Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 12:11:34 Player: TheTravelingGuy Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (58) 290 Value Destroyed (1566) 1566 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6936 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 220/240 System Corruption 0% Temperature Cool (12) Movement Core (300) Ox5 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (5) ------ Small Storage Unit Advanced Visual Processing Unit IFF Parser Makeshift Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Compact Matter Pod (150) Layered Medium Armor Plating Advanced Shield Generator Authchip [Propulsion] Authchip [Weapon] Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit IFF Parser Makeshift Cloaking Device Hacking Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Compact Matter Pod Makeshift Transmission Jammer Layered Medium Armor Plating Advanced Shield Generator Authchip [Propulsion] Authchip [Weapon] Mobile Refinery Mk. CCLXVII Advanced Plasma Cannon [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Makeshift Cloaking Device Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 2 1 . . . 1 . . . . Utility 3 | . . . . 1 2 . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 59 | 4 5 . 11 10 4 5 . 10 6 2 2 . Power 8 | 1 . . 2 . . 3 . 1 . 1 . . Engine 6 | 1 . . 2 . . 2 . 1 . . . . Core 2 | . . . . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 . . 4 5 1 1 . 6 1 . . . Treads 10 | . . . 4 5 1 . . . . . . . Leg 3 | 2 . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . . . 5 . . . . Flight 2 | . . . . . . 1 . . 1 . . . Utility 19 | 1 2 . 1 2 3 1 . 1 5 1 2 . Device 7 | . . . . . . . . . 4 1 2 . Storage 3 | 1 1 . . . . . . . 1 . . . Processor 1 | . . . . . . . . 1 . . . . Hackware 4 | . . . . . 3 1 . . . . . . Protection 4 | . 1 . 1 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 12 | . 3 . 4 3 . . . 2 . . . . Energy Gun 1 | . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | . 2 . 2 . . . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . 1 . 1 3 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . 2 . Parts Lost 35 | . . . 3 3 1 16 . 4 5 . . 3 Power 5 | . . . 1 . . 2 . 2 . . . . Propulsion 17 | . . . . 3 . 8 . 1 3 . . 2 Utility 7 | . . . 1 . 1 4 . . . . . 1 Weapon 6 | . . . 1 . . 2 . 1 2 . . . Highest Loss Streak 13 | . . . 1 2 1 13 . 2 3 . . 3 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Backups 7 | 4 6 7 8 13 12 5 5 4 4 6 7 8 Power 1 | . 1 1 1 3 3 2 2 . . . . . Propulsion . | 1 4 4 . 1 2 . . . . . . . Utility 2 | . . . . 2 1 . . . 1 4 6 7 Weapon 3 | 1 1 2 5 6 5 3 3 3 3 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . 2 . . 4 . 3 . . . 4 2 5 Power 2 | . . . . . . 2 . . . . . . Propulsion 5 | . 2 . . 3 . . . . . . . . Utility 10 | . . . . 1 . . . . . 3 2 4 Weapon 3 | . . . . . . 1 . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 97 100 96 92 99 20 . 9 37 58 60 59 Engine 4 | . 14 14 11 9 7 3 . 1 . . . . Core 1 | . . . . . . . . . . 4 6 6 Treads 12 | . . . 43 38 38 4 . . . . . . Leg 2 | . 28 28 . . . . . 2 . . . . Hover 7 | . . . . . . . . . 27 13 13 12 Flight 2 | . . . . . . 3 . . . 6 6 6 Device 5 | . . . . . . . . . 1 20 20 20 Storage 5 | . 14 14 11 9 7 1 . . . 6 6 6 Processor 2 | . . . . . . . . . 6 6 6 6 Hackware 1 | . . . . . 18 5 . . . . . . Protection 5 | . 12 14 7 17 10 . . . . . . . Ballistic Gun 8 | . 24 28 21 16 15 1 . 3 . . . . Peak Build Rating 43 | 4 7 7 19 24 32 29 1 29 38 40 43 40 Average Rating 21 | 3 6 7 13 22 30 8 1 6 26 38 39 39 On Entrance 18 | . 4 7 7 19 24 29 1 1 29 37 39 40 Naked Turns 404 | . . . . . . 194 50 160 . . . . Heaviest Build 54 | 10 28 28 44 54 52 42 . 17 13 19 23 19 Greatest Support 102 | 20 20 20 80 100 102 102 3 40 50 20 20 20 Greatest Overweight (x) 6 | . 