Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.12 @ 15:57:52 Player: Xero Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (159) 795 Value Destroyed (5151) 5151 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (1114) 1114 TOTAL SCORE: 12800 Bonus ------- Follower Combat Kills 214 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Heat Sink System Restoration Module Katana Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Energy Filter Hacking Drone Bay Phasing AFG > --- WEAPON ----------- Heavy Laser Advanced Assault Cannon Proton Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Improved Cooling System Energy Well Experimental Sensor Array Recoil Stabilizer System Restoration Module Katana [Rating: 81] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Weapon EM Pulse Cannon Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . Utility 5 | . . . 2 . . 2 . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 184 | 7 16 10 22 13 39 13 11 6 1 1 33 4 1 6 1 . Power 20 | 1 2 3 2 1 5 1 . . . 1 3 1 . . . . Engine 12 | 1 2 3 1 . 3 . . . . 1 1 . . . . . Core 8 | . . . 1 1 2 1 . . . . 2 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 29 | 2 4 1 1 2 9 . . 1 . . 6 1 . 2 . . Treads 26 | . 3 1 1 2 9 . . 1 . . 6 1 . 2 . . Leg 3 | 2 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 45 | 2 3 . 5 3 11 5 1 . 1 . 7 1 1 4 1 . Device 32 | 1 1 . 1 3 8 3 1 . 1 . 7 1 . 4 1 . Storage 5 | 1 2 . 2 . . . . . . . . . . . . . Processor 7 | . . . 2 . 2 2 . . . . . . 1 . . . Hackware 1 | . . . . . 1 . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 90 | 2 7 6 14 7 14 7 10 5 . . 17 1 . . . . Energy Gun 14 | 1 . . . . . 4 3 . . . 6 . . . . . Energy Cannon 26 | . 4 1 5 4 8 . 2 1 . . 1 . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . . Ballistic Cannon 11 | . 1 2 4 . . . 1 1 . . 2 . . . . . Launcher 22 | . . 1 5 1 4 1 3 2 . . 4 1 . . . . Special Weapon 4 | . . 2 . 2 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 2 2 1 1 . . 4 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . 1 . . . . . . 2 . . Parts Lost 26 | . . 3 1 . 3 . . 2 . . 7 . . . 10 . Power 5 | . . 2 . . . . . . . . 1 . . . 2 . Propulsion 7 | . . 1 . . . . . . . . 2 . . . 4 . Utility 4 | . . . . . 1 . . . . . 2 . . . 1 . Weapon 10 | . . . 1 . 2 . . 2 . . 2 . . . 3 . Highest Loss Streak 10 | . . 2 1 . 1 . . 1 . . 4 . . . 10 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 98 99 99 99 99 98 93 92 97 99 100 100 92 . Engine 5 | . 14 13 7 . 5 7 7 7 7 7 5 . . . . . Core 7 | . . . 3 11 12 7 7 7 7 7 6 12 12 12 11 . Treads 23 | . 27 27 21 21 26 23 21 21 21 21 24 25 25 25 22 . Device 13 | . 14 14 11 21 12 9 7 7 7 7 12 17 18 18 16 . Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 5 . Processor 16 | . . . 20 11 13 27 28 28 28 28 24 18 18 18 17 . Energy Gun 2 | . . . . . . 4 5 5 . . 4 6 6 6 5 . Energy Cannon 10 | . 13 13 13 20 17 8 10 7 7 7 5 . . . . . Ballistic Gun 1 | . 12 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 13 7 . . . . . 7 7 3 6 6 6 5 . Launcher 1 | . . . . . . . 1 6 1 . 1 6 6 6 5 . Naked Turns 225 | . . . . . . . . . . . . . . . 31 194 Heaviest Build 60 | 13 34 33 38 43 52 49 53 56 56 49 60 59 59 59 59 . Greatest Support 120 | 20 40 40 40 40 60 60 60 60 60 60 120 120 120 120 120 3 Greatest Overweight (x) 12 | 2 2 1 . 