Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 21:28:04 Player: b00n1n Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (124) 620 Value Destroyed (4565) 4565 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 10351 Bonus ------- Follower Combat Kills 126 Cogmind --------- Core Integrity 0/1000 Matter 114/300 Energy 97/100 System Corruption 25% Temperature Cool (94) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Improved Launcher Guidance Computer Improved Target Analyzer > --- WEAPON (2) ------- Hypervelocity Coil Gun > --- INVENTORY (5) ---- Neutrino Core Neutrino Core Neutrino Core Antimatter Reactor Large Storage Unit Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System Advanced Sensor Array Improved Signal Interpreter Improved Launcher Guidance Computer Improved Target Analyzer Armor Integrity Analyzer Improved Reaction Control System Advanced Shield Generator > --- WEAPON ----------- Tesla Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Micro Fission Core Improved Cooling System Layered Medium Armor Plating Lightning Gun Long-range Missile Launcher [Rating: 92] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Improved Medium Treads Leg Titanium Leg Wheel Wheel Hover Unit Antigrav System Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Mace Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 7 | . . . 2 . 2 . . 1 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 278 | 7 26 28 22 52 16 10 . 41 54 5 17 Power 21 | 1 . 2 1 5 1 . . 4 5 . 2 Engine 10 | 1 . 2 1 5 . . . 1 . . . Core 10 | . . . . . 1 . . 3 5 . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 71 | 2 14 9 6 15 2 1 . 7 12 1 2 Treads 9 | . 4 1 . . . . . . 3 1 . Leg 52 | 2 10 8 6 15 2 1 . 7 . . 1 Wheel 1 | . . . . . . . . . . . 1 Hover 9 | . . . . . . . . . 9 . . Flight . | . . . . . . . . . . . . Utility 103 | 2 5 14 7 9 9 4 . 18 24 4 7 Device 84 | 1 5 14 3 5 8 3 . 17 20 4 4 Storage 5 | 1 . . 2 . . . . . . . 2 Processor 5 | . . . . 1 1 1 . . 2 . . Hackware 2 | . . . 1 . . . . 1 . . . Protection 7 | . . . 1 3 . . . . 2 . 1 Artifact . | . . . . . . . . . . . . Weapon 83 | 2 7 3 8 23 4 5 . 12 13 . 6 Energy Gun 35 | 1 5 2 2 10 2 1 . 5 4 . 3 Energy Cannon 5 | . . . 3 1 . 1 . . . . . Ballistic Gun 13 | 1 2 1 1 1 2 . . 1 3 . 1 Ballistic Cannon 4 | . . . . . . . . 2 2 . . Launcher 13 | . . . 2 3 . 2 . 1 3 . 2 Special Weapon 4 | . . . . . . 1 . 2 1 . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 7 | . . . . 6 . . . 1 . . . Unidentified Prototypes 8 | . . . 2 3 . . . 2 1 . . Parts Lost 60 | . 2 1 2 5 . 4 . 6 27 1 12 Power 8 | . . 1 . 2 . . . 1 3 . 1 Propulsion 21 | . . . 2 1 . 1 . 4 11 . 2 Utility 21 | . . . . 1 . 2 . 1 10 1 6 Weapon 10 | . 2 . . 1 . 1 . . 3 . 3 Highest Loss Streak 9 | . 2 1 1 1 . 4 . 3 9 1 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 99 99 99 99 100 99 93 33 66 Engine 5 | . 14 11 9 8 . . . 5 . . . Core 3 | . . . . . 6 7 7 6 10 . 3 Leg 27 | . 23 42 36 35 30 29 30 25 8 . . Hover 1 | . . . . . . . . . 8 . . Device 16 | . 13 11 15 9 17 16 15 19 27 9 16 Storage 7 | . 14 11 11 9 7 7 7 6 . . 4 Processor 10 | . . . . 6 12 20 23 16 18 22 17 Hackware 3 | . . . 6 9 7 . . 3 1 . . Energy Gun 8 | . 13 13 6 14 8 5 . 4 5 . 3 Ballistic Gun 3 | . 14 8 1 . 5 . . 1 1 . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 65 | 14 14 19 31 29 29 24 21 36 40 15 65 Greatest Support 70 | 20 40 40 56 66 33 50 50 60 60 70 70 Greatest Overweight (x) 4 | 3 4 . 1 1 . . . 