1 1 . . . 6 . 5 . . 1 6 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 8 8 8 8 Average Capacity 9 | 7 8 15 15 15 15 6 5 5 5 8 8 8 Most Carried 15 | 8 8 8 14 15 14 14 5 5 8 8 8 8 Average Carried 7 | 4 6 7 8 13 11 5 5 4 4 6 7 8 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 8 8 8 8 Final Carried 14 | 8 7 8 14 13 14 5 5 5 8 6 8 8 Class Distribution -------------------- 61% | Mutant 25% | Derelict-Mutant 6% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Matter Collected 1846 | 227 75 . 387 284 11 175 . 28 432 121 106 . Remotely . | . . . . . . . . . . . . . Salvage Created 1364 | . 171 . 667 328 11 . . 28 159 . . . Parts 96 | . 17 . 41 28 4 . . . 6 . . . Haulers Intercepted 2 | . . . 2 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 9 5 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Combat Hostiles Destroyed 46 | . 9 . 17 10 . . . 1 9 . . . Guns 23 | . 2 . 13 6 . . . 1 1 . . . AOE 23 | . 7 . 4 4 . . . . 8 . . . Classes Destroyed 10 | . 5 . 3 2 . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . Operator 4 | . 1 . 2 . 1 . . . . . . . Watcher 3 | . 1 . 1 1 . . . . . . . . Swarmer 17 | . 3 . 5 4 . . . . 5 . . . Grunt 23 | . 6 . 10 2 . . . 1 4 . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 5 | . . . 2 3 . . . . . . . . Best Kill Streak 11 | . 11 . 9 6 1 . . 1 8 . . . Combat Bots Only 8 | . 8 . 7 4 . . . 1 8 . . . Max Kills in Single Turn 4 | . 2 . 3 3 1 . . 1 4 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 . 2 3 . . . . 4 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Hostile Shots Fired 508 | . 36 . 84 51 18 174 . 55 80 3 . 7 Missed 181 | . 9 . 23 19 6 57 . 27 36 1 . 3 Hits 327 | . 27 . 61 32 12 117 . 28 44 2 . 4 Melee 3 | . . . . 3 . . . . . . . . Projectile 324 | . 27 . 61 29 12 117 . 28 44 2 . 4 Critical Strikes 12 | . . . 1 3 . 3 . 3 2 . . . Damage Taken 5425 | . 247 . 632 725 204 1810 . 889 763 36 . 119 Core 1630 | . 64 . 87 27 37 548 . 519 284 17 . 47 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 51 | . 19 . 32 . . . . . . . . . Ignored by Resistances 34 | . . . 3 31 . . . . . . . . Regen/Repaired (Parts) 91 | . . . . 91 . . . . . . . . Core Remaining (%) 72 | 100 . 74 78 95 . . 16 . . . . . Volleys Fired 136 | . 19 . 63 28 4 . . 7 15 . . . Largest 2 | . 2 . 2 2 2 . . 1 2 . . . Hottest 72 | . 40 . 60 59 46 . . 28 72 . . . Shots Fired 246 | . 29 . 126 50 8 . . 7 26 . . . Gun 219 | . 20 . 122 42 8 . . 7 20 . . . Cannon . | . . . . . . . . . . . . . Launcher 27 | . 9 . 4 8 . . . . 6 . . . Special . | . . . . . . . . . . . . . Kinetic 214 | . 20 . 117 42 8 . . 7 20 . . . Thermal . | . . . . . . . . . . . . . Explosive 27 | . 9 . 4 8 . . . . 6 . . . Electromagnetic 5 | . . . 5 . . . . . . . . . Robot Hit Streak 11 | . 5 . 11 10 4 . . 4 6 . . . Robot Miss Streak 4 | . 3 . 4 2 1 . . 2 3 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 151 | . 15 . 80 32 4 . . 5 15 . . . Core Hits 105 | . 19 . 36 21 2 . . 1 26 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4277 | . 746 . 1215 840 63 . . 97 1316 . . . Guns 1660 | . 94 . 844 416 56 . . 97 153 . . . Cannons . | . . . . . . . . . . . . . Explosions 2610 | . 652 . 371 424 . . . . 1163 . . . Melee . | . . . . . . . . . . . . . Ramming 7 | . . . . . 7 . . . . . . . Kinetic 1615 | . 94 . 799 416 56 . . 97 153 . . . Thermal . | . . . . . . . . . . . . . Explosive 2610 | . 652 . 371 424 . . . . 1163 . . . Electromagnetic 45 | . . . 45 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . . 1 1 1 1 . Average Corruption 2 | . . . . 5 . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . . . 15 . . . 1 4 . 1 . Message Errors 4 | . . . . 4 . . . . . . . . Matter Fused 6 | . . . . 4 . . . . 