Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 00:04:06 Player: SnailSD Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (139) 695 Value Destroyed (4463) 4463 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (617) 617 TOTAL SCORE: 12795 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 541 Friendly Fire -56 Cogmind --------- Core Integrity 0/1300 Matter 188/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Long-range Proton Cannon Mace Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Thunder Leg Impulse Thruster Array > --- UTILITY ---------- Long-range Terrain Scanner Long-range Terrain Scanner Long-range Terrain Scanner Energy Filter > --- WEAPON ----------- Quantum Rifle Long-range Proton Cannon Advanced Remote Datajack > --- INVENTORY -------- Wheel [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Impulse Thruster Array Utility Targeting Computer Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Arm Slots Evolved 14 | . . . 2 2 . 2 . . 2 . . 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . 1 . . 1 . . . . . Utility 8 | . . . . 1 . 1 . . 1 . . 1 2 . . 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . Parts Attached 118 | 7 1 1 11 12 25 5 1 . 20 5 1 2 7 5 . 10 5 Power 14 | 1 . . 2 1 2 2 . . 2 1 . . 1 . . 1 1 Engine 7 | 1 . . 1 1 1 2 . . . . . . 1 . . . . Core 6 | . . . 1 . 1 . . . 2 1 . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 31 | 2 . . 1 5 7 . . . 5 1 . 1 1 2 . 2 4 Treads 8 | 2 . . 1 2 . . . . . . . . 1 . . . 2 Leg 16 | . . . . 3 7 . . . 5 . . . . . . 1 . Wheel 3 | . . . . . . . . . . . . 1 . 2 . . . Hover 3 | . . . . . . . . . . 1 . . . . . . 2 Flight 1 | . . . . . . . . . . . . . . . . 1 . Utility 28 | 2 1 . 1 2 1 1 1 . 7 . . 1 4 3 . 4 . Device 14 | 1 . . . 2 . . . . 5 . . 1 . 1 . 4 . Storage 9 | 1 . . 1 . . . . . 1 . . . 4 2 . . . Processor 2 | . 1 . . . . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 3 | . . . . . 1 . 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 45 | 2 . 1 7 4 15 2 . . 6 3 1 . 1 . . 3 . Energy Gun 21 | 1 . 1 7 . 7 . . . 2 1 . . 1 . . 1 . Energy Cannon 8 | . . . . 2 2 . . . 2 . 1 . . . . 1 . Ballistic Gun 8 | 1 . . . 2 2 . . . 1 2 . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 3 . . . . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . System Corruption 14 | . . . . . 14 . . . . . . . . . . . . Parts Lost 77 | . 1 1 5 5 11 . . 1 20 6 . 8 . 12 . 3 4 Power 10 | . . . 1 1 1 . . . 3 1 . 1 . 1 . 1 . Propulsion 20 | . . . 1 2 3 . . 1 6 1 . 2 . 3 . . 1 Utility 18 | . 1 . . . 1 . . . 4 1 . 1 . 7 . 2 1 Weapon 29 | . . 1 3 2 6 . . . 7 3 . 4 . 1 . . 2 Highest Loss Streak 8 | . 1 1 1 2 8 . . 1 8 3 . 8 . 7 . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 10 | 3 7 7 11 14 13 13 13 12 11 11 11 9 3 1 1 1 4 Power 1 | . 1 1 . . . 3 3 3 2 2 2 1 . . . . . Propulsion 1 | 2 3 2 2 1 3 3 3 2 1 . . . . 1 1 1 1 Utility 4 | . 1 3 3 7 6 5 5 5 4 6 8 7 2 . . . . Weapon 2 | . 1 1 3 5 2 2 2 2 2 2 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 2 1 6 7 . . . . 3 . . 3 . . . . 9 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 15 | . 2 . 2 2 . . . . 3 . . . . . . . 6 Utility 8 | . . 1 3 2 . . . . . . . 2 . . . . . Weapon 6 | . . . 1 2 . . . . . . . . . . . . 3 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 97 99 95 97 84 99 100 100 93 55 52 40 10 33 . 