Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.15 @ 21:52:45 Player: Beepinex Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2167) 2167 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 4946 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 186 Friendly Fire -8 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Particle Charger Advanced Beam Cannon Datajack Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Improved Targeting Computer Decoy Drone Bay > --- WEAPON ----------- Improved EM Pulse Cannon EMP Blaster > --- INVENTORY -------- Improved Ion Engine Improved Medium Armor Plating Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Datajack Mining Laser [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 56 | 7 6 6 22 7 8 Power 8 | 1 1 . 4 2 . Engine 8 | 1 1 . 4 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 2 1 10 3 3 Treads . | . . . . . . Leg 21 | 2 2 1 10 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 1 2 3 1 4 Device 5 | 1 . 2 1 . 1 Storage 3 | 1 1 . . 1 . Processor 1 | . . . 1 . . Hackware 1 | . . . . . 1 Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 14 | 2 2 3 5 1 1 Energy Gun 2 | 1 1 . . . . Energy Cannon 5 | . . . 4 1 . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 1 | . . 1 . . . Launcher 3 | . . 1 1 . 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Corrupted Parts 3 | . . . . 2 1 System Corruption 9 | . . . . 6 3 Parts Lost 8 | . 1 1 5 . 1 Power 1 | . . . 1 . . Propulsion 2 | . . . 2 . . Utility 1 | . . . 1 . . Weapon 4 | . 1 1 1 . 1 Highest Loss Streak 5 | . 1 1 5 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 94 91 93 100 86 Engine 12 | . 14 14 10 11 8 Leg 29 | . 27 28 32 33 25 Device 12 | . 14 14 11 11 8 Storage 12 | . 14 14 11 11 8 Processor 4 | . . . 7 11 8 Protection 1 | . . . 3 . 8 Energy Gun 1 | . 9 . . . . Energy Cannon 5 | . . . 10 11 8 Ballistic Gun 7 | . 14 14 . . . Launcher 3 | . . . 1 11 8 Special Weapon 2 | . . 5 3 . . Naked Turns 36 | . . . . . 36 Heaviest Build 58 | 15 20 22 30 38 58 Greatest Support 36 | 20 20 20 30 30 36 Greatest Overweight (x) 2 | . . 1 2 1 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 Average Carried 8 | 2 5 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 3 10 10 9 9 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1258 | 270 213 285 229 106 155 Remotely . | . . . . . . Salvage Created 3303 | 137 310 151 1705 326 674 Parts 189 | 7 22 16 93 20 31 Haulers Intercepted 3 | . 1 . 1 . 1 Recyclers Shooed 3 | 1 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 57 | . 7 5 29 8 8 Guns 12 | . 7 5 . . . Cannons 27 | . . . 22 3 2 AOE 14 | . . . 6 5 3 Classes Destroyed 13 | 2 4 2 5 . . Worker 4 | . . . 3 . 1 Builder 1 | . . 1 . . . Tunneler 4 | 2 . 1 . 1 . Hauler 3 | . 1 . 1 . 1 Recycler 6 | 1 . . 4 . 1 Operator 3 | . . . 2 . 1 Watcher 7 | . 2 . 4 . 1 Swarmer 13 | . 3 3 4 3 . Grunt 32 | . 4 1 15 5 7 Brawler 2 | . . . 2 . . Duelist 2 | . . . 1 . 1 Sentry 7 | . . . 7 . . Assembled 1 | . . 1 . . . Best Kill Streak 10 | 3 2 3 10 3 7 Combat Bots Only 4 | . 2 3 4 3 4 Max Kills in Single Turn 3 | 1 1 1 2 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2880 | . 349 208 1362 137 824 Core 919 | . 98 16 238 12 555 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 184 | . 100 . 84 . . Core Remaining (%) 63 | 100 . 54 . 37 . Volleys Fired 339 | 8 66 92 127 11 35 Largest 2 | 1 1 1 2 2 2 Hottest 105 | 40 40 100 101 101 105 Shots Fired 353 | 8 66 93 132 16 38 Gun 108 | 8 66 34 . . . Cannon 178 | . . 18 119 10 31 Launcher 23 | . . . 10 6 7 Special 44 | . . 41 3 . . Kinetic 104 | . 52 52 . . . Thermal 173 | . . 41 122 10 . Explosive . | . . . . . . Electromagnetic 76 | 8 14 . 10 6 38 Robot Hit Streak 17 | 4 16 8 17 8 4 Robot Miss Streak 5 | 1 4 5 4 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 206 | 6 43 22 98 11 26 Core Hits 105 | 3 16 9 48 10 19 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . 1 1 . Meltdown 2 | . . . 1 1 . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4971 | 84 581 355 2432 399 1120 Guns 1020 | 84 581 355 . . . Cannons 2713 | . . . 1859 171 683 Explosions 1238 | . . . 573 228 437 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 809 | . 454 355 . . . Thermal 2388 | . . . 2097 229 62 Explosive . | . . . . . . Electromagnetic 1774 | 84 127 . 335 170 1058 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 2 2 . 6 6 Average Corruption 2 | . 