1 . 1 . Heat Flow Errors 4 | . . . . 2 . . . . 2 . . . Energy Discharges 4 | . . . . 3 . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 18 | . . . . 16 . . . . 2 . . . Projectiles . | . . . . . . . . . . . . . Explosions 18 | . . . . 16 . . . . 2 . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . 14 . . . Shots 1 | . . . . . . . . . 1 . . . Rammed 3 | . . . . . 3 . . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 235 | . 12 . 24 133 . 7 . 11 235 . . . Average Temperature 34 | . 5 . 8 29 . 7 . 11 99 . . . Received Heat Transfer 1107 | . 72 . 216 171 . 225 . 273 126 . . 24 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Maximum Alert Level 1 | . 1 . 1 . . . . . . . . . Low Security (%) 89 | 100 67 100 63 100 100 . . 100 . . . . Level 1 10 | . 32 . 36 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 316 | . 238 81 316 155 82 . . 37 . . . . Initial 103 | . . 81 . 103 64 . . . . . . . Average 59 | . 94 24 139 53 27 . . 5 . . . . Influence Increases 1833 | . 278 . 520 396 44 135 . 115 345 . . . Destroy 0b10 Robot/C 920 | . 180 . 340 200 . . . 20 180 . . . Destroy 0b10 Robot/NC 60 | . 15 . 30 10 5 . . . . . . . Destroy Leader 160 | . 32 . 76 52 . . . . . . . . Successful Hack 48 | . . . . 19 24 . . 5 . . . . Destroy Structure 105 | . 36 . 29 40 . . . . . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . Lose Combat Pursuer 525 | . 15 . 45 75 15 135 . 75 165 . . . Influence Decreases 1833 | . 70 208 274 499 172 150 . 86 261 113 . . Entered New Map 389 | . . 127 . 143 79 6 . . 11 23 . . Time Decay 1321 | . 70 81 254 326 90 129 . 81 200 90 . . Lost Part 115 | . . . 20 30 . 15 . . 50 . . . Purge Threat 8 | . . . . . 3 . . 5 . . . . Squads Dispatched 8 | . 2 . 2 . 1 . . 3 . . . . Investigation 1 | . . . . . . . . 1 . . . . Extermination 2 | . . . . . 1 . . 1 . . . . Reinforcement 5 | . 2 . 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Distress Signals 8 | . 3 . 2 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 107 | . 15 . 27 13 4 12 . 10 23 2 . 1 Peak Tracking Total 13 | . 6 . 5 5 3 4 . 4 13 2 . 1 Tactical Retreats 19 | . 1 . 2 2 1 5 . 3 5 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Traps Triggered 4 | . . . . . 1 . . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Machines Disabled 1 | . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Machines Accessed 14 | . . . 1 7 3 . . 1 1 1 . . Terminals 8 | . . . . 4 3 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 40 | . . . 6 19 10 . . 3 1 1 . . Successful 24 | . . . 4 10 6 . . 2 1 1 . . Failed 16 | . . . 2 9 4 . . 1 . . . . Catastrophic 2 | . . . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . . . . 14 8 . . 3 1 . . . Terminals 27 | . . . . 14 10 . . 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . . . . 2 3 . . 1 1 1 . . Open Door 2 | . . . . . . . . . 1 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . 4 3 . . 1 . . . . Terminals 8 | . . . . 4 3 . . 1 . . . . Botnet 8 | . . . . 4 3 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . . . 1 6 3 . . 1 . . . . Full Trace Events 2 | . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 51 | . . . . 51 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Total Allies 10 | . . . . . . . . . . . 10 . Largest Group 10 | . . . . . . . . . . . 10 2 Highest-Rated Group 309 | . . . . . . . . . . . 309 62 Highest-Rated Ally 39 | . . . . . . . . . . . 39 37 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Active Infowar (turns) 2357 | . . . . . . . . 12 904 270 968 203 Optics 2318 | . . . . . . . . 12 904 231 968 203 IFF 1429 | . . . . . . . . . 1 257 968 203 Cloaking 43 | . . . . . . . . . 1 31 5 6 Jamming 1398 | . . . . . . . . . . 229 966 203 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . . 1 1 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Turns Passed 6259 | 77 213 303 651 923 307 775 50 528 948 313 968 203 Spaces Moved 4398 | 60 104 159 275 341 178 332 75 379 694 496 1086 219 Core 452 | 15 . . . . . 149 75 212 . . . 1 Treads 855 | . . . 275 341 178 61 . . . . . . Legs 450 | 45 104 159 . . . . . 142 . . . . Wheels . | . . . . . . . . . . . . . Hover 2519 | . . . . . . . . 25 694 496 1086 218 Flight 122 | . . . . . . 122 . . . . . . Fastest Speed 35 | 50 120 190 160 160 157 35 50 48 44 56 56 56 Average Speed 88 | 102 128 190 160 160 158 95 50 103 54 56 56 57 Slowest Speed 350 | 120 190 190 160 160 160 350 50 300 56 56 106 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . Exploration Rate (%) 36 | 4 27 47 29 31 7 62 17 10 67 59 89 26 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . 1 . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . . . 4 2 3 2 Spaces Dug 42 | . . . . 42 . . . . . . . . Terrain Destroyed 170 | . 35 . 36 83 . . . . 16 . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 170 | . 35 . 36 83 . . . . 16 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Total 6507 | 75 159 160 372 665 193 789 86 505 1237 532 1437 297 Wait 1791 | . 19 1 6 259 . 447 12 95 504 28 342 78 Move 4385 | 59 103 158 274 339 177 331 74 378 693 495 1085 219 Hop . | . . . . . . . . . . . . . Pick Up 72 | 12 5 1 13 13 4 2 . 5 11 2 4 . Fast Attach 13 | . . . . 1 . . . 9 1 2 . . Attach 42 | 4 5 . 7 6 3 5 . 4 8 . . . Detach 3 | . 1 . . . . . . 2 . . . . Swap 30 | . 4 . 7 10 1 2 . 1 1 . 4 . Drop 29 | . 3 . 2 8 1 2 . 4 2 5 2 . Fire 136 | . 19 . 63 28 4 . . 7 15 . . . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Destroyed 8 combat bots 261 | -10/Materials | Discovered new exit (range 16) 291 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 505 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 513 | -10/Mines | Assembled infested the area 518 | -10/Mines | Assisted by a Guerilla fighting off Assembled 571 | -10/Mines | Discovered new exit (range 13) 594 | -10/Mines | Entered Materials 594 | -9/Materials | Evolved 2 slots: Propulsion x2 1069 | -9/Materials | Destroyed 7 combat bots 1095 | -9/Materials | Discovered new exit (range 12) 1245 | -9/Materials | Entered another Materials area 1245 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1254 | -8/Materials | Identified exit to Storage 1559 | -8/Materials | Crushed by falling debris 1848 | -8/Materials | Repaired Imp. Assault Rifle 2022 | -8/Materials | Build established: Scavenger-Mutant 2144 | -8/Materials | Discovered new exit (range 15) 2168 | -8/Materials | Entered Factory 2168 | -7/Factory | Evolved 2 slots: Utility x2 2224 | -7/Factory | Discovered new exit (range 9) 2447 | -7/Factory | Discovered new exit (range 12) 2466 | -7/Factory | Build established: Hacker-Mutant 2475 | -7/Factory | Entered Lower Caves 2613 | -7/Lower Caves | Lost 13 parts (1p7n3u2w) 2799 | -7/Lower Caves | Lost 3 allies 2877 | -7/Lower Caves | Build established: Mutant 2962 | -7/Lower Caves | Spotted B-75 Beast 2973 | -7/Lower Caves | Learned location of Extension (-6) 2981 | -7/Lower Caves | Core integrity fell below 50% 3054 | -7/Lower Caves | Core integrity fell below 20% 3247 | -7/Lower Caves | Discovered new exit (range 3) 3250 | -7/Lower Caves | Entered another Lower Caves area 3266 | -7/Lower Caves | Encountered a Warlord checkpoint 3295 | -7/Lower Caves | Discovered new exit (range 10) 3300 | -7/Lower Caves | Entered Factory 3300 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3590 | -6/Factory | Core integrity fell below 50% 3820 | -6/Factory | Discovered new exit (range 14) 3828 | -6/Factory | Entered Lower Caves 3832 | -6/Lower