Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 11:48:40 Player: 3.14 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (220) 1100 Value Destroyed (8573) 8573 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (22039) 22039 TOTAL SCORE: 41132 Bonus ------- High Alert Combat Kills 955 Follower Combat Kills 434 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9050 Subatomizer Sterilization 3000 Met Data Miner 300 Met Imprinter 300 Win 3000 Cogmind --------- Core Integrity 1578/1800 Matter 190/300 Energy 324/1425 System Corruption 6% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (6) --- Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (13) ----- Experimental Coolant Injector Experimental Coolant Injector (fused) Experimental Coolant Injector Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Launcher Guidance Computer (fused) Self-contained Transmogrifier > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Hardcell Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Experimental Coolant Injector Experimental Coolant Injector Advanced Targeting Computer Advanced Targeting Computer Experimental Launcher Guidance Computer Experimental Weapon Cycler Improved Utility Shielding Improved Thermal Shield Advanced Thermal Defense Suite System Mapper Hacking Drone Bay Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon Improved Heavy Machine Gun Helical Railgun > --- INVENTORY -------- Improved Thunder Leg Experimental Coolant Injector Improved Point Defense System Mobile Refinery Mk. CCLXVII Advanced Recalibrator [Rating: 212] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Array Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Helical Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Slashing Weapon Centrium Greatsword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . 1 . . 1 . . . . 1 . . . 2 . . . . Utility 10 | . . 1 . 2 1 . . . . . . . . . 1 2 2 1 Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 199 | 8 7 13 . 14 20 3 3 . . 4 . 5 . 10 22 35 34 21 Power 17 | 1 1 1 . . . 1 . . . 1 . 1 . . 4 4 1 2 Engine 9 | 1 1 1 . . . 1 . . . 1 . 1 . . 1 1 . 1 Core 1 | . . . . . . . . . . . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . 2 3 1 1 Propulsion 51 | 2 . 5 . 6 8 . 1 . . 1 . . . . 8 7 9 4 Treads 41 | 2 . 5 . 6 8 . 1 . . 1 . . . . 3 4 8 3 Leg 4 | . . . . . . . . . . . . . . . 2 . 1 1 Wheel 3 | . . . . . . . . . . . . . . . 3 . . . Hover 2 | . . . . . . . . . . . . . . . . 2 . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . Utility 79 | 2 5 2 . 6 6 2 . . . 2 . 3 . 2 6 16 16 11 Device 44 | 1 2 1 . 2 4 . . . . . . 2 . 2 4 8 12 6 Storage 7 | 1 2 . . . . . . . . . . . . . 1 1 2 . Processor 10 | . 1 1 . . . . . . . 1 . . . . 1 1 2 3 Hackware 3 | . . . . . . . . . . . . . . . . 2 . 1 Protection 15 | . . . . 4 2 2 . . . 1 . 1 . . . 4 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 52 | 3 1 5 . 2 6 . 2 . . . . 1 . 8 4 8 8 4 Energy Gun 6 | 2 . . . . 2 . 1 . . . . . . . 1 . . . Energy Cannon 11 | . 1 2 . 1 1 . 1 . . . . . . 1 1 1 . 2 Ballistic Gun 15 | 1 . 3 . 1 2 . . . . . . . . 4 . . 3 1 Ballistic Cannon 5 | . . . . . . . . . . . . 1 . . . . 4 . Launcher 6 | . . . . . . . . . . . . . . 3 1 1 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . 1 2 . . Piercing Weapon 5 | . . . . . 1 . . . . . . . . . . 4 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . 1 2 . . 3 . . . . . . 2 . 4 1 10 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . System Corruption 6 | . . . . . . . . . . . . . . . . 6 . . Parts Lost 57 | . . . . . . 1 . . . . . . . . 27 6 18 5 Power 9 | . . . . . . 1 . . . . . . . . 4 2 . 2 Propulsion 24 | . . . . . . . . . . . . . . . 13 2 8 1 Utility 16 | . . . . . . . . . . . . . . . 6 2 6 2 Weapon 8 | . . . . . . . . . . . . . . . 4 . 4 . Highest Loss Streak 15 | . . . . . . 1 . . . . . . . . 15 6 11 2 To Critical Strikes 3 | . . . . . . . . . . . . . . . 2 . 1 . Average Backups 19 | 3 11 20 25 24 24 24 22 25 24 23 24 24 24 24 22 5 8 3 Power . | . 1 1 1 1 . . . 1 1 . . . . . . . 1 . Propulsion 2 | 1 2 4 7 6 5 5 4 4 3 2 2 2 2 . . . . . Utility 8 | . 2 6 8 8 8 9 9 11 10 11 11 11 11 13 14 3 3 2 Weapon 7 | 1 4 8 8 9 9 8 7 9 9 10 11 11 11 10 8 1 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 2 4 2 7 10 . 1 . 3 . . 1 . 5 12 . 3 5 Power 3 | . . 1 . . . . . . . . . . . . . . 2 . Propulsion 5 | . 2 . . 1 . . 1 . 1 . . . . . . . . . Utility 21 | . . . . 1 2 . . . . . . 1 . 3 11 . 1 2 Weapon 26 | . . 3 2 5 8 . . . 2 . . . . 2 1 . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 99 99 97 96 100 100 99 100 89 100 94 89 64 79 63 Engine 5 | . 13 10 10 8 5 3 7 7 7 12 12 6 6 1 . 2 . . Core 1 | . . . . . 1 3 . . . . . 5 6 5 2 . . . Reactor 1 | . . . . . . . . . . . . . . 3 5 4 7 3 Treads 22 | . 27 30 30 24 23 21 21 21 21 24 25 25 25 32 24 9 11 11 Device 22 | . 15 10 10 15 25 28 28 35 26 18 18 25 32 27 27 9 25 23 Storage 7 | . 13 10 10 8 7 7 7 7 9 11 6 6 6 5 8 1 4 . Processor 5 | . . 19 20 16 9 1 4 . 10 12 12 . . . . 6 7 7 Protection 3 | . . . . 