Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 22:13:26 Player: void Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1633) 1633 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 5193 Bonus ------- Follower Combat Kills 75 Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 89/100 System Corruption 6% Temperature Cool (6) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (4) ------- Plasma Cannon > --- INVENTORY (5) ---- Advanced Heat Sink Thermal Shield Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Battery Improved Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun High-powered Shock Rifle Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Advanced Treads Advanced Heat Sink Coolant Injector Advanced Weight Redist. System Thermal Shield Gatling Laser Heavy Particle Cannon Plasma Cannon Advanced Assault Cannon Grenade Launcher Mining Laser Plasma Cutter Heavy Mace [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 4 | . . . 2 . 1 1 Weapon 2 | . . . . 1 . 1 Parts Attached 71 | 7 2 4 9 11 12 26 Power 8 | 1 . 1 . 1 1 4 Engine 7 | 1 . 1 . 1 1 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 14 | 2 1 1 1 3 2 4 Treads 6 | . . . . 3 2 1 Leg 8 | 2 1 1 1 . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 1 . 3 3 4 4 Device 11 | 1 1 . 1 2 2 4 Storage 3 | 1 . . 1 . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 32 | 2 . 2 5 4 5 14 Energy Gun 12 | 1 . 1 . 2 2 6 Energy Cannon 8 | . . 1 2 1 2 2 Ballistic Gun 3 | 1 . . 1 1 . . Ballistic Cannon 2 | . . . . . 1 1 Launcher 1 | . . . . . . 1 Special Weapon 2 | . . . . . . 2 Impact Weapon 4 | . . . 2 . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 28 | . 1 2 . 2 2 21 Power 5 | . . 1 . . . 4 Propulsion 5 | . . . . . . 5 Utility 9 | . 1 . . 2 2 4 Weapon 9 | . . 1 . . . 8 Highest Loss Streak 16 | . 1 2 . 1 1 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 98 99 88 99 90 79 Engine 11 | . 14 13 11 8 15 9 Treads 10 | . . . . 27 23 8 Leg 12 | . 27 28 22 . . 7 Device 16 | . 12 14 21 17 15 15 Storage 10 | . 14 14 11 9 8 10 Processor 1 | . . . . . 1 6 Protection 2 | . . . . 8 2 . Energy Gun 11 | . 14 23 3 5 11 13 Energy Cannon 6 | . . 2 10 11 5 4 Ballistic Gun 2 | . 14 2 . . . . Impact Weapon 3 | . . . 7 9 2 . Naked Turns . | . . . . . . . Heaviest Build 68 | 14 14 19 43 47 52 68 Greatest Support 65 | 20 20 27 27 60 62 65 Greatest Overweight (x) 2 | 1 1 . 1 . 1 2 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 15 15 15 13 Most Carried 15 | 4 7 8 15 15 15 15 Average Carried 10 | 1 5 6 8 14 14 11 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | 4 7 8 15 15 14 3 Class Distribution -------------------- 73% | Mutant 23% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 786 | 241 86 20 80 144 76 139 Remotely . | . . . . . . . Salvage Created 1804 | 19 257 46 249 589 260 384 Parts 78 | 5 16 3 5 28 8 13 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 42 | . 6 3 5 16 5 7 Melee 10 | . . . 2 7 1 . Guns 16 | . 6 3 . 5 . 2 Cannons 7 | . . . 2 . 4 1 AOE 2 | . . . . . . 2 Classes Destroyed 11 | 1 3 . 1 2 . 4 Worker 1 | . . . . . . 1 Builder 1 | . . . . . . 1 Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Watcher 3 | . . . 2 1 . . Swarmer 10 | . 1 3 . 6 . . Grunt 26 | . 5 . 5 8 4 4 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 2 | . . . . 1 1 . Hunter 2 | . . . . 1 . 1 Best Kill Streak 4 | 1 3 3 1 3 4 4 Combat Bots Only 4 | . 3 3 1 3 4 2 Max Kills in Single Turn 3 | 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 678 | . 47 22 24 82 58 445 Missed 250 | . 13 1 6 23 23 184 Damage Taken 4896 | . 355 169 261 798 404 2909 Core 1194 | . 93 27 45 107 61 861 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 50 | . . . . 50 . . Core Remaining (%) 82 | 100 . 52 88 80 91 . Volleys Fired 103 | 3 41 11 9 9 7 23 Largest 4 | 2 2 2 2 2 3 4 Hottest 285 | 70 70 70 125 143 188 285 Shots Fired 225 | 6 80 17 18 18 21 65 Gun 171 | 6 80 17 9 12 6 41 Cannon 50 | . . . 9 6 15 20 Launcher 3 | . . . . . . 3 Special 1 | . . . . . . 1 Kinetic 61 | 3 39 6 . 