Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 23:13:47 Player: Cog on my mind Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (337) 1685 Value Destroyed (12788) 12788 Prototype IDs (91) 1820 Alien Tech Used (1) 200 Bonus (12394) 12394 TOTAL SCORE: 37787 Bonus ------- High Alert Combat Kills 1268 Follower Combat Kills 221 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3948 Met Warlord at Research 2000 Win 3000 Friendly Fire -143 Cogmind --------- Core Integrity 1576/1600 Matter 238/300 Energy 560/580 System Corruption 10% Temperature Cool (4) Movement Hovering (20) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- F-cell Engine Light Particle Reactor > --- PROPULSION (9) --- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Improved Linear Gravjet Cooled Linear Gravjet > --- UTILITY (9) ------ Large Storage Unit Structural Scanner Experimental Targeting Computer Improved Phase Shifter Improved Propulsion Shielding Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON (4) ------- Vortex Rifle Precision Assault Rifle Helical Railgun Antimatter Cannon > --- INVENTORY (15) --- Micro Antimatter Reactor Light Quantum Reactor Improved Linear Gravjet Matter Compressor (250) Stasis Canceller Advanced ECM Suite Advanced Field Recycling Unit (300) Latent Energy Streamer Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ F-cell Engine Light Particle Reactor > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Improved Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Large Storage Unit Structural Scanner Experimental Targeting Computer Improved Phase Shifter Improved Propulsion Shielding Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Vortex Rifle Precision Assault Rifle Helical Railgun Antimatter Cannon > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Improved Linear Gravjet Matter Compressor Stasis Canceller Advanced ECM Suite Advanced Field Recycling Unit Latent Energy Streamer Compact Tesla Bomb Launcher [Rating: 148] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility System Shield Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Precision Assault Rifle Energy Gun Vortex Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Smartbomb Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . 2 2 . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 7 | . . . . . 2 . 1 . . . 1 1 . . 1 . . . . 1 . . Utility 7 | . . . . . 2 . 1 . . . 1 . . . 1 . . . . . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Attached 385 | 7 18 7 . 1 55 16 36 10 . 6 45 12 1 50 30 3 8 3 12 48 7 10 Power 17 | 1 2 . . . 3 1 1 1 . . 2 2 . 1 2 . . . . 1 . . Engine 6 | 1 2 . . . 1 . . . . . . 2 . . . . . . . . . . Core 8 | . . . . . 2 1 1 1 . . 2 . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . Propulsion 108 | 3 6 5 . . 14 6 15 . . 2 14 1 . 14 13 . . . . 14 . 1 Treads 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 3 3 5 . . . . . . . . . . . . . . . . . . . . Hover 87 | . . . . . 10 3 15 . . 2 14 1 . 14 13 . . . . 14 . 1 Flight 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Utility 150 | 1 4 2 . 1 11 1 12 6 . 4 18 9 . 27 13 1 4 . 5 22 5 4 Device 87 | 1 3 2 . 1 3 . 4 2 . 2 13 5 . 17 8 . 2 . 3 16 3 2 Storage 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Processor 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 Hackware 12 | . . . . . 2 . 1 . . . . 3 . 1 2 . . . . 2 . 1 Protection 46 | . . . . . 6 1 4 4 . 2 5 1 . 9 3 1 2 . 2 4 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 2 6 . . . 27 8 8 3 . . 11 . 1 8 2 2 4 3 7 11 2 5 Energy Gun 10 | . 4 . . . . . . . . . . . . 1 . . . 1 1 2 . 1 Energy Cannon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Ballistic Gun 33 | 2 . . . . 3 3 5 2 . . 4 . . 3 1 . 2 . 2 4 . 2 Ballistic Cannon 36 | . 2 . . . 13 2 3 . . . 4 . . 2 1 1 1 1 1 4 . 1 Launcher 29 | . . . . . 11 2 . 1 . . 3 . 1 2 . 1 1 1 3 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . . 2 . . . 1 . . 1 1 . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Parts Lost 35 | . 4 2 . . 5 5 2 1 . 2 2 . . 2 1 1 . . 1 2 2 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . 2 2 . . 3 1 1 . . 2 1 . . . . . . . . . . . Utility 16 | . . . . . 1 2 1 1 . . 1 . . 2 1 1 . . 1 2 1 2 Weapon 7 | . 2 . . . 1 2 . . . . . . . . . . . . . . 1 1 Highest Loss Streak 3 | . 2 2 . . 3 2 2 1 . 2 2 . . 1 1 1 . . 1 1 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 83 99 71 71 89 86 98 100 100 99 97 98 100 99 99 94 98 96 95 94 96 93 Engine 4 | . 9 14 14 14 2 8 . . . . . 4 5 5 5 5 5 5 5 4 4 4 Core 3 | . . . . . 6 . 7 7 7 7 5 5 5 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 Wheel 2 | . 11 27 28 28 . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . 27 23 37 38 38 37 38 40 41 40 41 42 42 42 42 41 39 35 Device 6 | . 14 14 14 14 3 . . . . 1 12 10 11 6 8 5 3 . 3 7 9 8 Storage 7 | . 11 14 14 14 9 9 7 7 7 7 6 5 5 5 5 5 5 5 5 4 4 4 Processor 1 | . . . . . . . 7 7 7 7 . . . . . . . . . . . 2 Hackware 13 | . . . . . 12 10 14 15 15 15 13 13 17 19 20 21 21 21 21 18 17 16 Protection 4 | . . . . . 4 5 5 6 7 5 5 3 . 1 1 5 6 10 6 1 6 5 Energy Gun 1 | . 12 . . . . . . . . . . . . . . . . . . . 4 4 Ballistic Gun 4 | . 7 . . . . 5 6 10 15 15 6 5 . 4 4 . 3 2 1 2 1 6 Ballistic Cannon 5 | . 4 28 . . 12 5 6 . . . 4 5 5 4 5 . 4 2 . 3 1 2 Launcher 1 | . . . . . 4 1 . 3 . . . . 5 . . 4 . 2 3 2 2 . Peak Build Rating 148 | 8 9 11 9 10 37 40 62 62 61 62 81 91 90 93 110 108 107 110 111 129 140 148 Average Rating 68 | 4 7 9 6 7 31 29 52 60 61 60 69 85 90 88 103 107 105 108 107 121 136 144 On Entrance 65 | . 