Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.15 @ 06:04:09 Player: time Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (870) 870 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2840 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 160/160 System Corruption 1% Temperature Cool (35) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Beam Rifle Particle Gun Improved Datajack > --- INVENTORY (5) ---- Backup Power I Hacking Suite Spread Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Weight Redist. System Backup Plating I > --- WEAPON ----------- Beam Rifle Particle Gun Particle Gun Heavy Laser > --- INVENTORY -------- Backup Power I Backup Propulsion I Compact Matter Pod Hacking Suite Beam Rifle [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Backup Plating I Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 2 | . . 1 1 . Parts Attached 50 | 8 3 7 30 2 Power 4 | 1 1 . 2 . Engine 2 | 1 1 . . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 15 | 4 2 3 4 2 Treads 1 | 1 . . . . Leg 7 | 2 . . 4 1 Wheel 1 | 1 . . . . Hover 1 | . . . . 1 Flight 5 | . 2 3 . . Utility 11 | 1 . 3 7 . Device 6 | . . 1 5 . Storage 1 | 1 . . . . Processor 3 | . . 2 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 20 | 2 . 1 17 . Energy Gun 12 | . . . 12 . Energy Cannon 2 | . . . 2 . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 15 | . . 1 10 4 Power 2 | . . . 1 1 Propulsion 5 | . . 1 3 1 Utility 2 | . . . 1 1 Weapon 6 | . . . 5 1 Highest Loss Streak 10 | . . 1 10 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 80 90 81 76 Engine 6 | . 14 11 4 . Core 6 | . . . 7 15 Leg 10 | . 18 . 9 16 Flight 11 | . 9 28 10 . Device 5 | . . 10 6 . Storage 1 | . 9 . . . Processor 2 | . . 10 2 . Protection 4 | . . . 6 8 Energy Gun 19 | . . . 25 26 Energy Cannon 2 | . . . 3 . Ballistic Gun 8 | . 28 22 4 . Ballistic Cannon 1 | . . 8 . . Peak Build Rating 23 | 6 6 10 23 19 Average Rating 14 | 4 5 9 17 16 On Entrance 8 | . 6 5 10 19 Naked Turns 2 | . . . 2 . Heaviest Build 24 | 13 13 10 24 21 Greatest Support 36 | 20 20 12 36 30 Greatest Overweight (x) 6 | 1 . 1 3 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 8 | 2 8 5 5 4 Average Carried 2 | . 2 2 2 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 4 | . 4 . 4 3 Class Distribution -------------------- 50% | Scavenger-Tank 26% | Mutant 8% | Scavenger-Skirmisher 6% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 864 | 249 137 42 436 . Remotely . | . . . . . Salvage Created 954 | . 219 166 503 66 Parts 63 | . 20 8 29 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 26 | . 10 4 10 2 Guns 23 | . 10 2 9 2 Cannons 3 | . . 2 1 . Classes Destroyed 7 | . 3 2 2 . Worker 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 2 | . . 1 1 . Swarmer 9 | . 8 . . 1 Grunt 14 | . 2 3 9 . Brawler 1 | . . 1 . . Sentry 2 | . . . 1 1 Best Kill Streak 8 | . 8 3 4 1 Combat Bots Only 8 | . 8 3 4 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 268 | . 34 18 154 62 Missed 89 | . 9 5 58 17 Damage Taken 1949 | . 165 126 1166 492 Core 581 | . 31 . 412 138 Absorbed by Shields . | . . . . . Ignored by Resistances 550 | . 56 38 331 125 Regen/Repaired (Parts) 18 | . . 18 . . Core Remaining (%) 95 | 100 87 100 . . Volleys Fired 73 | . 19 17 26 11 Largest 4 | . 2 3 4 3 Hottest 255 | . 40 75 255 186 Shots Fired 172 | . 38 51 64 19 Gun 148 | . 38 34 57 19 Cannon 24 | . . 17 7 . Launcher . | . . . . . Special . | . . . . . Kinetic 99 | . 38 51 10 . Thermal 73 | . . . 54 19 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 27 | . 11 12 27 8 Robot Miss Streak 4 | . 1 4 2 1 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 114 | . 26 33 48 7 Core Hits 53 | . 14 13 23 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . 2 5 2 Burn 7 | . . . 5 2 Blast 2 | . . 2 . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1647 | . 264 443 781 159 Guns 1324 | . 264 239 662 159 Cannons 323 | . . 204 119 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 848 | . 264 443 141 . Thermal 799 | . . . 640 159 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 548 | . 20 66 405 548 Average Temperature 100 | . 7 30 91 229 Received Heat Transfer 1191 | . 36 66 954 135 Effects 11 | . . . 2 9 Shutdowns 5 | . . . 1 4 Interference 2 | . . . . 2 Matter Decay 2 | . . . . 2 Damage (minor) 1 | . . . 1 . Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . . 5 3 Heat Transferred 2368 | . . . 1813 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 254 | . 254 229 204 85 Initial 91 | . . 91 78 5 Average 94 | . 119 136 98 49 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 96 | 100 89 89 98 100 Level 1 3 | . 10 10 1 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 2 1 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 12 8 17 7 Peak Tracking Total 9 | . 9 4 6 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 2 1 5 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 3 | . . 1 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 10 4 20 . Successful 19 | . 5 2 12 . Failed 15 | . 5 2 8 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 10 . 13 . Fabricators . | . . . . . Repair Stations 11 | . . 4 7 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 5 . 9 . Record 7 | . 1 . 6 . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 2 3 . Scan Component 3 | . . 1 2 . Repair 1 | . . 1 . . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 8 | . 2 1 5 . Full Trace Events 6 | . 1 1 4 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 13 | . . 13 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1338 | 83 175 137 825 118 Spaces Moved 955 | 67 167 146 523 52 Core 41 | 9 . . 22 10 Treads 7 | 7 . . . . Legs 352 | 22 55 . 237 38 Wheels 29 | 29 . . . . Hover 34 | . . . 30 4 Flight 492 | . 112 146 234 . Fastest Speed 34 | 50 37 34 34 120 Average Speed 99 | 101 64 43 119 164 Slowest Speed 350 | 160 120 117 200 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 33 17 27 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1212 | 79 200 183 680 70 Wait 73 | 1 . 10 62 . Move 949 | 66 166 143 522 52 Hop 1 | . . 1 . . Pick Up 27 | 2 8 2 15 . Fast Attach 27 | 6 . 3 17 1 Attach 9 | . . 4 4 1 Detach 3 | . . . 3 . Swap 14 | 2 3 . 9 . Drop 34 | 2 4 3 22 3 Fire 73 | . 19 17 26 11 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Destroyed 8 combat bots 224 | -10/Materials | Discovered new exit (range 13) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 348 | -9/Materials | Repaired Flight Unit? 354 | -9/Materials | Discovered new exit (range 10) 396 | -9/Materials | Entered another Materials area 396 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 771 | -8/Materials | Core integrity fell below 50% 807 | -8/Materials | Lost 10 parts (1p3n1u5w) 1199 | -8/Materials | Discovered new exit (range 6) 1221 | -8/Materials | Entered Storage 1235 | -8/Storage | Build established: Scavenger-Tank 1271 | -8/Storage | Core integrity fell below 20% 1339 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Overheating: Matter decay (-52). Dropped Aluminum Leg. R-06 Scavenger collects Lgt. Treads. S-10 Pest destroyed. R-06 Scavenger collects Aluminum Leg. Lgt. Nuclear Core destroyed. Acquired Aluminum Leg. Jacked S-10 Pest... Right-click on available options for more info. Keyboard players can use Shift-a~z. R-06 Scavenger inserts Aluminum Leg into recycling unit. Backup Propulsion I destroyed. Backup Plating I destroyed. Particle Gun destroyed. S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger suffers critical hit (Burn). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????#######?????????????????? | | ????????# #####+#### ??????? | | ????????# ?????? | | ????????# % ?????? | | ?###????# ?????? | | ?#"""???# #########?????????? | | ?#"Y"##### ##?????????????????? | | # # #??????????????????? | | # !# #??????????????????? | | # == #r r# #??????????? | | #* == @Ys [+ = #??????????? | | # = =#Y # #??????????? | | # # # #??????????? | | # # #? #??????????? | | # ""T"" # #? = #??????????? | | # """"" # #?? #??????????? | | ########## #??? #??????????? | | ?????????# #??? =#??????????? | | ?????????# #????####??????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 1 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Dynamic Key First Step to Greatness One Hack Too Far Part-time Mechanic Risk Taker Shopping List Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed AblativeDerelictThrower Manual? 0 Play Time 00:27:19 Cumulative 2.5 hours Start 2024.11.15 @ 05:37:02 End 2024.11.15 @ 06:04:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 90% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b129f559-7d05-44d9-bd8c-a4e2d0f0d313