Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2023.12.24 @ 17:52:29 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (44) 8800 Robots Destroyed (333) 1665 Value Destroyed (12237) 12237 Prototype IDs (308) 6160 Alien Tech Used (13) 2600 Bonus (44216) 44216 TOTAL SCORE: 80178 Bonus ------- High Alert Combat Kills 186 Follower Combat Kills 4904 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -11574 Cogmind --------- Core Integrity 1205/1600 Matter 285/300 Energy 422/540 System Corruption 0% Temperature Cool (64) Movement Flying (10) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster > --- UTILITY (14) ----- Advanced Quantum Shading Machine Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Accelerator Quantum Capacitor Experimental Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Centrium Linked Plating Zionite Shade Armor > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Cooled Field Propulsion Drive Quantum Shading Machine Centrium Medium Armor Plating Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster > --- UTILITY ---------- Quantum Shading Machine Spectral Analyzer Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor Experimental Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Centrium Medium Armor Plating Zionite Shade Armor > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Cooled Field Propulsion Drive Experimental Utility Shielding Zionite Shade Armor High-powered Transdimensional Reconstructor Nanosword [Rating: 250] Favorites ----------- Power Graviton Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Spacefold Activator Weapon Nanosword Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Nanosword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . Utility 12 | . . . 1 . . . 2 1 . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 642 | 1 13 9 34 7 23 15 41 5 8 21 17 6 8 10 45 2 26 6 1 2 5 45 2 13 2 5 9 4 17 . 29 7 4 4 7 22 19 9 32 7 10 7 60 23 Power 41 | . 2 2 3 1 1 1 8 . . 3 . . . . 5 . . . . . . 3 . . . . . . 1 . . 1 . . 2 3 1 . . . . . 4 . Engine 16 | . 2 1 3 1 1 . 6 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . 1 . . . 1 2 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . 1 . . 2 2 1 . . . . . 4 . Propulsion 81 | . 4 . 8 . 8 11 7 1 2 5 1 . . . 8 . 3 . . . . 3 . . . . 3 . 2 . 2 . . . . 4 1 . 1 . . 1 4 2 Treads 25 | . 4 . 8 . 6 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . 2 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . 1 . . 2 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36 | . . . . . . . . . . 4 1 . . . 5 . 3 . . . . 3 . . . . 3 . 2 . 2 . . . . 4 1 . 1 . . 1 4 2 Utility 324 | . 4 3 2 3 4 1 12 4 4 5 8 3 3 8 27 . 15 3 1 1 1 23 . 9 2 5 6 2 12 . 18 4 2 2 4 10 11 7 25 7 9 6 36 12 Device 205 | . 2 2 . 2 . 1 3 2 2 2 4 3 3 8 18 . 9 1 1 . 1 13 . 8 1 5 3 1 9 . 15 3 1 2 3 9 6 5 20 6 7 2 15 7 Storage 9 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . 2 . Processor 27 | . . 1 1 . 1 . 4 . 1 1 1 . . . 3 . 2 . . . . 3 . . . . . 1 1 . . . . . . . . . 1 . . . 6 . Hackware 19 | . . . . . . . . . 1 1 1 . . . 4 . . . . . . 2 . 1 . . . . . . 1 . . . . . 3 . 3 . . 1 1 . Protection 57 | . 1 . . 1 3 . 5 2 . 1 2 . . . 2 . 3 2 . 1 . 5 . . 1 . 2 . 1 . 1 1 1 . 1 1 2 2 . 1 1 1 8 5 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 . Weapon 196 | 1 3 4 21 3 10 2 14 . 2 8 8 3 5 2 5 2 8 3 . 1 4 16 2 4 . . . 2 2 . 9 2 2 2 1 5 6 2 6 . 1 . 16 9 Energy Gun 35 | . . 1 1 . . . 5 . 1 1 1 1 . . 2 1 2 2 . 1 2 8 1 2 . . . . . . . 1 . . . . . 1 . . . . . 1 Energy Cannon 45 | . 2 2 7 1 . 1 1 . . . . 1 . . . . 2 1 . . 1 4 . 2 . . . 1 1 . 1 . . . . 2 2 . 3 . . . 5 5 Ballistic Gun 22 | 1 1 1 5 2 6 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 34 | . . . 8 . 2 . 2 . . . 5 . 2 1 2 1 . . . . 1 2 1 . . . . 1 1 . 4 . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 41 | . . . . . . . 2 . 1 7 2 1 1 . . . 2 . . . . 1 . . . . . . . . 1 . . . . 3 4 1 3 . 1 . 8 3 Piercing Weapon 4 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 14 | . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 3 1 1 2 1 . . . . . . . 1 . Unidentified Prototypes 48 | . . . 2 1 . . 1 . . . . . . . 7 . 7 . . . . 8 . . . 1 3 . . . . 2 2 . . . 2 4 . . . . 6 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Lost 36 | . 2 1 2 . 12 3 8 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 1 Power 6 | . . 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 15 | . 1 . . . 6 2 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Utility 8 | . 1 . . . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 7 | . . . . . 2 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 5 | . 1 1 1 . 5 2 3 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 1 To Critical Strikes 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 97 94 99 100 82 99 97 97 54 81 100 100 100 99 98 100 99 99 100 95 100 99 100 99 99 99 94 93 98 100 96 95 95 95 95 98 99 99 99 99 99 100 97 91 Engine 3 | . 13 7 10 11 10 9 7 7 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 7 . . . 1 1 . . 2 7 7 7 7 5 . . . . . . . . . . . . . 3 5 1 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 9 9 8 8 8 7 7 7 Treads 9 | . 27 28 33 33 30 14 22 30 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 5 10 12 7 7 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . . . 9 17 23 23 22 24 33 33 33 33 33 33 28 29 29 29 28 27 27 30 30 30 30 30 30 30 30 31 31 29 29 29 30 30 30 Device 14 | . 8 8 11 10 3 8 9 12 7 12 15 15 15 15 15 20 13 13 13 10 12 20 17 16 16 16 15 15 19 20 19 20 20 20 20 22 21 21 25 24 21 15 11 15 Storage 6 | . 14 14 11 11 11 11 9 7 1 . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 5 . Processor 10 | . . . 10 11 8 11 18 15 20 8 7 7 7 7 12 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 9 8 8 8 7 9 22 Hackware 4 | . . . . . . . . . 5 13 15 15 15 15 11 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 7 8 8 10 4 . Protection 7 | . 3 . . . 7 2 5 7 . 6 7 7 7 7 4 6 5 6 6 8 6 7 11 11 11 11 11 11 10 10 10 10 10 10 10 8 9 8 8 8 8 11 17 10 Energy Gun 2 | . . . . . . . 12 15 7 7 6 7 2 . . 5 4 5 6 2 5 4 4 4 . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 7 14 10 10 . 11 1 . . . . . . . . . 1 . . . . . . . 5 5 5 5 5 5 1 . . . . . . . . . . . . 2 Ballistic Gun 3 | . 19 13 10 11 9 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . 4 6 7 6 7 6 6 5 6 6 6 6 4 5 5 5 5 5 5 5 5 5 5 5 5 5 7 8 9 8 8 8 7 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 12 20 29 59 61 56 59 62 66 66 15 24 15 16 21 29 34 40 44 42 42 44 46 41 45 45 48 45 50 57 51 62 50 50 50 50 63 66 61 63 62 61 64 84 80 Greatest Support 80 | 20 40 40 60 60 60 58 62 80 80 32 25 16 25 25 30 46 55 46 46 46 55 63 48 63 48 63 48 51 66 60 66 72 54 54 63 71 71 63 63 75 75 70 75 80 Greatest Overweight (x) 5 | . . . . 1 4 5 1 . . 1 1 . . 1 1 . . . . . . . . 1 . . 1 . 1 . 1 . . . . 1 1 . 1 . 1 . 1 . Average Overweight (x) . | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 9 10 19 20 20 20 20 20 8 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 20 | 6 10 10 20 20 20 20 20 20 20 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 6 9 9 18 19 16 19 19 19 7 4 4 5 5 4 4 5 9 9 10 10 10 9 10 9 10 10 9 10 9 10 12 14 14 15 14 14 14 10 14 14 14 14 12 4 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 10 10 20 20 20 20 20 20 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 14 15 14 15 15 15 15 15 15 3 Class Distribution -------------------- 21% | Scavenger-Mutant 18% | Scout 15% | Mutant 9% | Infiltrator-Ninja 7% | Commander-Ninja 5% | Alien-Sprinter 5% | Hacker-Sprinter 3% | Alien-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Infiltrator-Ninja | -4/Factory Commander-Ninja | -4/Extension Commander-Ninja | -4/Cetus Commander-Ninja | -4/Archives Commander-Ninja | -4/Hub_04(d) Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Armory Infiltrator-Ninja | -3/Lab Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Ninja | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 9129 | 200 513 180 762 122 1046 301 546 . . 375 310 208 . 215 460 50 288 85 29 . 137 455 30 70 60 80 100 . 270 . 373 117 40 40 60 220 197 . 314 94 229 . 423 130 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17950 | . 766 249 1477 197 560 781 1678 . . 375 159 64 . 56 507 132 839 . . . 81 756 139 553 . 20 133 . 382 . 328 89 80 92 30 466 128 . 430 94 267 49 975 5018 Parts 995 | . 54 10 83 10 79 39 96 . . 25 9 3 . 5 23 10 36 . . . 7 28 6 22 . 4 4 . 16 . 27 5 6 9 2 32 9 . 25 13 8 3 39 248 Haulers Intercepted 26 | . 2 . 3 . . . 5 . . 1 . . . . 4 . 2 . . . . 3 . 3 . . . . 2 . 1 . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . 6 . . 13 . . . . . . 3 . . . . 4 4 . . . . . . . . . . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . 9 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 186 | . 15 8 29 6 6 14 26 . . 2 6 . . 4 . . 1 . . . 5 . . . . . . . 2 . 7 1 . . . 1 1 . . 1 . . . 51 Melee 9 | . . . . . . . 2 . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 . . . . Guns 39 | . 14 4 4 1 2 2 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 90 | . 1 4 12 5 . 12 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 AOE 48 | . . . 13 . 4 . 7 . . . 6 . . 4 . . . . . . 5 . . . . . . . 2 . 7 . . . . . . . . . . . . . Classes Destroyed 25 | . 8 . 3 . 3 2 . . . 