8 9 10 7 10 36 40 62 61 61 59 73 90 90 87 107 102 107 109 109 127 140 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 8 22 22 14 16 32 33 40 41 39 39 52 64 58 59 79 65 69 69 75 83 76 80 Greatest Support 118 | 20 26 26 20 20 32 60 42 41 41 51 67 71 83 87 97 77 69 69 69 87 99 118 Greatest Overweight (x) 22 | . 2 7 . . 1 1 1 . . . 1 1 . 1 1 . . 22 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 9 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 8 10 10 10 10 10 15 15 15 15 15 15 13 15 15 13 14 15 15 15 15 13 Average Carried 12 | . 4 5 9 10 8 9 12 14 15 14 14 14 13 13 14 12 12 13 13 14 14 10 Final Capacity 15 | 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 5 9 10 10 9 10 15 15 15 13 14 13 13 15 13 13 12 14 13 15 14 9 Class Distribution -------------------- 46% | Hacker-Sprinter 29% | Hacker-Mutant 11% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 13104 | 348 475 352 20 15 1784 706 1440 442 . 218 1796 485 . 1611 709 215 282 720 170 418 800 98 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11393 | 122 910 325 . . 1633 615 1177 308 . 315 1632 289 . 1405 259 93 113 702 93 356 770 276 Parts 598 | 10 59 24 . . 95 41 64 13 . 19 76 12 . 63 14 2 2 31 5 27 21 20 Haulers Intercepted 15 | . 1 . . . 3 . 5 . . . 2 . . 1 1 . . . . . 2 . Recyclers Shooed 22 | . 1 . . . 2 . 4 . . . 9 2 . 2 1 . . . . 1 . . Parts Field Recycled 71 | . . . . . . . . . . . . . . . 41 . . . 4 26 . . Retrieved Matter 1467 | . . . . . . . . . . . . . . . 696 . . . 25 746 . . Parts Self-Destructed 37 | . . . . . . . . 12 . 18 . . . . . 2 2 . 3 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 198 | 1 12 4 . . 33 26 5 7 . 7 16 . . 14 . 3 5 30 10 6 14 5 Guns 48 | 1 10 . . . 1 7 1 5 . 7 8 . . 3 . . 1 . 2 1 . 1 Cannons 44 | . . 4 . . 11 13 4 . . . 3 . . 6 . . 1 . . 2 . . AOE 104 | . 1 . . . 20 6 . 2 . . 5 . . 5 . 3 3 30 8 3 14 4 Classes Destroyed 23 | 3 6 1 . . 4 2 . 1 . . 1 . . . . . . 3 . . 2 . Worker 19 | 1 . 3 . . 4 . 2 . . . 2 2 . 1 1 . . . . 2 1 . Builder 23 | . 4 1 . . 8 . 3 . . . 1 . . 2 . . . . . 3 1 . Tunneler 9 | 3 1 3 . . . . 1 . . . . . . . . . . . . . 1 . Hauler 15 | . 1 . . . 3 . 5 . . . 2 . . 1 1 . . . . . 2 . Recycler 32 | . 3 2 . . 2 . 9 . . . 6 2 . 5 1 . . . . 1 1 . Minesweeper 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Operator 8 | . 1 . . . 1 . 2 . . . . 1 . . 1 . . . . . 1 1 Watcher 29 | . 3 . . . 4 . 5 . . . 3 . . 6 3 . . . . 2 . 3 Swarmer 52 | . 3 . . . 3 11 . 4 . 4 3 . . . . 1 1 1 8 4 4 5 Cutter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Grunt 65 | 1 9 2 . . 16 5 . 1 . 1 5 . . 5 . 2 2 12 . . 4 . Brawler 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . Duelist 4 | . . . . . . 3 . . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 14 | . . 2 . . 7 2 . 1 . . . . . 1 . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 17 | . . . . . 3 3 2 1 . 2 3 . . . . . . 1 2 . . . Programmer 28 | . . . . . . 1 3 . . . 3 . . 8 . . . 9 . 2 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Infiltrator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | 4 5 6 . . 7 5 5 3 . 4 6 2 . 5 1 2 5 10 4 4 8 8 Combat Bots Only 10 | 1 2 2 . . 6 5 2 3 . 4 4 . . 5 . 2 5 10 4 4 8 5 Max Kills in Single Turn 4 | 1 2 2 . . 3 1 2 2 . 1 4 2 . 3 1 2 1 3 2 2 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 2 1 . 2 . . 2 . . 3 . 2 1 3 2 2 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 737 | 4 67 27 . . 126 90 65 58 . 54 55 8 . 57 18 14 11 7 11 30 24 11 Missed 264 | 1 13 4 . . 49 33 26 22 . 19 28 2 . 18 6 7 3 2 4 15 11 1 Damage Taken 8236 | 32 704 352 . . 1248 772 609 453 . 554 484 157 . 852 306 143 162 84 151 348 480 345 Core 1169 | . 90 127 . . 256 75 81 53 . 99 14 . . 83 57 38 23 . . 47 102 24 Absorbed by Shields 116 | . . . . . 8 16 16 . . . . 20 . . . . . 56 . . . . Redirected to Shielding 992 | . . . . . 81 120 81 81 . . 139 53 . 133 25 51 14 14 14 30 99 57 Regen/Repaired (Parts) 1663 | . . . . . 137 . 175 . . . 371 53 . 191 308 . . 20 . 408 . . Core Remaining (%) 78 | 100 . . . 13 . 39 . . . 66 98 . . 91 . . . . 89 96 92 98 Volleys Fired 1094 | 13 87 29 . . 167 89 84 35 . 21 124 25 . 113 76 13 10 47 18 77 53 13 Largest 4 | 2 2 2 . . 2 2 2 2 . 2 2 2 . 2 2 1 2 1 2 3 3 4 Hottest 146 | 40 90 78 . . 88 101 85 85 . 56 86 68 . 88 68 46 68 46 68 108 108 146 Shots Fired 1636 | 26 146 57 . . 244 158 152 56 . 42 177 36 . 170 102 13 14 47 20 95 58 23 Gun 619 | 26 131 . . . 7 33 68 51 . 42 92 11 . 68 27 . 4 . 4 29 13 13 Cannon 792 | . 15 57 . . 159 116 84 2 . . 75 25 . 94 75 2 5 . 1 63 9 10 Launcher 225 | . . . . . 78 9 . 3 . . 10 . . 8 . 11 5 47 15 3 36 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1249 | 26 57 57 . . 166 111 152 53 . 42 167 36 . 153 102 2 9 . 3 86 13 14 Thermal 78 | . 31 . . . . 38 . . . . . . . 9 . . . . . . . . Explosive 167 | . . . . . 27 9 . . . . 6 . . 8 . 11 5 47 15 3 36 . Electromagnetic 119 | . 58 . . . 51 . . 3 . . 4 . . . . . . . . . . 3 Entropic 23 | . . . . . . . . . . . . . . . . . . . 2 6 9 6 Robot Hit Streak 21 | 9 8 8 . . 10 6 10 21 . 13 19 6 . 17 7 . 10 . 3 6 4 8 Robot Miss Streak 10 | 3 10 5 . . 6 5 4 3 . 1 2 3 . 3 2 . . . 1 3 2 3 Penetration Max 1 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . . . . 1 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 745 | 12 76 35 . . 104 69 81 39 . 37 98 15 . 91 35 . 7 . 3 28 8 7 Core Hits 613 | 6 34 14 . . 96 39 35 15 . 15 56 8 . 52 13 14 11 102 21 20 48 14 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 15 | 1 1 2 . . 