21 21 Engine 5 | . 14 14 6 1 5 15 15 15 5 . . . 1 4 . . . Core 3 | . . . 4 7 . . . . 4 10 6 3 . . . 3 . Treads 5 | . 28 28 21 22 . . . . . . . . 2 3 . . 2 Leg 10 | . . . . 3 22 23 23 23 24 4 . . . . . 3 . Device 3 | . 5 . . 8 2 . . . 10 . . 2 . 1 . 7 4 Storage 7 | . 14 14 11 9 9 7 7 7 6 6 6 3 5 20 . . . Processor 8 | . 5 14 11 9 9 14 15 15 10 6 6 3 . . . . . Protection 2 | . . . . . 3 7 7 7 3 5 . . . . . . . Energy Gun 13 | . 14 13 31 20 16 15 15 15 7 10 6 3 1 2 . . 2 Energy Cannon 2 | . . . . . 6 . . . 7 . 5 3 . . . 1 . Ballistic Gun 4 | . 14 14 8 15 6 . . . 1 1 13 8 . . . . . Ballistic Cannon 3 | . . . . . . 13 15 14 5 4 . . . . . . . Peak Build Rating 76 | 9 9 8 20 27 32 32 32 32 50 40 33 39 28 31 . 76 62 Average Rating 26 | 5 7 7 12 22 22 31 31 29 41 27 32 26 12 21 . 39 41 On Entrance 18 | . 9 7 8 20 23 30 32 32 29 19 28 33 1 28 . . 32 Naked Turns 230 | . . . . . . . . . . . . 69 31 24 32 4 70 Heaviest Build 63 | 15 15 14 37 39 43 49 49 49 63 58 48 54 17 20 . 34 24 Greatest Support 63 | 40 40 40 40 60 51 49 49 49 63 15 12 16 30 30 3 28 58 Greatest Overweight (x) 18 | . . . 1 12 10 . . 1 2 18 3 8 . 3 . 1 1 Average Overweight (x) . | . . . . . . . . . . 3 3 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | 7 8 8 13 15 15 15 15 15 15 15 15 12 5 5 5 5 5 Most Carried 15 | 7 8 8 15 15 15 14 13 13 15 13 12 11 5 3 1 4 5 Average Carried 10 | 4 7 7 11 14 13 13 13 12 11 11 11 9 3 2 1 1 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 7 8 8 15 14 15 13 13 12 10 12 11 5 . 1 1 4 3 Class Distribution -------------------- 38% | Gunner 23% | Mutant 20% | Commander-Gunner 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -7/Factory Commander-Gunner | -7/Lower Caves Commander-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Arm Matter Collected 2910 | 297 19 63 228 478 553 33 76 110 614 138 . . . 69 . . 232 Remotely 43 | . . . . . . . . . . . . . . 43 . . . Salvage Created 6000 | 124 51 109 1416 864 953 33 75 131 1620 402 . 46 . 176 . . . Parts 285 | 10 2 4 71 40 48 1 2 13 66 13 . 1 . 14 . . . Haulers Intercepted 7 | . . . 1 1 5 . . . . . . . . . . . . Recyclers Shooed 6 | . . . 2 . 1 . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 13 16 . 4 . . . 6 . . . Prevented 5 | . . . . . . . 3 . . . . . . 2 . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Arm Combat Hostiles Destroyed 103 | . 3 2 22 17 18 . 1 5 27 2 . 2 . 4 . . . Guns 66 | . 2 2 22 16 7 . 1 1 8 2 . 1 . 4 . . . Cannons 17 | . . . . . . . . 2 14 . . 1 . . . . . AOE 16 | . 1 . . . 10 . . 2 3 . . . . . . . . Classes Destroyed 15 | 3 1 1 6 1 . . 1 . 2 . . . . . . . . Worker 10 | 1 . . 1 2 4 . . . 2 . . . . . . . . Builder 7 | . . . 1 . 2 . . . 4 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 7 | . . . 1 1 5 . . . . . . . . . . . . Recycler 5 | 1 . . 2 . . . . . 2 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . Watcher 4 | . . . 1 . . 1 . . 2 . . . . . . . . Swarmer 27 | . 3 . . 4 . . . 3 10 1 . 2 . 4 . . . Grunt 53 | . . 2 15 9 14 . 1 2 10 . . . . . . . . Brawler 5 | . . . 1 1 1 . . . 2 . . . . . . . . Duelist 3 | . . . 1 . . . . . 2 . . . . . . . . Sentry 13 | . . . 5 3 3 . . . 1 1 . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . 3 . . . Samaritan 8 | . . . . . . . 1 . . 