4 7 2 Thermal 135 | 3 41 11 18 12 8 42 Explosive 3 | . . . . . . 3 Electromagnetic 26 | . . . . 2 6 18 Robot Hit Streak 11 | 5 6 3 6 6 8 11 Robot Miss Streak 8 | . 3 2 2 3 2 8 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 179 | 5 50 11 21 32 21 39 Core Hits 82 | 3 14 5 4 12 11 33 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 7 | . . . 2 4 1 . Critical Strikes 11 | . 2 . 2 5 1 1 Burn 2 | . 2 . . . . . Smash 8 | . . . 2 5 1 . Sever 1 | . . . . . . 1 Melee Attacks 63 | . . . 21 33 6 3 Impact 63 | . . . 21 33 6 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4281 | 49 508 134 681 1114 634 1161 Guns 1576 | 49 508 134 63 80 119 623 Cannons 749 | . . . 175 66 295 213 Explosions 314 | . . . . . . 314 Melee 1631 | . . . 443 968 220 . Ramming . | . . . . . . . Kinetic 426 | 25 173 46 . 22 160 . Thermal 1615 | 24 335 88 238 112 135 683 Explosive 314 | . . . . . . 314 Electromagnetic 295 | . . . . 12 119 164 Impact 1631 | . . . 443 968 220 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 1 6 Average Corruption 2 | . . . . . 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . 5 11 Message Errors 5 | . . . . . . 5 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 4 | . . . . . 2 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 434 | . . . 149 234 51 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 434 | . . . 149 234 51 . Knockbacks 14 | . . . 4 5 5 . Impact 11 | . . . 4 5 2 . Kinetic 2 | . . . . . 2 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 478 | 50 256 100 276 90 282 478 Average Temperature 96 | 26 90 59 129 40 108 147 Received Heat Transfer 1725 | . 174 . 123 234 192 1002 Effects 3 | . 1 . 2 . . . Interference 3 | . 1 . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 13 | . . . 5 7 1 . Impact Corruptions 18 | . . . 6 11 1 . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 9 | . 3 . 2 . . 4 Heat Transferred 3727 | 74 1147 259 444 222 185 1396 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 320 | 5 177 58 174 320 276 146 Initial 145 | . 3 8 . . 145 1 Average 82 | 2 57 22 74 147 159 34 Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 91 | 100 100 100 100 69 82 100 Level 1 8 | . . . . 30 17 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 2 1 1 . 5 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 1 . 1 Assault 2 | . . 1 . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 9 | . 3 . 4 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 12 3 10 26 11 21 Peak Tracking Total 6 | . 6 3 4 5 6 6 Tactical Retreats 13 | . 1 . 2 3 1 6 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 4 | . . . 1 . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled 2 | . . . . . . 2 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 10 | . 2 1 3 3 . 1 Terminals 7 | . 2 . 3 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 4 1 5 6 . 1 Successful 6 | . 2 1 . 3 . . Failed 11 | . 2 . 5 3 . 1 Catastrophic 3 | . . . 1 2 . . Database Lockouts . | . . . . . . . Manual 7 | . 1 . 3 3 . . Terminals 13 | . 4 . 5 4 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 2 . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 1 . 1 . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . 3 1 . 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 26 | . . . 26 . . . Total Damage 362 | . . . 362 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 5076 | 95 551 766 832 948 817 1067 Spaces Moved 2720 | 55 297 545 345 443 432 603 Core 150 | 2 . . . . . 148 Treads 1149 | . . . . 443 432 274 Legs 1421 | 53 297 545 345 . . 181 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 195 160 155 50 Average Speed 145 | 132 120 120 195 160 155 135 Slowest Speed 240 | 190 190 125 195 160 240 232 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 46 70 34 39 13 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 17 | . . . 7 5 1 4 Terrain Destroyed 32 | . . . 8 6 2 16 Melee 15 | . . . 7 4 1 3 Projectile 7 | . . . 1 2 1 3 AOE 10 | . . . . . . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 3489 | 68 419 636 447 606 548 765 Wait 462 | . 