1 1 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 . Worker 11 | . 4 . . . . 1 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Builder 16 | . . . . . . 2 3 . . . . . . . 1 . 2 . . . . 1 . . . . . . . . 2 . . . . . . . 2 3 . . . . Tunneler 5 | . 1 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 26 | . 2 . 3 . . . 5 . . 1 . . . . 4 . 2 . . . . 3 . 3 . . . . 2 . 1 . . . . . . . . . . . . . Recycler 23 | . 1 . 5 1 . 1 1 . . 2 . . . . . . 2 . . . . 2 . 1 . . . . 1 . 1 . . . . . . . 1 . 2 . 2 . Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 20 | . 1 . 2 . . . 1 . . . . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . 1 . . 3 1 2 . . 1 . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 37 | . 2 . 2 . . . 3 . . 1 . . . . 1 . 2 . . . . 2 . 3 . . . . 1 . . . . . . 8 3 . 4 . . 1 4 . Swarmer 49 | . 6 5 4 4 . 4 7 . . . 6 . . 4 . . . . . . 5 . . . . . . . . . 4 . . . . . . . . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . Grunt 50 | . 9 3 14 2 . 7 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . 9 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Enhanced Grunt 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 22 | . 9 4 5 4 3 5 9 . . 3 3 . . 4 1 . 2 . . . 5 2 . 3 . 1 . . 2 . 5 1 . 3 1 1 1 . 3 2 1 1 2 22 Combat Bots Only 22 | . 6 3 4 4 3 4 8 . . 1 3 . . 4 . . 1 . . . 5 . . . . . . . 2 . 4 1 . . . 1 1 . . 1 . . . 22 Max Kills in Single Turn 4 | . 2 1 3 1 2 1 4 . . 1 2 1 . 2 1 1 1 . . . 3 1 1 1 . 1 . . 2 . 3 1 1 1 1 1 1 . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . 2 . 4 . . . 2 . . 2 . . . . . . 3 . . . . . . . 2 . 3 . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 . . . . Uniques/NPCs Destroyed 14 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 7 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) A7 (-4/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A5 (-1/Access_0) A8 (-1/Access_0) A6 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1055 | . 90 31 92 35 130 58 124 . . 12 18 . . 10 49 . 16 . . . 14 9 . 1 . . . 4 10 . 18 2 . . 10 50 . . 10 3 22 . 11 226 Missed 479 | . 28 9 35 13 38 16 39 . . . 14 . . 4 20 . 7 . . . 8 5 . 1 . . . 2 6 . 6 1 . . 5 23 . . 4 2 10 . 5 178 Damage Taken 10085 | . 573 223 840 257 1651 714 1342 . . 179 110 . . 100 364 . 135 . . . 95 148 . 30 . . . 46 193 . 283 75 12 . 308 543 . . 96 28 553 32 159 996 Core 1822 | . 62 46 70 44 181 75 154 . . 59 15 . . 14 76 . . . . . 48 . . . . . . . 151 . 23 . . . 67 75 . . 25 . 434 32 30 141 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Redirected to Shielding 345 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . 14 . 10 . 18 86 . . 18 . 25 . . 156 Ignored by Resistances 438 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 436 Regen/Repaired (Parts) 1165 | . 98 . 120 . . . . . . . . . 224 . 153 . . . . . . 110 3 16 . . . . 25 . . . . . . 416 . . . . . . . . Core Remaining (%) 75 | 100 . 56 . . . 7 72 . . . . . . 87 . . . . . . 85 . . . . . . 100 . . . . . . 79 . . 100 . . 68 . . 75 Volleys Fired 756 | . 67 24 98 14 124 50 91 . . 3 13 . . 3 1 11 3 2 . . 16 8 . 5 6 16 . 25 16 . 4 . . . . 2 5 . . . . . 13 136 Largest 2 | . 2 2 2 2 2 2 2 . . 1 1 . . 1 1 1 1 1 . . 1 1 . 1 1 1 . 1 1 . 1 . . . . 1 1 . . . . . 1 1 Hottest 180 | . 80 80 83 83 46 83 122 . . 61 61 . . 43 43 81 81 81 . . 81 81 . 80 35 35 . 70 70 . 70 . . . . 35 35 . . . . . 180 180 Shots Fired 1181 | . 135 49 185 29 232 100 162 . . 3 13 . . 3 1 11 3 2 . . 17 8 . 5 6 16 . 25 16 . 4 . . . . 2 5 . . . . . 13 136 Gun 660 | . 126 25 84 15 218 50 115 . . 3 3 . . . . 9 1 1 . . 8 1 . 1 . . . . . . . . . . . . . . . . . . . . Cannon 458 | . 9 24 84 14 . 50 42 . . . . . . . . . 2 1 . . 5 6 . 4 6 16 . 24 15 . 1 . . . . 2 5 . . . . . 12 136 Launcher 63 | . . . 17 . 14 . 5 . . . 10 . . 3 1 2 . . . . 4 1 . . . . . 1 1 . 3 . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 561 | . 126 25 84 15 218 50 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 400 | . 9 24 84 14 . 50 96 . . 3 3 . . . . 9 3 2 . . 13 7 . 5 6 16 . 24 15 . 1 . . . . 2 5 . . . . . 9 . Explosive 63 | . . . 17 . 14 . 5 . . . 10 . . 3 1 2 . . . . 4 1 . . . . . 1 1 . 3 . . . . . . . . . . . 1 . Electromagnetic 18 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 136 Robot Hit Streak 26 | . 14 8 26 9 19 9 14 . . 2 3 . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 14 Robot Miss Streak 15 | . 4 2 2 2 3 3 3 . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 15 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 136 Shots Hit Robots 1048 | . 85 29 134 18 160 59 116 . . 16 3 3 . 5 21 7 28 . . . 2 16 3 15 . 1 3 . 8 . 8 36 5 6 1 15 5 . 17 5 3 2 92 121 Core Hits 939 | . 36 14 56 7 49 30 69 . . 9 10 1 . 6 11 4 9 . . . 7 5 2 5 . 1 1 . 5 . 7 1 2 1 1 6 2 . 8 3 2 1 27 541 Critical Kills 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . 1 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 152 | . . 1 2 . 1 . 3 . . . . . . . 3 3 1 . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . 22 113 Burn 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . 1 2 . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 141 | . . . . . . . 1 . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 22 113 Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 894 | . . . . . 4 . 9 . . 25 29 23 1 45 69 . 92 5 . . 5 49 3 49 5 4 3 . 50 . 21 39 5 6 7 44 21 4 57 16 34 13 154 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 792 | . . . . . . . 9 . . 25 29 23 1 10 47 . 92 5 . . 5 48 3 49 5 4 3 . 50 . 21 8 5 3 7 44 21 4 57 16 34 13 148 3 Piercing 57 | . . . . . . . . . . . . . . 35 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 217 | . . . . . 4 . 2 . . 6 2 3 . 2 11 . 9 . . . . 10 3 8 . 1 . . 6 . 4 33 5 6 1 10 4 . 8 5 2 1 71 . Combat Hostiles 8 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . 1 2 . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58869 | . 1217 489 3862 401 2957 1189 3339 . . 766 723 213 . 655 1504 553 1638 . . . 555 1662 320 1563 . 122 482 76 1391 . 1683 416 453 485 128 1976 609 . 1551 616 347 177 6486 18265 Guns 6946 | . 1161 188 931 153 2319 396 1516 . . 40 . . . . . 195 . . . . 47 . . . . . . . . . . . . . . . . . . . . . . . Cannons 21787 | . 55 290 1448 242 . 790 697 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18265 Explosions 6093 | . . . 1456 . 638 . 724 . . . 545 . . 382 165 358 . . . . 508 . . . . . . 76 402 . 839 . . . . . . . . . . . . . Melee 23930 | . . . . . . . 337 . . 726 178 213 . 273 1339 . 1638 . . . . 1662 320 1563 . 122 482 . 989 . 844 416 453 485 128 1976 609 . 1551 616 347 177 6486 . Ramming 113 | . 1 11 27 6 . 3 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5528 | . 1161 188 931 153 2319 396 380 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5029 | . 55 290 1464 242 . 790 1457 . . 40 . . . . 135 195 . . . . 47 . . . . . . . 314 . . . . . . . . . . . . . . . Explosive 5628 | . . . 1440 . 638 . 724 . . . 545 . . 382 30 358 . . . . 508 . . . . . . 76 88 . 839 . . . . . . . . . . . . . Electromagnetic 376 | . . . . . . . 376 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 41341 | . . . . . . . 337 . . 726 178 213 . 116 642 . 1638 . . . . 1662 320 1563 . 122 482 . 989 . 844 416 453 485 128 1976 609 . 1551 616 347 177 6486 18265 Piercing 854 | . . . . . . . . . . . . . . 157 697 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 2 2 1 1 1 1 . . 9 13 13 13 13 . . . 3 3 3 3 3 . . . . . . . . . . 1 1 1 . 1 . . . . 5 . 5 . Average Corruption 3 | . 1 2 1 1 1 1 . . 9 11 13 13 13 . . . 2 3 3 3 3 . . . . . . . . . . 1 1 1 . 1 . . . . 4 . 2 . Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 190 | . 20 19 3 1 22 6 . . 2 21 41 15 1 . . . 9 5 2 1 7 . . . . . . . . . . . 2 . . 3 . . . . 9 . 1 . Message Errors 45 | . 8 6 1 . 2 4 . . . 4 8 3 . . . . 1 1 1 . 1 . . . . . . . . . . . . . . 2 . . . . 2 . 1 . Matter Fused 49 | . 1 5 1 . 6 1 . . . 6 15 4 . . . . 4 2 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Heat Flow Errors 24 | . 3 2 . . 6 . . . 1 2 3 2 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 25 | . 2 1 . . 2 . . . . 3 5 3 . . . . 2 . . . 3 . . . . . . . . . . . . . . 1 . . . . 3 . . . Parts Rejected 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 23 | . 3 1 1 . 4 1 . . . 2 7 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (major) 8 | . 1 1 . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misfires 5 | . 1 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alerts 7 | . 1 2 . . 1 . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 4978 | . . . 66 5 10 . 154 . . 90 . 29 . 112 122 . 283 . . . 19 424 61 396 . . 153 . 428 . 303 3 26 217 . 755 166 . 358 190 48 42 511 7 Projectiles 29 | . . . . 5 . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Explosions 388 | . . . 66 . 10 . 45 . . . . . . 2 80 . . . . . 19 . . . . . . . 143 . 23 . . . . . . . . . . . . . Melee 4561 | . . . . . . . 92 . . 90 . 29 . 110 42 . 283 . . . . 424 61 396 . . 153 . 285 . 280 3 26 217 . 755 166 . 358 190 48 42 511 . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . . 53 . 73 . . . 47 . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Shots 6 | . . . . . 2 . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 19 | . . 4 8 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 1 4 10 2 . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 247 233 18 135 285 171 17 . 