 Power 7 | 1 1 2 2 . 1 . Engine 7 | 1 1 2 2 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . 3 . . 2 2 Treads 3 | 2 . . . . . 1 Leg 5 | . . 3 . . 2 . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | . 1 1 1 1 2 . Device 2 | . . 1 . . 1 . Storage 1 | . 1 . . . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 13 | . 2 3 2 . 5 1 Energy Gun 7 | . 1 1 2 . 3 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun 2 | . 1 1 . . . . Ballistic Cannon 2 | . . 1 . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 3 | . . . . . 3 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . . 2 . To Critical Strikes . | . . . . . . . Average Backups 3 | 1 2 2 4 3 3 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 2 1 1 1 Weapon 2 | 1 2 2 2 1 2 2 Tool/Special . | . . . . . . . Unused Backups 10 | . . 1 5 1 2 1 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 3 . . 1 Weapon 4 | . . 1 1 1 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 62 89 80 100 92 76 Engine 14 | . 13 14 13 22 16 9 Treads 3 | . 26 2 . . . 4 Leg 19 | . . 25 22 22 23 14 Device 9 | . . 4 11 5 16 9 Storage 6 | . 11 14 9 . . . Processor 2 | . . . . 5 4 9 Protection 2 | . . . 1 11 4 . Energy Gun 15 | . 7 15 12 22 20 18 Ballistic Gun 1 | . 2 8 . . . . Ballistic Cannon 6 | . . 3 11 11 5 1 Peak Build Rating 21 | 3 6 9 13 14 21 19 Average Rating 11 | 2 4 7 9 13 18 18 On Entrance 8 | . 3 6 9 13 13 18 Avg Prop Armor Cover (%) 16 | . . . . . . 16 Naked Turns . | . . . . . . . Heaviest Build 25 | 3 16 20 25 19 23 17 Greatest Support 41 | 40 40 40 20 20 41 31 Greatest Overweight (x) 3 | . 3 1 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 5 5 5 Average Capacity 7 | 5 9 10 9 5 5 5 Most Carried 9 | 3 6 6 9 5 5 5 Average Carried 4 | 1 2 3 5 4 4 4 Final Capacity 10 | 5 10 10 5 5 5 5 Final Carried 5 | 3 2 4 4 3 5 5 Class Distribution -------------------- 29% | Scavenger-Mutant 24% | Mutant 22% | Scavenger-Gunner 18% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 850 | 230 20 124 145 35 200 96 Remotely . | . . . . . . . Salvage Created 1203 | . 20 174 114 58 486 351 Parts 64 | . 2 10 9 4 22 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 30 | . 1 4 3 2 13 7 Guns 18 | . 1 4 1 2 9 1 Cannons 11 | . . . 2 . 4 5 Classes Destroyed 5 | . 1 1 1 . 1 1 Operator 1 | . . . . . . 1 Swarmer 5 | . 1 . . . 4 . Grunt 17 | . . 4 2 2 5 4 Brawler 1 | . . . . . 1 . Sentry 7 | . . . 1 . 3 3 Best Kill Streak 5 | . 1 2 1 2 5 3 Combat Bots Only 5 | . 1 2 1 2 5 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 127 | . 6 11 5 4 69 32 Missed 47 | . 3 2 2 1 28 11 Hits 80 | . 3 9 3 3 41 21 Projectile 80 | . 3 9 3 3 41 21 AOE 1 | . . . . . 1 . Critical Strikes 3 | . . . . . . 3 Damage Taken 914 | . 20 94 25 27 493 255 Core 77 | . 8 . 8 . 26 35 Absorbed by Shields . | . . . . . . . Redirected to Shielding 3 | . . . . . 3 . Ignored by Resistances 267 | . 6 27 9 9 144 72 Core Remaining (%) 98 | 100 . 96 . 98 . . Volleys Fired 66 | . 2 8 7 3 25 21 Largest 3 | . 1 2 3 3 3 3 Hottest 196 | . 20 60 145 145 177 196 Shots Fired 166 | . 2 16 17 9 75 47 Gun 113 | . 2 16 10 6 53 26 Cannon 53 | . . . 7 3 22 21 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 42 | . 2 8 7 3 18 4 Thermal 118 | . . 8 10 6 51 43 Explosive . | . . . . . . . Electromagnetic 6 | . . . . . 6 . Robot Hit Streak 26 | . 2 16 26 6 16 18 Robot Miss Streak 3 | . . . 1 1 2 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 121 | . 2 14 15 6 52 32 Core Hits 61 | . 2 10 6 2 26 15 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . . 1 3 4 Burn 7 | . . . . 1 3 3 Meltdown 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2115 | . 