12 2 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 3 15 15 15 15 15 15 15 14 12 15 14 9 9 9 10 5 Average Carried 11 | 2 10 13 13 14 14 14 14 11 11 12 11 7 7 7 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 15 14 15 14 15 15 14 11 12 15 10 7 8 8 5 4 Class Distribution -------------------- 64% | Mutant 14% | Scavenger-Mutant 11% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 3138 | 291 385 324 430 180 410 119 201 142 . 32 362 46 119 20 27 50 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6304 | 130 508 446 791 116 2009 29 259 743 . 33 477 43 578 . 142 . Parts 330 | 5 36 29 51 . 93 2 16 35 . 2 26 3 22 . 10 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 13 15 . 3 . 3 6 . . . Prevented 45 | . . . . . . . 6 17 . . . . 22 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 131 | . 15 7 22 7 33 . 9 16 . 2 7 1 9 . 3 . Melee 1 | . . . . . . . . . . . 1 . . . . . Guns 17 | . 14 . . . . . 1 . . . 1 . 1 . . . Cannons 52 | . 1 7 7 7 15 . 3 4 . 2 4 1 . . 1 . AOE 48 | . . . 14 . 10 . 5 12 . . . . 5 . 2 . Classes Destroyed 16 | 2 3 . 4 1 3 . . . . 1 1 . . . 1 . Worker 3 | . . . 1 . 1 . . . . . 1 . . . . . Builder 2 | . . . 1 . 1 . . . . . . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . Recycler 9 | 1 1 5 2 . . . . . . . . . . . . . Operator 6 | . . . 1 . 3 . . . . . 2 . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . Watcher 13 | . 3 . 4 . 5 . . . . . 1 . . . . . Swarmer 38 | . 9 5 4 . 4 . 9 6 . 1 . . . . . . Grunt 50 | . 6 1 15 . 15 . . 7 . . . . 6 . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . Sentry 15 | . . . 3 . 10 . . 1 . . 1 . . . . . Hunter 10 | . . . . . 1 . . 2 . . 4 . 3 . . . Programmer 3 | . . . . . . . . . . . 2 1 . . . . Z-Light 3 | . . . . . . . . . . . . . . . 3 . Assembled 7 | . . . . 7 . . . . . . . . . . . . Best Kill Streak 9 | 2 6 3 6 2 9 1 4 6 . 1 3 1 4 . 3 . Combat Bots Only 6 | . 6 3 5 2 6 . 4 6 . 1 2 1 4 . 3 . Max Kills in Single Turn 3 | 1 1 1 3 1 3 1 2 2 . 1 2 1 3 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 2 . 2 2 . . . . 3 . 1 . Melee 1 | . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 5808 | . 241 611 251 16 846 89 175 311 . 62 1156 12 88 . 1582 368 Core 1259 | . 57 139 17 . 158 . . 36 . . 114 12 14 . 344 368 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 308 | . . . 100 . 153 . . . . . . . . 55 . . Core Remaining (%) 76 | 100 . 21 . 95 71 . . . . 94 . . . . . . Volleys Fired 337 | 7 45 39 46 42 70 1 11 20 . 2 21 1 20 . 12 . Largest 3 | 2 2 2 2 2 2 2 3 3 . 2 3 1 3 . 3 . Hottest 187 | 60 112 103 126 126 126 118 187 163 . 117 186 48 156 . 156 . Shots Fired 546 | 14 90 63 70 52 121 2 18 30 . 4 40 1 25 . 16 . Gun 130 | 14 84 . . . . 1 5 5 . . 15 . 4 . 2 . Cannon 293 | . 6 48 52 20 108 1 7 10 . 4 25 1 4 . 7 . Launcher 76 | . . . 18 . 13 . 6 15 . . . . 17 . 7 . Special 47 | . . 15 . 32 . . . . . . . . . . . . Kinetic 163 | 7 84 24 21 . . . . 2 . 2 11 1 4 . 7 . Thermal 112 | . . 39 25 32 . . . . . . 10 . 4 . 2 . Explosive 18 | . . . 18 . . . . . . . . . . . . . Electromagnetic 253 | 7 6 . 6 20 121 2 18 28 . 2 19 . 17 . 7 . Robot Hit Streak 38 | 10 9 18 24 7 28 10 18 38 . 2 33 34 36 . 9 . Robot Miss Streak 4 | 1 4 1 2 1 1 . . . . 1 1 . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 328 | 12 55 29 45 11 94 1 8 20 . 2 39 1 8 . 3 . Core Hits 234 | 3 27 14 48 7 50 1 12 26 . 1 20 1 18 . 6 . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 . 3 . 4 1 . 1 . . 5 . . . 1 . Burn 1 | . . . . . . . . . . . 1 . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Blast 5 | . . . 2 . . . . . . . 2 . . . 1 . Corrupt 7 | . . . . . 