7 7 7 6 7 2 . 6 . 4 5 1 5 2 . Energy Gun 3 | . 2 . . . 7 13 4 . . . . 8 11 1 . . . . Energy Cannon 3 | . 11 10 10 8 4 . 1 . . . . 1 . . . 2 . 6 Ballistic Gun 5 | . 13 10 10 8 5 . . . . . 6 5 6 3 8 . 4 5 Ballistic Cannon 3 | . . . . . . . 10 14 14 12 6 2 . 1 . 1 8 . Launcher 1 | . . . . . . 4 4 7 7 6 6 . . . . . . . Peak Build Rating 212 | 7 22 28 19 37 66 74 74 74 73 80 80 103 105 116 132 182 196 212 Average Rating 83 | 6 10 21 19 35 58 70 70 73 70 76 80 94 101 112 119 122 171 169 On Entrance 65 | . 7 22 19 19 37 66 71 74 73 70 80 80 99 104 114 17 176 117 Avg Prop Armor Cover (%) 18 | . . . . . . . . . . . . . . . 3 2 14 43 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 13 91 97 97 106 118 135 157 132 129 127 125 130 137 137 140 112 162 95 Greatest Support 270 | 40 40 60 60 60 82 68 78 70 70 93 93 104 104 165 165 250 250 270 Greatest Overweight (x) 13 | . 2 2 1 2 1 1 2 1 1 1 1 1 1 . 13 1 . 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 25 5 Average Capacity 21 | 7 19 24 25 25 25 25 25 25 25 25 25 25 25 25 24 6 12 5 Most Carried 25 | 6 20 25 25 25 25 25 25 25 25 25 24 25 25 25 25 10 15 5 Average Carried 19 | 3 11 20 24 24 24 24 22 25 24 23 24 24 24 24 22 5 9 3 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 5 5 Final Carried 25 | 6 19 25 25 25 25 23 25 25 25 24 24 24 25 25 5 9 5 5 Transmogrified Parts 134 | . . . . . 5 7 18 1 5 2 . 35 7 18 7 10 8 11 Integrity Recovered 2817 | . . . . . 45 71 417 2 28 68 . 762 150 470 128 229 144 303 Class Distribution -------------------- 24% | Mutant 22% | Tank 13% | Scavenger-Mutant 10% | Gunner 8% | Skirmisher 5% | Derelict-Mutant 3% | Derelict-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Gunner | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Derelict-Gunner | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -4/Factory Hacker-Mutant | -3/Research Scavenger-Gunner | -2/Research Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Matter Collected 6584 | 331 300 372 15 261 782 107 160 . 207 38 . 211 54 286 359 408 2324 369 Remotely 253 | . . . . . . . . . . . . . . . . . 253 . Salvage Created 9499 | 148 547 831 63 674 896 34 234 . 303 31 . . 145 637 1707 970 1708 571 Parts 453 | 12 35 55 2 48 31 4 17 . 6 1 . . 3 45 76 40 67 11 Haulers Intercepted 8 | . 2 3 . 1 . . . . . . . . . . 1 . 1 . Recyclers Shooed 6 | . 1 . 1 . . . . . . . . . . . 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 6 14 . 3 . . . 3 . . . . . Prevented 6 | . . . . . . . 6 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 160 | . 9 16 . 16 14 3 7 . 10 1 . . 4 16 14 9 34 7 Melee 17 | . . . . . . . . . . . . . . 5 4 7 1 . Guns 48 | . 3 5 . 9 10 . 1 . . . . . 4 2 3 . 9 2 Cannons 51 | . 6 11 . 7 2 . . . 3 1 . . . 1 1 . 16 3 AOE 36 | . . . . . . 3 6 . 7 . . . . 8 4 . 8 . Classes Destroyed 19 | 2 5 1 . 2 2 . . . 1 . . . 1 . 1 2 2 . Worker 19 | . 2 . . 2 1 . . . . . . . . 1 6 1 5 1 Builder 7 | . . . . 1 1 . . . . . . . . . 3 . 2 . Tunneler 6 | 4 . . . . . . . . . . . . . 1 1 . . . Hauler 8 | . 2 3 . 1 . . . . . . . . . . 1 . 1 . Recycler 19 | 1 2 1 1 . 2 . . . . . . . . 1 5 2 4 . Operator 2 | . 1 . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . Swarmer 47 | . 6 5 . 7 . 3 6 . 1 . . . . 7 2 . 10 . Grunt 33 | . 3 5 . 5 2 . . . 6 . . . . . 3 . 9 . Brawler 2 | . . . . . . . . . . . . . . . 1 . 1 . Duelist 3 | . . . . . . . . . 2 . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . 1 . Sentry 18 | . . 6 . 3 4 . 1 . 1 1 . . . . 1 1 . . Specialist 5 | . . . . . 2 . . . . . . . . 3 . . . . Hunter 35 | . . . . 1 5 . . . . . . . 2 3 7 4 6 7 Programmer 7 | . . . . . 1 . . . . . . . . . . 2 4 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . 1 1 . Golem 1 | . . . . . . . . . . . . . . . . 1 . . Wasp 3 | . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 14 | 2 4 6 1 4 4 3 3 . 4 1 . . 3 5 14 5 8 3 Combat Bots Only 6 | . 2 6 . 4 4 3 3 . 4 1 . . 3 5 6 5 6 3 Max Kills in Single Turn 4 | 1 1 1 1 1 1 3 3 . 2 1 . . 1 4 4 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 3 . 2 . . . . 4 2 . 3 . Melee 1 | . . . . . . . . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Hostile Shots Fired 1996 | . 35 61 2 66 184 47 63 . 42 27 . . 42 83 342 233 557 212 Missed 648 | . 11 26 . 21 73 15 24 . 16 12 . . 13 21 107 71 186 52 Hits 1348 | . 24 35 2 45 111 32 39 . 26 15 . . 29 62 235 162 371 160 Melee 6 | . . . . . . . . . 1 . . . . . 5 . . . Projectile 1342 | . 24 35 2 45 111 32 39 . 25 15 . . 29 62 230 162 371 160 Critical Strikes 50 | . 3 . . . 1 2 . . . . . . 2 1 10 5 16 10 Actively Blocked 7 | . . . . . . 1 . . . . . . . . 1 . 3 2 Damage Taken 24154 | . 258 321 24 389 721 774 400 . 333 122 . . 532 997 3969 2885 8253 4176 Core 2741 | . 8 59 . 61 47 135 57 . 25 16 . . 37 97 872 204 901 222 Absorbed by Shields 1907 | . . 46 9 130 398 76 72 . . . . . . . 282 . 894 . Reduced by Siege Mode 182 | . . . . . . . . . . . . . . . . . 157 25 Redirected to Shielding 57 | . . . . . . 18 . . . . . . . . 10 . . 29 Ignored by Resistances 1 | . . . . . . . . . 