2 1 4 . . . 1 . . 1 2 . . . . . . . Destroy 3 | 1 . . . . . . . . . . . . . . 2 . . . . . . . Blast 12 | . 1 2 . . 2 1 4 . . . 1 . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38215 | 198 1231 769 . . 4520 2176 2830 773 . 670 3287 462 . 3448 979 715 968 6864 1799 1423 4345 758 Guns 8194 | 198 964 . . . 58 281 815 662 . 670 1462 167 . 1353 372 . 71 . 86 445 392 198 Cannons 9423 | . 157 769 . . 2056 1263 1605 32 . . 808 295 . 1147 607 . 97 . . 544 . 43 Explosions 20598 | . 110 . . . 2406 632 410 79 . . 1017 . . 948 . 715 800 6864 1713 434 3953 517 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15790 | 198 444 769 . . 2114 1237 2420 694 . 670 2270 462 . 2355 979 . 168 . 41 833 38 98 Thermal 1381 | . 343 . . . 176 307 410 . . . . . . 145 . . . . . . . . Explosive 18070 | . . . . . 1284 632 . . . . 727 . . 948 . 715 800 6864 1713 434 3953 . Electromagnetic 2276 | . 444 . . . 946 . . 79 . . 290 . . . . . . . . . . 517 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 698 | . . . . . . . . . . . . . . . . . . . 45 156 354 143 Highest Corruption 11 | . 7 7 7 11 . . 1 . . . 5 . 5 5 1 1 1 1 . 1 . 10 Average Corruption 3 | . 6 7 7 7 . . 1 . . . 4 . 5 2 1 1 1 1 . 1 . 8 Corruption Purged 11 | . . . . . . . 1 . . . . . . 10 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 115 | . 19 25 7 13 . . . . . . 20 . . 10 2 2 1 . . 9 . 7 Message Errors 28 | . 4 9 2 5 . . . . . . 6 . . 1 . . . . . . . 1 Matter Fused 22 | . 2 4 1 4 . . . . . . 3 . . 2 1 2 . . . 3 . . Heat Flow Errors 14 | . 2 3 2 1 . . . . . . 1 . . 3 1 . . . . 1 . . Energy Discharges 15 | . 2 1 2 1 . . . . . . 5 . . 2 . . . . . 1 . 1 Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . 2 2 . 2 . . . . . . 1 . . . . . . . . 2 . 2 Data Loss (major) 8 | . 1 2 . . . . . . . . 2 . . 2 . . . . . 1 . . Misfires 7 | . 3 . . . . . . . . . 2 . . . . . . . . 1 . 1 Alerts 4 | . 1 2 . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 3 | . 1 1 . . . . . . . . . . . . . . . . . . . 1 Overload Shots 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1199 | . 14 15 . . 100 61 304 . . . 64 11 . 109 49 76 49 134 138 15 39 21 Projectiles 437 | . 14 15 . . 56 21 144 . . . 64 11 . 48 49 . . . . 15 . . Explosions 762 | . . . . . 44 40 160 . . . . . . 61 . 76 49 134 138 . 39 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 76 | . . 6 . . 26 6 11 1 . . 7 3 . 7 6 . 1 . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 74 | . . 6 . . 25 6 11 1 . . 7 2 . 7 6 . 1 . . 2 . . Secondary 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 526 | . . . . . 89 18 127 10 . . 17 . . 88 . . . . . 51 . 126 Shots 16 | . . . . . 5 1 3 2 . . 1 . . 1 . . . . . 1 . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 348 207 211 273 272 204 126 18 . 4 171 13 . 199 229 2 47 8 32 148 9 42 Average Temperature 63 | . 108 58 103 143 62 64 32 9 . 4 23 4 . 62 107 2 22 5 6 16 4 16 Received Heat Transfer 1491 | 18 447 153 . . 378 90 45 39 . 18 78 . . 99 66 18 33 . . . 9 . Effects 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 7 | . 2 . . . 1 . . . . . 2 . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1928 | . 575 . . . 300 555 300 . . . . . . 198 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . . 5 . . . . . . . . . . . . . . . . . Latent Energy Used 494 | . . . . . . . . . . . . . . . . . . . . . . 494 LE Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 1480 | 40 448 197 . . 1034 1480 1079 . . . 366 297 72 547 451 . . . . 349 1210 899 Initial 777 | . 26 93 . . . 567 777 . . . 9 137 42 50 220 . . . . 23 62 655 Average 390 | 16 253 99 . . 601 990 710 . . . 178 210 44 245 238 . . . . 134 391 825 Maximum Alert Level 4 | . 2 . . . 3 4 3 . . . 1 1 . 2 2 . . . . 1 4 3 Low Security (%) 34 | 100 14 100 . 100 16 . . . . . 55 44 100 33 32 . . . . 78 41 . Level 1 29 | . 84 . . . 13 . . . . . 44 55 . 50 64 . . . . 21 32 . Level 2 17 | . 1 . . . 24 13 66 . . . . . . 16 3 . . . . . 2 16 Level 3 15 | . . . . . 46 46 33 . . . . . . . . . . . . . 17 83 Level 4 2 | . . . . . . 39 . . . . . . . . . . . . . . 6 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 2 . . . 8 . 15 . . . 11 2 . 11 12 . 1 . . 5 3 . Investigation 30 | . 1 . . . 1 . 8 . . . 5 1 . 6 6 . . . . 2 . . Extermination 10 | . . . . . . . 1 . . . 2 . . 4 2 . . . . 1 . . Reinforcement 26 | . 1 . . . 5 . 5 . . . 4 1 . 1 4 . . . . 2 3 . Assault 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 5 | . . . . . 3 . 1 . . . . . . . . . . . . 1 . . Haulers Reinforced 9 | . . . . . . . 2 . . . 2 1 . 1 . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 34 | . 1 . . . 6 . 5 . . . 1 2 . 7 3 . . . . 1 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 390 | 1 22 4 . . 57 27 37 9 . 13 33 8 3 40 41 9 3 18 8 21 25 11 Peak Tracking Total 12 | 1 3 2 . . 7 5 7 4 . 5 7 4 3 7 7 5 9 12 4 5 8 8 Tactical Retreats 82 | . 2 . . . 10 3 10 2 . 4 2 1 . 12 14 5 2 . 1 7 7 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 37 | . 6 1 . . . 10 7 . . . 3 5 . 3 2 . . . . . . . Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 29 | . 3 . . . . . . . . . . . . 12 6 . . . . 8 . . Reused 11 | . 2 . . . . . . . . . . . . 6 2 . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . 2 . . . . . . 1 . . . . . 6 2 . . 6 . 1 . . Most Traps Carried 5 | . . . . . . . . . . 5 5 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 51 | . 3 . . . 15 5 12 . . . 2 1 . 3 2 . 1 . 1 2 2 2 Max in Single Turn 6 | . 1 . . . 3 2 6 . . . 1 1 . 1 1 . 1 . 