4 1 . 1 . . 1 . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . Melee Attacks 28 | . . . . . 2 3 1 2 . . 20 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . 2 3 1 2 . . 20 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11174 | 153 652 629 2091 231 3426 25 362 1074 . 78 1145 35 952 . 321 . Guns 1051 | 153 554 . . . . . 22 22 . . 245 . 55 . . . Cannons 5663 | . 98 629 821 231 2452 25 105 276 . 78 684 35 63 . 166 . Explosions 4301 | . . . 1270 . 974 . 235 776 . . 57 . 834 . 155 . Melee 159 | . . . . . . . . . . . 159 . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1688 | 72 554 223 247 . . . . 57 . 26 245 35 63 . 166 . Thermal 1872 | . . 406 450 . 402 . . 89 . . 226 . 209 . 90 . Explosive 1250 | . . . 1250 . . . . . . . . . . . . . Electromagnetic 6205 | 81 98 . 144 231 3024 25 362 928 . 52 515 . 680 . 65 . Impact . | . . . . . . . . . . . . . . . . . Slashing 159 | . . . . . . . . . . . 159 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . 1 1 . 1 . . . . . Average Corruption 1 | . . . . . . 1 . 1 1 . 1 . . . . . Corruption Purged 3 | . . . . . . 1 . . 1 . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . 1 . 2 1 . 2 . . . . . Message Errors 4 | . . . . . . . . 2 1 . 1 . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 238 | . . 11 12 12 135 . . 1 . 12 31 . 24 . . . Projectiles 147 | . . 11 . 12 84 . . 1 . 12 27 . . . . . Explosions 91 | . . . 12 . 51 . . . . . 4 . 24 . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 6 | . . 4 . . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 6 | . . 4 . . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . . 6 . 73 . . . . . . . 5 . . . Shots 6 | . . . 1 . 3 . . . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 489 | . 51 210 288 359 489 54 123 192 . 54 318 18 209 1 194 . Average Temperature 91 | . 18 59 66 115 115 32 57 59 . 26 93 12 57 1 74 . Received Heat Transfer 1510 | . 78 30 153 40 405 18 . 123 . . 54 . . . 549 60 Effects 15 | . . . 5 2 7 . . . . . 1 . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . Energy Bleed 2 | . . . . 1 . . . . . . 1 . . . . . Interference 10 | . . . 5 . 5 . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . 9 . . . . . 1 . 3 . . . Combat Hostiles 12 | . . . . . 8 . . . . . 1 . 3 . . . Parts Fried 50 | . . . 4 . 29 . 2 5 . 1 3 . 6 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 5 | . . . 3 . . . . . . . 1 . . . 1 . Heat Transferred 2948 | . . 740 827 . 550 . . 100 . . 470 . 161 . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . 1 . 10 . . 3 . . 1 . 2 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 283 | 10 283 155 214 18 274 8 . . . . 221 . . . . . Initial 150 | . 5 . . . . . . . . . 150 . . . . . Average 51 | 2 61 16 71 4 95 . . . . . 92 . . . . . Maximum Alert Level 1 | . 1 . 1 . 1 . . . . . 1 . . . . . Low Security (%) 94 | 100 91 100 90 100 85 100 . . . . 95 . . . . . Level 1 5 | . 8 . 9 . 14 . . . . . 4 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 2 . 3 . . 1 . . 3 . . . . . Investigation 6 | . 2 . 1 . 2 . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . . Reinforcement 4 | . . . 1 . 1 . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 7 | . 4 . 1 . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 182 | . 23 13 30 6 43 3 9 17 . 4 12 1 5 . 5 11 Peak Tracking Total 7 | . 5 4 4 1 7 4 4 4 . 3 2 1 4 . 4 7 Tactical Retreats 7 | . . 1 . 1 . . . . . . . . 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 11 | . 