1 3 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 5 15 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 5 5 6 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 5 5 Average Carried 7 | 5 7 7 7 7 7 7 8 7 5 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 8 8 8 8 6 5 5 5 Class Distribution -------------------- 58% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Matter Collected 3479 | 279 229 346 192 601 36 236 . 458 629 255 218 Remotely . | . . . . . . . . . . . . Salvage Created 4186 | 113 383 559 398 1213 79 189 . 489 609 . 154 Parts 259 | 5 23 36 32 71 6 5 . 31 47 . 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 6 | 2 . 1 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . Prevented 3 | . . . . . . 3 . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 101 | . 10 13 14 21 1 4 . 14 18 . 6 Guns 55 | . 10 13 . 17 1 4 . 5 4 . 1 Cannons 11 | . . . 3 . . . . 2 6 . . AOE 32 | . . . 11 3 . . . 5 8 . 5 Classes Destroyed 16 | 2 3 1 2 4 1 1 . . . . 2 Worker 6 | . . . 1 1 . . . 2 2 . . Builder 2 | . . . . 1 . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 4 | 1 . . 1 1 . . . . 1 . . Mechanic 1 | . . . . 1 . . . . . . . Operator 2 | . . . . 1 1 . . . . . . Watcher 6 | . 1 1 . 2 1 . . . . . 1 Swarmer 33 | . 3 3 7 4 . . . 6 10 . . Grunt 29 | . 7 4 3 8 . 3 . 2 . . 2 Brawler 1 | . . . . . . 1 . . . . . Sentry 19 | . . 6 4 8 . . . 1 . . . Specialist 2 | . . . . . . . . . . . 2 Hunter 2 | . . . . 1 . . . 1 . . . Programmer 14 | . . . . . 1 . . 4 8 . 1 Heavy 1 | . . . . . . . . . . . 1 Best Kill Streak 10 | 1 3 3 10 5 1 3 . 4 7 . 5 Combat Bots Only 8 | . 3 3 8 4 1 3 . 3 5 . 4 Max Kills in Single Turn 5 | 1 1 1 3 2 1 1 . 4 5 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 1 . . . 3 3 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Hostile Shots Fired 873 | . 71 44 65 103 7 50 . 165 274 1 93 Missed 292 | . 26 14 26 38 1 12 . 56 92 . 27 Damage Taken 9615 | . 546 406 501 1253 156 612 . 1582 2995 55 1509 Core 1873 | . 109 67 78 286 47 67 . 215 722 55 227 Absorbed by Shields 726 | . . . . . . . . . 548 . 178 Regen/Repaired (Parts) 517 | . . 135 . 256 126 . . . . . . Core Remaining (%) 71 | 100 56 83 . 33 . . 83 74 . . . Volleys Fired 318 | 9 41 32 21 74 7 13 . 42 57 . 22 Largest 2 | 2 2 2 2 2 2 2 . 2 2 . 2 Hottest 130 | 60 70 101 123 105 108 130 . 130 125 . 130 Shots Fired 528 | 18 80 64 28 118 14 23 . 75 81 . 27 Gun 428 | 18 80 64 4 117 14 22 . 50 45 . 14 Cannon 55 | . . . 14 . . . . 20 21 . . Launcher 32 | . . . 10 1 . 1 . 1 6 . 13 Special 13 | . . . . . . . . 4 9 . . Kinetic 152 | 9 41 24 4 . 6 . . 24 38 . 6 Thermal 183 | . 28 32 7 48 6 12 . 40 10 . . Explosive 32 | . . . 10 1 . 1 . 1 6 . 13 Electromagnetic 161 | 9 11 8 7 69 2 10 . 10 27 . 8 Robot Hit Streak 20 | 4 19 20 10 13 6 10 . 9 7 . 13 Robot Miss Streak 7 | 2 4 3 6 7 3 4 . 3 3 . 1 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . Shots Hit Robots 376 | 11 55 45 20 89 13 20 . 52 48 . 23 Core Hits 226 | 3 23 26 26 50 7 12 . 19 36 . 24 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . . 5 . 1 Critical Strikes 20 | . 3 3 . 1 . . . 2 9 . 2 Burn 8 | . 3 3 . 1 . . . 1 . . . Destroy 7 | . . . . . . . . . 5 . 2 Blast 4 | . . . . . . . . . 4 . . Corrupt 1 | . . . . . . . . 1 . . . Melee Attacks 4 | . . . . 2 . . . 2 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . 2 . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10877 | 123 631 556 1353 2017 287 559 . 1956 2294 . 1101 Guns 4965 | 123 596 545 29 1596 286 436 . 961 269 . 124 Cannons 1303 | . . . 270 . . . . 422 611 . . Explosions 4407 | . 32 . 1052 398 . 123 . 512 1313 . 977 Melee . | . . . . . . . . . . . . Ramming 75 | . 