Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 19:13:53 Player: Octa9on Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1710) 1710 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 3994 Bonus ------- High Alert Combat Kills 274 Cogmind --------- Core Integrity 0/550 Matter 381/500 Energy 35/100 System Corruption 12% Temperature Cool (72) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Matter Pod > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (5) ---- Authchip [Propulsion] Precision Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Battery High-capacity Matter Pod Improved Terrain Scanner Reaction Control System > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Improved Flight Unit Improved Flight Unit Melee Analysis Suite Hardlight Generator [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Matter Pod Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 80 | 13 16 20 31 Power 10 | 2 . 4 4 Engine 10 | 2 . 4 4 Core . | . . . . Reactor . | . . . . Propulsion 18 | 4 3 6 5 Treads 1 | . . 1 . Leg 9 | 2 . 4 3 Wheel 7 | 2 3 1 1 Hover . | . . . . Flight 1 | . . . 1 Utility 22 | 3 8 4 7 Device 12 | 2 4 2 4 Storage 7 | 1 4 2 . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 30 | 4 5 6 15 Energy Gun 15 | 1 1 3 10 Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon 2 | . 1 1 . Launcher 4 | . 2 2 . Special Weapon 1 | 1 . . . Impact Weapon 4 | . . . 4 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 33 | . 2 9 22 Power 4 | . . . 4 Propulsion 9 | . 2 3 4 Utility 11 | . . 2 9 Weapon 9 | . . 4 5 Highest Loss Streak 11 | . 1 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 97 90 72 Engine 11 | . 14 11 6 Leg 8 | . . 9 22 Wheel 13 | . 26 8 . Device 23 | . 26 31 6 Storage 8 | . 1 11 15 Processor 1 | . . . 5 Energy Gun 9 | . 10 9 8 Ballistic Gun 2 | . 6 . 1 Ballistic Cannon 3 | . 3 5 . Launcher 4 | . 8 2 . Peak Build Rating 27 | 9 9 15 27 Average Rating 11 | 5 8 12 18 On Entrance 7 | . 9 9 13 Naked Turns . | . . . . Heaviest Build 25 | 11 15 24 25 Greatest Support 46 | 20 20 20 46 Greatest Overweight (x) 8 | . 1 6 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 3 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 5 2 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1747 | 405 351 579 412 Remotely . | . . . . Salvage Created 1805 | 110 371 763 561 Parts 110 | 9 36 52 13 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | 1 14 25 7 Melee 2 | . . . 2 Guns 19 | 1 1 13 4 Cannons 7 | . 1 6 . AOE 18 | . 12 6 . Classes Destroyed 10 | 3 4 2 1 Worker 4 | 1 3 . . Builder 4 | . 3 1 . Tunneler 2 | 2 . . . Hauler 3 | . 1 1 1 Recycler 2 | . . . 2 Watcher 4 | . 2 2 . Swarmer 13 | . 6 7 . Grunt 28 | 1 8 14 5 Brawler 1 | . . 1 . Sentry 5 | . . 3 2 Best Kill Streak 6 | 3 6 6 5 Combat Bots Only 6 | 1 5 6 2 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 346 | 7 29 146 164 Missed 87 | 2 9 44 32 Damage Taken 3547 | 54 278 1186 2029 Core 984 | 22 47 360 555 Absorbed by Shields 72 | . . . 72 Regen/Repaired (Parts) 111 | . 65 46 . Core Remaining (%) 57 | 91 72 10 . Volleys Fired 153 | 10 43 59 41 Largest 2 | 2 2 2 2 Hottest 150 | 150 80 112 122 Shots Fired 248 | 19 68 111 50 Gun 162 | 18 29 65 50 Cannon 48 | . 17 31 . Launcher 37 | . 22 15 . Special 1 | 1 . . . Kinetic 75 | 8 20 31 16 Thermal 136 | 11 26 65 34 Explosive 37 | . 22 15 . Electromagnetic . | . . . . Robot Hit Streak 32 | 5 9 7 32 Robot Miss Streak 5 | 3 4 5 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 152 | 11 22 61 58 Core Hits 103 | 5 33 49 16 Critical Kills 3 | . . . 3 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 14 | . . 6 8 Burn 7 | . . 3 4 Blast 3 | . . 3 . Smash 4 | . . . 4 Melee Attacks 15 | . . . 15 Impact 15 | . . . 15 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4140 | 124 1305 1556 1155 Guns 1655 | 124 137 586 808 Cannons 430 | . 144 286 . Explosions 1708 | . 1024 684 . Melee 347 | . . . 347 Ramming . | . . . . Kinetic 773 | 37 158 286 292 Thermal 1342 | 87 123 616 516 Explosive 1643 | . 1024 619 . Electromagnetic 35 | . . 35 . Impact 347 | . . . 347 Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 11 | . . . 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 4 | . . . 4 Parts Rejected 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 140 | . 71 18 51 Projectiles . | . . . . Explosions 89 | . 71 18 . Melee 51 | . . . 51 Knockbacks 6 | . . 5 1 Impact 1 | . . . 1 Kinetic 5 | . . 5 . Secondary . | . . . . Self-Inflicted Damage 154 | . 70 84 . Shots 8 | . 3 5 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 584 | 66 84 279 584 Average Temperature 83 | 27 24 82 140 Received Heat Transfer 1684 | 30 36 462 1156 Effects 10 | . . 3 7 Interference 4 | . . 3 1 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 12 | . 2 5 5 Heat Transferred 3737 | 259 370 1702 1406 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 916 | 35 434 916 433 Initial 386 | . 22 183 386 Average 336 | 14 184 530 402 Maximum Alert Level 3 | . 2 3 2 Low Security (%) 34 | 100 59 11 . Level 1 21 | . 27 10 39 Level 2 40 | . 12 66 60 Level 3 4 | . . 11 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 4 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault 1 | . . 1 . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | 1 15 43 13 Peak Tracking Total 7 | 1 5 6 7 Tactical Retreats 8 | . . 