1 . . . . . . . . . Regen/Repaired (Parts) 74 | . 52 . . . . . . . . . . . . . . 22 . . Core Remaining (%) 83 | 100 96 . 98 91 . . . . 90 . . . 94 91 35 86 45 87 Volleys Fired 461 | 17 32 45 5 38 51 18 14 . 12 3 . . 14 10 45 8 101 48 Largest 5 | 2 2 2 2 2 3 2 3 . 2 2 . . 3 3 4 2 4 5 Hottest 406 | 70 80 91 91 96 164 104 240 . 81 81 . . 186 175 246 204 225 406 Shots Fired 1066 | 34 63 90 10 76 110 29 28 . 19 6 . . 42 25 94 9 321 110 Gun 548 | 34 36 45 5 38 88 28 8 . . . . . 42 15 73 . 113 23 Cannon 490 | . 27 45 5 38 22 . 16 . 14 6 . . . 7 15 9 199 87 Launcher 28 | . . . . . . 1 4 . 5 . . . . 3 6 . 9 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 625 | 17 32 45 5 38 39 . 12 . 14 6 . . 14 15 52 1 312 23 Thermal 405 | 17 31 45 5 38 71 28 12 . . . . . 28 7 36 . . 87 Explosive 22 | . . . . . . 1 . . 5 . . . . 3 4 . 9 . Electromagnetic 14 | . . . . . . . 4 . . . . . . . 2 8 . . Robot Hit Streak 30 | 6 10 20 9 8 17 14 3 . 9 11 . . 5 5 14 8 30 13 Robot Miss Streak 7 | 4 4 4 1 3 4 1 4 . 2 2 . . 7 3 4 1 7 6 Penetration Max 2 | . . . . 1 1 . . . . . . . . 1 2 . 1 . Secondary Targets 2 | . . . . . 1 . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . 1 . . . . . Shots Hit Robots 738 | 19 43 68 8 50 66 18 14 . 12 5 . . 15 22 86 47 208 57 Core Hits 369 | 6 21 27 2 27 32 6 13 . 22 3 . . 7 22 47 19 96 19 Critical Kills 8 | . . . . . . . . . . . . . . . 4 . 2 2 Critical Parts Destroyed 13 | . . . . . . . . . . . . . 1 . 6 . 5 1 Critical Strikes 56 | . . . . . 1 . . . . . . . 1 . 16 4 31 3 Burn 1 | . . . . . . . . . . . . . . . 1 . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . 2 Destroy 20 | . . . . . 1 . . . . . . . 1 . 10 . 7 1 Blast 24 | . . . . . . . . . . . . . . . . . 24 . Sever 5 | . . . . . . . . . . . . . . . 5 . . . Impale 4 | . . . . . . . . . . . . . . . . 4 . . Melee Attacks 133 | . . . . . 3 5 . . . . . . . 12 37 58 18 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . . . . . . . . 12 29 32 13 . Piercing 47 | . . . . . 3 5 . . . . . . . . 8 26 5 . Sneak Attacks 12 | . . . . . 1 . . . . . . . . 3 2 3 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . . . . . . . 1 17 2 . Damage Inflicted 27261 | 218 684 1124 158 1098 1467 704 481 . 1269 155 . . 413 1788 3713 2406 9441 2142 Guns 6785 | 218 289 462 65 614 1136 411 104 . . . . . 405 314 747 . 1651 369 Cannons 9977 | . 350 652 82 455 235 . 192 . 271 140 . . . 143 348 303 5092 1714 Explosions 4785 | . . . . . . 293 185 . 998 . . . . 496 1015 . 1769 29 Melee 5435 | . . . . . 87 . . . . . . . . 835 1561 2103 849 . Ramming 279 | . 45 10 11 29 9 . . . . 15 . . 8 . 42 . 80 30 Kinetic 10551 | 132 253 462 65 614 448 . 168 . 271 140 . . 115 302 469 . 6743 369 Thermal 5908 | 86 386 652 82 455 923 411 128 . . . . . 290 155 626 . . 1714 Explosive 4443 | . . . . . . 293 . . 998 . . . . 496 858 . 1769 29 Electromagnetic 645 | . . . . . . . 185 . . . . . . . 157 303 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3734 | . . . . . . . . . . . . . . 835 1324 1096 479 . Piercing 1701 | . . . . . 87 . . . . . . . . . 237 1007 370 . Highest Corruption 18 | . . . . . 8 8 . . . . . . . 12 8 18 6 6 Average Corruption 7 | . . . . . 7 8 . . . . . . . 12 7 12 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 138 | . . . . . 22 16 . . . . . . . 20 34 13 31 2 Message Errors 38 | . . . . . 8 1 . . . . . . . 3 12 2 12 . Matter Fused 28 | . . . . . 4 4 . . . . . . . 4 5 4 7 . Heat Flow Errors 14 | . . . . . . 3 . . . . . . . 4 3 2 2 . Energy Discharges 17 | . . . . . 6 . . . . . . . . 2 3 2 3 1 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 2 . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . 2 2 . . . . . . . . 6 1 2 . Data Loss (major) 12 | . . . . . 1 3 . . . . . . . 2 4 . 2 . Misfires 6 | . . . . . 1 1 . . . . . . . 3 . . 1 . Alerts 5 | . . . . . . 2 . . . . . . . 1 . . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots 3 | . . . . . 3 . . . . . . . . . . . . . Overflow Damage 1012 | . . . . . 67 . . . 50 1 . . . 195 147 164 345 43 Projectiles 228 | . . . . . . . . . . 1 . . . . 21 . 163 43 Explosions 125 | . . . . . . . . . 50 . . . . . 36 . 39 . Melee 659 | . . . . . 67 . . . . . . . . 195 90 164 143 . Knockbacks 41 | . . . . . . . . . 5 . . . . 1 1 . 34 . Impact 2 | . . . . . . . . . . . . . . . 1 . 1 . Kinetic 37 | . . . . . . . . . 5 . . . . 1 . . 31 . Secondary 2 | . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 47 | . . . . . . . 9 . . . . . . . 18 . 7 13 Shots 1 | . . . . . . . 1 . . . . . . . . . . . Rammed 41 | . 7 1 1 5 1 . . . . 1 . . 1 . 10 . 6 8 Targets Rammed 42 | . 7 1 1 5 1 . . . . 1 . . 1 . 11 . 6 8 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . . . Highest Temperature 417 | 45 135 216 45 150 246 317 417 . 127 84 . . 198 198 378 214 323 199 Average Temperature 89 | 16 58 48 19 49 49 130 217 . 49 45 . . 111 101 116 98 117 96 Received Heat Transfer 2887 | . 129 80 6 90 117 404 34 . 120 42 . . . 27 345 63 1295 135 Effects 8 | . . . . . . 3 . . . . . . . . . 1 4 . Energy Bleed 4 | . . . . . . 3 . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations 8 | . . . . . . . . . . . . . . . . . 4 4 Total Turns 107 | . . . . . . . . . . . . . . . . . 67 40 Longest Duration 39 | . . . . . . . . . . . . . . . . . 39 17 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . 2 2 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . 2 2 . . Parts Fried 5 | . . . . . . . . . . . . . . . 2 3 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 . Robots Melted 3 | . . . . . 1 . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . 2 Parts Melted 23 | . . 3 . 1 11 . 1 . . . . . . . 3 . . 4 Heat Transferred 9063 | 259 851 1184 148 814 1786 746 249 . . . . . 333 185 991 . . 1517 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Maximum Alert Level 3 | . 1 1 . 1 . . . . . . . . . 2 2 1 3 3 Low Security (%) 59 | 100 94 42 100 90 100 . . . . 100 . . . . 65 79 6 . Level 1 13 | . 5 57 . 9 . . . . . . . . . 5 30 20 7 10 Level 2 19 | . . . . . . . . . . . . . . 94 4 . 45 69 Level 3 7 | . . . . . . . . . . . . . . . . . 40 19 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . Peak Influence 803 | 5 211 321 48 232 148 . . . . 30 . . . 634 434 221 803 785 Initial 600 | . . 81 48 . 66 . . . . 22 . . . 600 236 195 108 470 Average 233 | . 33 214 8 101 61 . . . . 5 . . . 515 189 170 593 508 Influence Increases 7117 | 25 492 529 28 527 360 92 150 . 220 30 . . 60 1057 859 393 1527 768 Destroy 0b10 Robot/C 3300 | . 180 320 20 340 280 80 140 . 200 20 . . 40 320 300 160 660 240 Destroy 0b10 Robot/NC 320 | 25 35 20 5 20 20 . . . . . . . 10 15 80 20 65 5 Destroy Leader 646 | . 44 96 . 82 40 10 10 . 20 10 . . 10 30 72 50 112 60 Allied During Kill 125 | . . . 3 6 . 2 . . . . . . . . 11 . . 103 Successful Hack 64 | . 14 2 . 3 . . . . . . . . . . 1 44 . . Disable Machine 180 | . . 15 . 30 . . . . . . . . . 15 15 15 30 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . Destroy Structure 658 | . . 1 . 16 5 . . . . . . . . 32 60 4 390 150 Advance Influence 600 | . . . . . . . . . . . . . . 600 . . . . Partial Spotted 45 | . . . . . . . . . . . . . . 15 15 . 15 . Lose Combat Pursuer 585 | . 45 75 . 30 15 . . . . . . . . 30 135 . 105 150 Active Sensor Use 100 | . . . . . . . . . . . . . . . . 100 . . Miscellaneous 344 | . 174 . . . . . . . . . . . . . 170 . . . Influence Decreases 6595 | 25 298 597 154 380 485 114 150 . 184 66 . . 60 574 969 572 936 1031 Entered New Map 1121 | . . 113 78 . 81 9 . . . 14 . . . . 247 178 86 315 Time Decay 4008 | 25 298 334 76 324 404 105 150 . 184 52 . . 60 374 452 334 510 326 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 . . . . Lost Part 560 | . . . . . . . . . . . . . . . 270 60 180 50 Lost Ally 90 | . . . . 40 . . . . . . . . . . . . 10 40 Purge Threat 616 | . . 150 . 16 . . . . . . . . . . . . 150 300 Squads Dispatched 33 | . 1 . . 2 6 . . . . . . . . 2 5 3 11 3 Investigation 6 | . 1 . . . 1 . . . . . . . . 1 . 1 2 . Extermination 10 | . . . . . 1 . . . . . . . . 1 2 1 3 2 Reinforcement 11 | . . . . 2 1 . . . . . . . . . 3 1 3 1 Assault 5 | . . . . . 3 . . . . . . . . . . . 2 . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . 1 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Distress Signals 21 | . 5 . . 1 1 . . . . . . . . 1 5 2 3 3 Communications Jammed 12 | . . . . . . . . . . . . . . . . . 12 . Distress Signals 5 | . . . . . . . . . . . . . . . . . 5 . Times Spotted 291 | . 25 22 1 23 18 4 8 . 9 1 . . 6 28 39 17 63 27 Peak Tracking Total 15 | . 4 6 1 5 2 4 3 . 4 1 . . 2 5 9 6 15 14 Tactical Retreats 18 | . 2 1 . 1 1 . . . . . . . . 1 5 . 3 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Traps Triggered 9 | . 1 1 . 1 2 . . . . . . . . . 1 . 3 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Machines Disabled 13 | . . 1 . 2 . . . . . . . . . 1 1 1 3 4 Max in Single Turn 1 | . . 1 . 1 . . . . . . . . . 1 1 1 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Machines Accessed 36 | . 8 4 . 5 . 1 . 4 . 1 . . . 2 4 2 2 3 Terminals 17 | . 7 2 . 4 . . . . . . . . . 2 . . 1 1 Fabricators 4 | . . . . . . . . . . 1 . . . . 2 . 1 . Repair Stations 4 | . 1 1 . . . . . . . . . . . . 1 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzers 4 | . . 1 . 1 . . . . . . . . . . 1 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Total Hacks 112 | . 17 10 . 12 . 1 . 34 . 2 . . . 7 12 8 5 4 Successful 68 | . 8 6 . 6 . 1 . 34 . . . . . . 6 4 3 . Failed 43 | . 9 4 . 6 . . . . . 2 . . . 7 5 4 2 4 Catastrophic 6 | . 1 . . 1 . . . . . . . . . 1 1 . . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . Manual 32 | . 12 4 . 7 . . . . . . . . . 7 2 . . . Terminals 35 | . 14 4 . 6 . . . . . . . . . 7 . . 3 1 Fabricators 6 | . . . . . . . . . . 2 . . . . 2 . 2 . Repair Stations 9 | . 3 1 . . . . . . . . . . . . 2 3 . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 Scanalyzers 24 | . . 5 . 6 . . . . . . . . . . 8 5 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 38 | . . 1 . 1 . 1 . 34 . . . . . . . . 1 . Record 11 | . . . . . . . . 11 . . . . . . . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . 1 . 1 . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . . 2 . . Scan Component 2 | . 1 . . . . . . . . . . . . . . 1 . . Repair 2 | . 1 . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . 5 . 4 . . . . . . . . . . 6 2 . . Insert Component 3 | . . . . 2 . . . . . . . . . . . 1 . . Analyze 3 | . . . . 2 . . . . . . . . . . . 1 . . Retrieve Study 11 | . . 5 . . . . . . . . . . . . 6 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 6 . . 1 . . . . . . . . . . . . . . Terminals 7 | . 6 . . 1 . . . . . . . . . . . . . . Skim 7 | . 6 . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 3 . 5 . . . . . 1 . . . 2 3 1 2 3 Full Trace Events 4 | . 1 . . . . . . . . . . . . 1 . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 2 . . . 13 . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . 169 . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . 5 . . . . . . . . . . . . 6 . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . 1 . . Time 57 | . 26 . . . . . . . . . . . . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . 2 . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 2 . . . . . . . . . . . 3 . Machine Destruction 5 | . . . . . 2 . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Total Allies 12 | . . . 3 . . 1 . . . . . . . . 3 . 1 4 Largest Group 3 | . . . 3 3 . 1 1 . . . . . . . 3 . 1 2 Highest-Rated Group 220 | . . . 40 40 . 116 116 . . . . . . . 141 . 45 220 Highest-Rated Ally 116 | . . . 16 16 . 116 116 . . . . . . . 47 . 45 110 Total Orders 6 | . . . . . . . . . . . . . . . 2 1 1 2 RETURN 6 | . . . . . . . . . . . . . . . 2 1 1 2 Ally Attacks 83 | . . . 2 13 . 2 . . . . . . . . 9 . . 57 Total Damage 1471 | . . . 36 62 . 109 . . . . . . . . 232 . . 1032 Kills 9 | . . . 1 1 . 1 . . . . . . . . 1 . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 340 | . 14 . . . 100 7 18 . 6 2 . . 9 21 58 30 43 32 Good Acts 88 | . 1 2 3 4 26 4 4 . . . . . . 2 18 3 12 9 Bad Acts 56 | . 1 2 1 . 26 3 1 . 2 . . . . 6 4 . 6 4 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Active Infowar (turns) 9217 | 145 379 750 453 960 665 340 506 39 754 289 3 1017 . 214 1046 753 610 294 Optics 1184 | . . . . . 343 86 . . . . . . . . 2 753 . . A.S.S. 240 | . . . . . . . . . . . . . . . . 240 . . IFF 1277 | . . . . . . . . . . . . . . 214 1044 . 19 . Terrain 1718 | . . . . . . . . . 115 289 3 1017 . . . . . 294 Seismic 1794 | 145 379 . . 391 111 297 . . 471 . . . . . . . . . Decoding 506 | . . . . . . . 506 . . . . . . . . . . . T.N.C. 2485 | . . 750 453 960 322 . . . . . . . . . . . . . Machine Analysis 990 | . . . . . . . . . 673 289 3 25 . . . . . . Cloaking 96 | . . . . . . . . 39 . . . . . . . 57 . . Jamming 591 | . . . . . . . . . . . . . . . . . 591 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . 2 . 1 . . 1 1 . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . 3 1 1 2 Drone Recoveries 7 | . . . . . . . . . . . . . . . 3 1 1 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Turns Passed 15330 | 221 1599 751 453 960 960 613 1095 175 781 289 3 2126 426 879 1130 759 1384 726 Spaces Moved 6515 | 98 547 293 214 391 317 228 454 80 333 120 2 870 148 479 458 364 697 422 Core 455 | 3 . . . . . . . . . . . . . . 51 58 159 184 Treads 6009 | 95 547 293 214 391 317 228 454 80 333 120 2 870 148 479 395 267 538 238 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 12 | . . . . . . . . . . . . . . . 12 . . . Hover 39 | . . . . . . . . . . . . . . . . 39 . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 200 200 200 224 221 221 221 216 226 222 250 160 50 50 50 50 Average Speed 192 | 156 235 191 200 200 229 225 229 221 221 224 226 243 255 160 151 137 131 111 Slowest Speed 320 | 160 320 240 200 240 246 232 287 221 221 226 226 252 260 161 275 225 160 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . 4 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 86 38 75 36 10 46 59 69 53 6 1 85 31 15 17 11 29 20 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . 1 . . . . . . 1 1 . . 1 . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 . . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 . . . . 1 1 . 1 1 1 . 1 . 1 . . Scrap Searched 12 | . . . 1 . . 1 3 . 2 . . 4 1 . . . . . Spaces Dug 23 | . . . . . 5 6 2 . . . . . . . 3 1 . 6 Terrain Destroyed 426 | . . 1 . 17 6 24 4 . 77 . . . 13 16 40 2 173 53 Melee 11 | . . . . . 2 5 . . . . . . . . 3 1 . . Projectile 121 | . . 1 . . 4 4 4 . 1 . . . 13 3 3 1 60 27 AOE 294 | . . . . 17 . 15 . . 76 . . . . 13 34 . 113 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Total 8336 | 128 780 395 236 506 456 291 486 79 363 134 1 879 163 552 738 559 982 608 Wait 620 | . 163 14 9 17 8 31 3 . 9 3 . . . 18 135 82 54 74 Move 6496 | 97 546 292 213 390 316 227 453 79 332 119 1 869 147 478 457 363 696 421 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 150 | 6 17 12 4 16 21 2 7 . 5 2 . 3 1 11 7 9 20 7 Fast Attach 108 | 7 2 7 . 3 7 . . . . 1 . . . 4 10 30 18 19 Attach 66 | . 1 3 . 4 4 2 3 . . 3 . 1 . 