2 . 1 1 4 2 . . . . 1 . . . . . Indirectly 2 | . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 Triggered 5 | . . . . . . . . . . . 1 . 1 . . 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 13 | . . 2 5 2 2 . . 1 . . 1 . . . . . Max in Single Turn 2 | . . 1 2 1 1 . . 1 . . 1 . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 54 | . 9 . 12 1 14 6 1 2 4 . 5 . . . . . Terminals 33 | . 7 . 9 . 9 3 . 1 . . 4 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . 2 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . . . . 1 . . . . . Total Hacks 125 | . 17 . 25 1 30 8 1 5 27 . 11 . . . . . Successful 81 | . 9 . 13 1 16 4 1 5 27 . 5 . . . . . Failed 44 | . 8 . 12 . 14 4 . . . . 6 . . . . . Catastrophic 4 | . . . 1 . . 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 8 | . . . . . 1 . . . . . 3 . . 4 . . Terminals 70 | . 14 . 19 . 19 4 . 4 . . 10 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 3 . 7 . . . . . . . . . . . Recycling Units 10 | . 3 . 3 . 3 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 3 . . . . 1 . . . . . Terminal Hacks 63 | . 7 . 8 1 8 2 1 5 27 . 4 . . . . . Record 18 | . . . 1 . 2 . . 4 11 . . . . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . Robot Analysis 3 | . . . 1 . . . . . . . 2 . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . . . Open Door 3 | . . . . 1 . . 1 1 . . . . . . . . Branch Access Points 4 | . 1 . 1 . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 5 | . . . 3 . 2 . . . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . 2 . 1 . 1 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . 4 . . . . . . . . . . . Scan Component 3 | . . . 1 . 2 . . . . . . . . . . . Repair 3 | . . . 1 . 2 . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 3 . 2 1 . . . . . . . . . . Retrieve Components 8 | . 2 . 3 . 2 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . 3 . . . . . 1 . . . . . Used 3 | . . . 1 . 2 . . . . . . . . . . . Hacking Detections 34 | . 6 . 10 . 7 6 . 1 . . 4 . . . . . Full Trace Events 3 | . . . 1 . 1 . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . 2 . . . . . . . . . . . Time 160 | . . . 26 . 134 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 41 | . 5 . 20 . 13 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 13 | . . 3 . . . . . . . 1 . . . 9 . . Largest Group 9 | . . 3 1 . . . . . . 1 . . . 9 5 . Highest-Rated Group 280 | . . 40 16 . . . . . . 96 . . . 280 127 . Highest-Rated Ally 96 | . . 16 16 . . . . . . 96 . . . 39 31 . Total Orders 3 | . . . . . . . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . . . . . . . 3 . Ally Attacks 97 | . . 30 4 . . . . . . 12 . . . . 51 . Total Damage 1185 | . . 347 46 . . . . . . 330 . . . . 462 . Kills 10 | . . 4 1 . . . . . . 3 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total 3 | . . . 1 . . . . . . . 2 . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . 1 1 . 1 . 1 1 2 . 1 Drone Launches 3 | . . . . . . . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 19151 | 96 1752 1612 1616 2291 2611 924 954 1127 153 960 1159 409 757 1933 603 194 Spaces Moved 10260 | 61 966 836 886 797 1328 553 557 574 95 460 564 246 442 1182 341 372 Core 458 | 23 . . . 2 . . . . . . . . . . 61 372 Treads 9729 | . 