1 1 1 1 Garrison Access 17 | . . . . . . . 3 . . . 1 . . 3 2 . . . . 4 3 1 Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 206 | . 7 1 2 . 16 2 34 1 . . 30 10 . 31 26 . 1 9 1 25 5 5 Terminals 109 | . 6 . . . 9 2 16 . . . 19 6 . 15 16 . . . . 14 2 4 Fabricators 16 | . . . . . . . 5 . . . 3 . . 4 3 . . . . 1 . . Repair Stations 19 | . . . . . 2 . 5 . . . 2 1 . 4 3 . . . . 2 . . Recycling Units 17 | . 1 . . . 2 . 3 . . . 4 2 . 2 1 . . . . 2 . . Scanalyzers 12 | . . . . . 2 . 2 . . . 1 1 . 3 1 . . . . 2 . . Garrison Access 18 | . . . . . 1 . 3 . . . 1 . . 3 2 . . . . 4 3 1 Total Hacks 676 | . 22 1 2 . 56 3 110 1 . . 101 33 . 120 88 . 1 23 1 90 12 12 Successful 436 | . 13 1 2 . 43 1 56 1 . . 57 20 . 77 67 . 1 23 1 57 9 7 Failed 237 | . 9 . . . 13 2 54 . . . 44 13 . 42 20 . . . . 32 3 5 Catastrophic 26 | . . . . . 3 2 12 . . . 5 . . 1 . . . . . 3 . . Database Lockouts 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . Manual 203 | . 12 . 1 . 24 . 41 . . . 38 12 . 30 26 . . . . 9 5 5 Terminals 414 | . 21 . . . 30 3 66 . . . 60 20 . 75 61 . . . . 59 8 11 Fabricators 37 | . . . . . . . 10 . . . 8 . . 11 6 . . . . 2 . . Repair Stations 79 | . . . . . 7 . 14 . . . 15 5 . 11 13 . . . . 14 . . Recycling Units 39 | . 1 . . . 3 . 9 . . . 12 3 . 6 1 . . . . 4 . . Scanalyzers 54 | . . . . . 15 . 8 . . . 4 5 . 13 4 . . . . 5 . . Garrison Access 24 | . . . . . 1 . 3 . . . 2 . . 4 3 . . . . 6 4 1 Terminal Hacks 200 | . 9 1 2 . 11 1 22 1 . . 14 7 . 34 37 . 1 23 1 28 4 4 Record 45 | . . . 1 . 1 . . . . . . . . 1 14 . . 22 1 5 . . Part Schematic 6 | . . . . . . . 2 . . . . . . 1 1 . . . . 2 . . Robot Schematic 7 | . . . . . . . . . . . . . . 5 1 . . . . 1 . . Robot Analysis 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Prototype ID Bank 26 | . 3 . . . 4 . 4 . . . 3 1 . 5 3 . . . . 2 1 . Open Door 5 | . . 1 . . . . . 1 . . . . . . . . 1 1 . . . 1 Level Access Points 4 | . . . . . . . 1 . . . . . . 1 1 . . . . . . 1 Branch Access Points 5 | . 1 . . . . . . . . . . 1 . 1 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 9 | . 1 . . . 1 . 1 . . . 2 1 . 1 1 . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Repair Station Index 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 10 | . . . . . . . 2 . . . 1 1 . 2 1 . . . . 2 . 1 Unreport Threat 15 | . . . . . 3 . 4 . . . 1 . . 3 2 . . . . 2 . . Locate Traps 22 | . 1 . . . 1 . 4 . . . 3 1 . 4 5 . . . . 3 . . Reprogram Traps 6 | . 1 . . . . . . . . . . . . 2 1 . . . . 2 . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 4 | . . . . . . . . . . . 1 . . 2 . . . . . . 1 . Transport Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . Recall Extermination 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Hauler Manifests 7 | . 1 . . . 1 . 2 . . . 1 1 . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . 1 . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 30 | . . . . . . . 9 . . . 6 . . 8 5 . . . . 2 . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 13 | . . . . . . . 4 . . . 3 . . 3 2 . . . . 1 . . Build 16 | . . . . . . . 5 . . . 3 . . 4 3 . . . . 1 . . Repair Station Hacks 63 | . . . . . 6 . 8 . . . 15 3 . 7 11 . . . . 13 . . Scan Component 35 | . . . . . 3 . 5 . . . 8 2 . 4 6 . . . . 7 . . Repair 28 | . . . . . 3 . 3 . . . 7 1 . 3 5 . . . . 6 . . Recycling Unit Hacks 13 | . . . . . 1 . 3 . . . 4 1 . 2 . . . . . 2 . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 8 | . . . . . 1 . 1 . . . 2 1 . 1 . . . . . 2 . . Retrieve Matter 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Scanalyzer 47 | . . . . . 15 . 4 . . . 4 5 . 12 3 . . . . 4 . . Insert Component 27 | . . . . . 8 . 3 . . . 2 2 . 5 3 . . . . 4 . . Analyze 20 | . . . . . 7 . 1 . . . 2 3 . 7 . . . . . . . . Garrison Access Hacks 18 | . . . . . 1 . 3 . . . 1 . . 3 2 . . . . 4 3 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 17 | . . . . . . . 3 . . . 1 . . 3 2 . . . . 4 3 1 Unauthorized Hacks 65 | . 4 . . . 9 . 7 . . . 13 4 . 11 9 . . . . 4 2 2 Terminals 57 | . 3 . . . 7 . 6 . . . 11 4 . 10 8 . . . . 4 2 2 Track 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Assimilate 22 | . . . . . 1 . 3 . . . 4 2 . 7 2 . . . . 1 1 1 Botnet 33 | . 3 . . . 6 . 3 . . . 5 2 . 3 6 . . . . 3 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 2 . 1 . . . 2 . . 1 1 . . . . . . . Reject 8 | . 1 . . . 2 . 1 . . . 2 . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . 1 . 1 . . . . 1 . . 1 . . . . . 1 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 159 | . 6 . . . 13 1 29 . . . 28 9 . 26 22 . . . . 19 2 4 Full Trace Events 25 | . . . . . 1 1 6 . . . 4 . . 6 5 . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 5 1 . . . . 1 . . Robots Built 10 | . . . . . . . 2 . . . . . . 2 6 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 485 | . . . . . . . 49 . . . . . . 152 284 . . . . . . . Total Robot Build Rating 46 | . . . . . . . 4 . . . . . . 10 32 . . . . . . . Part Schematics Acquired 20 | . . . . . 6 . 3 . . . 1 2 . 5 1 . . . . 2 . . Parts Built 13 | . . . . . . . 5 . . . 3 . . 4 . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 987 | . . . . . . . 408 . . . 268 . . 237 . . . . . 74 . . Total Part Build Rating 51 | . . . . . . . 18 . . . 10 . . 14 . . . . . 9 . . Parts Repaired 27 | . . . . . 2 . 3 . . . 7 1 . 3 5 . . . . 6 . . Time 1601 | . . . . . 180 . 102 . . . 478 19 . 155 279 . . . . 388 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 348 | . . . . . . . . . . . 348 . . . . . . . . . . . Retrieved Matter 378 | . . . . . . . . . . . 