105 192 300 215 101 6 102 144 265 256 19 15 192 222 . 68 . 19 . 8 44 116 174 72 4 2 40 115 68 12 17 33 201 198 198 178 Average Temperature 90 | . 84 48 13 66 109 45 4 . 54 89 110 84 53 3 29 26 6 23 9 8 39 20 . 31 . 7 . 4 5 52 17 8 2 2 6 14 18 7 6 19 134 167 160 158 Received Heat Transfer 1850 | . 153 63 297 111 9 198 594 . . . . . . 12 63 . . . . . . 9 . . . . . . 12 . 94 37 . . 21 75 . . . . 27 . 18 57 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . 4 8 . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 8131 | . 111 592 2492 370 . 1258 2664 . . 74 . . . . 50 296 . . . . 74 . . . . . . . 150 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 1555 | . 389 214 757 420 . 132 350 . 15 198 . . . . 193 151 530 . . . . 315 189 846 . . . . 247 97 353 355 252 301 360 519 614 . 456 458 545 356 1555 . Initial 295 | . . 39 21 295 . . 37 . . 10 . . . . . 67 . . . . . 69 99 121 . . . . . 37 67 95 198 100 . 173 272 . . 250 60 208 99 . Average 214 | . 166 99 238 320 . 76 106 . 7 73 . . . . 51 124 338 . . . . 180 165 648 . . . . 100 67 182 197 243 83 106 292 387 . 256 328 320 261 777 . Maximum Alert Level 5 | . 1 1 3 2 . . 1 . . . . . . . . . 2 . . . . 1 . 3 . . . . 1 . 1 1 1 1 1 2 2 . 2 2 2 1 5 . Low Security (%) 54 | 100 66 88 52 . . 100 82 100 100 100 . . . . 100 100 10 . . . . 57 100 1 . . . . 91 100 68 58 8 80 82 12 . . 31 5 18 40 1 . Level 1 28 | . 33 11 27 99 . . 17 . . . . . . . . . 58 . . . . 42 . 9 . . . . 8 . 31 41 91 19 17 79 62 . 37 79 69 59 2 . Level 2 7 | . . . 13 . . . . . . . . . . . . . 31 . . . . . . 46 . . . . . . . . . . . 7 37 . 31 14 12 . 14 . Level 3 2 | . . . 6 . . . . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . 4 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 4 1 5 . . 1 4 . . 2 . . . . 7 . 6 . . . . 2 . 7 . . . . 3 . 4 1 . . . 3 2 . 3 1 3 3 8 . Investigation 22 | . 3 1 1 . . . 2 . . 1 . . . . 4 . 2 . . . . 1 . 3 . . . . 1 . 1 1 . . . . . . . . 1 . . . Extermination 13 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . 2 . . . . 1 1 . 1 1 . 1 2 . Reinforcement 24 | . 1 . 2 . . 1 2 . . . . . . . 1 . 3 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 1 . 2 . 2 2 1 . Assault 11 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . 5 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 43 | . 2 . 4 . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . 2 . 2 2 2 . . 4 . . . . 1 1 18 . Communications Jammed 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . 46 7 . . 4 . 10 9 . . Distress Signals 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . 46 7 . . 4 . 10 9 . . Times Spotted 615 | . 22 13 48 6 32 14 41 . 6 7 5 . . 11 15 6 27 2 2 . 5 27 6 15 . . . 2 18 3 40 10 4 . 12 51 17 . 19 5 23 7 33 61 Peak Tracking Total 16 | . 5 3 6 4 9 4 8 . 6 4 3 . . 4 3 6 5 2 1 . 5 10 6 6 . . . 2 7 3 10 4 4 . 7 9 8 . 3 2 8 3 13 16 Tactical Retreats 91 | . 2 3 . . 3 . 6 . . 2 1 . . 1 3 1 7 . 1 . . 6 1 5 . . . . 5 . 9 3 . . . 12 1 . 3 2 8 1 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 41 | . 4 . 3 . . . 2 1 . 1 . . . . 2 . 2 . . . . 5 . 2 . . . . 1 . 3 5 . . 2 . . . 2 1 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 62 | . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted 7 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Installed 16 | . . . . . . . . . . . . . . . 4 . 2 . . . . 2 . . . . . . 5 . 3 . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . 2 . . . 2 . 2 . 2 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . 6 6 2 4 2 2 2 2 2 . . . 5 5 5 5 . 5 2 2 2 2 2 2 2 2 2 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 62 | . . . 5 . 11 . . . . . . . . . 2 . 1 . . . 1 1 . 9 . 1 . . 5 . . 1 . 1 . . 1 1 . 3 4 . 8 7 Max in Single Turn 4 | . . . 1 . 1 . . . . . . . . . 1 . 1 . . . 1 . . 1 . 1 . . 4 . . . . . . . 1 1 . 1 1 . 2 1 Garrison Access 14 | . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 1 . . . . 2 . 1 . . . . 2 . . 1 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 122 | . 9 1 8 . 1 . 4 . . 7 1 3 . . 13 . 7 1 . 4 1 10 . 8 . 2 4 . 6 . 5 . . . . 7 3 . 8 2 2 1 3 1 Terminals 30 | . 6 . 7 . . . 2 . . 4 . . . . 1 . 1 . . . 1 . . . . 1 . . 1 . . . . . . 1 . . 1 . 1 . 3 . Fabricators 21 | . . . . . . . . . . 1 . . . . 4 . 1 . . . . 3 . 4 . . . . 1 . 3 . . . . . 2 . 2 . . . . . Repair Stations 14 | . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 3 . 1 . . . . 1 . 1 . . . . 2 1 . 1 . . . . . Recycling Units 15 | . 2 . . . . . 1 . . 1 . . . . 3 . 2 . . . . 2 . 2 . . . . 1 . . . . . . 1 . . . . . . . . Scanalyzers 6 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . Garrison Access 19 | . . . . . . . . . . 1 . . . . 3 . 2 . . . . 2 . 1 . . . . 2 . 1 . . . . 3 . . 2 1 . 1 . . Total Hacks 308 | . 24 1 22 . 1 . 15 . . 18 1 7 . . 33 . 14 1 . 26 3 20 . 20 . 6 16 . 12 . 13 . . . . 13 9 . 14 7 2 2 5 3 Successful 214 | . 12 1 13 . 1 . 9 . . 7 1 7 . . 25 . 9 1 . 26 3 11 . 13 . 6 16 . 7 . 9 . . . . 8 8 . 9 3 2 1 3 3 Failed 94 | . 12 . 9 . . . 6 . . 11 . . . . 8 . 5 . . . . 9 . 7 . . . . 5 . 4 . . . . 5 1 . 5 4 . 1 2 . Catastrophic 14 | . 1 . 2 . . . 1 . . 3 . . . . 2 . . . . . . 1 . 2 . . . . . . . . . . . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 499 | . 14 . 9 . . . 8 . . 10 . . . . 50 . 49 . . . . 52 . 39 . . . . 39 . 22 4 1 . 22 53 21 . 31 14 26 6 29 . Terminals 76 | . 20 . 18 . . . 7 . . 11 . . . . 1 . 1 . . . 3 . . . . 5 . . 2 . . . . . . 1 . . 1 . 1 . 5 . Fabricators 64 | . . . . . . . . . . 3 . . . . 19 . 3 . . . . 7 . 10 . . . . 2 . 9 . . . . . 8 . 3 . . . . . Repair Stations 33 | . 2 . 4 . . . . . . . . . . . 2 . 1 . . . . 8 . 3 . . . . 2 . 3 . . . . 6 1 . 1 . . . . . Recycling Units 28 | . 2 . . . . . 1 . . 2 . . . . 4 . 7 . . . . 2 . 6 . . . . 2 . . . . . . 2 . . . . . . . . Scanalyzers 20 | . . . . . . . 7 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 6 2 1 . . . Garrison Access 30 | . . . . . . . . . . 2 . . . . 3 . 2 . . . . 3 . 1 . . . . 4 . 1 . . . . 4 . . 3 5 . 2 . . Terminal Hacks 89 | . 6 1 5 . 1 . 2 . . 2 1 7 . . 1 . 1 1 . 26 3 . . . . 6 16 . 1 . . . . . . 1 . . 1 . 1 . 3 3 Record 27 | . . . . . 1 . . . . . . 5 . . . . . . . 8 3 . . . . 5 5 . . . . . . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . 4 . . . . . . 1 . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . Open Door 8 | . . 1 . . . . . . . . 1 2 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Open DSF 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 33 | . . . . . . . . . . 1 . . . . 10 . 1 . . . . 3 . 5 . . . . . . 4 . . . . . 8 . 1 . . . . . Network Status 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . . 1 . 1 . . . . . Load Schematic 17 | . . . . . . . . . . 1 . . . . 6 . 1 . . . . 2 . 2 . . . . . . 2 . . . . . 3 . . . . . . . Build 10 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . 1 . . . . . . 1 . . . . . 4 . . . . . . . Repair Station Hacks 24 | . 2 . 4 . . . . . . . . . . . 2 . . . . . . 5 . 2 . . . . 2 . 2 . . . . 4 . . 1 . . . . . Scan Component 14 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . 3 . 1 . . . . 1 . 2 . . . . 2 . . 1 . . . . . Repair 10 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . . . . . . 2 . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . . . 1 . . . . 3 . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 8 | . . . . . . . . . . 1 . . . . 3 . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 13 | . . . . . . . 4 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . . . Insert Component 10 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . . . Analyze 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . 2 . 1 . . . . 2 . . 1 1 . 1 . . Seal Access 12 | . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . 2 . 1 . . . . 2 . . 1 1 . 1 . . Unauthorized Hacks 35 | . 4 . 4 . . . 3 . . 3 . . . . 5 . 4 . . . . 1 . 5 . . . . 2 . 2 . . . . . . . 2 . . . . . Terminals 10 | . 2 . 4 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . . . . . 1 . . . . 5 . 2 . . . . 1 . 3 . . . . 1 . 2 . . . . . . . 2 . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . Recompile 8 | . . . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . 1 . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 6 . 8 . . . 3 . . 7 . . . . 7 . 5 . . . 1 7 . 7 . 1 . . 4 . 3 . . . . 2 2 . 5 . 2 1 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 3 . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . Part Schematics Acquired 301 | . . . . . . . 2 . . . . . 14 . 54 . 35 . . 11 . 45 . 21 . . 3 . 30 . 10 . . . . 42 10 . . 12 12 . . . Parts Built 9 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . 1 . . . . . . 1 . . . . . 3 . . . . . . . Authchips 9 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . 1 . . . . . . 1 . . . . . 3 . . . . . . . Time 638 | . . . . . . . . . . . . . . . 201 . . . . . . 50 . 50 . . . . . . 169 . . . . . 168 . . . . . . . Total Part Build Rating 46 | . . . . . . . . . . . . . . . 12 . . . . . . 5 . 5 . . . . . . 6 . . . . . 18 . . . . . . . Parts Repaired 10 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . . . . . . 2 . . . . . . . . Time 678 | . 26 . 77 . . . . . . . . . . . 38 . . . . . . 197 . 99 . . . . 89 . . . . . . 152 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . . . 3 . . . . 6 . 4 . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . 5 . Non-combat 5 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Combat 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 5 . Robot Hacks Applied 14 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . . . . . . . . 5 . parse_system 12 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 5 . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 152 | . . 3 . . . . . . . . . . 4 . 3 19 1 . . . . 3 18 . . . . . 1 . 4 28 5 . . 1 12 . 1 . . . 49 . Largest Group 28 | . . 3 2 . . . . . . . . . 4 4 3 19 12 . . . . 3 18 9 . . . . 1 . 3 17 16 6 5 1 7 . 1 . . . 28 . Highest-Rated Group 3134 | . . 40 32 . . . . . . . . . 156 156 210 702 439 . . . . 210 638 321 . . . . 29 . 288 819 952 528 480 29 377 . 33 . . . 3134 . Highest-Rated Ally 269 | . . 16 16 . . . . . . . . . 39 39 70 50 50 . . . . 70 50 46 . . . . 29 . 96 159 159 96 96 29 96 . 33 . . . 269 . Zionite Dispatches 13 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 2 1 . . . 1 4 . 1 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Light 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 73 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 . 7 2 4 . . . 1 . . . 54 . STAY 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 . 4 . . . 1 . . . 39 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 15 . DROP 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Ally Attacks 1017 | . . 11 24 . . . . . . . . . . 22 43 116 88 . . . . 23 96 67 . . . . . . 17 80 35 41 . . 40 . . . . . 314 . Total Damage 48475 | . . 158 255 . . . . . . . . . . 862 1124 5322 1985 . . . . 562 4391 2420 . . . . . . 763 3396 993 1811 . . 1720 . . . . . 22713 . Kills 177 | . . 3 6 . . . . . . . . . . 9 4 11 11 . . . . 3 11 17 . . . . . . 2 21 6 4 . . 15 . . . . . 54 . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . 4 . Allies Melted 5 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . . . . . . 2 2 1 2 . . . 2 . . 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 109 | . . . . . . . . . . . . . . . 11 . 12 . . . . 14 . 8 . . . . 10 . 3 . . . 6 14 2 . 7 4 8 1 9 . Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Branch Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Emergency Access 9 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 1 1 . 1 . Guard Positions 7 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . Component Stockpiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . . 1 . Prototype Stockpiles 8 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . 1 1 . . . 1 . . 1 . Component Schematics 11 | . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 1 . . . . 2 . . . . . . 1 . . . 1 1 . . . Prototype Schematics 15 | . . . . . . . . . . . . . . . 4 . 3 . . . . 2 . 1 . . . . . . 1 . . . . 3 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unaware Analyses 11 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . 1 2 . . 1 . 1 . 1 . Trap Installations 7 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . Active Terminals 7 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 1 . . . . 1 . 1 . Active Garrisons 9 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . 1 . 1 . 1 . Depthwide Sectors/0 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . 1 1 . . 1 . Depthwide Sectors/-1 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 37304 | 4 1791 960 2205 629 3266 901 2911 138 87 516 1018 390 544 1295 1528 466 1317 339 150 24 277 1140 246 969 211 355 66 560 1451 12 1064 971 210 1798 209 1108 638 96 681 424 488 671 2584 596 Spaces Moved 56483 | 3 953 536 1048 347 1558 349 1078 80 120 969 1130 1007 1077 991 3393 266 3280 758 269 86 754 2356 322 2106 632 714 174 737 3279 73 2492 1173 177 119 569 3367 1376 203 2501 762 1329 758 7648 3564 Core 123 | . . . . . . . . . 117 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5381 | . 915 536 1048 347 1557 55 840 80 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 454 | 3 38 . . . 1 174 238 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 120 | . . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 50368 | . . . . . . . . . . 953 1130 1007 1077 991 3393 266 3280 758 269 86 754 2356 322 2106 632 714 174 737 3279 73 2492 1173 177 119 569 3367 1376 203 2501 762 1304 756 7648 3564 Fastest Speed 5 | 120 120 160 160 160 160 120 120 162 50 37 32 32 32 32 23 20 14 23 23 23 14 6 21 5 21 5 21 18 6 12 6 12 18 18 7 7 7 13 13 9 8 10 10 10 Average Speed 34 | 120 158 160 160 161 171 163 153 162 52 40 35 32 32 32 27 22 22 23 23 23 22 22 21 21 21 20 21 20 18 16 17 17 18 18 17 15 13 13 13 12 13 10 12 10 Slowest Speed 400 | 120 160 160 160 240 400 240 237 162 162 120 117 32 32 112 114 23 23 23 23 23 23 23 21 85 21 21 85 21 83 18 85 18 18 18 21 82 79 13 81 13 80 10 75 10 Overloaded Moves 406 | . . . . . . . . . . . . . . . . 3 6 . . . 5 68 . 19 . 4 . 19 12 45 72 14 . . 11 66 9 . . 10 43 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 201 | . . . . . . . . . . 5 . . . . 13 . 28 . 1 . . 9 . 23 1 1 . 1 21 . 8 4 . . 7 30 . . 9 11 5 7 13 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Spacefolds 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 . . Exploration Rate (%) 69 | 2 98 95 96 59 85 38 59 3 85 21 95 87 89 87 56 87 68 66 50 76 75 60 92 52 81 77 62 73 64 90 44 86 54 83 52 87 71 95 60 72 83 19 84 98 Regions Visited 44 Branch Regions 26 Pre-discovered Areas 79 | . 2 1 . . 1 . 1 . . . . 2 3 . . . . . . 1 . 13 . 13 . 1 3 . 13 . . . . . 13 4 . . 2 2 2 . 2 . Known Exits Taken 27 | . . . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 30 | . . 1 . . . . . . . . 5 3 2 3 . . . 3 2 . 3 . . . 3 3 . 2 . . . . . . . . . . . . . . . . Spaces Dug 591 | . . . 12 . 4 . . . . 9 33 20 . 43 46 . 50 5 . . 25 63 . 32 5 10 . 39 40 . 34 2 . . 5 19 12 . 20 6 7 7 40 3 Terrain Destroyed 1259 | . . . 157 . 16 5 42 . . 9 115 20 . 71 46 51 51 6 . . 96 68 . 35 11 18 . 53 79 . 55 2 . . 5 20 14 . 20 6 7 7 133 41 Melee 406 | . . . . . . . . . . 9 27 20 . 31 33 . 49 5 . . 5 29 . 31 5 3 . . 39 . 10 2 . . 5 18 11 . 20 6 7 7 34 . Projectile 150 | . . . 5 . . 5 5 . . . 3 . . . . . 2 1 . . 5 6 . 4 6 15 . 24 12 . 1 . . . . 2 3 . . . . . 18 33 AOE 694 | . . . 152 . 16 . 37 . . . 85 . . 40 13 51 . . . . 86 33 . . . . . 29 28 . 44 . . . . . . . . . . . 80 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Total 72012 | 3 1101 590 1385 387 1927 582 2165 89 151 1066 1694 1048 1270 1877 3865 658 3671 911 354 88 831 2878 495 2521 694 893 199 1114 4025 72 3058 1933 347 1894 654 3873 1790 275 2778 1055 1572 1325 9058 3796 Wait 12474 | . 46 5 152 11 158 154 878 . . 27 496 10 184 831 323 380 211 137 86 . 52 379 167 359 49 154 . 348 667 . 488 656 157 1760 79 442 355 18 176 260 194 552 1031 42 Move 56037 | 2 952 535 1047 346 1557 348 1077 80 119 958 1129 1006 1076 990 3367 265 3225 757 266 85 753 2340 321 2059 629 711 173 734 3237 72 2476 1165 176 118 554 3312 1375 202 2482 740 1303 742 7621 3555 Hop 188 | . . . . . . . . . . 5 . . . . 13 . 26 . 1 . . 7 . 23 1 1 . 1 21 . 7 3 . . 7 24 . . 9 10 5 7 13 4 Pick Up 267 | . 11 3 24 2 33 4 25 3 3 5 3 . . 2 12 . 8 1 . . . 7 1 4 . . 2 . 5 . 6 2 1 1 . 14 8 18 3 5 6 2 35 8 Fast Attach 271 | . 7 5 4 3 4 7 17 . 3 10 4 2 1 2 28 . 8 1 . 1 . 24 . 2 2 2 7 2 3 . 5 5 3 2 3 7 2 3 29 7 10 3 32 11 Attach 138 | . 2 1 5 1 16 4 12 3 4 10 1 . . . 10 . 3 . . . . 3 . 1 . . . . 4 . 6 . 1 . 1 6 6 8 2 . 4 2 13 9 Detach 117 | . 2 2 2 . 3 2 7 . 2 10 2 . . . 14 . 6 . . . . 4 . . . . . 1 2 . 6 . 1 . . 3 . 5 4 . 3 1 29 6 Swap 249 | 1 4 3 25 3 3 4 12 2 1 1 12 4 7 8 7 2 15 5 1 1 5 18 2 10 . 4 3 2 10 . 18 2 . 2 3 9 12 1 1 1 1 2 16 6 Drop 430 | . 9 8 18 5 25 8 30 1 19 7 5 3 1 4 27 . 10 3 . 1 . 26 1 4 2 1 11 1 5 . 6 8 3 5 . 15 9 17 28 11 12 3 62 16 Fire 756 | . 67 24 98 14 124 50 91 . . 3 13 . . 3 1 11 3 2 . . 16 8 . 5 6 16 . 25 16 . 4 . . . . 2 5 . . . . . 13 136 Melee 826 | . . . . . 4 . 9 . . 25 29 23 1 37 59 . 92 5 . . 5 49 3 49 5 4 3 . 50 . 21 39 5 6 7 39 18 3 44 14 26 11 138 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 1 4 10 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 138 | . . . . . . . . . . 5 . . . . . . 12 . . . . 11 . 5 . . . . . . . 36 . . . . . . . 7 8 . 54 . Rewire 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . 1 . Trap 78 | . . . . . . . . . . . . . . . 4 . 52 . . . . 2 . . . . . . 5 . 