3 11 2 23 1 . . 30 5 . . Kinetic 1871 | 37 194 165 29 . 115 . . 496 785 . 50 Thermal 3336 | . 323 297 267 870 135 367 . 981 96 . . Explosive 3595 | . . . 951 75 . 12 . 267 1313 . 977 Electromagnetic 2000 | 86 111 83 104 1049 36 180 . 182 95 . 74 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . 20 20 25 Average Corruption 12 | . . . . . . . . . 7 20 21 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . . . . . . . . . 39 9 26 Message Errors 24 | . . . . . . . . . 10 4 10 Matter Fused 17 | . . . . . . . . . 10 1 6 Heat Flow Errors 8 | . . . . . . . . . 4 . 4 Energy Discharges 8 | . . . . . . . . . 5 2 1 Parts Fused 2 | . . . . . . . . . 1 1 . Data Loss (minor) 3 | . . . . . . . . . 1 . 2 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . 4 1 . Weapon Failures 3 | . . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 378 | . 4 . 89 8 . . . 172 103 . 2 Projectiles 132 | . . . 19 . . . . 59 54 . . Explosions 246 | . 4 . 70 8 . . . 113 49 . 2 Melee . | . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . 5 3 . . Impact 1 | . . . . . . . . 1 . . . Kinetic 7 | . . . . . . . . 4 3 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 529 | . 28 . 39 197 . 22 . 131 62 . 50 Shots 14 | . 1 . 1 4 . 1 . 2 2 . 3 Rammed . | . . . . . . . . . . . . Targets Rammed 19 | . 2 3 1 4 1 . . 7 1 . . Kicked 19 | . 2 3 1 4 1 . . 7 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 401 | 40 108 68 135 144 . 290 . . 50 . 401 Average Temperature 64 | 19 30 14 75 59 . 115 . . 36 . 151 Received Heat Transfer 1854 | . 246 132 117 405 . 342 . 225 111 . 276 Effects 4 | . . . . . . 2 . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Interference 3 | . . . . . . 2 . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . 1 . . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . Parts Fried 10 | . . . . 3 . . . 7 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 15 | . 1 2 1 5 1 . . 4 1 . . Heat Transferred 6591 | . 1076 1036 309 1547 275 750 . 1413 185 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . 4 . 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Peak Influence 409 | 10 203 198 409 399 210 . . 308 281 85 401 Initial 180 | . 6 49 83 172 180 . . . 150 85 52 Average 122 | 2 87 81 171 237 68 . . 61 136 83 136 Maximum Alert Level 2 | . 1 . 2 1 1 . . 1 1 . 2 Low Security (%) 76 | 100 97 100 74 32 89 . . 95 72 100 64 Level 1 21 | . 2 . 6 67 10 . . 4 27 . 35 Level 2 1 | . . . 18 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 3 3 . 2 1 . . 7 11 . 3 Investigation 3 | . . . . . . . . 1 2 . . Extermination 8 | . . . . . 1 . . 4 3 . . Reinforcement 14 | . 3 3 . . . . . 2 4 . 2 Assault 3 | . . . . 2 . . . . . . 1 Garrison 2 | . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Distress Signals 14 | . 3 . 2 4 . . . 2 3 . . Communications Jammed 16 | . . . . . . . . . 16 . . Distress Signals 16 | . . . . . . . . . 16 . . Times Spotted 201 | . 27 22 25 36 5 4 . 31 35 1 15 Peak Tracking Total 12 | . 4 4 12 8 1 4 . 8 11 1 7 Tactical Retreats 17 | . 4 . 1 5 . . . 4 3 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Traps Triggered 12 | . 5 . . 4 1 . . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 65 | . . . . 35 . . . 30 . . . Triggered . | . . . . . . . . . . . . Disarmed 5 | . . . 4 . . . . 1 . . . Reprogrammed 10 | . . . . 8 . . . 2 . . . Reused 5 | . . . . 5 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 6 | . . . . 5 . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Machines Disabled 18 | . . . 1 6 . . . 6 3 . 2 Max in Single Turn 4 | . . . 