378 . . . . . . . . . . . Retrieved Components 19 | . . . . . . . 10 . . . . . . 9 . . . . . . . . Parts Scanalyzed 14 | . . . . . 6 . 1 . . . 1 2 . 4 . . . . . . . . Part Schematics Acquired 14 | . . . . . 6 . 1 . . . 1 2 . 4 . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . . . 12 . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . 1 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Total Allies 37 | . . . . 3 1 . 3 . . . 4 1 1 9 7 . 1 5 . 1 1 . Largest Group 5 | . . . . 3 3 . 3 . . . 2 2 1 2 3 . 1 5 1 1 2 . Highest-Rated Group 261 | . . . . 40 40 . 40 . . . 52 52 31 82 117 . 48 261 65 45 71 . Highest-Rated Ally 65 | . . . . 16 16 . 15 . . . 26 26 31 41 49 . 48 65 65 45 45 . Warlord Squad Rendezvous 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 19 | . . . . . 1 . . . . . 6 2 . . . . 3 5 2 . . . STAY 5 | . . . . . 1 . . . . . 1 1 . . . . . 1 1 . . . FOLLOW 3 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . AID 3 | . . . . . . . . . . . . . . . . . . 3 . . . . EXPLORE 8 | . . . . . . . . . . . 5 . . . . . 3 . . . . . Ally Attacks 79 | . . . . . 26 . 8 . . . . . 4 14 19 . 3 5 . . . . Total Damage 2076 | . . . . . 229 . 164 . . . . . 86 687 652 . 115 143 . . . . Kills 18 | . . . . . 3 . 3 . . . . . . 6 6 . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . 1 . . . . . . 3 . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Derelict Logs Recovered 10 | . . 2 . 1 . . . 2 . 1 . . . . . 2 2 . . . . . Drone Launches 8 | . . . . . . . . . . . 5 . . . . . 3 . . . . . Drone Recoveries 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 18004 | 114 1060 653 352 275 1643 960 2341 516 551 421 1770 435 22 1760 1150 195 322 610 418 1467 805 164 Spaces Moved 31243 | 80 652 562 436 322 1896 792 3188 960 1333 845 2815 1035 84 3474 2872 767 551 1092 1165 2925 2897 500 Core 20 | 17 . 2 . . . . . . . . . . . . . . . 1 . . . . Treads 185 | . . . . . . 185 . . . . . . . . . . . . . . . . Legs 290 | . 290 . . . . . . . . . . . . . . . . . . . . . Wheels 1782 | 63 362 560 436 322 39 . . . . . . . . . . . . . . . . . Hover 28637 | . . . . . 1528 607 3188 960 1333 845 2815 1035 84 3474 2872 767 551 1091 1165 2925 2897 500 Flight 329 | . . . . . 329 . . . . . . . . . . . . . . . . . Fastest Speed 12 | 50 80 90 80 80 31 40 34 34 34 27 16 18 15 13 13 18 20 20 20 13 16 12 Average Speed 34 | 73 115 94 80 80 48 70 39 34 34 34 33 27 24 26 21 19 20 21 20 23 19 19 Slowest Speed 1150 | 80 260 400 80 80 119 240 103 34 34 36 93 82 27 90 83 20 20 1150 78 81 20 20 Overloaded Moves 216 | . . . . . . . . . . 3 36 4 19 72 42 11 . . . 11 12 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 7 72 97 90 56 82 66 78 89 86 91 68 36 67 70 63 90 67 93 96 58 60 18 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 9 | . . 1 1 1 . . . 1 2 . . . . . . 1 . 2 . . . . Known Exits Taken 8 | . 1 . . . 1 . . . . 1 1 . . 1 1 . . . 1 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 . . 1 1 1 . . . . . . 1 1 1 . . 1 . Scrap Searched 22 | . . 1 . 1 . . . 8 2 3 . . . . . 2 3 . 2 . . . Spaces Dug 226 | . . . . . . . 18 . . . 47 14 . 47 50 2 1 . . 38 6 3 Terrain Destroyed 1868 | . 11 5 . . 307 97 64 1 . . 102 15 . 101 56 135 66 215 207 103 366 17 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 333 | . 1 5 . . 30 2 37 1 . . 58 15 . 62 56 2 2 . 1 46 10 5 AOE 1535 | . 10 . . . 277 95 27 . . . 44 . . 39 . 133 64 215 206 57 356 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Total 36935 | 108 816 626 442 338 2379 1033 4125 1090 1430 933 3458 1147 84 4134 3286 795 747 1414 1325 3622 3062 541 Wait 3678 | . 31 19 . 16 196 20 762 77 98 60 426 54 . 456 284 8 167 240 119 528 100 17 Move 31220 | 79 651 561 435 321 1894 791 3187 959 1332 844 2814 1035 83 3473 2871 766 550 1091 1164 2924 2896 499 Hop 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Pick Up 208 | 8 19 8 2 . 33 7 26 2 . 1 23 5 . 23 14 2 4 3 4 18 4 2 Fast Attach 56 | . . . . . 4 6 11 2 . . 9 1 . 9 3 . . . . 11 . . Attach 135 | 6 10 2 . . 26 5 8 1 . 2 16 4 . 5 7 3 5 1 9 14 5 6 Detach 29 | . 1 . 2 . 8 . . 1 . . 2 1 . . . 1 . 1 4 7 1 . Swap 196 | 1 8 5 . 1 25 6 17 7 . 4 20 7 1 36 20 . 3 2 4 23 2 4 Drop 162 | 1 9 2 3 . 25 8 20 5 . 1 24 3 . 19 11 2 4 1 3 20 1 . Fire 1094 | 13 87 29 . . 167 89 84 35 . 21 124 25 . 113 76 13 10 47 18 77 53 13 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 123 | . . . . . . 101 10 . . . . 12 . . . . . . . . . . Rewire 33 | . . . . . . . . 1 . . . . . . . . 4 28 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 115 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 606 | -10/Materials | Build established: Scavenger-Mutant 630 | -10/Materials | Discovered new exit (range 11) 984 | -10/Materials | Discovered new exit (range 14) 1096 | -10/Materials | Build established: Mutant 1175 | -10/Materials | Entered Mines 1185 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1185 | -10/Mines | Discovered new exit (range 6) 1246 | -10/Mines | Core integrity fell below 50% 1329 | -10/Mines | Discovered new exit (range 8) 1351 | -10/Mines | Learned Materials terminal intel 1425 | -10/Mines | Learned location of Zion (-7) 1433 | -10/Mines | Discovered new exit (range 10) 1458 | -10/Mines | Build established: Scavenger-Mutant 1625 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1631 | -10/Mines | Core integrity fell below 20% 1713 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1828 | -10/Mines | Entered Exiles 1841 | -10/Exiles | Discovered new exit (range 15) 1852 | -10/Exiles | Met 8R-AWN 1864 | -10/Exiles | Met EX-HEX 1889 | -10/Exiles | Met EX-BIN 1904 | -10/Exiles | Aligned with FarCom system 1905 | -10/Exiles | Given EX-Vault access code 1925 | -10/Exiles | Opened EX-Vault 1931 | -10/Exiles | Found Latent Energy Streamer 1949 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1972 | -10/Exiles | Met EX-DEC 2025 | -10/Exiles | Visited The Gauntlet 2170 | -10/Exiles | Discovered new exit (range 14) 2180 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2180 | -10/Exiles | Entered Mines 2186 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2203 | -9/Mines | Learned location of 1 exit from Proximity Caves 2227 | -9/Mines | Learned location of Storage (-9) 2350 | -9/Mines | Discovered new exit (range 8) 2454 | -9/Mines | System corruption reached 10% 2455 | -9/Mines | Entered Materials 2455 | -8/Materials | Accompanied by 3 allies 2455 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2456 | -8/Materials | Loaded intel: 12 terminal locations 2816 | -8/Materials | Lost 3 parts (2n1u) 2903 | -8/Materials | Discovered new exit (range 3) 2988 | -8/Materials | Build established: Mutant 3135 | -8/Materials | Garrison activated, responded to threat 3333 | -8/Materials | Garrison activated, responded to threat 3656 | -8/Materials | Build established: Hacker-Mutant 3718 | -8/Materials | Discovered new exit (range 16) 3747 | -8/Materials | Repaired Aerolev Unit? 3828 | -8/Materials | Repaired Aerolev Unit 4098 | -8/Materials | Identified exit to Garrison 4098 | -8/Materials | Entered Garrison 4150 | -8/Garrison | Triggered checkpoint 4154 | -8/Garrison | Core integrity fell below 50% 4425 | -8/Garrison | Garrison Relay disabled 4492 | -8/Garrison | Triggered checkpoint 4509 | -8/Garrison | Triggered checkpoint 4550 | -8/Garrison | Triggered checkpoint 4737 | -8/Garrison | Discovered new exit (range 11) 4753 | -8/Garrison | Triggered checkpoint 4790 | -8/Garrison | Build established: Mutant 4883 | -8/Garrison | Garrison Relay disabled 4941 | -8/Garrison | Phase Generator disabled 4993 | -8/Garrison | Garrison Relay disabled 5020 | -8/Garrison | Triggered checkpoint 5058 | -8/Garrison | Entered Factory 5058 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5158 | -7/Factory | Fabricated Airjet? 5282 | -7/Factory | Fabricated Y-45 Defender? 5454 | -7/Factory | Repaired Aerolev Unit? 5458 | -7/Factory | First assault squad dispatched 5536 | -7/Factory | Identified exit to Factory 5543 | -7/Factory | Build established: Hacker-Mutant 5603 | -7/Factory | Discovered new exit (range 13) 6005 | -7/Factory | Fabricated Cld. Airjet? 6850 | -7/Factory | Fabricated Cld. Airjet? 6921 | -7/Factory | Fabricated Cld. Airjet? 7022 | -7/Factory | Repaired Broken Cld. Airjet 7105 | -7/Factory | Repaired Mass Driver 7399 | -7/Factory | Entered Lower Caves 7463 | -7/Lower Caves | Met a Warlord Commander 7464 | -7/Lower Caves | Learned location of Warlord (-4) 7465 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7469 | -7/Lower Caves | Found Encrypted Comm Array 7516 | -7/Lower Caves | Learned Factory stockpile data 7526 | -7/Lower Caves | Learned 8 Factory zone layouts 7571 | -7/Lower Caves | Found Prototype Device 7740 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7854 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7905 | -7/Lower Caves | Discovered new exit (range 10) 7915 | -7/Lower Caves | Entered Zion 7973 | -7/Zion | Learned location of Data Miner (-6) 8190 | -7/Zion | Given the Hacking Drone Bay 8291 | -7/Zion | Rebuked by Imprinter 8462 | -7/Zion | Discovered new exit (range 12) 8466 | -7/Zion | Entered Proximity Caves 8527 | -6/Proximity Caves | Learned Factory stockpile data 8887 | -6/Proximity Caves | Entered Factory 8887 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8888 | -6/Factory | Identified exit to Factory 8890 | -6/Factory | Identified Heart of Steel 8971 | -6/Factory | Joined by Warlord Ghost squad 8983 | -6/Factory | Discovered exit to Factory (range 15) 8999 | -6/Factory | Fabricated Imp. Propulsion Shielding? 9206 | -6/Factory | Build established: Hacker-Sprinter 9234 | -6/Factory | Fabricated Cld. Airjet (x1) 9237 | -6/Factory | P-60 Hacker assimilated allied M7-T6M(x) 9788 | -6/Factory | Discovered exit to Factory (range 12) 9997 | -6/Factory | Found Prototype Launcher 9999 | -6/Factory | Discovered exit to Factory (range 9) 10127 | -6/Factory | Joined by Warlord Dakka squad 10212 | -6/Factory | Lost 4 allies 10387 | -6/Factory | Repaired Cld. Airjet 10416 | -6/Factory | Repaired Cld. Aerolev Unit? 10459 | -6/Factory | Repaired Imp. Airjet? 10509 | -6/Factory | Repaired Cld. Aerolev Unit 10513 | -6/Factory | Repaired Imp. Propulsion Shielding? 10580 | -6/Factory | Repaired Enh. Nuclear Core 10652 | -6/Factory | Repaired Prc. Assault Rifle 10657 | -6/Factory | Entered another Factory area 10657 | -5/Factory | Accompanied by 1 ally 10657 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10776 | -5/Factory | Spotted B-75 Beast 10968 | -5/Factory | Repaired Imp. Propulsion Shielding 11000 | -5/Factory | Identified exit to Upper Caves 11000 | -5/Factory | Identified exit to Extension 11087 | -5/Factory | Identified Scatter Rocket Array 11091 | -5/Factory | Discovered new exit (range 11) 11092 | -5/Factory | Sucked down chute 11092 | -5/Factory | Entered Waste 11093 | -5/Waste | Met a frightened Derelict 11095 | -5/Waste | Spotted C-40 Crusher 11107 | -5/Waste | EMP discharged 11108 | -5/Waste | Spotted C-40 Crusher 11109 | -5/Waste | Spotted C-40 Crusher 11112 | -5/Waste | Spotted C-40 Crusher 11112 | -5/Waste | Discovered new exit (range 16) 11112 | -5/Waste | Spotted C-40 Crusher 11114 | -5/Waste | Entered Factory 11159 | -5/Factory | Discovered exit to Extension (range 16) 11459 | -5/Factory | P-70 Sage assimilated allied Administrator 6b 11595 | -5/Factory | Spotted B-75 Beast 11639 | -5/Factory | Fabricated Cld. Airjet? 