15 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 698 | -10/Materials | Discovered new exit (range 11) 801 | -10/Materials | Discovered new exit (range 10) 941 | -10/Materials | Repaired Assault Rifle 1072 | -10/Materials | Discovered new exit (range 14) 1445 | -10/Materials | Discovered new exit (range 13) 1796 | -10/Materials | Entered Mines 1862 | -10/Mines | Learned Materials emergency access door positions 1982 | -10/Mines | Discovered new exit (range 7) 2171 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2301 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2323 | -10/Mines | Discovered new exit (range 7) 2353 | -10/Mines | Met a Derelict shopkeep closing up shop 2756 | -10/Mines | Entered Materials 2756 | -9/Materials | Accompanied by 2 allies 2756 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3154 | -9/Materials | Discovered new exit (range 12) 3245 | -9/Materials | Lost 3 allies 3436 | -9/Materials | Discovered new exit (range 15) 3915 | -9/Materials | Repaired Imp. Assault Rifle 3943 | -9/Materials | Repaired Lgt. Armor Plating 3955 | -9/Materials | Build established: Scavenger-Mutant 4014 | -9/Materials | Discovered new exit (range 16) 4326 | -9/Materials | Discovered new exit (range 9) 4631 | -9/Materials | Discovered new exit (range 8) 4756 | -9/Materials | First assault squad dispatched 4961 | -9/Materials | Entered Mines 4962 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5075 | -9/Mines | Discovered new exit (range 9) 5205 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5209 | -9/Mines | Found Prototype Device 5209 | -9/Mines | Identified Exp. Sensor Array 5582 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5583 | -9/Mines | Discovered new exit (range 5) 5590 | -9/Mines | Entered Exiles 5630 | -9/Exiles | Met 8R-AWN 5662 | -9/Exiles | Met EX-HEX 5728 | -9/Exiles | Met EX-DEC 5737 | -9/Exiles | Learned location of Zion (-7) 5798 | -9/Exiles | Discovered new exit (range 14) 6908 | -9/Exiles | Met EX-BIN 7467 | -9/Exiles | Attacked by the Exiles 7596 | -9/Exiles | Core integrity fell below 50% 7644 | -9/Exiles | Lost 5 parts (1p2n1u1w) 7727 | -9/Exiles | Destroyed 8R-AWN 7735 | -9/Exiles | Found Exp. Targeting Computer 7771 | -9/Exiles | Lost 3 parts (1n1u1w) 7849 | -9/Exiles | Build established: Mutant 8079 | -9/Exiles | Destroyed EX-BIN 8340 | -9/Exiles | Destroyed EX-HEX 8467 | -9/Exiles | Destroyed EX-DEC 8507 | -9/Exiles | Found Exp. Core Analyzer 8856 | -9/Exiles | Entered Mines 9353 | -8/Mines | Build established: Scavenger-Mutant 9425 | -8/Mines | Core integrity fell below 20% 9750 | -8/Mines | Discovered new exit (range 4) 9757 | -8/Mines | Entered Materials 9757 | -8/Materials | Evolved 2 slots: Utility x2 9873 | -8/Materials | Destroyed 8 combat bots 10381 | -8/Materials | Discovered new exit (range 6) 10595 | -8/Materials | Lost 3 parts (1p1u1w) 10842 | -8/Materials | Build established: Mutant 11212 | -8/Materials | Build established: Scavenger-Mutant 12668 | -8/Materials | Entered Factory 12668 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12806 | -7/Factory | Sucked down chute 12806 | -7/Factory | Entered Waste 12821 | -7/Waste | EMP discharged 12848 | -7/Waste | Spotted C-40 Crusher 12856 | -7/Waste | Spotted C-40 Crusher 12868 | -7/Waste | Spotted C-40 Crusher 12870 | -7/Waste | Spotted C-40 Crusher 12870 | -7/Waste | Spotted C-40 Crusher 12870 | -7/Waste | Spotted C-40 Crusher 12888 | -7/Waste | Discovered new exit (range 10) 12893 | -7/Waste | Entered Factory 13040 | -7/Factory | System corruption reached 10% 13195 | -7/Factory | Identified exit to Storage 13195 | -7/Factory | Identified exit to Lower Caves 13409 | -7/Factory | Entered Lower Caves 13411 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13418 | -7/Lower Caves | Learned location of 1 exit from Factory 13764 | -7/Lower Caves | Learned Factory trap positions 14316 | -7/Lower Caves | Build established: Scavenger-Sprinter 14387 | -7/Lower Caves | Discovered new exit (range 9) 14404 | -7/Lower Caves | Identified exit to Lower Caves 14427 | -7/Lower Caves | Entered another Lower Caves area 14442 | -7/Lower Caves | Discovered new exit (range 15) 14650 | -7/Lower Caves | Encountered a Warlord checkpoint 14702 | -7/Lower Caves | Learned Armory trap positions 14702 | -7/Lower Caves | Learned Research emergency access door positions 14702 | -7/Lower Caves | Learned Extension security intel 14744 | -7/Lower Caves | Discovered new exit (range 5) 14817 | -7/Lower Caves | Identified exit to Zion 14817 | -7/Lower Caves | Entered Zion 14830 | -7/Zion | System corruption cleaned by Quarantine Array 14844 | -7/Zion | Discovered new exit (range 16) 14914 | -7/Zion | Learned location of Quarantine (-2) 14921 | -7/Zion | Learned location of Armory (-3) 14930 | -7/Zion | Build established: Hacker-Sprinter 14943 | -7/Zion | Received a visual enhancement algorithm 14995 | -7/Zion | Learned location of Extension (-4) 15016 | -7/Zion | Found CR-A16's Pointy Stick 15064 | -7/Zion | Imprinted 15066 | -7/Zion | Declared Zion's savior 15138 | -7/Zion | Visited the Megawrench Repair Shop 15142 | -7/Zion | Megawrench repaired 10 parts 15175 | -7/Zion | Identified exit to Proximity Caves 15361 | -7/Zion | Entered Proximity Caves 15361 | -6/Proximity Caves | Accompanied by 4 allies 15363 | -6/Proximity Caves | Learned Factory security intel 16084 | -6/Proximity Caves | Learned 4 Factory zone layouts 16564 | -6/Proximity Caves | Discovered new exit (range 11) 16569 | -6/Proximity Caves | Identified exit to Factory 16646 | -6/Proximity Caves | Spotted B-75 Beast 16656 | -6/Proximity Caves | Entered Factory 16656 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16657 | -6/Factory | Identified exit to Factory 16659 | -6/Factory | Loaded intel: 83 trap records 16729 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 16778 | -6/Factory | Retrieved Zion intel report: Active Garrisons 16811 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 16883 | -6/Factory | Retrieved Zion intel report: Trap Installations 16887 | -6/Factory | Discovered exit to Factory (range 20) 16939 | -6/Factory | Retrieved Zion intel report: Active Terminals 16940 | -6/Factory | Zion Light squad teleported in 16977 | -6/Factory | Build established: Scavenger-Scout 17056 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 17132 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 17244 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 17284 | -6/Factory | Build established: Hacker-Scout 17364 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 17443 | -6/Factory | Retrieved Zion intel report: Component Schematics 17452 | -6/Factory | Retrieved Zion intel report: Emergency Access 17483 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 17492 | -6/Factory | Discovered new exit (range 13) 17514 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 17550 | -6/Factory | Identified exit to Lower Caves 17671 | -6/Factory | Spotted B-75 Beast 17672 | -6/Factory | Retrieved Zion intel report: Branch Access 17739 | -6/Factory | Lost 3 allies 17868 | -6/Factory | Repaired Imp. Light Armor Plating? 17905 | -6/Factory | Cargo convoy interrupted 17962 | -6/Factory | Terminal network hard line cut 17962 | -6/Factory | Found Prototype Hackware 17964 | -6/Factory | Found Prototype Launcher 17964 | -6/Factory | Identified Adv. Micro-nuke Launcher 18077 | -6/Factory | Identified Exp. Hacking Suite 18184 | -6/Factory | Manually triggered Chute Trap 18184 | -6/Factory | Sucked down chute 18184 | -6/Factory | Entered Waste 18187 | -6/Waste | Spotted C-40 Crusher 18189 | -6/Waste | Spotted C-40 Crusher 18192 | -6/Waste | Spotted C-40 Crusher 18198 | -6/Waste | Discovered new exit (range 22) 18198 | -6/Waste | Spotted C-40 Crusher 18200 | -6/Waste | Spotted C-40 Crusher 18220 | -6/Waste | Spotted C-40 Crusher 18227 | -6/Waste | Warlord forces began an assault 18229 | -6/Waste | Allies destroyed C-40 Crusher 18249 | -6/Waste | Allies destroyed C-40 Crusher 18251 | -6/Waste | Allies destroyed C-40 Crusher 18258 | -6/Waste | Allies destroyed C-40 Crusher 18265 | -6/Waste | Allies destroyed C-40 Crusher 18279 | -6/Waste | Identified exit to Factory 18280 | -6/Waste | Lost 5 allies 18334 | -6/Waste | Build established: Scout 18650 | -6/Waste | Entered Factory 18650 | -6/Factory | Accompanied by 12 allies 18661 | -6/Factory | Identified exit to DSF 18689 | -6/Factory | Retrieved Zion intel report: Trap Installations 18698 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 18799 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 18804 | -6/Factory | Retrieved Zion intel report: Guard Positions 18901 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 19087 | -6/Factory | Retrieved Zion intel report: Emergency Access 19230 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 19338 | -6/Factory | Retrieved Zion intel report: Component Schematics 19342 | -6/Factory | Retrieved Zion intel report: Component Schematics 19378 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 19449 | -6/Factory | Discovered exit to Lower Caves (range 6) 19510 | -6/Factory | Discovered exit to Factory (range 21) 19580 | -6/Factory | Discovered exit to Lower Caves (range 12) 19593 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 19700 | -6/Factory | Search patrols dispatched 19852 | -6/Factory | Cargo convoy interrupted 19895 | -6/Factory | Found Prototype Device 19895 | -6/Factory | Identified Exp. Thermal Shield 19897 | -6/Factory | Found Prototype Processor 19897 | -6/Factory | Identified Spectral Analyzer 19904 | -6/Factory | Found Prototype Slashing Weapon 19904 | -6/Factory | Identified Nanosword 19951 | -6/Factory | Retrieved Zion intel report: Active Terminals 19952 | -6/Factory | Zion Thermal Resupply teleported in 19967 | -6/Factory | Entered Lower Caves 19980 | -6/Lower Caves | Identified exit to Lower Caves 20176 | -6/Lower Caves | Spotted B-75 Beast 20184 | -6/Lower Caves | Learned Factory security intel 20217 | -6/Lower Caves | Encountered a Warlord checkpoint 20306 | -6/Lower Caves | Entered another Lower Caves area 20452 | -6/Lower Caves | Discovered new exit (range 13) 20455 | -6/Lower Caves | Identified exit to Data Miner 20456 | -6/Lower Caves | Entered Data Miner 20456 | -6/Data Miner | Discovered new exit (range 6) 20457 | -6/Data Miner | Identified exit to Proximity Caves 