Caves | Learned location of Zion (-6) 4553 | -6/Lower Caves | Attracted the attention of an 0b10 base 4560 | -6/Lower Caves | Core integrity fell below 20% 4585 | -6/Lower Caves | Destroyed 8 combat bots 4614 | -6/Lower Caves | Lost 3 parts (1n2w) 4755 | -6/Lower Caves | Discovered new exit (range 3) 4776 | -6/Lower Caves | Entered another Lower Caves area 4867 | -6/Lower Caves | Learned Factory trap positions 4920 | -6/Lower Caves | Discovered new exit (range 5) 4985 | -6/Lower Caves | Build established: Derelict-Mutant 5089 | -6/Lower Caves | Entered Zion 5116 | -6/Zion | Given A8's code to call for help 5136 | -6/Zion | Discovered new exit (range 15) 5163 | -6/Zion | System corruption cleaned by Quarantine Array 5212 | -6/Zion | Found Prototype Device 5213 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 5271 | -6/Zion | Learned 12 Factory zone layouts 5325 | -6/Zion | Gained Derelict followers 5451 | -6/Zion | Met Imprinter 5461 | -6/Zion | Imprinted 5463 | -6/Zion | Declared Zion's savior 5699 | -6/Zion | Given the Hacking Drone Bay 5699 | -6/Zion | Found Prototype Device 5700 | -6/Zion | Identified Hacking Drone Bay 6057 | -6/Zion | Entered Proximity Caves 6057 | -5/Proximity Caves | Accompanied by 2 allies 6246 | -5/Proximity Caves | Spotted B-75 Beast 6256 | -5/Proximity Caves | Learned 4 Factory zone layouts 6260 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 05810_ 0N-519(z) pokes at the Twisted Machinery. 05882_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. LOCATION=UNKNOWN GOAL=ESCAPE 06110_ Searching scrap... 06110_ Found Plasma Rifle. 06110_ Found Adv. Shield Generator. 06110_ Found 45 Matter. 06110_ Found Imp. Shock Absorption System. 06110_ Found 63 Matter. 06136_ Searching scrap... 06136_ Found Hvy. Plasma Cannon. 06136_ Found Mak. Shrapnel Gun. 06136_ Found 40 Matter. 06255_ K5-UIZ(l) destroyed. 06256_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 06257_ Imp. Gravmag System destroyed. 06260_ Mak. Cloaking Device destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###?????????????????????????????????????????? | | ????## #?????????????????????????????????????????? | | ##### ##??????????####????????#####?????????????? | | ## ##????????## ##??????? #?????????????? | | ########## ##????? #?????????????? | | ###??? BB ##????????????? | | #??? BB #????????????? | | ############ ##?? #????????????? | | "#?????????# #??? #?????????????? | | "#????????# #??# #?????????????? | | /% "####????## ### #?????????????? | | = #????# #??????????????? | | ## #???## ###??#????????????? | | ##### #???# ### #### ???????? | | ????## #### ??????? | | ? ### ??????? | | ## ###### #???????? | | ## #####; ##??????? #???????? | | #??## ##???##@ ##?????????? ????????? | | ##???# #?????# %#?????????????????????? | | ????# ## ##?????# #?????????????????????? | | ??? #### ###??????# #?????????????????????? | | ?????? ##??# #????????# #?????????????????????? | | ?????? ????? ????????# #?????????????????????? | | ?????? ??????## #???????# ?????????????????????? | | ???????????????##??????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ##?????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Armor Coverage 375 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 5 Offensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Disruptor Cannon | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Fission Core | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 35% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed DroneMiningLeg Manual? 0 Play Time 00:57:43 Cumulative 18.4 hours Start 2025.05.11 @ 10:54:41 End 2025.05.11 @ 12:11:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8deef31a-05ff-44d0-bec1-cf539a73731b