4 11 7 16 7 Detach 19 | . 1 1 . . . . . . . . . . . . 1 2 9 5 Swap 94 | 1 6 7 . 11 15 4 2 . 1 . . 4 . 5 14 7 16 1 Drop 167 | . 5 13 4 22 27 2 4 . 4 2 . 2 . 10 11 13 30 18 Fire 461 | 17 32 45 5 38 51 18 14 . 12 3 . . 14 10 45 8 101 48 Melee 110 | . . . . . 3 5 . . . . . . . 12 36 38 16 . Ram 15 | . . . . . . . . . . . . . . . 10 . 1 4 Kick . | . . . . . . . . . . . . . . . . . . . Crush 27 | . 7 1 1 5 1 . . . . 1 . . 1 . 1 . 5 4 Escape Stasis 3 | . . . . . 3 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 5 exits: *Res x4 / Upp) -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 222 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 8) 336 | -10/Materials | Build established: Mutant 862 | -10/Materials | Discovered new exit (range 8) 945 | -10/Materials | Learned location of 2 exits from Subcaves 1010 | -10/Materials | Learned 2 Mines zone layouts 1066 | -10/Materials | Identified exit to Subcaves 1110 | -10/Materials | Learned Storage emergency access door positions 1113 | -10/Materials | Discovered new exit (range 11) 1142 | -10/Materials | Learned 4 Recycling zone layouts 1165 | -10/Materials | Loaded intel: 23 trap records 1196 | -10/Materials | Learned location of Mines (-10) 1235 | -10/Materials | Learned 4 Subcaves zone layouts 1298 | -10/Materials | Repaired Lgt. Treads 1307 | -10/Materials | Discovered new exit (range 8) 1415 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1466 | -10/Materials | Utility slot count permanently improved by X0-1V1 (+1) 1684 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 1802 | -10/Materials | Discovered new exit (range 6) 1821 | -10/Materials | Entered another Materials area 1821 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2046 | -9/Materials | Discovered new exit (range 16) 2270 | -9/Materials | Discovered new exit (range 12) 2404 | -9/Materials | Energy capacity permanently improved by X0-1V1 (+300; -150 max core) 2452 | -9/Materials | Discovered new exit (range 14) 2474 | -9/Materials | X0-1V1 tapped a No Entrance sign 2518 | -9/Materials | Build established: Scavenger-Mutant 2572 | -9/Materials | Entered Mines 2573 | -9/Mines | Identified exit to Materials 2578 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2629 | -9/Mines | Discovered exit to Materials (range 8) 2657 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2664 | -9/Mines | Learned Materials emergency access door positions 2764 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 23) 2948 | -9/Mines | Core integrity permanently improved by X0-1V1 (+350) 3025 | -9/Mines | Entered Materials 3025 | -8/Materials | Accompanied by 3 allies 3025 | -8/Materials | Evolved 2 slots: Utility x2 3064 | -8/Materials | X0-1V1 activates XOMVISION 3193 | -8/Materials | Identified exit to Factory 3193 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3879 | -8/Materials | X0-1V1 activates XOMVISION 3985 | -8/Materials | Entered Factory 3985 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3986 | -7/Factory | X0-1V1 sent you to a vault 3987 | -7/Factory | X0-1V1 foreshadows a heat wave 3990 | -7/Factory | X0-1V1 released a cloud of subatomizers 3999 | -7/Factory | Identified exit to Lower Caves 3999 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 4023 | -7/Factory | Found Prototype Device 4023 | -7/Factory | Identified Skeleton Box 4084 | -7/Factory | X0-1V1 announced a LAN party 4099 | -7/Factory | Identified exit to Storage 4099 | -7/Factory | X0-1V1 revealed exit location to -7/Storage 4183 | -7/Factory | X0-1V1 enhanced Transport squad support 4200 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 4254 | -7/Factory | X0-1V1 sent hostile X-57 Shotgunner (x2) 4262 | -7/Factory | Ambient heat levels rising (+10) 4273 | -7/Factory | Forcibly received Sfc. Transmogifier from X0-1V1 4277 | -7/Factory | Identified exit to Factory 4277 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4300 | -7/Factory | X0-1V1 sent someone to keep an eye on you 4304 | -7/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 4492 | -7/Factory | Ambient heat levels rising (+10) 4621 | -7/Factory | Build established: Tank 4694 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 4728 | -7/Factory | Ambient heat levels falling (-10) 4811 | -7/Factory | Sterilization system engaged 4811 | -7/Factory | Non-combat units ordered to evacuate 4911 | -7/Factory | Combat units ordered to evacuate 4945 | -7/Factory | Entered Lower Caves 5277 | -7/Lower Caves | Spotted B-75 Beast 5286 | -7/Lower Caves | X0-1V1 upgraded hostiles (x1) 5289 | -7/Lower Caves | Spotted B-86 Titan 5331 | -7/Lower Caves | Identified exit to Lower Caves 5331 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 5339 | -7/Lower Caves | X0-1V1 sent allied B-86 Titan (x1) 5342 | -7/Lower Caves | Allies destroyed B-86 Titan 5558 | -7/Lower Caves | Entered another Lower Caves area 5558 | -7/Lower Caves | Accompanied by 1 ally 5758 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5805 | -7/Lower Caves | Learned Factory