20460 | -6/Data Miner | Met Data Miner 20468 | -6/Data Miner | Learned location of Section 7 (-2) 20468 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20470 | -6/Data Miner | Received God Mode back door access code from Data Miner 20480 | -6/Data Miner | Entered Proximity Caves 20508 | -5/Proximity Caves | Learned 8 Factory zone layouts 20523 | -5/Proximity Caves | Learned Factory garrison access intel 20609 | -5/Proximity Caves | Discovered exit to Factory (range 16) 20645 | -5/Proximity Caves | Spotted B-75 Beast 20717 | -5/Proximity Caves | Learned Armory terminal intel 20717 | -5/Proximity Caves | Learned Factory terminal intel 20717 | -5/Proximity Caves | Learned Armory emergency access door positions 20757 | -5/Proximity Caves | Entered Factory 20757 | -5/Factory | Evolved 2 slots: Utility x2 20758 | -5/Factory | Identified exit to Upper Caves 20760 | -5/Factory | Loaded intel: 26 terminal locations 20761 | -5/Factory | Loaded intel: 4 garrison access locations 20785 | -5/Factory | Retrieved Zion intel report: Active Garrisons 20878 | -5/Factory | Retrieved Zion intel report: Emergency Access 20888 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 20917 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 20930 | -5/Factory | Retrieved Zion intel report: Component Schematics 20959 | -5/Factory | Retrieved Zion intel report: Component Schematics 20973 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 20976 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 21004 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 21012 | -5/Factory | Retrieved Zion intel report: Main Access 21012 | -5/Factory | Identified exit to Factory 21031 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 21035 | -5/Factory | Noticed a derelict Sapper rigging charges 21045 | -5/Factory | Spotted B-75 Beast 21097 | -5/Factory | Retrieved Zion intel report: Guard Positions 21191 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 21297 | -5/Factory | Discovered exit to Upper Caves (range 18) 21300 | -5/Factory | Repaired Graviton Reactor? 21644 | -5/Factory | Cargo convoy interrupted 21654 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 21673 | -5/Factory | Found Prototype Processor 21673 | -5/Factory | Identified Exp. Melee Analysis Suite 21683 | -5/Factory | Found Prototype Launcher 21683 | -5/Factory | Identified Ragnarok Missile Launcher 21726 | -5/Factory | Retrieved Zion intel report: Trap Installations 21750 | -5/Factory | Fabricated Exp. Utility Shielding? 21765 | -5/Factory | Zion Light squad teleported in 21838 | -5/Factory | Found Prototype Device 21838 | -5/Factory | Identified Exp. Thermal Defense Suite 21897 | -5/Factory | Manually triggered Chute Trap 21897 | -5/Factory | Sucked down chute 21897 | -5/Factory | Entered Waste 21899 | -5/Waste | Spotted C-40 Crusher 21901 | -5/Waste | Spotted C-40 Crusher 21903 | -5/Waste | Spotted C-40 Crusher 21909 | -5/Waste | Spotted C-40 Crusher 21909 | -5/Waste | Discovered new exit (range 11) 21915 | -5/Waste | Spotted C-40 Crusher 21915 | -5/Waste | Spotted C-40 Crusher 21956 | -5/Waste | Warlord forces began an assault 21966 | -5/Waste | Allies destroyed C-40 Crusher 21967 | -5/Waste | Allies destroyed C-40 Crusher 21981 | -5/Waste | Allies destroyed C-40 Crusher 21983 | -5/Waste | Allies destroyed C-40 Crusher 22005 | -5/Waste | Allies destroyed C-40 Crusher 22012 | -5/Waste | Lost 6 allies 22044 | -5/Waste | Identified exit to Factory 22143 | -5/Waste | Entered Factory 22143 | -5/Factory | Accompanied by 9 allies 22235 | -5/Factory | Retrieved Zion intel report: Active Garrisons 22270 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 22353 | -5/Factory | Spotted B-75 Beast 22363 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 22403 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 22443 | -5/Factory | First assault squad dispatched 22471 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 22484 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 22491 | -5/Factory | Discovered exit to Upper Caves (range 5) 22543 | -5/Factory | Discovered exit to Factory (range 10) 22545 | -5/Factory | Retrieved Zion intel report: Main Access 22584 | -5/Factory | Retrieved Zion intel report: Guard Positions 22720 | -5/Factory | Retrieved Zion intel report: Component Schematics 22932 | -5/Factory | Repaired Adv. Gravity Neutralizer 23112 | -5/Factory | Entered Upper Caves 23183 | -5/Upper Caves | Encountered a Warlord checkpoint 23321 | -5/Upper Caves | Discovered new exit (range 7) 23322 | -5/Upper Caves | Identified exit to Upper Caves 23323 | -5/Upper Caves | Entered another Upper Caves area 23327 | -5/Upper Caves | Discovered exit to Factory (range 23) 23463 | -5/Upper Caves | Learned Research terminal intel 23463 | -5/Upper Caves | Learned Research security intel 23463 | -5/Upper Caves | Learned Extension stockpile data 23617 | -5/Upper Caves | Learned Factory garrison access intel 23624 | -5/Upper Caves | Found Alien Artifact 23624 | -5/Upper Caves | Identified Core Expander 23624 | -5/Upper Caves | Installed Core Expander, added new Power slot 23660 | -5/Upper Caves | Discovered new exit (range 13) 23678 | -5/Upper Caves | Identified exit to Zhirov 23678 | -5/Upper Caves | Entered Zhirov 23678 | -5/Zhirov | Discovered new exit (range 3) 23682 | -5/Zhirov | Met Zhirov 23686 | -5/Zhirov | Learned location of Command (-1) 23688 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23692 | -5/Zhirov | Found Alien Artifact 23692 | -5/Zhirov | Identified Integrated Reactor 23692 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23699 | -5/Zhirov | Found Alien Artifact 23743 | -5/Zhirov | Identified exit to Proximity Caves 23744 | -5/Zhirov | Entered Proximity Caves 23928 | -4/Proximity Caves | Spotted B-86 Titan 24118 | -4/Proximity Caves | Learned Research stockpile data 24304 | -4/Proximity Caves | Entered Factory 24304 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24305 | -4/Factory | Loaded intel: 4 garrison access locations 24342 | -4/Factory | Discovered new exit (range 5) 24343 | -4/Factory | Identified exit to Upper Caves 24414 | -4/Factory | Retrieved Zion intel report: Emergency Access 24436 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 24471 | -4/Factory | Discovered new exit (range 17) 24559 | -4/Factory | Spotted B-86 Titan 24684 | -4/Factory | Retrieved Zion intel report: Active Garrisons 24689 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 24706 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 24756 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 24953 | -4/Factory | Discovered new exit (range 5) 24956 | -4/Factory | Identified exit to Research 25051 | -4/Factory | Retrieved Zion intel report: Active Terminals 25075 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 25121 | -4/Factory | Retrieved Zion intel report: Component Schematics 25154 | -4/Factory | Discovered exit to Research (range 8) 25165 | -4/Factory | Retrieved Zion intel report: Guard Positions 25318 | -4/Factory | Retrieved Zion intel report: Component Schematics 25434 | -4/Factory | Zion Melee Resupply teleported in 25583 | -4/Factory | Terminal network hard line cut 25755 | -4/Factory | Manually triggered Chute Trap 25755 | -4/Factory | Sucked down chute 25755 | -4/Factory | Entered Waste 25756 | -4/Waste | Identified exit to Factory 25758 | -4/Waste | Spotted C-40 Crusher 25759 | -4/Waste | Spotted C-40 Crusher 25759 | -4/Waste | Spotted C-40 Crusher 25759 | -4/Waste | Spotted C-40 Crusher 25764 | -4/Waste | Spotted C-40 Crusher 25765 | -4/Waste | Spotted C-40 Crusher 25767 | -4/Waste | Entered Factory 25822 | -4/Factory | Zion Trap Resupply teleported in 26106 | -4/Factory | Discovered exit to Research (range 5) 26135 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 26136 | -4/Factory | Zion Light squad teleported in 26200 | -4/Factory | Lost 3 allies 26209 | -4/Factory | Discovered exit to Research (range 24) 26234 | -4/Factory | Discovered new exit (range 3) 26234 | -4/Factory | Identified exit to Extension 26301 | -4/Factory | Build established: Infiltrator-Ninja 26580 | -4/Factory | Retrieved Zion intel report: Guard Positions 26608 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 26758 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 26831 | -4/Factory | Entered Extension 26879 | -4/Extension | Zion Heavy squad teleported in 27385 | -4/Extension | Spotted B-86 Titan 27405 | -4/Extension | Build established: Commander-Ninja 27430 | -4/Extension | Spotted B-86 Titan 27457 | -4/Extension | Rescued a captive Derelict 27463 | -4/Extension | Rescued a captive Derelict 27567 | -4/Extension | Rescued A7 27674 | -4/Extension | Rescued a captive Derelict 27766 | -4/Extension | Discovered exit to Research (range 10) 27767 | -4/Extension | Discovered new exit (range 6) 27779 | -4/Extension | Identified exit to Cetus 27791 | -4/Extension | Lost 3 allies 27802 | -4/Extension | Entered Cetus 27802 | -4/Cetus | Accompanied by 16 allies (A7) 27805 | -4/Cetus | Spotted Cetus Guard 27805 | -4/Cetus | Spotted Cetus Guard 27807 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 27810 | -4/Cetus | Spotted Cetus Guard 27815 | -4/Cetus | Allies destroyed Cetus Guard 27815 | -4/Cetus | Spotted