1 2 . . . 4 2 . 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Machines Accessed 51 | . 3 8 4 14 5 . . 7 9 . 1 Terminals 32 | . 1 5 3 9 3 . . 4 6 . 1 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 6 | . . 2 . 2 1 . . 1 . . . Recycling Units 8 | . 2 . 1 2 1 . . 1 1 . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 1 1 . . Total Hacks 170 | . 9 28 17 57 15 . . 23 19 . 2 Successful 88 | . 7 15 7 37 9 . . 7 5 . 1 Failed 82 | . 2 13 10 20 6 . . 16 14 . 1 Catastrophic 21 | . . 1 . 4 2 . . 6 7 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 17 | . . 1 . 8 . . . 2 6 . . Terminals 107 | . 2 12 16 34 9 . . 18 14 . 2 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 32 | . . 10 . 15 4 . . 3 . . . Recycling Units 18 | . 7 . 1 6 2 . . 1 1 . . Scanalyzers 6 | . . 6 . . . . . . . . . Garrison Access 6 | . . . . 2 . . . 1 3 . . Terminal Hacks 47 | . 2 4 6 21 3 . . 6 4 . 1 Record 2 | . . . . . . . . . 2 . . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 5 | . . 2 . 2 . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 1 . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . Alert Level 16 | . 1 1 2 6 2 . . 2 1 . 1 Unreport Threat 2 | . . . . 2 . . . . . . . Locate Traps 3 | . . . 1 2 . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Maintenance Status 2 | . . . . 2 . . . . . . . Transport Status 2 | . . . . 2 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 1 . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks 22 | . . 6 . 11 4 . . 1 . . . Scan Component 13 | . . 4 . 6 2 . . 1 . . . Repair 9 | . . 2 . 5 2 . . . . . . Recycling Unit Hacks 12 | . 5 . 1 4 2 . . . . . . Recycle Component 4 | . 2 . . 1 1 . . . . . . Process 3 | . 2 . . 1 . . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . . Retrieve Matter 3 | . 1 . . 1 1 . . . . . . Scanalyzer 5 | . . 5 . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 44 | . 2 8 3 11 5 . . 7 7 . 1 Full Trace Events 3 | . . . . . . . . 1 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 9 | . . 2 . 5 2 . . . . . . Time 338 | . . 52 . 210 76 . . . . . . Parts Recycled 4 | . 2 . . 1 1 . . . . . . Recycled Matter 109 | . 63 . . 46 . . . . . . . Retrieved Matter 75 | . 29 . . 46 . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . 2 . . . 1 . . . Non-combat 3 | . . . . 2 . . . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 2 . . . 2 . . . parse_system 1 | . . . . . . . . 1 . . . no_distress 2 | . . . . 1 . . . 1 . . . find_recycling 1 | . . . . 1 . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . 1 . . Ally Attacks 19 | . . . . 19 . . . . . . . Total Damage 332 | . . . . 332 . . . . . . . Kills 4 | . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . Drone Launches 2 | . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Turns Passed 12419 | 225 857 1401 662 2261 1273 1305 84 2189 1513 150 499 Spaces Moved 7692 | 133 452 685 365 1235 744 1002 67 1292 1317 146 254 Core 307 | 16 1 . . . . . . . 148 139 3 Treads 301 | . 14 . . . . . . . 35 7 245 Legs 6445 | 117 437 685 365 1235 744 1002 67 1292 495 . 6 Wheels . | . . . . . . . . . . . . Hover 639 | . . . . . . . . . 639 . . Flight . | . . . . . . . . . . . . Fastest Speed 43 | 50 120 120 120 120 120 120 123 120 43 50 100 Average Speed 116 | 117 121 120 122 122 120 122 123 120 89 79 158 Slowest Speed 280 | 200 250 120 190 190 125 125 123 190 280 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 7 38 41 23 96 13 92 8 21 30 85 8 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 6 | . . . . . . 