stockpile data 5807 | -7/Lower Caves | Discovered exit to Factory (range 7) 5853 | -7/Lower Caves | Learned location of 1 exit from Factory 5921 | -7/Lower Caves | Spotted B-75 Beast 5929 | -7/Lower Caves | X0-1V1 activates XOMVISION 6432 | -7/Lower Caves | Core integrity restored by X0-1V1 (+180) 6638 | -7/Lower Caves | Discovered new exit (range 8) 6653 | -7/Lower Caves | Entered Data Miner 6653 | -7/Data Miner | Discovered new exit (range 6) 6695 | -7/Data Miner | Met Data Miner 6735 | -7/Data Miner | Learned location of Section 7 (-2) 6735 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6771 | -7/Data Miner | Received God Mode back door access code from Data Miner 6828 | -7/Data Miner | Entered Proximity Caves 7037 | -6/Proximity Caves | Learned location of Zion (-6) 7212 | -6/Proximity Caves | Sensors blinded by X0-1V1 7387 | -6/Proximity Caves | Build established: Gunner 7558 | -6/Proximity Caves | Discovered exit to Factory (range 8) 7562 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7609 | -6/Proximity Caves | Entered Factory 7609 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7610 | -6/Factory | Identified exit to Factory 7750 | -6/Factory | Discovered new exit (range 5) 7783 | -6/Factory | Build established: Skirmisher 7898 | -6/Factory | Entered Lower Caves 7899 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7901 | -6/Lower Caves | Entered Zion 8113 | -6/Zion | Discovered new exit (range 11) 8130 | -6/Zion | Given the Hacking Drone Bay 8131 | -6/Zion | Found Prototype Device 8812 | -6/Zion | Discovered new exit (range 15) 8813 | -6/Zion | Learned Factory security intel 8917 | -6/Zion | Found Prototype Device 8918 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 8920 | -6/Zion | Identified Hacking Drone Bay 9034 | -6/Zion | Met Imprinter 9332 | -6/Zion | Learned Factory emergency access door positions 9436 | -6/Zion | Build established: Gunner 10027 | -6/Zion | Entered Proximity Caves 10029 | -5/Proximity Caves | Spotter reported a threat 10030 | -5/Proximity Caves | Spotter reported a threat 10207 | -5/Proximity Caves | Spotter reported a threat 10284 | -5/Proximity Caves | Spotter reported a threat 10386 | -5/Proximity Caves | Build established: Derelict-Gunner 10445 | -5/Proximity Caves | Discovered exit to Factory (range 5) 10453 | -5/Proximity Caves | Entered Factory 10453 | -5/Factory | Evolved 2 slots: Propulsion x2 10499 | -5/Factory | Discovered new exit (range 9) 10518 | -5/Factory | X0-1V1 sent hostile X-67 Chaingunner (x3) 10642 | -5/Factory | X0-1V1 enhanced Transport squad support 10685 | -5/Factory | X0-1V1 sent hostile Wasp (x3) 10753 | -5/Factory | Search patrols dispatched 10787 | -5/Factory | System corruption reached 10% 10944 | -5/Factory | Build established: Derelict-Mutant 11053 | -5/Factory | Search patrols dispatched 11181 | -5/Factory | X0-1V1 whisked you away to safety 11324 | -5/Factory | Discovered new exit (range 4) 11332 | -5/Factory | Entered another Factory area 11332 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11738 | -4/Factory | Build established: Mutant 11806 | -4/Factory | X0-1V1 activates XOMVISION 11866 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 11912 | -4/Factory | Identified exit to Research 11983 | -4/Factory | Central database locked down 12160 | -4/Factory | X0-1V1 sent you to a vault 12266 | -4/Factory | Lost 3 allies 12269 | -4/Factory | Found Corrupted Prototype Hackware 12349 | -4/Factory | Lost 8 parts (2p3n1u2w) 12436 | -4/Factory | Core integrity fell below 50% 12445 | -4/Factory | Identified exit to Upper Caves 12445 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 12462 | -4/Factory | Entered Research 12462 | -3/Research | Evolved 2 slots: Utility x2 12463 | -3/Research | Identified exit to Armory 12465 | -3/Research | Lost 15 parts (2p7n4u2w) 12539 | -3/Research | Found Imp. Powered Armor 12542 | -3/Research | Found Imp. Powered Armor 12547 | -3/Research | Found Imp. Powered Armor 12744 | -3/Research | Identified Exp. Hacking Suite 12775 | -3/Research | X0-1V1 sent you to a vault 12804 | -3/Research | Found Prototype Device 12804 | -3/Research | Identified Femtoactuators 12808 | -3/Research | Found Prototype Device 12808 | -3/Research | Identified Exp. Actuator Array 12811 | -3/Research | Found Prototype Device 12811 | -3/Research | Identified Exp. Weapon Cycler 12814 | -3/Research | Found Prototype Device 12814 | -3/Research | Identified Active Sensor Suite 12818 | -3/Research | Found Prototype Device 12818 | -3/Research | Identified Exp. Shield Generator 12839 | -3/Research | Found Prototype Slashing Weapon 12848 | -3/Research | Identified Hvy. Scimitar of Distortion 12854 | -3/Research | Found Hvy. Scimitar of Distortion 12858 | -3/Research | Found Femtoactuators 12870 | -3/Research | Spotted B-86 Titan 12908 | -3/Research | System corruption reached 10% 12926 | -3/Research | Destroyed B-86 Titan 12974 | -3/Research | Lost 6 parts (2p2n2u) 13085 | -3/Research | Repaired Force