7 . . . . . . . Best Kill Streak 19 | 2 3 2 6 6 10 1 1 3 19 2 . 2 . 4 . . . Combat Bots Only 13 | . 3 2 6 6 9 . 1 3 13 2 . 2 . 4 . . . Max Kills in Single Turn 4 | 1 1 1 2 2 2 1 1 2 4 1 . 1 . 1 . . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 2 | . 1 . . . 2 . . 2 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Arm Hostile Shots Fired 1021 | . 22 28 72 65 126 . 6 16 239 65 . 97 . 82 8 87 108 Missed 347 | . 3 9 22 18 31 . 2 1 87 16 . 28 . 26 2 60 42 Hits 674 | . 19 19 50 47 95 . 4 15 152 49 . 69 . 56 6 27 66 Melee 12 | . . . 2 2 . . . . 7 . . 1 . . . . . Projectile 662 | . 19 19 48 45 95 . 4 15 145 49 . 68 . 56 6 27 66 AOE 3 | . . . . 1 . . . . . . . 1 . . . . 1 Critical Strikes 11 | . . 1 1 3 2 . . . 2 . . . . . . 1 1 Part Disruptions 7 | . . . . . 7 . . . . . . . . . . . . Damage Taken 12134 | . 160 259 693 779 2249 . 29 235 2707 562 . 1267 . 869 121 527 1677 Core 3660 | . 35 48 145 93 425 . . 29 391 163 . 610 . 286 121 149 1165 Absorbed by Shields 16 | . . . . . . . . . 16 . . . . . . . . Redirected to Shielding 34 | . . . . . . . . . 17 17 . . . . . . . Regen/Repaired (Parts) 77 | . . . . 77 . . . . . . . . . . . . . Core Remaining (%) 58 | 100 . 66 63 . 5 . . 95 . . 34 39 . . 64 . . Volleys Fired 323 | 9 8 16 56 46 45 1 2 9 66 22 . 3 . 14 . 2 24 Largest 4 | 2 2 2 4 4 4 4 4 4 4 4 . 4 . 1 . 1 1 Hottest 267 | 60 60 60 202 188 210 183 183 183 267 195 . 211 . 65 . 10 94 Shots Fired 882 | 18 16 27 169 178 94 4 8 32 230 55 . 11 . 14 . 2 24 Gun 645 | 18 16 27 169 177 52 2 4 16 97 39 . 8 . 14 . . 6 Cannon 194 | . . . . 1 26 2 4 15 127 16 . 3 . . . . . Launcher 23 | . . . . . 16 . . 1 6 . . . . . . . . Special 20 | . . . . . . . . . . . . . . . . 2 18 Kinetic 304 | 9 8 16 40 78 20 2 4 15 81 25 . 6 . . . . . Thermal 387 | . . . 53 92 48 2 4 16 134 30 . 2 . . . . 6 Explosive 17 | . . . . . 16 . . 1 . . . . . . . . . Electromagnetic 154 | 9 8 11 76 8 10 . . . 15 . . 3 . 14 . . . Robot Hit Streak 31 | 4 5 7 17 31 13 1 2 4 15 14 . 2 . 3 . 2 6 Robot Miss Streak 9 | 2 3 3 4 3 9 1 1 3 4 5 . 5 . 4 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 4 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 552 | 8 8 14 118 120 52 1 3 19 139 39 . 4 . 7 . 2 18 Core Hits 309 | 5 3 5 56 38 69 1 3 9 79 26 . 6 . 7 . . 2 Critical Kills 2 | . . . . . . . . . 2 . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 1 . . . 1 . . . . . . . . Critical Strikes 27 | . 1 . 3 7 3 . . . 10 3 . . . . . . . Burn 18 | . . . 3 6 2 . . . 4 3 . . . . . . . Meltdown 2 | . . . . . . . . . 2 . . . . . . . . Destroy 2 | . . . . 1 . . . . 1 . . . . . . . . Blast 3 | . . . . . . . . . 3 . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . Melee Attacks 5 | . . . . . 5 . . . . . . . . . . . . Impact 5 | . . . . . 5 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12730 | 104 124 172 1905 1913 2462 20 56 473 4281 782 . 123 . 216 . 4 95 Guns 6831 | 104 79 172 1812 1913 429 20 34 164 1196 548 . 71 . 203 . . 86 Cannons 3055 | . . . . . 354 . 22 204 2227 234 . 14 . . . . . Explosions 2604 | . 45 . 79 . 1558 . . 105 817 . . . . . . . . Melee 77 | . . . . . 77 . . . . . . . . . . . . Ramming 163 | . . . 14 . 44 . . . 41 . . 38 . 13 . 4 9 Kinetic 2920 | 37 25 98 306 721 168 . 22 204 974 312 . 53 . . . . . Thermal 5240 | . 45 . 486 1056 410 20 34 164 2451 470 . 18 . . . . 