2 2 . 5 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 46 | . 2 27 . 17 . Message Errors 8 | . . 4 . 4 . Matter Fused 12 | . 1 5 . 6 . Heat Flow Errors 6 | . 1 4 . 1 . Energy Discharges 4 | . . 3 . 1 . Data Loss (minor) 11 | . . 7 . 4 . Data Loss (major) 2 | . . 2 . . . Misfires 1 | . . 1 . . . Alerts 2 | . . 1 . 1 . Overload Shots . | . . . . . . Overflow Damage 99 | . . . 81 . 18 Projectiles 31 | . . . 20 . 11 Explosions 68 | . . . 61 . 7 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 163 | . . . 104 17 42 Shots 10 | . . . 4 1 5 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 335 | . 147 253 335 150 43 Average Temperature 75 | . 49 85 91 64 12 Received Heat Transfer 1050 | . 174 99 525 63 189 Effects 3 | . . 1 2 . . Energy Bleed 3 | . . 1 2 . . Siege Activations . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 3 | . . . . . 3 Parts Fried 9 | . . . . 1 8 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 1 | . . . 1 . . Parts Melted 11 | . . . 8 3 . Heat Transferred 4087 | . . . 3641 396 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . . 5 2 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 740 | 15 196 110 740 523 150 Initial 229 | . 9 24 . 229 23 Average 138 | 8 62 31 315 295 53 Maximum Alert Level 3 | . . . 3 2 . Low Security (%) 73 | 100 100 100 21 33 100 Level 1 17 | . . . 48 48 . Level 2 8 | . . . 29 18 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 1 5 . 3 Investigation 3 | . 1 . 1 . 1 Extermination . | . . . . . . Reinforcement 5 | . . . 4 . 1 Assault 1 | . . 1 . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 9 | . 1 . 6 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 20 11 44 8 16 Peak Tracking Total 7 | . 4 4 5 3 7 Tactical Retreats 5 | . 2 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 9 | . . 1 3 5 . Max in Single Turn 4 | . . 1 1 4 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 22 | . 9 2 8 1 2 Terminals 13 | . 6 1 6 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 4 | . 2 . 1 . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 60 | . 29 4 20 1 6 Successful 41 | . 21 3 10 1 6 Failed 19 | . 8 1 10 . . Catastrophic 9 | . 2 1 6 . . Database Lockouts . | . . . . . . Manual 49 | . 25 2 18 . 4 Terminals 37 | . 18 3 16 . . Fabricators . | . . . . . . Repair Stations 6 | . 4 . 2 . . Recycling Units 13 | . 7 . 2 . 4 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 10 | . 4 3 2 1 . Robot Analysis 3 | . 3 . . . . Open Door 2 | . . 1 . 1 . Terminal Index 2 | . 1 . 1 . . Unreport Threat 1 | . . . 1 . . Patrol Status 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 4 . 2 . . Scan Component 3 | . 2 . 1 . . Repair 3 | . 2 . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 23 | . 13 . 6 . 4 Terminals 11 | . 7 . 4 . . Track 6 | . 4 . 2 . . Botnet 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 12 | . 6 . 2 . 4 Monitor 2 | . 1 . . . 1 Reject 4 | . 2 . 1 . 1 Recyclers 4 | . 2 . 1 . 1 Mask 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 8 1 8 . 1 Full Trace Events 5 | . 2 1 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 . 1 . . Time 78 | . 52 . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 3 Highest-Rated Group 40 | . . 31 28 40 40 Highest-Rated Ally 31 | . . 31 28 16 16 Total Orders . | . . . . . . Ally Attacks 30 | . . 17 3 . 10 Total Damage 456 | . . 295 42 . 119 Kills 7 | . . 4 2 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 6937 | 123 1145 2254 1308 1200 907 Spaces Moved 3906 | 79 697 1504 567 704 355 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 3900 | 73 697 1504 567 704 355 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 Average Speed 137 | 114 120 120 147 150 206 Slowest Speed 260 | 120 120 190 260 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 5 76 97 61 99 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 14 | . . 11 3 . . Terrain Destroyed 82 | . . 14 58 3 7 Melee . | . . . . . . Projectile 17 | . . 14 3 . . AOE 65 | . . . 55 3 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 5044 | 103 940 1767 902 833 499 Wait 629 | . 153 149 153 100 74 Move 3901 | 78 696 1503 566 703 355 Hop . | . . . . . . Pick Up 65 | 10 14 8 21 5 7 Fast Attach 2 | . . 1 . . 1 Attach 29 | 7 3 3 11 . 5 Detach 2 | . . 1 . . 1 Swap 25 | . 3 2 11 7 2 Drop 51 | . 