931 836 886 795 1328 553 557 574 95 460 564 246 442 1182 280 . Legs 73 | 38 35 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 160 160 160 158 160 160 160 50 50 Average Speed 161 | 101 159 162 160 234 160 160 160 160 160 160 159 160 160 160 140 50 Slowest Speed 650 | 150 260 240 160 650 320 160 160 160 160 160 162 160 160 160 160 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . Cave-ins Triggered 2 | . . 1 . . . . . . . . 1 . . . . . Exploration Rate (%) 65 | 5 98 99 88 100 95 15 66 74 75 59 15 46 65 89 61 58 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 4 | . . 1 . . . . 1 1 1 . . . . . . . Known Exits Taken 13 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . . . . . . . . . . . 1 . Scrap Searched 17 | . . 3 . 1 . . 1 2 . 3 . . 3 3 . 1 Spaces Dug 38 | . . 8 . 9 2 3 1 1 . . 14 . . . . . Terrain Destroyed 163 | . . 9 62 11 31 3 1 19 . . 16 . 11 . . . Melee 21 | . . . . . 2 3 1 1 . . 14 . . . . . Projectile 20 | . . 9 . 11 . . . . . . . . . . . . AOE 122 | . . . 62 . 29 . . 18 . . 2 . 11 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 12188 | 77 1093 993 1014 1100 1678 584 596 748 96 680 748 261 465 1224 449 382 Wait 1214 | . 32 103 32 232 211 2 13 146 . 214 95 10 . 32 92 . Move 10242 | 60 965 835 885 796 1327 552 556 573 94 459 563 245 441 1179 340 372 Hop 1 | . . . . . . . . . . . . . . 1 . . Pick Up 78 | 3 16 3 13 6 11 7 1 . . 3 4 . 2 2 3 4 Fast Attach 54 | 7 10 2 5 7 12 1 2 . . . 8 . . . . . Attach 34 | . . 2 3 . 5 3 1 3 . . 9 3 1 4 . . Detach 9 | . 2 . . . 1 . . . 1 . 3 . . 2 . . Swap 97 | . 6 6 14 6 22 9 9 3 1 1 16 1 . 2 1 . Drop 93 | . 17 3 16 11 17 6 2 1 . 1 9 1 1 2 1 5 Fire 337 | 7 45 39 46 42 70 1 11 20 . 2 21 1 20 . 12 . Melee 28 | . . . . . 2 3 1 2 . . 20 . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 14) 97 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 7) 511 | -10/Materials | Discovered new exit (range 6) 1337 | -10/Materials | Identified exit to Mines 1658 | -10/Materials | Discovered new exit (range 15) 1849 | -10/Materials | Entered Mines 2006 | -10/Mines | Discovered new exit (range 10) 2027 | -10/Mines | Destroyed YI-UF0 2093 | -10/Mines | Crushed by falling debris 2093 | -10/Mines | Core integrity fell below 50% 2207 | -10/Mines | Learned Materials terminal intel 2218 | -10/Mines | Discovered new exit (range 8) 2421 | -10/Mines | Learned Materials emergency access door positions 2809 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2952 | -10/Mines | Learned location of Storage (-7) 3461 | -10/Mines | Entered Materials 3461 | -9/Materials | Accompanied by 1 ally 3461 | -9/Materials | Evolved 2 slots: Utility x2 3463 | -9/Materials | Loaded intel: 12 terminal locations 3823 | -9/Materials | Discovered new exit (range 16) 3846 | -9/Materials | Identified exit to Materials 4382 | -9/Materials | Repaired Lgt. Treads 4411 | -9/Materials | Discovered exit to Materials (range 16) 4721 | -9/Materials | Discovered exit to Materials (range 15) 4738 | -9/Materials | Identified exit to Mines 5077 | -9/Materials | Entered Mines 5091 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5419 | -9/Mines | Assembled infested the area 5723 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5730 | -9/Mines | Found Prototype Device 5730 | -9/Mines | Identified Exp. Sensor Array 5894 | -9/Mines | Discovered exit to Materials (range 15) 6114 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6715 | -9/Mines | Learned 4 Materials zone layouts 6718 | -9/Mines | Discovered exit to Materials (range 7) 7368 | -9/Mines | Entered Materials 7368 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 7369 | -8/Materials | Identified exit to Factory 7892 | -8/Materials | Repaired Lgt. Treads 8191 | -8/Materials | Discovered exit to Factory (range 16) 8996 | -8/Materials | Repaired Exp. Sensor Array 9480 | -8/Materials | Discovered exit to Factory (range 7) 9519 | -8/Materials | Build established: Scavenger-Mutant 9979 | -8/Materials | Entered Factory 9979 | -7/Factory | Evolved 2 slots: Utility x2 10720 | -7/Factory | Identified exit to Storage 10720 | -7/Factory | Identified exit to Lower Caves 10726 | -7/Factory | Build established: Scavenger-Skirmisher 10903 | -7/Factory | Entered Lower Caves 11122 | -7/Lower Caves | Learned location of Extension (-5) 11292 | -7/Lower Caves | Found Alien Artifact 11292 | -7/Lower Caves | Identified Core Expander 11292 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 11846 | -7/Lower Caves | Discovered new exit (range 9) 11855 | -7/Lower Caves | Identified exit to Lower Caves 11857 | -7/Lower Caves | Entered another Lower Caves area 11858 | -7/Lower Caves | Encountered a Warlord checkpoint 12770 | -7/Lower Caves | Attracted the attention of an 0b10 base 12948 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12965 | -7/Lower Caves | Discovered new exit (range 7) 12973 | -7/Lower Caves | Identified exit to Data Miner 12984 | -7/Lower Caves | Entered Data Miner 12984 | -7/Data Miner | Discovered new exit (range 6) 13015 | -7/Data Miner | Met Data Miner 13046 | -7/Data Miner | Learned location of Section 7 (-2) 13046 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13076 | -7/Data Miner | Received God Mode back door access code from Data Miner 13135 | -7/Data Miner | Identified exit to Proximity Caves 13137 | -7/Data Miner | Entered Proximity Caves 13273 | -6/Proximity Caves | Escorted by Enhanced Grunt 13302 | -6/Proximity Caves | Build established: Scavenger-Mutant 13536 | -6/Proximity Caves | Spotter reported a threat 13735 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13885 | -6/Proximity Caves | Spotted B-75 Beast 13999 | -6/Proximity Caves | Discovered new exit (range 8) 14010 | -6/Proximity Caves | Identified exit to Factory 14018 | -6/Proximity Caves | Learned 4 Factory zone layouts 14097 | -6/Proximity Caves | Entered Factory 14097 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14098 | -6/Factory | Identified exit to Factory 14185 | -6/Factory | Discovered exit to Factory (range 13) 14759 | -6/Factory | Identified exit to Lower Caves 15197 | -6/Factory | Crushed by falling debris 15253 | -6/Factory | Lost 4 parts (1p1n2u) 15256 | -6/Factory | Entered Lower Caves 15318 | -6/Lower Caves | Learned 4 Factory zone layouts 15547 | -6/Lower Caves | Build established: Gunner 15605 | -6/Lower Caves | Discovered new exit (range 13) 15619 | -6/Lower Caves | Identified exit to Lower Caves 15665 | -6/Lower Caves | Entered another Lower Caves area 15867 | -6/Lower Caves | Learned Factory security intel 16079 | -6/Lower Caves | Build established: Mutant 16382 | -6/Lower Caves | Discovered new exit (range 13) 16400 | -6/Lower Caves | Identified exit to Zion 16422 | -6/Lower Caves | Entered Zion 16533 | -6/Zion | Discovered new exit (range 16) 16614 | -6/Zion | Gained Derelict followers 17088 | -6/Zion | Given the Hacking Drone Bay 17091 | -6/Zion | Found Prototype Device 17154 | -6/Zion | Learned Factory emergency access door positions 17162 | -6/Zion | Learned Factory emergency access door positions 17367 