86 Explosive 1663 | . . . . . 1558 . . 105 . . . . . . . . . Electromagnetic 2667 | 67 54 74 1099 136 205 . . . 815 . . 14 . 203 . . . Impact 77 | . . . . . 77 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . 31 2 2 2 . . . 4 . 1 1 . 8 Average Corruption 12 | . . . . . 27 2 2 2 . . . 3 . 1 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 58 | . . . . . 43 1 4 4 . . . 3 . . . . 3 Message Errors 13 | . . . . . 9 1 1 . . . . 1 . . . . 1 Matter Fused 16 | . . . . . 11 . 2 2 . . . . . . . . 1 Heat Flow Errors 6 | . . . . . 5 . . 1 . . . . . . . . . Energy Discharges 6 | . . . . . 4 . . . . . . 1 . . . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . 4 . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . Misfires 2 | . . . . . 2 . . . . . . . . . . . . Alerts 2 | . . . . . . . 1 . . . . 1 . . . . . Misdirections 3 | . . . . . 3 . . . . . . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 190 | . . . 13 . 45 . . . 116 16 . . . . . . . Projectiles 73 | . . . . . . . . . 57 16 . . . . . . . Explosions 71 | . . . 13 . 14 . . . 44 . . . . . . . . Melee 46 | . . . . . 31 . . . 15 . . . . . . . . Knockbacks 17 | . . . . . 1 . . 2 14 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . Kinetic 14 | . . . . . . . . 2 12 . . . . . . . . Secondary 2 | . . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 145 | . 12 . 23 . 10 . . . 80 . . 17 . . . . 3 Shots 5 | . 1 . 1 . 1 . . . 2 . . . . . . . . Rammed 21 | . . . 3 . . . . . . . . 7 . 7 . . 4 Targets Rammed 28 | . . . 3 . 3 . . . 3 . . 7 . 7 . 1 4 Kicked 7 | . . . . . 3 . . . 3 . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 541 | . 12 39 470 279 530 120 120 364 541 452 . 222 . . . . 49 Average Temperature 123 | . 12 17 139 84 162 64 63 154 121 100 . 116 . . . . 25 Received Heat Transfer 2416 | . 9 168 306 327 540 . 9 99 673 60 . 72 . . 36 9 108 Effects 31 | . . . 6 . 12 . . 1 10 2 . . . . . . . Shutdowns 4 | . . . . . . . . . 2 2 . . . . . . . Energy Bleed 5 | . . . 1 . 2 . . 1 1 . . . . . . . . Interference 10 | . . . 4 . 6 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . Damage (minor) 3 | . . . 1 . 1 . . . 1 . . . . . . . . Damage (major) 5 | . . . . . 1 . . . 4 . . . . . . . . Damage (core) 2 | . . . . . 1 . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Fried 9 | 1 . . 3 . 5 . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 1 . . . 1 . . . . . . . . Robots Melted 3 | . . . . 1 . . . . 2 . . . . . . . . Combat Hostiles 3 | . . . . 1 . . . . 2 . . . . . . . . Parts Melted 29 | . . . 1 10 6 1 . . 10 1 . . . . . . . Heat Transferred 11160 | . . . 1295 2738 1110 37 74 333 4090 1335 . 37 . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . 2 . . . . . 3 . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Arm Maximum Alert Level 2 | . . . 1 1 2 . . . 2 . . . . . . . . Low Security (%) 76 | 100 100 100 80 86 67 100 . . 30 . . 100 100 . . 100 100 Level 1 10 | . . . 19 13 16 . . . 10 . . . . . . . . Level 2 13 | . . . . . 15 . . . 58 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 583 | 10 69 30 278 232 449 190 . . 583 . . 70 34 . . 30 85 Initial 190 | . . 7 . 104 91 190 . . 53 . . . 34 . . 30 10 Average 130 | 1 29 6 104 117 140 144 . . 327 . . 6 21 . . 7 36 Influence Increases 4204 | 20 89 50 623 512 806 12 118 280 984 45 . 