Lance 13116 | -3/Research | Found Prototype Launcher 13117 | -3/Research | Identified Adv. Micro-nuke Launcher 13167 | -3/Research | Discovered new exit (range 8) 13221 | -3/Research | Entered another Research area 13221 | -2/Research | Evolved 2 slots: Utility x2 13288 | -2/Research | Garrison activated, responded to threat 13381 | -2/Research | Incoming investigation squad redirected 13613 | -2/Research | Found Prototype Launcher 13613 | -2/Research | Identified Smartbomb Launcher 13764 | -2/Research | Spotted B-90 Cyclops 13786 | -2/Research | Destroyed B-90 Cyclops 13969 | -2/Research | Lost 3 parts (1n1u1w) 14242 | -2/Research | Build established: Scavenger-Gunner 14552 | -2/Research | Found Prototype Processor 14552 | -2/Research | Identified Exp. Core Analyzer 14561 | -2/Research | Lost 11 parts (5n3u3w) 14568 | -2/Research | Found Prototype Device 14568 | -2/Research | Identified Exp. Phase Shifter 14576 | -2/Research | Spotted B-90 Cyclops 14594 | -2/Research | Core integrity fell below 50% 14598 | -2/Research | Discovered new exit (range 12) 14601 | -2/Research | Identified exit to Access 14601 | -2/Research | X0-1V1 revealed exit location to -1/Access 14605 | -2/Research | Entered Access 14605 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 14880 | -1/Access | X0-1V1 sent allied Lightning (x2) 14916 | -1/Access | X0-1V1 destroyed Energy Cycler 14916 | -1/Access | Energy Cycler disabled 14919 | -1/Access | X0-1V1 sent you into danger 14958 | -1/Access | Build established: Tank 15059 | -1/Access | X0-1V1 sent you to a vault 15068 | -1/Access | Found Exp. Weapon Cycler 15092 | -1/Access | Found Prototype Hackware 15092 | -1/Access | Identified System Mapper 15253 | -1/Access | Identified exit to Surface 15253 | -1/Access | X0-1V1 revealed exit location to -0/Surface 15304 | -1/Access | X0-1V1 sent allied X-87 Electro (x2) 15310 | -1/Access | Identified exit to Command 15310 | -1/Access | X0-1V1 revealed exit location to -1/Command 15331 | *** | Escaped! Last Messages --------------- 15287_ K-01 Serf destroyed. 15288_ S-43 Plague destroyed. 15290_ Penetrated by Slug. 15290_ Slug penetrates Wall. 15296_ S-43 Plague destroyed. 15296_ Penetrated by Slug. 15297_ Acquired 28 matter. 15299_ Slug penetrates G-73 Enforcer. 15299_ S-43 Plague destroyed. 15300_ Slammed into G-73 Enforcer. 15304_ The cosmic winds blow in a new direction. X-87 Electro form resolidifies at new position. 15307_ R-10 Processor collects Sml. Matter Pod. 15308_ System corrupted: IFF burst signal emitted. 15310_ X0-1V1: "I guarantee there's even more fun over that way." 15310_ EXIT=REVEALED: COMMAND 15311_ Slammed into T-07 Excavator. 15316_ Acquired Unknown Ballistic Cannon. 15317_ Discarded X0-1V1's Piety Tracker. 15328_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????# ??????????# #??????????????????? | | ???????# ????????## ##?????????????????? | | ???????# ????????# #?????????????????? | | ???????# ????????##"" ##?????????????????? | | ???????# ?????????#"" #??????????????????? | | ???????# ?????????#"" #??????????????????? | | ???????# ?????????#T #??????????????????? | | ???????# #????????#"" #??????????????????? | | ??????## ##???????#"" #??????????????????? | | ??????# #########"" ###????????????????? | | ??????+ ???????????? | | ??????# ???????????? | | ??????# ####################????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ####### #???????????????????????????????? | | #= #???????????????????????????????? | | # ]]] ######??????????????????????????? | | # ]] ???????????????????????? | | # ] ???????????????????????? | | # ???????????????????????? | | + ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 360 Energy Generation 73 Energy Capacity 2295 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 EM Shielding 2 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Resistance: EX 50 Utility Shielding 66 Weapon Shielding 15 Point Defense Rating 160 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 22 Launcher Accuracy 60 Target Analysis 8 Core Analysis 6 Recoil Reduction 12 Matter Filtering 30 Energy Filtering 50 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Exp. Hacking Suite | -3/Research | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 62% | -10/Materials Force Lance | 60% | -3/Research Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Imp. Proton Missile Launcher | -4/Factory | Hacked Med. Treads | -4/Factory | Hacked Imp. Treads | -4/Factory | Hacked Imp. Medium Treads | -4/Factory | Hacked Hyp. Gauss Rifle | -4/Factory | Hacked Imp. Grenade Launcher | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessBattleFragment Manual? 0 Play Time 01:42:52 Cumulative 982.5 hours Start 2026.07.16 @ 09:57:43 End 2026.07.16 @ 11:48:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1670 Rogue 1670 Adventurer 0 Explorer 0 Win Type 0 Total 96 Types 57/1/16/16/4/0/0/1/0/1 Lore% 93 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a904ba4f-8652-4856-8226-2c43da8f0cfc