Cetus Guard 27834 | -4/Cetus | Allies destroyed Cetus Guard 27835 | -4/Cetus | Allies destroyed Cetus Guard 27835 | -4/Cetus | Allies destroyed Cetus Guard 27843 | -4/Cetus | Started Cetus Manufacturing Module 27865 | -4/Cetus | Lost 7 allies 27868 | -4/Cetus | Manufactured an Enhanced Grunt 27878 | -4/Cetus | Discovered new exit (range 24) 27893 | -4/Cetus | Manufactured an Enhanced Grunt 27918 | -4/Cetus | Manufactured an Enhanced Grunt 27943 | -4/Cetus | Manufactured an Enhanced Grunt 27968 | -4/Cetus | Manufactured an Enhanced Grunt 27990 | -4/Cetus | Murdered A7 27990 | -4/Cetus | Destroyed A7 27993 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 27996 | -4/Cetus | Identified exit to Archives 28012 | -4/Cetus | Entered Archives 28012 | -4/Archives | Accompanied by 6 allies 28103 | -4/Archives | Discovered exit to Research (range 15) 29773 | -4/Archives | Discovered new exit (range 17) 29774 | -4/Archives | Discovered new exit (range 20) 29787 | -4/Archives | Identified exit to Hub_04(d) 29810 | -4/Archives | Entered Hub_04(d) 29810 | -4/Hub_04(d) | Accompanied by 5 allies 29828 | -4/Hub_04(d) | Discovered exit to Research (range 23) 29840 | -4/Hub_04(d) | Retrieved Zion intel report: Active Terminals 29852 | -4/Hub_04(d) | Discovered exit to Research (range 5) 29890 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 29904 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/0 29905 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 29928 | -4/Hub_04(d) | Discovered exit to Research (range 11) 29938 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 29987 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 30015 | -4/Hub_04(d) | Network Hub disabled 30019 | -4/Hub_04(d) | Entered Research 30019 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 30023 | -3/Research | Loaded intel: 21 terminal locations 30032 | -3/Research | Identified exit to DSF 30046 | -3/Research | Lost 3 parts (1p1n1w) 30164 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 30171 | -3/Research | Retrieved Zion intel report: Trap Installations 30172 | -3/Research | Zion Infowar Resupply teleported in 30247 | -3/Research | Spotted B-86 Titan 30298 | -3/Research | Retrieved Zion intel report: Active Garrisons 30301 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 30302 | -3/Research | Discovered new exit (range 14) 30302 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 30320 | -3/Research | Identified exit to Testing 30321 | -3/Research | Found Nanosword 30422 | -3/Research | Retrieved Zion intel report: Prototype Schematics 30433 | -3/Research | Discovered new exit (range 18) 30441 | -3/Research | Retrieved Zion intel report: Unaware Analyses 30443 | -3/Research | Retrieved Zion intel report: Component Stockpiles 30471 | -3/Research | Build established: Infiltrator-Ninja 30473 | -3/Research | Spotted B-86 Titan 30487 | -3/Research | Identified exit to Research 30534 | -3/Research | Retrieved Zion intel report: Component Schematics 30627 | -3/Research | Repaired Centrium Medium Armor Plating? 30764 | -3/Research | Discovered exit to Testing (range 10) 30791 | -3/Research | Retrieved Zion intel report: Emergency Access 30800 | -3/Research | Retrieved Zion intel report: Prototype Schematics 30802 | -3/Research | Retrieved Zion intel report: Unaware Analyses 30804 | -3/Research | Retrieved Zion intel report: Prototype Schematics 30808 | -3/Research | Retrieved Zion intel report: Guard Positions 30958 | -3/Research | Discovered exit to Research (range 21) 30959 | -3/Research | Spotted B-86 Titan 30975 | -3/Research | Retrieved Zion intel report: Active Terminals 31126 | -3/Research | Discovered new exit (range 4) 31127 | -3/Research | Identified exit to Armory 31127 | -3/Research | Entered Armory 31128 | -3/Armory | Loaded intel: 40 trap records 31130 | -3/Armory | Loaded intel: 10 terminal locations 31246 | -3/Armory | Retrieved Zion intel report: Prototype Schematics 31335 | -3/Armory | Fabricated Nanosword (x1) 31390 | -3/Armory | Fabricated Exp. Utility Shielding (x1) 31410 | -3/Armory | Retrieved Zion intel report: Component Stockpiles 31411 | -3/Armory | Zion Light squad teleported in 31443 | -3/Armory | Fabricated Exp. Utility Shielding? 31495 | -3/Armory | Found Prototype Protection 31495 | -3/Armory | Identified Zio. Weapon Casing 31525 | -3/Armory | Found Exp. Melee Analysis Suite 31527 | -3/Armory | Found Exp. Melee Analysis Suite 31536 | -3/Armory | Spotted B-86 Titan 31550 | -3/Armory | Zion Melee Resupply teleported in 31553 | -3/Armory | Zion Fire squad teleported in 31621 | -3/Armory | Fabricated X-82 Rainmaker (x2) 31637 | -3/Armory | Lost 4 allies 31654 | -3/Armory | Identified Transdimensional Reconstructor 31654 | -3/Armory | Warped through subspace to slip node 31654 | -3/Armory | Discovered new exit (range 1) 31654 | -3/Armory | Identified exit to Lab 31674 | -3/Armory | Zion Demo squad teleported in 31691 | -3/Armory | Discovered exit to Research (range 3) 31765 | -3/Armory | Entered Lab 31765 | -3/Lab | Discovered exit to Research (range 9) 31767 | -3/Lab | Hidden lab's door opened automatically 31767 | -3/Lab | Sensor layout match revealed 31768 | -3/Lab | Gained access to the hidden lab's interior 31790 | -3/Lab | Found Alien Artifact 31794 | -3/Lab | Found Transdimensional Reconstructor 31801 | -3/Lab | Found Integrated Reactor 31801 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 31806 | -3/Lab | Found Prototype Hackware 31808 | -3/Lab | Found Prototype Device 31809 | -3/Lab | Found Prototype Energy Gun 31810 | -3/Lab | Found Prototype Energy Gun 31824 | -3/Lab | Found Alien Artifact 31829 | -3/Lab | Identified Core Regenerator 31829 | -3/Lab | Used Core Regenerator, restored core integrity (+158) 31832 | -3/Lab | Identified Hyp. EM Gauss Rifle (x2) 31846 | -3/Lab | Identified Core Reset Matrix 31846 | -3/Lab | Used Core Reset Matrix 31849 | -3/Lab | Discovered exit to Research (range 10) 31850 | -3/Lab | Sensed 1 artifact in vicinity 31854 | -3/Lab | Identified AEGIS Remote Shield 31861 | -3/Lab | Entered Research 31861 | -2/Research | Evolved 2 slots: Utility x2 31880 | -2/Research | Identified exit to DSF 31882 | -2/Research | Retrieved Zion intel report: Emergency Access 31931 | -2/Research | Identified Deep Network Scanner 31963 | -2/Research | Spotted B-90 Cyclops 31964 | -2/Research | Retrieved Zion intel report: Active Garrisons 32037 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 32192 | -2/Research | Retrieved Zion intel report: Trap Installations 32231 | -2/Research | Discovered new exit (range 12) 32233 | -2/Research | Identified exit to Access 32250 | -2/Research | Discovered exit to Access (range 16) 32397 | -2/Research | Build established: Hacker-Ninja 32428 | -2/Research | Retrieved Zion intel report: Component Stockpiles 32490 | -2/Research | Spotted B-90 Cyclops 32513 | -2/Research | Retrieved Zion intel report: Branch Access 32513 | -2/Research | Identified exit to Quarantine 32521 | -2/Research | Retrieved Zion intel report: Unaware Analyses 32528 | -2/Research | Zion Kinetic Resupply teleported in 32542 | -2/Research | Entered Quarantine 32543 | -2/Quarantine | Detected hypermatrix surge 32543 | -2/Quarantine | Sensed 13 artifacts in vicinity 32558 | -2/Quarantine | Found Subatomic Replicator 32562 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 32582 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 32587 | -2/Quarantine | Found Dimensional Node Initializer 32587 | -2/Quarantine | Initialized slip node 32596 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 32607 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 32707 | -2/Quarantine | Cryocooling Duct disabled 32722 | -2/Quarantine | Ambient heat levels rising (+20) 32722 | -2/Quarantine | Non-combat units ordered to evacuate 32738 | -2/Quarantine | Spotted Fortress 32750 | -2/Quarantine | Discovered new exit (range 6) 32751 | -2/Quarantine | Identified exit to Section 7 32792 | -2/Quarantine | Search patrols dispatched 32966 | -2/Quarantine | Entered Section 7 32967 | -2/Section 7 | Sensed 20 artifacts in vicinity 33008 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 33017 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 33022 | -2/Section 7 | Spotted B-90 Cyclops 33025 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 33029 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 33031 | -2/Section 7 | Spotted S7 Guard 33035 | -2/Section 7 | Found Integrated Thermoelectric Network 33035 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 33081 | -2/Section 7 | Spotted Alpha 7 33086 | -2/Section 7 | Found Spacefold Activator 33094 | -2/Section 7 | Spotted Alpha 7 33095 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 33106 | -2/Section 7 | Spotted B-99 Colossus 33114 | -2/Section 7 | Found Integrated Reactor 33114 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33116 | -2/Section 7 | Found Integrated Reactor 33116 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33124 | -2/Section 7 | Found LRC Energy Well 33124 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 33228 | -2/Section 7 | Spotted Striker 33228 | -2/Section 7 | Spotted Striker 33279 | -2/Section 7 | Spotted Striker 33279 | -2/Section 7 | Spotted