185 . 180 45 45 210 Destroy 0b10 Robot/C 2300 | . 60 40 440 340 420 . 60 160 540 40 . 40 . 80 . . 80 Destroy 0b10 Robot/NC 195 | 20 . . 30 20 65 5 . . 50 5 . . . . . . . Destroy Leader 506 | . 10 10 104 72 124 2 10 20 104 . . 10 . 10 . . 30 Allied During Kill 303 | . . . . . 95 5 48 100 . . . . . . . . 55 Successful Hack 11 | . . . 3 . 8 . . . . . . . . . . . . Disable Machine 135 | . 15 . 15 . 45 . . . 45 . . 15 . . . . . Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . . Destroy Structure 79 | . 4 . 1 5 49 . . . 20 . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 495 | . . . 30 75 . . . . 75 . . 120 . 90 45 45 15 Influence Decreases 4204 | 20 70 69 375 544 603 329 220 195 575 539 . 115 66 169 14 71 230 Entered New Map 834 | . . 12 . 144 125 229 39 . 32 184 . . 36 3 4 16 10 Time Decay 2715 | 20 60 47 335 350 375 100 181 165 343 355 . 50 30 99 10 35 160 Lost Part 585 | . 10 10 40 50 103 . . 10 200 . . 65 . 67 . 20 10 Lost Ally 70 | . . . . . . . . 20 . . . . . . . . 50 Squads Dispatched 25 | . . . 1 4 6 . . . 9 . . 2 . . . 2 1 Investigation 2 | . . . 1 . . . . . 1 . . . . . . . . Extermination 2 | . . . . . . . . . 1 . . . . . . . 1 Reinforcement 12 | . . . . 2 4 . . . 2 . . 2 . . . 2 . Assault 3 | . . . . . . . . . 3 . . . . . . . . Garrison 6 | . . . . 2 2 . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . 1 . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Arm Distress Signals 13 | . 1 . 1 2 4 . . . 2 . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 230 | . 5 2 26 27 36 1 3 8 42 5 . 15 . 13 3 17 27 Peak Tracking Total 22 | . 3 2 6 10 12 1 1 3 7 3 . 6 . 5 3 16 22 Tactical Retreats 25 | . . . 1 3 2 . . . 5 . . 4 . 6 1 2 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Arm Traps Triggered 3 | . . . . . 1 1 . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Arm Machines Disabled 10 | . 1 . 1 . 3 . . . 4 . . 1 . . . . . Max in Single Turn 1 | . 1 . 1 . 1 . . . 1 . . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Arm Machines Accessed 11 | . 1 . 1 1 2 . . . 3 1 . . 1 . . 1 . Terminals 5 | . 1 . 1 . 2 . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 28 | . 4 . 3 2 5 . . . 6 1 . . 1 . . 6 . Successful 9 | . . . 1 2 2 . . . 1 1 . . 1 . . 1 . Failed 19 | . 4 . 2 . 3 . . . 5 . . . . . . 5 . Catastrophic 3 | . 1 . . . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . . Terminals 13 | . 4 . 3 . 5 . . . . . . . 1 . . . . Fabricators 5 | . . . . . . . . . 5 . . . . . . . . Repair Stations 3 | . . . . 2 . . . . 1 . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . 1 . 2 . . . . 1 . . 1 . . . . Open Door 3 | . . . . . 2 . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . 1 . 1 . . . 1 . . . . . . 1 . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . Time 36 | . . . . 36 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 1 1 Non-combat 1 | . . . . . . . . . . . . . . . . 1 . Combat 1 | . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . 1 1 parse_system 2 | . . . . . . . . . . . . . . . . 1 1 Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . 6 Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Arm Total Allies 16 | . . . . . 10 . . . . . . . . . . . 6 Largest Group 10 | . . . . . 10 10 10 9 7 . . . . . . . 4 Highest-Rated Group 178 | . . . . . 173 173 173 157 125 . . . . . . . 