6 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 14 | . 6 8 . Max in Single Turn 3 | . 3 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 9 4 2 Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 46 | . 26 15 5 Successful 28 | . 16 9 3 Failed 18 | . 10 6 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 31 | . 19 12 . Fabricators . | . . . . Repair Stations 5 | . 2 3 . Recycling Units 7 | . 5 . 2 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 17 | . 11 6 . Record 10 | . 5 5 . Alert Level 2 | . 2 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 2 3 . Scan Component 3 | . 1 2 . Repair 2 | . 1 1 . Recycling Unit Hacks 4 | . 3 . 1 Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . . . 1 Scanalyzer 2 | . . . 2 Insert Component 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 3 2 Full Trace Events 5 | . 3 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 58 | . 26 32 . Parts Recycled . | . . . . Recycled Matter 7 | . 7 . . Retrieved Matter . | . . . . Retrieved Components 4 | . . . 4 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1963 | 169 707 709 378 Spaces Moved 1362 | 110 672 427 153 Core 33 | 20 . 8 5 Treads . | . . . . Legs 396 | 64 . 185 147 Wheels 933 | 26 672 234 1 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 90 Average Speed 93 | 97 81 108 101 Slowest Speed 450 | 120 95 350 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 7 89 42 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . 4 . . Terrain Destroyed 205 | . 125 80 . Melee . | . . . . Projectile . | . . . . AOE 205 | . 125 80 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1773 | 152 766 558 297 Wait 78 | . 5 36 37 Move 1359 | 109 671 426 153 Hop . | . . . . Pick Up 53 | 14 16 11 12 Fast Attach 18 | 1 3 3 11 Attach 29 | 8 2 7 12 Detach 1 | 1 . . . Swap 33 | 4 11 10 8 Drop 34 | 5 15 6 8 Fire 153 | 10 43 59 41 Melee 15 | . . . 15 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 170 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Discovered new exit (range 7) 338 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 12) 597 | -10/Materials | Repaired Med. Laser 602 | -10/Materials | Discovered new exit (range 3) 780 | -10/Materials | Build established: Scavenger-Mutant 849 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Entered another Materials area 877 | -9/Materials | Evolved 2 slots: Utility x2 1204 | -9/Materials | Repaired Imp. Ion Engine 1239 | -9/Materials | Discovered new exit (range 14) 1277 | -9/Materials | First assault squad dispatched 1298 | -9/Materials | Core integrity fell below 50% 1501 | -9/Materials | Core integrity fell below 20% 1586 | -9/Materials | Entered another Materials area 1586 | -8/Materials | Evolved 2 slots: Propulsion x2 1712 | -8/Materials | System corruption reached 10% 1771 | -8/Materials | Lost 11 parts (2p1n6u2w) 1865 | -8/Materials | Core integrity fell below 50% 1873 | -8/Materials | Garrison activated, responded to threat 1903 | -8/Materials | Lost 4 parts (1p2n1u) 1908 | -8/Materials | Build established: Mutant 1918 | -8/Materials | Core integrity fell below 20% 1964 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01922_ K-01 Serf collects debris. 01923_ G-47 Trooper overheating. 01923_ Destroyed Particle Gun. 01924_ S1#:GRC>KBLMAJC64JTELFAJ=5V 01924_ G-47 Trooper overheating. 01925_ System corrupted: Minigun jammed. 01926_ K-01 Serf collects debris. 01927_ G-47 Trooper heat damages Lgt. Nuclear Core, Aluminum Leg, Aluminum Leg. 01931_ Lgt. Angular Momentum Engine destroyed. 01939_ Critical hit (Burn: +37). 01942_ System corrupted: Energy discharge (-24). 01943_ Y-45 Defender destroyed. 01945_ Acquired 51 matter. 01948_ K-01 Serf collects debris. 01952_ Minigun destroyed. 01953_ K-01 Serf collects debris. 01956_ Hammer destroyed. 01957_ K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????# ?????????????? | | ??????????????????????????????# ?????????????? | | ??????????????????????????????# ?????????????? | | ??????????????????????????????# #????????????? | | ?????????????????????#######??# #????????????? | | ?????????#########+### #### ##???????????? | | ?????????? ^ #???????????? | | ?????????? #???????????? | | ?????????????? #???????????? | | ?????????????????????# = @g#??# ###########?? | | ????????????????????####k###### # """ #?? | | ????????????????????# [ ## # """ #?? | | ????????????????????# ## # """ #?? | | ????????????????????# ## # #?? | | ????????????????????# ## + "" #?? | | ????????????????????# [ % ## # ! 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""" # #?## # | | ????????????????## ] """ #= #??# # | | ????????????????#" """ # ! #??###### | | ????????????????#T "" # ! #???????? | | ????????????????#" """ # #???????? | | ?????????????????# "" # #???????? | | ?????????????????# "" ########???????? | | ?????????????????# " #??#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 515 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You Librarian Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Remodeling Risk Taker Significant Disruption Storm Trooper System Compromised Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ZioniteScanWheel Manual? 0 Play Time 02:52:17 Cumulative 2.8 hours Start 2024.11.19 @ 07:48:31 End 2024.11.24 @ 19:13:53 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b6e728ca-b141-4c7b-9317-af0090455c5e