11701 | -5/Factory | Fabricated Cld. Airjet? 11707 | -5/Factory | Discovered new exit (range 16) 11810 | -5/Factory | Discovered exit to Extension (range 16) 12112 | -5/Factory | Repaired Broken Cld. Aerolev Unit 12303 | -5/Factory | Repaired Cld. Airjet 12542 | -5/Factory | Fabricated Imp. Propulsion Shielding (x2) 12597 | -5/Factory | Central database locked down 12614 | -5/Factory | Search patrols dispatched 12720 | -5/Factory | Fabricated H-66 Slayer? 12772 | -5/Factory | Repaired Cld. Airjet 12848 | -5/Factory | Identified exit to Factory 12874 | -5/Factory | Entered another Factory area 12874 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12887 | -4/Factory | Discovered new exit (range 5) 12890 | -4/Factory | Discovered new exit (range 8) 12968 | -4/Factory | Identified exit to Research 12968 | -4/Factory | Identified exit to Upper Caves 12968 | -4/Factory | Identified exit to Armory 13064 | -4/Factory | Fabricated Y-64 Sentinel? 13170 | -4/Factory | Fabricated H-66 Slayer? 13277 | -4/Factory | Central database locked down 13297 | -4/Factory | Found Prototype Processor 13312 | -4/Factory | Found Prototype Device 13353 | -4/Factory | Repaired Cld. Aerolev Unit? 13399 | -4/Factory | Repaired Cld. Aerolev Unit? 13435 | -4/Factory | Found Prototype Hackware 13435 | -4/Factory | Identified Exp. Hacking Suite 13447 | -4/Factory | Repaired Cld. Airjet? 13668 | -4/Factory | Identified Exp. Signal Interpreter 13668 | -4/Factory | Identified Adv. EM Disruption Field 13858 | -4/Factory | Fabricated H-66 Slayer? 13944 | -4/Factory | Repaired Cld. Aerolev Unit 13969 | -4/Factory | Repaired Prc. Assault Rifle 14024 | -4/Factory | Entered Upper Caves 14043 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14079 | -4/Upper Caves | Spotted B-86 Titan 14111 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14137 | -4/Upper Caves | Discovered new exit (range 12) 14148 | -4/Upper Caves | Encountered a Warlord checkpoint 14185 | -4/Upper Caves | Learned location of 1 exit from Research 14219 | -4/Upper Caves | Entered another Upper Caves area 14321 | -4/Upper Caves | Learned Research security intel 14340 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14444 | -4/Upper Caves | Discovered new exit (range 16) 14541 | -4/Upper Caves | Entered Warlord 14552 | -4/Warlord | Discovered new exit (range 14) 14563 | -4/Warlord | System corruption cleaned by Quarantine Array 14683 | -4/Warlord | Met Warlord 14706 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14708 | -4/Warlord | Warlord's base attacked by MAIN.C 14724 | -4/Warlord | Found Prototype Energy Gun 14725 | -4/Warlord | Found Prototype Energy Gun 14726 | -4/Warlord | Identified Vortex Rifle (x2) 14750 | -4/Warlord | Learned location of Quarantine (-3) 14751 | -4/Warlord | Learned 4 Access zone layouts 14751 | -4/Warlord | Learned Armory recycling unit intel 14751 | -4/Warlord | Learned Armory scanalyzer intel 14751 | -4/Warlord | Learned Research terminal intel 14792 | -4/Warlord | Spotted B-90 Cyclops 14896 | -4/Warlord | Lost 3 allies 14962 | -4/Warlord | Spotted B-90 Cyclops 15032 | -4/Warlord | Warlord forces counterattacked 15043 | -4/Warlord | P-70 Sage assimilated allied TG-LRP(g) 15055 | -4/Warlord | Destroyed Striker 15098 | -4/Warlord | Destroyed 10 combat bots 15103 | -4/Warlord | Lost 3 allies 15112 | -4/Warlord | Spotted Striker 15147 | -4/Warlord | Destroyed 9 combat bots 15151 | -4/Warlord | Entered Proximity Caves 15151 | -3/Proximity Caves | Accompanied by 1 ally 15197 | -3/Proximity Caves | Found Alien Artifact 15199 | -3/Proximity Caves | Identified Dimensional Node Initializer 15199 | -3/Proximity Caves | Initialized slip node 15230 | -3/Proximity Caves | Spotted B-86 Titan 15566 | -3/Proximity Caves | Discovered exit to Research (range 12) 15569 | -3/Proximity Caves | Entered Research 15569 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 15570 | -3/Research | Identified exit to Research 15572 | -3/Research | Loaded intel: 25 terminal locations 15670 | -3/Research | Discovered exit to Research (range 14) 15826 | -3/Research | Repaired Smartbomb Launcher 16000 | -3/Research | Central database locked down 16293 | -3/Research | Found Prototype Device 16471 | -3/Research | Repaired Cld. Airjet? 16564 | -3/Research | Repaired Cld. Airjet? 