178 Highest-Rated Ally 89 | . . . . . 29 29 29 29 29 . . . . . . . 89 Total Orders 2 | . . . . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . . Ally Attacks 161 | . . . . . 56 9 15 32 7 . . . . . . . 42 Total Damage 2058 | . . . . . 611 68 184 330 51 . . . . . . . 814 Kills 15 | . . . . . 6 . 2 3 . . . . . . . . 4 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Arm Active Infowar (turns) 121 | 40 74 . . . . . . . . . . . . . . 7 . Terrain 121 | 40 74 . . . . . . . . . . . . . . 7 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 . . 1 . . . 2 . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Arm Turns Passed 8824 | 142 193 200 932 793 1100 214 622 393 997 1485 245 311 67 438 32 193 467 Spaces Moved 4844 | 65 103 90 408 347 547 144 462 209 482 438 88 252 81 357 63 227 481 Core 601 | 5 . . . 1 38 . . . . 15 . 128 60 138 63 7 146 Treads 1269 | 60 103 90 408 296 . . . . . . . . 21 206 . . 85 Legs 2322 | . . . . 50 509 144 462 209 482 383 . . . . . 83 . Wheels 132 | . . . . . . . . . . . . 119 . 13 . . . Hover 368 | . . . . . . . . . . 40 88 5 . . . . 235 Flight 152 | . . . . . . . . . . . . . . . . 137 15 Fastest Speed 40 | 50 160 160 160 120 123 126 126 126 120 260 280 50 50 50 50 45 40 Average Speed 148 | 151 160 160 162 160 158 126 126 167 142 321 280 101 74 109 50 74 72 Slowest Speed 950 | 160 160 160 240 650 550 126 126 193 260 950 280 450 145 200 50 170 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . 6 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . . . . . . . . . . . Exploration Rate (%) 29 | 5 26 26 36 27 83 6 58 29 17 63 15 10 2 63 14 11 31 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . . 1 . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . . . 2 . . 3 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 80 | . 4 . . . 53 . . 6 17 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 10 | . . . . . 2 . . . 8 . . . . . . . . AOE 70 | . 4 . . . 51 . . 6 9 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Arm Total 5829 | 87 116 120 555 489 696 174 497 230 641 469 88 297 87 385 62 239 597 Wait 342 | . . 11 43 50 40 21 30 10 41 . . 34 . . . 3 59 Move 4817 | 64 102 89 407 346 546 143 461 208 482 437 87 251 80 356 62 215 481 Hop 5 | . . . . . . . . . . . . . . . . 5 . Pick Up 79 | 7 3 2 20 15 7 1 . . 9 4 . . . 3 . . 8 Fast Attach 77 | 7 1 . 5 9 14 2 2 . 11 4 . 2 2 3 . 10 5 Attach 46 | . . 1 6 5 8 2 . 1 10 2 1 . 5 2 . . 3 Detach 10 | . . . . . 3 . . . 3 . . . . . . 3 1 Swap 22 | . . . 2 . 9 1 . 2 8 . . . . . . . . Drop 65 | . 2 1 13 18 10 3 2 . 9 . . . . . . . 7 Fire 323 | 9 8 16 56 46 45 1 2 9 66 22 . 3 . 14 . 2 24 Melee 5 | . . . . . 5 . . . . . . . . . . . . Ram 11 | . . . . . . . . . . . . 7 . . . . 4 Kick 6 | . . . . . 3 . . . 2 . . . . . . 1 . Crush 10 | . . . 3 . . . . . . . . . . 7 . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . . . . Rewire 6 | . . . . . 1 . . . . . . . . . . . 