22 161 257 109 939 627 Guns 1254 | . 22 161 119 87 619 246 Cannons 842 | . . . 138 21 302 381 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 19 | . . . . 1 18 . Kinetic 595 | . 22 71 138 21 262 81 Thermal 1427 | . . 90 119 87 585 546 Explosive . | . . . . . . . Electromagnetic 74 | . . . . . 74 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 8 | . . . . 2 5 1 Impact 1 | . . . . 1 . . Kinetic 7 | . . . . 1 5 1 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 7 | . . . . 1 6 . Kicked 7 | . . . . 1 6 . Crushed . | . . . . . . . Highest Temperature 509 | . . 57 166 288 276 509 Average Temperature 139 | . . 34 81 152 106 204 Received Heat Transfer 489 | . . 72 18 18 165 216 Effects 8 | . . . . . . 8 Shutdowns 3 | . . . . . . 3 Interference 4 | . . . . . . 4 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . . . 1 1 5 Heat Transferred 3753 | . . 200 297 296 1702 1258 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 193 | . 20 53 80 53 193 156 Initial 31 | . . 3 . . 7 31 Average 47 | . 2 12 19 14 119 95 Influence Increases 974 | . 20 100 168 95 406 185 Destroy 0b10 Robot/C 720 | . 20 80 120 80 280 140 Destroy 0b10 Robot/NC 25 | . . . 15 . 5 5 Destroy Leader 146 | . . 20 24 10 62 30 Allied During Kill 12 | . . . 8 3 1 . Disable Machine 18 | . . . . . 9 9 Destroy Structure 8 | . . . 1 2 4 1 Lose Combat Pursuer 45 | . . . . . 45 . Influence Decreases 838 | . 10 110 167 74 340 137 Entered New Map 80 | . . 7 . 1 15 57 Time Decay 668 | . 10 103 167 33 275 80 Lost Part 30 | . . . . . 30 . Lost Ally 60 | . . . . 40 20 . Squads Dispatched 4 | . . . 1 . 2 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 6 | . 1 . 2 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 2 4 10 4 22 10 Peak Tracking Total 7 | . 4 2 3 2 7 4 Tactical Retreats 3 | . . . . . 3 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 4 | . 2 . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 3 | . . . 1 1 1 . Terminals 2 | . . . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . 2 1 2 . Successful 5 | . . . 2 1 2 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . . 2 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 2 1 2 . Record 3 | . . . 2 . 1 . Open Door 1 | . . . . 1 . . Alert Level 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 5 | . . 3 . 2 . . Largest Group 3 | . . 3 3 2 2 . Highest-Rated Group 44 | . . 40 40 44 44 . Highest-Rated Ally 31 | . . 16 16 31 31 . Total Orders . | . . . . . . . Ally Attacks 40 | . . . 29 8 3 . Total Damage 435 | . . . 263 106 66 . Kills 10 | . . . 6 2 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 2256 | 87 253 373 613 155 601 174 Spaces Moved 1518 | 52 147 266 442 116 400 95 Core 9 | 4 5 . . . . . Treads 194 | 48 142 2 . . . 2 Legs 1262 | . . 264 442 116 400 40 Wheels 53 | . . . . . . 53 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 95 Average Speed 126 | 151 161 121 128 120 120 106 Slowest Speed 200 | 160 200 190 190 120 120 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 27 47 23 28 33 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . 1 2 2 1 Melee . | . . . . . . . Projectile 6 | . . . 1 2 2 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1710 | 60 160 302 478 125 462 123 Wait . | . . . . . . . Move 1512 | 51 146 265 441 115 399 95 Hop . | . . . . . . . Pick Up 49 | 6 5 11 11 2 12 2 Fast Attach . | . . . . . . . Attach 20 | 3 6 2 6 . 2 1 Detach 2 | . . . 2 . . . Swap 24 | . 1 7 1 2 10 3 Drop 28 | . . 9 8 2 8 1 Fire 66 | . 2 8 7 3 25 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . . . 1 6 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 430 | -10/Mines | Met a Derelict bent on vengeance 494 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 498 | -10/Mines | Found Scrap Suit 503 | -10/Mines | Discovered new exit (range 10) 608 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 635 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 714 | -10/Mines | Entered Materials 714 | -9/Materials | Accompanied by 3 allies 714 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 860 | -9/Materials | Build established: Scavenger-Mutant 1085 | -9/Materials | Discovered new exit (range 10) 1192 | -9/Materials | Discovered new exit (range 16) 1327 | -9/Materials | Entered Mines 1327 | -9/Mines | Accompanied by 2 allies 1408 | -9/Mines | Assembled infested the area 1409 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1413 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1474 | -9/Mines | Discovered new exit (range 8) 1482 | -9/Mines | Entered Materials 1482 | -8/Materials | Accompanied by 2 allies 1482 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2052 | -8/Materials | Build established: Scavenger-Gunner 2069 | -8/Materials | Discovered new exit (range 4) 2083 | -8/Materials | Entered Storage 2084 | -8/Storage | Identified exit to Recycling 2257 | -8/Storage | Self-destructed Last Messages --------------- G-47 Trooper suffers critical hit (Meltdown). [Achievement: It's Just You] Aluminum Leg melted. Imp. Heat Sink melted. Aluminum Leg melted. Power failure, Ion Engine shutdown. Overheating: Matter decay (-55). K-01 Serf collects debris. [Achievement: Well Done] K-01 Serf collects debris. Acquired 53 matter. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Lgt. Treads. K-01 Serf cleans the Compression Vault. K-01 Serf collects debris. K-01 Serf cleans the Component Storage. Connecting with Recycling Unit... Current location identified: Storage K-01 Serf cleans the Component Storage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????###?? | | ??????????????????????????????????????????#### ### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# %% | | ??????????????????????????????????????????#*[""" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????#* "" | | ?????????????????????????????? ????? ?????#%* | | ???????????????????????????? ???? ?????#=[""" | | ???????????????????????????# ????" "????#[=""" | | ???????????????????????????# ????" "????#=%""" | | ???????????????????????????# ????" "????#!% | | ???????????????????????????# #####/#########+#+# | | ???????????????????????????# | | ??????????????????????????## % ^ | | ??????????????????????????? * | | ????????????????????????????# """ """ [ | | ????????????????????????????? """ """=%* ^ | | ????????????????????#########+# """ """" | | ????????????????????# ] # """" | | ????????????????????# # """" T" | | ???>????????????????+ """k""" # """ | | ????????????????????# """@""" + [ | | ????????????????????# """ """ # =%* | | ????????????????????# """ """ #######+##"Y"##T#### | | ????????????????????# """ """ #????????#"""####??? | | ????????????????????# #????????#####?????? | | ????????????????????####"Y"####??????????????????? | | ???????????????????????#"""#?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only It's Just You Organ Harvest Tourist Well Done Challenges ------------ None Game ------ Seed BoltBraceDerivative Manual? 0 Play Time 00:47:25 Cumulative 1.7 hours Start 2026.08.09 @ 20:18:34 End 2026.08.09 @ 21:06:35 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3bd98bb8-00e7-4892-957c-a6887f9a0db3