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17530 | -6/Zion | Found Prototype Device 17981 | -6/Zion | Opened final containment barrier to the Deep Caves 18011 | -6/Zion | Discovered new exit (range 3) 18011 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18015 | -6/Zion | Identified exit to Deep Caves 18142 | -6/Zion | Identified Hacking Drone Bay 18143 | -6/Zion | Identified Phasing AFG 18174 | -6/Zion | Imprinted 18176 | -6/Zion | Declared Zion's savior 18355 | -6/Zion | Entered Deep Caves 18355 | -6/Deep Caves | Accompanied by 9 allies 18696 | -6/Deep Caves | Z-Facility disabled 18839 | -6/Deep Caves | Attacked by Z-Imprinter 18927 | -6/Deep Caves | Released all parts (6) 18943 | -6/Deep Caves | Core integrity fell below 50% 18956 | -6/Deep Caves | Discovered new exit (range 6) 18957 | -6/Deep Caves | Lost 10 parts (2p4n1u3w) 18958 | -6/Deep Caves | Entered Proximity Caves 19005 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19063 | -5/Proximity Caves | Learned location of 1 exit from Factory 19074 | -5/Proximity Caves | Spotted B-75 Beast 19085 | -5/Proximity Caves | Core integrity fell below 20% 19152 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18968_ Found Imp. Coolant Injector. 18968_ Found Hpw. Shock Rifle. 18968_ Found 22 Matter. 18970_ Acquired 22 matter. 19004_ Slug penetrates Wall. 19005_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 19007_ Penetrated by Slug. 19018_ Dropped Phasing AFG. 19019_ Acquired Dirty Bomb Trap. 19020_ Acquired 28 matter. 19021_ Dropped Dirty Bomb Trap. 19022_ Acquired Dirty Bomb Trap. 19023_ Dropped Dirty Bomb Trap. 19024_ Acquired Dirty Bomb Trap. 19025_ Dropped Dirty Bomb Trap. 19025_ Acquired Dirty Bomb Trap. 19026_ Dropped Dirty Bomb Trap. 19027_ Installed Dirty Bomb Trap. 19063_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | # ## ##???????????????????????????????????????? | | # # #???????????????????????????????????????? | | # # #???????????????????????????????????????? | | # # #????????????????????????????????????????? | | # ###########???????????????????????????????? | | ## #???????????????????????????????? | | ## "" #???????????????????????????????? | | ## # " """" ###?????????????????????????????? | | ?## # "" "" #?????????????????????????????? | | ??# # """ # #????###??????????????????????? | | ??# # """ " " # #????#@##?????????????????????? | | ??##### "" " # ###### #?????????????????????? | | ??????# "" # # #?????????????????????? | | ??????#### ### #????????????????????? | | ????????# ?# #???????????????????? | | ???????# # ?## #???????????????????? | | ??????# ??## s #?????????????????? | | ??????# ?? s #????????????????? | | ??????# # s s% ???????????????? | | ?????? # # ###### # ! ?????????????? | | ????? ?????## ## #### ?????????????? | | ????? ??# ??????#### #???# % ????????????? | | ?????????? #?????????# #????# ##?????????????? | | ?????????? ?????????? #????? #??????????????? | | ????????????????????? #????? #???????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 8 Energy Filtering 30 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Robot Schematics ------------------ D-53 Grenadier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed AlphaCannonFlail Manual? 0 Play Time 02:28:12 Cumulative 58.3 hours Start 2023.05.03 @ 18:42:14 End 2023.05.12 @ 15:57:52 Sessions 12 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c43b8f33-cbf0-49cb-9d2d-a23b263e85b8