5 1 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 266 | . 2 . 43 43 . 10 . 43 69 . 56 Melee . | . . . . . . . . . . . . Projectile 14 | . . . . . . . . 6 8 . . AOE 252 | . 2 . 43 43 . 10 . 37 61 . 56 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Total 10613 | 181 683 1204 554 1856 1107 1050 68 1847 1567 179 317 Wait 1981 | 27 149 426 120 415 321 9 2 386 86 25 15 Move 7682 | 132 451 684 364 1234 743 1001 66 1291 1317 145 254 Hop . | . . . . . . . . . . . . Pick Up 101 | 6 7 11 8 14 7 10 . 18 15 1 4 Fast Attach 108 | 7 8 4 7 21 7 1 . 14 25 4 10 Attach 54 | . 2 3 4 6 1 4 . 9 19 . 6 Detach 22 | . . 1 . 1 . . . 4 14 . 2 Swap 117 | . 16 21 11 26 8 5 . 18 10 1 1 Drop 141 | . 7 19 18 24 12 7 . 26 23 2 3 Fire 318 | 9 41 32 21 74 7 13 . 42 57 . 22 Melee 4 | . . . . 2 . . . 2 . . . Ram 1 | . . . . . . . . . . 1 . Kick 19 | . 2 3 1 4 1 . . 7 1 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 65 | . . . . 35 . . . 30 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 226 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 1073 | -10/Materials | Discovered new exit (range 8) 1083 | -10/Materials | Entered another Materials area 1083 | -9/Materials | Evolved 2 slots: Propulsion x2 1494 | -9/Materials | Build established: Scavenger-Mutant 1735 | -9/Materials | Repaired Aluminum Leg 1762 | -9/Materials | Repaired Aluminum Leg 2014 | -9/Materials | Discovered new exit (range 4) 2484 | -9/Materials | Entered another Materials area 2484 | -8/Materials | Evolved 2 slots: Utility x2 2847 | -8/Materials | Identified exit to Storage 3011 | -8/Materials | Destroyed 8 combat bots 3146 | -8/Materials | Entered Storage 3316 | -8/Storage | Repaired Sensor Array 3337 | -8/Storage | Build established: Mutant 3355 | -8/Storage | Repaired Hrd. Medium Armor Plating 3394 | -8/Storage | Repaired Lgt. Deuterium Engine 3428 | -8/Storage | Repaired Imp. Aluminum Leg 3529 | -8/Storage | Identified exit to Recycling 4121 | -8/Storage | Repaired Broken Hvy. EM Shotgun 4335 | -8/Storage | Core integrity fell below 50% 4398 | -8/Storage | Discovered new exit (range 16) 4492 | -8/Storage | Build established: Scavenger-Mutant 4809 | -8/Storage | Met a pair of Derelict thieves 5191 | -8/Storage | Identified exit to Factory 5407 | -8/Storage | Entered Factory 5407 | -7/Factory | Evolved 2 slots: Utility x2 5533 | -7/Factory | Discovered new exit (range 15) 5550 | -7/Factory | Identified exit to Lower Caves 5609 | -7/Factory | Build established: Mutant 5795 | -7/Factory | Repaired Carbon-fiber Leg 5834 | -7/Factory | Repaired Carbon-fiber Leg 6680 | -7/Factory | Entered Lower Caves 6757 | -7/Lower Caves | Lost 4 parts (1n2u1w) 7035 | -7/Lower Caves | Build established: Infiltrator-Mutant 7111 | -7/Lower Caves | Learned Factory non-interactive machine intel 7266 | -7/Lower Caves | Discovered new exit (range 4) 7268 | -7/Lower Caves | Identified exit to Lower Caves 7339 | -7/Lower Caves | Build established: Mutant 7372 | -7/Lower Caves | Encountered a Warlord checkpoint 7608 | -7/Lower Caves | Learned 4 Factory zone layouts 7985 | -7/Lower Caves | Entered another Lower Caves area 8043 | -7/Lower Caves | Discovered new exit (range 13) 8056 | -7/Lower Caves | Identified exit to Factory 8069 | -7/Lower Caves | Entered Factory 8069 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8071 | -6/Factory | Loaded intel: 201 non-interactive machine locations 8363 | -6/Factory | Build established: Scavenger-Mutant 9233 | -6/Factory | Lost 3 parts (1p2n) 9936 | -6/Factory | Discovered new exit (range 14) 9976 | -6/Factory | Identified exit to Lower Caves 10250 | -6/Factory | Cargo convoy interrupted 10256 | -6/Factory | Identified exit to Factory 10258 | -6/Factory | Entered another Factory area 10258 | -5/Factory | Evolved 2 slots: Utility x2 10577 | -5/Factory | Lost 4 parts (2u2w) 10877 | -5/Factory | Lost 3 parts (1n2u) 11170 | -5/Factory | Lost 5 parts (1p3n1u) 11491 | -5/Factory | System corruption reached 10% 11542 | -5/Factory | Lost 3 parts (2n1w) 11607 | -5/Factory | Garrison activated, responded to threat 11699 | -5/Factory | Core integrity fell below 50% 11741 | -5/Factory | Lost 9 parts (1p4n4u) 11771 | -5/Factory | Sucked down chute 11771 | -5/Factory | Entered Waste 11771 | -5/Waste | The area was eerily silent 11791 | -5/Waste | A Compactor rumbled back to life 11791 | -5/Waste | Spotted C-40 Crusher 11861 | -5/Waste | Discovered new exit (range 12) 11901 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11919 | -5/Waste | Identified exit to Factory 11921 | -5/Waste | Entered Factory 12305 | -5/Factory | Core integrity fell below 20% 12354 | -5/Factory | Lost 7 parts (1p3u3w) 12420 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12395_ Imp. Recalibrator destroyed. 12395_ HV Slug penetrates L-41 Fighter. 12395_ HV Slug penetrates Wall. 12397_ HV Slug penetrates L-41 Fighter. 12397_ HV Slug penetrates Wall. 12399_ System corrupted: Matter fused (-10). 12399_ Sml. Matter Pod destroyed. 12399_ Reaction Control System destroyed. 12401_ U-05 Engineer lays Concrete. 12408_ Hvy. Treads destroyed. 12408_ U-05 Engineer lays Concrete. 12410_ ALERT: Security rotation in progress. 12411_ U-05 Engineer lays Concrete. 12412_ Wheel destroyed. 12413_ U-05 Engineer lays Concrete. 12416_ System corrupted: Heat flow error (+218). 12416_ U-05 Engineer lays Concrete. 12416_ Dropped Hrd. Light Armor Plating. 12417_ Dropped Carbon-fiber Leg. 12417_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ??????????????????##????????????????????????# """ | | ?????????????????? #????????????????????????# """ | | ????????????###### #######??????????????????# | | ????????????# #???######?????????# """ | | ????????????# ##### # ######????# """ | | ????????????# # #????# """ | | ????????????# # " #????# """ | | ????????????# # #????# | | ????????????# # #????# | | ???? ?????# ## [ ########### | | ??? ? ?# # # | | ??? ?# # / | | ?? # !!! ## # """"""" " | | ?? # !!! # "" # """"""" " | | ?? # !!! ## """"" # """"""" " | | ????# ######+###### # """"" + """"""" " | | ????# A## #### # | | ????# g ##########+#############+## | | ????# * ! | | ????# = | | ????# = ! @ | | ????# u | | ????# l | | ????# ###################+#+### | | ????######## #?????????# | | ???????###### # # #?????????# | | ???????# gg ##?????????# * | | ???????# """" ####??????????# | | ???????# """ """" #?????????????# | | ??????"+%"T """" #?????????????# | | ???? # """ """" #?????????????# | | ??] # #?????????????# | | ?#####?###############?????????????# | | ???????????????????????????????????############### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 225 Phase Shifting 15 Evasion (%) 66 Launcher Accuracy 30 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Energy Filtering 30 Defensive Hacking 12 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed StormDispersionExtractor Manual? 0 Play Time 03:17:47 Cumulative 52.3 hours Start 2024.04.28 @ 20:04:23 End 2024.04.29 @ 21:28:04 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 46 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f75ad390-2868-4bd5-8397-308b2161ab17