5 8 13 7 18 Fire 339 | 8 66 92 127 11 35 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 993 | -10/Materials | Discovered new exit (range 16) 1095 | -10/Materials | Repaired Aluminum Leg 1123 | -10/Materials | Repaired Aluminum Leg 1269 | -10/Materials | Entered Mines 1277 | -10/Mines | Discovered new exit (range 8) 1294 | -10/Mines | Met a Derelict bent on vengeance 1326 | -10/Mines | Learned location of Storage (-7) 1495 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1554 | -10/Mines | Met a Derelict testing a Signal Generator 1559 | -10/Mines | Discovered new exit (range 7) 2120 | -10/Mines | Excavation squad dispatched 2120 | -10/Mines | A large section of the Mines collapsed 2249 | -10/Mines | Found the Drone Emporium 2253 | -10/Mines | Found Prototype Device 2896 | -10/Mines | Build established: Scavenger-Mutant 3523 | -10/Mines | Entered Materials 3523 | -9/Materials | Accompanied by 1 ally 3523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4040 | -9/Materials | Lost 5 parts (1p2n1u1w) 4090 | -9/Materials | Repaired Beam Cannon 4116 | -9/Materials | Discovered new exit (range 4) 4177 | -9/Materials | Discovered new exit (range 4) 4698 | -9/Materials | Core integrity fell below 50% 4799 | -9/Materials | Discovered new exit (range 7) 4831 | -9/Materials | Entered Mines 4875 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5136 | -9/Mines | Discovered new exit (range 5) 5158 | -9/Mines | Learned Materials trap positions 5304 | -9/Mines | Discovered new exit (range 10) 5397 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5684 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5685 | -9/Mines | Build established: Mutant 6031 | -9/Mines | Entered Materials 6031 | -8/Materials | Accompanied by 3 allies 6031 | -8/Materials | Evolved 2 slots: Utility x2 6031 | -8/Materials | Identified Decoy Drone Bay 6032 | -8/Materials | Loaded intel: 21 trap records 6866 | -8/Materials | Garrison activated, responded to threat 6913 | -8/Materials | Core integrity fell below 50% 6924 | -8/Materials | Core integrity fell below 20% 6938 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06890_ Destroyed Imp. Hover Unit. 06893_ Dropped Rnf. Deuterium Engine. 06893_ Dropped Imp. Aluminum Leg. 06894_ Dropped Aluminum Leg. 06895_ Dropped Cooling System. 06895_ Dropped Med. Storage Unit. 06895_ Shock Bomb Launcher destroyed. 06895_ System corrupted by crushing effect (+3). 06898_ Dropped Imp. EM Pulse Cannon. 06901_ K-01 Serf collects debris. 06901_ Discarded Imp. Targeting Computer. 06902_ Discarded Hacking Suite. 06905_ K-01 Serf collects debris. 06907_ K-01 Serf destroyed. 06909_ K-01 Serf collects debris. 06909_ B-36 Bruiser suffers critical hit (Burn). 06911_ L-31 Rogue destroyed. 06912_ K-01 Serf collects debris. 06934_ B-36 Bruiser destroyed. 06937_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | ???????############????????????????????????????? | | ???????# ######????????????????????? | | ???????# """"" """"" # #????????????????????? | | ???????# """"" """"" # "" ############?????????? | | ??????## """ " """"" # Y" ## = #?????????? | | ???????# # "" ## "S ########??? | | ???????# [%! ! | # ## """ # """ [#??? | | ??????###+####+####### ## "" """ # """ #??? | | ??????# = ## + ## """ # """ #??? | | ####### %## ###### = ## """ # #??? | | ! # + % #????# ## # = #??? | | # % ## #????###+### # #??? | | """ # ## #????# ##+#########+#####??? | | """ # ## ###### #????? | | """ # ## #????? | | # ## ###### #????? | | ###+### ## #????# ############/#+####?? | | # % ##+#### #????### ###??????????# #?? | | # * % #??????# #????????????# #?? | | #??????#]#????????????# """" #?? | | # #??????#!#????????????# """" #?? | | # #######+##########%####### #??# """" #?? | | ###+###?# # !*%a!!@!=*k%[ #??# #?? | | ? ??# # %!]*g!===%%[ #??########?? | | #""" ## """ # %k=]*====* #???????????? | | #""" ]## """ # =]!!#########/##???????????? | | #""" ## """ # ###???????????????????????? | | # ## #a ??????????????????????????? | | # ## # ???????????????????????????? | | ######### # ????????????????????????????? | | ????????########## ????????????????????????????? | | ????????????????? ?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ??????????????? ???????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpDrainedRouter Manual? 0 Play Time 00:59:18 Cumulative 25.5 hours Start 2022.10.15 @ 20:46:37 End 2022.10.15 @ 21:52:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64ca0f87-7dee-42eb-a666-9a1bfc838ad2