5 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 349 | -10/Mines | Learned Materials garrison access intel 351 | -10/Mines | Learned Materials emergency access door positions 393 | -10/Mines | Met a Derelict bent on vengeance 511 | -10/Mines | Discovered new exit (range 15) 536 | -10/Mines | Entered Materials 536 | -9/Materials | Evolved 2 slots: Weapon x2 844 | -9/Materials | Build established: Gunner 1454 | -9/Materials | Discovered new exit (range 3) 1468 | -9/Materials | Entered another Materials area 1468 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1469 | -8/Materials | Loaded intel: 1 garrison access location 1894 | -8/Materials | Repaired Broken Lgt. Treads 1935 | -8/Materials | Build established: Scavenger-Gunner 2078 | -8/Materials | Garrison activated, responded to threat 2177 | -8/Materials | Discovered new exit (range 15) 2261 | -8/Materials | Entered Storage 2273 | -8/Storage | Met 01-MTF 2413 | -8/Storage | Build established: Gunner 2557 | -8/Storage | Crushed by falling debris 2561 | -8/Storage | Core integrity fell below 50% 2594 | -8/Storage | Crushed by falling debris 2594 | -8/Storage | System corruption reached 10% 2625 | -8/Storage | Lost 8 parts (1p2n1u4w) 2711 | -8/Storage | System corruption reached 30% 2988 | -8/Storage | Garrison activated, responded to threat 2990 | -8/Storage | Core integrity fell below 20% 3032 | -8/Storage | Destroyed 9 combat bots 3040 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3171 | -8/Storage | Garrison activated, responded to threat 3316 | -8/Storage | Build established: Commander-Gunner 3321 | -8/Storage | Discovered new exit (range 15) 3361 | -8/Storage | Entered Factory 3361 | -7/Factory | Accompanied by 10 allies 3361 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3547 | -7/Factory | Discovered new exit (range 5) 3575 | -7/Factory | Entered Lower Caves 3575 | -7/Lower Caves | Accompanied by 10 allies 3959 | -7/Lower Caves | Learned Factory security intel 4173 | -7/Lower Caves | Discovered new exit (range 7) 4197 | -7/Lower Caves | Entered another Lower Caves area 4197 | -7/Lower Caves | Accompanied by 9 allies 4535 | -7/Lower Caves | Discovered new exit (range 14) 4590 | -7/Lower Caves | Entered Factory 4590 | -6/Factory | Accompanied by 7 allies 4590 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4870 | -6/Factory | Lost 4 allies 4874 | -6/Factory | Garrison activated, responded to threat 4987 | -6/Factory | Lost 7 parts (1p2n4w) 4996 | -6/Factory | Destroyed 13 combat bots 5239 | -6/Factory | Build established: Scavenger-Gunner 5290 | -6/Factory | First assault squad dispatched 5562 | -6/Factory | Discovered new exit (range 16) 5587 | -6/Factory | Entered Lower Caves 5612 | -6/Lower Caves | Lost 8 parts (4n2u2w) 5879 | -6/Lower Caves | Build established: Mutant 6307 | -6/Lower Caves | Build established: Gunner 6774 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6790 | -6/Lower Caves | Core integrity fell below 50% 6822 | -6/Lower Caves | Lost 3 parts (1n2w) 7039 | -6/Lower Caves | Discovered new exit (range 9) 7072 | -6/Lower Caves | Entered another Lower Caves area 7102 | -6/Lower Caves | Lost 3 parts (1p1u1w) 7292 | -6/Lower Caves | Discovered new exit (range 10) 7317 | -6/Lower Caves | Entered Factory 7317 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7559 | -5/Factory | Released all parts (2) 7581 | -5/Factory | Lost 8 parts (1p2n1u4w) 7592 | -5/Factory | Core integrity fell below 50% 7620 | -5/Factory | Discovered new exit (range 13) 7628 | -5/Factory | Entered another Factory area 7628 | -4/Factory | Evolved 2 slots: Utility x2 7651 | -4/Factory | Discovered