16653 | -3/Research | Repaired Cld. Airjet 16760 | -3/Research | Repaired Cld. Airjet 16843 | -3/Research | Repaired Antimatter Cannon 16913 | -3/Research | Found Prototype Processor 16920 | -3/Research | Identified Exp. Thermal Shield 16920 | -3/Research | Identified Exp. Targeting Computer 16930 | -3/Research | Found Exp. Hacking Suite 16983 | -3/Research | Fabricated Cld. Linear Gravjet (x1) 17036 | -3/Research | Entered another Research area 17036 | -2/Research | Accompanied by 1 ally 17036 | -2/Research | Warlord forces began assault on 0b10 17036 | -2/Research | Evolved 2 slots: Utility x2 17037 | -2/Research | Identified exit to Testing 17146 | -2/Research | Research machine network offline 17296 | -2/Research | Met up with Warlord 17339 | -2/Research | Discovered new exit (range 9) 17352 | -2/Research | Spotted B-90 Cyclops 17360 | -2/Research | Destroyed B-90 Cyclops 17388 | -2/Research | Lost 3 allies 17442 | -2/Research | Spotted Striker 17558 | -2/Research | Met DD-05H 17621 | -2/Research | Borebot progress halted 17641 | -2/Research | Spotted Executioner 17641 | -2/Research | Spotted Executioner 17646 | -2/Research | Destroyed Executioner 17648 | -2/Research | Destroyed Executioner 17656 | -2/Research | Destroyed Executioner 17677 | -2/Research | Destroyed 8 combat bots 17698 | -2/Research | Discovered new exit (range 16) 17743 | -2/Research | Spotted Striker 17807 | -2/Research | Found Com. Tesla Bomb Launcher 17834 | -2/Research | Spotted Striker 17841 | -2/Research | Entered Access 17841 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 17885 | -1/Access | Identified exit to Surface 17918 | -1/Access | System corruption reached 10% 18005 | *** | Escaped! Last Messages --------------- W-44 Eye destroyed. Acquired 24 matter. K-01 Serf cleans the Spectral Interrupter. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-81). &DNQVIHC,K =KJR:AMF>U9 &CV R4LCKY|N8 Connecting with Garrison Access... >>Seal Access door sealed. System corrupted: Component data lost. K-01 Serf cleans the Sealed Freight Elevator. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # ##????## "" # ???????????????? | | # """""" ##????## # ???????????????? | | # """""" ##????## # ???????????????? | | ?? # """""" ##????######+####+???????????????? | | ?? # """""" ##????# ???????????????? | | ?? # """""" + ??? ????????????????? | | ?? # ! ##???## ????????????? | | ?? # ##???## ###########????????????? | | ?? # ] ##??### ## ###????????????? | | # ###### !????????????????????????? | | ####+####+######### ????????????????????????? | | Y????????????????????????? | | ####??### ??????????????????????????? | | ####+##+### ####??### ??????????????????????????? | | ## ##?????###??????????????????????????? | | ??? ## ##?????###??????????????????????????? | | ? ## ##??????????????????????????????????? | | ## ##???#####??????????????????????????? | | " ## ###################?????????????????? | | """" ## ####### ###########?????????????????? | | """"" ## """T""" ""?????????????????? | | ?"""" ## """ """ "????BB????????????? | | ????"" ## "????BB????????????? | | ????? ## "??????????????????? | | ????? ## "" "??????????????????? | | ???? ## @" "??????????????????? | | ????####### "??????????????????? | | ????####### "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## ###################?????????????????? | | ?????????## ##???#####??????????????????????????? | | ?????????## ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 375 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 71 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 46 Defensive Hacking 24 Trap Extractor Capacity 6 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Adv. Drone Bay | -7/Factory | Hacked Cld. Airjet | -7/Factory | Scanalyzed Enh. Gauss Cannon | -7/Factory | Hacked Antimatter Cannon | -6/Factory | Scanalyzed F-cell Engine | -5/Factory | Scanalyzed Scatter Rocket Array | -5/Factory | Scanalyzed Enh. Coil Gun | -5/Factory | Scanalyzed Force Rifle | -5/Factory | Scanalyzed Antigrav System | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Impulse Thruster Array | -5/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Enh. Quantum Rifle | -3/Research | Hacked Cld. Linear Gravjet | -3/Research | Hacked Robot Schematics ------------------ Y-64 Sentinel | -5/Factory | Hacked G-50 Soldier | -5/Factory | Hacked H-66 Slayer | -5/Factory | Hacked Y-54 Guardian | -5/Factory | Hacked S-27 Virus | -5/Factory | Hacked W-44 Eye | -4/Factory | Hacked C-55 Analyst | -3/Research | Hacked Fabricated ------------ Airjet | x2 | -7/Factory Y-45 Defender | x2 | -7/Factory | Preloaded Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Imp. Propulsion Shielding | x2 | -6/Factory Cld. Airjet | x1 | -6/Factory Cld. Airjet | x1 | -5/Factory Cld. Airjet | x1 | -5/Factory Imp. Propulsion Shielding | x2 | -5/Factory H-66 Slayer | x2 | -5/Factory | Preloaded Y-64 Sentinel | x2 | -4/Factory | Preloaded H-66 Slayer | x2 | -4/Factory H-66 Slayer | x2 | -4/Factory Cld. Linear Gravjet | x1 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 10k Club 20k Club 30k Club 5k Club A New Friend A Powerful Ally? Adventurer Alien Tech All-out Warlord Can't Catch Me Charge!!! Dangerous Findings Denied? Dramatic Entrance Dynamic Key Epsilon Run Everything Is Under Control Explorer GoHome() Hey, That's Mine! I'm Back, Baby! Just What I Needed Leap Before You Look Made in Tau Ceti IV My Command Is Your Wish Novice Programmer Oh No You Don't! One Hack Too Far Oops Origins Part-time Mechanic Party Time Please Form A Line Power Corrupts Production Line Prolific Hacker Quantum Hacking Remodeling Respectable Loadout Risk Taker Robot Respite Safety First Serviceable Loadout Shopping List Significant Disruption System Compromised The More The Merrier Troublemaker Universal Adapter War Machine Whoosh! root@ Challenges ------------ None Game ------ Seed WarpScrapAccelerator Manual? 0 Play Time 09:48:26 Cumulative 10.2 hours Start 2024.12.20 @ 20:03:46 End 2024.12.21 @ 23:13:47 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 8 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 046a7217-0ad2-4e79-a8ab-7a383d8c5d08