71 72 55 100 78 86 Move 2714 | 54 296 544 344 442 431 603 Hop . | . . . . . . . Pick Up 36 | 4 6 3 6 6 6 5 Fast Attach 27 | 7 1 2 4 3 5 5 Attach 24 | . 1 2 1 4 3 13 Detach 3 | . . . 1 1 1 . Swap 20 | . . . 4 4 4 8 Drop 24 | . 3 2 2 4 7 6 Fire 103 | 3 41 11 9 9 7 23 Melee 63 | . . . 21 33 6 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 13 | . . . . . . 13 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 66 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 647 | -10/Materials | Entered Mines 795 | -10/Mines | Discovered new exit (range 9) 948 | -10/Mines | Learned location of Zion (-7) 1059 | -10/Mines | Discovered new exit (range 10) 1232 | -10/Mines | Met a Derelict testing a Signal Generator 1265 | -10/Mines | Met a Derelict shopkeep closing up shop 1413 | -10/Mines | Entered Materials 1413 | -9/Materials | Accompanied by 1 ally 1413 | -9/Materials | Evolved 2 slots: Utility x2 2218 | -9/Materials | Discovered new exit (range 10) 2245 | -9/Materials | Entered another Materials area 2245 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2362 | -8/Materials | Repaired Ion Engine 3165 | -8/Materials | Discovered new exit (range 16) 3193 | -8/Materials | Entered Factory 3193 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3771 | -7/Factory | Build established: Skirmisher 3974 | -7/Factory | Discovered new exit (range 8) 4008 | -7/Factory | Identified exit to Factory 4010 | -7/Factory | Entered another Factory area 4010 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4598 | -6/Factory | Garrison activated, responded to threat 4774 | -6/Factory | Spotted B-75 Beast 4893 | -6/Factory | Core integrity fell below 50% 4922 | -6/Factory | Lost 16 parts (3p4n2u7w) 5049 | -6/Factory | Core integrity fell below 20% 5077 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dropped Lrg. Storage Unit. =G8J PBP OQHYSJWRRJV8FFC=,VLPDN5 WRW System corrupted: Energy discharge (-31). Acquired Fission Core. Dropped Fission Core. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Adv. Assault Cannon severed. FNSFYQT DC MQ2,0I 5 D#DZUX7AHISI%4UXG Dismantling Subcomponent Replicator with Plasma Cutter. Subcomponent Replicator dismantled. System corrupted: Matter fused (-6). Dismantling Subcomponent Replicator with Plasma Cutter. Subcomponent Replicator dismantled. S-27 Virus Autogun severed. Plasma Cutter destroyed. System corrupted: Energy discharge (-33). O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Adv. Weight Redist. System destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????????##?? | | ?????????????????????????? #?? | | ?????????????????????????? #?? | | ?????????????????????????? ??? | | ????????????????????????"" ??? | | ????????????????????????T" ??? | | ????????????????????????"" ??? | | ????????????????????????"" ??? | | ???????????????????????? ??? | | ???????????# ???????????#s#??? | | ???????????# ??????????# #??? | | ???????????# ?????????# #??? | | ???????????# ???????#@#??? | | ???????????# ???????# #??? | | ???????????# ???????# #??? | | ???????????# ##+#####s#??? | | ???????????# #??? | | ???????????# #####??? | | ???????????# #??????? | | ???????????+ #??????? | | ???????????# #??????? | | ???????????# #??????? | | ???????????# ####/######?? | | ???????????# #* ! #?? | | ???????????# # !#?? | | ???????????# # [ "" #?? | | ???????????# + " "" #?? | | ???????????# # """ #?? | | ???????????# # " " """ #?? | | ???????????# # """ """ #?? | | ???????????# # #?? | | ???????????# ###########?? | | ???????????# #???????????? | | ???????????/ #???????????? | | ?????????? # #???????????? | | ????????? # #???????????? | | ????????##?# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed MicrowarpGaussNukerbomber Manual? 0 Play Time 01:03:52 Cumulative 28.5 hours Start 2024.05.11 @ 21:04:26 End 2024.05.11 @ 22:13:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 48 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd4b155a-14be-4841-8d07-24b33060d18d