new exit (range 15) 7653 | -4/Factory | Discovered new exit (range 4) 7690 | -4/Factory | Identified exit to Upper Caves 7695 | -4/Factory | Entered Upper Caves 7923 | -4/Upper Caves | Lost 4 parts (3u1w) 8073 | -4/Upper Caves | Ambushed by research squad 8103 | -4/Upper Caves | Lost 7 parts (1p3n3u) 8126 | -4/Upper Caves | Discovered new exit (range 12) 8133 | -4/Upper Caves | Entered another Upper Caves area 8143 | -4/Upper Caves | Encountered a Warlord checkpoint 8161 | -4/Upper Caves | Discovered new exit (range 9) 8165 | -4/Upper Caves | Entered Research 8165 | -3/Research | Evolved 2 slots: Utility x2 8217 | -3/Research | Build established: Mutant 8289 | -3/Research | Spotted B-86 Titan 8351 | -3/Research | Discovered new exit (range 15) 8358 | -3/Research | Entered Armory 8381 | -3/Armory | Lost 3 parts (1p2u) 8722 | -3/Armory | Released all parts (6) 8797 | -3/Armory | Core integrity fell below 50% 8802 | -3/Armory | Spotted B-86 Titan 8823 | -3/Armory | Core integrity fell below 20% 8825 | -3/Armory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 08764_ Jacked Electro 8b... >>parse_system Reading system data... 08765_ P-80 Master repels hacking attempt. 08768_ P-80 Master resets P-80 Master, system corruption cleaned. 08769_ Slammed into P-80 Master. 08770_ Penetrated by Slug. 08770_ Door malfunctions. 08774_ Adv. Remote Datajack destroyed. 08780_ P-80 Master resets W-44 Eye, system corruption cleaned. 08782_ System corrupted: Matter fused (-8). 08797_ Slammed into W-44 Eye. 08802_ W-44 Eye destroyed. 08803_ System corrupted: Energy discharge (-27). 08806_ Fabricator disabled. 08812_ Terminal disabled. 08812_ Penetrated by Slug. [Achievement: Hunted] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#+??###??????????? | | ????????????????????????????????# ?? ???????????? | | ????????????????????????????????# ## ####???????? | | ????????????????????????????????# ??????? | | ??????????????????????#######???# ???????? | | ??????????????????????# ???# "" #????????? | | ??????????????????????# !! ??# """ #????????? | | ??????????????????????# !! ?# """ #????????? | | ??????????????????????# !! + F" #????????? | | ??????????????????????# !! # """ +????????? | | ??????????????????????# !! 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"""" #???????# #?? | | ????????????# """" #???????# """"" #?? | | ????????????# """" ????????# ????? #?? | | ????????????# !!! ?????????# ??????? #?? | | ????????????# !!! ??????????# ??????? #?? | | ????????????# !!! ?????????#?????????#?? | | ????????????# ?????????????????????? | | ????????????## """"T"""" ###?????????????????????? | | ?????????????#"""""""""""#???????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 29 Energy Capacity 880 Matter Stores 466 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 70 Targeting Accuracy 10 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 45% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- A New Friend Hunted Significant Disruption The More The Merrier Challenges ------------ None Game ------ Seed ConceptHellfirePower Manual? 0 Play Time 01:21:23 Cumulative 12.7 hours Start 2025.07.15 @ 16:56:24 End 2025.07.18 @ 00:04:06 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1959f6aa-8409-45a9-993f-f86d09d9ed3f