Striker 33281 | -2/Section 7 | Found Sigix Shearcannon 33318 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 33329 | -2/Section 7 | Found Integrated Mediator 33329 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 33378 | -2/Section 7 | Build established: Alien-Ninja 33425 | -2/Section 7 | Discovered exit to Access (range 17) 33430 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 33442 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 33454 | -2/Section 7 | Entered Access 33454 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 33507 | -1/Access | Retrieved Zion intel report: Branch Access 33507 | -1/Access | Identified exit to Command 34125 | -1/Access | Entered Command 34168 | -1/Command | Retrieved Zion intel report: Trap Installations 34192 | -1/Command | Spotted B-99 Colossus 34192 | -1/Command | Retrieved Zion intel report: Emergency Access 34228 | -1/Command | Retrieved Zion intel report: Component Stockpiles 34234 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 34237 | -1/Command | Retrieved Zion intel report: Active Terminals 34240 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 34265 | -1/Command | Retrieved Zion intel report: Main Access 34265 | -1/Command | Identified exit to Surface 34288 | -1/Command | Disengaged cave seal 34288 | -1/Command | Zionites emerged from the dark tunnel 34325 | -1/Command | Retrieved Zion intel report: Unaware Analyses 34375 | -1/Command | Search patrols dispatched 34438 | -1/Command | Zionites emerged from the dark tunnel 34566 | -1/Command | Build established: Wizard-Sprinter 34586 | -1/Command | Zionites emerged from the dark tunnel 34673 | -1/Command | First assault squad dispatched 34675 | -1/Command | Spotted M Guard 34675 | -1/Command | Spotted M Guard 34678 | -1/Command | Spotted Combat Programmer 34678 | -1/Command | Spotted Combat Programmer 34723 | -1/Command | All MAIN.C guards destroyed 34728 | -1/Command | Found Prototype Reactor 34753 | -1/Command | Found Prototype Device 34753 | -1/Command | Identified Thermal Barrier 34759 | -1/Command | Found Prototype Energy Cannon 34760 | -1/Command | Identified Cld. Nova Cannon 34770 | -1/Command | Identified Zero-point Reactor 34823 | -1/Command | Retrieved Zion intel report: Active Garrisons 34836 | -1/Command | Disengaged cave seal 34836 | -1/Command | Zionites emerged from the dark tunnel 34998 | -1/Command | Met MAIN.C 35007 | -1/Command | Allies destroyed MAIN.C Shell 35007 | -1/Command | MAIN.C activated Command garrisons 35009 | -1/Command | 0b10 Conduit disabled 35011 | -1/Command | Found Prototype Protection 35011 | -1/Command | Identified Zio. Weapon Casing 35021 | -1/Command | Allies destroyed MAIN.C 35021 | -1/Command | Discovered exit to Surface (range 37) 35021 | -1/Command | Discovered exit to Surface (range 97) 35021 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 35048 | -1/Command | Lost 4 allies 35290 | -1/Command | Build established: Alien-Sprinter 35651 | -1/Command | Phase Generator disabled 35795 | -1/Command | Found Exp. Core Analyzer 35837 | -1/Command | Found Zero-point Reactor 35962 | -1/Command | Found Corrupted Exp. Target Analyzer 35977 | -1/Command | Found Exp. Target Analyzer 36029 | -1/Command | Found Exp. System Purifier 36178 | -1/Command | Murdered Z-Experimental 36398 | -1/Command | Build established: Alien-Mutant 36442 | -1/Command | Murdered Z-Experimental 36447 | -1/Command | Found Exp. Weapon Cycler 36451 | -1/Command | Found Zio. Shade Armor 36452 | -1/Command | Found Zio. Shade Armor 36529 | -1/Command | Found Exp. Armor Integrity Analyzer 36549 | -1/Command | Found Quantum Capacitor 36570 | -1/Command | Found Adv. Particle Accelerator 36593 | -1/Command | Found Exp. Core Analyzer 36665 | -1/Command | Found Zio. Shade Armor 36705 | -1/Command | Warped through subspace to slip node 36705 | -1/Command | Discovered new exit (range 4) 36709 | -1/Command | Entered Access_0 36710 | -1/Access_0 | Sensed 4 artifacts in vicinity 36710 | -1/Access_0 | Met Architect 36748 | -1/Access_0 | Build established: Alien-Sprinter 36749 | -1/Access_0 | A6 warped into view 36799 | -1/Access_0 | A5 warped into view 36810 | -1/Access_0 | Destroyed A5 36814 | -1/Access_0 | Architect warped through subspace 36827 | -1/Access_0 | Destroyed A8 36831 | -1/Access_0 | Destroyed A6 36836 | -1/Access_0 | Architect warped through subspace 36846 | -1/Access_0 | Subspace Access Node disabled 36860 | -1/Access_0 | Destroyed 22 combat bots 36885 | -1/Access_0 | Subspace Access Node disabled 36887 | -1/Access_0 | Subspace Access Node disabled 36901 | -1/Access_0 | Architect warped through subspace 36921 | -1/Access_0 | A4 warped into view 36934 | -1/Access_0 | Destroyed A4 36953 | -1/Access_0 | Architect warped through subspace 36961 | -1/Access_0 | Found Exp. Phase Shifter 36981 | -1/Access_0 | Architect warped through subspace 37012 | -1/Access_0 | Destroyed 10 combat bots 37024 | -1/Access_0 | Architect warped through subspace 37031 | -1/Access_0 | Destroyed A2 37033 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 37043 | -1/Access_0 | A3 warped into view 37050 | -1/Access_0 | Destroyed A3 37068 | -1/Access_0 | Found Integrated Reactor 37068 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 37071 | -1/Access_0 | Destroyed 8 combat bots 37076 | -1/Access_0 | Architect warped through subspace 37083 | -1/Access_0 | Started Test 138-B, establishing a local singularity 37119 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 37125 | -1/Access_0 | Architect warped through subspace 37190 | -1/Access_0 | Subspace Access Node disabled 37272 | -1/Access_0 | Used Subatomic Replicator to replicate Hdn. Centrium Wheel 37299 | -1/Access_0 | Destroyed Architect 37300 | -1/Access_0 | Architect triggered a singularity event 37300 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 37300 | -1/Access_0 | Warped through subspace to slip node 37300 | -1/Access_0 | Discovered exit to Surface (range 8) 37303 | -1/Access_0 | Found Prototype Protection 37303 | -1/Access_0 | Identified Centrium Linked Plating 37305 | *** | Escaped singularity! Last Messages --------------- 37294_ Quantum Shear penetrates Wall. 37294_ Quantum Shear penetrates Architect. 37296_ Quantum Shear penetrates Wall. 37297_ Quantum Shear penetrates Architect. 37298_ Quantum Shear penetrates Wall. 37299_ Quantum Shear penetrates Architect. 37299_ Architect: "If I can't win, no one wins!" 37299_ Architect destroyed. 37300_ A0_COM: Initiating irreversible singularity event. Goodbye. 37300_ Acquired data core, extracted unknown sensor trigger ID. 37300_ Acquired 20 matter. 37300_ Warped through subspace, drawn to slip node. 37300_ EXIT=FOUND: SURFACE 37301_ A0_COM: 10. 37302_ A0_COM: 9. 37303_ A0_COM: 8. 37303_ Acquired Prototype Protection. 37303_ Identified Centrium Linked Plating. 37304_ A0_COM: 7. 37305_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 97 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 25 Armor Coverage 675 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 40 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 102 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 15 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 50 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 69 Defensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- System Shield | -2/Quarantine | Z-intel Hpw. Shock Rifle | -2/Quarantine | Z-intel Imp. Melee Analysis Suite | -2/Quarantine | Z-intel Imp. Shock Absorption System | -2/Quarantine | Z-intel Nuclear Pulse Array | -2/Quarantine | Z-intel Adv. Terrain Scan Processor | -2/Quarantine | Z-intel Adv. Targeting Computer | -2/Quarantine | Z-intel Com. HERF Cannon | -2/Quarantine | Z-intel Quantum Rifle | -2/Quarantine | Z-intel Core Analyzer | -2/Quarantine | Z-intel Imp. Force Booster | -2/Quarantine | Z-intel Adv. Force Field | -2/Quarantine | Z-intel Adv. System Restoration Module | -2/Section 7 | Z-intel Disruptor Cannon | -2/Section 7 | Z-intel Microactuators | -2/Section 7 | Z-intel Imp. Cloaking Device | -2/Section 7 | Z-intel Remote Shield | -2/Section 7 | Z-intel Lrg. Storage Unit | -2/Section 7 | Z-intel Lgt. Quantum Reactor | -2/Section 7 | Z-intel Arm. Medium Treads | -2/Section 7 | Z-intel Adv. System Shield | -2/Section 7 | Z-intel Imp. Heavy Treads | -2/Section 7 | Z-intel Cloaking Device | -2/Section 7 | Z-intel ECM Suite | -2/Section 7 | Z-intel Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Nanosword | x1 | -3/Armory | Authchip Exp. Utility Shielding | x1 | -3/Armory | Authchip Exp. Utility Shielding | x1 | -3/Armory | Authchip X-82 Rainmaker | x2 | -3/Armory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Regenerator Core Reset Matrix Dimensional Node Initializer Integrated Thermoelectric Network Spacefold Activator LRC Energy Well Integrated Mediator Sigix Shearcannon Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TimingPropulsionDatajack Manual? 0 Play Time 08:36:11 Cumulative 967.1 hours Start 2023.12.23 @ 19:32:54 End 2023.12.24 @ 17:52:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 433 Adventurer 1 Explorer 0 Win Type 6 Total 147 Types 38/13/22/4/2/1/62/3/2 Lore% 95 Gallery% 98 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c01d202-9a34-45bf-85c6-6469c6da7668